#Xenoblade Chronicles X: Definitive Edition
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Monolithsoft @ their character designers every game:
#xenoblade#xenoblade chronicles#xenoblade x#xenoblade 2#xenoblade 3#xenoblade x definitive edition#Meyneth#Alvis#Elma#Jin#Z#M#A#Void
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I'm still an Elma person!!
#xenoblade chronicles x#xenoblade x#xenoblade#xcx#elma#nintendo#fanart#after all this years!!! we're so back!!#gaming#xenoblade fanart#xenoblade chronicles#I was looking at my old and only Elma fanart and was like....omg lol my style changed so much#I think I didn't draw her much bc her outfit is so complicated lol#I'm just so happy we're getting my favorite xenoblade game for the switch ;3;#xenoblade chronicles x: definitive edition
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Xenoblade Chronicles X: Definitive Edition – Coming to Nintendo Switch on March 20th, 2025
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Don't know if this has been posted here (tried searching for it), but there's a Xenoblade Chronicles X: Definitive Edition Sweepstakes you can enter for a blanket and journal!
Prizes Xenoblade Chronicles X: Definitive Edition - Blanket This blanket doubles as a map of Mira and can help get you ready for your next adventure. You can stay warm while taking on foes and exploring the open-world RPG of the Xenoblade Chronicles X: Definitive Edition game. Size: 58"x72" Materials: Polyester, Poly Polar Fleece Xenoblade Chronicles X: Definitive Edition - Journal Document your adventures in this library quality, hardcover journal, complete with a ribbon bookmark and elastic closure. The Smyth-sewn binding helps keep the journal flat while you write, and there's a pocket in the back for mementos. (80 sheets of lined paper)
You can enter up to five times! Good luck to anyone who enters!
#xcx#xcxde#xenoblade x#xenoblade chronicles x#xenoblade chronicles x: definitive edition#xenoblade chronicles x definitive edition#sweepstakes#my nintendo#xenoblade chronicles x sweepstakes#xenoblade chronicles x: definitive edition sweepstakes
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Xenoblade Chronicles X: Definitive Edition — Overview Trailer.
#Xenoblade Chronicles X: Definitive Edition#Xenoblade Chronicles X#Xenoblade Chronicles#Xenoblade X#Xenoblade#Monolith Soft#Nintendo
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Xenoblade Chronicles X: Definitive Edition – Coming March 20th, 2025 (Ni...
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Whoa. My favourite Wii U game's finally coming to Switch!
#xenoblade x#Xenoblade Chronicles X#Xenoblade Chronicles X: Definitive Edition#Nintendo#Monolift Soft#Nintendo Switch#video#Youtube
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I think now that I'm 99% done with Xenoblade Chronicles X: Definitive Edition and either taking a break before doing the last little bit or declaring myself done, this is as good a time as any for it to get its post.
It's still easily my least favorite Xenoblade game after having played both versions of it, but it's still also plenty good enough to have played it twice and mostly enjoyed it both times. As I described it to someone recently:
Basically it's a great game with a lot of things horribly wrong with it, and I've had a lot of fun and hope they never make anything like it ever again but if they do I'll play it anyway
Anything I have to say about the story and writing and characters being generally a lot weaker than in other Xeno games (not just Xenoblade specifically) would be nothing new that plenty of people haven't said in the past decade. It's still true though. I like those things about it enough, but they're nowhere near on the same level and wouldn't be enough to carry a game on their own like in some of the others.
The main story is pretty undercooked, and I take issue with people who say it has the best side quests in the entire series to make up for it. They're a huge improvement over XC1's side quests, and they might even be better on average than XC2's, but to me they're don't compare to XC3's, which is the only one of the games I'd say has side content of the same quality as something like The Witcher 3. I still mostly enjoyed the ones in XCX, and they flesh out the world and alien races a whole lot more in interesting ways, but I still feel like there's something missing compared to when Monolithsoft is at their best.
The new epilogue feels pretty tacked on in some ways too and not like what they had in mind when they made the original game, but I did like the second half more than the first and overall thought it was pretty decent for what it was. I have very mixed feelings on some of the stuff it introduced if it ends up tying back into the numbered games at some point though, because I feel like the Xeno games are generally better when they get away from direct, overt references to real-world religion and philosophy and stick to playing around with the ideas and themes of those things in their own way on their own terms instead. We'll see how that goes, I guess.
Most of the characters...exist. I forget half the party members are there half the time because they're not especially memorable. Sorry Gwin, but you're just Allen Xenosaga but lamer. I do enjoy having some of them around though. Elma and Lin are obviously the main and major supporting characters of the story and have more substance, and I always like the walking disaster that is Mia. And Jack Vandham is easily my favorite Xeno Vandham for actually getting to stick around for long enough to play a meaningful part in the story and have plenty of good interactions with other characters.
In theory the game looks better now, and it is at least impressive that it's running on the potato that the Switch is these days, just like it was a minor miracle that the original ran on the Wii U. I've just never liked the art style as much as the other games, and some things looked better running the Wii U version in Cemu, just like some things about XC1 looked better running in Dolphin with the upscaled texture pack compared to XCDE on the Switch. I just didn't have a whole lot of moments where I stopped and was super into the environments and how they looked compared to when I played it before for some reason. At least the characters look less wonky than they used to, which is nice.
I still have mixed feelings on the gameplay too. Running around exploring and doing all the various things there are to do is pretty satisfying, and they definitely did a good job building the world and filling it with stuff. It's a little bit of a shame that jumping is still so weird (specifically mid-air control while jumping is wack, but being able to moon jump and take no fall damage is still excellent) and that skells mostly still feel like garbage to control. They mostly still feel simultaneously too heavy and clunky but also too floaty, and a lot of the vehicle forms drive worse than the godawful boats on wheels that pass for cars in the older GTA games. The newer ones like the Hraesvelg at least improve that somewhat, which is nice.
And then there's the combat. Gonna be real, I still kinda hate the arts bar just like I did in XC1. Not enough that it stopped me from enjoying either game, but it's still such an awkward way to do things. The cooldowns on a lot of things are also still agonizingly long outside of overdrive if you're not abusing the new quick recast, which at least helps with that a significant amount, so it's much better than in the Wii U version. And they definitely do a better job of actually explaining how the game works compared to before, although I still probably would've needed to look a decent number of things up online if I didn't already know them from playing before.
I've seen a lot of people over the years praise the game for how flexible it is with how it lets you build your character and how you can make everything work, and I'm doing half an X press to do half a doubt over here. Like sure that's sort of technically true, like if you really wanted to make a javelin/multigun thermal damage build you could probably force it to work in most situations if you were really determined because basically everything in the entire game is broken in some way. The balance between how broken different things are is not very good though, and a lot of things available to you aren't even really situationally useful. There are so many gear traits and augments that are just worthless garbage, and it's still kinda baffling that one damage type is just 2.5x better than every other one for some reason. Compared to many similar RPGs it may do some of that stuff somewhat better in terms of how many different things you can get away with, but as someone with 2500+ hours in Grim Dawn the balance between weapons/classes and the itemization and stuff in this actually kinda sucks in comparison to something like that.
I feel like I've complained about a lot of stuff in this post, and I guess I probably have. It's the only game in the series that I gave four instead of five stars when I checked it off my list on Deku Deals. I have a lot of issues with it. But like I said up at the top I also had a ton of fun with it, and I've played it for a bit over 200 hours since XCXDE came out. It's the only game in the series I didn't take a break from playing in the middle before finishing it and went straight from from start to deep postgame completely uninterrupted, so it must be doing something right. If they make an X2 I'll definitely play it, and I'm sure I'll have a good time with it, even if I'd rather have more stuff like the numbered games.
Also the music is still great.
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My copy of Xenoblade Chronicles X: Definitive Edition arrived today with some cool preorder merch , desk mat keychains, and a holographic sticker set, etc. I got with it from Nintendo store Karen the smallfry for scale.
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Nintendo divulga novo trailer de Xenoblade Chronicles X: Definitive Edition mostrando a visão geral do jogo
Há um mês do lançamento, a Nintendo revelou um novo trailer de Xenoblade Chronicles X: Definitive Edition, mostrando diversas características do jogo, como criação de personagem, a vida nativa do planeta Mira e seus perigos, a missão principal do jogador como um Blade, assim como um passeio pela cidade de New Los Angeles, o hub principal do jogo. O trailer também exemplifica melhor o combate de…
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Xenoblade Chronicles X: Definitive Edition gets an info-packed trailer
Coming up this spring, Xenoblade Chronicles X: Definitive Edition is set to bring the Wii U RPG back to life for the Nintendo Switch.
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Xenoblade Chronicles X: Definitive Edition Thoughts In No Particular Order
Other than inarticulate joy, of course. That's implied.
The character models look like they've been modernized, and I'm feeling mixed about that. On the one hand, everyone looked a little doll-like before, and probably not on purpose. I feel like a big part of that was the lighting though, so it could have been fixed without totally changing the style. It hurts a little more because Kunihiko Tanaka's art style in X felt like one of the stealthy ways they were able to keep Xenoblade linked to Xenogears, other than the double stealthy way they linked to Xenogears by linking it to Xenosaga (which X also does). With all that said, it does look good, and I'm excited to see my Cross Definitive-ized.
I wonder how much of the old Miiverse functionality will be brought back. I didn't play the game much when Miiverse was still available so I don't remember much of it, but I know people missed it. Splatoon 2 and 3 have kept their art posting strong even after cutting off Twitter integration, so it's not impossible for them to bring this back. Worst case scenario is it'll be tied to the phone app.
I also wonder how much tweaking or rebalancing of the game we're going to get. If they do anything, it's going to be getting rid of the Diskbomb glitch, either fixing what the Magazine Up augment is meant to do for that weapon or just making it so that augment can't show up on Diskbombs. Other than that, I don't know if they will mess with things much. I don't recall any big changes in Xenoblade 1 DE, but on the other hand that isn't a pseudo-MMO like X is.
So this all but confirms that the Switch 2 is backwards compatible, right? There's no way they're going to release this next year, then release the new console, and leave the game twisting in the wind again, right?
Right?
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Xenoblade Chronicles X: Definitive Edition Announced
Nintendo has finally announced that they’re bringing Xenoblade Chronicles X to the Nintendo Switch. Xenoblade Chronicles X: Definitive Edition is scheduled to launch for Nintendo Switch on March 20th, 2025. It’s not the final Wii U exclusive to be ported, but it is one of the biggest games and one fans have been asking to receive on Switch. There are still other games, such as Paper Mario: Color…
#Monolith Soft#Nintendo#nintendo switch#XCX#Xenoblade Chronicles X#Xenoblade Chronicles X: Definitive Edition
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Simply put, Xenoblade Chronicles X: Definitive Edition is one of the best Sci-Fi RPGs I have ever played. Find out why in our review
#Explain & Play#EXPlay#MonolithSoft#Nintendo#Nintendo Switch#review#Xenoblade Chronicles#Xenoblade Chronicles X: Definitive Edition
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Xenoblade Chronicles X: Definitive Edition presenta su tráiler de lanzamiento
Lucha por la supervivencia en un misterioso mundo alienígena y explora el planeta con tu propio robot tripulado gigante en Xenoblade Chronicles X: Definitive Edition para Nintendo Switch. Tras su lanzamiento original en Wii U en 2015, este RPG de ciencia ficción llega a Nintendo Switch el 20 de marzo con gráficos mejorados, nuevos elementos de historia, nuevos personajes, nuevos Skell que…
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Thank god for the women of Xenoblade X
#the creation of this image was only made possible by listening to copious amounts of Scooter on full blast#I love not having a consistent artstyle <3#liesel#liesel xenoblade#xenoblade chronicles x#xcx#xenoblade x#xenoblade x definitive edition#xcxde#artists on tumblr#cw eyestrain#for intense colours
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Xenoblade Chronicles X: Definitive Edition- ‘The Year is 2054’ trailer.
#Xenoblade Chronicles X: Definitive Edition#Xenoblade Chronicles X#Xenoblade Chronicles#Xenoblade X#Xenoblade#Nintendo#Monolith Soft#Youtube
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