We have observed that most of the trouble in the world has been caused by ten to twenty percent of folks who can't mind their own business, because they have no business of their own to mind, any more than a smallpox virus.
William S. Burroughs, The Place of Dead Roads
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The Place of Dead Roads - William S Burroughs
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“But just wait until your thinking is basically different from the thinking of a boss or a teacher. You will find out that you aren't supposed to think. Life is an entanglement of lies to hide its basic mechanisms.”
-- William S. Burroughs, The Place of Dead Roads
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Kim recruits a band of flamboyant and picturesque outlaws, called the Wild Fruits. There is the Crying Gun, who breaks into tears at the sight of his opponent.
“What’s the matter, somebody take your lollipop?”
“Oh señor, I am sorry for you.…”
And the Priest, who goes into a gunfight giving his adversaries the last rites. And the Blind Gun, who zeroes in with bat squeaks. And the famous Shittin’ Sheriff, turned outlaw. At the sight of his opponent he turns green with fear and sometimes loses control of his bowels. Well, there’s an old adage in show biz: the worse the stage fright, the better the performance.
Kim trains his men to identify themselves with death. He takes some rookie guns out to a dead horse rotting in the sun, eviscerated by vultures. Kim points to the horse, steaming there in the noonday heat.
“All right, roll in it.”
“WHAT?”
“Roll in it like dogs of war. Get the stink of death into your chaps and your boots and your guns and your hair.”
Most of us puked at first, but we got used to it, and vultures followed us around hopefully. We always ride into town with the wind behind us, a wheeling cloud of vultures overhead, beaks snapping. The townspeople gag and retch:
“My God, what’s that stink?”
”It’s the stink of death, citizens.”
William S. Burroughs, The Place of Dead Roads
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there’s an interesting trend in kh of worlds and the way they change mirroring characters and the way they change that i really love - destiny islands which tends to be in and out of danger depending on how sora, riku, and kairi are doing, hollow bastion’s revival happening as riku gets away from ansem’s influence and starts slowly doing better, castle oblivion being a blank slate until aqua comes home (which there’s a mechanical reason for, sure, but the land of departure returning alongside the wayfinder trio also has a real thematic resonance), aquas exploration of the castle of dreams in 0.2 mirroring her view of the things that just happened to her, daybreak town not destroyed when its group is scattered but instead becoming the invisible scaffolding that the future is built on…etc etc! there’s a lot of cool examples of this! and the thing i’ve been thinking of all morning is that it makes the vision of scala in kh3 kind of devastatingly sad.
it’s…unclear at best if the scala we visit in kh3 is the real city, or some sort of dream or memory projection from xehanort (being literally inside the generally-not-well-understood kingdom hearts makes it a bit complicated) but it’s so strikingly empty and quiet. again this is partially mechanical - it’s a boss arena - but still. all the little details of life in the environment design, the little market you visit in remind, the chairs and cafes and posters make it feel lived in, but there’s no one there. it’s just xehanort. this final, terrible reflection of his childhood home, preserved perfectly, and he is the solitary person in it. it’s so fucking sad!
i think the end of kh3 does a decent job of humanizing xehanort even before we know him in dark road and even while he’s at his most villainous, and i think scala is a big part of that. like that intro cutscene of him just walking slowly through the streets…..gah. peepaw :(
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reasons why you like wayward son, wrong answers only
personally, i just like really long car rides
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Kim procured some sacred mushrooms from his Indian lover, which he brewed in a clay pot and crooned over it and spit in it and just before sunset we all take the potion and Kim’s spirit guide leads us to a room we had never seen before huge house anyhoo and we find trunks full of female clothes so we dress up and camp around Kim calls himself the Green Nun, and Tom does the Pious Señora, and Boy is the blushing Señorita. The Green Nun rummages around and finds a brace of double-barreled twenty-gauge shotgun pistols perfectly balanced with rubber grips and her loads it with number-four shot.
And a belt with holsters, the guns slide out smooth as silk, the whole equipage hide under his nun cape. Boy, who has been vulture shooting with Tío Mate, opts for the 44 Smith and Wesson, and Tom has a weird Webley semiautomatic revolver, with a shield over the cylinder to protect his hand from sparks and a hand grip that folds down from the barrel...
“Brujería…” (Witchcraft …)
“Y maricones....”
Twelve of those lousy macho shits died in the shoot-out. We lost one boy—a sad quiet kid named Joe had got himself up as a whore in a purple dress slit down the sides. Had his gun in a shoulder holster and it caught in his strap-on tits. Hit five times.
William S. Burroughs, The Place of Dead Roads
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