#Splitgate 2
Explore tagged Tumblr posts
prince--esque · 4 hours ago
Text
POV last thing you see before you're hit with the equivalent force of a semi bashing directly into your skull
Tumblr media
4 notes · View notes
cth297 · 3 days ago
Text
Get reversed idiot
3 notes · View notes
lucy-o-ohs · 10 months ago
Text
SPLITGATE 2 SPLITGATE 2 SPLITGATE 2
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
2025 cant come soon enough
13 notes · View notes
myx-on-earth · 7 months ago
Text
Splitgate 2’s Private Playtest- Better Than The Rest (AKA: The Best)
Tumblr media
The term “gamefeel” is abstract, but 1047 Games seems to understand it more than anyone in the games industry.
Recently, I had the pleasure of participating in a private limited-time playtest for Splitgate 2- and while I was excited for the game already, I think somehow they’ve managed to knock this thing even MORE out of the park than before. I’ve said before that 1047 Games is a developer to keep an eye on, and my opinion has only been strengthened; I cannot WAIT for the full game to release. Below, I’ll detail some of my thoughts on what’s new, what’s changed, and ultimately my full unfiltered thoughts on the package presented here.
Before we get into the meat of this, a disclaimer- due to the terms presented by the playtest, I am not personally able to show footage or screenshots of the playtest. However, I am fully able to write about my thoughts- but if you’d like to avoid spoilers for the multiplayer sandbox, you’ve been warned. -RG
Firstly- new content. There isn’t a huge amount to discuss here, but what there IS presents a good slice of what may be coming in the future. 
In terms of weapons, one has been added- a bolt-action sniper called the Deadbolt. This thing handles and feels like a dream, bringing to mind the Kraber from Titanfall in more ways than one. It’s powerful, it’s well balanced, and hitting no-scopes with it is a huge boost to my ego.
No new classes in sight (yet), but all three received new and reworked perks. While all interesting, my favorite has to be the new Aeros “Sliiiiiide” perk- which extends and improves the speed AND maneuverability of the already buttery-smooth movement. Funnily, it reminded me of ANOTHER shooter’s more unique slide mechanic- Quake Champions. Feels fantastic.
One new map, an outside sunset arena called Bypass. Visually clean and modern (reminding me a bit of some areas of the Olympus map from Apex Legends), it had a more open feel than the other maps previously available, feeling to ME more like something from Splitgate 1. I’m not sure the open sightlines and extra area are necessarily a good thing- but I’m sure there’s still room for map tweaks.
Secondly- many weapons and abilities underwent a balance pass. While I don’t have a list of patch notes in front of me to confirm some of the changes, the main direction seems to be about leveling the playing field rather than outright nerfing things. The other two power weapons available in the previous playtest have been altered with new mechanics, like the Fubar rocket launcher firing all three barrels when not scoped and the Splitstream SMG smoothly transitioning between single gun and double gun modes when aiming. Additionally, the Aeros class had the overshield removed from the main ability, seemingly compensated with higher speed. If this kind of balance philosophy (offering trade offs rather than directly nerfing the items players find fun) continues, this might end up being one of the healthiest weapon sandboxes in any game ever. Time will tell, though. As a final note, some miscellaneous observations:
Minor UI changes have been implemented in good ways, and the overall game feel in menus couldn’t be smoother.
Art direction is still stellar and much more cohesive than the first game- none of the new additions clashed or felt out of place.
Connections felt decently stable for a playtest, and I didn’t have any experiences with poor matchmaking- every match felt reasonably balanced and fun.
My one major gripe overall is with the performance issues and graphical errors, which have notably increased in frequency since the first playtest. However, this shouldn’t be TOO much of a problem, as, again, this is a playtest- and there is also the ever-present issue of my personal hardware itself being outdated.
Overall, I can’t wait to see what 1047 is creating here. It’s very exciting for me that there is, seemingly, a fresh new shooter on the market that is actually adapting and creating a great experience rather than the 15th iteration of the same puppeted corpse of a game in a row. Keep up the good work, gents- I can’t wait to get back into the arena.
Splitgate 2 is a team-based multiplayer shooter releasing in 2025. You can find more info about the game on 1047’s website (www.splitgate.com) or on social media under 1047 Games.
Article written by Rose "Myxolydian" Gilbert (November 11th, 2024)
6 notes · View notes
david-goldrock · 10 months ago
Text
MY FAVORITE GAME OF ALL TIMES IS GETTING A SEQUEL
youtube
5 notes · View notes
x-cl-br · 9 months ago
Text
HEY IM QUEUEING THIS FOR NEXT WEEK, GOD I HOPE I GOT INTO THE SPLITGATE 2 PLAYTEST
2 notes · View notes
twohitgames · 3 days ago
Text
GeForce NOW añade once nuevos títulos a su biblioteca
NVIDIA ha anunciado las novedades que llegarán esta semana a GeForce NOW, la plataforma de videojuegos en la nube. En los próximos días, once videojuegos se sumarán a la creciente biblioteca, entre los que destacan títulos como Onimusha 2: Samurai’s Destiny y Game of Thrones: Kingsroad. Aprovechando la llegada de los nuevos títulos, NVIDIA ha querido anunciar el lanzamiento de una nueva promoción…
0 notes
thehiddencontroller · 5 days ago
Text
Tumblr media
🕹 Splitgate 2 Beta Stumbles with Server Woes
The Splitgate 2 open beta was supposed to be a major moment for fans of the fast-paced, portal-packed FPS. But instead of celebratory matches, players woke up to outages, instability, and a lot of confusion.
Servers have been down for over 14 hours, cosmetic items are missing, and Twitch Drops aren’t showing up. 1047 Games’ CEO Ian Proulx has issued a heartfelt apology, saying the team is working “around the clock” to get things back online.
It’s a frustrating start to what could have been a strong comeback for the franchise—but there’s still time. The beta doesn’t have a set end date, so fingers crossed the rest of the launch goes more smoothly.
🧠 Want to know what happened and what comes next? 📖 Read the full story here: https://shorturl.at/SizCq
0 notes
hellman55 · 12 days ago
Text
youtube
Splitgate 2 - Official 'The Lab Map Creator' Reveal Trailer
0 notes
clouddosage · 29 days ago
Text
1047 Games is getting close to opening the portal that leads to the open beta for Splitgate 2. The beta is to launch this May. #Gaming #Splitgate2
0 notes
savingcontent · 29 days ago
Text
Splitgate 2's upcoming Open Beta is going to have a lot more content when it starts on May 22nd
Continue reading Splitgate 2’s upcoming Open Beta is going to have a lot more content when it starts on May 22nd
0 notes
prince--esque · 2 hours ago
Text
Little guys
Tumblr media
4 notes · View notes
totally-normal-guy · 3 months ago
Text
Splitgate 2 will consume my life when it comes out. It's in open Alpha and Oh Boy Is It Fun.
Right now everyone it's hunting the devs cuz you get a neat skin if you kill one. People are actually tracking their lobbies in the discord lmao.
0 notes
queenofhellstreams · 3 months ago
Text
We are live playing Splitgate 2!
twitch_live
1 note · View note
megamanzerofan · 10 months ago
Text
Splitgate 2 Gameplay Later Today
On Twitch.
August 14 2024 at 12PM PDT/3PM EDT Featuring IITZTIMMY, ASPEN & SCUMP.
Plus many more creators 🤤The mayhem will happen. 🙌👀
Links: 👇
http://twitch.tv/iitztimmy
twitch_live
0 notes
x-cl-br · 9 months ago
Text
Tumblr media
1 note · View note