Tumgik
#GAMEAUDIO
melonadem · 11 months
Video
undefined
tumblr
Here's something I made during the initial hype period for Sonic Superstars - someone posted a while ago some visuals from Speed Jungle and I wanted to create a piece of music that'd fit it - went for a Tee Lopes-style thing! I think I did well! What do you think?
190 notes · View notes
adriantalens · 10 months
Text
Davigo Launch Trailer
I worked on the music and sound design for this launch trailer! Davigo is a cross-reality game where both VR and PC players battle it out
YouTube: https://www.youtube.com/watch?v=z0x7ZD1ynGk
Check it out on Steam early access and Meta Quest
81 notes · View notes
youmegravity · 5 months
Text
Working on a lil cover of A Beautiful Song for NieR:Automata! Trying to recreate everything by ear hehe
14 notes · View notes
wangleline · 1 year
Text
Tumblr media
Here's a picture of me destroying wooden pallets for sound design purposes
78 notes · View notes
musicvsartstuff · 1 year
Text
🎹 NEW! Cyberpunk music for indie games or other projects
15 notes · View notes
leissmusic · 2 years
Text
youtube
I'm Leiss, and I make music for indie games. Chiptune, jazz and prog rock are some of my favorite inspirations, but I love the challenge and thrill of writing in every genre.
My hobbies include brewing light-roast coffee and writing fantasy fiction.
I embedded some highlights from my music portfolio, for anyone who wants to listen!
20 notes · View notes
matthewharnage · 2 years
Audio
This is my first post here! Not quite sure how everything works, but am figuring it out. 
Currently working on the score for a game called “The Ranch of Rivershine”. Also working on composing more elaborate and long loops for bigger sections of the game too. 
One interesting thing with this piece is that it is through composed and about 3 minutes long. Due to the in-game time systems I think this will help it from getting stale or monotonous. There are still some mood shifts, but all within the same “emotion”. 
Live fiddle here is by Irina Markevich
23 notes · View notes
tylergonellicomposer · 10 months
Text
4 notes · View notes
mothense · 2 years
Text
mini intro/portfolio post!
youtube
hey all!
I'm Mothense, composer of whimsical, energetic and orchestral music, always looking for cool new connections in the game industry!👋🥺
some of the games I've contributed music to are APICO, Melatonin, Wobbly Life, and Paper Animal RPG.
check out my linktree to see what I'm all about! ^^;
10 notes · View notes
rephaimartandsound · 1 year
Text
Tumblr media
Vipertrace is out! I did all the foley, sound effects and music. Go download it on Steam!
2 notes · View notes
ludoloonstudio · 2 years
Photo
Tumblr media
Excited to announce my new music pack: Mind Games It will be a #chill, #groovy, #blues & #jazz styled collection of tracks for #puzzle games & #platformers. Special thanks to @aarcadee for the art! #ff -Releases- itch: Oct. 4th Bandcamp: Oct. 7th #gamedev #indiedev #gameaudio #musicpack https://www.instagram.com/p/CjI9T-rOizx/?igshid=NGJjMDIxMWI=
5 notes · View notes
adriantalens · 1 year
Photo
Tumblr media
The full Poly Bridge 3 Soundtrack is now out on YouTube: https://youtu.be/aNmbrfvnkHo
8 notes · View notes
youmegravity · 2 years
Text
Working on a town theme in the style of Stardew Valley for class c: it's still a WIP but I like where it's heading
16 notes · View notes
wangleline · 1 year
Text
Tumblr media
COMMIT SOUND DESIGN ARSON
9 notes · View notes
musicvsartstuff · 1 year
Text
🎹 NEW! Drum and bass piece of music for indie games or other projects
8 notes · View notes
matthewharnage · 2 years
Video
undefined
tumblr
I wrote this piece for a mobile game late last year. With this track I focused a lot on using oboe, as well as marimba/kalimba to create these common "island" colors. I also made it a point to try and have the instruments "communicate" with each other more vs something with one main melody instrument. In the game, this track plays in the 4th overworld that transitions to being underwater, as well as in a small port city. I tried capturing both of those environments in 1 piece instead of using 2 separate themes. I also made a point not to overuse the steel drums lol, as I feel like that’s the easiest and most cliche way to make this vibe. 
Also reallly love the cinematic studio oboe here, I feel like it carries so well on top of everything. Also I’m surprised I could fit that tin whistle in here too haha
10 notes · View notes