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#SF5: Champion edition
superartsy-carnival-0 · 9 months
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Ending art from Street fighter 5: Champion edition
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Laura!
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bison2winquote · 2 years
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"I detect power, but it is difficult to convert into data." - Seth, Street Fighter V: Champion Edition (Capcom)
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demifiendrsa · 3 years
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Street Fighter V: Champion Edition - Akira Gameplay Trailer
Street Fighter V: Champion Edition Season V downloadable content character Akira Kazama from Rival Schools will launch alongside Oro on August 16, 2021.
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voidwrld · 4 years
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auntbibby · 4 years
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my new combo music video, Punch The Hand That Kicks You
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flaviong80 · 2 years
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SF5 : Champion Edition - A HISTÓRIA DE LUKE !!
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yourgamecheats · 4 years
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Street Fighter 5 Champion Edition review: one last update to soldifiy SF5 as one of the best fighters this generation
Street Fighter 5 Champion Edition review: one last update to soldifiy SF5 as one of the best fighters this generation
After an initially botched launch, a steadfast Capcom has doggedly continued to improve Street Fighter 5. As the game turns four years old and updates to Street Fighter 5: Champion Edition, it’s fair to say that mission has been successful. The result is one of the best fighting games of the generation.
When Street Fighter 5 first released, it was an infamous mess. It arrived with 16 characters…
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hermanwatts · 4 years
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Street Fighter 5: Champion Edition coming in 2020, adds Gill
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Capcom
Street Fighter 3’s big bad guy is joining the SF5 roster
Continue reading…
Street Fighter 5: Champion Edition coming in 2020, adds Gill published first on https://sixchexus.weebly.com/
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heycolorwind · 1 year
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Colorwind Streams Super Metroid / Mortal Kombat 11 / Guilty Gear Strive / Power Rangers BFTG / SFVCE
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laughxngstock · 7 years
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timelcssdeception  ...
oh god. chun-li. what did they do to you??? the only minor consolation i have is that i hope that its done by a different team not the previous ones. im hoping that’s the reason every looks like coke addicts that desperately need intervention
Well, I went and looked it up. Known people working on the game include
Norio Hirose: worked on X-Men vs. Street Fighter, Marvel Super Heroes vs. Street Fighter, Marvel vs. Capcom: Clash of Super Heroes, and Capcom vs. SNK: Millennium Fight 2000. He’s Infinite's director/producer.
Frank Tieri: lead writer for Marvel vs. Capcom 3. Writing for Infinite too. 
Michael Evans: associate producer of Ultra Street Fighter 4. He seems to be running the show here.
Ryota Niitsuma is not involved in the development of Infinite but he was in UMvC3.
No word on the actual dev team behind it, but these are the named people.
Other facts:
Capcom is developing this game internally for the first time in a decade. The other titles were outsourced in some way.  
Capcom took heavy criticism about Street Fighter V's lack of content seriously, which is why they’re... announcing that there’ll be 6 DLC characters (including Sigma, who is part of the main game’s plot while Ultron is part of the launch roster and equally as important) before the game is even out yet. The launch roster is supposedly only 28 characters, compared to MvC3′s 36 characters and MvC2′s 56 characters. There are no X-Men or Fantastic Four characters in this roster whatsoever. Probably some corporate feud/Fox ban shit, even though they said this game wouldn’t be connected in any way to the marvel cinematic universe ( despite... clearly taking advantage of the popularity boost from the mcu to even justify keeping Rocket Raccoon and Doctor Strange and adding in Ant-Man... and altering Thor’s moveset... and making the colors more muted and less comic-booky... )  which is where the rights issues and the feud are the most obvious. At least they’re planning a 2-hour story mode...
Standard Edition of the game: the game comes with two pre-order costumes for Ryu and Thor.  Deluxe Edition: Four pre-order costumes for Ryu, Thor, Hulk, and Mega Man X + season’s pass for the 6 DLC characters.  Collector’s Edition: The Deluxe Edition plus four character dioramas of Iron Man, Captain Marvel, Mega Man X, and Chun-Li, and a case filled with six LED-powered Infinity Stone replicas. 
The only edition we should be waiting for is the inevitable “Ultimate” version that’ll come out maybe six months after launch with all of that already in there.
The quality is comparable to the mobile game Marvel: Contest of Champions. Maximilian Dood makes a comparison to from Infinite to Contest with screenshots in his breakdown vid.
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The comparison comes in at around 4:30. At first I couldn’t find the video as the “comparison” part was not in the title and I was looking for that specifically, but on my way to actually getting to it, I did find a video comparing Conquest to SF5, because Conquest directly ripped its animation from it.
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Two comparisons:one at 2:11 and the other at 3:33. They’re both accurate.
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demifiendrsa · 2 years
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Street Fighter V - Fall 2021 Update
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Luke Gameplay Trailer
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Japanese version
Street Fighter V: Champion Edition Season V downloadable content character Luke is available now.
The release of Luke brings an end to Capcom’s digital updates and character releases for Street Fighter V, but the company will continue to support the title in the future. The next update following Luke will be the Battle Balance update and Capcom Pro Tour 2022 bundle in March 2022.
Latest details
Luke
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We kicked off the Street Fighter V Fall Update with a preview of Luke’s story. Street Fighter V‘s newest character experiences a dramatic childhood event involving his father that inspires him to become a fighter and join the military.
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During Luke’s military service, he runs into a familiar face. We won’t spoil too much more here, so be sure to play Luke’s Character Story to learn more!
Luke Keeps on the Offense
Luke’s fighting style is geared around forward moving attacks that keep the pressure on. All three of his normal punches propel Luke forward, allowing him to quickly close distances. Luke also has two target combos: “Triple Impact” (LP -> MP -> HP) and “Snapback Combo,” (MP x4).
—Luke’s target combos are great for dealing solid damage.
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Luke has an arsenal of special moves to close in safely and create offensive opportunities. His go-to zoning tool is a mid-to-long range projectile called “Sand Blaster” that shoots energy from his hands. “Rising Rocket,” Luke’s trusty anti-air attack, launches him upwards to strike opponents.
—Use “Sand Blaster” to zone out your opponents.
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—Luke’s anti-air, “Rising Rocket,” checks opponents who frequently jump.
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Luke also has a forward-moving command dash called “Avenger.” This maneuver can be used in combos and allows him cover more ground. “Avenger” has two follow ups. Pressing a punch button following “Avenger” executes “No Chaser,” a shoulder charge that can be used in combos.
—“No Chaser” executes a forward charge at his opponents.
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Meanwhile, pressing a kick button after executing “Avenger” will have Luke use “Impaler,” a mid-range overhead kick that can catch crouching opponents.
—“Impaler” hits overhead and is great for surprising opponents.
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“Flash Knuckle” is Luke’s go-to combo starter and extender. Each punch leads to a different forward-moving attack. LP moves slightly forward, MP moves a bit further, and HP will go nearly half-screen.
—Each “Flash Knuckle” executes a different punch and goes a set distance forward.
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Holding a punch button when using “Flash Knuckle” gives it different properties, depending on the button pressed. Charge them up and experiment with each one to find which best fits your combo style.
A New Kind of V-System
Luke’s V-System has some unique aspects compared to the rest of the Street Fighter V cast, especially with his V-Triggers. For his V-Skills, Luke can either play a more in-your-face style or make some hard reads and predict opponent’s throws and command grabs.
Luke’s V-Skill I, “Hard Shot,” powers up his “Flash Knuckle” move, allowing him to use the charged version of the attack without holding the button down. Charging a “Hard Shot” enhanced “Flash Knuckle” can lead to even more devastating damage and more combo options.
—Use “Hard Shot” and flex on your opponents…
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—and unleash a more powerful “Flash Knuckle!”
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V-Skill II, “Suppressor,” has Luke take a back step before executing a close-range body blow. With proper timing, this move can excel against throws and command grabs. Utilize it to keep pressure on your opponents or when you notice them throwing a lot.
—Counter throws and command grabs with “Suppressor.”
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When it comes to V-Triggers, Luke’s are quite special. Both V-Triggers cause his V-Gauge to become a timer that continuously fills in a neutral state. Additionally, in a first for Street Fighter V V-Triggers, Luke can gain V-Timer by doing damage. Conversely, he loses V-Timer when taking damage or using his V-Trigger-specific moves. This also forces opponents to approach and prevent Luke from maintaining a filled V-Timer. V-Trigger I, “Fully Armed,” gives Luke access to two new moves, which we revealed during the Street Fighter V Summer Update 2021. Pressing HP+HK after activation throws out three long range projectiles similar to “Sand Blaster” called “Rock Smasher.”
—“Rock Smasher” lets Luke throw out 3 long range projectiles.
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If you press HP+HK after an EX “Sand Blaster” while “Fully Armed” is active, the screen will slow down and Luke will throw out a flurry of impactful projectiles in quick succession called “Thermobaric Thrash.” This move adds tons of damage, but is also resource heavy. So make sure you have EX-meter for that EX “Sand Blaster!”
—“Thermobaric Thrash” dishes out heavy damage but can only be used after EX “Sand Blaster.”
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Luke’s V-Trigger II, “Vanguard,” lets him cancel Flash Knuckle” into another of a different strength. This opens up previously unavailable combo paths, allowing Luke to double up on “Flash Knuckles” in his combos. This V-Trigger synergizes well with V-Skill I, “Hard Shot,” allowing Luke to chain together powered up “Flash Knuckles!”
—“Vanguard” can string together “Flash Knuckles” for more damage and extended combos!
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Luke is fully armed and ready to enter the ring on November 29th with additional costumes. Get yourself ready by picking up the Season 5 Character or Premium Pass!
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anexogeek · 4 years
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Dan, Rose, Oro e Akira, de Rival Schools, anunciados para o Street Fighter V!
Dan, Rose, Oro e Akira, de Rival Schools, anunciados para o Street Fighter V!
Nesta quarta, dia 5 de agosto, a Capcom realizou o SFV Summer Update, para anunciar novos personagens que chegarão na Season 5 do Street Fighter V: Champion Edition. Dan, clássico da série, Rose, também uma das clássicas da série Alpha, Oro, do 3rd Strike, e a grande surpresa, Akira de Rival Schools! Rival Schools era um dos jogos mais queridos pelos fãs de jogo de luta do PS1, mas que aparentava…
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tendenciastech · 4 years
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Champion Edition recoge todo el contenido de SF5 y trae algunas novedades jugables, convirtiendo el juego en imprescindible para fans de la lucha 2D. @Demondesign analiza Street Fighter V: Champion Edition
Champion Edition recoge todo el contenido de SF5 y trae algunas novedades jugables, convirtiendo el juego en imprescindible para fans de la lucha 2D. @Demondesign analiza Street Fighter V: Champion Edition
Acá puedes leer la nota completa: Vandal Retweets: 0 | Favoritos: 1 Revista de videojuegos. Síguenos también en @vandalsports Instagram: https://t.co/4ydPbSOSth Facebook: https://t.co/DGpkna3jEe
Champion Edition recoge todo el contenido de SF5 y trae algunas novedades jugables, convirtiendo el juego en imprescindible para fans de la lucha 2D. @Demondesign analiza Street Fighter V: Champion Editionhttps://t.co/AdY7gGRVVN
— Vandal (@VandalOnline) February 17, 2020
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