#splitgate 2
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#whiskeysays#meme#splitgate#splitgate 2#pc gaming#pc games#gaming#shitpost#i stole this from reddit#halo#halo 3
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Remembered i can do things sometimes!
Silly from Splitgate 2 :) with the bat that has a personal problem with you living
#Silly doodles#Splitgate 2#Sorry destiny followers i am for some reason going off about a game that's only in its beta and has like 0 fanbase or canon lore#Pls enjoy regardless and pray i can channel this to my other interests
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i have immense respect for game devs that have to put up with entitled and nasty communities, specifically when they handle it politely and calmly
#bedposting#inspired by the devs of splitgate 1 and 2 i don't play either game or really follow along with em much but one of my partners does#i've heard of the horrors of their discord server
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SPLITGATE 2 SPLITGATE 2 SPLITGATE 2
2025 cant come soon enough
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Splitgate 2’s Private Playtest- Better Than The Rest (AKA: The Best)
The term “gamefeel” is abstract, but 1047 Games seems to understand it more than anyone in the games industry.
Recently, I had the pleasure of participating in a private limited-time playtest for Splitgate 2- and while I was excited for the game already, I think somehow they’ve managed to knock this thing even MORE out of the park than before. I’ve said before that 1047 Games is a developer to keep an eye on, and my opinion has only been strengthened; I cannot WAIT for the full game to release. Below, I’ll detail some of my thoughts on what’s new, what’s changed, and ultimately my full unfiltered thoughts on the package presented here.
Before we get into the meat of this, a disclaimer- due to the terms presented by the playtest, I am not personally able to show footage or screenshots of the playtest. However, I am fully able to write about my thoughts- but if you’d like to avoid spoilers for the multiplayer sandbox, you’ve been warned. -RG
Firstly- new content. There isn’t a huge amount to discuss here, but what there IS presents a good slice of what may be coming in the future.
In terms of weapons, one has been added- a bolt-action sniper called the Deadbolt. This thing handles and feels like a dream, bringing to mind the Kraber from Titanfall in more ways than one. It’s powerful, it’s well balanced, and hitting no-scopes with it is a huge boost to my ego.
No new classes in sight (yet), but all three received new and reworked perks. While all interesting, my favorite has to be the new Aeros “Sliiiiiide” perk- which extends and improves the speed AND maneuverability of the already buttery-smooth movement. Funnily, it reminded me of ANOTHER shooter’s more unique slide mechanic- Quake Champions. Feels fantastic.
One new map, an outside sunset arena called Bypass. Visually clean and modern (reminding me a bit of some areas of the Olympus map from Apex Legends), it had a more open feel than the other maps previously available, feeling to ME more like something from Splitgate 1. I’m not sure the open sightlines and extra area are necessarily a good thing- but I’m sure there’s still room for map tweaks.
Secondly- many weapons and abilities underwent a balance pass. While I don’t have a list of patch notes in front of me to confirm some of the changes, the main direction seems to be about leveling the playing field rather than outright nerfing things. The other two power weapons available in the previous playtest have been altered with new mechanics, like the Fubar rocket launcher firing all three barrels when not scoped and the Splitstream SMG smoothly transitioning between single gun and double gun modes when aiming. Additionally, the Aeros class had the overshield removed from the main ability, seemingly compensated with higher speed. If this kind of balance philosophy (offering trade offs rather than directly nerfing the items players find fun) continues, this might end up being one of the healthiest weapon sandboxes in any game ever. Time will tell, though. As a final note, some miscellaneous observations:
Minor UI changes have been implemented in good ways, and the overall game feel in menus couldn’t be smoother.
Art direction is still stellar and much more cohesive than the first game- none of the new additions clashed or felt out of place.
Connections felt decently stable for a playtest, and I didn’t have any experiences with poor matchmaking- every match felt reasonably balanced and fun.
My one major gripe overall is with the performance issues and graphical errors, which have notably increased in frequency since the first playtest. However, this shouldn’t be TOO much of a problem, as, again, this is a playtest- and there is also the ever-present issue of my personal hardware itself being outdated.
Overall, I can’t wait to see what 1047 is creating here. It’s very exciting for me that there is, seemingly, a fresh new shooter on the market that is actually adapting and creating a great experience rather than the 15th iteration of the same puppeted corpse of a game in a row. Keep up the good work, gents- I can’t wait to get back into the arena.
Splitgate 2 is a team-based multiplayer shooter releasing in 2025. You can find more info about the game on 1047’s website (www.splitgate.com) or on social media under 1047 Games.
Article written by Rose "Myxolydian" Gilbert (November 11th, 2024)
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MY FAVORITE GAME OF ALL TIMES IS GETTING A SEQUEL
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I'm live on Twitch, come hang out! https://www.twitch.tv/eve_plays_games?sr=a
Hey folks me ryan and Roland are jumping into split gate 2, come watch us get slaughtered!
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frothing at the mouth ripping at the bars of my enclousure splitgate 2 IS SO FUCKING PEAK
#video games#splitgate 2#I FUCKING LOVE HALO ESQUE GAMES#foaming at the mouth#PLEASE GOD MAKE MORE GOOD HALO GAMES
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Today I'm playing the Splitgate 2 Open Beta, sharing my honest impressions when it comes to things that I like and things that don't like about Splitgate 2 so far. What do you think?
#40splishsplash#splish#gameplay#youtube#freetoplay#multiplayer#fps#shooter#splitgate 2#splitgate#Youtube
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GeForce NOW añade once nuevos títulos a su biblioteca
NVIDIA ha anunciado las novedades que llegarán esta semana a GeForce NOW, la plataforma de videojuegos en la nube. En los próximos días, once videojuegos se sumarán a la creciente biblioteca, entre los que destacan títulos como Onimusha 2: Samurai’s Destiny y Game of Thrones: Kingsroad. Aprovechando la llegada de los nuevos títulos, NVIDIA ha querido anunciar el lanzamiento de una nueva promoción…
#9 Kings#Blades of Fire#Game of Thrones: Kingsroad#GeForce NOW#Monster Train 2#Onimusha 2: Samurai&039;s Destiny#RoadCraft#S.T.A.L.K.E.R.: Call of Prypiat - Enhanced Edition#S.T.A.L.K.E.R.: Clear Sky - Enhanced Edition#S.T.A.L.K.E.R.: Shadow of Chornobyl - Enhanced Edition#Splitgate 2#Survive The Fall#Ziran
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HEY IM QUEUEING THIS FOR NEXT WEEK, GOD I HOPE I GOT INTO THE SPLITGATE 2 PLAYTEST
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Little guys
#Unironically getting me out of art block. Goofy game#Splitgate 2#Silly doodles#Will i draw them again? Maybe. Will i play instead of watching my sibling play? Maybe not so much#But heyyy. Colorrrssss.
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🕹 Splitgate 2 Beta Stumbles with Server Woes
The Splitgate 2 open beta was supposed to be a major moment for fans of the fast-paced, portal-packed FPS. But instead of celebratory matches, players woke up to outages, instability, and a lot of confusion.
Servers have been down for over 14 hours, cosmetic items are missing, and Twitch Drops aren’t showing up. 1047 Games’ CEO Ian Proulx has issued a heartfelt apology, saying the team is working “around the clock” to get things back online.
It’s a frustrating start to what could have been a strong comeback for the franchise—but there’s still time. The beta doesn’t have a set end date, so fingers crossed the rest of the launch goes more smoothly.
🧠 Want to know what happened and what comes next? 📖 Read the full story here: https://shorturl.at/SizCq
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Splitgate 2 - Official 'The Lab Map Creator' Reveal Trailer
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1047 Games is getting close to opening the portal that leads to the open beta for Splitgate 2. The beta is to launch this May. #Gaming #Splitgate2
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