Tumgik
#I do know more about anime production than your average anime fan
i-heart-hxh · 3 months
Note
Hello again! In your opinion, how much more of the manga would need to be completed for a new anime to be produced picking up from the 2011 anime? Not until HxH officially ends? Or do you think the odds are if they ever do produce another show, they reboot it again from the beginning? Has there ever been any rumblings in the Japanese media about wanting to reboot/continue the anime? Thanks for taking the time to answer all these questions!
Hello!
At the very bare minimum, I think the current arc would have to end in order for there to be any consideration of the anime continuing. It simply wouldn't make sense to start adapting an unfinished arc with no fulfilling place to leave off, especially with how unpredictable Togashi's pace is with releasing new chapters.
With Togashi's pace in mind and the uncertainty about how much more of the series remains, I do think there's a chance they would consider adapting the next arc, if it leaves off with a reasonable stopping place.
I'm sure the Madhouse (2011 anime) team would be happy to continue the series if they have the opportunity; with how enduringly popular Hunter x Hunter is, it's guaranteed to be a success, and the 2011 team seems to absolutely adore the series so I'm sure they'd jump at the chance to continue working on it. It's just a matter of actually having at least an arc completed to work with, which the manga in its current state can't provide.
I think a reboot of the series any time in the near future is highly, highly unlikely. The 2011 anime licensing seems to be quite active, there are still events related to the 2011 anime happening and lots and lots of merchandise being released. With that in mind, another studio obtaining permission and licensing to re-adapt it within the next decade is probably nearly impossible and wouldn't make much sense, especially with how extensive the series is up until this point and how much already got adapted in the 2011 anime. Making a long series, even a popular one, is a huge investment, and having a pretty well-done and satisfying one done recently enough that people are still watching it and merchandising is still active means it would be highly unusual and strange for a reboot to happen so soon.
(I actually think the odds of a Yu Yu Hakusho anime reboot are pretty high within the next ~5-10 years, with the current popularity of re-adapting older series and the age of YYH's anime.)
I wouldn't entirely rule out HxH getting a reboot someday, though I think a continuation is more likely, but it depends on a lot of factors (like what happens with the manga and Togashi and whether an anime continuation happens or not) and a reboot would likely have to be quite a few years down the line. 15-20+ years from now, maybe...?
In short, the situation with the anime continuing is very complicated right now. If you hear anyone spreading news about the anime starting back up again, there's like a 99.99% chance it's fake. There's always the chance something unconventional will happen, like Togashi working directly with an anime crew to continue the series, but I wouldn't count on something unusual like that happening. There's also some small possibility of things like new original anime movies, but TBH without Togashi's heavy input, I'd have mixed feelings on seeing more of those.
All we can do for now is continue to be patient with the manga coming out and hope that someday it'll reach a point where more can be adapted. I would love to see the anime continued someday or even rebooted, but my first priority is seeing what happens with the manga.
Thanks for asking!
11 notes · View notes
iloveyouemanuelmarco · 3 months
Text
I don't understand how Vivziepop still has a fanbase anymore that unironically still supports her after all the scenarios of controversy where she brushes it off as petty internet drama from "petty envious antis" atleast before she runs off into her crowd of chronically online and discourse obsessed problematic adults on any social media platform(Mostly Twitter to be specific but still)who are just a group of yes-men for her to use to attack not even only children on the interwebs who just happen to be uncomfortable with the fandom she's cultivated over her career of a wannabe artist and animator, but other adults too who by the way are somewhat consisting of survivors of abuse, rape, are LGBTQIA+, BIPOC, neurodivergent/disabled and possibly more. It honestly makes me sad as it does angry because the concept of the show isn't that crazily impossible in my opinion atleast and it could of had so much potential to do way better if not only the obvious subject matters were treated with much more care in an attempt to rework the scripts but also if Viv didn't do half of the stuff she did just a bad person in general. Like...is that really the best you can do for your fanbase???You cannot be not-joking atleast a little bit when you're telling me that apparently not only are children not being stopped from engaging with an 18+ rated show(even though the amount of vulgar language is done so poorly that it could pass of as your average failed Newgrounds animation), but that they're literally being encouraged to interact with the fandom???Are you out of your mind???Don't even get me started on the other stuff that you all probably already know about such as the blatant mockery of S.A., abusive relationship dynamics, hypersexuality in victims of said scenarios that happen irl, having other such "jokes" including some sort of rapey scene at all and having someone who actively and openly supports "non-con" fiction???!!!! What is wrong with you people??And apparently I have to share the home of the beautiful planet Earth with these idiots choosing to have the cognitive dissonance and brain function of an almost-empty and dusty old peanut...Along with the fact that the woman herself treats her animators at Spindlehorse Productions(her studio I suppose)like utter dog-dung, she has proven to drag anyone who defies her problematic and dare I say dangerous behavior through the mud and gets away with it all because of her stans/fans making her the "face of independent animation/indie animators". I honestly feel so awful for those who may have genuinely looked up to her at one point, atleast not knowing how much of a horrible person she was behind the scenes of the computer screen but its whatever anyways I guess. If any aspiring makers of cartoons or comics(LGBTQIA+/BIPOC/Disabled preferred) would like to promote the stuff they male down below in my comments section than feel free☆. It's the least anyone can do under the storm that's being made and has happened for such a long time ughh. The project should have been attempted a little more to be prevented from the confines of those echo-chambery and gross parts of fandom-centric social media communities and It's so discouraging how long this has been going on too, but hey. She's the lady that unironically made a literal pedo character that she attempted to present as a villain while just having the original character end up as a sort of "cool af bad-girl aesthetic uwu" character. Oh my fucking God please stop at once I swear to the highest Heavens and the deepest, most darkest depths of Hell(Ironic).
Tumblr media
199 notes · View notes
myrfing · 5 months
Note
sorry to add to the #discourse about the werlyt stuff in ffxiv, and feel free to ignore this, but your posts just got me thinking about how the average western consumer of japanese media doesn't know how to spot signs of japanese nationalism in their fave game, movie, anime, etc. For example, I remember a couple of weeks ago on twitter someone said that Miyazaki's works feature prominent elements of japanese nationalism despite not necessarily being pro-war, and both the replies and QRTs were an absolute disaster. ffxiv is a liberal game, its politics are not exceptional; they just aren't (as) egregious
Considering the social locations of people who make a piece of media and how that location affects the way they write things, like politics, isn't an outlandish concept. But ffxiv fans always seem hyperdefensive about this and i cannot understand why
yeah for sure! imo people are getting better about it (don't think it even registered in most of the english-speaking side of the internet's heads that there was a pacific theater for a long time), with more eastern media being translated and gaining popularity that DOES legitimately have leftist authors, but you still have a ton of "how can this work have jp nationalist elements when they say War is Bad 🤨". feels like a lot of this is cause really anime/manga/games were so vaunted as the ultimate escape for americans (not exclusive) and now that people are gaining more of a political consciousness, there's this need for the things that are nostalgic and soothing for them to be "good" media without Problems. which is like. not the point man. though people have always studied and conversed about media trends and the influence of eras on the art created within them and there's always been a knee-jerk You're Being Crazy reaction to it (even though if it's a conversation they're not interested in right now, the people who have this reaction usually can always just...step out lol), I feel like it's just magnified by the way social media uhh does all that. and on top of it a lot of discourse is in bad faith, so sometimes not giving people the time of day DOES seem like the correct and safe option every time but it's like...some people apply it so broadly and blindly that it's basically anything that upsets me = wrong and bullshit.
And you're totally right about xiv LMFAOOO it feels like some people are compelled to do damage control for the game like it's personal. you'd assume that everyone is working off of the recognition that ffxiv is a mass market product and a feel-good fantasy and the writing may not even reflect the totality of a writer's beliefs, but rather what they believe is the median, liberal truth that they're willing to sell. sometimes in oddball places you can find hints of something more genuine but these are exceptions. & acting like it's proofed from this is suggesting that somehow final fantasy fourteen the mmo is interested in breaking any status quos and the whole of its creators have collectively managed to break apart from the time and history they exist in, when in truth it relies on it to guide its writing and business plan. i don't think this is a crazy controversial thing. it's a normal thing. & i cant really speak for how other people are talking about it, but i rarely suggest malevolence in my critiques of the shit I enjoy moreso than I'm saying Le Hegemony Has Arrived....something not even individual people can escape myself included much less a corporation....but the accusation is assumed anyway. What is the worst that can happen by acknowledging some stories and patterns in xiv's story have very liberal takes on topics in which liberalism understands and treats poorly? i dunno the answer to this one honestly I do not understand the fear
22 notes · View notes
Text
tuesday again 2/21/2023
despite two sections clocking in at one sentence each, i had a lot of thoughts about a video game so this one is the normal creeping-up-on-2k-words length
listening
brian david gilbert's rgss must be presented without comment.
youtube
-
reading
earlier last year a regional gas station chain offered a whopping twenty five cents off per gallon. many terms and conditions applied. the one that made me scoff and delete the app right there at the pump was that location data had to be on at all times. not just when you were using the app or in a geofenced area around the gas stations, all the time. i hate people knowing where i am. i despise my data being sold. do not advertise to me. fuck off.
last year this made me briefly wonder about the loyalty programs i have with the regional supermarket chains, big y and stop & shop. i don't even want to think about whatever instacart was collecting on me much earlier in the pandemic. unfortunately i can choose not to drive as much but i really should not eat less and i do love a loss leader sale. and then i had to move again and forgot about it. earlier this week my favorite data scientists at The Markup dropped a...upsetting article on kroger's data practices, which can include in-store tracking, biometrics, facial recognition, and when shopping on kroger.com: "Third-party trackers send your product page views, search terms, and items that you have added to your shopping cart to Meta, Google, Bing, Pinterest, and Snapchat." did you know they have their own spinoff data company? for why, you might ask?
Experts told The Markup that companies that sell products in grocery stores don’t have much visibility into what happens after their items are placed on shelves. These brands want granular shopping data that only supermarkets have in order to gauge the success of the brands’ products. In recent years, this data has become harder to come by and therefore more valuable. 
i try very hard not to be be doom and gloom about tech bc reporting already tends toward the hysteric, and usually there is stuff i can do or a different option i can take to avoid a package of my data being sold and linked to other packages of my data. however, it is unrealistic to leave my phone at home and pay with cash, and financially i can't afford to opt out of these loyalty programs. sucks! sucks real bad! The Markup articles are pretty good at making the american senate take notice, but they are very slow and do not always fully understand tech abuses, bc their average age is sixty fuckin three.
-
watching
im ticking along in adventure time, in the middle of season six, the last real long season before we get down to twenty and fourteen episode seasons. there has been an amusing string of episodes where finn and jake aren't present or are only present briefly. this show will wander off to tell the most heartrending story about a character you will never see again, and this episode will stick with you for ten years.
Tumblr media
ive also been looking at the fandom (i know) wiki page for each episode, bc why not, and it is a very funny fan wiki. a great deal of emphasis on animation errors with the caveats that maybe the miscolored arm of a princess in episode whatever actually means there's two princesses of that kingdom and we're only seeing the second one for the first time now. whenever the show references a classic work, the note in the wiki has the tone of "ugh this weird old thing why is my show making a joke about it". if an episode won an emmy (this show won fifteen emmys btw) it is usually the very last thing on the page bc that's not lore or errors or connections to other episodes why should you care??? either a very specific type of guy or a bunch of young teens wrote this. probably a bunch of young teens that grew up to be a very specific type of guy.
-
playing
thank u for all ur open world rpg recs, i think horizon zero dawn is the closest thing to what i want but i will probably end up playing Prey first (which has exactly one of the many qualities i want and is not open world even a little bit) bc it is a game i actually own. but im here to say i know im having a depressive episode when im listening to a lot of mother mother and playing f/allout 4. anyway we're back at it again in far harbor, which at least contains the most interesting storytelling in the game. can we all say hello to andre, bethesda's eleventh first gay character?
Tumblr media
coming up on this drive-in theater with an incongruous neon heart looming out of the mist and spooky music plus screams from the horror movie trailer that's been playing on loop since the bombs dropped is SO fun. nothing on the mainland is quite this atmospheric. the fog really does heighten the fun of exploration. i know dead money did it first and better but this is less dire than dead money. usually.
Tumblr media
also i forgot they're showing a western staring Legally Not Lee van Cleef if u switch the reels. this is not even getting into the delightful enemy encounter at this location bc i have a different location i want to talk about
Tumblr media
GOD the MS Azalea (the one screenshot that isn't mine and is from the wiki) is so fun to run around. a rusted out, ripped in half cargo ship with five different sections (guardpost, top of ship, shipping container apartments on top of ship, inner sheltered harbor within ship and floating kitchen/pool table parlor, floating bar and clinic lashed to ship entered by swimming or elevator down from the top of the ship, sheltered harbor between two halves of the broken ship. each of these sections uses vertical space in interesting ways bc the ship is so fucking big. there is a straight up House underneath that boat. and everything feels very lived in, there's clutter and signs of life everywhere. these guys are just vibing with their little stores and their little apartments. a smarter game or a game with more time would have leaned into "you were sent to kill these guys by the townsfolk bc they felt threatened by an unaffiliated settlement" but alas. the trappers on the boat are just xp.
Tumblr media
it is very funny that the lighthouse on the south end of the island refuses to load in properly, no matter where i am
Tumblr media Tumblr media
this dlc, more than anything else in the game, actually does feel like my choices matter. i do the missions for the mariner and the barricade physically changes. i do enough fairly complex quest chains for enough of the town and they decide they like me enough to go build settlements. seeing the settlement fog condensers off in the distance from across the island feels very different from the mainland, where generally your settlement's buildings don't pop in until you're pretty fucking close.
i really don't care about how big the map is, i want the main game to be this dense and this bold in telling a stories, start to finish, that feel very interconnected and grounded to its location. i am feeling a little conflicted with my playtime, bc i gotta lotta fucking bones to pick with this game, but i am having fun with this dlc. part of it is "what if fallout/the rest of the game was good" and part of it is the depression making any scrap of delight feel weird. so it goes. february will end eventually.
-
making
did my taxes.
23 notes · View notes
comfortunit · 11 months
Note
ALSO also this is tangential at this point but i love to write fiction with characters who are against or outside of the gender binary and i thought like, an entire series where the characters singularly and only use It for not only the protagonist but another really important character, a fictional universe written to exclude transphobia from the outset with nonbinary minor characters thrown in at random, and you still have people misgendering the fucking protagonist and finding ways to write in misgendering it into the text. at least i could pretend people would respect my character choices when i look at mainstream fandoms but seeing the like rampant transphobia in a series that is trans itself? heartbreaking. depressing. made me want to put down my pen for a whole moment (not even getting into how much "person treated like product/who had their agency invalidated learns how to direct their own life" narratives mean to me and expecting to see people who got that theme instead of. treating it like a product to force to do whatever they want. do people not see the sad irony there. its like seeing an anime girl whos character arc is "people objectify me against my will and i fight against it to reclaim my personhood" and then watching the fandom/company turn around and only sell/interact with highly sexualized shit of her. like i THOUGHT people who were fans of something showing corporate and consumer hypocrisy would be a lil smarter! ive underestimated the average persons ability to be in denial of things and themselves however) ok ok im done sending my silly little asks i hope you have a good rest of your day
right, and a MAJOR theme of mbd is, as martha wells put it (i'm paraphrasing), 'the 'ugly' parts of trauma that no one talks about'. murderbot is traumatized and it's a person but it is repulsed by the idea of being 'humanized'. it just wants to be comfortable after so much time spent being told what to do, what to be, everything. prescribing it pronouns other than what it itself has 'written' in its DIARIES (wow a concept... 🤯 first person pov. fucking mind-blowing, y'all, firsthand experience actually lets you know how someone thinks/feels/perceives things. i know. it's crazy), forcing things onto it, projecting things onto it, that it never opted in to... it's just more of the same. murderbot's ultimate goal is to feel like its own person, it wants to BE. it's literally a struggle for autonomy, and i'm sure humans in-universe and in the fandom alike, they just don't get it, they think murderbot is going about things in a counterproductive manner like "oh if it hates the company so much then why is it still so attached to being a secunit and protocols and all this bullshit?" like god do these people have any fucking idea how trauma works? have they ever understood the trauma of others? my guess is a resounding NO.
and re: my gripes about it being aplatonic and no one fucking caring enough to give it the decency of this canon fact in their fanfic re-creations of it; it GETS MAD at perihelion for trying to FORCE its emotions out. and people write this off!! because they want to believe this is like "aww it's MAD because it LIKES ART" like actually people who care about each other can be terrible to each other! and not everything is secretly cute and adorable! a big POINT of network effect is that ART DOESN'T GET IT; it DOESN'T know what murderbot wants, it DOESN'T know how murderbot feels. it DOES NOT GET IT. the fandom insists on smoothing everything over because the idea that murderbot might have genuine feelings of hate, or intrusive feelings that it both is internally upset with but also embraces... it's like they can't fucking handle this complexity. they can't. they act like they can and they can't fucking handle it, or i wouldn't see it represented so fucking atrociously in fanfic, lmfao.
it's fucking INFURIATING !!!! 🤝
9 notes · View notes
coral-melon · 7 months
Note
Ohh could i get an obey me matchup if u have time? :D
Appearance: i’m afab, tall but skinny like a noodle, still have curves tho. i have light brown hair and dull blue eyes i’m pale af and have a slightly larger than average number of moles. i have had purple under-eyes since i was 12 they are never going away
Personality: professionally i’m doing well but every other area of my life is in shambles lmfao. still live with my parents can’t drive depressed as hell and barely any relationship experience💀i hate responsibility but i’m still responsible because i hate letting people down. i make a conscious effort to always meet deadlines and show up to meetings on time and it bothers me when other people don’t. but still i’m pretty lenient with others and give them the benefit of the doubt. i am fairly whimsical and quite unbothered by everything. not afraid to push boundaries and attempt things no one has done before, when ppl tell me my goals sound unrealistic it just motivates me more
Strengths/weaknesses: good at drawing and school, graduated college with a 4.0 gpa and a bunch of honors and stuff, and i am the creator of several viral posts and quizzes. good at taking advantage of opportunities that come my way. and i can see humor in everything i love to laugh. i’m kinda irony poisoned and struggle with sincerity, but i’m also an open book i don’t rly have anything to hide. i always talk pretty casually with people no matter who they are but i get away with it cuz i’m smart and good at my job or something. i may come across as impulsive but i do think through everything i do and say, i’m just a fast thinker. i’ve been told i’m too trusting but i haven’t been hurt yet sooo idc ^_^
Likes/dislikes: i am fan of any kind of creative hobby. i like being in nature and interacting with animals but i’m also a pwetty pwincess who hates getting dirty. i hate doing chores and paying for stuff too 💅🏻 i avoid drama and conflict like the plague, though i enjoy it as a spectator. and i hate office jobs, specifically because i work very efficiently then have to pretend to be productive for my dumbass boss when i finish everything early. i love to hang out with people even if it’s something boring like running errands. for some reason people think i don’t like hugs or texting but i do :( i constantly crave novelty i love new experiences
Other: when i really like someone i’ll take an interest in their interests and memorize every little thing i learn about them to the point where i gotta play dumb sometimes so i don’t sound overly invested. we would probably have to have a strong friendship as a foundation cuz u gotta be patient with my repressed ass. i don’t have a lot of preferences for dates so i’d be happy doing whatever they want, i’m v indecisive so it would be good for both of us if they like taking the lead
- 🦝
Hello -🦝! Thank you for taking the time to introduce yourself, it a pleasure to meet you! ^^
This felt really fun for me bc I already had a few silly hc in mind for you, so I hope you enjoy!
I match you with…~
Tumblr media Tumblr media
꩜ Never a dull moment when your around him.
꩜ The two of you are a funny duo, to say the least. If it were possible, it would be like you taking care of a leash kid.
꩜ Not to worry, with this jackass over by your side, he will make you forget about your depression with his bullshit and shenanigans! That’s right, The Great Mammon himself! >;D👍✨ ((plz don’t take this too seriously..))
꩜ When it comes to you, he might as well not have any experience either. When others look at you, sometimes they think you’re the one who knows the ropes even if that’s not the case at all.
꩜ He’s supposed to keep an eye on you, but the fact of the matter is that it got twisted real quick and you ended up responsible for him instead. You keep him in check when it comes to his studies and duties he must finish. Oh what’s that? Sike! Even if you didn’t want to, he’ll beg you to help him out before Lucifer catches a whiff that he failed a test for the 1738929th time.
꩜ You’re motivated to want to improve yourself, so why would t you want the same for those you care about? No matter how hopeless someone is, surely there’s always a way!
꩜ Doesn’t matter how much he tries to hide something he did wrong though, Lucifer knows way before he himself does. So you’ll often see him upside down hanging from a ceiling. He temps you first before resorting to begging you to help him out again.
“Are ya takin’ me seriously, human?!”
— “Pfft- Yea yea of course!👌” nah, not really
꩜ As time passes by though, he starts catching your drift slowly without being told what to do. Simply wanting to get your attention and praise is enough to have him determined to want to do better. So in a way, both of you help each other out to get yourselves organized; May it be your actions or mental state. Thriving forward because of it.
꩜ He appreciates you never me giving up on him, thinking about it makes him soft and weak.. He’ll never admit it though! Not the Great Mammon himself! Not in a million years! Pretty obvious tho..
꩜ He, too, is an open book; not on purpose though. He tries to hide it but ultimately just reveals even more.
꩜ But It’s funny watching you two play dumb with each other when it comes to the other’s interests. He is just as invested in what you like — or perhaps even more — like you are with his.
“Oh, you like -insert hobby-? Ha, lame!” *Proceeds to look up everything there is to know about it*
꩜ Lovely to know you like to hang out, cuz best believe this guy is stuck to you like glue. He might try to come up with an excuse as to why he just barged into your room or sent you some random message, but it’s all bs. He just wants to be with you even if there’s no reason. He just really enjoys your company.
꩜ On days he gets paid, He’ll say he’s feeling generous and willing to spoil indulge you a bit. You better be grateful to the Great Mammon! Whenever you go shopping, he’ll keep an eye out for anything you might glance at, even if it was just for a brief moment.
꩜ And even if it’s rare coming from you, he’ll immediately sense if there’s greed coming from you. So he’ll buy you whatever it is that you want so badly! *cough* you just glanced at it.. *cough*
End
Tumblr media
I hope I was able to make you smile
Take care -🦝!✨
6 notes · View notes
deltaengineering · 1 year
Text
Winter Anime 2023: Reborn In Another Season As An Isekai Enjoyer
oh nooooooooooo
Idolish7 Third Beat Part 2 (Appendix 1)
Tumblr media
The third extension of Idolish7 finally found the opportunity to end, or should I rather say, stop. At one point, I quite liked Idolish7. I don't know whether the show got significantly worse, or whether I just grew tired of it - likely both. In any case, this season was mostly just remarkably boring. Most of it is preoccupied with getting Trigger over - which I can't even call a failure, but it just takes them from annoying jerks to blandly affable. Revale have been sucked dry of anything interesting previously, and Idolish themselves are mainly just going through the motions, more circular histrionic Mezzo drama included. And the new guys, Zool, just fill the newly vacant "annoying jerks" niche. Though to be fair, Toma's slow realization that he's in a band with a bunch of selfish assholes and a cartoonishly evil manager is probably the best legitimate thing this season does. The unintentional high points are rare as well - sometimes the silly drama drops into silly silliness so hard it becomes funny, such as when a murder attempt is the perfect launchpad for some terrible manzai. The epic speeches can have some cringe appeal as well. But the best single moment in the show is when Iori calls Tsumugi in the middle of the night to talk at her on the roof about how Riku has become so moe he might destroy the world, while Tsumugi seems to be trying to figure out how she can leave without turning her back to him. That's some Babylon-tier entertainment right there, but of course it amounts to nothing. Everything amounts to nothing, it's just a soap opera at this point. I don't think I want to find out in exactly what way the upcoming Nagi drama also amounts to nothing, to be honest. 4/10
Trigun Stampede
Tumblr media
I've said before that I only watched a bit of Trigun and barely remember any of it apart from not being a fan. What I do remember though is that it's nothing like this remake. I hear that the original gets more dramatic later on, but even so the appeal is probably finding sudden depths in a silly action comedy. Stampede on the other hand mostly resembles someone's awful Trigun x Advent Children fanfic (see attached picture). Which makes Orange's decision to painstakingly recreate the animation tropes of 90s action comedies in 3D puzzling, because as good as they are, now they're in a show where they don't belong. Also, it's nice that Orange have figured out how to make appealing 3D animation in general, but I really don't care how much you spin your camera if you're spinning it around uninteresting characters in an uninteresting, generic desert setting (to be replaced with a uninteresting, generic tech hallway setting later on). It's still watchable, especially early on when the content is more episodic, but it never amounts to "enjoyable" unless you're awfully interested in how to apply production wrong. 4/10
Nijiyon Animation
Tumblr media
Nijigaku never was the most interesting Love Live, and its "full" version already trended towards the contentless side. Nijiyon is just an even more stripped down version of that. Not that that's a surprise, I suppose it's pretty much average for a tie-in short, but it certainly doesn't reach the highs of a Garupa Pico. The adaptataion of Miyako Hito's character designs to 3D animation also leaves quite a bit to be desired. On the other hand, 3 minutes a week don't need to be good to bother with, and there is a few episodes that are a bit more creative than not at all. Overall, barely acceptable for what it is. 5/10
Koori Zokusei Danshi to Cool na Douryou Joshi
Tumblr media
Now this is a case where I don’t even know what to say. This show is so insubstantial that I had to spend the season with a team of particle scientists at CERN to even determine with 3-sigma confidence whether it actually exists. Now, lack of much of anything means there’s nothing to take exception with, so it’s not a bad experience in the moment, but in hindsight it becomes hard to argue that there wouldn’t have been better ways to spend the time - especially since the ending is somehow the least committed part of it. It does have its occasional moments, but even those are mostly happening in the periphery with the supporting cast. It’s cute and not annoying, but that’s not really the standard anything should aspire to. 5/10
Ooyukiumi no Kaina
Tumblr media
So here's the other adventure anime of the season, and since I talk about it later, it's better than Trigun (and no, Hikari no Ou will not show up later since it was too bad to pick up). It doesn't have the luxurious character animation, or to be more precise, it has actually pretty bad character animation courtesy of Polygon. But on the other hand, the environment is worth showing in the first place. In fact, Kaina's gorgeous and interesting setting may be its biggest asset, since the characters are fairly bland and the story is extremely basic and somewhat flimsy too - it's hard to describe since languid pacing isn't exactly a rarity, but this one just doesn't feel slow, it feels lacking in content. this gets better towards the end, but even then it's just barely enough. So no surprises coming from Nihei. And yeah, there's a bunch of Blame references too. So, not exactly great but unlike Trigun, at least moderately engaging. 6/10
Benriya Saitou-san, Isekai ni Iku
Tumblr media
They did it, the absolute madlads. Now, Handyman is not the first isekai story worth watching, but it may be the closest to the average basic bitch isekai that pulls it off and the first to have the curse-word in the title. That said, it still isn't really one of those (if it was, it would be terrible by definition). What it actually is is a fairly widely scoped fantasy parody, and since isekai is just the prime trope in fantasy nowadays, isekai takes a fairly major role but it isn't what really defines it. I'd describe it as somewhat like early Discworld through the lens of LN fantasy ca. 2023. And then it just stops being a moderately funny comedy and turns into moderately engaging drama, mostly centered around senile wizard Morlock. Like Kaina, it isn't outstanding or anything but it does feel pretty special for making this work at all, starting with a cursed genre and then pulling off the hairy feat of changing tones. I respect it. 6/10
D4DJ All Mix
Tumblr media
This seemed like a pretty safe bet, and I can't say I'm disappointed. Another competent Sanzigen adaptation of a Bushiroad gacha franchise, what a time to be alive. That said, All Mix is not as good as First Mix mostly on account of First Mix actually having something resembling a story. All Mix now features 6 bands and especially early on, all it can do with it is giving all the characters a chance to do their gimmick in turn. Thankfully that gets better later on, but even then it's only episodic mini-plots with one or two bands. Lyrical Lily gets comparatively the most attention, and they're a pretty likeable bunch, but they're still no Happy Around. So All Mix has all the Umamusume focus problems while not even having the occasional real standout subplots of that show. It's cute enough, but very insubstantial even compared to its hardly profound predecessor. 6/10
Sugar Apple Fairy Tale
Tumblr media
Conventional wisdom says that a romantic comedy doesn't need much more than two good leads, and by that metric Sugar Apple Fairy Tale certainly delivers. Ann and Challe have a good, sweet and spicy dynamic going on that's consistently entertaining. So far so good then, what's the catch? The catch is that this isn't a romantic comedy and often tries for drama, and on that front it doesn't do so well. But first, I'll say that this show's takes on slavery and misogyny aren't so hot. Not that I expect nuance or complexity from a thing that has "fairy tale" literally in the title, or that I think they have the wrong attitude, but if all you're saying amounts to "it sure is bad", that's not worth the time this show spends on it. All it does is fuel the drama, and as stated, said drama is not the highlight anyway. The cast beside the main two is a mixed bag as well, especially the moustache twirling villains, who just keep stealing Ann's sugar for moustache twirling reasons. The setting is functional but not much more than that. So in the end, this show has quite a bit going for it but instantly gets into trouble when it tries to do anything more meaingful than cute fluff, which is fairly often. 6/10
Mou Ippon!
Tumblr media
Mou Ippon is extremely easy to describe: It's a very simple but competent sports shounen manga adaptation with a notably strong cast. That right there tells you everything you need to know, good and bad. The bad is limited to the "sports shounen manga" part, because that kind of storytelling just never quite works for me in animation. Whenever sport is taking place, expect an intense amount of sideline commentary and minutes of flashback in the middle of every other throw. It just is what it is. The "simple" part is already more of a benefit than a detriment though, because Mou Ippon knows what it's good at and stays in its lane, which is giving the characters room to do their thing. And all the characters, including all the opponents, are likeable and fleshed out just enough to make them seem fully realized, without overcomplicating things. This leads to some nice positive seishun vibes, and while the simplicity limits how good this show really can be, when executed this well I'll take it over misguided ambition everyday. It's just enjoyable. 7/10
Tensei Oujo to Tensai Reijou no Mahou Kakumei
Tumblr media
So after Handyman Saitou was pretty decent, this one is the real twist. Sure, it doesn't have "isekai" in the title, but that's only the top of the list of garbage LN source material tells, and "tensei" is right behind it, just ahead of "yuusha" and "maou". So imagine my surprise when the "reincarnation" part of this show is entirely limited to about a minute of conversation in the final episode and even then its relevalnce is questionable. That's as good a way to do it as I've ever seen, question remains if they really had to pull a ruse like this. I've seen plenty of pointlessly isekai shows before, but they were never as minimal as this and more importantly, they were never good anyway. And Tensei Oujo is good indeed, it's a solid romantic fantasy drama with a setting and characters strong enough to carry that weight, and it's simply fun to see trash queen Anisphia and cool princess Euphie develop their relationship through trials and tribulations that are neither too farfetched (for a fantasy story anyway) nor too generic - mostly. Yes, the base content delivers, but there's still too many underwhelming lazor fight scenes that add nothing and aren't exciting in their own right, there's too many plot arcs that repeat too many of the same beats, it's a bit too talky and slowly paced, and the drama flips into melodrama occasionally, especially towards the end. So it is indeed a light novel, but I won't hold that against it too strongly when it delivers the one thing I didn't expect, namely a real ending. And that ending has everything one traditionally expects from a proper ending too: closure, denouement and lesbian sex. 7/10
5 notes · View notes
onewomancitadel · 1 year
Text
Something I've noticed with RWBY's storytelling is sometimes it feels like it's telling two different stories. There's the lampshading/fanservicey/storytelling-as-product end of things which are expected (?) in some types of anime (certainly not the kind I enjoy) and then there's the actual meat-and-bones narrative. I think this explains a lot about the interpretive problem of RWBY and its audience that is at odds with one another (and its hatedom).
I really feel like this is actually a working thesis and explains some narrative directions or references over others, including the general problem of lampshading in the dialogue throughout this volume. That's not necessarily doing actual narrative work, when generally you can trust dialogue to be working on more than one level in meaning.
This goes for the humour too; the bits that actually make me laugh are rarely the obvious tropey hijinks and more the actual character-driven stuff. And I enjoy humour: I especially enjoy humour paired with dark or absurd matter or especially like, magical matters (e.g. getting into arguments with Relic spirits). If you read my fanfic you know this.
But that interpretive problem I mentioned - that inherent sort of discord between these two approaches - isn't just a problem for the average viewer, it is a textual problem, because I don't think it works. I don't want to be encountering ambiguity about whether something means something here, or whether something means something over there. The most obvious example here is Blake/Sun which was playing with romantic anime tropes, but all of the meat-and-bones narrative was not pointing to its romantic direction. That conflict didn't work for everybody - and they may have had reasons for toying with it, writing a commentary on the usual expected dynamic between Blake and Sun, but I don't think it was kind. It's certainly an issue of communication and setting expectations.
I'm not saying this to cope about Jaune/Weiss right now; you can see earlier I was criticising the lampshading as the problem for me this volume (which itself is catering to the wrong sort of fan; you should be establishing your narrative on your own terms) and I think this speaks to a broader insecurity in the narrative. I'd go so far as to say that it speaks to a desire to court a particular type of fan, but not to consummate it.
1 note · View note
ehronlime · 1 year
Text
My Favourite TV Shows I Watched in 2022
The Bear
The Bear came as a total surprise to me. Perhaps it shouldn’t have since I love stories about food and cooking and it did remind me of some of the cooking manga I’ve read. It’s not just a show about a restaurant, though it’s a huge part of it. At its core, it is a family drama about loss and grief; about the stresses of expectations and making up for the past. And yet it’s also often very funny, because that’s the way life is. You joke and find humour in absurd situations because that’s how you survive. And The Bear is about survival. Surviving the kitchen, surviving your family, surviving the temptation to let everything burn, and somehow in 2022 a story about survival is terribly relevant. Also, hey it’s basically ProZD’s Pizza Brothers Slice of Life anime with an absolutely stellar cast and impeccable editing.
Andor + A More Civilized Age
I gushed about this at the end of the November newsletter, and I'm still amazed at how good Andor was. Star Wars never had that hold on me that it seemed to have on a lot of people I know. I liked it enough, but it just never really grabbed me. I always thought of it as the "average", the standard against which most popular sci-fi could be measured. Was it more "serious" than Star Wars? Goofier than Star Wars? More earnest than Star Wars? Star Wars was the thing that was always there, Star Wars was background radiation. All I needed from Star Wars was for it to be "good enough" to still orient my understanding of the sci-fi genre around. I never thought that a Star Wars thing could be "great".
I think Andor is great. The care and attention to the storytelling, the plotting, the production design, the score, the dialogue, the themes, the capital-A Acting, the clothing, all blew me away. And the thing about Andor is, I think it's better for being a Star Wars thing. Yes, please give me great original sci-fi stories in new settings and worlds. But. There's something to be said about being able to lean on the weight and history of an established setting, to play with its preconceptions and burdens and carve out new ways of seeing it and engaging with it. I loved Andor this year because it gave me a new foothold to appreciate Star Wars. To see what skilled craftspeople could do with the daunting hulk of "franchise" and play a new tune on its pockmarked surfaces. The last time I felt this way about something was about Spider-Man: Into the Spider-Verse, and I cherished the opportunity to feel that way again.
I also have to give a huge shout-out to A More Civilized Age. If you don't know what that is, it's a podcast that's supposed to be about re-watching and discussing all of the Clone Wars animated series (and quite a few other Star Wars things as part of their Patreon bonus content), but took a slight detour to cover all of Andor, week by week. I'm not that big of a Star Wars fan, but I am a big fan of each of the cast of A More Civilized Age, having followed their work from Friends At The Table, Idle Weekend and Waypoint (crucially, Be Good And Rewatch It which had an incredible series watching and discussing the 1995 BBC miniseries and the 2005 movie adaptations of Pride and Prejudice), which is why I've been a faithful listener even though I have never watched any Clone Wars. It's been a joy to follow along with them as they discuss and dissect each episode of Andor, pointing out allusions I missed, providing context from the history of Star Wars and the production of Andor, and delving deeper into the themes and politics of the show. It was such a great companion piece to the show itself that I can't really extricate them from each other. Thank you AMCA for putting out a great show, and making another great show that much greater.
And Andor wasn't even my favourite TV show of 2022.
Severance
When I heard Severance described as a dark comedy and saw that it starred Adam Scott, I was expecting more “comedy” than “dark” and boy am I glad I was so, so wrong about that. I mentioned in my write up of Andor that I would love more original sci-fi stories and settings and baby this is it. Ultimately this is what pushed it above Andor for me. It has equally strong performances from its ensemble (Tramell Tillman’s Milchick might be my favourite performance of the year, next to Ebon Moss-Bachrach’s whole deal), incredible production design and editing, but it brings something new and exciting to the table with the concept of severing your work-self from your personal-self, condemning them to an eternal purgatory of labour without meaning.
It’s weird and tense and funny and also surprisingly sweet. Much of the heart of the series is reflected in the burgeoning romance between John Turturro’s and Christopher Walken’s characters, and it’s really nice to see an older queer romance anchor some of the emotional stakes of the story.
Mobile Suit Gundam - The Witch From Mercury
If we’re talking about another series that plays with the legacy and expectations of being a franchise entry to carve out new space for itself, then it’s time to finally talk about my favourite TV show of 2022. You already know it’s not Andor. It’s fucking Gundam Time. No, it’s probably not technically “more accomplished” than the other series on this list; yes, it’s not subtle at all about its themes and need to also be a show that sells you plastic model kits, but damnit I love Gundam.
It's doing some interesting things with the formula, spending time on formalized mecha duels in a school setting very reminiscent of Revolutionary Girl Utena, while the adults try and maneuver events behind the scenes to an inevitable conflict. Oh wait, why does that sound familiar? That's because I already made a game about that called Spectres of Brocken. It's been unreal to get a new Gundam series that pushes exactly all the buttons that I want it to push. It's got young pilots getting to know each other in a school setting before they end up being pushed into a greater conflict, it's interested in the ways mechs are used as prostheses and as extensions of bodies, it's interested in the burdens of the past that we put on future generations, it's interested in how people relate to each other and end up using each other, on purpose or not, it's about some gosh damn cute lesbians being incredibly awkward with each other. They got me completely.
I'm really glad that it's so easily available to watch for free on YouTube (they know they're going to get that Gunpla money from us anyway), as it has allowed a lot of new people to jump on and discover Gundam. On top of being a really fun show to watch, it's been extra fun watching it week to week with friends and sharing theories, jokes, memes, fanart and gushing over little moments and cool mech designs. I look forward to every episode not just because I'm enjoying watching it, but because I can then join in on the Gundamposting with my friends on Discord and Twitter after. I haven't had a group watch experience like this in a very long time, and I'm so glad that I'm able to have it for a Gundam show.
Honourable Mentions: Defunctland, Masquerade (Kasou Taishou), Old Enough, The Sandman, Spy X Family, Schitt's Creek, Superstore
0 notes
shihalyfie · 3 years
Text
About the Adventure: reboot, the likely reason why it exists, the question of target demographic, and whether I would recommend it or not
I think this reboot has been kind of a strange outlier in terms of Digimon anime in general, in terms of...well, just about everything. I also feel like everything surrounding it has kind of been giving us mixed signals as to what the intent and purpose behind the anime is -- well, besides “cashing in on the Adventure brand”, but looking at it more closely, that might be a bit of an oversimplification.
I’m writing this post because, having seen the entire series to the end for myself and thinking very hard about it and what it was trying to do, I decided to put down my thoughts. This is not meant to be a review of what I think was good and bad, but rather, something that I hope will be helpful to those who might be on the fence about whether they want to watch it or not, or those who don’t want to watch/finish it but are curious about what happened, or those who are curious as to why this reboot even exists in the first place, or even maybe just those who did watch it but are interested in others’ thoughts about it. I'm personally convinced that -- especially in an ever-changing franchise like Digimon -- how much you like a given work is dependent on what your personal tastes are to the very end, and thus it’s helpful to understand what kind of expectations you should go in with if you want to watch something.
With all of this said and done, if you want to go in and best enjoy this series, I think it is best to consider this anime as a distinct Digimon series of its own. The relationship to Adventure is only surface-level, and by that I mean it’s very obvious it’s doing things its own thing deliberately without worrying too much about what prior series did. Of course, I think everyone will have varying feelings about using the Adventure branding for something that really isn't Adventure at all, but we are really talking about an in-name-only affair, and something that’s unabashedly doing whatever it wants. So in other words, if you’re going in expecting Adventure, or anything that really resembles Adventure, you’re setting yourself up for disappointment. But if you’re able to approach it like yet another distinct Digimon series, and the other aspects of it fit your fancy, you’ll probably be able to enjoy it much better. And, conversely, I think it’s also important to remember that this series seems to have a writing philosophy with a fundamentally different goal from most Digimon series, and since it’s understandable for most long-time Digimon fans to have their tastes built on those prior series, it’s fine and completely understandable that this reboot may not be your cup of tea, for reasons that probably don’t actually have much to do with whether it’s an Adventure reboot or not.
There are no spoilers in the following post. (Although I use some emphatic language for the duration for it, these are mostly just my personal thoughts and how I see the series and the overall situation.)
On what exact relationship to Adventure this series has, and why it’s an “Adventure reboot”
If you ask why they did an Adventure reboot, the easiest answer to come up with is “Adventure milking, because it’s profitable”, but that’s kind of an oversimplification of what the issue is. This is especially when you take into account a key fact that official has been very well aware of since as early as 2006: most kids are too young to have seen Adventure, and therefore have no reason to care about it.
That’s the thing: Adventure milking only works so well on today’s children, and Toei and Bandai know this. This is also the reason that the franchise started going through a bit of a “split” starting in around 2012 (after Xros Wars finished airing), when the video game branch started making more active attempts to appeal to the adults’ fanbase with Re:Digitize and Adventure PSP. (Although they were technically still “kids’ games”, they were very obviously aimed at the adults’ audience as a primary “target”.) The generation that grew up with Adventure and other classic Digimon anime was getting older and older, and targeting that audience would require tailoring products more specifically to them -- ultimately culminating in 2015 and the solidification of “very obviously primarily for adults” media in the form of both games (Cyber Sleuth and Next Order) and anime (tri.). Note that Appmon ended up getting its own 3DS game, but since it was targeted at kids, it seems to have been developed by a completely different pipeline/branch from the aforementioned adults’ games, so even that had a split.
So if we want to talk about full-on nostalgia pandering, that’s already being done in the adults’ branch. In fact, Appmon development specifically said that they felt free to not really care about the adults’ audience because that was tri.’s job. Of course, the hardcore Digimon adults’ fanbase is still keeping an eye on the kids’ shows, and it’s good to not upset them -- and, besides, even if we’re all suffering under the hell of capitalism, people who work in kids’ shows still tend to be very passionate about the content and messages they’re showing the kids, so they still put an effort into making good content that adults can enjoy too. But, nevertheless, adults are still the “periphery demographic”, and a kids’ show is not a success if the kids (who have not seen and do not care about Adventure) are not watching it or buying the toys. Appmon ended up being extremely well-received by the adults’ fanbase, but that all meant nothing since the kids didn’t get into it.
Most kids are not super incredibly discerning about so-called writing quality (it’s not like they don’t at least unconsciously know when something is good, but they’re much less likely to be bothered by little things adults are often bothered by), so there’s a certain degree you have to get their attention if you want things to catch on with them. Critical reception does matter a lot more when we talk about the adults’ audience, but for the kids, the more important part is how much you’ve managed to engage them and how much fun they’re having (especially in regards to the toyline). Moreover, there’s the problem of “momentum”; Digimon’s sister shows of PreCure, Kamen Rider, and Super Sentai have sometimes had really poorly performing shows (critically or financially), but have managed to recover it in successive years to avoid getting cancelled. Digimon never managed to get to that point, with sales nearly dropping to half with Tamers and again with Frontier. So in essence, Savers, Xros Wars, and Appmon were all attempts at figuring out what was needed to just get that “kickstart” again -- but things just never lined up for it to work.
So if kids don’t really care about Adventure, why would they do Adventure nostalgia pandering? The answer is one that official has actually openly stated multiple times: they want to have parents watch it together with their children. Both Seki and Kinoshita said this in regards to watching the reaction to Kizuna, and it was also stated outright as a goal for the reboot, but, believe it or not, there’s reports of this having been stated back as early as Savers (followed by an admission that maybe 2006 was a little too early for people who grew up with Adventure to be old enough to have their own kids). So the little nostalgia references in Savers, Xros Wars, and Appmon aren't really meant to magically turn the series into Adventure as much as they’re supposed to be flags waved at the parents to get them to pay attention, so that they can introduce their kids to Digimon and watch it together with them, until the kids eventually take an interest on their own and they don’t need to rely on that kind of standby as much. (I say “as much” because of course PreCure, Rider, and Sentai all are still very indulgent in their anniversary references, but they’re not nearly as reliant on it to the point of life-and-death.)
This is also why Kizuna’s existence and release date two months prior to the reboot is a huge factor in this. The reason tri. wouldn’t have done it is that it never actually reached a properly “mainstream” audience. It’s a huge reason I keep emphasizing the fact that tri. and Kizuna are two separate things with completely different production and release formats, because tri. being a limited OVA screening released in six parts over three years means that, although it was a moderate financial success that did better than the franchise’s other niche products, in the end, it didn’t actually reach the “extremely casual” audience very well. We, as the “hardcore Internet fanbase”, all know people who watched all six parts, and the difference between tri. and Kizuna’s release formats doesn’t hit us as hard because of international distribution circumstances, but even on our end, if you talk to your casual friends who barely remember anything about Digimon except what they saw on TV twenty years ago, you will almost never find anyone who got past Part 1, maybe 2 at most. (That’s before we even get into the part where a good chunk of them got turned off at the character design stage for being too different.) Sticking with a full six-part series over three years is a commitment, and if you’re not someone with a certain level of loyalty to the franchise, you aren’t as likely to put aside the time for it!
Kizuna, on the other hand, was a full-on theatrical movie with full marketing campaign that was aimed at that extremely casual mainstream audience, including a lot of people who hadn’t even heard of tri. (due to it being too niche) or hadn’t bothered to commit to watching something so long, and thus managed to “hype up” a lot of adults and get them in a Digimon mood. (Critical reception issues aside, this is also presumably a huge reason Kizuna isn’t all that reliant on tri.’s plot; Adventure and 02 both averaged at around 11% of the country watching it when it first aired, but the number of people who even saw tri. much less know what happened in it is significantly lower, so while you can appeal to a lot of people if you’re just targeting the 11%, you'll lock them out if you’re overly reliant on stuff a lot of them will have never seen in the first place.) We’re talking the kind of super-casual who sees a poster for Kizuna, goes “oh I remember Digimon!”, casually buys a ticket for the movie, likes it because it has characters they remember and the story is feelsy, and then two months later an anime that looks like the Digimon they recognize is on Fuji TV, resulting in them convincing their kid to watch it together with them because they’re in a Digimon mood now, even though the actual contents of the anime are substantially different from the original.
So, looking back at the reboot:
There’s a huge, huge, huge implication that the choice to use Adventure branding was at least partially to get Fuji TV to let them have their old timeslot back. Neither Xros Wars nor Appmon were able to be on that old timeslot, presumably because Fuji TV had serious doubts about their profitability (perhaps after seeing Savers not do very well). This isn’t something that hits as hard for us outside Japan who don’t have to feel the impact of this anyway, but it’s kind of a problem if kids don’t even get the opportunity to watch the show in the first place. While there’s been a general trend of moving to video-on-demand to the point TV ratings don’t really have as much impact as they used to, I mean...it sure beats 6:30 in the morning, goodness. (Note that a big reason PreCure, Rider, and Sentai are able to enjoy the comfortable positions they’re in is that they have a very luxurious 8:30-10 AM Sunday block on TV Asahi dedicated to them.)
Since we’re talking about “the casual mainstream”, this means that this kind of ploy only works with something where a casual person passing by can see names and faces and take an interest. This is why it has to be Adventure, not 02 or Tamers or whatnot; 02 may have had roughly similar TV ratings to Adventure and fairly close sales figures back in 2000, but the actual pop culture notability disparity in this day and age is humongous (think about the difference in pop culture awareness between Butter-Fly and Target). 02, Tamers, and all can do enough to carry “adults’ fandom” products and merch sales at DigiFes, and the adults’ branch of the franchise in general, but appealing to the average adult buying toys for the kids is a huge difference, and a big reason that, even if they’re clearly starting to acknowledge more of the non-Adventure series these days, it’s still hard to believe they’re going to go as far as rebooting anything past Adventure -- or, more accurately, hard to believe they’ll be able to get the same impact using names and faces alone.
This advertising with the Adventure brand goes beyond just the anime -- we’re talking about the toyline that has the involved character faces plastered on them, plus all of the ventures surrounding them that Bandai pretty obviously carefully timed to coincide with this. One particularly big factor is the card game, which is doing really, really well right now, to the point it’s even started gaining an audience among people who weren’t originally Digimon fans. Part of it is because the game’s design is actually very good and newcomer-friendly, but also...nearly every set since the beginning came with reboot-themed Tamer Cards, which means that, yes, those cards with the Adventure names and faces were helping lure people into taking an interest in the game. Right now, the game is doing so well and has gained such a good reputation that it probably doesn’t need that crutch anymore to keep going as long as the game remains well-maintained, but I have no doubt the initial “Adventure” branding was what helped it take off, and its success is most likely a huge pillar sustaining the franchise at the current moment.
Speaking of merch and toys, if you look closely, you might notice that Bandai decided to go much, much more aggressively into the toy market with this venture than they ever did with Savers, Xros Wars, or Appmon (Appmon was probably the most aggressive attempt out of said three). They put out a lot more merch and did a lot more collaborative events to engage the parents and children, and, presumably, the reason they were able to do this was because they were able to push into those outlets with the confidence the Adventure brand would let them be accepted (much like with Fuji TV). Like with the card game, the important part was getting their “foot in the door” so that even if it stopped being Adventure after a fashion, they’d still have all of those merchandising outlets -- after all, one of the first hints we ever got of Ghost Game’s existence was a July product listing for its products replacing the reboot’s in a gachapon set, so we actually have evidence of certain product pipelines being opened by the reboot’s precedent. (The word 後番組 literally means “the TV program that comes after”, so it’s pretty obvious this was intended for Ghost Game; in other words, the reboot’s existence helped ensure there be a “reservation” for this kind of product to be made.)
I think one important thing to keep in mind is that Toei and Bandai have as much of a stake in avoiding rehashing for their kids’ franchises as we do. Even if you look at this from a purely capitalistic perspective, because of how fast the “turnover” is for the kids’ audience, sustaining a franchise for a long time off rehashing the same thing over and over is hard, and even moreso when it involves a twenty-year-old anime that said kids don’t even know or remember. Ask around about popular long-running Japanese kids’ franchises and you’ll notice they practically rely on being able to comfortably change things up every so often, like PreCure/Rider/Sentai shuffling every year, or Yu-Gi-Oh! having a rotation of different series and concepts, or the struggles that franchises that don’t do this have to deal with. And, after all, for all people are cynical about Toei continuing to milk Adventure or any of the other older series at every opportunity, as far as the kids’ branch of the franchise goes, this is only capable of lasting to a certain extent; if they tried keeping this up too long, even the adults and kids would get bored, and there is some point it’ll be easier to try and make products directly targeted at the kids’ audience instead of having to rely on the parents to ease them into it.
So it’s completely understandable that the moment they secured a proper audience with the reboot and finished up their first series with this, they decided to take the risk with Ghost Game right after. And considering all that’s happened, this is still a risk -- they’re changing up a lot (even if not as much as Appmon), and there’s a chance that the audience they’ve gathered is going to shoot down again because they’ve changed so much and they no longer have the Adventure branding as a “crutch” to use -- but they’re taking it anyway instead of going for something at least slightly more conventional.
Which means that, yes, there’s a possibility this will all explode in their face, because the Adventure branding is that huge of a card they’re about to lose. But at the very, very least, Ghost Game is coming in with the “momentum” and advantage that Savers, Xros Wars, and Appmon all didn’t have: a brand currently in the stage of recovery, all of the merchandising and collaborative pipelines the reboot and Kizuna opened up, a fairly good timeslot, and a premise somewhat more conventional than Xros Wars and Appmon (I’m saying this as someone who likes both: their marketing definitely did not do them many favors). There are still a lot of risks it’s playing here, and it’s possible it won’t be the end of more Adventure or reboot brand usage to try to keep that momentum up even as we go into Ghost Game, but it’s the first time in a long while we’ve had something to stand on.
Okay, so that’s out of the way. But the end result is that we now have 67 episodes of an Adventure “reboot” that actually doesn’t even resemble Adventure that much at all, which seems to have achieved its goal of flagging down attention so it can finally going back to trying new things. This series exists, we can’t do anything about the fact it exists, the period where its own financial performance actually mattered is coming to an end anyway, and we, as a fanbase of adults hanging out on the Internet keeping up with the franchise as a whole, have to figure out how each of us feels about this. So what of it?
About the contents of the reboot itself
One thing I feel hasn’t been brought up as a potential topic very much (or, at least, not as much as I feel like it probably should be) is that the reboot seems to be actively aimed at a younger target audience than the original Adventure. It hasn’t been stated outright, but we actually have quite a bit of evidence pointing towards this.
Let’s take a moment and discuss what it even means to have a different target audience. When you’re a kid, even one or two years’ difference is a big deal, and while things vary from kid to kid, generally speaking, it helps to have an idea of what your “overall goal” is when targeting a certain age group, since at some point you have to approximate the interests of some thousands of children. Traditionally, Digimon has been aimed at preteens (10-11 year olds); of course, many will testify to having seen the series at a younger age than that, but the "main” intended target demographic was in this arena. (Also, keep in mind that this is an average; a show aimed at 10-11 year olds could be said to be more broadly aimed at 7-13 year olds, whereas one aimed at 7-8 year olds would be more broadly aimed at something like 5-10 year olds.) Let’s talk a bit about what distinguishes children’s shows (especially Japanese kids’ shows) between this “preteen demographic” and things aimed at a much younger audience (which I’ll call “young child demographic”, something like the 7-8 year old arena):
With children who are sufficiently young, it’s much, much more difficult to ensure that a child of that age will be able to consistently watch TV at the same hour every week instead of being subject to more variable schedules, often set by their parents, meaning that it becomes much more difficult to have a series that relies on you having seen almost every episode to know what’s going on. For somewhat older kids, they’re more likely to be able to pick and pursue their own preferences (the usual “got up early every week for this show”). This means that shows targeted at a young child demographic will be more likely to be episodic, or at least not have a complex dramatic narrative that requires following the full story, whereas shows targeted at a preteen audience are more willing to have a dramatic narrative with higher complexity. This does not mean by any shake of the imagination that a narrative is incapable of having any kind of depth or nuance -- the reboot’s timeslot predecessor GeGeGe no Kitaro got glowing reviews all over the board for being an episodic story with tons of depth -- nor that characters can’t slowly develop over the course of the show. But it does raise the bar significantly, especially because it prevents you from making episodes that require you to know what happened in previous ones.
The thing is, the original Adventure and the older Digimon series in general didn’t have to worry about this, and, beyond the fact that their narratives very obviously were not episodic, we actually have concrete evidence of the disparity: Digimon has often been said to be a franchise for “the kids who graduated from (outgrew) a certain other monster series”. Obviously, they’re referring to Pokémon -- which does have the much younger target demographic. That’s why its anime is significantly more episodic and less overall plot-oriented, and Digimon wasn’t entirely meant to be a direct competitor to it; rather, it was hoping to pick up the preteens who’d enjoyed Pokémon at a younger age but were now looking for something more catered to them. This is also why, when Yo-kai Watch came into the game in 2014, that was considered such a huge direct competitor to Pokémon, because it was aiming for that exact same demographic, complete with episodic anime. When Yo-kai Watch moved to its Shadowside branch in 2017, it was specifically because they had concerns about losing audience and wanted to appeal to the kids who had been watching the original series, but since they were preteens now, they adopted a more dramatic and emotionally complex narrative that would appeal to that audience instead. So you can actually see the shift in attempted target demographic in real time.
Adventure through Frontier were aimed at 10-11 year olds, and here’s the interesting part: those series had the protagonists hover around the age of said target audience. We actually have it on record that Frontier had a direct attempt to keep most of the kids as fifth-graders for the sake of appealing to the audience, and so that it would be relatable to them. You can also see this policy of “matching the target audience’s age” in other series at the time; Digimon’s sister series Ojamajo Doremi (also produced by Seki) centered around eight-year-olds. Nor was Seki the only one to do this; stepping outside Toei for a bit, Medabots/Medarot had its protagonist Ikki be ten years old, much like Digimon protagonists, and the narrative was similarly dramatic. The thing is, that’s not how it usually works, and that’s especially not really been how it’s worked for the majority of kids’ series since the mid-2000s. In general, and especially now, it’s usually common to have the protagonists of children’s media be slightly older than the target age group. This has a lot of reasons behind it -- partially because kids are looking to have slightly older characters as a model for what to follow in their immediate future, and partially because “the things you want to teach the kids” are often more realistically reflected if the kids on screen have the right level of independence and capacity for emotional contemplation. Case in point: while everyone agrees the Adventure through Frontier characters are quite relatable, it’s a common criticism that the level of emotional insight sometimes pushes the boundary of what’s actually believable for 10-11 year olds...
...which is presumably why, with the exception of this reboot, every Digimon TV series since, as of this writing, started shifting to middle school students. That doesn’t mean they’re aiming the series at middle school kids now, especially because real-life 13-15 year olds are usually at the stage where they pretend they’ve outgrown kids’ shows (after all, that’s why there’s a whole term for “middle school second year syndrome”), but more that the narrative that they want to tell is best reflected by kids of that age, especially when we’re talking characters meant to represent children from the real world and not near-immortal youkai like Kitaro. In fact, the Appmon staff outright said that Haru was placed in middle school because the story needed that level of independence and emotional sensitivity, which is interesting to consider in light of the fact that Appmon’s emotional drama is basically on par with that of Adventure through Frontier’s. So in other words, the kind of high-level drama endemic to Adventure through Frontier is would actually normally be more on par with what you’d expect for kids of Haru’s age.
But at this point, the franchise is at a point of desperation, and you can see that, as I said earlier, Appmon was blatantly trying to be one of those “have its cake and eat it too” series by having possibly one of the franchise’s most dramatic storylines while also having some of the most unsubtle catchphrases and bright colors it has to offer. Moreover, one thing you might notice if you look closely at Appmon: most of its episodes are self-contained. Only a very small handful of episodes are actively dependent on understanding what happened in prior episodes to understand the conflict going on in the current one -- it’s just very cleverly structured in a way you don’t really notice this as easily. So as you can see, the more desperate the franchise has gotten to get its kids’ audience back, the more it has to be able to grab the younger demographic and not lock them out as much as possible -- which means that it has to do things that the original series didn’t have to worry about at all.
Having seen the reboot myself, I can say that it checks off a lot of what you might expect if you tried to repurpose something based on Adventure (and only vaguely based on it, really) into a more episodic story that doesn’t require you to follow the whole thing, and that it has to break down its story into easy-to-follow bits. In fact, there were times where I actually felt like it gave me the vibes of an educational show that would usually be expected for this demographic, such as repeated use of slogans or fun catchphrases for young kids to join in on. That alone means that even if the “base premise” is similar to the original Adventure, this already necessitates a lot of things that have to be very different, because Adventure really cannot be called episodic no matter how you slice it.
Not only that, even though the target audience consideration has yet to be outright stated, we also have interviews on hand that made it very clear, from the very beginning, what their goals with the reboot were: they wanted the kids to be able to enjoy a story of otherworldly exploration during the pandemic, they wanted cool action sequences, and they wanted to get the adults curious about what might be different from the original. Note that last part: they actively wanted this series to be different from the original, because the differences would engage parents in spotting the differences, and the third episode practically even goes out of its way to lay that message down by taking the kids to a familiar summer camp, only to have it pass without incident and go “ha, you thought, but nope!” Moreover -- this is the key part -- “surprising” people who were coming from the original series was a deliberate goal they had from the very beginning. They’ve stated this outright -- they knew older fans were watching this! They were not remotely shy about stating that they wanted to surprise returning viewers with unexpected things! They even implied that they wanted it to be a fun experience for older watchers to see what was different and what wasn’t -- basically, it’s a new show for their kids who never saw the original Adventure, while the parents are entertained by a very different take on something that seems ostensibly familiar. 
On top of that, the head writer directly cited V-Tamer as an influence -- and if you know anything about V-Tamer, it’s really not that much of a character narrative compared to what we usually know of Digimon anime, and is mostly known for its battle tactics and action sequences (but in manga form). In other words, we have a Digimon anime series that, from day one, was deliberately made to have a writing philosophy and goal that was absolutely not intended to be like Adventure -- or any Digimon TV anime up to this point -- in any way. And that’s a huge shock for us as veterans, who have developed our tastes and expectations based on up to seven series of Digimon that were absolutely not like this at all. But for all it's worth, the circumstances surrounding its production and intent don't seem to quite line up with what the most common accusations against it are:
That it’s a rehash of Adventure: It really isn’t. It’s also blatantly apparent it has no intention of being so. The points that are in common: the character names and rough character designs, some very minimal profile details for said characters, Devimon having any particular foil position to Angemon, the use of Crests to represent personal growth, the premise of being in the Digital World and...that’s it! Once those points are aside, it’s really hard to say that the series resembles Adventure any more than Frontier or Xros Wars resembles Adventure (which are also “trapped in another world” narratives) -- actually, there are times the series resembles those two more than the original Adventure, which many have been quick to point out. The majority of things you can make any kind of comparison to basically drop off by the end of the first quarter or so, and trying to force a correlation is basically just that: you’d have to try forcing the comparison. The plot, writing style, and even the lineup of enemies shown just go in a completely different direction after that. So in the end, the base similarities can be said to be a marketing thing; if I want to criticize this series, I don’t think “lack of creativity” would actually be something I would criticize it for. (Of course, you’re still welcome to not be a huge fan of how they’re still guilty of using Adventure’s name value to market something that is not actually Adventure. We’re all gonna have mixed feelings on that one.)
That they don’t understand or remember Adventure’s appeal: Unlikely. All of the main staff has worked on character-based narratives before, which have been very well-praised while we’re at it. The producer, Sakurada Hiroyuki, was an assistant producer on the original series, and I would like to believe he probably remembers at least a thing or two about what they were doing with the original series...but, also, he’s the producer of Xros Wars, which definitely had its own individuality and style, and, moreover, was more of a character narrative that people generally tend to expect from Digimon anime. (Still a bit unconventional, and it has its own questions of personal taste, but a lot of people have also pointed out that this reboot has a lot in common with Xros Wars in terms of its writing tone and its emphasis on developing Digital World resident Digimon moreso than the human characters.) All signs point to the idea they could make a character narrative like Adventure if they really wanted to. It’s just, they don’t want to do that with this reboot, so they didn’t.
That they misinterpreted or misremembered the Adventure characters: There’s been accusations of said characters being written in a way that implies misinterpretation or lack of understanding of the original characters, but the thing is, while I definitely agree they have nowhere near the depth of the original ones, there are points that seem to be deliberate changes. (At some points, they’re actually opposites of the original, and certain things that operate as some very obscure references -- for instance, Sora complaining about having to sit in seiza -- seem to also be deliberate statements of going in a different direction.) The lack of human character depth or backstory doesn’t seem to be out of negligence, but rather that this story doesn’t want to be a character narrative to begin with -- after all, we’re used to seven series of Digimon that are, but there are many, many kids’ anime, or even stories in general, where the story is more about plot or action than it is completely unpacking all of its characters’ heads. In this case, this reboot does seem to have characters that are taking cues from or are “inspired by” the original, but, after all, it’s an alternate universe and has no obligation to adhere to the original characters’ backgrounds, so it stands to reason that it’d take liberties whenever it wanted. (Again, the head writer outright stated that he based the reboot’s Taichi more on V-Tamer Taichi than the original Adventure anime Taichi. He knows there’s a difference!) Even more intriguingly, the series actually avoids certain things that are common misconceptions or pigeonholes that would normally be done by the mainstream -- for instance, the Crest of Light (infamously one of the more abstract ones in the narrative) is fully consistent with Adventure’s definition of it as “the power of life”, and, if I dare say so myself, Koushirou’s characterization (emphasizing his relationship with “knowledge” and his natural shyness) arguably resembles the original far more than most common fan reductions of his character that overemphasize his computer skills over his personal aptitude. In other words, I think the staff does know what happened in the original Adventure -- they just actively don’t want to do what Adventure did, even if it’s ostensibly a reboot.
That it’s soulless or that there’s no passion in its creation: Well, this is subjective, and in the end I’m not a member of the staff to tell you anything for sure, but there are definitely a lot of things in this anime that don’t seem like they’d be the byproduct of uninspired creation or lack of passion. It’s just that those things are all not the kinds of things that we, as Digimon veterans, have come to develop a taste for and appreciate in Digimon anime. That is to say, there is an incredible amount of thought and detail put into representing Digimon null canon (i.e. representing special attacks and mechanics), the action sequences are shockingly well-animated in ways that put most prior Digimon anime to shame, and the series has practically been making an obvious attempt to show off as many Digimon (creatures) that haven’t traditionally gotten good franchise representation as they can. Or sometimes really obscure “meta fanservice” references that only make sense to the really, really, really, really hardcore longtime Digimon fan (for instance, having an episode centered around Takeru and Opossummon, because Takeru’s voice actress Han Megumi voiced Airu in Xros Wars). If you follow any of the animators on Twitter, they seem to be really actively proud of their work on it, and franchise creators Volcano Ota and Watanabe Kenji seem to be enjoying themselves every week...so basically, we definitely have creators passionate about having fun with this, it’s just that all of it is being channeled here, not the character writing.
So in the end, you can basically see that this series is basically the epitome of desperately pulling out all of the stops to make sure this series lands with the actual target demographic of children, dammit, and gets them into appreciating how cool these fighting monsters are and how cool it would be if they stuck with them even into a series that’s not Adventure. The Adventure branding and names to lure in the parents, the straightforward and easy-to-understand action-oriented narrative so that kids will think everything is awesome and that they’ll like it even when the story changes, and the merchandise and collab events booked everywhere so that they can all be reused for the next series too...because, remember, they failed with that during Savers, Xros Wars, and Appmon (I mean, goodness, you kind of have to admire their persistence, because a ton of other kids’ franchises failing this many times would have given up by now), so it’s a bit unsurprising that they went all the way to get the kids’ attention at the expense of a lot of things that would attract veterans, especially since the veterans already have a well-developed adults’ pipeline to cater to them. This does also mean that this series is more likely to come off as a 67-episode toy commercial than any previous Digimon series, but it’s not even really the toys as much as they’re trying to sell the entire franchise and the actual monsters in the hopes that they’ll stick with it even when the narrative changes.
Nevertheless, here we are. The series is over. Ghost Game -- which, as of this writing, is looking to be much more of a conventional Digimon narrative, complete with older cast, obviously more dramatic atmosphere, and pretty much everything surrounding its PR -- is on its way, presumably thanks to the success of this endeavor. It’s hard to gauge it; we have it on record that they also intend it to be episodic, but remember that this doesn’t necessarily prevent it from having an overall dramatic plot or nuanced drama (especially since the abovementioned Appmon and Kitaro were perfectly capable of pulling off this balance). Nevertheless, it seems to be a lot more of the conventional kind of Digimon narrative we usually expect, so, as for us, adult long-time fans of the Digimon franchise (many of whom don’t have kids anyway), what exactly should we make of this? Well, as far as “supporting the franchise” goes, you’ll get much more progress supporting Ghost Game than the reboot; I highly doubt view counts and merch sales relative to an already-finished series will do nearly as much for the franchise’s health as much as the currently airing series, and, besides, it’d probably do us all a favor to support the endeavor that’s actually new and fresh. So when it comes to a “past” series like this, it’s all just going to come down to a question of personal preference and taste: is this a series you, personally, want to watch, and would you find it entertaining?
For some of you, it’s possible that it just won’t be your cup of tea at all -- and since, like I said, the majority of us here have based our expectations and preferences on up to seven series of Digimon that were not like this, that’s also perfectly fine, and in that case I don’t actually recommend you watch this. Of course, I’ve never thought that it was ever fair to expect a Digimon fan to have seen all of the series released to date; the more series we get, the more inhumane of a demand that’ll become, and I think this franchise becoming successful enough to have so many series that most people won’t have seen it all is a good thing. (It’s actually kind of alarming that the percentage of people who have seen it all is so high, because it means the franchise has failed to get much of an audience beyond comparatively hardcore people who committed to it all the way.) But I think, especially in this case, with a series for which adult fans like us were probably lowest on the priority list due to the sheer amount of desperation going on here, it’s fine to skip it, and if you’re someone who lives by a need for character depth or emotionally riveting narrative, the fact this series is (very unabashedly and unashamedly) mostly comprised of episodic stories and action sequences means you won’t have missed much and probably won’t feel too left out of any conversations going forward. That’s before we even get into the part where it’s still completely understandable to potentially have mixed feelings or resentment about the overuse of the Adventure brand for something like this, especially if Adventure is a particularly important series to you.
But for some of you out there, it might still be something you can enjoy on its own merits. I’ve seen people who were disappointed by the limited degree of Digimon action sequences in the past or the fact that the series has gotten overly fixated on humans, and had an absolute ball with the reboot because it finally got to represent parts of the franchise they felt hadn’t been shown off as well. “Fun” is a perfectly valid reason to enjoy something. It’s also perfectly possible to be someone who can enjoy character narratives like the prior Digimon series but also enjoy something that’s more for being outlandish and fun and has cool Digital World concepts and visuals -- and, like I said, it does not let up on that latter aspect at all, so there’s actually potential for a huge feast in that regard. I think as long as you don’t expect it to be a character narrative like Adventure -- which will only set you up for disappointment, because it’s not (and made very clear since even the earliest episodes and interviews that it had no intention of being one) -- it’s very possible to enjoy it for what it is, and for what it does uniquely.
106 notes · View notes
Text
The boys, GN!MC, and the cat
Based off my previous post, about MC and their very buff and not-so-catlike-cat. I’ve been reading fushigi neko and creepy cat so if that gives you a rough idea!
Scenario - WARNING LONG
MC is new to the demon world and they have a pet cat. MC introduces the cat to the boys and it suddenly goes on two legs and flexes it’s very buff arms? How do the boys react to this bizarre scene, and how are they with the cat in general?
Lucifer
When he sees the cat jump out of your bag, he first thinks oh, great, a pet to take care of, but then he thinks what the fuck.
Did your cat just get up on two legs, and grow muscles, and a six pack? And one second, did you just say you weren’t afraid because this was your protector?
He’s one of the first to recover from the initial shock. He thinks your cat is cursed or magical or something at first, but you keep denying that, saying this is just how cats are.
He has a poker face with the cat and tries to generally avoid it, until some demon who was picking on you got thrown into a wall by your cat. He has to deal with the aftermath, and your cat just looks at him with a poker face and it’s beady eyes and meows.
He is now seriously concerned what is wrong with your cat to be able to demolish a demon. He tries to bring up that this cat is far from normal again, but you keep insisting that your cat is average, and that most cats can do this.
You bring this cat to his office one afternoon and ask him to cat sit, since you’ll be going out for a bit, and everyone else is busy. He tries to say no, but your cat covers his mouth with a paw and you leave.
He’s staring at your cat for a long time, unable to focus on his work because your cat is organising his desk and pouring itself a cup of tea.
He actually becomes fine with your cat after it plays some classic music and quietly reads a favourite book of Lucifer’s in a corner. He forgets your cat is an actual cat for a bit.
But the more you leave your cat in the care of Lucifer, the more he’s just like alright, this cat isn’t so bad. He’s still more of a dog person.
Mammon
He’s just freaked out PERIOD. He will never let himself be alone with this cat.
He avoids it like the plague, won’t go near it. Wont let you leave him alone with it.
He just is so intimidated. Especially since the cat is working out?? Baking?? Reading?? Doing your homework? He does not approach.
Leviathan
This is just like I picked up a stray cat but they ended up being a super strong alien who vowed to protect me in exchange for saving them while they were suffering!!
Levi is actually pretty fine with it, you may think he freaks out or something, but he does like cats, and he has raised giant animals and weird ones himself.
He teaches your cat how to play video games, and has him as his main player two. He wants your cat to learn about TSL, and tells him the whole lore, your cat just sits there in Levi’s room nodding and occasionally meowing.
Your cat ending up sewing an idol outfit for themselves to wear when him and Levi watch idol videos together.
Levi is really happy to have someone to listen to him, and better yet, it’s not a physical person so he’s not as nervous, he probably spends more time with your cat than you do at this point.
Satan
KITT- oh. alright. Can he uh,, pet it?
He’s just really confused because you’re calling it a cat, it has the face of a cat, ears, whiskers, and a tail, but?? Its on two feet and majorly buff.
He still wants to pet it, he knows human cats aren’t all like that, and wants to know what is up. You insist that it’s normal, but he ends up getting you to tell him the life story of your cat.
You tell him while you’re in his room with your cat, when your cat goes unbuff and starts purring, feeling that you’re safe.
Satan immediately is like,,, can I pet,, I wanna,,, so cute,,, kitty. Aaaaaaaaaa, internal freak out. So it can be insanely fluffy and cute.
Satan gets along so well with your cat, they drink coffee together in the morning, your cat knocks on his door and asks (meows) to borrow a book from him, and sits on his lap as Satan pets him.
Asmodeus
Excuse me MC what the FUCK is that. Is he seeing what everyone else is seeing?
He is VERY wary of this abomination and refuses to be near it. It really saddens you because you want them to get along.
One night he’s freaking out because he has a pimple, so your cat comes to the rescue with an SOS beauty package.
You mention it’s the same routine your cat puts on you, with the cream and the products. Asmo freaked out at first, but calmed down a bit since he really wanted the pimple gone.
The next day it is completely clear and his skin is RADIANT. He nervously approached you to ask for the products but you tell him to talk to your cat, since you only do as he says, you don’t actually know the stuff.
He ends up asking your cat, begrudgingly, and turns out your cat can go unbuff, and was happy to help.
10/10 Asmo loves your cat now. He’s so squishy and fluffy, doesn’t shed fur, and even knows about beauty routines. Your cat is now his bff.
Beelzebub
It takes him a second but he just thinks human cats are like that.
After watching everyone freak out he realises human cats aren’t like that. But you’re insisting it’s completely normal.
He believes you and your cat, so he’s rather okay with it. He’s more of a dog person but your cat is really chill.
Your cat has dinner duty one night and allowed Beel to taste test the food, and even showed Beel his secret recipes.
Beel is instantly very fond of your cat, and then your cat joins him for work outs. He mentions working out later in front of you and your cat meows and you mention he wants to join in.
Your cat and Beel are now bench pressing a few hundred together every other day. Completely forgets that not all cats are like your’s.
Belphegor
The first time they met your cat came out of the window and punched him in the face.
Belphie tried to kill you and your cat found out, and was ready to kick his ass. You had to deescalate it because your cat broke out of Beel’s grip and was ready to punch Belphie again.
Belphie was annoyed when someone punched him and then saw your fucking cat. He has decided to shut the fuck up.
Belphie is intimidated. That thing is NOT normal, so why is everyone acting like it’s an everyday thing??
It takes awhile to calm your cat down. Belphie has to apologise to both your cat and you. Sincerely.
Your cat takes your hand and walks you away from Belphie. Belphie does not want to live with it but has no choice.
Is VERY scared when you suddenly leave your cat alone with him for a little bit. Your cat stays in incredibly buff form and sits across the room staring holes into Belphie while Belphie is trying to sleep.
He will never be comfortable near your cat, and your cat is constantly in buff form around him. He is NOT a fan of mr kitty.
Diavolo
Excuse me what. He stares for a second and laughs and says what a cool cat. He’s slightly concerned though, because he feels genuinely no magical energy from the cat,, so what is up with it?
He listens to you say you just found him on the side of the road and have been raising him since. That’s very nice of you, but are you not a little concerned?
To be fair, if he met a muscular cat like your’s on the side of the road, he too, would pet it or raise it.
Is pleasantly surprised when he watches your cat help students in RAD, holding open doors, carrying textbooks, and he even waters the flowers in the front of the school.
Very delighted when you leave your cat in Barb’s care for awhile, because he gets to watch your cat from up close, and even gets to eat some of the famous cookies it bakes.
He ends up really fond of your cat, inviting your cat to dinners and asking your cat opinions on minor things. You have a proud parent moment watching the two of them interact.
Barbatos
Your cat is incredibly buff and has a six pack,, right... The stoic butler has a poker face, but he has a brain freeze for a few seconds. He’s the quickest to come back to his senses.
He has never seen anything like this before, and thinks someone must have put a spell on this cat or something, but hears you say it’s normal.
He knows human cats can’t be like that, right? What do you mean you just found him on the side of the road and he just acted like this?? Shouldn’t you have some sense of concern?
He starts to notice that your cat is quite similar to him. Your cat cooks, bakes, and even takes care of you. Just like how he takes care of Diavolo. Apart of him hates that but another part of his respects that your cat cares for you.
When you go on a trip with the brothers you leave your cat in his care, saying you’ll be gone for a week, and that you’ll call him every night.
Well, he didn’t really have to take care of the cat. The cat kept out of his arms after the two arrived in the kitchen. Barbatos was finishing off his baking, and the cat was helping him clean the kitchen equipment.
The cat ended up helping him frost the cake, while wearing a small apron from his care package, and set it aside to cool off.
Barbatos ends up being really fine with the cat, since your cat is really well mannered and helpful. It’s a little freaky at first, but it’s no big deal.
Solomon
Ah yes, and incredibly buff cat. That seems.. abnormal. Interesting, especially since there’s no magical power coming from it.
He wants to figure out what’s wrong with it, so he invites you to purgatory hall under the guise of some humans enjoying themselves and eating cookies.
You arrived with an apron and your cat got his apron on. You said your cat wants to bake the cookies together, so you brought the ingredients rather than cookies themselves.
Since he’s such a great baker, he guesses questioning your cat can wait for later. Is actually really amused to see how great of a baker your cat is.
At the end of the day, he ends up taking cooking and baking lessons from your cat, and your cat is encouraging him to do his best at cooking.
He gets along super well with your cat at the end of it. Is delighted to spend time with Satan and you reading books wnd talking about cats with your cat.
Simeon
Haha cat go buff. Simeon 100% has accidental chaotic energy. He is taken aback but then is fine.
Finds your cat to be pretty cute, and is smiling from how your cat wants to protect you and how you cat sees you as a precious child to protect.
Is 100% delighted to have your cat come to purgatory hall one day with a basket of baked goods, and let’s him in.
He doesn’t understand cat talk so your cat writes down a letter saying he baked some cookies and came for a visit, just wanting to know more about them.
Simeon shares his celestial realm stories and Lucifer stories, and your cat becomes a great tea time friend of his, your cat sharing stories of you.
Luke
Is very freaked out and is nearly like Mammon until your cat stops being buff.
He is fine if your cat isn’t buff, but gets intimidated if he’s buff.
You get asked by Luke to bake some cookies with him at Purgatory Halls, so you bring your cat and he’s wearing a small apron.
Luke things it’s really cute and is awing until your cat gets up and starts baking as well. Don’t worry, your cat has gloves.
He’s watching your cat who uses expert techniques to do it quickly yet efficiently. Maybe your cat isn’t that bad.
144 notes · View notes
nancylou444 · 3 years
Photo
Tumblr media
‘walker’ Mile in his tex. boots
Padalecki stars in update of show made famous by Chuck Norris, revels in working with wife Genevieve
Jared Padalecki says it’s great working with wife Genevieve (below right) on “Walker,” a different take on “Walker, Texas Ranger,” that starred Chuck Norris (far right). THE CW 
By Erika Martinez New York Daily News
Jared Padalecki is not your father’s “Walker, Texas Ranger,” nor is he trying to be. Padalecki, 38, stars in and produces “Walker,” a reimagining of the Lone Star lawman made famous by Chuck Norris in the 1990s. The new CW show, which premieres Thursday at 8 p.m., is more of a family drama than a cops-and-robbers rehash. “There’s a reason we called it ‘Walker,’ not ‘Walker, Texas Ranger,’ because it refers to the whole Walker family,” Padalecki told the Daily News from the set in Austin, Texas. “It’s more a show about how people in these times can deal with very human issues as opposed to ‘good guy beats up bad guy.’ ” Good versus evil is something Padalecki knows a bit about, after 15 years playing monster hunter Sam Winchester in the hit CW show “Supernatural.” Instead of taking down werewolves, vampires and demons, as Walker, Padalecki is tackling issues surrounding immigration, police tactics and grief. The 2021 version of Cordell Walker is a widower with two teenage children. Having thrown himself into his work after his wife’s murder, he comes home from a long undercover assignment to find his kids struggling and his department changing. He’s paired up with a Mexican-American woman, played by Lindsey Morgan, who starred in another CW show, “The 100.” A trailblazer with a lot to lose, her character, Ranger Micki Ramirez, keeps Walker in line. Padalecki fans will recognize a familiar face as the law enforcer’s lost love, shown in flashbacks. Emily Walker is brought to life by Genevieve Padalecki, Jared’s wife. “For the last almost nine years, it’s been Gen as a mother so often, that to see her again across the set from me, playing a character is just awesome,” Padalecki said. “It’s really fun to work with her and watch her flex her acting chops.” An NYU Tisch School of the Arts grad, Genevieve did a whole lot more than just parent while her husband was off fighting mythical creatures. She writes a blog called Now & Gen, has a book club, is on the board for the charity Random Acts, is working on a new project promoting sustainability and had a clothing line at Kohl’s. “She’s an inspiration to me and everybody around her,” said her doting husband. The couple met and fell in love on the set of “Supernatural” during the show’s fourth season. Now, 13 plus years later, they are raising three kids and a slew of animals in Austin. Like so many Americans, the family’s life was turned upside down at the start of the pandemic in March. Jared spent much of the last 15 years filming in Vancouver, B.C., flying home for long weekends and hiatus. “It was almost like a honeymoon in a way, because you don’t really delve into all the nitty-gritty daily monotonous stuff,” Genevieve, 40, recalled. “We went from seeing each other on average four to eight days a month, to living in the same house and not leaving the house, not working, not seeing anybody else because we didn’t know how dangerous this pandemic was going to be,” Jared explained. Eternal optimists, the Padaleckis took advantage of their time together, bonded with their children, tended to their growing menagerie and tried to find balance and a new routine. With “Walker” in production, it’s falling into place. “Actually having ... most people’s reality of having their spouses live with them and then go to work and come home — that’s honestly what we’ve been waiting for, for the last 13 years now,” Genevieve explained. “I get to go home at night and sleep in the same bed as my wife, as opposed to sleeping in an apartment in a foreign country,” Jared echoed. The comforts of home, the kids, the animals — among them chickens, dogs, bunnies, bees and a hedgehog — are all part of the Padalecki puzzle these days. “I’ve always called our house the ‘House of Chaos’ because we kind of enjoy a nice cacophony of animal noises and children and smells,” Genevieve laughed. Their pets even provided provisions for their neighbors during the lockdown. “We had a few neighbors who knew we had chickens, so they’re like, ‘Hey can I give you a bottle of wine and maybe get some eggs?’ It was like an old school Wild Wild West barter system,” Jared explained, adding that eventually they gave the eggs away. Every day, the couple and their children, Tom, 8, Shep, 7, and Odette, 3 go out to their chicken coop to check on and feed the birds. “It’s good for the kids,” Genevieve said. “I think it really helps them with responsibility and taking care and nurturing the animals and learning.” “I think Gen’s ultimate dream is to have a farm somewhere and no cell phone reception and be completely off the grid,” Jared mused. For now, they’ll stay in Austin, managing their chaos and putting their spin on a beloved television show. “I want to do it justice,” Jared said of the original “Walker, Texas Ranger,” while “also doing more justice to the world we find ourselves in now, so if we can find some way to marry the two then that sounds great.”
110 notes · View notes
wishingstarinajar · 3 years
Text
I am going to ramble a bit but I will hide it under a cut because it's a bit long. It will be about the previous fandom I was active in around two years ago and how it affects me to this day. It's also about popularity and putting others on a pedestal.
If this sort of ramble isn't up your alley then feel very free to skip over this post! I don't mind. If you want to read more about it, just check under the cut.
The Franchise And Its Creators
====
THE FRANCHISE AND ITS CREATORS Around mid-2014, I joined the Wakfu and Dofus fandoms, a small-ish fandom as a whole but popular in certain circles.
For those who don't know, Wakfu and Dofus are (online, console, mobile, figurine, card and board) games, comics, animated series, specials and movies created by a French studio named Ankama. These two franchises are intertwined with each other as they play out in the same universe but in different timelines. I myself dabbled around in the animated part of the fandom; I was a huge fan of the two series and the Dofus movie.
There was very little catering to the international part of the fandom when it came to the studio's attention and interactions. There were no English dubs or subtitles; international fans had to rely on English fan subtitles on ripped/pirated episodes of the show and movie, same for the franga/comics. Merch was hard to get. A lot of articles related to the shows and whatnot were in French only, which is understandable because it is a French-made product. But there's no denying that the international fanbase felt a little neglected back then.
====
MY FANDOM JOURNEY
Because I was very interested in the lore of both franchises, I had to do a lot of digging and translating to be able to fully indulge in it all. I went full in! I dug deep, created OCs, art and also tried to write fanfiction. I also shared news and info about the series and movie; I ran a fan blog dedicated to sharing things with the international part of the fandom. I was also often approached about lore, particularly for a few of the canon characters and one of the races that play a role in the Wakfu franchise; the Eliatropes. It was fun, it felt good to help other fans out, it was nice to make friends and be creative with others about similar things.
Eventually, the character and art theft began. We all know this is a 'normal' part of fandoms, so I won't hammer too long on it. My issue with it was the fact that my main OC, a female Eliatrope, gathered a lot of attention because female Eliatropes were a rarity in the Wakfu franchise. They existed but didn't get a moment in the limelight, except for one that even received her own game (Islands of Wakfu) but it was so obscure that a lot of fans didn't know about its existence. My OC was somehow mistaken as canon by plenty of folks and many others started to use her as a template to create their own (female) Eliatrope OC. I didn't mind, as long as they weren't straight-up copies and I tried to be supportive by answering lore questions and give feedback whenever it was asked for it (which happened a lot). Of course, copying and theft happened more often than not; over the five years I was part of the fandom, I sent out almost a hundred DMCA reports for art and character theft (like true theft; I could handle some similarities or one-time occurrences). One particular case went to the extreme but I won't beat that dead horse any further; it brought me enough misery to last me half a lifetime, that's all I'll say on it. I kept a lot of the negative experiences behind closed doors and dealt with a lot of it quietly to not bother, worry or burden anyone else with any of it. I wanted a positive and supporting environment for my followers, even if the truth wasn't as pretty.
====
ANKAMA'S STRUGGLE
Over the years, studio Ankama increased attempts to cater more to the international fanbase of its animated properties (articles in English, English dubs and subtitles, etc). However, the studio's struggle to garner the attention of international supporters (aka companies and sponsors) didn't go too smoothly, and to make matters worse, they were also struggling with finding a platform in France to broadcast the Wakfu series on after wishing to take a different and more mature direction. Ankama wanted more freedom with the Wakfu show, like less censorship, a serial rather than episodic, and it not being aimed at a young audience like its previous contractor demanded Wakfu to be. Ankama even turned to crowdfunding to get certain projects (like new Wakfu seasons) off the ground and let's just say that those crowdfunding projects are best described as tiny dumpster fires; they weren't pretty to watch. The first one was a disaster with plenty of displeased backers and the following crowdfunding attempts often didn't meet the end goal due to bad past experiences or the lack of interest.
Luckily, Netflix breathed some life into the international Wakfu fandom, which was great! But it was still received badly (mostly due to the awful English dub and sound mixing of the first two seasons and special) that the third season Netflix made possible was not getting the attention it deserved. It was also a rushed product due to financial and time constraints on Ankama's part. Netflix eventually declined a fourth season and it all fell a bit apart from there. Ankama turned to crowdfunding once more to try and make season 4 a reality. Last time I checked (which was quite a while ago), it did decently enough to make season 4 a reality. (Please don't ask me about it, I don't know anything about it.)
====
THE PEDESTAL
While all this was happening behind the scenes, I was starting to struggle with the reputation I built up in the Wakfu and Dofus fandom over the few years I was a part of it. The best way to describe it is that I had grown exhausted.
Aside from dealing with the theft and answering people's questions daily, I wanted to be treated as an average fan but I kept getting put on a pedestal. People went as far as to call me by titles (like lady Wish and miss Wish) more often than not. To be called and treated as such made me feel alienated, like as if I wasn't considered real. I often asked to just be called Wish, no titles/formalities required, and that I wasn't as 'popular' as they believed, but the majority of the people didn't seem to listen. People were either afraid or refused to interact with me because they considered me 'too popular', or simply wanted nothing but my validation, feedback and/or free art. I also had my fair share of haters and people that didn't approve of my 'status' in the fandom. Join the club xD I wasn't very happy with it either.
I really started to dislike being called 'popular' because it had such a bad impact on the people around me (and my own mental wellbeing). Friends started to become jealous of the attention I garnered and it dragged me down every time. At times, it would turn toxic. It was never my intention to make my friends feel like they meant less because they surely didn't. To learn that they believed others were only friends with them or only looked at their art/writing because they were good friends with me hurt so much. It still does. I refuse to believe that was fully true because I was (and still am!) surrounded by very creative people and they all deserved as much attention as I was getting, at times more. I wish others saw it that way too.
I was also heavily chained down thanks to the role (model) I played in the fandom. Too many people (especially young ones) looked up to me and there were a lot of expectations that I felt forced to meet. I started to lose the energy for it, but if I dared to stray a little from the path, the pitchforks and torches would come out. It was very restricting.
In the end, I felt stuck. Things started to grow toxic. There was a point where I began to dislike the franchise because of the bad feelings it brought me. I couldn't even get myself to watch the series or movie anymore. I focused less and less on the canon side of things and more on my own ideas, which was one of the only comforts I really had left in the fandom. I started to shut myself off, which upset a lot of people. I am sorry for that, I wish it didn't happen that way but I was at my wits' end.
When I realized and also accepted that I was no longer enjoying myself with canon or fanon, I knew I had to move on or stuff would end badly. It was a very tough realization and decision to accept and make; I literally dedicated five years of my life to the fandom. I spent hours a day digging for info and news to translate and share, doing 'research' for my fanfics, answering questions, and whatnot. I truly lived the fandom day in and out. It was the first fandom I ever actively participated in to this degree. What the heck was I going to do without that?
====
THE NOW
Abandoning the fandom was a scary step to take but not one I regret. I left the Wakfu and Dofus fandom behind me in late 2019. I feel freer now and so much happier. I no longer have the burden of expectations, being a lore guide or be forced to portray a certain role model weighing me down. I am no longer on that f*cking pedestal. I can finally explore interests that aren't exactly child-friendly without a big part of my following pummeling me down for it. (Don't worry, I always try my best to keep it in the appropriate places.)
Do I still like Wakfu/Dofus and all the stuff I've created with it? Yes, I do but I also want nothing more to do with it. Aside from the friends I've made there and also stuck around on my new adventures, I left the fandom behind me.
I still get approached at times about how my Wakfu OC, art and writing inspired someone and ask me if I could give them feedback for their own ideas or give them advice/information on Wakfu/lore. I am extremely humbled by it every time. It's great to see someone feeling inspired and be creative. However, I've moved on. I've left interacting with the Wakfu/Dofus fandom and fan-made stuff far behind me. I haven't touched it for almost two years and it shows on all the social media I share my art and writing on. I at times wish people could be considerate about the fact that I moved on but I also know and understand that not everyone knows my reasoning or my side of the story. I try not to be too harsh on it.
====
MY ADVICE
I don't hate anyone for how things turned out; a lot of it was my own doing by not saying no or taking a stronger stand.
It did teach me a lot of things, especially about caring for my own well-being and putting others on pedestals. Please be mindful when you treat someone like others treated me before; it's not healthy, for yourself and the person you put on that high pedestal. Take everything in moderation and consideration, that's all. Everyone's human, everyone has feelings, and everyone deserves a sense of being. Even your favorite artists and content creators. Don't treat them like an otherwordly being that you have to worship.
In turn, if a fandom or something you enjoyed is making you unhappy nowadays, you owe it to yourself to make or find a change. Be good to yourself, always!
~~
Thanks to anyone who read through this ramble. I needed to get this off my chest. I am not asking for advice, neither pity or whatever else. I just wanted to share my thoughts on past experiences because I have a feeling others might be going through something similar.
Thank you again, please take care.
42 notes · View notes
ideahat-universe · 2 years
Text
This is what peak performance looks like.
So the next chapter of Poppy's Playtime came out and it looks good. Well, good for the genre. We have yet to get a serious fnaf style horror that is a full fledged game, most if not all of them are just puzzle games with stealth or resource management elements which is fine!
Most of us aren't playing those games so why bother doing more than the minimum?
I am aware of the controversies surrounding it which is a shame although it's apparently a standard and not an exception.
Fnaf has it's controversies, we all know what they are so lets not get into it, Hello Neighbor was a massive disappointment (I remember when their kickstarter failed, I actually asked them if they were throwing in the towel and they replied saying that they weren't going to give up so good on them regardless), Bendy and the Ink Machine is an ironic disaster, Yandere Sim is so bad that even fan games about Yandere Sim turn into a mess.
What I'm saying is, scope seems to do something to these Indie Horror projects. The bigger the project the more drama there will be. Stay in your lane with either a simple game or a no game at all and you can avoid controversy.
Branch out for that and you're asking for it and boy did Poppy Playtime ask for it but here's the thing.
Poppy's Playtime is peak meta.
It is the most Fnaf inspired game to exist. It doesn't just capture the feel of Fnaf (as well as Bendy) in terms of gameplay, theme, and presentation, but also captures the meta elements of Fnaf and Bendy like the commercialization that goes on when these products become successful.
The whole game is set in a toy store so every character that appears is instantly marketable and can be easily turned into a product and they did this specifically because Fnaf makes most of its money from merch. Additionally, this is why the gameplay is relatively straight forward and simple, most people aren't going to play the game, they'll watch it so you just need set pieces to make watching it entertaining and puzzles that are easy enough that the average caveman can do it.
Don't forget to scatter clues throughout the game so the cluefinders will buy it just to comb over the game data and files.
This game is not just streamer bait it's puzzle solver bait as well. After all, if Poppy was just a faux game like Petscop where everything that happens is of someone else playing it you'd have the same end result but you'd make less money because you weren't selling the game.
That's also why they put a price tag on the chapters, because anyone who makes channels centered around this content will buy a copy of this game because they can very easily make their money back with a sponsor or from ads and patron users supporting the release of the video.
Only normal people will be ripped off but normal fans of the franchise will more likely buy the merch and never buy the game (or buy it in solidarity in which case the price doesn't matter).
And as far as the NFTs are concerned. Putting aside the questionable value of a collectible non fungible token that has no utility, If you're making an environmental argument against NFTs, stop, please stop. Don't tell me how wasteful pictures on a computer ledger are when you have a youtube channel. Do you think youtube is powered by windmills or is it in fact the most wasteful resource hog to ever exist in the history of entertainment?
We need to be discerning about how we spend the finite resources on the planet so let me record a youtube video where I talk about horror games because my contribution to a fandom in a niche genre is worth adding to the fossil fuel demand that a mega corporate website uses.
No, the only objectively bad thing Mob games has actually done is bully that one animator who didn't play ball with them. I don't know why they obsessed punching that kid but they sure loved punching him.
I understood what they were doing with the NFTs. Again, it's to generate more sales and as absurd as the idea of pitching a movie this early on is (and it is bat shit crazy) all you really need for the movie to be made is a good outline.
Mediums being what they are mean that whatever happens in the game can't be completely replicated in the film so they would be different and they wouldn't be burdened with coming up with game play mechanics and sequences and the whole thing would just be characterization and set pieces which they've already shown off is something they know how to do.
You can make a film if you already know what the plot is going to be and you have people dedicated to that project work on it while you develop your episodic game of mostly puzzles and set pieces that will only need to be re-arranged for a watch only format.
You can do all that. You're just awfully cocky letting people know off the bat what your plan is long term.
It's not like they have experience writing and developing a watch only product. Their entire channel consists of evidence of what they are capable of doing.
The people at Mob Games don't seem like good people. They want all the money and they want it now. And they're probably going to get what they want because of two reasons.
The bar for excellence is low: It's very easy to make a lot of money in this genre because your target demographic will eat up anything that looks slightly creepy and if it has a cast of creepy yet colorful characters you double what you would have made from game sales alone because teens, and tweens, and little kids (or adults who can't kick their toy collecting habit) will buy your merch.
They've done their homework: Most projects don't fail because someone decided to boycott or stir up drama because you were doing something you weren't supposed to do. Most projects fail because the people who only like your product for what it is didn't like what you made. And right now Poppy's Playtime ticks all the boxes to an almost methodical and sinister degree.
They would have to mess up one of the chapters to ruin the franchise and they are 2/2 right now.
Personally, I want to see where the ride goes. Episodic projects always peter out in the end but Poppy's Playtime is the real deal we could see the Apex of the genre. People will have to do more than fix the mistakes of Fnaf to make a good indie horror. They would have to top Poppy's Playtime.
That's the end game for the creator by the way. To place Huggy Wuggy ontop the indie horror throne and to knock Freddy Fazbear off.
Can Huggy Wuggy be King? Now there's a story that I want to watch.
2 notes · View notes
baconpal · 3 years
Text
pokemon rant time
this one’s about the 2 new things, and is at least slightly intended for people actually excited/interested in them, click keep reading or perish
Gonna try and keep stuff short cus there's a lot of topics this time and I've already gone off about how pokemon Isn't meant for me or meant to be a good video game anymore, but gamefreak is right back on their bullshit, so I feel I need to at least point it out.
I'd like to preface all this with, if you are a fan of pokemon still, please realize you can ask for more out of this series. Expect perfection, even if you don't think you'll get it anytime soon. Pokemon won't go anywhere, the old games won't go anywhere, and gaming is a hobby, not a necessity; don't accept low quality products from a company just because you feel like you're supposed to.
With this next wave of pokemon games, gamefreak is clearly testing how little they can put in to a $60 game while still keeping the 2 major audiences they've cultivated. By responding to the most obvious and vocal complaints from the community, gamefreak is aiming to make games that seems like what most players want, without having to put in the work on quality products.
GEN 4 REMAKES Pokemon BS (I am not calling this shit BDSP) is intended for the audience that put up with let's go and RS remakes. The most vocal and obvious complaints for these games is their failure as definitive versions of the games they are remakes of, such as missing features/content, or drastically changed story/dialogue/style. In a way, the recent remakes are inferior versions of incredibly old games, which shows a lack of improvement in pokemon as a whole.
To address these issues, BS is very, very, VERY clearly aiming for a more 1-to-1 recreation of the DS games, but with fully 3d graphics. Clearly the map layout has been transferred exactly, and gen 4 already had mostly 3d environments to begin with, and everyone knows about the future-proof pokemon models at this point, so the amount of effort required to create something like this is absolutely minimal. Assuming dialogue, trainer teams, move lists, etc. are also lifted directly from DP, then this game could be developed in basically no time at all, leaving the team time to ensure the product is of decent quality and includes ALL of the content of the originals, if not more, like the earlier pokemon remakes did to ensure they were truly definitive versions of the games. That being said, it is unlikely the team behind BS has been making use of this saved time to improve the game.
One failing already clear is that the quality is not very good, at least graphical quality. The footage we have shows environments lacking in color compared to the original, with messy, unpleasant textures that contrast poorly with the simplistic environments. The characters especially do not work. As cute and fun the fanart of tiny dawn has been, BS dawn and all other characters look awful. They have gorilla arms that reach down to the floor and lifeless faces, as well as incredibly stiff/simplistic animations. As it stands, BS is a visually inferior game to DP, though most consumers will simply see it as 3D>2D without any understanding of what an artstyle is, so this might not be a problem for many, but that doesn't mean you should accept it.
What remains to be seen is what content will be added/missing from pokemon BS. It is very possible that massive parts of the game, such as the underground, variety of online modes, postgame areas, and content from platinum could be missing entirely. We also do not know if pokemon from after gen 4 will be worked into the region, or even supported. Gen 8 still currently does not support a large number of pokemon, and the remakes may continue this limited dex trend.
Even assuming the remake includes everything from the DS games and doesn't add anything that slows down the story or harms the experience, it will still only be an exercise in forced obsolescence. The main reason people can't really play DP still is that the online isn't supported anymore. If BS turns out to be exactly the same as DP, then you're buying the same game for at a higher price, only to play it until the online service goes away again, or the next game comes out, if both don't happen at the same time.
Don't let yourself buy a 13 year old game at twice the original price.
GEN 4 NOT-REMAKE KIND OF NEW THING On to legends now, gamefreak is targeting the people who put up with sun/moon and sword/shield. The obvious problem with those games to most people was simply a lack of change from the standard pokemon formula. Even when changing the gyms to trials or stadiums, most people still understand that the format and story structures are mostly unchanged. Of course, this problem has seemingly been addressed by changing the game structure a fair bit, but almost entirely by removal.
Trainer battles, and by extension, gyms and tournaments/elite 4 have been confirmed to be absent, meaning all battles are only vs single pokemon, in spite of the player likely having a team of 6 pokemon. Even if battle difficulty is increased to compensate (doubtful), this will still drastically increase the simplicity of combat and make it even less likely for the game to include any meaningful challenge. Exploring towns and meeting NPCs is also seemingly missing, as the game is confirmed to have only a single village, which frankly looks incredibly boring and we've yet to see a single NPC inhabiting the village.
Battles now use an ATB format instead of a turn-based format (for those of you who don't know what that means, it basically means nothing, it's still turn based, it just means the speed state determines who gets more turns instead of who goes first, that's it), but beyond that there seems to be no noteworthy changes, pokemon learn 4 moves with limited PP, type advantage will still definitely be the most important aspect to battle, and the player being able to walk around during battle provides no meaningful impact. While the little dash the pokemon do to approach each other is cool, it is already a sign that gamefreak will not be addressing the issue of lacking animations for pokemon battles, as they can't even be assed to animate and program pokemon walking around the environment during combat, and lucario doing 1 kick for a move described as a series of punches isn't a great sign either.
On the topic of lacking animations, the new "pet simulator feature" for legends seems to be an advancement on the ride system from sun/moon, which presumably people missed from sword/shield. Being able to ride on your pokemon to do stuff sounds cool, but in all likelihood, this system will be limited to only a select few pokemon who will each do a select few actions, and is not a reasonable replacement for all the other pet raising features that have been removed in the past. Similar to BS, the total number of pokemon included may also be limited arbitrarily, in spite of the fact that no new pokemon need to be added, as these games are not claiming to be a new generation.
The largest issues I personally have with this new game is the horrible technical quality and gameplay quality shown in the initial trailer. Unfortunately, these types of problems seem to be difficult to explain to the average consumer, even though the issues seem incredibly obvious and inexcusable to people like me.  Most people were able to understand the problem with the berry trees in gen 8, because it was easy to explain, "this tree doesn't look like the other trees, and it sticks out, isn't that weird?", and so gamefreak has eliminated any immediately obvious issues like that, sticking with a very consistent artstyle for legends, making it almost impossible to easily explain its faults to the average pokemon fan.
People have been really quick to compare legends to BoTW; the game that invented grass, trees, and mountains. In spite of these comparisons, nobody seems to point out that legends looks dramatically worse than that almost 5 year old game from the previous generation. Plants are stiff and lacking in energy, draw distances are poor, colors are drab, and textures are messy. Many parts of legends seems to ape BoTW on just the surface, essentially just following market trends. Even the controls seem to follow after modern 3rd person shooters/stealth games, including a seemingly pointless roll and a clunky looking ball lobbing arc that feels unfun before even getting to play it myself.
The largest issue, painfully obvious to some, and impossible to explain to others, is the framerate. The trailer clearly was ran on actual switch hardware, and not prerendered, which would be a good mark for gamefreak if it didn't result in a trailer that never once hit 30fps. Even with empty fields, with only 1 or 2 characters on screen, the game was incapable of meeting the target speed, and had to resort to optimizations like reducing the frame rate of pokemon only inches away from the player to stop-motion levels of choppy. If situations with almost nothing going on result in slow-down, how will the game perform during actual gameplay? Even though slow-down is something everyone can feel, many people aren't capable of identifying it.
The major things to wait and see for legends is if the removed aspects of the series are made up for by some additional systems or content, and definitely wait to see if the performance improves. As with BS, preordering a game like this only shows that gamefreak only has to market the game by saying it's different, not improved, like they've been doing for years now.
TL;DR FUCK GAMEFREAK One major thing of note is that gamefreak is releasing 2 games based on gen 4 at the nearly the same time, meaning they have no obligation to design new pokemon or even include pokemon not from sinnoh, and also that the sales of each game can be used as an indicator for which of their 2 audiences is more loyal to them. Both BS and Legends are in a position to be pushes aside if they fail, but if either succeeds, gamefreak can continue in the direction of the more successful game and reap the benefits, without any need to innovate, improve, or adapt to criticism.
The last thing I feel I have to remind people about is that gamefreak is a company; you don't need to be "grateful" to them. I've seen that word thrown around far too much by people who seem to buy pokemon games like its a tax, and not something they want to do. You don't have to suck up to a company that made games you liked as a kid if the games aren't what you want anymore. Pokemon is so wildly successful that it can't possible die, so don't buy the games out of pity, or out of some feeling of obligation. Buy the video games you want to play and nothing more.
Basically, if you are considering getting any of these new games, please wait until the games are out before purchasing them, and decide for yourself if they are worth your money, and more importantly, your time. Preordering these games only lets gamefreak know their audience will buy and put up with anything. They have no real competition at the moment, so the only thing the audience can do to encourage improvement is show some of restraint.
58 notes · View notes
polythremed · 3 years
Note
wheres the essay op i want whitsun bugs
there might not have been an essay before, but there is now! bugs and inverts are hugely overlooked. however, the victorians loved insects! they were huge inspirations in art, shells were used in fashion, so what would be more vogue than a giant bug for a pet?
Tumblr media
(Punch, September 29, 1877)
the bulk of this talk will be under the cut but tl;dr is that arachnids still offer a lot of potential, beetles and moths live in the neath and were popular at the time, and there are a lot of lesser-known bugs that fit fallen london
also cw for bug images because there’s a lot of them beyond here, this is for people with good taste only
firstly: arachnids
FL has a lot of arachnids and this year’s whitsun saw the introduction of a squirrel with a scorpion tail! i think it’s a fun design personally, but arachnid companions are Not obsolete. the most relevant arachnids are crabs, and crabs are more varied than you might think!
Tumblr media
(image by abc.net.au)
the yeti crab was the first crab to come to mind, related to hermit crabs and living in hydrothermal vents in the deep ocean. it means we’ve got another underground beast, and could you imagine this as a spired crab? it could be the product of shapeling arts, and the yeti crab’s famously hairy arms have the potential to be used as arm warmers or 1890s uggs for the discerning londoner!
Tumblr media
there’s also the japanese giant spider crab, which might be more lanky than it’s neathy angler crab cousins, but look at those legs! how big do you think it is? how about taller than the average person?
Tumblr media
you have to understand how badly i want to be this man they also inhabit vents near the bottom of the ocean (the crabs, not this man), they’re omnivores and one specimen’s measured in at 3.8 metres (12ft) across its outstretched legs! it’d probably be a dreaded companion by the sheer size of it, but imagine the walking sticks you could get from those legs
arrowhead crabs and horseshoe crabs are also runners up for this!
Tumblr media
mites also came to mind, being small arachnids- the mite above is an adult female tea mite, and not much is known about mites! they’re primitive but have a terrible reputation, and FBG have shone the spotlight on other unloved creatures in the past. there’s also Caveat Emptor which tells us that the bazaar has parasites which are probably like mites? you could have your own romance vampire, surely nothing could go wrong
Tumblr media
and if you’ve come here for spiders, how about the pelican spider? with a pelican-like head, pelican spiders prey exclusively on other spiders! isn’t that a fun way to counter sorrow spider infestations? introducing new species is a good thing, right?
higher tiers of this companion could start to own the whole pelican thing. i’ve seen monster designs of spiders with human heads but never a spider with a pelican head!
Tumblr media
(image by me)
all he needs is some love and spiders
close arachnid contenders that i want to mention before this whole post is made up of eight-legged companions: camel spiders, harvestmen, and whip scorpions!
secondly: beetles
as john b. s. haldane once said, “god has an inordinate fondness for beetles”. and he’s right because there are more known species of beetle than types of mammal
Tumblr media
in fact, the victorians fucking loved beetles (and butterflies but we’ll get to that)
we have phosphorescent scarabs as luminosity items and a few mentions of beetles in airs texts and in sunless sea, the latter where a beetle has been eating through your ship’s supplies. being from england, i have a vague idea of what sort of beetles would end up in london!
there are still stag beetles, rove beetles, and even cardinal beetles, but these by themselves might feel pretty basic. they’d be good t1 companions, but why not have a companion that’s a whole insect keeping setup? there’s even some colourful beauties like the scarlet malachite beetle which are now incredibly endangered
Tumblr media
but if you want something Huge and Large and easily convertible into a fashion accessory, hercules beetles have a lot of potential! horns that can be used for knives in dockside brawls, or you could take most of the bug features and place them on a furry animal like a guinea pig since seas already gave us the guinea page
Tumblr media
these beetles could also add diversity for the phosphorescent scarabs- and speaking of phosphorescent beetles, why not look to fireflies? they aren’t fire and nor are they flies, but to carry on with FBG’s habit of “slapping animals together to see what happens”, you could easily make something with the features of a firefly larvae
or you could take the even more interesting approach of having a grub the size of a cat, for example. hercules beetles have some of the largest larvae and the feast of the rose gave us maggots, so why not have one of these babies but the size of a cat? and glowing? they’re a possible light source that might make you more bizarre or respectable
Tumblr media
a close runner up that i wanted to mention was diving beetles and how freaky they can get if they’ve adapted to the zee but the sabretooth longhorn beetle is going to close this segment as an embodiment of a dangerous and respectable companion- it already looks like it’s been carved out of wood! i think a carved polythreme beetle would be incredible
Tumblr media
(see also: bombardier beetles, weevils, oil beetles, tiger beetles, harlequin beetles, trilobite beetles, and giraffe weevils!)
moths, and less commonly found underground, butterflies
another love of the victorians: butterflies!
butterflies are basically moths by a different name (there are way more moths than butterflies) and we do have canon dreams where a frostmoth the size of your head appears in your window, and wouldn’t that be useful for hunting in parabola? much like the beetles, there’s a lot of diversity that can be explored especially if we add shapeling arts
white plume moths are also found in the UK and just look at those wings
Tumblr media
we can have a usual approach of adding the wings to something else, like a particularly unlucky bat, or just have something bizarre with the moth itself! more eyes? more eyes has been a common theme lately, or you can combine an insect with an arachnid and give it whip scorpion hands
these wings would be one hell of a decoration because white plume moths are considered to be micromoths
on the other end of the spectrum and taking the role of a respectable companion, the white witch moth is considered to be one of the largest insects on earth because of its wingspan! maybe they’re a more risky cousin of the frostmoth, maybe you could turn the markings on these wings into shifting sigils? don’t set your moths on fire
Tumblr media
(image by Acrocynus)
white witch moths themselves have a lot of diversity while cup moths are another contender for an animal you could combine with another animal
Tumblr media
(image by itchydogimages)
why not add the tail of a squirrel to this one? or a scorpion’s tail? a lion? with enough of these, you could end up with a very striking tawny coat. this thing is the embodiment of being neathproofed. even if they’re opposites of frostmoths and are associated with embers because of it, or if the tail is closer to being a candle!
moths are also good at mimicking in order to defend themselves, which is why you see so many moths and butterflies with eye patterns on their wings. birds hate eyes so much so there’s room for some real eyes on your brand new butterfly or moth companion
but some moths also mimic snakes, so for any fingerking fans out there: behold the atlas moth
Tumblr media
this is such a mithridacy companion. can you imagine the t3 version of this where the snake heads are alive? we have a two-headed terror bird, so why not snakes on a moth? there’s even jokes to be made about one head telling truths and another telling lies, maybe the only head that could tell you the difference is the moths!
for butterflies themselves, we have butterflies that drink the tears of alligators and tortoises- so melancholy butterflies that only appear to feed on lacre? (and they might not be butterflies down here, you might’ve already mistaken a day-flying moth for a butterfly, not that the difference matters for much in the neath)
another strong mention is vampire moths if we’re carrying on the theme of insects drinking odd things, but a vampire moth with bat wings could be wonderful at ruining the lives of taxonomists
luna moths are also massive and could be more fitting now that we know who the creditor is, and that whitsun is talking so much about the bazaar and the masters
other lesser-known but interesting insects
Tumblr media
we don’t entirely need to cover bees and wasps but it would be nice to have a piece of media showing wasps in a way that doesn’t present them as evil, but wasps could wait until hell is really significant again since wasps and bees are incredibly cool cousins. and thread waisted wasps!
Tumblr media
(image by Bev Wigney)
get a load of that! these don’t even have the ability to sting humans, what would a thread waisted wasp-themed spindlewolf look like? how much shadowy with something with these colours give you? imagine the corsets inspired by these things
assassin bugs are another dangerous option considering how good they are at hunting other insects, and the neath wouldn’t be complete without more creatures that burrow underground and can find themselves in this weird cavern
Tumblr media
(image by Fir0002)
their forearms are specifically developed to dig! perhaps they can dig through a rival’s belongings, or perhaps you can fashion their claws into brass knuckles or a belt buckle?
Tumblr media
(image by faraaz abdool)
another fashionable, lesser-known invert is the velvet worm! we have plenty of slugs in fallen london, but you know what they’re lacking? legs
about 200 species of velvet worms have been described and they’re already quite rare! they all fall under the onychophora name and there isn’t anything else like them. you could easily have some persuasive with this, or if you turn it into a stole that can hold however many hands you want!
Tumblr media
(image by docj96)
also, thrips! i found out about these today and apparently you’re likely to hear about them if you’re into gardening. sometimes they have crab claws for forelegs, so hey- more bazaar similarities! they have an interesting method of flight (clapping their wings together) but this might not bee too impactful unless you want a novel way to raise your investigating
flies are also criminally underrated, but i couldn’t tell you how many flies live in fallen london. stalk-eyed flies, however, are gorgeous things that would work so well as t2 companions! you could even go all out with a horsefly taking on attributes of an actual horse
Tumblr media
(image by minden pictures)
the stalk eyed fly sees you five minutes before you can see it
there are genuinely so many more that come to mind (even neathy types of mantis- orchid mantids that have adapted to blend in with mushrooms! imagine!) but a good way to finish this off is with a love story
Tumblr media
there are centipedes who will guard and hold their young close to them! giant centipedes are protective mothers and you can get hundreds of companions in one- or perhaps just one companion who really misses her hundreds of kids. and they hold their eggs just as carefully whilst waiting for them to hatch!
Tumblr media
isn’t that a good love story? there’s a lot you can combine this with, but i’ve spent most of today writing this one! do with these creatures what you will, i definitely enjoyed talking about neathy possibilities for insects!
(bogleech also has a fantastic article on insects that should be used as the basis for pokemon designs, if you want even more out there bugs be sure to look here)
42 notes · View notes