#Stardew tutorial
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shabbyshoebox · 7 months ago
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FINALLY MADE THE STAR DROP EARRINGS!!!!!! ✨✨✨
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AAAJDJAKKALA
I'll switch out the backings with some nickel free ones whenever I can
Here are the beads I used (both sets from Michael's). I bought the Creatology ones just for the stars 😭 I've been looking EVERYWHERE for beads like those! They're not super purple, but it works!!!
I'm so excited to wear these!!!
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noecoded · 2 years ago
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haley sebastian wardrobe swap
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ganondoodle · 24 hours ago
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i am still trying to fight this weird art low i have been having for so long, everything takes so much effort, it didnt use to take so much effort i swear, why does it ... take so much .... so .. so much effort now
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simspaghetti · 2 months ago
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The Adventurer's Guild ⚔️
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The Adventurer's Guild is known as a cosy local dive, home to curious characters Marlon & Gil who are willing to assist any budding adventurer with advice on how to disarm traps and survive tombs... So long as they can prove their worth first, that is.
[See all my Stardew Builds Here]
SDV Version: ⬇️
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thatadhdmood · 3 months ago
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instagram
insta reel by easyastryyt on how to fold cardstock into squares you can attach to each other and make 3d pixel art models in real life
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thefoldedbird · 1 year ago
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How to get DCBurger's Portraits to Work with 1.6
(With pictures)
Go to DCBUrger's Portait mod on the nexus and download the 1.5.1 version.
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Go to the nexus and download the alpha version of portraiture.
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Go to your file explorer and unzip those downloads with something like 7zip. I unzip all my mods into a master folder and the copy and paste them wherever from there. It'll look like this unzipped. (highlighted ones)
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Click into portraiture once and copy and paste that folder (it'll just say portraiture) into your mods folder for stardew valley.
Then click into the DCburger TWICE (there should be a READ ME under the file you are going to copy) and copy that folder into portraiture like this.
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Your file folder should look exactly like this. The portraits should be inside that highlighted folder shown.
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stardewhawk · 5 months ago
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Meowmere tutorial for SDV, I play on Switch, so Vanilla SDV.
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strorberrysquid · 4 months ago
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working on portraits for my stardew valley mod that im definitally going to finish making and not give up on /silly
not sure if ill keep these composition and everything wise but i like how they look! i decided to use whichever seasons design i thought was most iconic, ill probably include their other designs in the seasonal variants or smth. lemme know what you think i love getting feedback on my silly little (big) projects! :D
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riverglitched · 2 months ago
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How to obtain the Giant Junimo Plush in Stardew Valley!
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adacapella · 5 months ago
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My contribution to the Stardew Valley fandom And yes. I noticed.
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that1phantomuser · 5 months ago
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Coming clean.
I would like to formally apologize to the Stardew valley community, ConcernedApe, my Stardew valley animals, everyone in pelican town (except that abomination Clint), my friends, AND my family. I never meant for this to happen. I have wasted not only everyone's time but also MINE. I wasted my time, my sanity, and all hope for a better farm. I cannot explain enough how sorry I am for watering the fucking fruit trees. I am an idiot. I don't even know how to explain myself. However, To the asshole who told me to water my fruit trees: I will find you.
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caelwynn · 1 year ago
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Farmer 2.0 ESWF
I've had a couple of different people asking me through different venues about how to set up the portraits in the mod Farmer 2.0 ESWF.
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I'm assuming that the reader knows how to download mods and their dependencies, so I'm going to talk specifically about setting up the file structure within your mod folders. The screenshots are all from Windows 11, and my Stardew is through Steam, so keep that in mind.
If this is something you're curious about/looking for info on, just look under the cut. There are lots of screenshots.
I'm giving Stardrop a spin these days, so the folder path is somewhat different.
My Mods Folder looks like this:
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Within the Stardrop Installed Mods folder, it looks like a typical Mods folder setup if you're doing manual installs:
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You'll need to go into the folder I have highlighted, "Farmer 2.0 ESWF."
It should look like this:
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We're going to need to go into the assets folder that is highlighted there. Inside, you should have a file structure similar to this:
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(Note, if you've just installed, you won't have anything like the "Callie" or "Quinn" folders. We're getting ready to set that up.)
Now, for this setup, I'm doing the "Player 1 - No Emotions" because pixel art is not in my wheelhouse and this is a pretty straight-forward set up. This one allows you to set up different portraits for different weather types, as well as different portraits for indoors versus outdoors if you want your character to not have a coat on while inside or whatever.
The first thing you need to do is Copy and Paste the "Player 1 - No Emotions" folder within that same assets folder.
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In older versions of Windows, instead of it tacking on a "- Copy" at the end, it oftentimes will add a "(1)" or "(2)" instead. You're going to rename that to the name of your Farmer--not your farm, but your character. Hence why I have a "Callie" and a "Quinn."
For this demonstration, I'm going to use Quinn since I used the No Emotions setup for them.
Inside of your Farmer Folder, you'll see this:
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That portrait file? You can replace it with a base portrait. The most important thing is that you A) don't delete it and B) if you do replace it, make sure you keep the same file name of "portrait." Otherwise, the mod will bork hardcore.
You'll notice that it has eleven folders for different seasons/events/locations. For this example, we'll go into "Fall."
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Inside are subfolders for different weather conditions. "Sun" is the default portrait that it uses on most days. For this example, however, we're going to go into "Rain," as I actually use different outfits/portraits for indoors and outdoors in those conditions.
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The files are pretty straight forward: "portrait" is for when Farmer is outside, and "portrait_indoors" is for when Farmer is inside. (Side note: to make my portraits, I used this portrait creator. When I saved my files, I saved them as either "portrait" or "portrait_indoors" and replaced the original files in that folder. Make sure you download the 64x64 version and not the 256x256.)
But what if you don't want to use a different portrait while indoors?
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Just reuse the same image!
Once you have all of your portraits for the various seasons/weather/events set, you're going to want to copy your Farmer's folder to elsewhere on your hard drive. That way, if it gets deleted during an ESWF update, you have a back up and can just copy it back into the assets folder.
This is a quick and dirty tutorial, and I'm sure I've missed something. If you have questions/need clarifications, please ask and I'll do my best to help!
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stemmmm · 2 years ago
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yeah i dont know a lick of code and i know programming is hard but i know exactly what i want to do and im really smart so i can definitely make a game
*the first piece of code i got out of following a youtube tutorial doesn't run*
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onrainynights · 1 year ago
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it took me literally all day but I finally finished my second needlepoint
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[ID: A small needlepoint project. It depicts a blue chicken from Stardew Valley on a light blue background with a very dark blue border made of a binding stitch. The project is a bit smaller than 2 inches by 2 inches. The border is slightly uneven. End ID.]
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cobaltocalcito · 7 months ago
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if i were even just 10% better at video games i would be wasting 300% more time on them but alas my incompetence knows no bounds
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dualleafsl100l · 1 year ago
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traditional art shading practice! and haley from stardew valley 🥳
nuns are so pretty like actually there’s so much diversity with drawing them like jewelry cloth lighting ??
she’s like kinda judgemental though
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