If you love the animation work Bones does on Mob Psycho 100 but want something geared towards adults with a splash of scifi bounty hunting, may I present to you Space Dandy (a dandy guy... in space):
Yuri!!! on ICE MAPPA Select book, Making of the animation
Part 5.
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The close-up of Victor, who sees Yuuri running towards him and waves at him. His facial expression changes, so every change has its own instruction written on the pink sheets of paper. On the first one that we showcased here, we see "Happiness is welling up in him, because Yuuri really came to St. Petersburg" and Victor with an indescribable facial expression is depicted. The next shot is of Victor waving his hand and we read "he's so happy that his brows are knitted together a bit" and "A really big smile, please! With 'At last, we can skate together!!' meaning..." Face of Victor, who greets Yuuri is full of emotions. The left bottom image is the layout corrected by Hiramatsu Tadashi - we see Victor's face really bursting with happiness. The last cut of the show is a big smile, full of anticipation towards skating.
1968
Weekly Shonen Jump Issue #1
Otoko Ippiki Gaki-Daisho by Hiroshi Motomiya
1969
Dr. Toilet by Kazuyoshi Torii
1970
The Gutsy Frog by Yasumi Yoshizawa
1971
Tezuka Manga Award 1st Edition
Samurai Giants by Ikki Kajiwara & Ko Inoue
Boy of the Wilderness Isamu by Soji Yamakawa & Noboru Kawasaki
1972
Astro Kyudan by Shiro Tōzaki & Norihiro Nakajima
1973
Play Ball by Akio Chiba
Hochonin Ajihei by Jiro Gyu & Jo Big
1974
Akatsuka Manga Award 1st Edition
1975
The Circuit Wolf by Satoshi Ikezawa
Doberman Deka by Buronson & Shinji Hiramatsu
1976
Toudai Icchokusen by Yoshinori Kobayashi
Kochikame by Osamu Akimoto
1977
Ring ni Kakero by Masami Kurumada
Susume!! Pirates by Hisashi Eguchi
1978
Cobra by Buichi Terasawa
1979
Kinnikuman by Yudetamago
1980
Dr. Slump by Akira Toriyama
1981
Captain Tsubasa by Yoichi Takahashi
Cat's Eye by Tsukasa Hojo
Stop!! Hibari-kun! by Hisashi Eguchi
1982
High School! Kimengumi by Motoei Shinzawa
1983
Fist of the North Star by Buronson & Tetsuo Hara
Ginga -Nagareboshi Gin- by Yoshihiro Takahashi
1984
DRAGON BALL by Akira Toriyama
1985
City Hunter by Tsukasa Hojo
Miraculous Tonchinkan by Koichi Endo
Sakigake!! Otokojuku by Akira Miyashita
1986
Saint Seiya by Masami Kurumada
1987
JoJo's Bizarre Adventure by Hirohiko Araki
The Burning Wild Man by Tadashi Sato
1988
Bastard!! by Kazushi Hagiwara
Jungle King Tar-chan by Masaya Tokuhiro
Rokudenashi BLUES by Masanori Morita
Magical Taluluto by Tatsuya Egawa
1989
Weekly Shonen Jump reaches 5.000.000 copies in circulation
Dragon Quest: The Great Adventure of Dai by Riku Sanjo & Koji Inada
Video Girl Ai by Masakazu Katsura
1990
SLAM DUNK by Takehiko Inoue
Chinyuki by Man Gataro
Yu Yu Hakusho by Yoshihiro Togashi
1992
Hareluya II Boy by Haruto Umezawa
1993
Tottemo! Luckyman by Hiroshi Gamo
Hell Teacher Nube by Makura Sho & Takeshi Okano
1994
Midori no Makibao by Tsunomaru
Rurouni Kenshin by Nobuhiro Watsuki
1995
Weekly Shonen Jump reaches 6.530.000 copies in circulation
Sexy Commando Gaiden: Sugoi yo!! Masaru-san by Kyosuke Usuta
1996
Hoshin Engi by Ryu Fujisaki
Yu-Gi-Oh! by Kazuki Takahashi
Kochikame 20th Anniversary & Chapter 1000
1997
I's by Masakazu Katsura
Seikimatsu Leader den Takeshi! by Mitsutoshi Shimabukuro
ONE PIECE by Eiichiro Oda
1998
Rookies by Masanori Morita
Whistle! by Daisuke Higuchi
HUNTERXHUNTER by Yoshihiro Togashi
1999
Hikaru no Go by Yumi Hotta & Takeshi Obata
The Prince of Tennis by Takeshi Konomi
NARUTO by Masashi Kishimoto
2000
JoJo's Bizarre Adventure: Stone Ocean by Hirohiko Araki
BLACK CAT by Kentaro Yabuki
2001
Bobobobo Bobobo by Yoshio Sawai
BLEACH by Tite Kubo
2002
Strawberry 100% by Mizuki Kawashita
Eyeshield 21 by Riichiro Inagaki & Yusuke Murata
2004
Death Note by Tsugumi Ohba & Takeshi Obata
Gintama by Hideaki Sorachi
Katekyo Hitman Reborn! by Akira Amano
D.Gray-man by Katsura Hoshino
Muhyo & Roji's Bureau of Supernatural Investigation by Yoshiyuki Nishi
2005
Neuro: Supernatural Detective by Yusei Matsui
2006
To Love Ru by Saki Hasemi & Kentaro Yabuki
2007
Sket Dance by Kenta Shinohara
2008
Nura: Rise of the Yokai Clan by Hiroshi Shiibashi
Toriko by Mitsutoshi Shimabukuro
Bakuman. by Tsugumi Ohba & Takeshi Obata
2009
Kuroko's Basketball by Tadatoshi Fujimaki
Beelzebub by Ryuhei Tamura
Medaka Box by Nisio Isin & Akira Akatsuki
2010
ONE PIECE New World Begins
2011
Nisekoi by Naoshi Komi
2012
Haikyu!! by Haruichi Furudate
The Disastrous Life of Saiki K. by Shuichi Aso
Assassination Classroom by Yusei Matsui
Food Wars: Shokugeki no Soma by Yuto Tsukuda & Shun Saeki
2013
World Trigger by Daisuke Ashihara
Isobe Isobee Monogatari by Ryo Nakama
2014
Hinomaru Zumo by Kawada
My Hero Academia by Kohei Horikoshi
2015
Black Clover by Yuki Tabata
2016
Yuuna and the Haunted Hot Springs by Tadahiro Miura
Kimetsu no Yaiba by Koyoharu Gotouge
BORUTO by Mikio Ikemoto & Ukyo Kodachi
The Promised Neverland by Kaiu Shirai & Posuka Demizu
Kochikame 40th Anniversary and Serialization End
2017
We Never Learn by Taishi Tsutsui
Dr. STONE by Riichiro Inagaki & Boichi
2018
Jujutsu Kaisen by Akutami Gege
2019
Chainsaw Man by Tatsuki Fujimoto
Mission: Yozakura Family by Hitsuji Gondaira
2020
Undead Unluck by Yoshifumi Tozuka
MASHLE by Hajime Komoto
Ayakashi Triangle by Kentaro Yabuki
Me & Roboco by Shuhei Miyazaki
BURN THE WITCH by Tite Kubo
SAKAMOTO DAYS by Yuto Suzuki
2021
The Elusive Samurai by Yusei Matsui
WITCH WATCH by Kenta Shinohara
Blue Box by Kouji Miura
2022
Akane Banashi by Yuki Suenaga & Takamasa Moue
Sorry to be a bother, I wanted to ask how do you make sure that the character design remains consistant while drawing/animating different perspectives..?
Hello Anon! You're not a bother at all!
Hmmm, to be honest maintaining consistency is a result of developing solid drawing skills over time (like since high school). There are tricks you can use like flipping (flipping back and forth between key frames while drawing) or arcs (using curved arcs at certain anchor points to maintain line of motion and volume). But if I'm being honest, having solid draftsmanship skills in animation is super important whether the designs are complex or simple.
It's hard to explain but I just visualize the character and motion in a 3D space in my head and try my best to translate that onto a 2D plane. And that was a skill I developed while improving my draftsmanship skills during college and when I started working in animation professionally.
Also, I studied a lot of Kihyun Ryu and Ilkwang Kim (famously known for their work on Legend of Korra and Voltron) which has a heavy emphasis on solid volumetric drawing when it comes to the human body. There are other artists I study like Yoshiyuki Sadamoto (Evangelion Rebuild movies), Tadashi Hiramatsu (Parastye), Mamoru Hosoda (The Girl Who Leapt through Time) who also have that same core of strong volumetric drawing (but I would argue for those they are very skilled at simplifying their line work and shape language to fit that anime aesthetic).
So it's really a combination of things but I'd say solid drawing skills can carry you a very long way if you're able to look at a design and break down everything into simple shapes and develop the ability to visualize those shapes in a 3D space. At this point in my career, it's become second hand nature to me but I still think I have much more to improve.
I hope that answered your question!
30 years of Yu Yu Hakusho also means the 30th anniversary of Megumi Ogata as a voice actress. She debuted in October 1992, in the role of Kurama. To celebrate this moment, she is releasing a mini album with some covers, from the ending theme of her latest work "Jujutsu Kaisen 0: The Movie", to the opening song of her debut work "Yu Yu Hakusho". Ogata-san conveys her love for her works and characters, and gratitude to her fans ♡
The cover of "Hohoemi no Bakudan" (Smile Bomb) debuted on the NHK-FM "Radioman Jack" radio station last Saturday, January 7, 2023. This is not the same cover from the album "Yu Yu Hakusho Super Covers". This new one features members of the famous band Angela, KATSU was in charge of the arrangements and Atsuko sings in the chorus.
I tried to record the song from the radio, the quality is not high, but you can get an idea of how it sounds.
■ Tracklist:
① Seija No Koushin (聖者の行進)
"Heion Sedai no Idaten-tachi" Opening Theme (Tatsuya Kitani)
② One Last Kiss
"EVANGELION: 3.0+1.0 Movie" Theme Song (Hikaru Utada)
③ Reverse Dream (逆夢/Sakayume)
"Jujutsu Kaisen 0 Movie" Ending Theme (King Gnu)
④ Ready
"Akudama Drive" Ending Theme (Urashimasakatasen)
⑤ No.7
The Mokke voice actresses (Yuri Yoshida, Chitose Morinaga, Mai Kanazawa)sing in the chorus
"Toilet-Bound Hanako-kun" Opening theme (Jibaku Shounen Band)
Yuri!!! on Ice is a Japanese figure skating anime series produced by MAPPA. Directed by Sayo Yamamoto, script written by Mitsuro Kubo, character design by Tadashi Hiramatsu, music by Taro Umebayashi and Taku Matsushiba, figure skating choreography by Kenji Miyamoto.
Yuri!!! on ICE MAPPA Select book, Making of the animation
Part 1.
We'll introduce you to the process of creating Yuri!!! on ICE sakuga. We are going to look mainly at the last scene of episode 12., the raw materials, such as ekonte [director's storyboards] and corrections, that were the base for genga, and their intended meaning. The ekonte and directions that we have shown here are by Yamamoto Sayo and Hiramatsu Tadashi was the animation supervisor.
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The scene at the end of episode 12., Yuuri is running. He came to St. Petersburg, and is running towards Victor and Yuri, who are waiting for him. If you take a look at the ekonte, it says "He wants to reunite with Victor and Yuri quickly, and you can see that looking at him". This desire is portrayed by making Yuuri run with his upper body bend forward. Based on the ekonte, the animator draws a layout, and the directions concerning the layout are written on the pink sheet of paper. There's a memo there saying: "Make his outerwear a bit loose" and you can see that the lines were corrected accordingly. Based on these directions, the animation supervisor is introducing changes to the layout. Also in this scene, Yuuri is running on a bridge, and that links this scene to the scene in episode 2. See the bottom of the next page for details [it will be translated later].