Seen people say that all the fallen players hang out in the overworld as ghosts, because of what Tim said. And we know they can't enter other dimensions, like the nether. Well how about this take then:
The spirit of the fallen player being stuck in the dimension they died in.
Which means Mumbo and Timmy get to hang out with each other and watch the chaos play out. Meanwhile Lizzie is stuck in the end.
All alone, knowing she failed her husband's request, but never learning he'd already failed and she'd died for nothing. No one coming to visit the end for a few sessions now. It's just like her birthday sleepover. Just like with her original party in the end. She'll never learn who lives or dies, being the very first to go.
There's nothing but her, a dead dragon, the endless void and a sense of regret.
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there's a parallel in last life that I don't see talked about as much as it deserves and so I'm going to dissect the ever-living hell out of it. remember the ghast farm incident? everyone remembers the ghast farm incident. Grian turns red, he starts knocking blocks of a bridge out from under Mumbo, "there's a way we can still be friends," etc etc etc. it's fantastic. WELL. two sessions earlier, there's a similar confrontation between Scar and Joel after Joel turns red, except the roles are reversed. Joel approaches and it's Scar who starts breaking blocks of the bridge, trying to put distance between the two of them. HOWEVER, the interesting difference here is that Scar is doing it not because he doesn't want to be Joel's friend anymore, but because he still wants to be. lets take a look at a transcript of part of that scene, shall we?
[Scar breaks several blocks of the bridge.]
Joel: Scar, what are you doing? I know you're not my friend anymore, but come on, Scar. Not the bridge.
Scar: I wanted to make an arrangement. Are- are we not friends?
Joel: We can't be friends, Scar. We can't be friends.
Scar knows that Joel is a red life and that he might hurt him, but he still wants to be friends, so he's providing a way that they can be near each other while he isn't in any danger by putting a gap in the bridge. he even breaks it again when he comes by to chat later. during that chat, Joel reminds him of how dangerous he is, Scar says he "gets it," and then proceeds to let him continue living under magical mountain. Scar doesn't "get" that he needs to be cautious of Joel—what he "gets" is that he's taking a risk by letting him stay and that he's already accepted something might happen. and he's OKAY with that. Joel is red. he gets it.
now compare that to this excerpt from the ghast farm incident:
Grian: Y'know, Mumbo, there's a way we can still be friends.
Mumbo: Yeah?
Grian: Yeah. [he starts breaking blocks at of Mumbo's feet] You could join me.
with Joel and Scar, it's a red life choosing to step away from his friend in order to protect him, while said friend tries to find a way that they can still be near each other without placing himself in danger. with Grian and Mumbo, it's a red life choosing to try to take his friend down with him so that they can be near each other because he can't accept not being his friend. the fact that in BOTH scenarios the friendship is symbolized by a bridge being broken is a perfect illustration of one of Grian's lines from the ghast farm incident: "it was a bad idea for the wrong reasons." those friendships should have been a good idea, those bridges should have been a good idea, but now they provide a connection that isn't safe, and they all know that.
and I'm not done talking about this. no no no no no. this offers a FASCINATING insight into why desert duo is Like That. Scar would sooner let Grian kill him than have to stop being his friend. Grian would sooner kill Scar than have to stop being his friend. which is all kinds of perfectly fucked up and explains exactly why 3rd life ended the way that it did. it also makes the cactus scene from double life very interesting to think about. remember the cactus scene? it's a doozy.
Grian starts session by dropping a stalactite on Scar's head as a prank and (unintentionally) taking them down to two and a half hearts. Scar then retaliates by leaning against a cactus until Grian breaks it. he then leans against Yet Another Cactus until Grian breaks that one too, at which point they are at only one heart. a question I've been asking since that day is this: if Grian hadn't broken the cactus, would Scar have stepped away before it was too late?
using bridge theory, we can find an answer to this.
the answer is no.
this isn't necessarily because Scar is actively trying to get them killed—it's more because he knows with absolute certainty that Grian will break the cactus. he's not prepared to step away because he isn't worried he needs to. see, the difference between Grian and Scar is that Grian is willing to throw around the lives of other people to get what he wants, and Scar is willing to throw around his own life to get what he wants (the fact that what they really want out of all this is often the other's trust is an issue I will dissect another day). once again, last life is the perfect example of this. Grian steals a life from Scar right off the bat and gets another one out of him by force a few episodes later. meanwhile, Scar makes a business out of selling his soul and threatens Team BEST that he'll kill himself in order to go red life crazy on them. and they don't doubt him! and they SHOULDN'T doubt him, because Scar is the kind of guy that would do that! the same way that Grian is the kind of guy who will drop a stalactite on his soulmate's head but break the cactus he's leaning against.
Grian is willing to risk Scar's life, but he's not okay with Scar risking his own life, because he knows that he's completely willing to stand against a cactus until he dies if it makes a point. so Grian breaks it.
but Scar knows Grian as well as Grian knows him. Scar knows that this is hardly a risk at all. so he leans against the cactus a third second time.
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why do you hate Joshua Graham or Honest Hearts so much?
This DLC and character represents a bigger issue with fandom spaces I have but particularly fallout fandom in general.
Fallout tends to tackle a lot of topics controversial and not. The first two games it’s heavy cause they are the most satirical and direct with how anti-war, nationalism and etc… they are. 3 loses this as it’s very clear once you play or learn about all the games that Todd and a bunch of guys at Bethesda just liked the 50s post apocalyptic aesthetic and refuse to actually critique the ideals of the time period like the earlier titles.
New Vegas is the game that really gets back into it a degree it almost seems like it’s taking too much on. There are things done exceedingly well while other things are done horribly wrong . I’ve made posts about it before and plan to make a big series of posts (it’s a lot of writing) but my biggest gripe is with Honest Hearts and all the gross and white savior esque depictions it has of indigenous peoples. The entirety if FNV does not do the injustices faced by indigenous people correctly on any count. My two biggest complaints are with the Khans and the tribes in Zion but I’ll talk about the former on a different post.
Both characters of Daniel and Joshua are the most accurate depiction of white saviors I’ve seen and I hate how the DLC tries to justify and defend them. The DLC treats Joshua like this man who has repented for his past actions when he is just retracing his steps after his cruelty bit him in the ass. He was one of the worst parts of the Legion and it is all but explicitly stated that if you don’t force him to be non-violent he will turn the tribes of Zion into the legion 2.0. The Dead Horses and the Sorrows are horribly infantilized by both Daniel and Joshua who both use them for self serving purposes guised by religious duty. The White Legs are the horrible stereotype of violent and savage indigenous and I personally think a lot of their interlinking with Ulysses, his hair and Ulysses character in general are distasteful and very telling of how BIPOC or POC where involved.
But outside of the game it’s the weird obsession people have with these characters ideologies and trying to make them seem more interesting/philosophical than they are. Tumblr is an echo chamber and many fans of Fallout are not the people on this site. Many people are not educated in the issues these characters convey and how poorly they do or used these characters as a poor introduction for their takes. Contrary to what a lot of people believe in, fallout has a prediomeny white cis male fanbase. More importantly a large portion of the fanbase is white.
You can joke how FNV made you trans or see the numbers on post/fics or diverse headcanons but these are kiddy numbers compared to the millions that consume the franchise and aren’t in those more aware spaces or don’t engage in the spaces the same way someone like me does/has to. Their views shape a lot more than people realize and it’s exhausting to be in a space where people don’t correct the more subtle yet toxic aspects of it but also adopt them into some weird quirky view point on the characters or issues. Some people don’t realize and some people don’t care.
My main issue is just the idolizing of these sort of thing in this fandom space and people try to acts like a game like fallout whose tagline is “War never changes” and has never had a game not revolve around political or militaristic factions issues isn’t that deep or doesn’t relate to real issues. I think it’s mainly caused by how over powered you can become and how you can strong arm your way past these learning moments as majority of people who play this game do play it as a power fantasy where they can do so as they please (which of course, go ahead it’s fun) but never take in parallels or lessons in the story as if it was just another first person shooter.
Also like another personal gripe is Cazadores spawn like hell whenever I’m there and I have not found a mod that works to mod them out so I have to play Indigenous Racism the DLC while getting jumped by giant wasps WHILE helping Mormons. Like I cannot catch a break.
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If I had a nickel for every fucking time one of my favorite minecraft character on an smp, who also had a divine connection of sorts, ended up killing someone after the explosion of that person's city/base and had the children of that person also witness the death of their parent. Then ended up somehow emotionally connecting with said child of the person they killed and having a odd relationship in which they sorta taken them in at some point, in which they lived near them and just kinda became their guardian of sorts. And the child in some way sees them as someone they can rely on despite the fact of said character being a big source of their grief and pain (sorta, it gets complicated if you look more into that).
I would have two (and maybe a half) nickels and things just rhythm somehow.
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maaaaaaaaaaan. ridiculous to be calling DBD "pathetic" because it couldn't get licensing for various final girls. as if it hasn't always been because of some bullshit on the end of the copyright holders. fuck, we would have gotten more material from Hellraiser, had it not been for the copyright holders. we lost Stranger Things temporarily because of the copyright holders being out of touch with fans and greedy. Ghostface exists in the game because luckily, the character of Ghostface isn't actually owned by Big Bad Viacrap.
also like. DBD isn't Fork Knife. it's just not. and if I'm not mistaken-- it's not like Fork Knife has any horror character that DBD doesn't, apart from Eleven and Hopper. Eleven could never be in the game anyway, because any character added has to be over 18/a legal adult (for legal reasons). and we have Steve, Nancy, and Jonathan instead. It makes much more sense that they chose those characters for the game, as this followed S2, which made Steve one of the most popular characters from the show. so much so that he can even contend with Eleven in popularity.
and let's not downplay the fact that DBD does have other, very, very impressive licenses in it. such as Silent Hill. that was the first big thing Konami let happen with the ip in YEARS. Resident Evil was...HUGE. Wesker's chapter brought in an unprecedented number of players and anyone who played survivor at that time knows that for WEEKS, all you would get was Wesker after Wesker. We have Chucky and Tiffany, voiced by their original VAs. Sadako from the original Japanese Ringu, not the American version of the same concept! You can play as the Xenomorph, and the Xenomorph Queen! Vecna, from D&D is a killer, and he is voiced by Mr. Matt Mercer! We have Ash Williams, Alan Wake, Leon. S. Kennedy, Cheryl Mason, and very soon Lara Croft! and then After her-- we are getting Castlevania!! So there is no shortage of incredible of characters from horror that are in this game, and it's disrespectful to act like the people who work on this game don't care enough about it to try their fucking hardest to give fans the best possible licensed chapter dlcs they can. it's not their fault if the copyright holders want something different.
Besides, I think it's gross to suggest that DBD doesn't have a claim to the title of "Horror Hall of Fame" just because it doesn't have specific licensed characters in it. what about all the amazing original characters that the game has? do those suddenly not count, just because they do not include super well-known characters from popular old horror movies? A lot of these popular old horror movies don't include/don't give much of a spotlight to people of colour, so the original chapters often give the devs the room to add diversity to DBD's cast of characters, whereas a license might have otherwise not allowed it. and many of these original characters even have nods to existing horror media, like the End Transmission chapter drawing inspiration from both the horror-survival game SOMA, and the sci-fi horror movie/comic book Virus. Does the hard work that the many talented members of the DBD team put into making this original chapter, among many others, mean nothing, just because Sidney Prescott or Sally Hardesty aren't in the fucking game? I should hope the fuck not.
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