#Nuclear-codes-sys
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MORE KITTYS
YESSSSSSSSSDSSSSSSSSSSSSSSSSSSSSSS
#wcgc glitch#wcgc_glitch#wcgc_glitch posts#wcgc glitch posts#warrior cats#warrior cats au#phighting au#answers#Answers for cool peeps#Nuclear-codes-sys
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dude one of our friends did a shitty thing ill copy and paste how i described it to a different friend’
‘yk i reread all that and honestly why didnt i think of that. rant to the person about the same person and change some things. i should do that one day. all over because they used to be a endo’.
summary: they thought we would hate them because they used to think they were a endo then played victim when we tried to make a joke after they ignored us for a week.
they vented to me
ABOUT ME
BECAUSE IM ANTI ENDO
OH MY GOD??? WHAT THE HELL IS WRONG WITH THEM IM SO SORRY MAN 😭
[ID: STOP! this blog is a strictly anti-endo space! pro-endos and endo neutrals, shoo! shoo shoo!]
#; anti-endo-help vents#; mod 🌠#; nuclear-codes-sys#traumagenic did#did osdd#did alter#actually did#did system#osddid#dissociative system#traumagenic system#system stuff#syspunk#systempunk#anti endo#endos dni#endos fuck off#endos not for you#survivorsunited#endos are ableist#endos aren't real#endos arent valid#traumascum
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i wont!! i actually made a bracelet inspired by you at one point..my dog chewed it up :((
Aw, thank you. My fans are really sweet, huh…
So what’s your dog like?
#roblox pressure#sebastian solace#roblox#ask blog#doors#sebastian pressure#ask answered#pressure shopkeeper#nuclear codes sys
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oh my arcues your pretty. uh. would you like to. bomb ikea w me?


"No. I may be a destructive goddess, but I'm not going around and blowing up random establishments."
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Hello, it is I once again, here with a weird meme build. How would you go about building a hacker Swallowtail at LL6? Standard or Ranger, it doesn't matter which
As it happens, Hacktail isn't a meme build at all - due to the Swallowtail's expansive 20 Sensors and innate +1 tech attack, it's an extremely viable Support pick.
-- SSC Swallowtail @ LL6 -- [ LICENSES ] SSC Swallowtail 2, SSC Dusk Wing 1, HORUS Goblin 1, HORUS Minotaur 2 [ CORE BONUSES ] The Lesson of the Held Image, Full Subjectivity Sync [ TALENTS ] Hacker 3, Spotter 2, Skirmisher 2, Field Analyst 1, Nuclear Cavalier 1 [ STATS ] HULL:2 AGI:2 SYS:2 ENGI:2 STRUCTURE:4 HP:15 ARMOR:0 STRESS:4 HEATCAP:6 REPAIR:6 TECH ATK:+3 LIMITED:+1 SPD:7 EVA:14 EDEF:12 SENSE:20 SAVE:13 [ WEAPONS ] FLEX MOUNT: Assault Rifle AUX/AUX MOUNT: Nexus (Light) / Nexus (Light) [ SYSTEMS ] H0R_OS System Upgrade I, Neurospike, Metafold Carver, Personalizations, Lotus Projector, Manipulators
I call this one Hacking The Omninet.
Firstly, let's discuss the basics. This build is fragile, as all systems-first Swallowtail builds are going to be. This mech needs heavy co-ordination with your team to focus down threats. Employ cover rigorously, stay behind the lines and make liberal use of the Invisibility from Integrated Cloak. Low survivability is the price you pay for being able to turn an enemy comp inside out.
Your armament is not going to be used very much, and so is very simple - an Assault Rifle for Reliable damage, and dual Light Nexi for enemies with high Evasion. Oracle LMG-Is consume 1 SP a pop and we're not going to sacrifice system space for guns we might never fire.
We have Personalizations on there for a tiny bit of extra HP, and Manipulators for one simple reason: sacrificial system. We don't want to lose our hacking systems, and so if we take Structure damage and lose a system, we dump the robo-hands.
With all that out of the way, let's get to the meat and potatoes of this build: the hacking tools.
We start with H0R_OS System Upgrade I, possibly the best control tool in the game, definitely the best hacking tool in the game. Puppet System lets you reposition enemies in a straight line equal to their Speed any number of times, and unlike every other form of involuntary movement in the game, it triggers reactions, meaning you can open enemies up to Overwatch attacks from your allies. Meanwhile, Eject Power Cores inflicts Jammed, shutting down an enemy's weapons and tech attacks. It isn't repeatable on the same enemy, but this often doesn't matter - shutting down a heavy hitter's weapons for a single turn often buys enough time for your team to kill them outright.
Moving on to Neurospike, a much slept-on Invade system from the Dusk Wing. We're mostly in this for Shrike Code, which is a very powerful control tool in Lancer's mid-to-late game. At Tiers 2 and 3, a lot of enemy NPC classes get multiattacks, allowing them to use their weapon twice or even thrice every time they attack with it (including during Overwatch). But Shrike Code applies 2 heat per attack, not per action, meaning that a multiattacker who attacks twice will accrue 4 heat in addition to the (at least) 2 heat you put on them with Invade, which can put them close to or at their heat cap. Neurospike also provides the more situational but still useful Mirage, which allows you to make a member of your team (including you) Invisible to a member of the enemy team.
The third and final Invade suite, Metafold Carver, is the weirdest and most difficult to use correctly, but once you master it, it becomes one of the most effective support tools in the game. The biggest trick here is that the primary targets for both of its options are not your enemies - they're your allies. Your allies can choose to accept an Invade from you without taking heat and without it counting as an attack. Once you understand this, your third eye will open and the absurd power of Metafold Carver will be unlocked.
Ophidian Trek allows you to teleport your target a minimum of 2 and a maximum of seven spaces directly towards you. This is impossibly useful for yanking your allies out of melee combat or dangerous terrain, or summoning help if you're getting flanked. You generally don't want to use this on enemies who are already close to you, but pulling hostile backliners towards your team's melee specialist is exceptionally cool and funny.
Fold Space completely removes its target from the battlefield until they start their next turn. The problem with using this on enemies is that they can decide when their turn starts, and if they have an activation remaining, it will often be "immediately after your turn ends," wasting this power - although if they've already taken their turn, you can use it to ruin enemies that rely on reactions to be useful, such as the Sentinel or Archer.
The primary utility of Fold Space, however, is that it's without a doubt the most powerful ally-focused Invade in the game. This ability can quite literally be a lifesaver. Ally went too hard on their reactor and became Exposed? Fold Space. Ally took a bad structure roll and became Stunned? Fold Space. Ally being swarmed by melee NPCs? Fold Space. Ally messing up the shot of your team's artillery? Fold Space. Ally talking too much? Fold Space. You make them completely invulnerable at the "cost" of removing them from the battlefield, which they only even care about if they're a reaction-focused build, and they decide how long they want to stay on vacation, because they can return to the battlefield at any time by starting their turn.
In terms of other support abilities, we have a beautiful SSC/HORUS combo: at the start of an ally's turn, you can Lock On to an enemy as a reaction with Lesson of the Held Image and use your Prophetic Scanners frame trait to inflict Shredded as well. This lets you strip all damage reduction off an enemy just before your ally winds up to hit them, with no chance to react or clear it.
You also have Lotus Projector to help your allies deal with Invisible enemies - standard Swallowtail stuff.
As for talents, we have Hacker to give you even more Invade options (mostly Hack./Slash for shutting down enemy tech attackers) and help with heatgunning (Nuclear Cavalier 1 is in there too, just for kicks), Spotter to provide aim assist and hand out free Lock Ons and Field Analyst to help avoid "missed it by that much" situations.
As previously stated, this is a heavily team-focused build. You are a Support/Controller to the maximum here. Expect to go entire fights without doing a single point of damage. Coordinate heavily with your team to focus targets down and ensure that you stay safe while lighting targets up for them.
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INTRO POST
hello! I am Syn! (@nuclear-codes-sys)
I made this blog to roleplay and for my ocs!
I will link the ocs to their name once i post them on my main blog!
I go by She/they.
Roz (-🎟️)
Ridgewood research.
#roleplay blog#ask blog#anti radqueer#anti proship#anti proshitter#anti proshipper#fuck proshippers#anti radshit#im cooked#intro post
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hello!
this is @nuclear-codes-sys’s agere blog, we dont feel safe posting agere stuff on our main, so if we post while little or reblog smth agere, we’ll do it here!
our current hyperfixations are Blocktales , Dandys world , and Phighting!
we are a fictive heavy system!
#traumagenic system#system stuff#did system#plural system#system things#did osdd#osdd did#sfw agere#age regressor#age regression#agere blog#agere community#sfw age regression#sfw regression#anti endogenic#endos fuck off#anti endo#endos not for you#systempunk
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hello hello :3 system sideblog time!! follows from @boyfagvessel
we r the halcyon colony! trauma-endo autibased cdid sys of 350-ish. bodily 22, it/they& ok collectively. all over the place all the time 24/7
lvl 2 autistic, ocd, suspect pd. prone to verbal shutdowns
dni: sysmed/anti-endo, use tulpa terminology, think organised abuse is a conspiracy/not real. fakeclaim anyone ever get out
hosts info + other stuff under the cut
hosts:
🕯 - jasp/dew/37-5b. it/freak/bite. adult age (like 20ish) abrosexual fag guy. likes bands and old computers and stuff like that. that one fire ghoul from the band ghost
☕ - xav/oli(vier)/josh. he/st*r/it. agehazy 14-20 idk. aroace gaybian weirdo. likes other bands and nuclear history and coding. like if josh balz was an alien.
yes we have co-hosts no that does not mean they actually. co-host. and our freq fronters are a mess all the time always so heres a current guess of a list
current main guys:
🚭- rituel/876-3. it/(un)holy/halo. awsten knight clone
🦇- randy. he/cy/zhe. friendly social headmate guy
🦴- ditzie/scout. pup/he/woof. puppy awsten
🦝- thea/tommy. she/he. local weathers fan
🩻- radium/oli. jest/chomp. mantra by bmth guy
🥋- robby/a75-08. bite/crush/ruin. get this dude a father figure
will add to this later
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@nuclear-codes-sys
Congratulations, you will now be known as Test Subject Number 081824.
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WHOAG!!!! A FISH-
Yeah, I’m a pretty big fish. Why, are you gonna try and make me into sushi too? (Really, you guys are putting me off my favourite food here-)
#roblox pressure#sebastian solace#roblox#ask blog#doors#sebastian pressure#ask answered#pressure shopkeeper#nuclear codes sys
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Admire The Grim – Rogue Five (Inverse) Ahab – The Coral Tombs (Napalm Records) Antimozdebeast – Vision (Self-Released) Anubis – Decreation Day EP (Self-Released) Azken Auzi – Azken Auzi (Argonauta Records) Beyond The Black – Beyond The Black (Nuclear Blast) Crom – The Era Of Darkness (From The Vaults) Death Engine – Ocean (Code) Defy The Curse – Horrors Of Human Sacrifice (Hammerheart) Draken – Book Of Black (Majestic Mountain) Elusion – The Fundamental Paradox (Self-Released) Endtime/Cosmic Reaper – Doom Sessions Vol. 7 EP (Heavy Psych Sounds) The Gauntlet – Dark Steel And Fire (Eternal Death) Gra – Lycaon (Avantgarde Music) Guts Club – Cliffs/Walls (Self-Released) Gyaos:Diabolical – In Accordance With The Prophecy (Self-Released) Hee Hee Shamone – 4 Good Reasons 2 Punch U In The Face EP (Self-Released) Hellevate – The Purpose Is Cruelty EP (Self-Released) Hostsol – Länge Leve Döden (Avantgarde Music) Invertia – Through The Black Bubble (Self-Released) Jared James Nichols – Jared James Nichols (Black Hill Records) Kollapse – Phantom Centre (Trepanation Records) Kohnerah – Ominous Ubiquitous (Self-Released) Kommandant – Titan Hammer (ATMF) Leipa – Reue (Avantgarde Music) Leper Colony – Leper Colony (Transcending Obscurity) Limbes – Ecluse (LADLO Records) Little Villains – Battle Of Britain (Sliptrick Records) Malo De Dentro – Follow Me (Self-Released) Moonlight Sorcery – Nightwind: The Conqueror (Avantgarde Music) NordEnd – A Okay (Dedication) Obituary – Dying Of Everything (Relapse Records) Polar – Everywhere, Everything (Arising Empire) Ropes Inside A Hole – A Man And His Nature (Voice Of The Unheard) RuinThrone – The Unconscious Mind Of Arda (Rockshots Records) Screamer – Kingmaker (Steamhammer/SPV) Slog – Divination (Morbid And Miserable) The Subways - Uncertain joys (Alcopop!) Thy Darkened Shade – Liber Lvcifer II-Mahapralaya (W.T.C.) Turmion Katilot – Omen X (Nuclear Blast Records) Vanguardian – II: The Heretic (Inverse Records) Ville Valo – Neon Noir (Spinefarm Records) Shoutout to some good labels: @centurymedia @NuclearBlastVEVO @NuclearBlastRecords @NuclearBlastUSA @bloodblast @RippleMusic @metalassaultLA @UniqueLeaderRecords @insideoutmusic @napalmrecords @SpinefarmRec @SpinefarmUS @pelagicrecords @MetalvilleTV @metalbladerecords @metalbladeeurope @HEAVYPSYCHSOUNDSRECORDS @EasyRiderRecords 💻 Omar Cordy (https://www.instagram.com/ojcpics) 🎤 Micaela Superstar (https://ift.tt/QegLvHF) 🎵 Fahad Syed (https://www.instagram.com/fahanzi). Gear we use: (These are affiliate links ) Canon 80D - https://amzn.to/3ye8WqV Sigma MC-11 - https://amzn.to/3brZdU2 Sigma 18-35 - https://amzn.to/3tLlEd7 Tokina 11-16 - https://amzn.to/3bty9Uk Feelworld T7 Monitor - https://amzn.to/2Re9hta Audio: Sound Devices MixPre-3 - https://amzn.to/3tKkJd2 Gearlux XLR Mic Cable - 3 Pack - https://amzn.to/3w3zN6Y Deity D3 Microphone - https://amzn.to/3tRa6W2 Fifine Usb Mic - https://amzn.to/3w8JHEG Lighting: YONGNUO YN600L - https://amzn.to/2QkNrn5 YONGNUO YN300 Air - https://amzn.to/2QjN5gu Dfuse Softbox - https://amzn.to/3uQq4AN Aputure MC - https://amzn.to/3oirFgx NanLite PavoTube II 6C - http://bit.ly/NanLitePavoTubeII Lightstands - https://amzn.to/3uSBl3x 5 in 1 Reflector - https://amzn.to/33KHdjo #preview #sneakpreview #newmusicfriday #newmusic #rock #metal #deathmetal #stonerrock #stonerdoom #blackmetal #hardcore #metalcore #symphonicmetal #industrialmetal
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Free simcity 2000 download full game exe

#FREE SIMCITY 2000 DOWNLOAD FULL GAME EXE FOR FREE#
#FREE SIMCITY 2000 DOWNLOAD FULL GAME EXE PRO#
#FREE SIMCITY 2000 DOWNLOAD FULL GAME EXE CODE#
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SimCity 2000™ Special Edition © 1995 Electronic Arts Inc.
Use the Urban Renewal Kit tools to design your own buildings.
Wrestle with various disaster scenarios, ranging from a UFO invasion in Atlanta to a nuclear meltdown in midtown Manhattan.
Customize the terrain any way you want, from flat prairie land to mountain vistas.
Choose from hundreds of buildings from the 1900's to the space age and beyond.
If this game were any more realistic, it'd be illegal to turn it off! This is the ultimate classic Maxis city-building and management simulation. Customize different buildings or design your own graphics sets from scratch. Explore the underground layer and build subways and utilities without compromising your aesthetics. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams.
#FREE SIMCITY 2000 DOWNLOAD FULL GAME EXE PRO#
The configuration lists Pro AudioSpectrum 16 or Sound Blaster Pro 2 as music devices, but groups them to their main device when listing sound devices.Now you can design any city you can imagine and SimCity 2000 will bring it, and its resident Sims, to life. In the SC2000 file, these banks are labeled GM.OPL and GM.AD, suggesting that they are banks for the different variants of cards that use the SB set of XMI files, namely the Adlib and Sound Blaster (which primarily use OPL synthesis) variants. There are also two instrument bank files in an unknown format for use with a different output.
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Tracks that begin with 5 correspond to the code WB, and are exclusively for the Creative Wave Blaster sample-based synthesis add-on for Sound Blaster 16 and Sound Blaster AWE32 cards.ĭefault Sys-Ex data is used and included in the rip for MT-32 output. Tracks that begin with 3 correspond to the code MT, and are for the Roland MT32/LAPC-1. Tracks that begin with 2 correspond to the code SB, and are used for several different FM synthesis cards (see below). These are the only tracks that come in Windows installs, in the MIDI file format. Here you can build just the city and society you want. Here's a freeload of SimCity 2000, the second game in the SimCity game series, one of the world's most popular game series.
#FREE SIMCITY 2000 DOWNLOAD FULL GAME EXE FOR FREE#
Tracks that begin with 1 correspond to the 2-letter code GM, for general MIDI. Download Sim City 2000 safely and for free here, which is the successor to the ground breaking city simulation game SimCity. Sound card configuration options go under the section, and the set of XMI files to play back is set as a 2-letter code in the MUSICFILES field of the section. When the user selects a sound card for music playback in INSTALL.EXE, the program makes several edits to SC2000.CFG. There are 19 tracks per set numbered 0-18 (the Roland output is missing track 17 which appears to be used for sound effects). There are four soundtracks with the same music for four different sound cards, each has a numeric prefix 1, 2, 3, and 5 (4 doesn't exist, possibly indicating a sound card that was scrapped during development). The XMI music files were ripped from the SC2000.DAT file, which contains the majority of the game's data. The view has also switched to an isometric display which gives you a better look at your city and allows you to rotate the view. You can start a city all the way back in 1900 with only a few technologies available, and then, as time progresses, new technologies are invented until you reach the future where futuristic technologies like fusion power plants become available. In addition to all the features of the first game, SimCity 2000 introduces an entire water system, mountains, and the progression of technologies. The game also acts as a fun toy where you can cause disasters to see how your city reacts to fires, hurricanes, riots, plane crashes, even alien attacks! You also have to worry about the city's budget and not build so fast or so reckless that you end up going bankrupt. As your city grows, you will have various problems to deal with including traffic, crime, pollution, and civil unrest. You control the primary aspects of planning out the city including where residential, commercial, and industrial zones will be, where the police and fire departments will be built, power plants, parks, roads, railways, airports, and more. SimCity 2000 is a strategy game based on urban planning and sequel to SimCity (DOS).
#FREE SIMCITY 2000 DOWNLOAD FULL GAME EXE SERIES#
For other games in the series see SimCity.

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Engineer II-IV Core Thermal-Hydraulic Analysis
Framatome Fuel Engineering directly supports the reactor core design needs for US Region Light Water Reactor PWR commercial operation. We provide the leading support and coordination for reactor core fuel management development, design, licensing, safety analysis, and methods development required to support any commercial PWR reactor design. FDC-AL, PWR Core Design and Safety Analysis - Lynchburg, performs a full range of neutronics, thermal-hydraulics, safety analysis, and fuel management tasks. We also support the thermo-mechanical and mechanical fuel designs and analyses. FDC-AL represents an international design team within the Framatome corporate team. Within FDC-AL, the Core Thermal Hydraulics analysis team performs a wide variety of tasks that include the following : Supports reload licensing analyses for a range of commercial PWR plants in the US. Perform engineering service projects for customers, as needed Work with customers on emergent issues relating to plant operation, licensing, or methods Supports the application, development and licensing of advanced analytical methods or computer codes Work with Contracts and Services to support bids and proposals, as needed Internal support including but not limited to: Guideline development and maintenance, code modification requests, and resolution of quality issues Core Thermal-Hydraulics analysis engineer will prepare and apply nuclear reactor thermal-hydraulic principles and TH models for plant safety analyses and is involved in the preparation of engineering documents. Duties include supporting regular customer interaction and related engineering disciplines to resolve complex technical issues and provide high quality engineering solutions. Primary responsibilities will include: Perform design and safety analyses to support the design and licensing of Framatome fuel for commercial light water reactors. Conduct analyses involving the use of engineering computer codes to assess plant system thermal hydraulic performance, and transient analyses to demonstrate that licensing requirements are satisfied, particularly COBRA based sub-channel codes such as LYNXT, XCOBRA-IIIC or COBRA-FLX. Interface with Framatome European counterparts to support Light Water Reactor projects. Participate in and support interface with regulatory authorities and design services customers to obtain regulatory approval of the Framatome reactor core design and methods. Analyses are performed to support core design and licensing, assess proposed changes in fuel designs or operating strategies, evaluate changes in analytical methods, and support reactor functional design specifications and requirements. All candidates must meet the following minimum requirements in order to be considered for this opportunity. Candidates who exceed minimum qualifications may be considered for a higher level position. Engineer II: BS in Mechanical Engineering, Nuclear Engineering, or related Engineering field plus 2-3 years of engineering experience. Engineer III: BS in Mechanical Engineering, Nuclear Engineering, or related Engineering field plus 3-5 years of engineering experience. Engineer IV: BS in Mechanical Engineering, Nuclear Engineering, or related Engineering field plus 5-7 years of engineering experience. Must possess good verbal and written communication skills and a pro-active approach to problem identification and resolution. Fundamental computer skills (Word, Excel). Ability and attitude to learn a variety of new procedures, processes, and tools, while maintaining various stages of production. Ability to work well in a fast-paced atmosphere. Ability to work in a team environment, communicates effectively, and takes initiative to meet customer requirements. The following requirements are desired and will be used to differentiate all candidates who apply for this position. Prior experience specifically in Nuclear Engineering, Core Loading Pattern Development, Core Physics, Thermal Hydraulic analyses, or System engineering Prior experience using sub-channel codes (e.g. XCOBRA-IIIC, LYNXT, COBRA-FLX, COBRA-TF, VIPRE, etc.) Exposure to computer programming and scripting in FORTRAN, PYTHON, and C++ Proficiency with LINUX environments Understanding of aspects of US NRC regulatory oversight as it applies to engineering methodologies Experience with development and maintenance of work processes (e.g. guidelines) Experience in leading and developing others Experience with methodology development Experience with cross functional and cross discipline teams Proven record of customer communication and collaboration skills Record of good time management and prioritization skills under pressure Framatome is an Equal Opportunity/Affirmative Action employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability or protected veteran status. RSRFRAM Reference : Engineer II-IV Core Thermal-Hydraulic Analysis jobs from Latest listings added - JobsAggregation http://jobsaggregation.com/jobs/technology/engineer-ii-iv-core-thermal-hydraulic-analysis_i8105
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I have delivered!
--
-- HORUS KOBOLD @ LL9 -- [ LICENSES ] HORUS KOBOLD 3, HA GENGHIS 3, HORUS GOBLIN 3 [ CORE BONUSES ] The Lesson of Disbelief, Heatfall Coolant System, The Lesson of the Open Door [ TALENTS ] Nuclear Cavalier 3, Siege Specialist 3, BLACK THUMB 3, Grease Monkey 2, Skirmisher 1 [ STATS ] HULL:2 AGI:2 SYS:3 ENGI:4 STRUCTURE:4 HP:15 ARMOR:1 STRESS:4 HEATCAP:10 REPAIR:3 TECH ATK:+4 LIMITED:+2 SPD:5 EVA:12 EDEF:15 SENSE:8 SAVE:18 [ WEAPONS ] MAIN/AUX MOUNT: SLAG CANNON / Thermal Pistol [ SYSTEMS ] HAVOK Charges x4, SEISMIC RIPPER, Explosive Vents, Purifying Code, IMMOLATE, H0R_OS System Upgrade I, H0R_OS System Upgrade III
horus kobold named sixteenth ton
is this anything
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Engineer II-IV Core Thermal-Hydraulic Analysis
Framatome Fuel Engineering directly supports the reactor core design needs for US Region Light Water Reactor PWR commercial operation. We provide the leading support and coordination for reactor core fuel management development, design, licensing, safety analysis, and methods development required to support any commercial PWR reactor design. FDC-AL, PWR Core Design and Safety Analysis - Lynchburg, performs a full range of neutronics, thermal-hydraulics, safety analysis, and fuel management tasks. We also support the thermo-mechanical and mechanical fuel designs and analyses. FDC-AL represents an international design team within the Framatome corporate team. Within FDC-AL, the Core Thermal Hydraulics analysis team performs a wide variety of tasks that include the following : Supports reload licensing analyses for a range of commercial PWR plants in the US. Perform engineering service projects for customers, as needed Work with customers on emergent issues relating to plant operation, licensing, or methods Supports the application, development and licensing of advanced analytical methods or computer codes Work with Contracts and Services to support bids and proposals, as needed Internal support including but not limited to: Guideline development and maintenance, code modification requests, and resolution of quality issues Core Thermal-Hydraulics analysis engineer will prepare and apply nuclear reactor thermal-hydraulic principles and TH models for plant safety analyses and is involved in the preparation of engineering documents. Duties include supporting regular customer interaction and related engineering disciplines to resolve complex technical issues and provide high quality engineering solutions. Primary responsibilities will include: Perform design and safety analyses to support the design and licensing of Framatome fuel for commercial light water reactors. Conduct analyses involving the use of engineering computer codes to assess plant system thermal hydraulic performance, and transient analyses to demonstrate that licensing requirements are satisfied, particularly COBRA based sub-channel codes such as LYNXT, XCOBRA-IIIC or COBRA-FLX. Interface with Framatome European counterparts to support Light Water Reactor projects. Participate in and support interface with regulatory authorities and design services customers to obtain regulatory approval of the Framatome reactor core design and methods. Analyses are performed to support core design and licensing, assess proposed changes in fuel designs or operating strategies, evaluate changes in analytical methods, and support reactor functional design specifications and requirements. All candidates must meet the following minimum requirements in order to be considered for this opportunity. Candidates who exceed minimum qualifications may be considered for a higher level position. Engineer II: BS in Mechanical Engineering, Nuclear Engineering, or related Engineering field plus 2-3 years of engineering experience. Engineer III: BS in Mechanical Engineering, Nuclear Engineering, or related Engineering field plus 3-5 years of engineering experience. Engineer IV: BS in Mechanical Engineering, Nuclear Engineering, or related Engineering field plus 5-7 years of engineering experience. Must possess good verbal and written communication skills and a pro-active approach to problem identification and resolution. Fundamental computer skills (Word, Excel). Ability and attitude to learn a variety of new procedures, processes, and tools, while maintaining various stages of production. Ability to work well in a fast-paced atmosphere. Ability to work in a team environment, communicates effectively, and takes initiative to meet customer requirements. The following requirements are desired and will be used to differentiate all candidates who apply for this position. Prior experience specifically in Nuclear Engineering, Core Loading Pattern Development, Core Physics, Thermal Hydraulic analyses, or System engineering Prior experience using sub-channel codes (e.g. XCOBRA-IIIC, LYNXT, COBRA-FLX, COBRA-TF, VIPRE, etc.) Exposure to computer programming and scripting in FORTRAN, PYTHON, and C++ Proficiency with LINUX environments Understanding of aspects of US NRC regulatory oversight as it applies to engineering methodologies Experience with development and maintenance of work processes (e.g. guidelines) Experience in leading and developing others Experience with methodology development Experience with cross functional and cross discipline teams Proven record of customer communication and collaboration skills Record of good time management and prioritization skills under pressure Framatome is an Equal Opportunity/Affirmative Action employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability or protected veteran status. RSRFRAM Reference : Engineer II-IV Core Thermal-Hydraulic Analysis jobs Source: http://jobrealtime.com/jobs/technology/engineer-ii-iv-core-thermal-hydraulic-analysis_i8546
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New 5G flaws can track phone locations and spoof emergency alerts
5G is faster and more secure than 4G. But new research shows it also has vulnerabilities that could put phone users at risk.
Security researchers at Purdue University and the University of Iowa have found close to a dozen vulnerabilities, which they say can be used to track a victim’s real-time location, spoof emergency alerts that can trigger panic or silently disconnect a 5G-connected phone from the network altogether.
5G is said to be more secure than its 4G predecessor, able to withstand exploits used to target users of older cellular network protocols like 2G and 3G like the use of cell site simulators — known as “stingrays.” But the researchers’ findings confirm that weaknesses undermine the newer security and privacy protections in 5G.
Worse, the researchers said some of the new attacks also could be exploited on existing 4G networks.
The researchers expanded on their previous findings to build a new tool, dubbed 5GReasoner, which was used to find 11 new 5G vulnerabilities. By creating a malicious radio base station, an attacker can carry out several attacks against a target’s connected phone used for both surveillance and disruption.
In one attack, the researchers said they were able to obtain both old and new temporary network identifiers of a victim’s phone, allowing them to discover the paging occasion, which can be used to track the phone’s location — or even hijack the paging channel to broadcast fake emergency alerts. This could lead to “artificial chaos,” the researcher said, similar to when a mistakenly sent emergency alert claimed Hawaii was about to be hit by a ballistic missile amid heightened nuclear tensions between the U.S. and North Korea. (A similar vulnerability was found in the 4G protocol by University of Colorado Boulder researchers in June.)
Another attack could be used to create a “prolonged” denial-of-service condition against a target’s phone from the cellular network.
In some cases, the flaws could be used to downgrade a cellular connection to a less-secure standard, which makes it possible for law enforcement — and capable hackers — to launch surveillance attacks against their targets using specialist “stingray” equipment.
All of the new attacks can be exploited by anyone with practical knowledge of 4G and 5G networks and a low-cost software-defined radio, said Syed Rafiul Hussain, one of the co-authors of the new paper.
Given the nature of the vulnerabilities, the researchers said they have no plans to release their proof-of-concept exploitation code publicly. However, the researchers did notify the GSM Association (GSMA), a trade body that represents cell networks worldwide, of their findings.
Although the researchers were recognized by GSMA’s mobile security “hall of fame,” spokesperson Claire Cranton said the vulnerabilities were “judged as nil or low-impact in practice.” The GSMA did not say if the vulnerabilities would be fixed — or give a timeline for any fixes. But the spokesperson said the researchers’ findings “may lead to clarifications” to the standard where it’s written ambiguously.
Hussain told TechCrunch that while some of the fixes can be easily fixed in the existing design, the remaining vulnerabilities call for “a reasonable amount of change in the protocol.”
It’s the second round of research from the academics released in as many weeks. Last week, the researchers found several security flaws in the baseband protocol of popular Android models — including Huawei’s Nexus 6P and Samsung’s Galaxy S8+ — making them vulnerable to snooping attacks on their owners.
Popular Android phones can be tricked into snooping on their owners
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