#PvE Content
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🌟 Attention, heroes of Azeroth! 🌍 The Hour of Twilight update for World of Warcraft: Cataclysm Classic drops on February 18, leading into an epic showdown with Deathwing! Prepare yourselves for new Heroic dungeons, the Dragon Soul Raid launching February 20, and the legendary questline for rogues! Are you ready to reclaim Azeroth? 💥
#World of Warcraft#Cataclysm Classic#Hour of Twilight#Deathwing#Dragon Soul Raid#Azeroth#MMORPG#Gaming Community#Legendary Quests#Heroic Dungeons#End Time Dungeon#Well of Eternity#Hour of Twilight Dungeon#Fangs of the Father#Rogue Class#PvE Content#Game Updates#Boss Encounters#Wyrmrest Temple#Alizabal#Caverns of Time#Elemental Guardians#Raid Guide#Strongholds#Warcraft Lore#Battle for Azeroth#Gaming Tips#WoW Classic#Epic Battles
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This is why I chant "blue yellow red now yellow red blue now blue yellow now orange blue" when doing content on C'allie. (And I forget the combinations so fucking often...)
#OOC#PvE Content#FFXIV#NIN really is just... a THING#I have the same trouble with AST and remembering who is supposed to get what goddamn card#me over here just throwing mudras and cards in the air
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Day 6 only one bed!! MAN i know the idea isn't super creative but the ol "i want to cuddle with somebody but they their pet/plushie is in the way" is one of my fav tropes
#mekamechanicweek#overwatch#mekamechanic#hana song#brigitte lindholm#this is my last drawing for the weeeeek and im sad i that i didnt get to do more#it was super fun tho!!!!! i love them#they better get some content in the PVE or imma piss myself#pretend the background is good
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do you watch the elden ring bingo brawlers?
Not regularly but I like seeing the highlights on YouTube. they're pretty fun and sometimes intense.
#huggingtentacles is a pve enjoyer EXPOSED#make bingo brawlers for invasions#that's gonna be content#answered
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ZENYATTAAAAAAAAAAAAA

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what she says: I'm fine
what she means: I miss season of arrivals
#to be clear i only started playing d2 barely just before s11#and i knew nothing at all#but everything felt so much better before sunsetting and the very lackluster empty content drops of beyond light and lightfall#and I was very inexperienced but I should have looked up recoil direction and perks on weapons specifically gnawing hunger#and got 3 pve god rolls#also to be fair it was a huge grind to get a full set of 60+ sovereign armor#i spent all my legendary shards and then got one by chance with random engrams just before the season ended
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multiversus downloaded!!!
hopefully it actually has that single player content the devs promised
#rubys clown thoughts#afaik theres only rollback netcode multiplayer and the PvE content i hope its good
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THIS.
I guess SirD goes on the list of never watching again and blocking his ass. Prev tags are also really telling and add to the overall idea, that many people share, which is that the current extreme hatred for Bungie also stems from them being outspoken supporters of various minorities, especially the LGBT community. Absolutely ghoulish behaviour to put the most visibly queer character (and let's not forget poc and Jewish) as an example and motivate people spreading hatred about him and other similar characters. As my bestie put it, you can tell a lot about a person based on their opinion on Osiris.
I can't fathom how people like this think they are authorities on the story and whether or not the story is good or bad. These people genuinely are media illiterate and have never actually paid any attention to the story at all. Their understanding of the material is worse than kindergarten level of comprehension. At least kids in the kindergarten have a reason for not understanding something.
Not that they actually play the story at all. Ah yes, SirD, the known lore scholar (sarcasm. he is a pvp only content creator who sometimes plays dungeons and raids. Definitely not for the lore though). We need to bring back the "fake gamer" insult except this time it should be directed towards pvp-only streamers instead of women and minorities. I remember when proudly not engaging with most of the game was seen as shameful, especially if you decided to have online opinions about something you haven't played or understood. Embarrassing behaviour at best and actively harmful at worst.

I hate gamers so much man.
#destiny 2#long post#this genuinely brings utter rage to me#osiris. osiris is 'useless'. bitch osiris is the main character of destiny#the most L take of the century. absolute clown behaviour#from a guy that doesn't play pve at all. bro. fake gamer dude I'm bringing it back#i watched sird a little like over a year ago. a lot of his content was him using other people's accounts#because his own account doesnt actually have content done so he doesnt have the guns he wants to try out#not sure how different it is now but when i watched that was a common occurrence#i would be so embarrassed if i were a full time content creator for ONE (1) game and not having played 90% of it#this guy plays this game for a living and the first time he did a master dungeon was 2 months ago#i will also boldly put the blame on loretube here. none of those bitches ever do videos on osiris#they spent the whole of wq begging bungie to kill him off
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every time i see a player with the 'azeroth's champion' title... all i can think is 'damn they didnt have a life in BfA. neat'
#lmao#titles are meh to me tbh#like there are some pretty cool titles ive missed out on sadly#but they arent as coveted as mounts#unless it's like grand crusader#THAT is a rare title#azeroth's champion is showing off how much you SWEAT in bfa.#like you were a sweatlord playing that expansion getting that title#i have respect for you but jesus christ you have to be a little insane to even try that one#you had to do pvp and pve content to get all the rank 4 essences. you had to get RATING#let that sink in#you also had to raid i think. pretty sure#it was an insane achievement. obvs i didnt try because even when i was unemployed i couldnt no life the game like that#i dont do raiding or m+ or even rated so. Lol
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ESO has announced that they plan on greatly changing their approach to new content, starting in 2025. Chapters are being replaced by Seasons, increases to overland difficulty, separate PVE and PVP skills, graphical updates, returning to old zones, and much more was mentioned.
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#FixTF2 Masterpost: Important Information Regarding the Movement
As promised, here is a comprehensive post about the #FixTF2 movement, the issues it tries to bring up and where to find more information and follow developments.
It is now day 7 of the protest with no response form Valve. Either this is them trying to wait for this to blow over or waiting for the signatures of the petition to be printed out and brought to their office, or they are still preparing a proper response to the movement. Regardless, this protest is still ongoing.
❓What's going on with TF2?❓
I'm sure everyone and their grandma knows by now, but TF2's most popular game mode, Casual, has been plagued by bots for several years by now. This is in fact not the first attempted protest and you may have heard of the one conducted two years ago named #SaveTF2. The movement wrested a response from Valve, which since the first protest has earned infamy and a status as a blatant lie among the game's players.
However, this task has seemingly been abandoned entirely. The last time in recent memory with no bots was when the game upgraded from 32-bit to 64-bit, which seemed to break the bots for a while. This was something the bothosters remedied a few days later, and no steps to remove them from the game has been made ever since.
It is worth mentioning that TF2 has had updates to battle the bot issue many times after #SaveTF2. They did indeed move to make TF2 a bot-free game for a while.
❓Why is this even bad?❓
Now, this might seem like a non-problem; TF2 is a video game and no more than that. People could simply move on and play similar games, like Overwatch, Paladins, Splatoon, etc. This would certainly be an easy solution but this has roots much deeper than simply playing a game.
For one, this game has been around for about 17 years by now. Ancient by FPS standards, but that the game is still played and talked about to this day stands as a testament to the love and passion the playerbase and general fandom has for it. The playerbase is loyal, the potential for content is seemingly endless and many are willing to pay money for the game. And therein lies some issues.
TF2 has millions of dollars invested in it by the playerbase. Loot boxes, MvM tickets and any sale made in the community market all gives Valve a steady and reliable revenue stream. This is significant, because you will have to make the assumption that this money will come back to sustain the game from imploding in on itself and remain functional. In the case with MvM, the PvE mode (that has not been updated in QUITE a while), the chances of receiving valuable loot from the missions is actually so small that there is no way to feasibly make any of your money back.
Additionally, any content updates added to the game every event (Summer Update, Scream Fortress and Smissmass) is community made. This means Valve picks and chooses cosmetics, emotes, unusual effects, warpaints and maps made by fans in the workshop.
While the creators of these items are compensated for their work, Valve naturally profits from these content updates.
In shorter terms: Valve profits off a game that has been in a near-unplayable state for more than 5 years by doing next to nothing.
And that isn't even the end of it. This is just the general negligence of Valve. It gets a lot uglier when delving into the punishable crimes conducted by the bothosters.
This video by TheWhat Show talks about this in depth, focusing on a particularly important case that involves MegaScatterBomb, who was harassed, doxxed, impersonated and swatted for trying to develop a working anti-cheat for casual.
youtube
This video is also in a document form for those who would rather read.
A more recent development with the bots has been their blatant advertising and promotion of CSAM, which you may better know as CP.
After #FixTF2 started, bots have been found spamming links in text chat that they claim is CSAM, while micspamming disturbing audio into the voice chat that is either edited to sound like or is legitimately CSAM. Valve has yet to respond to these reports, but good amount of players on Twitter/X have already started notifying FBI about this situation.
Another thing worth noting is that the bothosters have actively attempted to take down the petition website by DDoSing it and by filing a fake DMCA claim, both which are punishable crimes.
So to summarize:
It is wholly unsafe to play the game due to the bothosters and their willingness to commit crimes in the name of ruining the game experience.
Valve is profiting from keeping this broken product running, yet refuses to put any meaningful effort into fixing the bot problem.
The community actively contributes to the game by designing cosmetics and maps, and while they are compensated for their work, Valve are the ones who profit the most from their contributions.
Real people have been and are being harmed by the bot problem, and as far as we are aware, no one has been held accountable.
This is wholly unacceptable, both from a professional and unprofessional standpoint. If Valve fancies themselves a corporation worth using money on, their choice to simply ignore the problem speaks volumes of their priorities.
As Valve is releasing their new game Deadlock, there are serious concerns about the security of this game. TF2 is far from the only game that has bot/cheater problems. CS2 has had a similar problem for a long while as well and there is a clip of a Chinese bot farm that has been going around and which has even breached into the #FixTF2 movement.
❓What should we do?❓
Sign the petition while it is still up. At the time of this post, the petition has reached 270k+ signatures. The website has more general information as well.
Add to the #FixTF2 tag on mainly Twitter/X. Tag your posts with it, retweet and like posts in the tag and put the focus on the bots and ONLY the bots. One of the issues of the last movement, #SaveTF2, was that it wasn't focused enough on any particular problem and Valve could get away with making no promises. So, post clips, fanart and rants to your heart's content, so long it is specifically about the bots.
Watch youtube videos with #FixTF2 as the subject. Here are some good places to start:
youtube
youtube
4. Boycott any transactions in TF2. While Weezy was against this method in his video above, he has since changed his opinion. It has been established that Valve is very unlikely to shut down TF2, since the TF2 community market has millions of dollars invested in it and shutting down TF2 would render all items useless, thereby fully taking away any and all investments any players have put into the game. This would not just be devastating to the general economy of Valve's marketplaces, but a huge blow to their reputation if they want to remain reliable in the eyes of consumers.
5. Don't interact directly with bothosters. This includes harassment and any attempts at doxxing/swatting. These individuals are bigoted and some are even criminals. They have no remorse for their actions and talking to them would be a fruitless endeavor. Refrain from mentioning their names/aliases, as they are fond of attention and are getting just about enough of it since #FixTF2 started.
6. Don't give up.
❓Where can I keep up with any news?❓
Here are accounts to start with if you want to follow any important proceedings regarding #FixTF2:
Weezy (One of the biggest voices for #FixTF2 and spearhead of the protest):
Weezy's Youtube Channel
Weezy's Twitter
TheWhat Show (Similar to Weezy, outspoken supporter and spearhead):
TheWhat's Youtube Channel
TheWhat's Twitter
Shork (Outspoken supporter and generally active in the fandom)
Shork's Twitter
MegaScatterBomb (Creator of the TF2 cheater database and attempting to make a working anti-cheat for casual)
Mega's Youtube
If you discover new information, inconsistencies, broken/repeated/wrong links, etc., please speak up! Use the comments section, reblog with a comment or DM me!
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Since I had a few new followers lately too, I’ll take a moment to introduce a little more.
I’m Ame, and I’ve been rping since 2003 on various games/sites. FFXIV is my main game and I have 8 active characters available for rp.
I prefer in game, but I am also open to discord. I was on a bit of a hiatus while life was being rough, but I am looking to make connections again. I mostly use this blog for screenshots and writing, as well as keeping track of my Carrds and inspirations.
It's been a bit since we did a headcount, kupo! Especially in the wake of social media being weird; this might serve as a good way for people to connect with each other. Please like and reblog this post if you are an active Final Fantasy XIV blog focusing on one (or more) of the following: roleplay, writing & worldbuilding.
It does not matter how active you are at all three, only that you participate in some of it and would like to follow more likeminded people.
The bigger this post gets, the more people can have a look through and follow people they like the look of! You can also use the reblogs to give a little blurb about yourself or even make you're own separate post tagging @mooglemeet that I will reblog for extra traction!
This headcount was posted 8/19/2023, to help gauge overall activity of users on it!
#ffxiv content#I do mostly screenies and writing with a little bit of art#I love rp too#I have 8 active characters atm#Always looking for more connections and friends#I also like doing PvE content and farming mounts#You are welcome to reach out to me here
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M's Updated New Player Guide for Elder Scrolls Online
I have to simplify a great deal of this information since the intended audience is people brand new to ESO looking to get into it for questing (not pve or pvp), so if anyone thinks bits of this are a little wrong or lacking nuance, please understand it is likely intended. Credentials: trust me.
Top 3 Important things to know before you get started
Character creation: You pick your class during character creation and this can never be changed. Trust me, people miss this. Your race, appearance, and name can all be changed but for a cost (crowns, the in-game micro transaction currency), and little bits of your appearance can be changed with cosmetics that may or may not be free. Any class can quest just fine, some will be better at solo content than others, but don't sweat this. Some classes are also DLC (warden, necromancer, and arcanist). All classes are capable of all roles for the purposes you, a new player wanting to quest, care about. Make the character you want and can stick with, as you will need a Main for purposes of crafting, and crafting knowledge can't transfer to other characters you may make. Also, plan for them to deal damage primarily. Supports are not needed in questing and you'll often be alone anyway - save yourself the pain of killing enemies at a snails pace and invest in damage with a smidge of survival.
Alliances and the Main Quest: The start of the game for new players should always be the base game main quest and your respective alliance's main quest. Unless you started with the expansion that unlocks any race any alliance, your alliance will be tied to your race. Bretons, Orsimer, and Redguards: Daggerfall Covenant. Dunmer, Argonians, Nords: Ebonheart Pact. Altmer, Bosmer, and Khajiit: Aldmeri Dominion. Imperials are DLC but any alliance. This can be changed later for crowns, but only affects what alliance you fight for/against in PvP zones, minor dialogue interactions, certain cosmetics, and which version of certain quests you get during the main quest. The starting city/zone for each alliance is as follows: DC: Daggerfall, Glenumbra. EP: Davon's Watch, Stonefalls. AD: Vulkhel Guard, Auridon. When you leave character creation, you'll be sent through the Coldharbour tutorial and spat out on your starter island (DC: Stros M'Kai. EP: Bleakrock Isle. AD: Khenarthi's Roost). Finish those storylines until you hit your starter city, and the main quest will progress again with meeting the Prophet at the Harborage.
DLC, Chapters, and ESO+: Depending on the version of game you got, you may be pushed or tempted to play the newest DLC (chapter or smaller zone DLC). This is a trap. ZOS advertises the game as play how you want and in any order you want, and any longtime player hates this marketing strat. Functionally, any DLC can be played at any time in ESO, but you will miss certain bits of dialogue and story by playing out of release order. Characters will remember previously meeting you if you play in order, but not out of order. They may drastically change their appearance to the point of the story making no sense if it happened in that wrong order, or even die and reappear with no acknowledgement of their death. If this is your first time playing ESO, I Highly recommend playing everything in the intended release order at least once, and then decide for yourself what stories you think work as independent stories for other characters you wish to play. Don't listen to the devil telling you to play some random dlc because you like dunmer or vampires. Listen to me, some guy on the internet instead.
The intended order is (without listing every single dlc) the Coldharbour main quest and your alliance's main quest at the same time ➡️ Cadwell's Silver and Gold (the other two alliances' main quests) ➡️ Imperial City (PvP zone with a solo storyline, but can be skipped/played at any point) ➡️ Craglorn ➡️ all dlc in release order (including dungeons, zone dlc, and chapters). Dungeons can be done in any order (base game I and II dungeons should be done in the numeric order) up to Wrathstone, which is when year-long story arcs began and included dungeons in the plot, and more returning NPCs appear in dungeons.
The Infamous "ESO DLC flowchart" can advise you the order of when you should play certain storylines (base game and dlc), but it's just the release order and natural flow of the storylines. It updates too often for me to post the image here, but you can easily find it by searching those terms. Another good ESO starter guide I like is this one, that explains which story points to hit and when.
The base game alone is good and contains hundreds of hours of content. Get through the base game's main quests and decide for yourself if you like the game enough to continue on. And if you do want to continue, then the best way to play DLC is to buy the subscription ESO+. Among many other things, the main use for the sub is access to every single DLC in the game* while the sub is active. If you play consistently, you can play through the dlcs faster than it would cost to buy them individually, and you can end your sub whenever you want/need. The sub also gives free crowns each month which can be used to purchase permanent access to specific DLC for if/when you end your sub. Or spend them on a cute outfit. Up to you. You might get addicted to the craft bag in the meantime and keep the sub forever.
*ESO+ does not give access to the newest chapter, until the next one comes out usually a year later.
ALRIGHT big stuff out of the way. More advanced stuff for once you're already in the game and playing now. And some M brand yapping.
Start researching item traits at crafting stations ASAP. The timers for research grow exponentially with each trait, so an early start is good. This is necessary for crafting later on, and everyone should have A crafter (ideally their main for resource reasons)
First I wanna address the final barrier a lot of people have with starting an MMO: the other people. To which I'm going to quote something I have found incredibly therapeutic: I think you guys might be thinking about yourselves too much. There are absolutely ways to avoid interactions with other players - playing in offline mode so people cannot whisper you, and hiding zone/say chat to avoid seeing other players talking - but generally speaking, other players do not care about you or others enough to bother you. The overland is not PvP enabled outside of both players choosing to duel, you're not going to get made fun of for being low level or whatever, and you're not going to get harassing messages just for existing. Others have their own lives and things to do in game. Just play the game and embrace the goofiness of someone's name or how wild their costume looks. Be brave and just Do It. Have fun! Okay? Okay back to the actual advice.
Avoid any quest that goes into your journal as a Prologue - delete it right away. Prologues are like introduction/teaser quests for zone DLC and chapters. Doing prologues out of order should also be avoided. Once you're onto playing DLC, there is a prologue for each starting with the Morrowind chapter.
Find the stable master early on and begin "training your horse" each day for 250 gold. Also buy a mount there. It takes 180 real life days to fully complete on each character, but you'll notice the difference with your mounts speed and stamina, and to clarify, inventory means YOUR inventory. That's 60 more inventory slots! And mount training affects all mounts on that character!
Speaking of mount speed - once you reach level 10 on a character, you should do the Cyrodiil tutorial quest (I promise there's no PvP required for this). Use the alliance war tab to queue into a campaign (any works but go for one that isn't all that busy. Under 50 ideally), and complete the tutorial IN FULL. Do not accept the option to skip parts of it because you know what you're doing. You'll reach rank 3 in the assault and support skill lines and gain a few skill points, all while never having to do any actual PvP. Take the first passive in the Assault skill line to gain access to Major Gallop for faster horse speed. You want this on all your characters. Finally, leave Cyrodiil using the wayshrine.
Find the bag merchant in town and spend your gold on maxing out your inventory space when you can afford it. Bankers can also be found in each town and you can store a lot of items in your bank with them FOR FREE. No other player has access to your bank. Your bank space is shared across all of Tamriel and all of your characters as well, to allow for easier item transfer to alts
Back on crafting, don't worry about materials or crafting your own gear for a long time. You pretty much need ESO+ to be a crafter due to the craft bag. Just put on random gear you loot off enemies or get as a reward, and replace it as you level up and outlevel your old gear.
As a quester, you can use any gear and any skills you want - with a few suggestions. Don't use heavy armor as your primary armor type (a few pieces are okay), ice staves, 1 hand and shield, or restoration staves. Those are primarily support armor types and weapons. Also, read your tooltips and skill descriptions, and don't use skills that state they will taunt the enemy. ESO's aggro system works differently than you may expect from other MMOs. Anything else is free game. Though I will advise this isn't Skyrim, and using skills will deal far more damage than spamming "basic attacks", or light and heavy attacks. Stealth archer isn't a thing here, sorry.
DON'T fall for the crown store trying to sell you respec scrolls, werewolf and vampire skill lines, etc. You can redo your skills and attributes at any point for gold in a capital city, other players can give you lycanthropy or vampirism for free upon request. Merchants and banker assistants from the crown store I don't consider a scam. Those are good uses of crowns once you're further into the game.
The build advisor for each class/role is painfully out of date as it hasn't been changed since launch, and entire skills/morphs have changed over the years to be entirely different. With no nuance to avoid it getting complicated, stick to either investing in magic or stamina as your primary resource, and most of your skills costing that same resource. Skills scale their damage with your highest offensive stat, so splitting evenly doesn't do anything besides make your pool bigger, but you can use both stam and mag skills and they will deal similar damage. You just might run out of your "off" resource faster. Light armor benefits magicka users better, medium benefits stamina users better, generally speaking.
And if you mess up your build or change your mind about wanting to play mag or stam, you can respec whenever. There are shrines to respec skill points/morphs and attributes in any base game capital city or chapter big city. It costs gold, scaling with how many skill points you have. Additionally, you can use the free armory station (from the crown store) to save builds and revert back to them for free. A good use for this is to save your generic PvE/questing setup and a second different setup for PvP or playing another role like healer. Currently it saves everything except scribing setups.
Join the Mages Guild and Fighters Guild ASAP in your starter town. Regardless of RP, they have storylines you'll want to complete, as well as skills and passive abilities you may want, and it's better to get a head start on this leveling process. Undaunted is related to dungeons and can be skipped early on, but if you start doing dungeons, make sure you join! It has no respective storyline.
Weapon and class skill lines progress by having those skills on your bar upon gaining experience while On that bar, not with each cast of the skill. Individual skills rank up and can morph into other skills by gaining experience with that skill on your bar. Guild skill lines have their own unique progression requirements - read your tooltips!
Main quest marker icons appear slightly fancier than generic quest markers, and I would advise to avoid taking them out of order. Most main quests will guide you to the next quest giver easily, so if you find yourself going far out of your way, you may be getting lost or starting a different storyline. Blue quest markers are for repeatable daily quests.
Delves are public instances and can be done solo. Public dungeons are public instances and may be able to be soloed depending on skill. Dungeons/group dungeons are for 4 people, not public instances, and you should not try to solo them. Trials are raids for 12 people, not public, and you very much should not attempt to solo them.
Depending on what DLC may have come with your version of the game, you may be pushed to try the various DLC features added with each chapter. This includes psijic order, antiquities, companions, tales of tribute, and scribing. All of these individually (except psijic) can be started/done early without spoiling yourself on future DLC. But there's no real need to rush through getting access/completion of them right away either.
There are daily login rewards that reset each month. Most of them are bad, but it's good to keep up on them for the monthly cosmetic or big reward. Sometimes they give AP which can level the PvP skill lines without PvP, sometimes gold, sometimes crafting materials, could be anything. There are also daily tasks to gain "seals of endeavour", currency that allow you to purchase things that otherwise can only be gambled for in crown crates. Keep up on them, and about twice a year, you can buy the most expensive mounts in the game. Golden Pursuits happen every few weeks/months, with multiple themed tasks to unlock a specific reward.
Add-ons (PC only) are allowed in ESO, mods and macros are not. The application Minion is how most of us download and update our add-ons for various UI and QOL features.
Once you reach level 50 on a character, you start gaining levels in Champion Points, which are shared across all of your characters. Once you hit CP 160, you will stop out-leveling your gear and can start making gear you plan to keep. CP goes up to 3600, but you'll hit the cap on effectiveness around 1500 (role dependent) I think.
The fashion system in ESO is either using the outfit station to apply motifs (purely cosmetic) you've learned to that character to your outfit, or costumes you can get with crowns or other means (questing, collectables, etc). Motifs learned on one character allow any character to use that motif in the outfit station, but only that character can Craft an item in that style.
There is no auction house system. There are guild traders instead - storefronts that guilds bid on weekly to gain ownership of and use for their guild to sell items to other players, for a small cut of the profits. Anyone can buy from them, only guild members can sell. Most of the junk you find in questing is worthless to other players, and most players use add-ons to know the marketplace average worth of any item in game.
Speaking of guilds, joining guilds is a good way to get access to free wayshrine porting for easier movement across Tamriel, and more. Porting to another player is free, even if you're not at a wayshrine. Many guilds also have a "guild hall" (player owned house open to all that has many resources depending on the owner). Plenty of social guilds don't even have serious requirements to join - a lot are aimed at newbies.
If you're looking to just make enough money to get by, you can sell all the random gear you loot to merchants. It will despawn from their inventory with enough time or items being sold. Once you get ESO+ and the craft bag, daily crafting writs is the best way to make easy money with little effort. Get certified in all 7 professions and do your daily crafting writs for about 5k gold per character per day. With enough skill point investment in hirelings that send materials in the mail daily, you never have to spend any gold to do writs.
Thieving is mildly good for making gold, but it has a cap on how much you can sell a day. Sell or launder at outlaws refuges in each city. Thieves guild and dark brotherhood are DLC content so don't look for them in the base game.
Before you start doing dungeons, at any level of difficulty, you should understand how ESO dungeon etiquette works. People here aren't as friendly as final fantasy, but hear me out before you say we're all mean. ESO does an extremely poor job of keeping the casual questers from the sweaty endgamers, and forces them to share the same dungeon queue when they're in that queue for entirely different reasons. Endgamers need transmute crystals quickly, questers just want to see the quest, and each person needs the other to achieve their goal, but you can't do both at the same time. Both are valid reasons to do dungeons. Quests can't be repeated on the same character, so they can't even do the quest with you if they already did it years ago. Quests also give a skill point for completing, which is another valuable endgamer resource. In general, if you plan to use the group finder to find a team for a dungeon, do not expect them to sit around and wait for you to sit through dialogue. At best they will wait for you to spam through it for the quest completion, if you warn them in advance. Randos aren't going to be overly social, even a "hi" at the start may be ignored. It's to be expected, but not intended rudely. If you want to see a dungeon's quest in full, this is the time to find a friend to group with you! It's an MMO! Be social! Many ESO dungeons are unable to be soloed unfortunately, for strange mechanical reasons.
Also, you need to know your role before queueing, and that includes knowing how to actually deal damage as a damage dealer. You don't need to be amazing, but please don't just spam light attacks. Don't queue as a tank unless you actually understand the basics of ESO tanking, same for healing. Look into resources online for beginner builds. If you don't want to learn your role or how to git gud, then I'm sorry but doing dungeons with strangers is not for you then. It's a team effort, and their time should be respected too.
Related, if you get to the point of wanting to try the trials (which do technically have a repeatable quest), normal difficulty is less scary than you may fear, but still requires coordination and a group. Ideally you come above 160cp in full sets of gear and a basic understanding of your role. Checking Craglorn zone chat or the in-game group finder for normal PUG (pick-up group, just sorta grabbing anyone that wants to come, versus an organized run) trials is the best way to find a group without using discord or joining a guild. But I do recommend finding a social guild that does casual normal runs! Just please read if they're doing normal runs or vet hardmodes runs, or if they want specific classes/roles. And of course respect the raid lead's requests and requirements
Be cautious looking for advice regarding builds. The top result when searching for a solo build is not necessarily the best build - it is the most Search Optimized build. And it's most likely intended for crazy strats like soloing vet dlc hardmodes dungeons for views. You do not need any of that!!! You at most need to learn how to block, roll dodge, interrupt, sneak, and walk out of damaging areas. When you hit cp 160, all you need is gear at your level, start looking to complete set bonuses, and some kind of self heal.
For your purposes of leveling, you should not need to grind out levels. You get various buffs as you level that scale your damage to the enemies around you within the base game. You shouldn't race to level 50 or CP 160 on your first go-around. Enjoy being a baby. You will hate the game if you spend your first hundred hours listening to sweatlords telling you that you need to pay them to level you to 50, and then pay them to make you gear.
I am willing to offer specific advice in dms or asks if people have build questions, but I prefer to not use Tumblr for this. Join my friends discord server in my About Me (pinned) if you want detailed answers!
This isn't meant to be the most strictly followed list of all time, but things that I end up inevitably telling people or wish I had learned sooner. It's meant more as something to refer back to and to gently guide you in the right direction, as well as get you in the right mindset for character creation when planning a character you'll play for Years of quests.
#eso#elder scrolls online#tes#the elder scrolls#m speaks#new player guide#fysh said im allowed to say this: dont be like fysh when making your first character#lovingly said. most of these bits of advice are like. dont do thing my good friend did and still deals with the consequences of akgjakfja#starting with a healer. never finishing the main quest. crafter main and antiquarian different toons. L Ratio
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You are the only person playing warframe correctly, i love the entire vibe. "What the hell is a meta, im out here having fun"
thank you. i was inspired by my friend, a career yareli main who only owns secondary weapons and outperforms all of us in all content.
in all seriousness, warframe is maybe the only extant mmorpg i have played where player expression through gameplay alone is still possible. i love ffxiv with all my heart! but i do not get to be creative about how i play that game! but warframe? warframe's bizarre habit of keeping defunct systems and features around while still cleaning up quality of life means...
uh. y'all? there's some exceptionally funny garbage in this game if you go looking for it. there are systems that interact in ways you can barely conceive of until you stick your nose in the mud.
we've been freed from the tyranny of steel path grineer armor scaling. we deserve to live as free elves.
as long as you are not noticeably sandbagging your netracells, this is a pve game and nothing matters if you are not having fun and experiencing some delirious height of meat robot gender.
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I submitted a suggestion to FFXIV Forums
HERE IT IS:
"I adore FFXIV, but one of the things in this game that is extremely grating is the how alt-unfriendly it is.
I realize people use the excuse of 'we can use all jobs on one character', but that honestly does not appeal to me in the slightest. Most jobs do not work for my character, who I write stories about and roleplay. This same situation applies to most glams, pets, and mounts.
The ironic thing is, I would do far, far more in this game if only it were more alt friendly. I would likely actually try to dive into more extreme PvE content, but as it stands now, it simply is not worth it. A lot of content just does not fit for this character, yet she is meant to remain my main, and I want to do the content on her.
I do not have enough time or want to level up and get through the story on every single alt I want to write a story about, and to have to grind everything out a second time, it makes collecting in this game for people like me pointless.
Therefore, I propose an idea: All mounts should be shared. All hairstyles should be shared. All minions should be shared. In the case of glams, might I suggest a special storage chest that is account bound, allowing you to swap glams to your alt? Quite like 'transmog collections' in other games (and mounts/pets being shared in general).
If the above is considered unreasonable - I think it is fair to at least say we could farm everything multiple times, BUT on a main which then could provide the item to the alt.
Example: A glam drops, you can only use it on one character, but you can transfer it to a different character even if it doesn't apply to the one you got it on.
Example 2: I get a mount drop on this character, don't really want it on this one, put it in my chest to give it to an alt.
Example 3: I have a mount collected already, but get another drop, so transfer it to a different character.
Example 3 would also encourage people to farm even more, because there would be a point to getting multiple drops, as we'd be able to give them to alts.
Please at least consider something like an account bound chest, thank you!"
THOSE WHO WANT ALT FRIENDLINESS IN THE GAME - We'd have to bring it up on the forums, or get the word out there more via Twitter. I use the hashtag #altfriendlyxiv or #altfriendlyffxiv.
Something as simple as being able to mail alts & all shop items being account bound rather than just the non-holiday mounts would be great, in the very least. (Aside from the boosts, obviously.)
The suggestion I had someone leave on the forums is linked here.
#ffxiv#ff14#final fantasy 14#final fantasy xiv#ffxiv rp#ffxiv suggestion#ffxiv blogging#ffxiv dawntrail#warrior of light#wol#ffxiv suggestions#final fantasy series#ff11#final fantasy 11
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i do think it is undeniable though, regardless of how you feel about it, that SL and WL marked a change from proactive PvP content to reactive PvE content. though the characters and their relationships are still incredibly important, where that was once the crux of the series (eg. the factions in 3rd life or double life) it feels more sidelined now to how they deal with surviving in an actively hostile world over surviving with other players; last life had elements of this with the boogey curse but ultimately while the curse was an effect of the world it came through the players and how they reacted to it differently.
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