#Web Design Checklist
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Most businesses struggle to keep pace with rapidly evolving web technologies. In 2025, your online presence needs strategic features that drive real business results. Whether you're planning a complete overhaul or fine-tuning your existing site, this comprehensive checklist will help you transform your website from a simple digital brochure into a powerful business growth engine. #websitechecklist #businesswebsite #webdesign #businesswebsitedesign
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Budget-Friendly Website Design Tools for B2B Companies Without Compromising Quality
In today's competitive environment A professional and functional website is essential for B2B companies, however, creating a high-quality website can often be expensive. This poses a challenge for businesses looking to balance affordability and efficiency. The good news? Many budget-friendly best website design tools can help you achieve outstanding results without breaking the bank.
This guide explores solutions recommended by experts. Key features to consider and helpful tips to enhance your business with a cost-effective yet professional online presence...
Why Budget-Friendly Website Design Tools Matter
Tackling B2B business challenges
For industrialists and technical teams A website is more than a digital brochure. A website is an important tool for generating leads. Engage with customers and show expertise But budget constraints often force businesses to compromise on design quality or functionality.
Balancing cost and quality
Today, inexpensive tools are designed to maintain responsiveness. User experience and high levels of SEO optimization. By choosing the right tools, B2B companies can compete effectively in the digital space without overburdening their budgets.
Key Features to Look for in Affordable Website Design Tools
1. User-friendly interface
Budget tools like Wix and Squarespace focus on ease of use. It allows technical teams to create professional websites without advanced coding skills.
2. Responsive design
The dominance of mobile traffic on the web makes responsive design non-negotiable. Look for a tool that guarantees smooth performance across all devices.
3. SEO friendly
An effective B2B website depends on search engine visibility. Tools with built-in SEO features like meta tag optimization and keyword inclusion can help boost your rankings at no additional cost.
4. Scalability and customization
Your business needs will increase. Therefore, it is essential to choose a tool that allows for future customization. Either through templates or plugin integrations.
Expert-Recommended Budget-Friendly Website Design Tools
1. Wix
Ideal for startups, Wix has a drag-and-drop interface with several professional templates. Its affordability and ease of use make it ideal for small B2B companies.
2. Classroom area
Squarespace is famous for its modern design. Suitable for businesses that value beauty and functionality.
3. WordPress
WordPress is a favorite of tech experts. It combines affordability with scalability. With many plugins and themes It is therefore an effective solution for businesses of all sizes.
4. Network flow
Webflow offers advanced customization features for creative and technical teams. Combining design freedom with technical precision.
Practical Solutions for Cost-Effective Website Development
1. Leverage open source platforms
Open source tools like WordPress significantly reduce development costs by providing free themes, plugins, and community support.
2. Use pre-made templates
Many platforms offer high-quality templates that eliminate the need for custom designs. Templates can save time and guarantee professional results.
3. Work with cloud-based tools
Design tools like Figma and Canva help improve teamwork. It enables real-time collaboration for fast and cost-effective project delivery.
SEO and Quality Considerations in Budget-Friendly Tools
SEO optimized features
Many affordable tools come with built-in SEO functionality like keyword optimization, meta descriptions, and sitemap generation. These features ensure that your website ranks higher in search engines. This attracts more traffic to your business.
Responsible design for industrial customers
B2B websites aimed at industrial customers should guarantee smooth operation on desktops, tablets, and smartphones. Budget-friendly tools like Wix and WordPress offer responsive designs.
Case Studies: Success Stories Using Affordable Tools
1. Industrial organization To achieve scalability with WordPress
A medium-sized manufacturing company uses WordPress and a combination of plugins to scale their website as their business expands. Shows how inexpensive tools can grow with a company...
2. Get started on the benefits of Wix for business websites
B2B startup launches website in less than two weeks using Wix's drag-and-drop editor and professional templates This saves time and money.
Expert Tips for Choosing the Right Tool for Your Business
Assess your business needs: Consider the main goals of your website. Whether it's generating leads or increasing product performance or brand credibility...
Prioritize your long-term goals: Opt for a scalable solution that can grow with your business.
Usability testing: Use the free trial to ensure the tool's interface matches the skill level of your team.
Conclusion
Investing in a budget-friendly best website design tool doesn't mean sacrificing quality. With the right platform, B2B companies can create responsive, SEO-friendly, and professional websites that meet their business goals. Whether you are a startup or a famous industrialist. These tools can help you exceed your budget and build a strong online presence.
#website design tools#website designing tool#technical seo audit software#website technical audit checklist#best web design tools#best website design tools#search engine optimisation software#seo software solutions#shemon#software search engine optimization#technical seo audit checklist#technical site audit checklist#best websites design tools
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#Section 508#WCAG#Screen Readers#Disabilities#Accessibility Audit#PDF Accessibility#Compliant#Accessible Design#Accessible PDF#Document Accessibility#Google Docs#Manual testing#Automated Testing#User Testing#Web Content#Accessibility Checklist#Accessibility Testing
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User-Friendly Financial Website Design
User-friendly financial website design not only enhances accessibility but also improves the overall browsing experience for all visitors!
#ada website compliance#ada website design#ada compliance for financial services#accessibility guidelines for financial websites#financial services ada checklist#web accessibility best practices#accessibility tips for financial websites#ada compliance in the finance industry#web design for accessibility#ada-compliant website development#financial website accessibility standards#financial website usability#ada compliance for banking websites#inclusive web design for finance#financial industry accessibility guidelines#ada compliance for online banking#accessibility features for financial websites#wcag compliance for financial sites#tips for making financial websites accessible#user-friendly financial website design
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Apart from the old trial-and-error method, are there resources that you would recommend for the aspiring megadungeon architect?
Either tools for the mapmaking or books/articles for guidance on the matter.
I talked a little bit about resources on the subject here, and I still feel like there's not a great single resource on how to build a megadungeon that I would recommend. There definitely are some good articles, though.
I'd say the most essential in my view, and one you're likely aware of, is Jacquaysing the Dungeon. This is a great reference on building non-linear dungeons that are interesting to navigate, which adds so much to a megadungeon. The Alexandrian's other stuff on dungeons are also worth reading for the most part. For example, his series on Re-Running the Megadungeon is a solid demonstration of megadungeon practice for new or unpersuaded GMs.
Most of the great articles I've read on dungeon design are from OSR blogs. Some of those have been lost, since so much of that was on Google+, and in general I'm reticent to link to OSR blogs because of the issues in that space. But I'll link a couple that I really like that serve as a good starting point, and its pretty easy to sort of navigate the web of blogs from there.
One I quite like is the dungeon checklist from goblin punch. At a glance I think it feels a little basic, but whenever I go back to it I find something I've missed in my current dungeon and that sparks my creativity for another round. Another is this article from false machine, which I find extremely evocative and great at getting me to think about the dungeon as a real, tactile place. Neither of these is essential, but I just think they're neat, and a good place to start wandering the webs of OSR blogs and seeing what speaks to you for anyone new to that space.
For mapmaking tools, I personally just use GNU IMP and some of Dyson Logos' photoshop brushes because I ain't got time for all that hashing. But I remain a big advocate of doing mashups of other maps, using geomorphs, or random generators if you don't want to sit there and tediously map stuff out personally.
Sorry, this ask took me forever to get to, and aside from personal reasons, the other reason it took so long is that the answer is kind of just "no, I don't know of many good megadungeon resources." I think part of why I've been so motivated to write on the subject in the past is that I think so much of the existing advice is vague, scattered, or kind of just sucks and misses the point. And I'm sure there's a lot of good stuff I just haven't found. But nearly all the good stuff is for making good dungeons, and then the megadungeon advice is "do that but bigger" which I think is actually bad advice. Like it's bad advice in the same way that you can't just extend techniques on how to run an engaging battle into techniques on how to run an engaging war.
So, consider this an open call for anyone in the comments or reblogs to link any megadungeon resources they think are useful. Hopefully other people have more than I do.
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worldbuilding websites list
guides/prompts
Fantasy Worldbuilding Questions - SFWA
Dr. Zahir's Ethnographical Questionnaire - FrathWiki
University of Auntimoany Ethnographical Questionnaire
Creature-Race creation sheet by Sethian-Motzart on DeviantArt
Worldbuilding Bible Template – Ellen Brock
Guide to World Building - Pantheons — Dump Stat Adventures
Building a Pantheon: How to Choose Your Gods - Tribality
Making Gods & Pantheons: Worldbuilding Abstract | Red Ragged Fiend
I invented this world building system for myself, and it's helped me a lot. Posting it here in case it helps somebody else too! (and because mnemonics are rad) : r/worldbuilding
Simple Ideas for Your Solarpunk Worlds : r/worldbuilding
50 Worldbuilding Prompts : r/worldbuilding
A few months ago I posted a not-so-elegant expansion of the 4-elements system, and got tons of truly excellent feedback. Inspired by the exciting discussions from back then, here is version 2.0! CC appreciated :) : r/worldbuilding
TheCosmicForces-WoWChronicleSample.png (PNG Image, 1350 × 1800 pixels) — Scaled (37%)
GitHub - honno/classical-elements-expansion: Because the alchemical elements are so last millennia.
brownlisthumanuniversals.pdf - Google Drive
Worldbuilding: Fantasy Religion Design Guide – Inkwell Ideas
Worldbuilding: Clothing and Fashion | HumanVariant
A Guide to Conworld Architecture : r/worldbuilding
Medieval Bestiary : Contents/SiteMap
kosemen-2017-updated-edition-of-book-all-your-yesterdays.pdf
Political Simulator
A World Building Checklist | Articles | cru’s D&D Reading Room
Split City
Fantasy name generators. Names for all your fantasy characters.
word processors/graph makers/visualizers
TiddlyWiki — a non-linear personal web notebook
bibisco: Best Novel Writing Software for Writers
Preceden Timeline Maker: Create a Timeline in Minutes
Timetoast timeline maker | Timetoast timelines
Free online timeline maker
draw.io
Parliament Diagrams
TreeGraph 2 - A phylogenetic tree editor
Fantasy Calendar - Level up your narrative
Family Echo - Free Online Family Tree Maker
Hero Forge Custom Miniatures
Tennessine
Courtney’s Picrew Zone
Ellipsus | Collaborative writing software
real world inspiration
The Meaning and History of First Names - Behind the Name
Geologic Time Scale - Major Divisions of Geologic Time Chart
Geologic Time Scale v. 6.0 - The Geological Society of America - timescl.pdf
Travel Through Deep Time With This Interactive Earth | Smithsonian
ChronostratChart2023-09 - ChronostratChart2023-09.pdf
ics-chart
International Commission on Stratigraphy
Home - Nationalclothing.org
Folk Fashion Tumblr - Traditional Clothing from the world
Glossary for Medieval Art and Architecture
Heraldry Links-A Free Learning Resource
Flags of the World
Food Timeline: food history research service
History of invention: A science and technology timeline
Medieval Bestiary : Animals in the Middle Ages
Medieval Life
Medievalists.net - Where the Middle Ages Begin
Historical World Maps - World History Atlas
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Accessibilité, design, codage… : par où commencer pour le (re)design de mon forum ? (2/2)
Ceci est la suite de mon premier post disponible ici ! (je suis en galère sur la mise en page, bear with me KLJDHSD) -- Suite aux différents questionnements qui viennent nourrir ton processus de design, on passe à un peu plus tangible.
Conceptualisation : Comment ?
Comment est-ce que tu peux atteindre les objectifs que tu t’es fixé dans les questions précédentes ?
Ça peut passer par une liste des templates que tu veux revoir en priorité, ça peut passer par des checklist de fonctions à intégrer à ces templates pour ne rien oublier.
Personnellement, je recommande de passer par une étape de wireframe pour ne pas partir trop à l’aveuglette et garder le cap sur la quantité de travail à venir !
Qu’est-ce qu’un wireframe ? En gros, dessiner des grosses boîtes pour symboliser tes fonctions, et bricoler un squelette de page avec pour savoir comment structurer ton nouveau design sans rien oublier ! Un wireframe prend n’importe quelle forme, du gribouillis sur papier au Figma collaboratif en passant par des post-its, c’est toi qui décides ce qui te parle le plus !
Voici une liste de petits conseils en vrac à garder en tête lorsque tu t’approches de la construction tangible de ton nouveau design :
Concentre-toi sur les fonctions qui font vivre le forum en priorité 🔥
Tu veux donner l’espace à tes membres pour écrire et construire leurs histoires et leurs personnages, pour échanger entre joueur.se.s en paix ! Contrairement à ce qu’on a laissé s’installer comme standard, il vaut mieux parfois éviter de se disperser et de trop en faire au risque de non seulement rendre l’expérience trop complexe pour tes membres, mais aussi de te mettre une pression énorme en tant que staff.
Le coeur de nos forums, c’est le RP sans distraction (écriture comme lecture), mais aussi la création d’univers avec les médiums que chacun.e préfère ! Ça passe aussi par le confort que tu peux apporter en proposant une interface claire qui les mettra en confiance pour créer. Par exemple, passer 75% du temps d’écriture à débuguer un code de fiche n’est pas très motivant pour la créativité (sauf pour les bouffeurs de cartes graphiques de ce monde, je me compte dedans 🤡). De même, perdre du temps pour retrouver X ou Y information parce que la navigation est trop complexe ou les annexes peu lisibles dissuadent également de potentiels nouveaux arrivants !
N’aie pas peur de jeter tout ce qui est superflu - promis, ça va aller ! 🙆♀️
As-tu réellement besoin de ce champ “inventaire” dans le profil des membres ou est-ce que ça peut simplement être une liste dans un post dans la gestion des personnages ? Est-ce que toutes les informations affichées sur ma page d’accueil sont-elles utiles au quotidien et/ou très nécessaires ? On l’a tous.tes rencontré, ce problème…
Retirer ce qui n’est pas utile, c’est non seulement un gain de place et d’espace pour améliorer la lecture de ton forum, mais aussi un gain de temps et d’énergie pour toi, codeur.se, graphiste, admin qui doit maintenir ton forum, que de ne pas s’embêter avec 20 différents champs de profil dans un mouchoir de poche, ou des citations vagues pas toujours très claires ni très utiles dès qu’il y a un blanc à combler.
C’est un peu la technique Marie Kondo, mais pour les interfaces web, et peut-être en un poil plus radical. If it does not spark joy (ou si ça ne vous est pas utile au quotidien), alors tu peux jeter - ça ne te manquera probablement pas ! Et rien n’est définitif. Si finalement, ça s’avère important, tu le verras très vite !
L’accessibilité web, c’est tout d’abord pour les utilisateur.rices en situation de handicap, évidemment. C’est très important, c’est le but prioritaire de l’initiative. Mais si tu peux et veux aller plus loin, ça ne s’arrête pas là !
C’est aussi rendre ton forum utilisable et inclusif pour des membres qui n’ont pas forcément les moyens de posséder du matériel dernier cri, c’est le rendre accessible aux potentiels membres qui ne vivent pas dans une grande ville et/ou avec une connexion internet datée…
L’accessibilité web au sens large englobe tout profil d’utilisateur pouvant être défavorisé.e d’une manière ou d’une autre (par des troubles physiques, neurologiques, par leur milieu social, par leur localisation géographique…) qui l’empêcherait de pouvoir venir s’amuser avec d’autres joueur.se.s…
À titre d’opinion plus personnelle, j’aime aussi penser que l’accessibilité web dans sa mission la plus large devrait également englober l’inclusivité ; parce qu’un espace, une communauté ou un produit qui discrimine d’une quelconque manière n’est à mon sens, tout simplement pas accessible par définition.
Commence ton nouveau design avec les best practices courantes en tête, et tiens-toi y au maximum !
C’est peut-être plus facile de commencer de quasi-zéro, plutôt que de repasser balise par balise sur un code déjà créé (peut-être par d’autres personnes, peut-être ayant vu passer de nombreuses modifications au fil du temps… un casse-tête en perspective).
La base du Blank Theme de Geniuspanda propose une bonne base propre si tu es découragé.e par les thèmes de base de Forumactif (as you should, c’est un joli bazar).
Parmi les conseils et best practices plus techniques à garder en tête lorsque tu construis ton design d’interface, en voici quelques-un (mais mes collègues créateur.rices ont déjà beaucoup écrit à ce sujet, quelques liens sont dispo en fin de post !)
➡️ Tu connais le laïus des tailles de typo… on reste à 14px minimum pour le texte courant, et des interlignes de 150% de la taille du texte !
Le choix des typographies également est important - garde les zigouigoui fancy pour des gros titres seulement, et fais dans la simple sans-serif/sans empâtements (de type Helvetica/Arial) pour le corps de votre texte !
Les typographies serif/à empâtements (de type Times) sont faites pour l’imprimerie, pas le web… si tu y tiens, elles peuvent cependant faire de très bons titres, si la taille de caractère est suffisamment grande !
➡️ Le gras, l’italique, les couleurs, les paragraphes clairement définis… sont des éléments indispensables à la lecture de ton contenu, surtout s’il devient long.
Ils ancrent l’oeil lorsqu’on parcourt la page et nous aide à lire plus rapidement et sans s’épuiser, et attirent notre attention pour mieux se concentrer !
Attention aux choix de couleurs : outre le contraste et les potentiels membres atteint.e.s de daltonisme, n’oublie pas non plus le changement entre light et dark mode, par exemple ! Cette teinte de rouge bordeaux sera très bien sur fond clair, mais si la moitié de tes membres utilisent le dark mode, c’est foutu…
➡️ VIRE MOI CE TEXTE JUSTIFIÉ DE LÀ ! (je rigole zéro I will die on this hill .) (vas-y, je regarde .) (👁️ 👁️)
Trève de clowneries, pour le web en particulier, même si beaucoup trouvent ça visuellement “satisfaisant”, la justification est un désastre de lisibilité. Les espaces entre les mots d’une police de caractères sont précisément calculés pour faciliter la lecture et le mouvement de l’oeil ; par défaut, la justification dérègle et déséquilibre ce travail.
C’est un mode d’alignement qui est fait pour des paragraphes de texte aux largeurs précisément calculées (du genre : colonnes dans un journal) et donc fait pour l’imprimerie, et pas pour des écrans et des interfaces responsive à largeur variable !
➡️ Le scroll interne, c’est (pour la majorité des cas) démodé : dit comme ça, c’est un peu sensationnel, mais c’est réel.
Autrefois, on voulait tout caler dans une seule page au maximum, avoir toutes nos informations dès le premier chargement. Certes, avoir les informations importantes en haut de page et même above the fold (avant de commencer à descendre dans la page au-dessus de la bordure du bas de la page) est bien, mais ce n’est plus aussi important qu’avant. Dites merci aux smartphones et aux réseaux sociaux aux scroll infinis, qui nous ont clairement fait accepter le geste comme partie intégrante de notre expérience web !
N’aie pas peur d’avoir des longues pages : si le contenu est clairement lisible et structuré, ce n’est plus un problème. Il vaut mieux être transparent.e sur la vraie longueur de tes pages d’emblée et la montrer à tes membres dès le chargement de la page, plutôt que de tout planquer dans des petites pochettes-surprise au scroll interminable et souvent très étriquées.
➡️ Optimise tes images dès que possible : une image devrait idéalement peser moins de 500Kb, 1MB peut-être maximum si il s’agit d’une image importante (par exemple, un header ou un fond). Limite l’utilisation de gifs animés au minimum, et veille à ce qu’ils ne soient également pas trop lourds. Pour optimiser tes JPEG ou tes PNG, compresse-les sur Photoshop ou similaire à l’export d’abord, puis tu peux également les passer à la moulinette Tinypng pour diminuer encore leur poids !
➡️ Less is more : laisse respirer ton forum !
C’est important pour la hiérarchie des informations, et pour pouvoir lire le contenu sans se fatiguer. Un espace vide n’est pas une mauvaise chose !
Alternativement et débat peut-être parallèle, j’aimerais pouvoir déconstruire cette idée reçue qui s’est établie au fil du temps que plus il y a de choses, mieux c’est. Les forums rpg sont victimes d’une course au toujours plus pour se démarquer, qui est très “naturelle” d’un point de vue social, concurrentiel et au fil de l’évolution des modes. Ça a aussi toujours été au détriment de l’accessibilité - ce n’est pas nouveau (fallait voir la gueule des trucs en 2005 je vous jure, on se rend vraiment pas compte du chemin parcouru KDJSHD).
Mais en 2024, non seulement on a des voix pour se rendre compte qu’on peut et doit mieux faire, mais aussi les outils pour ! C’est difficile à intégrer et ce sera une idée pré-concue qui risque de durer encore longtemps, mais un forum simple et épuré n’est pas un mauvais forum ! Il y a d’autres moyens de construire un univers original, créatif et visuel que par l’accumulation et le maximalisme ambiant qui s’est installé au fil des années, au détriment de beaucoup d’autres choses importantes (perte de temps de construction/maintenance, pression de la surenchère, diminution des performances techniques/augmentation des temps de chargement, et, évidemment, le manque de lisibilité et accessibilité).
Si nos parents (et même nous encore) étions capables de nous projeter dans des jeux de rôle sur table sans rien d’autre qu’un MJ et une fiche de personnage gribouillée sur un bout de papier, je suis persuadée qu’on n’a pas besoin de tout ça pour créer et écrire sur Internet !
Disclaimer de fin
Celleux qui connaissent mes projets pourraient me jeter la pierre du “faites ce que je dis et pas ce que je fais” là dessus, je plaide coupable. Personne n’est parfait, aucun forum n’est parfait !
Le mien comme tout autre a son lot de problèmes et de points à améliorer dont le staff est conscient, pour diverses raisons pour la plupart historiques, et est victime d’une tendance très personnelle à vouloir être toujours trop exhaustive (mais je me soigne… un peu… vous pouvez constater la longueur de ce post, c’est compliqué LOL). Et pour chaque problème réglé, peut-être que de nouveaux apparaîtront ailleurs.
Mais avec le temps, ça se corrige ! Tous ces points sont des choses que l’on peut améliorer petit à petit, en remettant nos choix en question régulièrement après un peu de recul.
À titre d’exemple, on travaille (lentement) en ce moment sur une grosse refonte du code et du design (le gros de la version actuelle datant de l’été 2022), avec une nouvelle revue de la typographie et de l’utilisation de l’espace qui se fait évidemment toujours trop tarder, mais aussi avec une emphase particulière sur l’optimisation des scripts additionnels du forum. Ajoutés récemment dans une phase initiale de test pour juger de leur accueil dans la communauté, ils sont cependant mal optimisés (tournent à vide sur des pages sur lesquelles ils ne sont pas utiles, demandent trop de ressources…). Ils sont même aujourd’hui sont une très grosse cause de nos problèmes de performance actuellement, et posent souci à plusieurs membres dont le matériel a du mal à suivre, ce qui n'est franchement pas viable. Avec cette refonte, on essaie de nous recentrer sur le “où”, “quand” et “comment” : sur quelles pages et à quel moment de mon utilisation du forum ces gros scripts sont-ils nécessaires ? Comment puis-je les réorganiser avec les outils que Forumactif me propose ?
En conclusion…
Si le débat ou la démarche de refaire toute ton interface te fait peur, c’est normal !
Déjà, Forumactif n’aide pas (trop - pour mettre le nez dans du vrai webdev quotidiennement, ça pourrait être bien pire, honnêtement. Le service proposé a un potentiel immense pour quelque chose de 100% gratuit !), notre matériel de base n’est pas optimisé ni facile à comprendre pour les plus novices. Et bordel, un forum, c’est pas juste une page statique, c’est une interface super complexe, quand on y pense !
Mais aussi, il s’agit d’un hobby, et il n’y a pas vraiment de “bon” moyen universel pour essayer d’améliorer l’accessibilité et l’usabilité de son forum. On fait avec notre temps libre et nos connaissances, et si vous n’avez pas le temps et les capacités de pousser plus loin que des tailles de police ou d’interligne, eh bien, au risque de me répéter, j’ai envie de dire que c’est déjà mieux que rien.
Toute initiative peut être une bonne initiative, tant que tu la prends ! La première étape est d’être conscient.e des améliorations possibles et d’accepter qu’on devrait mieux faire quand on le peut.
Je ne saurais que vous encourager à entamer la démarche, le reste viendra en temps et en heure - que ce soit en termes de temps libre, d’énergie ou de connaissances !
Et surtout : demande-toi toujours “pourquoi” 🫶 Merci d'avoir lu jusque là et : courage, tu peux le faire !!
Quelques ressources utiles
Pour se renseigner
Le manifeste du W3C sur l’accessibilité web
The ultimate UX Design Thinking par Annie Dai (en Anglais)
Overlay Fact Sheet partagée par @brunswicked
Tutoriels et conseils
La section tutoriels du forum du Blank Theme par @code-lab
Rendre vos forums plus accessibles par @noxeternam
Conseils d’accessibilité graphique par @andthesunrisesagain
Tips d’optimisation de votre design par @aeroplvne (la bise !)
Installer un dark/light mode par @decrescxndo
Mon petit plaisir du lot pour l’inspiration…
Je vous conseille de lire la série de posts de @code-lab sur le développement du design de What Remains (1 - 2 - 3 - 4)
Même si ça peut paraître être une dose de travail et de recherche assez énorme pour quelque chose que vous faites dans votre temps libre, c’est simplement très intéressant pour observer la démarche de design dans ses phases de construction et avec des visuels à l’appui !
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Coming Soon
Storyteller's Vault
Dark Fates Collide!
The garou of Sept of the Trillium Glade stand at a crossroads, their fate already written in the stars. The temperate rainforests of the Pacific Northwest serve as a dark and brooding backdrop for their tragic story, one that showcases a specimen of intrigue lurking at the heart of the World of Darkness.
The first Act of Dead Mountain is high-powered chronicle written for Werewolf: the Apocalypse and is meant to be played in any edition of the game. This tragedy is written for 3 to 8 players of Rank 3 Adren, and is intended to have a long game duration of 6-9 months in length.
Set in 1975, this story revolves around the garou of four packs around Dead Mountain, set at an ancient Red Talon caern doomed to abscess to save itself. The players will need to navigate the complex web of long-standing alliances and animosities that exist among the different packs here. They must fight to protect their territory from incursions by their enemies, while also trying to uncover the secrets of their own history and make hard decisions that will have lasting impacts, preserving the things most important to each garou.
Senescence provides an opportunity to take all of your favorite legends, happenings, character experiences and edition history, and freeze it in time. This chronicle is the first of two acts That allow you to create your own mythology in the region that new players in Act 2 will unearth and piece together. Act 1 is the vehicle for giving closure to the characters that never saw an end to their chronicle, that one showdown you never got to play out, or found out what your favorite character's ultimate fate was to be. And in the grim ending of this first Act, all of those things you love the most will now become the legends that reveal themselves to the garou that come long after, bringing closure to the events that are to take place here.
This is a story of tragedy, one that will test the players' resolve and challenge their notions of what it means to be a garou. It is a tale of ancient secrets, hidden truths, and the grim and unforgiving landscape of the World of Darkness. The players will need to rely on their own wits and ingenuity to uncover the mysteries that lie ahead, and they will emerge from the story as better, more skilled storytellers in their own right!
Senescence Includes:
Over 120,000 words written spanning more than 130 pages to help you horrify your players!
Original Artwork by Mx. Morgan, Jordan Mitchell, and Canis Ovis!
House Rules and Garou History designed to address systemic issues, and streamline roleplay and combat!
New Storytelling Tools designed to bring inclusivity to your groups, as well as tell better horror stories!
The region of Gulaka'i over 30 new locations
Three new Garou camps, and three caerns complete with lore!
Over 24 new and multi-faceted NPCs!
9-part Chronicle with Story Seeds to tailor the story to your players!
Full-color Region and Protectorate maps
First Tongue: The ancient proto-language of the garou!
5 New Talismans!
More Hearthbound story seeds!
3 New Pack Patrons!
5 New Rites!
13 New Enemies!
@excelgarou's Build-a-Veteran v1.2!
RPG Consent Checklist: WoD Edition!
Cross-Edition Conversions!
And More!
Follow us for more reveals as we get closer to Halloween!
Join our discord to help make this game!
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Web writing and schedule
I work 4 nights a week, 1-2 days on the weekend and I also have 4 classes, so you can imagine like most of us, juggling school and work can be difficult at times. It is also difficult trying to incorporate a social life along with all of that. School is my top priority and so is paying my bills. I have my own apartment that I share with my partner, I drive a car that is paid off thankfully, but insurance is still a factor. I have actually recently just learned how to better manage my time in order to be successful in my studies. This web writing class seems to be very flexible considering I have the beginning of each week to prepare to create posts, and finish my assignments. A full and busy schedule can be overwhelming but I certainly feel comfortable with the design of this class as well as the work load. Since I work at night for the majority of the week, I am able to carve out time within my day to work on assignments. My goal is to complete all assignments/posts for this class well before the weekend. I feel like the weekend goes by so fast and I should be preparing for the next week's checklist by the time the weekend comes. Although Thursdays are our check in days, I would like it to be a checkpoint day for me. Between Tuesday and Thursday I want to have all my posts done and ready to submit my assignments by Thursday. My weekend job is usually a mid shift on Saturdays and Sundays, sometimes one or the other. I feel like this does not allow me to get a lot of things accomplished on those days and after working for most the day I want to relax. Having class Monday through Friday I also simply would like to use the extra time I have on weekends to allow myself to unwind and regroup for the next week. This class allows me to create my own schedule and as long as I stay on track I don't see how I can't be successful in this class. I will admit 6 posts a week is a lot for someone who barely posts on her other social medias, but since Dr.P. gives us prompts it gives me something to talk about.
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Mastering Web Development: 4 Essential Checklists for a Flawless Website!
Creating a website that stands out requires more than just great design—it demands precision and strategy. Our latest blog post breaks down 4 must-have checklists to ensure your website is fast, secure, and optimized for success!
✅ Performance & Speed ✅ SEO Best Practices ✅ Security Measures ✅ UX & Accessibility
🔗 Read now:
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Dragon Warrior Monsters and DWM 2 are still quite possibly my favorite in the monster taming genre but this is both despite and because of their ridiculous design.
So mindless ramble time.
These games are a precarious mess of decisions that should not work that when all put together add up to an experience I highly value and consider one of the most enjoyably unique monster tamers out there and I don't think I'm somehow 'enlightened' to make that statement, I think I'm fucking nutty lmao, but I do mean it.
At its core (or more accurately, as I type I'm able to think of lmao) there are two things I adore about DWM 1 and 2 and they are FUNKY.
The games let you become overpowered EXTREMELY simply.
The games lean more on "exploring" the possibilities of breeding INSTEAD of "gotta catch em all!" collecting mentality.
To vaguely explain the "benefit" of each of these: I think the power scaling fits, especially because it primarily scales off time (amount of generations and grinding done) rather than just giving it to you immediately. So YES, you do become OP "easily" as in you don't have to particularly try- if you mash some monsters together that have skills you like then you get stronger and whoops now you're really strong- but you don't just skip to being max stats in seconds or anything- it lets you experience the challenges pretty well on a natural playthrough, you just feel well prepared more often than not.
I would explain it as "grinding but with extra steps". If you enjoy the loop provided you'll accidentally grind too much, but that's the same in a lot of RPGs and if you're "enjoying" it, is that NECESSARILY bad?
And the collection aspect is perhaps a unique feature of how I interact with it but I can explain:
As opposed to a normal (for example) first gen pokemon run where the core ideas of collecting and the ease of doing so (pokeballs are everywhere and the lifeblood of the game's DNA is on how dopamine inducing it is to get as many as possible) results in me ending a run with 90+ out of 151 relatively easily- a normal run of DWM has me end with like 60~ or so monsters out of the 215 available.
The reason being that collecting is CLUNKY in DWM, it's not particularly fun, it's not easy or accessible- it feels more random and it doesn't feed my dopamine receptors at all. You need a LOT of dupes for breeding, as well as a lot of breeding trees requiring you to give up a monster that was a challenge to breed in the first place (so you are asking for PAIN if you want a living dex situation) and you're likely not to get excited thinking "I should get like 10 dragons to start breeding combinations with!"
INSTEAD, DWM rewards dopamine by presenting me with a laundry list of possibilities whenever I return to the pedestal to breed. So instead of trying to "catch em all" I am repeatedly shown a web of possible choices that I can convert my limited stock of monsters into, with my main focus always being on what my main 3 monsters will end up becoming.
It becomes fun exploring what monsters I'll end up seeing- what names will pop up as possibilities- what's behind door #2 instead of becoming a checklist that I have to fill (because they made that a bit of a drag).
So it's different, it feels rewarding to randomly stumble through meeting new mons instead of seeking every single one out. And I like that :P
Now, aside from all the balance nightmares of being centralized around breeding and breeding making you STRONG, the biggest "issue" that makes DWM 1 and 2 funky is that these two ideas of "becoming powerful relatively easily" and "breeding just to explore" come together to make the monsters themselves almost entirely devoid of identity.
Like, just listen to how this all pans out.
The primary means by which you become more powerful is by breeding monsters.
Breeding monsters lets you combine their existing movesets + their innate moves + the moves unique to the resulting offspring.
You don't get to KEEP all of these moves- but you DO keep 8 of them.... so you get to pick the best 8.
For all 3 of your monsters.
And there are no limitations such as typing or whatever.
So you end up breeding both to explore what new monsters you'll find, and to see if maybe you find a new move in that mess of options that's better than your current loadout- and these come together to make the progression loop PROPEL you towards having 3 really powerful monsters that know 24 really powerful moves, all of which might not even be specific to the monster they are- and now you're wondering what makes your monster actually unique and whoops there's the issue lol
(part of this is due to the gameboy games not explicitly showing you stats relevant to what makes your monster unique, but this is still an issue)
Because there are specifics to every monster- the most notable being their innate moveset which does encourage you to explore the breeding to find NEW monsters so you get to see if their 3 moves are worth using-
but due to how the skill system works and due to how the breeding system encourages you to use it regularly- they become blurry and entirely devoid of impact very quickly.
Do they still matter? Technically! As in you can still benefit from knowing a monsters resistances or whatever. A statement that made me ask myself "Wait do resistances actually exist in these games?" and yes they very much do. But do they REALLY matter, especially on a casual level?
Nah.
Because you can just breed a handful of times and now your shitty green bean monster that should be bottom tier has really high stats and 8 amazing skills and whoops you beat the game. He's extra weak to blaze moves btw- but you got lost in the sauce of breeding and he had really high stats for no reason so being weak to it didn't super matter whoops. (it still kinda mattered)
It's a mess- and as a unique experience locked to 2 games in the genre- I kinda fucking adore it.
I do wish they better presented the unique features of each monster- if resistances or (less important due to the breeding system granting you the means to keep leveling until you hit max if you really wanted to->) their innate stat growth rates, but they don't, and in practice none of this ends up being impactful enough to allow you to "fuck up" by having a monster with bad resistances or something like that.
If it was presented it'd be another layer of entertainment for the breeding exploration- as it is guide only material it becomes meaningless and instead the game just becomes a really fucking fun romp of mashing monsters together to see new combinations until you win- I adore what it is :)
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𝙇𝘼 𝘛𝘈𝘚𝘒 𝘖𝘕𝘌: 𝙋1
𝙋1 : 𝙏𝙃𝙀 𝘽𝘼𝙎𝙄𝘾𝙎
What is your full name?
tyler monae morales.
Where and when were you born?
tyler was born in brooklyn new york on june 12th 1999.
Who are/were your parents? (Know their names, occupations, personalities, etc.)
serena morales, her mother, is a retired nurse with a spicy mouth to balance her nurturing ways. known in her neighborhood for feeding any and everybody. tyler morales, her father, is a football coach for north crowley, one of the highest ranked highschool teams in the country. his attitude on the field was similar to his attitude at home, militant and aggressive.
Do you have any siblings? What are/were they like?
she has no siblings.
Where do you live now, and with whom? Describe the place and the person/people.
tyler lives in a condo, 2 bedroom and 1 bath. sleek furniture with a hint of futuristic elements. a boatload of hello kitty decor. color pallet of black, white, grey and pink. she has recently rescued and became the owner of a wild but friendly cane corso. which she has named smokey, with the help of a close friend.
What is your occupation?
tyler is a full time fashion designer, owner of 𝙁𝙐𝙏𝙐𝙍𝘼; a clothing line that is sleek, futuristic and urban, and an occasional stylist for hire.
Write a full physical description of yourself. You might want to consider factors such as: height, weight, race, hair and eye color, style of dress, and any tattoos, scars, or distinguishing marks.
tyler stands at 5’6, weighing 115 lbs. brazilian, puerto rican, jamaican. black hair, dark brown eyes with naturally long eyelashes. style would be described as tom-boy aesthetic, nyc vibe with a sprinkle of femininity. tattoos all over, most prominent being the butter fly on her stomach and behind her ear, spider and ‘made in heaven’ on her neck, star around her right nipple, spider on her hand, the branch like symbols covering her back and lastly the spider web above her right eyebrow.
To which social class do you belong?
tyler is apart of the upper working class.
Do you have any allergies, diseases, or other physical weaknesses?
tyler is allergic to pollen and penicillin.
Are you right- or left-handed?
right handed.
What does your voice sound like?
soft yet raspy. new york accent.
What words and/or phrases do you use very frequently?
deadass, honestly, fo’real, pretty girl, sh*t
What do you have in your pockets?
a lighter, iphone 15 and spearmint gum.
Do you have any quirks, strange mannerisms, annoying habits, or other defining characteristics?
tyler is constantly smirking or grinning. being very expressional she uses her hands and face to speak, fitting the new yorker checklist. no matter where she is going, tyler has to put on a well styled outfit, often pushing others around her to do the same.
𝙋2 : 𝙂𝙍𝙊𝙒𝙄𝙉𝙂 𝙐𝙋
“honestly, i grew up real sheltered. my parents had me in the crib, so i used to draw, sew and play alot of video games. i will say i always got what i wanted, so i was a spoiled ass kid. like i remember i was so mad i couldn’t go outside with the kids, but instead my pops bought me a laptop and a lil’ sewing kit like a hour later, i ain’t even care no more about going out.”
tyler couldn’t help but smile at the memories of her childhood, having nothing but fond memories despite it being a very isolated one. “i ain’t even really grow up around too much family, like i ain’t have no cousins, no siblings, no friends. no nothing. but i will say my parents played a big part in shaping me. i looked, well look, up to them to this day. i aspire to have the work ethic my pops had and just be half the woman my mom is fo’real. i never met anyone more caring, giving. i could honestly go on and on.”
tyler listened to the interviewers questions, feeling antsy with the anticipation of the inquiries being too far gone. she smiled once she realized they were simply just wanting to know more about her, as a designer, an artist. “well i have a bachelor’s degree in business management. i do plan on furthering my schooling, i just need another degree. but i gotta’ do it online. i hated the classroom aspect, i hated having to be in a seat for too long. i was real quiet and timid so i hated being around that many people. but i loved art class. shout to to miss.wolmack, she honestly taught me so much, shit that i still use today. had me wanting to be a model and allat.”
“damn, my mom bring this up atleast once every year. i was in kindergarten, i had kissed this boy named franklin, just like the turtle. just so i could use his box of 64 crayons. damn y’all trynna get all the tea. nah, i’m not a virgin at all. i feel like i lowkey lost it twice, i had sex with a female for the first time at 14, just doing shit. but i really lost my virginity at 21.”
𝙋3 : 𝙋𝘼𝙎𝙏 𝙄𝙉𝙁𝙇𝙐𝙀𝙉𝘾𝙀𝙎
What do you consider the most important event of your life so far?
“hmm..i would have to say it was a photo shoot that i did for my friend. it went viral and it really allowed me to stop working a 9 to 5, had more people looking at my clothes and designs. it really just opened mad doors for me.”
Who has had the most influence on you?
“depends on what we’re talking about. if it’s just who i am, that would be my moms. she really is just an amazing woman all around and i try to live my life in a way that honors her, if that makes sense. but clothing wise, it would have to be alot of anime and tv. i have a few pieced influenced by the flintstones, wilma to be specific. not gon’ lie, it just depends.”
What do you consider your greatest achievement?
“definitely the launch of my line in 2024. my baby.”
What is your greatest regret?
“ion have none. everything happens for a reason and since i can’t go back and fix nothing, why would i sulk over shit?”
What is the most evil thing you have ever done?
“damn, when i was a kid i mixed onion powder in my dad coffee creamer, the one that’s powder. that was the most spiteful thing ever. now i done did some foul shit in other aspects, but best believe it was warranted.”
Do you have a criminal record of any kind?
“i’ve never been convicted for nothin’ and imma keep it like that.”
When was the time you were the most frightened?
“shit every sunday growing up in my house. was walking on eggshells, my moms was on 10 about cleaning and my dad was crazy about planning everything to a t.”
What is the most embarrassing thing ever to happen to you?
“i will never forget it, sadly. but when i went on a roller skating date, thought i was eating and bust my ass right infront of some fine shit. i was like 17, damn near my whole senior class was there. i was livid.”
If you could change one thing from your past, what would it be, and why?
“hmm…. i would skip my first relationship, i feel like it molded the way i treat my partners, like the way i flip so easily no matter what im feeling and it’s like no matter how hard i try, shit ends up the same.”
What is your best memory?
“my 21st birthday, it was my first real party with more than just my family. i felt so loved, i literally have a photo album just from the party, was definitely one for the books.”
What is your worst memory?
“damn, ending it off with a bang huh? i would have to say watching my grandpa get sick and slowly change into someone totally different who didn’t even recognize me. i like to think im blessed to have even had him in my life, so i don’t like to think on that time period too much.”
“i appreciate y’all for allowing me to give a little more of myself and who i am to the public, can’t really support someone if you don’t know them. if y’all haven’t, make sure y’all preorder the newest items from futura! due to the increasing number of orders, the first 1,000 orders will actually be received on or before the 11th, as well as all other orders being shipped on the 11th. keep your eyes open for me, you’ll never know where you might see me.”
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10 Things To Do Before You Approach A Web Design Company For Doing Your Website
There are frequently gaps between what a web design company offers and what a customer requests. This blog highlights challenges between web design companies and clients, stressing clear communication to minimize iterations. It offers a checklist for seamless website development, emphasizing client expectations and preparatory materials. Here is a link to the complete blog "10 Things To Do Before You Approach A Web Design Company For Doing Your Website".
#blog#webdesign#websitedevelopment#Website#digitalmarketing#digitalhive#gurgaon#digitalmarketingagency
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#Creating Accessible#Word Document#Comprehensive Checklist#PDF Accessibility#WCAG#Disabilities#Section 508#Screen Readers#Color Contrast#Accessibility guide#Accessibility Checklist#Accessibility Checker#Accessibility Services#Accessibility Design#Fonts Accessible#web accessibility Audit
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Financial Services ADA Checklist

7 Tips To Design ADA-Compliant Financial Services Websites
Banking and investment have recently changed a lot in the US, where more than 40% of adults access online financial services. With this ride in demand and need for online financial services comes the increased need for accessible web content. Despite only viewable pages of banking and financial sites considered to be places of public accommodation, only 1% of the most popular sites on the internet are compliant. And with more than 25% of US adults living with some disability, ensuring your site is compliant helps avoid ending up in expensive ADA lawsuits.
There is no need to worry if you do not know how to make your site ADA-compliant. We at ADA Site Compliance are here to help. We are the #1 source for all ADA website compliance issues and will check your site for accessibility while you focus on doing what you do best. Use the Financial Services ADA Checklist to tick all the accessibility boxes on your website.
Top 7 Best Practices to Adopt to Design ADA-Compliant Financial Services Websites
Here is a list of the seven best practices financial services should adopt while designing their website to ensure they adhere to website compliance standards:
1. Conduct Automated and User Testing
The first step involves assessing the current accessibility level of your website. Automated user testing is especially a better option for checking sites with hundreds or thousands of template product pages, which is tedious to perform manually. An automated test involves analyzing accessibility status based on real-time data. Upon completing the analysis, recommendations are made for the entire site to be easily integrated into the overall website design. However, your site requires user testing because automated testing cannot flag every WCAG violation. It is where usability and digital accessibility experts and people who use assistive technologies daily manually test your site for accessibility issues. The best user interface and testing program for a website is performed with the help of experts from:
Local activist groups or nonprofit organizations working with people with disabilities
The disability community
Friends, family members, or work colleagues using assistive technology or who have disabilities
Testers from different databases
2. Simple Fonts and Texts are Always Better
With the website’s text size, font, and style speaking a lot of your brand, its consistent and logical use helps prevent any confusion among site visitors. And to prevent confusion, it is always better to:
Use bold or italic text for important points
Avoid using large paragraphs, as it can be confusing for users with dyslexia to read
Divide information into bulleted lists
3. Simple Fonts and Texts are Always Better
You never know who may visit your financial website. That is why it should be accessible to users with auditory, mental, visual, physical, and visual impairments too. So your website needs some changes if users with disabilities cannot navigate the website using the help of only the tab button. These four tips help ensure your site content is easy to navigate:
Placing important information in the exact location on all pages
Ensuring disabled users can quickly find specific information on your website
Linearly presenting information on the website so that users with screen readers can easily scan the page from top to bottom
Having a “Skip Navigation’ feature at the top of the site so that screen readers can quickly find and access specific content
4. Clear and Concise Navigation
Accessibility issues due to poor color contrast may arise in websites that focus more on using colors consistent with their branding instead of using colors that promote effective communication. Users with cognitive disabilities, the color blind, and some other users with disabilities may find it challenging to access a site if the text and background colors are not in proper contrast. Some tips to consider to ensure proper contrast involve:
Maintaining a color-contrast ratio of 4.5:1 between all text and background colors
Using high-contrast visual aids or color schemes
Not depending solely on text of different colors for communicating messages
5. Using Proper Color Contrast
Your financial website audio and video assets determine your website accessibility. Accessing your website’s audio and visual content can be challenging for users with visual or cognitive impairments without the proper measures. Including descriptions of all audio and video files embedded in the website helps improve your website compliance. It is because it will help visually impaired users understand the purpose of all the website audio and video content. The following tips can improve your site accessibility:
Adding text captions, subtitles, and alternative text for images makes it easier for screen readers to read
Including audio descriptions and subtitles in multiple languages
Adding audio cues signaling changes in setting, color, gestures, and other visual elements
6. Including Descriptions on All Website Social Media Assets
Most users with disabilities resort to using screen readers to access ADA-friendly websites. So placing help text inline error messages below fields will help ensure visitors fill out forms. This helps in two ways:
The first is visitors can quickly contact your website through the form
Secondly, inline errors help users understand how to repair any incorrect fields
7. Include Labels and Inline Messaging in Website Forms
Ensuring the alt text in the website copy is as straightforward as possible lets visitors easily access the content they need. The best way to achieve this is by dividing the website text into headings and subheadings and correctly positioning them on the web page. Lastly, ensure all abbreviations and acronyms used in the website are appropriately punctuated using periods for better readability. And do not forget to have a developer review your website code once the website is ready. Not only should your website comply with all laws, but it should also function properly without a code.
More About ADA and Website Accessibility
The ADA law requires that users with disabilities should be able to access public physical structures with the help of wheelchairs and ramps. In addition, it requires that users with disabilities be able to access websites easily. This means that users with impairments should be able to read, use, and navigate page elements of the website easily without any problems. This is achieved with the right website color contrasts, alt tags, website navigation, and proper markup and coding.
What are the ADA Web Content Accessibility Guidelines?
The web accessibility standards WCAG 2.1 are presently the highest in the US for website accessibility. It is challenging to attain Title III compliance as the law does not specify any website accessibility procedure. However, despite no official ADA standard, web content accessibility guidelines WCAG 2.0 AA is the standard adopted for website compliance.
Conclusion
Whether you plan to design or redesign your financial services website does not matter. What does matter is ensuring it is ADA-compliant for two main reasons: To ensure your website is accessible to everyone and also to avoid landing up in a lawsuit. Following these steps ensures video content on your website is accessible to everyone, including users with various types of disabilities. Web compliance is a continual process wherein you must check your website to ensure it’s updated with the latest compliance issues. Do not worry if you find this tedious because we at ADA Site Compliance can help. It is what we are best at, ensuring ADA-compliant websites. We proudly say we are the #1 source for all ADA-accessible website and compliance issues. Our team of accessibility experts will check and fix all errors to ensure your website is fully ADA-compliant!
#ada website compliance#ada website design#ada compliance for financial services#accessibility guidelines for financial websites#financial services ada checklist#web accessibility best practices#accessibility tips for financial websites#ada compliance in the finance industry#web design for accessibility#ada-compliant website development#financial website accessibility standards#financial website usability#ada compliance for banking websites#inclusive web design for finance#financial industry accessibility guidelines#ada compliance for online banking#accessibility features for financial websites#wcag compliance for financial sites#tips for making financial websites accessible#user-friendly financial website design#website accessibility solutions#ADA site compliance#ADASiteCompliance#adasitecompliance.com
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This day in history
THIS WEEKEND (June 7–9), I'm in AMHERST, NEW YORK to keynote the 25th Annual Media Ecology Association Convention and accept the Neil Postman Award for Career Achievement in Public Intellectual Activity.
#20yrsago Danny O’Brien’s Life Hacks https://craphound.com/lifehacks2.txt
#15yrsago New fashion copyright bill will let big companies own public domain designs and bury young, indie designers in legal costs https://memex.craphound.com/2009/06/05/new-fashion-copyright-bill-will-let-big-companies-own-public-domain-designs-and-bury-young-indie-designers-in-legal-costs/
#10yrsago A letter from Edward Snowden and the ACLU https://memex.craphound.com/2014/06/05/a-letter-from-edward-snowden-and-the-aclu/
#10yrsago Today is the day we Reset the Net https://www.youtube.com/watch?v=qKk8MHFLNNE
#10yrsago Crowdscrounging pennies to support Canada’s most important environmental research https://www.youtube.com/watch?v=JBsTH28AV58
#10yrsago Turn on your data for one minute, AT&T sticks you with a $750 international roaming charge https://jeffreifman.com/2014/06/04/yes-you-can-spend-750-in-international-data-roaming-in-one-minute/
#10yrsago How Wikipedia can become a no-asshole-zone https://web.archive.org/web/20140609085220/http://wikiconferenceusa.org/wiki/Sumana_Harihareswara_keynote
#10yrsago Student’s awesome non-apology for wearing leggings https://www.tumblr.com/urb4n-hipst3rr-xo/86435758488
#10yrsago Google announces end-to-end encryption for Gmail (a big deal!) https://blog.google/products/gmail/transparency-report-protecting-emails
#5yrsago AOC condemns solitary confinement for Paul Manafort https://x.com/AOC/status/1136320114335391744
#5yrsago This is the color of cyberspace https://www.sherwin-williams.com/en-us/color/color-family/neutral-paint-colors/SW7076-cyberspace#/7076/?s=coordinatingColors&p=PS0
#5yrsago New Jersey law would force Verizon to pay the taxes it avoided for a decade https://arstechnica.com/tech-policy/2019/06/verizon-stiffed-towns-on-millions-in-taxes-but-might-have-to-pay-it-back/
#5rysago Russia adds Tinder to the list of apps that have to release user data to its cops and spies on demand, without a warrant https://www.zdnet.com/article/russia-says-tinder-must-share-user-data-private-messages/
#5yrsago The best Joker is the woman Joker who snaps after a lifetime of being told to “smile, baby” by shitty men https://www.everywhereist.com/2019/06/i-tweeted-about-the-joker-being-a-woman-who-was-tired-of-this-shit-and-it-now-feels-auto-biographical/
#5yrsago 68% of “ordinary Facebook investors” voted to fire Zuckerberg https://www.businessinsider.com/facebook-investors-vote-to-fire-mark-zuckerberg-as-chairman-2019-6
#5yrsago LA’s new homelessness stats reveal a crisis that is only worsening https://www.latimes.com/local/california/la-me-lopez-06052019-story.html
#5yrsago Patronscan wants cities to require bars to scan your ID with its service so it can maintain a secret, unaccountable blacklist https://memex.craphound.com/2019/06/05/patronscan-wants-cities-to-require-bars-to-scan-your-id-with-its-service-so-it-can-maintain-a-secret-unaccountable-blacklist/
#5yrsago Leaked UK military “Extreme Right Wing” checklist: “using the term ‘Islamofascism'”, adding “-istan” to place names https://www.telegraph.co.uk/news/2019/05/29/army-guide-spot-right-wing-extremists-warns-identify-patriots/
#1yrago Wall Street Journal goes to bat for the vultures who want to steal your house https://pluralistic.net/2023/06/05/vulture-capitalism/#distressed-assets
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