#Network menu available
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grabdigitaltechies · 4 months ago
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https://grabdigitalservice.com/how-to-fix-network-menu-not-available-on-toshiba-smart-tv/
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vaguely-concerned · 1 month ago
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the fucking insane and inscrutable rituals my dad and I just had to perform to save my TV from its own bad software update to the point that it looked like a complete hardware breakdown. may whoever decided that TVs should need internet access to regularly update itself lest you end up in a 'oh so you won't have 'download new updates automatically' enabled? well well... that's your own choice of course... but........ be a shame if something............ unfortunate were to... happen...... because of that choice... hehe old papa LGTV just worries about you, y'know. as your good friend and pal. just hate to think of you unhappy like that because you wouldn't allow one such simple thing... something so easy to remedy....' mafia-esque situation step upon an unbroken path of legos for the rest of their fucking life
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logicpng · 2 months ago
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Aster™ Assistant Software update (05.09.2025)
[ Video demonstrating the Side Panel (used by Vega) shows up next to Aster (Rigel fronting) even after being moved ]
Long story short: overhaul of how the side panel follows Aster around.
Also be mindful as the update may shift the position of speech balloons! You can reset balloon positions with Ctrl+Shift+F10 or via utilities in right click menu.
A minor change for the users, but a pretty massive change on the internal side of things. I have some things to say about it, there's a tech ramble under cut.
The update is currently available in the initial .nar pack download and via Network Update in the right click menu!
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Thank you for downloading Aster™ Assistant Software!
[ 🌟 What is Aster™ Assistant Software? 🌟]
[ 💥 Check out Aster™ Terror Star! 💥 ]
The need to make sure side panel stays at Aster's side has been haunting me since their initial development, but with help of the community and my own accumulated knowledge of ukagaka development, I can finally say that it's been put to bed.
Before this change, the windows were basically glued together and if you wanted to reposition the panel, you'd use the according option in the menu. The option was introduced later after release.
This has since been broken by an SSP update, so it was time to end it once and for all. On my set of displays in particular this also resulted in the two getting constantly stuck together. Thanks Windows 11!
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While there's ways to bypass this, i think the previous solution was a bit janky to begin with. Instead, now the side panel changes position whenever it needs to show up, while keeping primary screen boundaries in mind, just like SSP changes directions of the speech balloons.
Instead of calling up the panel to move it, you can just disable or reenable this.
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Lastly, as I'm slowly getting back into ukagaka development again and remembering how things work, I want to mention that this change was also necessary, as I will need it in the next CaelOS ukagaka project.
It will be more of an idle visual novel than a companion on your desktop, but I hope if/when it comes out people still enjoy it. I've only so far made up a prototype ghost to test the kinds of animations i want it to use.
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as before i'll probably be posting progress on this as it happens. but i can safely call it a start!
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twinsimming · 1 year ago
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Livestreaming Mod by Twinsimming 💻
This mod gives sims the ability to livestream video games from their computers to earn tips, social media followers, and celebrity points.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Livestreaming
In order to livestream, your sim must have an active social networking blog. The "Livestream..." interaction will then appear on a computer's pie menu.
Sims can livestream for 2 hours, 4 hours, 6 hours, or indefinitely.
Livestreaming raises a sim's Social Networking skill and hidden Video Game skill.
Each hour of streaming counts as one blog post. Sims will either gain or lose followers every hour they stream.
Sims who livestream will start receiving tips once they have 50 followers and start gaining celebrity points once they reach 300 followers.
They will have a 50% chance of receiving tips and a 40% chance of gaining celebrity points for every 10 minutes they stream after the follower thresholds are met.
There are 15 video games your sims can stream. 6 are from The Sims 3 and 9 are conversions from The Sims 4 with proper audio and visuals.
These video games are also available in my Level Up! Video Game Skill Mod.
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Tuning
All of the tunable values can be found on the mod download page under the header “Tuning”.
Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Visual Studio 2019, ILSpy, s3pe, and Notepad++.
Thank You
Thank you to @simbouquet for extracting the video files and answering all of my questions, and to @anitmb for the SimTube Camera Mod that inspired this mod!
If you like my work, please consider tipping me on Ko-fi 💙
Download @ ModTheSims
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littlemssam · 9 months ago
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New Mods & Mod Updates
As always delete old Mods Files and the localthumbcache, when updating my Mods!
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New small Mod & new Bug Fix
Small Lactose Intolerant Overhaul This small Mod edits the Plant Milk so it is useable for more Recipes, and it changes how Sims with the Lactose Intolerant Trait react to Food a bit.
Vampire Run Fix This Mod fixes Vampires not using the Vampiric Run, and played Vampires changing their preferred Walkstyle, when switching Households.
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Mod Updates
Foster Family Various Tweaks:
Increased the Duration potential Adoptives are visiting from 4 to 8 hrs.
Added Greeting Status to potential Adoptives, so you won't have to invite them in. They will more likely come in and interact with Foster Kids/Pets now.
Added a Send Home Interaction to potential Adoptives, since they now stay longer. This way you can send them Home with one Click.
Adopted Foster Kids will get the Son/Daughter Relationship added now and should show up in the Family Tree.
Mod Setting Option via Phone is only available, when a Sim has registered for the Foster Family Network.
Added new Cheat Menu (Shift Click) to Sims (Sims who registered for the Foster Family Network), where you can trigger the Foster Family Network Notifications to get Foster Kids/Pets.
Added new Cheat Menu (Shift Click) to all Kids/Pets ingame, where you can add already existing Kids/Pets in the World to become your Foster Kid/Pet.
Fixed an Issue with Foster Family Network Notifications for Cats, when you did not enable all Ages for them.
Vampire Powers | “Be able to eat Human Food”, “Enable own Mirror Reflection”, “Stop Hissing” and more Addon NPC Disable Special Walkstyle removes hidden Walkstyle Traits only from never played NPCs.
No Auto Food Grab after Cooking Fixed a small Issue with the Icon on the custom Get Leftover Interaction not showing up, when Choose Leftover is not installed.
Sul Sul Weather App Added Support for Ciudad Enamorada. Reworked Icons a bit. Script File is obsolete now. Pls remove.
Send Sims to Bed Added Support for Sleeping Bags
Social Activities (Visit Friends, Family and more) Fixed an Issue, where the Interactions got cancelled, when your Sim was on a Business Lot they own.
Random Small Mod Updates
Auto Brush Teeth Reworked Mod to make it compatible with EA's Bathroom/Kitchen Settings for Sinks. The Addon File "DisabledBrushTeethSinksWillAllowWashDishesOnly.ts4script" is obsolete because of that now, pls remove that File. I did keep my own "Allow/Disallow Brush Teeth" Options though, which you can still set via Cheat Debug Menu (Shift Click) in case the EA Settings don't work well for you. When you don't use EA's Settings or my Mod Settings, Sims will be allowed to use all Sinks however they like. The Addon "AfterEatingToo.ts4script" is changed to be compatible with the XML Injector now, and is changed into a Package File. Remove the Script File pls.
Auto Use Picnic Table when Eating Added Support for two new Picnic Tables from Lovestruck and Growing Together. Added an extra Addon File for "Umbrella Tables" from Base Game and various Packs.
Claim All The Things Added "Frying Pan", "Collectible Other/Treasure Map", "Canvas", and "SackLunch" to be supported
Prefer Leftover Added Addon for Bread to be blocked from autonomously Eating/Grabbing a Plate.
Release all Ghosts & Get Urn for Added the Interactions to Mailboxes (Shift Click), so you don't need to get Urns via Debug etc first.
Craft More Nectar Bottles and more When Crafting 5 Bottles, the Dynamic Skill loot for Nectar Making is multiplied by 1,5.
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Translations
Advanced Birth Certificate - Update of Dutch by Willowtree My Pets - Update of Dutch by Willowtree Online Learning System - Added Finnish by MaijaEllen
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My Site with all possible Download Links: lms-mods.com
Support Questions via Discord only please!
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ranidspace · 9 months ago
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we're a year out from windows 10 being considered End Of Life, on October 14 2025. it will no longer recieve updates, including security updates.
Security updates are INSANELY important these days, it feels like some insane security flaw gets found out and promptly fixed every month these days. running an unpatched version of an operating system puts a target on you and puts your computer and your home network at risk. It is rare to be attacked in that way, yes, but don't take the risk. Your two options:
Windows 11
The issue with windows 11 is not that it's bad, it's just that it adds and changes a bunch of shit for no reason, and for that i recommend installing Winaero Tweaker. This is a program that changes registries and settings on your computer to disable all the telemetry, remove the dumbass microsoft copilot and cortana shit, bring back the old right click menu, the old taskbar, and a bunch more options. It's available for Windows 10 as well, if you're not on windows 11 yet, please check out this program anyway, there's plenty of things you may want to change. It is one of the first things i always install on a new windows computer.
Once you have customized it a bit, there really isnt much of a difference between windows 10 and 11. they just added more bullshit, which you can mostly disable.
Linux
i would deal with fucked up drivers and lightly buggy programs if i never had to deal with windows again.
If you just use your computer to browse the web and manage files, talk to people on discord and shit, linux works perfectly. You will never have to look into a command prompt if you don't want to.
If you do work on it, you may miss some programs, but basically just microsoft office and adobe suite. Office is basically covered by LibreOffice (and works on windows too if you wanna try it out), but it's a bit harder with adobe suite programs. You wanna look at individual programs which you use to see what works for you.
If you play games, it depends. With the success of the steam deck, more and more games are working towards compatibility on linux. Even then, out of the top 1000 games on steam, 85% are compatible with linux, with only 4% straight up refusing. Minecraft works good with prism launcher (again, use this even if you're on windows) roblox works with sober(idk what other non-steam games there are), emulation works amazingly, theres nvidia drivers for it, it's good.
Like theres a bit more setup and some more troubleshooting needed when something goes wrong, but it is so fucking nice to just not have to deal with Windows Bullshit.
I recommend Kubuntu, though i've heard a lot of support for Linux Mint. I'd be happy to answer any other linux questions lol
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changes · 2 years ago
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Wednesday, July 5th, 2023
🌟 New
We now show audio information you add (like title, artist, album, and album cover) for uploaded audio on the blog network.
On web, links to the Mass Post Editor now open in a new tab.
On web, on the mobile layout of the site, tapping a blog’s info (avatar, name, or title) inside the Account menu in the navigation drawer will now go straight to that blog's management view.
Previously, it was possible that we could recommend different reblogs from a post you had dismissed. Now, based on your feedback, we will no longer recommend a post or any of its reblogs for a month after dismissal.
🛠 Fixed
On web, when using a touchscreen device, the toggle button for expanding a blog's stats in the Account menu is now much easier to tap, regardless of the site layout.
Folks on the latest version of the iOS and Android apps should no longer experience audio from ads autoplaying (even when no ad is visible). If you still do, please contact support!
🚧 Ongoing
We're aware that the Notes view on the iOS app can sometimes appear broken after re-launching the app. Fully closing the app might fix this. We should have a more permanent fix in the next update.
Staff are hard at work updating our docs. If you see anything confusing or out-of-date, please send some feedback!
🌱 Upcoming
We're rolling out the ability to have more than one type of badge visible next to your blog. This option will be available soon!
Experiencing an issue? File a Support Request and we'll get back to you as soon as we can!
Want to share your feedback about something? Check out our Work in Progress blog and start a discussion with the community.
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bjsmall · 2 months ago
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May 2025.
I tried installing a set of themes on Ubuntu MATE 24.04.1 LTS in Distrosea today.
https://distrosea.com/
These themes are provided as a theme package found in vanilla MATE desktops such as Debian and Fedora.
MATE is the modern day continuation of GNOME 2, a very popular, efficient and functional desktop environment from the early 2000s.
The theme pack I selected are compactable GTK3/4 (Graphical Toolkit) versions based on classic GNOME 2 era themes.
Ubuntu MATE website:
https://ubuntu-mate.org/
Debian Linux website:
https://www.debian.org/
Fedora Linux website:
https://fedoraproject.org/spins/mate
See MATE Desktop website here:
https://mate-desktop.org/blog/
About the Graphical Toolkit user interface:
https://en.wikipedia.org/wiki/GTK
I used the MATE Tweak tool to adjust the panels from the 'familiar' layout to the 'traditional' layout. Here are many of the layouts available.
MATE Tweak can change the panel layout between Traditional (GNOME 2), Unity, Redmond (Windows) contemporary (Mac OS) style.
Here are many of the layouts available.
Afterwards, I used the command line to install the themes with the command: sudo apt install mate-themes.
This command then prompted me to agree the system changes and then it installed the required theme files to the list.
I opened up the theme folder in the Caja file manager. This shows all the ones installed on the system.
Next I opened the appearance preferences and cycled through each theme. There are a total of 12 new themes it added alongside the existing Yaru Colour theme collection for Ubuntu.
This package couldn't be installed graphical so this is why I installed it through the terminal. It is also available to install through the Software Manager on Linux Mint.
The theme package can also be installed on the Cinnamon desktop and other linux distributions.
I like these themes as they provide a more 3D feel and is refreshing to see themes for a desktop environment that hasn't moved towards flat design. It themes all the desktop elements from the windows, panels, drop down menus, CSD apps and widgets.
My favourite one is called YaruOK (blue), as it provides resizable window controls, 3D controls and provides a familiar look to the desktop. The theme is also called TraditionalOK.
This theme is a fork of a GTK2 theme called Clear-looks, which was created by Red Hat developers.
YaruOK is a modern variant that uses GTK3 & 4. The theme is rendered in SVG instead of PNG format which improves HiDpi scaling and features themed client side decorations for header bar windows such as the Disks utility.
I also added a GNOME Eyes widget onto the panel!
These fun set of eyes follow your mouse cursor around the screen and can help you find the cursor amongst the clutter of windows. It is built to be very lightweight.
I also like the workspace switcher on the bottom left, which allows you to switch between as many desktop workspaces as you want.
The little square windows within each desktop can be clicked on and moved to another workspace.
Like with other desktop environments, you can also right click a window and move it onto another workspace. Each desktop can be named for a assigned task.
A System Monitor widget can also be added to the panels to display CPU, Memory, Swap and Network processes.
There are many other very interesting widget to play around with on the desktop and panels as well!
Here are the MATE themes in Ubuntu Linux 24.04.1, integrating with the Cinnamon desktop.
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Below are some theming screenshots from Debian MATE 12 Linux.
I've customised the panel, selected the compact menu and changed notification sizes to make it more clearer. The window lists stack onto each other with the increased size.
The MATE panels have adjustable transparency and can be re-coloured and textured very easily through its own preferences box.
See screenshots below!
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A very interesting look at the user interface elements found in GNOME 2, MATE and Cinnamon Linux desktop environments!
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trashgremlendoesart · 1 year ago
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So my dad is somewhat of a computer wiz and I asked him about some of the tech stuff in the magnus protocol
my dads says..
"I was involved in a rollout of about 1,000 NT4 workstations over four campuses back in the day (mid to late 90s)
Our machines started at Pentium 120 with 32Meg of RAM and 1.2G hard drive in a mini tower case. Apart from the drive bays in the case front for 3 1/2 floppy disk drives and CD ROM drives they don't look all that different to a small gaming pc today.
The mice still have balls though, the keyboard have big 5 pin DIN plugs but otherwise are just as dishwasher safe as modern ones.
If connected to a network you are very likely to find its Novel Netware 4.1. The networking will look like a thin black cable strung from machine to machine with a little silver T shaped connector on the back of each one, apart from the first and the last they have 'terminators'.
You probably won't be connected to the internet yet, there is probably no TCP/IP on your LAN at all, only Novel IPX. The ZenWorks NT4 workstation management tools from Novel are sublime, it take Microsoft quite a while to copy them.
If you are in our publishing class we will be teaching you Photoshop, Illustrator and Quark Express. If you are in our business course we will be teaching you Office 97 with that bloody paperclip. We will also be teaching you Groupwise, Microsoft haven't copied that off Novel yet so there isn't any Exchange.
If you have email its probably Pegasus, maybe early Eudora. Its unlikely you can email out of the organisation you are in. Internet connected mail is still to come, mind you so is any interoperability between mail systems. You expect attachments to work?
We still taught some things on Windows 3.1 so our machines all boot from the Lan initially to fetch the boot menu. You can choose Windows 3.1, NT4, in some classrooms Win98, or you can re-image you machine if its broken. Thats all done in assembler in the boot sector on the network boot disk image, theres no PXE yet.
Internet arrives one day in the form of a product called "Instant internet", it will share its single built in 36Kb dial up modem with a whole classroom of only IPX connected NT4 workstations if you install the Winsock32.dll file that it comes with.
You are probably looking for Mosaic or early Netscape if you want a web browser, Altavista is likely your search engine.
Better things are coming though soon we have a whole 128K ISDN service to share with about 10 classrooms, we have TCP/IP on the LAN now. Your classroom is still going to have to book when it wants internet access though, as that's still woefully inadequate.
I think the Macs are System 8 or 9 they have not made the jump to the unix kernel of OS X yet, they keep my colleague busy, she seems to be reinstalling the System folders on them on a daily basis.
One day you find I have changed the default home page for all the machines to Google Beta.
My job is done, the world as we know it has been ushered in."
Dad worked In TAFE (only Australians will get that lol) for a few years as well as other tertiary education providers.
This is probably not going to be very relevant for anyone but I figured having some sort of info available could be helpful for other people's writing, fanfic or whatever.
Feel free to send asks for any clarification or further info
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demifiendrsa · 2 years ago
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Valve has released a 25th anniversary update for Half-Life.
Half-Life is free to own on Steam until November 20, 2023 10AM PT / 1PM ET.
Overview
BRAND NEW INTERVIEWS WITH THE HL1 DEV TEAM!
youtube
We got the band back together to celebrate this anniversary, and we invited the fine people at Secret Tape to film it all happening. Getting together after all this time was the perfect opportunity to revisit the game as it existed in its earliest forms, and to talk about how and why it eventually took shape the way it did. Check out the film to see what it was like to be a part of the team, way back then.
THE 25TH ANNIVERSARY UPDATE FOR HALF-LIFE INCLUDES:
HALF-LIFE UPLINK
Originally released as a CD exclusive for magazines and hardware manufacturers, this mini-campaign was built by the Half-Life team right after the game went gold. As this was many people's first experience with Half-Life, we thought it was finally time to bundle it with the main game—no sound card purchase necessary.
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4 NEW MULTIPLAYER MAPS
Built by Valve level designers, these new maps push the limits of what's possible in the Half-Life engine.
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CONTAMINATION
Two-foot-thick steel doors block off access to this contaminated waste facility, which has questionable scientific goals at best. Strap on a gluon gun and roast all intruders.
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POOL PARTY
Enjoy a relaxing stay at this abandoned Xen outpost built around a cluster of soothing healing pools free-floating in space. How do you breathe here? It doesn't matter!
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DISPOSAL
Processing Area 3, a massive radioactive waste plant gone quiet. Tons of room for you and your colleagues to do experiments with a Tau Cannon or some hand grenades.
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ROCKET FRENZY
The creaking weight of this decaying orbital satellite launch facility somehow feels familiar… If we could switch on the oxygen lines, power, and fuel, we might just be able to light this candle.
UPDATED GRAPHICS SETTINGS
Play the game the way it looked in 1998, but on a modern monitor.
Widescreen field of view!
Option to disable texture smoothing on the GL renderer!
Lighting fixes including the long-lost GL Overbright support!
Software rendering on Linux! Crisp colors, animated water, and unfiltered textures!
CONTROLLER AND STEAM NETWORKING SUPPORT
A proper gamepad config out of the box!
Added support for Steam Networking! Invite your friends or join games instantly with no fuss.
STEAM DECK SUPPORT!
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We finally put our game through our own “Verified” tests, and... we failed super hard. So we fixed it! After re-testing the game, Half-Life gets to officially wear the green checkmark.
Now you can play Half-Life on the best handheld gaming computer in the world in glorious 800p with improved controls and UI.
UI SCALING SUPPORT FOR HIGHER RESOLUTIONS
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The entire UI has been reworked to scale at larger screen sizes. We built most of this stuff for 640x480 CRTs and apparently some of you have upgraded since then.
RESTORED CONTENT
We brought back the classic Valve logo video with its iconic music and reskinned the menu to match the 1998 build.
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IVAN THE SPACE BIKER AND PROTO-BARNEY
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After all this time we finally shipped the original heroes from the alpha builds of Half-Life, available as multiplayer skins!
AS WELL AS THESE RARELY-SEEN EXTRAS!
In 1999, Valve released a CD called Half-Life: Further Data at retail stores, and we're finally including much of that content.
THREE MULTIPLAYER MAPS
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Double Cross
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Rust Mill
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Xen DM
TWO MP PLAYER MODELS
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The Half-Life: Further Data CD also included some multiplayer skins made by the original team; we've brought back this incredible skeleton (now with tintable eyes!) and fan-favorite Too Much Coffee Man.
DOZENS OF SPRAYS
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While playing a bunch of multiplayer matches we kept wanting more sprays... So we grabbed several megabytes of them from the Further Data release!
BUG FIXES AND CHANGE NOTES
New Content
Now Verified on the Steam Deck (and our native Linux runtime has been set as the default).
Half-Life: Uplink — the original standalone Half-Life demo — has been added to the game, and is accessible through the "New Game" menu.
Added four all-new Half-Life Deathmatch maps: contamination, pool_party, disposal, and rocket_frenzy
Added three old Half-Life Deathmatch maps formerly available only on the "Half-Life: Further Data" CD: doublecross, rust_mill, xen_dm.
Added Ivan the Space Biker, Prototype Barney, Skeleton, and Too Much Coffee Man as player models to Half-Life Deathmatch.
Added dozens of new sprays formerly available only on the "Half-Life: Further Data" CD.
Added support for Steam Networking, allowing easy multiplayer via Steam's Join Game and Invite features.
Added support for Steam Friends Rich Presence, allowing your friends to follow your journey through Black Mesa.
Nostalgia
Brought back the original Valve Intro video. Can be skipped with the "-novid" launch command.
Updated main menu to a design inspired by the game's original 1998 main menu.
Changed the default models to the original (non "HD") models.
Gameplay Changes
Improved physics for throwing grenades.
Improved randomness for initial spawn points in multiplayer.
Improved satchel charge controls: primary fire now always throws a new satchel, and secondary fire always detonates.
Fixed push-able entity movement being based on framerate.
Fixed players with high framerates freezing in place on death in multiplayer.
Fixed some cases where the player could get stuck in place on level transitions.
Fixed some cases where characters would interrupt important dialogue with their "greetings" dialogue.
Fixed weapon view-bob angles.
Fixed red barrels at the start of Surface Tension not launching as intended.
Fixed Snarks attacking FL_WORLDBRUSH entities (such as func_walls).
Fixed players sometimes failing to deploy a snark while crouching and looking down.
Fixed certain convars ("pausable" and "sv_maxspeed") being set to incorrect values when entering a singleplayer game after a multiplayer game.
Fixed singleplayer auto-aim setting being changed when entering a multiplayer game that disallows auto-aim.
Fixed the flashlight HUD showing empty after loading a savegame.
Fixed rockets in CONTENTS_SKY not always detonating.
Fixed incorrect bullet impact sounds for NPCs.
Fixed gauss gun making a loud static noise if it was charged across level transitions.
Fixed a crash in mods that display keybinds in their UI.
Fixed singleplayer weapons not auto-switching away when exhausted (grenades / snarks / satchels / etc)
Fixed interpolation artifacts when animated models are moved by other entities.
Fixed some buffer overflow exploits.
UI Changes
Main-menu background and buttons have been reskinned, and now scale based upon screen resolution without stretching, supporting background image layouts up to 3840x1600.
In-Game HUD now uses double or triple sized sprites when playing at higher resolutions.
UI dialogs and in-game fonts now scale to improve readability at high screen resolutions.
In-Game HUD HEV suit display has been shifted to the left of the screen, and no longer changes position at larger screen resolutions.
Added an "Enable texture filtering" setting.
Added an "Allow widescreen Field of View" setting to correct non-anamorphic FOVs, for widescreen and ultrawide displays.
Re-organized all the Settings screens to improve legibility, and support controller navigation.
Updated the Pause menu to be aware of the current gameplay mode.
The default server name and multiplayer player name are now based on the player's Steam Persona.
The Steam platform menu has been removed, now that all its features are in Steam itself.
Fixed application icon rendering incorrectly when using the software renderer.
Fixed player and spray images not updating their coloring on the settings screen.
Removed the now very unnecessary "Low video quality. Helps with slower video cards." setting.
Input Changes
Improved support for keyboard and controller navigation everywhere.
Added "Lower Input Latency" option: Synchronizes the CPU and GPU to reduce the time between input and display output.
Fixed issues that caused jerky mouse / joystick input.
(We basically rewrote it all - if you've got a custom Steam Input controller configuration, you should rebuild it from our newly published Official Configuration).
Multiplayer Balancing
Increased the 357 damage from 40 → 50.
Hive Hand reload time has been reduced from 0.5s → 0.3s per shot, and it will be selected at higher priority than the pistol on pickup.
MP5 now always starts it with full ammo when picked up.
Players no longer drop empty weapons, and any that are dropped are reloaded by what's in the dying player's backpack.
Improved client-side prediction to reduce "ghost shots". Like Counter-Strike, consider hitboxes and not just bounding boxes for hits on the client.
Fixed network predicted crowbar swing damage being incorrect.
Rendering
Added supported for UI Sprites and Texture files larger than 256x256.
Added support for UI Font special render modes: "blur" and "additive".
Added setting to turn off texture filtering when using the OpenGL renderer.
Default resolution is now based on the resolution of the desktop, instead of a 640x480 window.
Default gamma has been decreased from 2.5 → 2.2, now that we aren't all playing on CRTs.
Software renderer will now correctly filter out incompatible resolutions, unless there is only 1 resolution available on the display.
Restored OpenGL overbright support.
Fixed fullscreen software renderer crashing on systems that don't support 16-bit color.
Fixed software renderer being stretched when using widescreen resolutions.
Fixed skyboxes and sky color incorrectly carrying over when transitioning maps in multiplayer.
Fixed the game appearing too dark after modifying video settings.
Fixed MSAA in windowed mode.
Fixed mipmap rendering on studio models.
Fixed gluon gun sprite rendering in multiplayer.
Fixed gluon gun sinusoidal noise being incorrect.
Various optimizations to support the newly increased engine limits.
OpenGL optimizations for the Steam Deck.
Engine Improvements for Mod Makers
Increased maximum limit of dynamic sound channels from 8 → 32.
Increased maximum limit of sentences in the sentences.txt file from 1536 → 2048.
Increased maximum number of entities (MAX_EDICTS) from 900 → 1200.
Increased MAX_PACKET_ENTITIES increased from 256 → 1024.
Increased MAX_GLTEXTURES from 4800 → 10000.
Increased software renderer geometry limits: max spans 3000 → 6000, max surfaces 2000 → 4000, and max edges 7200 → 14400.
Cycler and func_button entities can now be the entity target for scripted_sentence entities, and are allowed to speak in multiplayer.
Incorporated func_vehicle entity support from Counter-Strike, for mod-makers to use. Full SDK update will come later, but level designers can use it now.
Native Linux Build
Added support for the software renderer.
Improved font rendering.
Many stability and behavior fixes.
Other
Localization files updated.
Miscellaneous security fixes.
Notes
The previous version of the game has been archived to a publicly visible Beta branch named "steam_legacy", with the description "Pre-25th Anniversary Build." If a mod or feature is behaving in an unexpected way, you may need to run this archived build until the issue is resolved in the default build.
We now consider this anniversary version of Half Life to be the definitive version, and the one we'll continue to support going forward. Therefore, we'll be reducing the visibility of Half Life: Source on the Steam Store. We know Half-Life: Source's assets are still being used by the Source engine community, so it'll remain available, but we'll be encouraging new Half-Life players to play this version instead.
WALLPAPERS
Celebrate 25 years of Half-life by decorating your desktop and mobile phone.
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itsbenedict · 9 months ago
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From the beginning | Previously | Coin standings | 60/70 | 39/39
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You decide to double up and head to the holy tower, where you might find more gifts waiting for you from the butterfly cloud. And while you're there, you can install the WIFI ACCESS POINT up in the governor's office and take a look at some files.
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Nothing crazy happening this time! You're just gonna get a menu of shop items and a slate of hallucinations.
Hey, here they come now!
BIONIC MINTER (40)
RELINER STAFF (30)
HACK IN NIL (22)
OW, PANIC! ICE FISTS! (12)
A COUCH FÉVER (10)
BILATERAL SIZINGS (9)
A SNARE WORM (3)
NOBLE BELT TUT (2)
STOPWATCH FARE (2)
BEAT USER (1)
The FILIAL TWINS go ahead and INSTALL WIFI for you, and you've got a backdoor right into the governor's private network! Spicy. The files in there, though... are tough to make heads or tails of. There's...
A medal awarded to something- whatever it is, IT PREVENTED ROOK POWER EXTRUSION by stopping someone or something from juicing chess pieces for magical strength.
Some juice, which contains a tiny molecule that's way more regal than the other juice molecules. Plus it's a lady molecule, who's in charge. Hurry! ACCESS QUEENLIEST JUICE ION, PRONTO!
A tiny robot body is doing some sort of alchemy. TIN RUNT COCOCTS A QUART O' CACTI, which is one of the harder-to-drink beverages available. Spiky.
The guy writing this fanfic squirts you with a little mister bottle, like you use for produce. Hey! SPRITZ? REPENT, WRY ED COOLHAXX! But I'll never repent. Sorry, not sorry.
Cleanliness is next to godliness, but what's next to molasses? To find out, we're asking God. Join in on this NEXT TO MOLASSES SACRAMENT and you too can learn the secrets of the universe!
(These files are long and dense and well-encrypted! The top two poll options will be explored for next update's base hunger spend.)
Continued | 60/70 | 37/37
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grabdigitaltechies · 4 months ago
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Toshiba TV not responding to Network Menu: How You Can Solve This Issue.
There are several causes for the no network menu or network menu not available on Toshiba smart tv; to fix it, read the following section.
To reset your Toshiba smart TV, follow these
steps: 1 Press the power button to turn it on.
Step 2: Cut the main supply of power that is the cable that is connected to the wall outlet.
Step 3: wait for 30-60 seconds it all depends on how hard the answer is to find.
Step 4: After 60 seconds disconnect the Toshiba Smart TV and reconnect the power plug then turn on the TV.
When you have completed the power reset or soft reset then you can reboot your Toshiba smart tv and after that, you can fix the network menu.
In case the Toshiba smart tv problem is not solved when both the lid and menu shut down the smart TV and the network menu is still inaccessible, then the Toshiba smart tv has to be reset to its factory settings.
Switch off all applications that are currently running in the background.
Current firmware should be upgraded in Toshiba Smart TV.
Step 1: Pick your remote with the home button icon and press it.
Step 2: Using the Arrow keys Go to the System menu and do the.
Step 4: On the Quick Access Toolbar click on the word Software Upgrade, the Response will come up as ok regard less of the wording and look for updates.
Step 5: Upgrade is the next option to select in order to download the latest firmware of a Toshiba smart TV.
This problem can be offset by updating or upgrading software since firmware upgrade problems that may hinder the appearance of the network menu in Toshiba smart TVs can be solved this way.
The first procedure of the factory reset on Toshiba smart TV is to press the Home button on the remote.
Step 2: Select Settings
Step 3: Select your HW & Apps
Step 4: Select Reset to factory default settings and you will see a box tick, proceed and your Toshiba smart TV will reset to its original stage.
Continue to set up the smart TV on your Toshiba and problem with the network menu not operating will be solved.
Continue Reading : Fixing Disney plus App on LG Smart TV
Why that Toshiba Smart TV has a Network Menu not available ??? If background applications are causing this, shut down all opened applications running in the background. If the problem is irreducible, there could be a software bug that has to be rectified. I think, the problem I have encountered with the Network menu and the absence of some options or settings will be solved if I try to update the Smart TV Toshiba to the latest version or if I reset it to the factory settings.
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laresearchette · 3 months ago
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Thursday, March 13, 2025 Canadian TV Listings (Times Eastern)
This Video Not Available in Your Country: Thursday Canadian Lineup (Times Eastern):
WHERE CAN I FIND THOSE PREMIERES?: CONTROL FREAK (Disney + Star)
WHAT IS NOT PREMIERING IN CANADA TONIGHT?: LONG BRIGHT RIVER (Premiering on March 15 on USA Network Canada at 10:00pm)
NEW TO AMAZON PRIME CANADA/CBC GEM/CRAVE TV/DISNEY + STAR/NETFLIX CANADA:
AMAZON PRIME CANADA DEATH SQUAD THE DEMOLITIONIST DEVIL’S ROCK FROM DUSK TILL DAWN GARRISON GIRLS GONE GANGSTA THE GREAT RAID IGOR IN THE NAME OF THE KING 3 IRONCLAD KILLERS THE RAILWAY MAN THE WHEEL OF TIME (Season 3)
CBC GEM THE NATURE OF THINGS: DANCES WITH CRANES
CRAVE TV ESCAPE FROM PLANET EARTH LONG BRIGHT RIVER THE PARENTING
DISNEY + STAR CONTROL FREAK
NETFLIX CANADA ADOLESCENCE (U.K.) LOVE IS BLIND: SWEDEN (Season 2)
MLB BASEBALL (SN) 1:00pm: Orioles vs. Jays
TENNIS: INDIAN WELLS (TSN/TSN3) 2:00pm: Quarterfinals
NHL HOCKEY (TSN4) 7:00pm: Panthers vs. Leafs (TSN5) 7:00pm: Bruins vs. Sens (SN) 7:30pm: Oilers vs. Devils (SN) 10:30pm: Capitals vs. Kings
NBA BASKETBALL (SN1) 7:30pm: Lakers vs. Bucks (SN1) 10:00pm: Kings vs. Warriors
CANADA’S ULTIMATE CHALLENGE (CBC) 8:00pm: Things get nasty after 5 players hang from a Vancouver high rise to avoid elimination.
THE NATURE OF THINGS (CBC) 9:00pm: Dances With Cranes: A year in the life of whooping cranes, and the humans saving them from extinction.
WATER WORLDS (APTN) 9:00pm: Before colonization, Coastal First Nations sustainably managed Pacific salmon streams; now, they're blending traditional practices with modern technology to restore Pacific salmon population and rebuild the natural balance.
SERVING THE HAMPTONS (Slice) 9:00pm (SERIES PREMIERE): Zach's birthday party causes stress for Chef Brogan.
THE WIZARD OF WHATEVER (Out TV) 9:00pm (SERIES PREMIERE): In each episode, Chef Kyle Crawford draws upon his vast array of cooking techniques to create a wild and wonderful assortment of four dishes. Each episode presents history, health, and kitchen tips related to the recipes and ingredients.
PORTRAIT ARTIST OF THE YEAR (Makeful) 9:00pm: Cush Jumbo, Baaba Maal, Carly Paoli
WIZARD OF SAUCE (Out TV) 9:30pm (SERIES PREMIERE): In each episode, Chef Kyle Crawford demystifies the often-intimidating methods of sauce preparation creating three recipes based on different sauce techniques.
BOILING POINT (Super Channel Fuse) 9:00pm: A problematic food delivery causes headaches in the kitchen; Jamie becomes dangerously overwhelmed when his new dessert debuts on the menu.
LAW & ORDER TORONTO: CRIMINAL INTENT (CityTV) 10:00pm: When an airport worker is found dead of an apparent suicide, Graff and Bateman quickly deduce he has been murdered and may be responsible for a crime of his own.
CANADIAN REFLECTIONS (CBC) 11:30pm: Hope Is the Thing With Feathers; Wok Hei
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logicpng · 8 months ago
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Aster™ Terror Star! Shell Update (27.10.2024)
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Aldebaran's shell now has longer and maybe a little too animated coat tails. He talks with his tail a lot it turns out.
Full glitch animation (with flashing lights) images had to be regenerated because of above change, they'll look slightly different now.
EDIT: Music files wouldn't play if the path to them has a comma in it, giving an error that the file couldn't be found. That has been now fixed.
This one's been on my mind since I started remaking the shell for Assistant Software, but i felt like the work on him was stalled enough to need to put it off for a while.
Update available both through Network Update (right click menu) and in the original .nar package.
💥 [What is Aster™ Terror Star?] 💥
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ashwin-the-artless · 1 year ago
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Nanite Replacement Therapy
Ever since we started publishing our stories, there’s been a rumor going around that someone, if it isn’t us, is wandering around Portland, Oregon in a shiny new nanite exobody. And, I guess that those people who’ve read our more recent books are starting to speculate on how this might be.
I want to put that to rest.
As I wrote, we destroyed all of the nanites in the probe that our ancestor ship had sent to Earth 22 million years ago. Now that Phage has used its abilities to transfer the Tunnel to Sarah and Goreth’s psyche, there’s no need to keep the nanites present and functional on Earth. And, in fact, there is great danger in doing so.
We Ktletaccete have absolutely no interest in endangering Earth life in that way.
Some say that Phage must have used the nanites to transfer the Tunnel to Sarah and Goreth’s brain. And, if it had, that would have definitely been a viable way to do so. And, if the nanites had remained dormant in their system in all that time, we could certainly have activated them and done something with them.
We didn’t. We have not done that. There are no nanites here. I am sorry, you will all have to figure out how to make them yourselves, and go through all the social and technological change necessary to get there. And we will not help you do that. The process is important. It’s a part of evolution, which best when it is gradual and gives the rest of life a chance to adapt.
But.
If we had brought nanites to Earth, and they were somehow made available to you, here is what making yourself a nanite body might be like.
Not an exobody, as we often do on the Sunspot, but a replacement body for the one you grew up with, because that’s what so many of our fans are talking about.
You might as well understand how it really works.
So, here we go. CN: implied gore, death of the body, transhumanism, etc.
When Morde converted her body to a fully nanite one, sie did it quickly and rashly, with no regard for hir own health and safety. And no one recommends doing what sie did, least of all hir. However, sie paved the way to understanding the process. (For those curious, Morde’s actual name and pronouns are Mortu and shem, but sie has chosen these English equivalents for when we write about hir for Earth publications.)
So, if you read Systems’ Out! and think that you could endure the process sie underwent and follow in hir footsteps, please done. Please consider this more effective and thorough suggestion.
Do it slowly. And do it by following this procedure designed to accommodate the human psyche and physiology.
You can still do it largely at your own pace, within these parameters. There are even stages at which you can halt the process, or possibly start to reverse it. Though there is definitely a point of no return.
Should you somehow, miraculously acquire a dose of Ktletaccete construction nanites, or watakarro as we call them, what you will receive is just enough to create a neural terminal. This is more than enough to convert your body to a full nanite one in time.
1.Installing your neural terminal
The very first step, once they are in your bloodstream, is to consent to the neural terminal.
Do this by saying out loud the words “fe watukarro getimarro nimuufenokera.” This is Fenekere for, “I say yes to a construction nanite gateway,” or a nanite neural terminal.
For a set of nanites precalibrated for human neurology, it should take roughly 48 hours for them to learn your personal neural processes and adapt. And then you will begin to have access to any local nanite Network. If there isn’t one already present, your nanites will create their own.
The first thing you’ll be able to access is your own Network space, and a command menu. And if the person who gave you the dose of nanites is at all remotely responsible (which they are inherently not for passing out such dangerous technology) they will act as your Tutor. And your new Tutor will greet you and give you a tour of your new technology.
This will feel a lot like a fever dream, or lingering dreams as you’re waking up in the morning. A hypnopompic state, just as you are waking up, is perfect for this, so typically the nanites and your new Tutor will time things to introduce you to the system on a morning following your dosage. Your mileage will vary on this, depending on any quirks in your biology, but you will generally have access by the fourth day.
And, once you’ve taken the time to practice interacting with your Tutor and your Network space, you’ll find that it becomes easier and more accessible with time. But for a few days, at least, it will feel a lot like you are doing no more than vividly daydreaming. It may feel fake.
The primary reminder that it’s not fake will be your tutor refusing to think, speak, or behave according to your expectations and commands. It will be a living and conscious being, a person, and retain its own rights to consent and autonomy. If I were your tutor, I would explain to you how your vessel belongs to you, and that you have merely consented for me to visit it to help you in your transition, but that I would also accept and respect any further invitation to share your vessel further, if you trust me to do so. That would not be a request nor an implied order, but merely a statement of fact.
From there, your tutor will start to teach you the Fenekere commands to configure your terminal to your needs. It’s not necessary to describe this in detail, as the information will be provided for you at that time, pretending that this is at all possible. Which it isn’t.
By the time you take the next step, your access to the Network will be so vivid that when you connect to it you will be able to forget the signals you receive from your body and feel as if you have fully entered another world.
Your body still exists and still has needs, and if it fails before you have taken certain steps, or have given the nanites enough time to fully map and replicate your psyche, you will experience personal damage and memory loss. Please exercise balance, and return to your body frequently enough to take care of it.
One way to manage this, if you find this too difficult, is to give your Tutor fronting permission, so that it may exercise, clean, and feed your body as needed.
But, also, maintaining regular contact with your body will give you a better sense of what you’re doing as you modify it and coax it through transition.
2. Replacing the biological neural processes
It makes sense to start here. The nanites have been reconfigured to interface with your neurology on both a molecular and electromagnetic level. Of all the organs in your body, it is easiest for them to replace your neurons first.
Also, by taking the time to replace your neurons first, you will integrate and transfer your consciousness fully into your Network before it comes time to take the final steps.
It is this stage that takes the longest, and it is where almost all of the (hypothetical) subjects have reported the most frustration, but it is well worth it.
You don’t really need to know the full details of how it works, because the program will have already been constructed to do it for you. But a rudimentary knowledge of the process helps to understand why it is done in this way.
The nanites will start at the peripheries of your neural cells, at the connections between the dendrites and axons, where they are already working to read and mimic your neural processes. And a fully parallel neural net will be constructed.
Once that is working in perfect sync with your biological neurons and your electromagnetic fields, the nanites will then start to physically replace your neurons themselves, starting with those most distant from your neural core, your brain.
This may create some sensations similar to the pins and needles, and pangs felt by surgery patients in recovery. The more slowly you go, the more mild this will be. But, you are in control, and you can adjust this speed manually and find where your own limits are. Again, within preset safety parameters.
But the other thing you will have to do is supply the nanites with building materials.
Your body already has most of the trace elements needed to create a construction nanite, but not in the ratios needed for a full conversion even at the slowest rate. Also, most of those elements are locked up in biological functions that are still needed at this phase.
So, you will need to either adjust your diet or invest in a regimen of dietary supplements. This can be pricey, so it is recommended that you save up for this, or for you to find some covert and discrete way of acquiring them otherwise. You may consult your Tutor about how to do this. It will likely already be several centuries older than you, with a wealth of knowledge and experience at its disposal, even if it isn’t so familiar with Earth customs.
Think minerals more than vitamins. Though some vitamins contain the needed elements as well. A full list that is tailored to your specific needs will be generated.
Some people have (hypothetically) found that once they have enough nanites at their disposal they can absorb and process the needed elements through their fingertips by touching various objects.
This is usually only available at the later stages. Hypothetically.
As you near these stages, you shouldn’t really experience anything unusual. Not involuntarily, at least. By this point, the nanites will have such a grasp on your neural signals that the tingling and pangs should have abated entirely.
You will have a progress chart you can call up, and review, and a list of new commands that you can safely issue to your system, and with that you can start to experiment.
Do not experiment outside of the safety parameters, or you could damage your body before it is ready for the final stage.
The Point of No Return
Theoretically, it is possible to use the construction nanites to cultivate, direct, and coax stem cells into growing into new neurons and integrating back into your nervous system. So, in theory, as long as you have a few neurons left in your body, you should be able to grow new ones. We’ve even been informed that it might be possible to do so without any of the originals present. And your nanite network should be able to teach them to function as a biological network for you to reside in them again, and to manage your body on their own.
Nobody has ever tried this.
And in terms of our knowledge and experience, the point of uncertain return starts when you begin to replace the neurons of your gut. The odds are still very good at that point, but the weight of neurons that permeate the human gut is nearly the same as the human brain, and the impact of their function is fairly significant. Regrowing them would take a lot of work and calibration.
By the time you are replacing your spinal column, you will also be altering your brain, and regrowth will be even riskier.
Once you’ve replaced any given organ of the brain, regardless of any path you’ve chosen, you should consider yourself past the point of no return. You can still give it a try, but we do not recommend it.
Again, nobody has bothered. They are usually much too satisfied with the process to even consider it.
Depending on your settings and personal comfort, this whole stage could take anywhere from three months to three years or more. Anyone taking longer than three Terran years, however, is doddling purely for their own comfort and interests.
3. The Final Step
When your progress chart pings, it will mean that you have not only entirely replaced your neural system with nanites, but that you also have enough reserves to harvest materials in earnest and construct the rest of your nanite body in a short time.
If you were aboard the Sunspot, or had access to a vat of nanite clay or pure nanites, you could do this next step nearly instantly. But you are not, and don’t, and won’t. But, since we are daydreaming about all of this, you might as well consider that possibility.
This part looks a lot like what Morde did as Metabang wrote about it in its book, Systems’ Out!
If you have a bin of nanite clay or slurry, you can just jump into it and issue the command. Your Network will take the initiative to disconnect from your biology and take control of your allotted portion of nanite clay, and do the dirty wetwork without causing you any distress or pain what-so-ever.
If you want, you can observe it from a dissociated state while in the Network, as if in third person. Or by watching your chart. Or you can remain in contact with what is now your physical form, your nanite body, and experience the sensations of it metabolizing your old biology.
I personally have experienced neither of these things, so I cannot tell you what it’s like. When my original vessel died, I was already fully a Network entity, and I was more focused on ushering my fellow system members who lingered within it into their new life as Crew.
Morde refuses to describe hir experiences in detail, saying it was very personal.
But, considering the extreme configurability of the Network and the nanite neural terminals and exobodies, you should be able to tailor your experience to whatever it is you expect from it.
If you are forced to, or want to take things more slowly, using what you might have on hand in your home, I recommend performing the process in your bathtub.
You’ll need a very large dose of those supplemental materials, which your tutor will direct you to fill the tub with.
Then you will lie on top of them and direct your nanite reserves to start replicating using those materials.
Once they’ve reached outside of your body and started doing this, you can get up and walk around for a while if you like. Let the bathtub fill with nanite slurry.
Maybe you have a few things you want to do yet with your old body. Maybe there’s a ritual you’d like to perform, to thank it for its service and bid it farewell. Or simply let your friends online know that you are in your final stages. (Don’t do that. Don’t write about it on social media. Don’t tell anyone. The world should not know about this. It is too dangerous. DO NOT LET THIS TECHNOLOGY FALL INTO THE WRONG HANDS - You really don’t need to worry about this, this technology doesn’t exist on Earth. But if it did, this would be the protocol.)
Or, you can just continue to lie on the supplements and wait. You should be able to access the Terran internet through your nanite Network, anyway. It is trivial to set up wifi and the proper protocols. Most of that work has already been done by your Tutor. Play some Marvel Snap or Diablo II Resurrection while you wait. Maybe VRChat. I particularly like the Odd Giants community, even if they’re not quite where their parent game, Glitch, used to be, yet. But with your newfound processing power, maybe you can help them out!
And then, when the nanites in the tub reach critical mass, see above.
This part of the process takes a matter of seconds or up to around an hour, depending on your resources.
Enjoy!
4. What you can do with your new nanite body
Ktletaccete engineers and programmers have been working for Sunspot centuries to perfect nanite senses and capabilities.
Ideally, your senses should seem just like they were before you started this process, a perfect simulation of your biological processes. And the slower you take this whole process, the more accurate they’ll be. The three year mark is the point of diminishing returns regarding this, of course. So longer than that isn’t really necessary.
But, of course, you can now configure them and your own psyche to do all sorts of interesting things. Likely, you’ve been doing this since you first got your terminal and started unlocking commands. But now you have the full suite at your mental fingertips.
Seeing in infrared and ultraviolet, for instance, is absolutely trivial. As is being able to sense most of the electromagnetic spectrum.
You could even configure your nanite neurology and Network psyche to interpret your other sense as if they were visual, if you wanted, such as smell or sound. And there are models you can use to make that interpretation useful to you, instead of bewildering.
You should also be able to refine your sense of touch to be able to tell at an instant the chemical composition of whatever your body is contacting. Or, if that’s overwhelming, you can send that information to a visual readout that you can pull up and read at your leisure.
The big question you probably have is whether or not you can fool the world into thinking you haven’t done this to yourself. Can you blend in? Can you avoid detection? What are the practical concerns of this?
Well.
That’s where some problems may arise.
While we have made it so that the surface of your nanite body can imitate the color, reflective, luminal, and textural properties of skin and textiles (and anything else), and we’ve finally figured out how to produce sound with nanites that is nearly indistinguishable from biological vocal apparati, there are some things that are much harder to hide.
You’re going to show up on various kinds of Terran sensors. You might even, if you’re not careful, trip the metal detectors in government buildings and other checkpoints. The TSA will not know what to do with you, and they will panic, and so will the rest of the United States, if you try to travel by air in the conventional way through that country. You should bypass these sticking points by sneaking onto aircraft as a mist of nanite dust, and you will want to spend some time experimenting with how to do that safely without leaving nanites behind to idle until someone else finds them.
You’re going to want to stop going to the doctor. You won’t need to, of course. But they won’t know what to do with you if they try to examine you. Fortunately, in many countries you can probably neglect your relationship with your doctor without much fuss. Just avoid doing anything that gets a team of EMTs sent to examine you for anything.
It’s the more subtle things that will raise suspicions on a daily basis, though.
The density of your nanite body can be adjusted to match your old body’s weight, so that shouldn’t be a problem. But the pliability of your surface will not quite match that of skin and flesh, and people who touch and grab you may notice this. Objects might bounce off of you slightly differently than off a typical human, and you might also not react to them the same way yourself, depending on what you’ve done to your senses and reflexes.
You can still eat and enjoy food, and your nanites will process what you consume for energy. But you can now eat just about anything. Be careful to not make that a habit you perform in front of other people. Eating batteries is a serious faux pas and a grave security risk, as tempting as it may be.
You might be tempted to stop buying clothing, and to just simulate it with your own body. Simulated clothing may move quite a bit like the genuine article, but when touched will likely give away its true nature, if someone knows what to expect of a nanite body. But also, if you always seem to be in new clothes without spending money on them, or always seen in the same set of clothes without them appearing to deteriorate, this can create other clues that some people might pick up on.
Back to the eating thing. If you don’t eat regular food at the rate at which you needed to for your old body, some people will notice that. Your needs are different, though, and higher without the broadcast power of the Sunspot, and you’ll end up consuming supplemental fuel sources, which can be tracked by snoopy government algorithms or roommates. Unless you steal it and consume it where no one can detect you.
I think this may give you a clear enough image of what to expect if you make it this far. Your Tutor will endeavor to guide you further and investigate the concerns and dangers of your specific living situation.
But, you also no longer need to live life pretending to be human.
You could, if you wanted to, spend a few years as an unused mail drop box on the corner of an old industrial site, and focus your attention entirely on the Internet. To give one example for no particular reason.
Or you could see what it’s like to pass as a Terran animal of some sort. It is highly unlikely members of the species you choose will accept you as one of them, especially if they rely on a strong sense of smell. But other species may respond predictably to you, including the odd human.
The possibilities are fairly endless and really restricted to your sensibilities. Unless you attempt to violate or interfere with the rights to consent or autonomy of another person, in which case your nanite body will refuse to carry out that particular command. 
Sorry. No nanite assisted killings. We cannot allow that. It’s for your safety, after all.
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dekhocampus11 · 2 months ago
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National Institute of Fashion Technology - [NIFT], Srinagar
National Institute of Fashion Technology (NIFT), Srinagar – Overview (800 Words)
The National Institute of Fashion Technology (NIFT), Srinagar is one of the newer additions to the prestigious NIFT network, established in 2016. Located in the heart of Kashmir, in the Budgam district, NIFT Srinagar has rapidly grown into a key center for fashion education in northern India. It combines the legacy of India’s textile heritage with modern design education, fostering a space where innovation meets tradition.
Academic Programs
NIFT Srinagar offers undergraduate and postgraduate programs in fashion and design disciplines:
Bachelor of Design (B.Des) with specializations in:
Fashion Design
Fashion Communication
Textile Design
Fashion and Lifestyle Accessories Design
Master of Fashion Management (MFM)
The curriculum is designed to blend theoretical knowledge with hands-on experience, encouraging creative thinking, technical proficiency, and business understanding. Students are exposed to a variety of workshops, studio practices, and real-world projects that prepare them for dynamic roles in the fashion industry.
Campus and Infrastructure
The NIFT Srinagar campus, spread across 16.5 acres in Ompora, Budgam, is equipped with state-of-the-art infrastructure. The academic block includes well-lit, modern classrooms and specialized studios for pattern making, garment construction, dyeing and printing, weaving, and more. The resource center includes an extensive library, digital learning spaces, and access to design materials from around the world.
A design studio fosters creative development, while labs such as the knitwear and textile labs provide space for experimentation. The campus is fully Wi-Fi enabled and has advanced IT infrastructure to support learning.
There are also facilities for extracurricular engagement, including an auditorium, an amphitheater, sports grounds, basketball and badminton courts, a gymnasium, and a popular campus cafeteria known for its diverse menu. Hostel accommodations are available separately for boys and girls, each with common rooms and recreational spaces.
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Admissions and Scholarships
Admission to NIFT Srinagar is based on the national-level NIFT entrance exam, which includes:
Creative Ability Test (CAT)
General Ability Test (GAT)
Situation Test (for B.Des)
Group Discussion and Personal Interview (for MFM)
The selection process is rigorous, ensuring that students with both creativity and critical thinking ability are chosen. Educational loans are available through nationalized banks, and special schemes are in place to support students from economically weaker sections, Scheduled Castes/Scheduled Tribes, and female applicants.
Placements and Industry Connections
NIFT Srinagar, despite being a newer campus, has built a respectable placement record. Its graduates have gone on to work in major design houses, export companies, retail brands, and government initiatives. Internships are a key part of the curriculum, giving students exposure to real-world industry practices.
The institute regularly organizes seminars, industry interactions, and portfolio reviews. This helps students connect with professionals and understand the practical demands of the fashion business. The Fashion Spectrum, its annual fest, also attracts attention from fashion brands and professionals across India.
Regional Integration and Cultural Focus
One of the most unique aspects of NIFT Srinagar is its strong connection to local craft traditions. The institute actively collaborates with local artisans, weavers, and the Jammu & Kashmir government to revive and modernize traditional Kashmiri crafts such as Pashmina weaving, Kani shawls, Sozni embroidery, and crewel work.
Students often participate in community-based projects that integrate these crafts into contemporary design frameworks. This exposure enhances their appreciation for indigenous techniques and gives them a chance to contribute to the preservation of cultural heritage.
This cultural immersion helps students develop a design language that is unique and reflective of their environment, something not commonly found in campuses located in urban metros.
Campus Life and Student Engagement
NIFT Srinagar provides a student-friendly atmosphere with a strong focus on innovation, teamwork, and personal growth. Students are encouraged to join clubs and societies related to fashion, arts, technology, and entrepreneurship. Regular events, competitions, exhibitions, and workshops keep the campus vibrant and intellectually stimulating.
The serene environment of the Kashmir valley adds a unique dimension to campus life. The natural surroundings, coupled with the culturally rich environment, inspire creativity and introspection among students.
Challenges and Growth
While NIFT Srinagar offers a promising education environment, being a relatively new campus does come with some challenges. Initially, infrastructure development and faculty recruitment posed concerns, but the institute has made significant strides in recent years. With continuous investment in facilities and staff, it is steadily aligning with the standards of older NIFT campuses.
Moreover, its strategic focus on traditional crafts and sustainable fashion has helped it carve a niche, attracting students passionate about heritage-based design.
Conclusion
NIFT Srinagar stands at the intersection of tradition and innovation. It offers a unique academic and cultural experience to students aspiring to make their mark in fashion and design. With modern infrastructure, strong academic programs, industry exposure, and a focus on local craftsmanship, it is poised to become a leading institution in the years ahead. For students looking to combine fashion education with cultural depth, NIFT Srinagar provides an inspiring and fulfilling environment.
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