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#PS5 Games
koshkahhh · 2 days
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Molly O'Shea✨️
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She's so gorgeous. I swear, i would treat her a thousand times better than Dutch could everrrrr!!!
Molly Apologist 4 Life!!!
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neffilin · 17 days
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serratedspirals · 8 months
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Mainline Final Fantasy IV-XVI Physical Discs
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nika-vincent · 1 year
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Halsin gifset🐻
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madzzzz · 8 months
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Cal kestis best Jedi
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kingdom-of-gif · 15 days
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Godzilla Heisei vs Godzilla Legendary
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prplocks · 3 months
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✧❁ wallpaper 〴 black cat ˗ˏˋ ´ˎ˗
reblog if you save ➳
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nisha2313 · 18 days
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Some (very feeew of the whole amount, actually) Lies of P screencaps of mine.
Personally, I like the one with Carlo (the almond eyes one). And you?
Part 1
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thatsgay-reblogs · 8 months
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Swinging around with civilians is absolutely insane lmao like you want me to swing them to the ambulance. How do they not get more hurt by that
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shinigami-striker · 2 months
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Prince Zuko Joins NASB2!! | Thursday, 04.25.24
Originating from Avatar: The Last Airbender, Prince Zuko of the Fire Nation joins Nickelodeon All-Star Brawl 2!
A master of the twin swords and firebending, Zuko can dominate in both close-quarters and long range combat!
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tinybelieverflower · 26 days
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Aloy's face.
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koshkahhh · 2 days
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Robbing the bank in Valentine✨️
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Just two screenshots that looked lovely from before and after robbing the bank in valentine with Bill, Lenny and Karen❤️‍🔥
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neffilin · 14 days
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soft-jay · 1 month
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Jesse Faden in Yellow/Sunlight | Control (2019)
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nika-vincent · 9 months
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Some of our reflections on the development of Halsin's personality in Bg3. Long post warning.
I can say that this post is something like a continuation of my previous one, which was devoted mainly to romance with Halsin. This time I gathered some more thoughts from my recent discussions with the guys who love this wonderful character, but this time the main topic will be the development of Halsin's personality in the game. Some things about romance will also be mentioned here a little, the moments we found in the game files, and a few more facts from the datamine. So if you haven't completed the game and don't want to get spoilers, then I suggest skipping this article for now. We will be very happy if this review can also help Larian to see some points that could be supplemented or repaired with patches and also look at how the players perceive our beloved bear and what they would like to see with him in the future.
I would like to start by saying that if we compare Minthara and Halsin in terms of the degree of personality development throughout the game, Minthara is prescribed better and even has her own different ways: to change herself for the better or to remain a bad girl. And I'm not gonna say that she doesn't deserve this because most players choose the path of good and there is no point in investing in the development of her character. Not at all. On the contrary, it shows that it is important for developers to take into account every detail in the game, and if players want to play the game differently for a change, they will discover a lot of new things and say: "Oh, dude! Minthara turns out to be not as bad as she seemed at first glance!". And this is really a wonderful move by Larian, which doesn't allow players to get bored and makes them look at situations and the characters themselves differently. (And by the way, if some character is in the minority according to the preferences of the players, this does not mean that it deserves to receive poor development.)
As for Halsin in this case, at the moment not only his romantic content is missing, but also his very development as a character and a full-fledged companion. This can be explained by the fact that he was probably recently added as a companion, and there simply wasn't time for him to prescribe more things that would reveal his character and potential to the fullest. Considering Sven Winke's recent post on Twitter, where he announced that Larian will again involve voice actors to record new content, there is a chance that these flaws will be fixed in patches and Halsin will get more interactive scenes than those he has now. (As far as I know, Minthara is also suffers from a lack of romantic content, as does Halsin, so I suggest waiting for now and following the official news from Larian …)
It's sad to see that new players who don't experience early access called Halsin a rather boring companion compared to others. However, players from early access spoke about him much higher and more positively, otherwise he wouldn't have become one of the popular characters of the community. So, why did this happen? I can explain this by saying that at that time Halsin was just something like an episodic character that we just had to rescue from the goblin camp and he would tell us everything he knows about our parasite and where we should go for further answers then. (And for an episodic character, that would be enough.) After that, we witness how he scolds Kagha because of the rite of thorns. And I think a particularly strong point was that in the case of Arabella's death, Halsin says in raised tones: "As for the Idol? It's nothing compared to life! A mere object, next to one nature's creations! You showed no pity, no remorse. I cannot absolve you!" I've seen people write admiring comments like: "Until that moment, I thought I couldn't love him even more!". The way he expresses his thoughts, shows concern, compassion, or regret and disappointment mixed with anger (because of the death of a little girl that Kagha allowed) - all this showed us the traits of Halsin's character and caused emotions among the players. Someone thought he was too soft, and someone admired his kindness. And that's how it should work, so that the character evokes different or even contradictory emotions in people, anything but boredom or the feeling that something is missing. This is what makes the character interesting, we want to learn more about him, see how he will behave in other situations and especially how he will react to the Baldur Gate City itself. And I can also note that we were particularly interested in his story with Ketheric Thorm, which he tells us about after the Tiefling party, as well as what he feels guilty about and what unfinished business he mentioned.
Unfortunately, much of what concerned Halsin's personal growth in the release version of the game remained not fully disclosed and seemed unfinished, especially in act 3. His quest during act 2 was challenging from a gameplay point of view, but from a story one it was quite touching and helped us learn a little more about Halsin's past and that the spirit of the land named Thaniel was his only childhood friend. We also learned a little about his parents, as well as the reason why he became the archdruid.
But the story of the shadow curse still remained as if unsaid, and also we didn't see any of his interactions with Ketheriс Thorm, which I think deserved to be realized, and were not limited to Halsin's stories only about Ketheric if we ask him. An interesting fact is that for a long time there were hints in the datamine that Ketheric's daughter Isobel died because of Halsin (correct me if I made a mistake somewhere, please). And I remember, I saw there that Isobel was killed by the spear 'Sorrow', the same spear that we can get in the secret vault in the emerald grove. Not to mention that in Halsin's room we can even find his diaries, in which Isobel was mentioned several times. This would have added a lot of intrigue and special opportunities for Halsin's interactions in the plot of Act 2 itself, but for some reason it remained behind the scenes and even if we ask Isobel about how she died, she cannot remember her killer. Although there are some special dialogues between Halsin and Isobel in the game files themselves at the moment, but there are none of them during the gameplay. I dunno why it was necessary to cut or change these things, and it is not for me to decide what to do here after all. But in my humble opinion, it would have added fire to Halsin's plot in act 2. I would regard this as a fact that even such a good and kind character as Halsin can make mistakes, has his own shortcomings and even dark sides. Therefore, before the release of the game, I had high expectations that Halsin would play a much bigger plot role in Act 2 because of these intrigues between him, Ketheric and Isobel than what we have in the game at the moment. The feeling of the whole story being left unsaid is still present in Act 2, but who knows, maybe it can be improved in patches?
When Halsin became our full-fledged companion in the game, we got new options for the dialogues, but very few of his interactions in the future. It's as if the development of his personality in the second act ended along with his quest. Remember what wonderful scenes with companions in Act 1 we watched over and over again when we stayed overnight in the camp. It helped us to get to know them better, to love someone or hate someone. Halsin definitely should not be deprived of this, we still want to get to know him so that later we can draw conclusions about him in Act 3 and help him find his own path, as it was with the other companions. We got to know our companions during acts 1 and 2 to see the end result of what we experienced together in act 3.
What confuses me is that the developers seem to have paid more attention to his sexuality than the development of his personality instead (not to mention that scandalous story of his sexual slavery to drows in his past, and he only tells us about it after we sleep with the drow twins in a brothel in his company). This looks especially sad for romance, because it looks like Tav fell in love with Halsin more for his sexy muscular body, and not for what kind of person he is. After all, even in real life, we fall in love with someone not for having a fine big booty, but for how a person presents themself to the world and how they treats us. I want to add here one quote that I just remembered: 'Personality is much more important, because the external beauty of a person is taken away by old age, but the beauty of the soul will remain forever.'
In act 3, at the moment, Halsin reveals much less, but we can still see some hints. After he appoints a successor to the Emerald grove in his place, and after we help heal the lands from the shadow curse, Halsin apparently has a conflict with himself about finding a new goal. He notes that he does not like the city of Baldur's Gate, he is saddened by the fate of orphans here, he would also like people to see a friend in nature. And there are also curious moments in his reasoning about shadow druids and their methods. But all this remains so far only at the level of discussions and comments that pop up sometimes. And we can only find out at the very end that he decided to find a new goal in helping people and orphans from the city in Thaniel's world. And you know, it's a really great idea, but I have this feeling again that in act 3 we missed a lot before he came to find this goal in his ending. The idea of his personal path still remained unfinished to the end. I also heard that he was supposed to have some kind of quest with a druid circle in the city, well, let's see if we'll have a chance to see it in patches.
Сomparing Halsin with the rest of the party, he still looks pretty unfinished in terms of development by the end of the game. Because each companion has their own personal options for the path of development, which we are able to influence, and we can notice the difference in the change in the character of a certain companion comparing with what they were in act 1 and what they became by the end of act 3. We can see what Shadowheart can be like if she rejects Shar, or what she will be like in the future if she becomes a dark justiciar. Astarion can remain as a spawn, but at the same time preserving himself as a person and not turn into the likeness of Cazador, whom he hated so much. Or we can help him become a Vampire Lord and the power will intoxicate him so much that he will even begin to dream of taking the city itself in the end. Even Minthara, the companion opposite to Halsin, also has her own personal path of development. But with Halsin himself, unfortunately, this is happening pretty weakly at the moment...
We have been discussing a lot lately what would help for the development of Halsin's personality, so that he could be on a par with the rest of the companions. And I'll start with an excellent thought from my dear friend @merrinla, which would give an excellent opportunity for the development of his personal path, which at the moment in the game looks somewhat unfinished (but I still believe in the power of patches, official writers and the love of fans!❤).
Considering that his background is labeled 'outlander', this makes him a person who grew up in a wild environment, wandering a lot, living in harmony with nature, free as the wind. And even his best friend is the spirit of the land, not from the ordinary people. In his youth, he lived this life, unencumbered by responsibilities, exactly before the crisis moment happened, which was a shadow curse that abruptly changed his usual life. And for 100 years, his goal was to heal the lands from this curse. Plus, his duties as an archdruid piled up here and he didn't have time for his own desires at all. "I was forgetting who I was," as he once told us. After the events in Act 2, he does not seem to be eager to return to the emerald grove, but keeps in touch with Francesca to find out news from there. He speaks quite critically about the city of Baldur's Gate, but he has a desire to help people here and make life in the city better. And I think it would be appropriate here to let Tav tell him something like: 'You know, Halsin, it's not for nothing that people say that everything can be found in Baldur's Gate. Maybe you can find yourself here too?' and also try to change his views on the civilized world, because at the moment he is not familiar with this world too well, and we could help him adapt, convince him that the city itself is not so bad, and find himself here. Even the romance with him will look great with this option.
So it would be a suitable solution if Halsin also had his own development paths: 1 - if he trusts our advice and assistance in adapting to the city, which will allow him to become more civilized. 2 - we agree that he is right in his critical views on the city and civilization, and ultimately he decides to remain an outlander.
I think that even his ending with the orphans could also look different depending on the choice of his personal path, as well as in the case of the romance with him. This is a really great idea, and thank you @merrinla so much for sharing it with me!🙏❤
I would also like to give my comment about Halsin's role in our party. Considering that we have often witnessed conflicts between our companions, in Halsin I see something like scales holding the balance. Someone like the 'father' of our party, an adult wise mentor with whom we could consult about our experiences and ask for his advice. And I would also be very happy to see how he will try to calm our companions in case of any conflict.😂 His wisdom and mentoring experience just have to play a role in our party. If we go on a romance path with him, I would really like him to let us know that he will always listen to us at any moment and support us. Maybe we could even unobtrusively take his hand in return for a while to show how much it means to us. It would also be nice if Thaniel could communicate more with Halsin in the camp, and, in the case of romance, in a dialogue with us, he would notice that Halsin cares about us. These cute moments and his modesty suit Halsin much more than excessive sexual innuendos.
I dunno if Larian will do something about the fact that in the game files Halsin should have received more interactions with Isobel. But I think it would be great and intriguing. And interactions with Ketheric would also be perfect here (Girls, don't start a fight until I find my popcorn😅). And it also seemed strange to me that Halsin had no reaction to Zevlor's betrayal. Maybe it's a bug or just another flaw, who knows. But it would also be good to get this scene, even if he was at our party at the time of the showdown with Zevlor. Maybe it would be nice to organize some kind of his reaction to Nightsong, too, given that Halsin learned about her from Aradin, but he thought she was an artifact, not a living angel. Some interactions with our pets in the camp, I think they should be for Halsin too. (Let him stroke Scratch's belly, haha) And also… the arm wrestling scene of Minsc and Halsin when? Just imagine how funny it might look, 'cause even the dialogue with Minsc about it was hilarious.😁
That's all for today! Thank you guys for reading this review to the end, and also join us in discussions in the feedback about Halsin of the official Larian's discord club! I wish great success to Larian and I thank them for creating this wonderful game for us, which unites people and allows us to discuss many things. We love you and hope that you will also succeed in your future projects, and I also wish you good luck and inspiration in working on new content for BG3!❤🙏
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millaartt · 2 months
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Heeeyyy i'm back!!!!!!
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