thinking about how the extra area added on to a pacifist run of undertale, the true lab, is about alphys's past mistakes. how it ends with the story reaffirming that, despite the pain she's caused, the thing that matters is that she has now made the choice to do the right thing. she's still worthy of her friends' love.
thinking about how undertale doesn't expect the player to get a pacifist ending for the first time. how it's more likely than not that the player will kill toriel the first time they battle her, how lots of players don't initially figure out how to end undyne's fight without killing her, etc. what it expects — not even expects, really, but hopes — is that the player, if they care enough, will use their canonically acknowledged power over time to make up for those mistakes.
no matter how many neutral runs a player has done before committing to the pacifist run, the thing that matters to the characters, to the story, is that you've chosen, now, to do the right thing.
compared to alphys, the player honestly gets off lightly, in that you're the only one (other than flowey) who really remembers any harm you might have caused. and any direct guilting the game could have done about it is long past at this point.
instead, as undertale often does, it makes its point via parallels: alphys caused harm, and she knows it. she has committed to being better. in doing so, she has unlocked for herself a better ending to her story. and she deserves it. she's forgiven.
those structural narrative parallels are all over undertale, if you know where to look. and that's one of the things that makes it so fuckin' good.
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pet names
[ID: Black and white comic of Vash and Wolfwood from Trigun Maximum. Vash overhears a conversation from a nearby table at the restaurant they're seated at, the unnamed character saying, "Honey, can you pass me that?" Their partner says, "Sure thing, angel." The unnamed character begins again, "Say, did you hear the news from earlier?" In response, "Haven't got the chance. Tell me about it?" Vash smiles fondly, listening in as the conversation continues, "You'd never guess, babe! The runner--" Abruptly, the conversation is cut in by a "Needle nogging", Vash's expression changing instantly and no longer smiling. The panel cuts to Wolfwood who smiles lop-sidedly, pointing at Vash's plate and says, "If you're not going to eat that. I'll take it." Vash grabs the plate and holds it away and says, "Mine" while Wolfwood clicks his tongue. He pauses for a moment before asking slowly, "Hey, is there any reason you don't use cute names with me?" Wolfwood lifts a cup of water up to his lips, looking confused. He says, "I do though." Vash cuts in, "Spikey and needle nogging aren't cute!"
Vash continues with a shy expression, "Since we're together now..." he trails off and Wolfwood picks up, taking a sip of water as he says thoughtfully, "Together, huh..." Vash pauses in his sentence with a look of confusion before reaffirming, "We are together, right?" Wolfwood nods, "Right." Vash says, "Right", before continuing, his shy expression returning, "Then you can use stuff like... honey or-" Wolfwood cuts in this time and says casually, "You're not a honey though." A panel cuts of Vash's expression changing again, shocked. He asks, "Huh? Then who is?" Wolfwood says immediately, "Milly." Vash exclaims, "Milly?!" Wolfwood continues, "She's sweet, just like honey." A bubble pops up of Milly smiling as Wolfwood speaks. Vash continues, "Okay, true... What about sweetpea?" Wolfwood responds, "Kids. Kids are sweetpea. And pumpkin too." Vash continues, "Okay... What about baby?" Wolfwood says without hesitation, "Meryl." Vash exclaims again, "Meryl?!" Wolfwood explains," Noisy, like a baby." Vash mutters, "Hey, that's a bit mean..."
Vash continues persistently, "Then what about babe?" Wolfwood shrugs with a grin, "You are not a babe." Vash looks at him, slightly frustrated before exclaiming with flushed cheeks, "Then what am I?!" Wolfwood points at his hair and smiles softly, "I told you. You're the one and only needle nogging." A panel closes in on Vash's widen eyes, cheeks still red, pausing before he ultimately resigns, planting his face into the palms of his hands and muttering, "I give up..." At the same time, Wolfwood sneaks and grabs the plate of food that Vash left unattended, saying in response, "You get up cuaght up about the dumbest things, y'know that?"
The comic then picks up again to a jump in time, after they've left the restaurant. Wolfwood muses to Vash, "You said all that about the names earlier, but I don't hear ya using them for me." Vash looks to him excitably and asks, "Did you want me to?" Wolfwood looks at him with an uncertain expression, "Not really, but I guess I am curious..." Vash beams, "Then let's try some, okay... dear?" He fingerguns Wolfwood with a grin, little hearts surrounding him. Wolfwood just looks at him neutrally and says, "Okay," while thinking to himself, "Cute..." Vash exclaims, "So unenthusiastic!"
The next comic picks up at a different time, but on the same theme of pet names. Vash hugs Wolfwood and says to him, "Thank you, my love." A panel close up of Vash steadily opening his eyes before he sees Wolfwood's reaction up close, his eyes glancing away, cheeks flushed, and the smoke out of his cig forming soft hearts as he mutters, "Sure..." In a smaller, cartoonish style, Vash has a comedically exaggerated expression of shock and widened eyes as he grips Wolfwood by the shoulders while Wolfwood still wears a shy expression. He then nudges his head to the side of Wolfwood's with a close eyed happy smile, hugging him close and says, "So, there WAS one you liked!" Wolfwood, still looking away, but now with an irritated and embarrassed expression, grumbles, "Shut up..."
The final image is a short sequence. Wolfwood is working on something, spacing out as he does, while Vash from off screen calls for him, starting with "Babeeee? Babe? Beautiful? Honey? My love?" All of which gets no reaction from Wolfwood. Vash pauses for a moment before piping up again, "wolfwood?" Wolfwood turns around, finally noticing that Vash was calling for him and asks, "What?" A box at the bottom of the page says, "Unresponsive to anything other than his names." END ID]
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uh oh guys, hot take alert:
i think revali may have invented hand held aerial archery HEAR ME OUT- (this is a long one boys)
okay. evidence one: why the fuck would a rito shoot like that. like, it makes nearly zero sense, it would be such a hindrance to their flight and their main stake is that they can be higher than you can shoot whilst still pinging you... which revali has overcome with his gale
evidence two: tulin and the concept arts. obviously rito style archery would be held in their talons. before totk came out idk if anyone had really thought about it too much, but the developers had, as you can see in concept art (from the creating a champion book). and like, its logical, powerful, and allows for peak maneuverability. also, when in flight revali (and teba) holds his bow in his talons before switching to his wings. surely its easier to keep it in your wing (obvi ignoring the effects to flight but hes doing that anyway firing the damn thing) rather than switch back and forth- unless you were taught that way, because why would you hold it elsewhere, you need it in your talons to shoot.
evidence three: we dont see any other rito do it (...kind of). throughout botw and totk, we never see another rito flying with a bow in their hands. in totk, its mostly tulin, who holds it in his talons, but in botw the big one is teba. during the medoh quest, he actually gives *link* his bow, and therefore does no shooting in the sky. teba and harth had both tried to take on medoh before, but we never see this, and while they holds their bows in their hands *on the ground,* we dont see it.
...except for aoc (uh, spoilers?). there are two times we see a rito other than revali hold their bow in their hand for aerial archery. but it is not with any rito soldiers, either during cutscenes (the bows are only on their backs) or gameplay (they swoop down, and then hand hold bows on ground. they arent seen flying at all but thats prolly for the same reasons as botw: its very hard to code that (and so they write the lore around that fact)). the first time we actually see another rito do this, we dont see it. Its teba, as he comes thru the portal, but all we see is the arrow shot, and then him freeze frame with the bow in one wing. we dont see the bow in his hand for the rest of the fight. the second time we actually see him fighting like this, it *is* in the air, but its noticeably different to revali.
hes a lot slower, it clearly takes a LOT more effort to shoot the bow, and he only pulls off one arrow at a time. its canon that revalis bow is heavier/harder to draw, and he manages to effortlessly stream arrows whilst fucking floating midair. i think teba, forever a revali fanboy, heard of how the champion mastered his own style of archery and sought to teach himself, but lacked one key thing: revalis mastery of wind.
evidence three point five: revali could easily use his powers to hold him in the air longer/slow his descent long enough for him to fire his shots. it makes sense, really. if he can use his gale to propel him, he can sit on the updraft for a hot sec, or even curve the path to carry him along while he lines up the shot. this would mean he wouldnt need to flap as much as other rito, who would obviously need to keep flying
evidence four: revalis fighting style and his needs. revali works with non rito, obviously. he needs to be able to communicate with them on the battlefield, and they wont understand the muffled chirps if he holds his string in his beak, so he needs his mouth free to speak hylian. also, revalis main tactic is fly up with gale, shoot, fall, either shoot more or use velocity and weight to knock around opponents, and then fly back up. he often needs both feet planted firmly on the ground to get a good hold of his gale, something that is harder to do if you have a bow in the way.
also, take for example the kick he delivers link in their fight (aoc). that would possibly damage the bow, or give the opponent a chance to grab his weapon, if he held it in his talons. and to switch from feet to back is a risky maneuver during freefall, and could lose precious seconds, and then when you get back in the air you need to get it off your back again. its much easier to keep the bow loosely in your wing the whole time, meaning your free to attack melee, land and rise all while not wasting a single moment getting your next shot lined up.
so yeah, i think the rito used the talon grip for aerial archery, and would often use the hand held method on the ground for a variety of reasons (more powerful shots?, easier in some situations like hunting), but revali was perhaps the first to use hand held aerial, another reason he was one of the greatest archers ever.
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