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adasitecompliance · 1 year ago
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Digital Content Accessibility
Discover ADA Site Compliance's solutions for digital content accessibility, ensuring inclusivity online!
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advancedbytez · 7 months ago
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Why Do You Need a VPAT?
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Learn why a VPAT is essential for businesses, helping ensure accessibility compliance and demonstrating commitment to inclusivity.
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datascraping001 · 1 year ago
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Google Search Results Data Scraping
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Google Search Results Data Scraping
Harness the Power of Information with Google Search Results Data Scraping Services by DataScrapingServices.com. In the digital age, information is king. For businesses, researchers, and marketing professionals, the ability to access and analyze data from Google search results can be a game-changer. However, manually sifting through search results to gather relevant data is not only time-consuming but also inefficient. DataScrapingServices.com offers cutting-edge Google Search Results Data Scraping services, enabling you to efficiently extract valuable information and transform it into actionable insights.
The vast amount of information available through Google search results can provide invaluable insights into market trends, competitor activities, customer behavior, and more. Whether you need data for SEO analysis, market research, or competitive intelligence, DataScrapingServices.com offers comprehensive data scraping services tailored to meet your specific needs. Our advanced scraping technology ensures you get accurate and up-to-date data, helping you stay ahead in your industry.
List of Data Fields
Our Google Search Results Data Scraping services can extract a wide range of data fields, ensuring you have all the information you need:
-Business Name: The name of the business or entity featured in the search result.
- URL: The web address of the search result.
- Website: The primary website of the business or entity.
- Phone Number: Contact phone number of the business.
- Email Address: Contact email address of the business.
 - Physical Address: The street address, city, state, and ZIP code of the business.
- Business Hours: Business operating hours
- Ratings and Reviews: Customer ratings and reviews for the business.
- Google Maps Link: Link to the business’s location on Google Maps.
- Social Media Profiles: LinkedIn, Twitter, Facebook
These data fields provide a comprehensive overview of the information available from Google search results, enabling businesses to gain valuable insights and make informed decisions.
Benefits of Google Search Results Data Scraping
1. Enhanced SEO Strategy
Understanding how your website ranks for specific keywords and phrases is crucial for effective SEO. Our data scraping services provide detailed insights into your current rankings, allowing you to identify opportunities for optimization and stay ahead of your competitors.
2. Competitive Analysis
Track your competitors’ online presence and strategies by analyzing their rankings, backlinks, and domain authority. This information helps you understand their strengths and weaknesses, enabling you to adjust your strategies accordingly.
3. Market Research
Access to comprehensive search result data allows you to identify trends, preferences, and behavior patterns in your target market. This information is invaluable for product development, marketing campaigns, and business strategy planning.
4. Content Development
By analyzing top-performing content in search results, you can gain insights into what types of content resonate with your audience. This helps you create more effective and engaging content that drives traffic and conversions.
5. Efficiency and Accuracy
Our automated scraping services ensure you get accurate and up-to-date data quickly, saving you time and resources.
Best Google Data Scraping Services
Scraping Google Business Reviews
Extract Restaurant Data From Google Maps
Google My Business Data Scraping
Google Shopping Products Scraping
Google News Extraction Services
Scrape Data From Google Maps
Google News Headline Extraction   
Google Maps Data Scraping Services
Google Map Businesses Data Scraping
Google Business Reviews Extraction
Best Google Search Results Data Scraping Services in USA
Dallas, Portland, Los Angeles, Virginia Beach, Fort Wichita, Nashville, Long Beach, Raleigh, Boston, Austin, San Antonio, Philadelphia, Indianapolis, Orlando, San Diego, Houston, Worth, Jacksonville, New Orleans, Columbus, Kansas City, Sacramento, San Francisco, Omaha, Honolulu, Washington, Colorado, Chicago, Arlington, Denver, El Paso, Miami, Louisville, Albuquerque, Tulsa, Springs, Bakersfield, Milwaukee, Memphis, Oklahoma City, Atlanta, Seattle, Las Vegas, San Jose, Tucson and New York.
Conclusion
In today’s data-driven world, having access to detailed and accurate information from Google search results can give your business a significant edge. DataScrapingServices.com offers professional Google Search Results Data Scraping services designed to meet your unique needs. Whether you’re looking to enhance your SEO strategy, conduct market research, or gain competitive intelligence, our services provide the comprehensive data you need to succeed. Contact us at [email protected] today to learn how our data scraping solutions can transform your business strategy and drive growth.
Website: Datascrapingservices.com
#Google Search Results Data Scraping#Harness the Power of Information with Google Search Results Data Scraping Services by DataScrapingServices.com. In the digital age#information is king. For businesses#researchers#and marketing professionals#the ability to access and analyze data from Google search results can be a game-changer. However#manually sifting through search results to gather relevant data is not only time-consuming but also inefficient. DataScrapingServices.com o#enabling you to efficiently extract valuable information and transform it into actionable insights.#The vast amount of information available through Google search results can provide invaluable insights into market trends#competitor activities#customer behavior#and more. Whether you need data for SEO analysis#market research#or competitive intelligence#DataScrapingServices.com offers comprehensive data scraping services tailored to meet your specific needs. Our advanced scraping technology#helping you stay ahead in your industry.#List of Data Fields#Our Google Search Results Data Scraping services can extract a wide range of data fields#ensuring you have all the information you need:#-Business Name: The name of the business or entity featured in the search result.#- URL: The web address of the search result.#- Website: The primary website of the business or entity.#- Phone Number: Contact phone number of the business.#- Email Address: Contact email address of the business.#- Physical Address: The street address#city#state#and ZIP code of the business.#- Business Hours: Business operating hours#- Ratings and Reviews: Customer ratings and reviews for the business.
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ganesh85465 · 1 year ago
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WP Engine is a well-known managed WordPress hosting provider.
It offers a range of features and services tailored specifically for WordPress websites, making it a popular choice among businesses, bloggers, and developers who seek reliable, high-performance hosting solutions.
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damlahayal · 6 months ago
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RABİSU - PLATİN (2)
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In an ever-evolving digital landscape, having a reliable online presence is integral to success. At Rabisu, we specialize in delivering tailored hosting solutions that empower businesses to thrive. Our diverse range of services—spanning VPS in the UK to comprehensive web hosting—ensures that every client can find the perfect fit for their unique needs. With a focus on speed, security, and seamless performance, Rabisu is dedicated to providing you with the infrastructure necessary to scale your operations and engage with your audience effectively.
VPS UK
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With 24/7 customer support, you can rest assured knowing our expert team is always available to assist you with any issues or questions you may have. Choosing Rabisu means choosing peace of mind when it comes to managing your digital infrastructure.
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Hosting
When it comes to reliable and efficient hosting solutions, Rabisu offers a range of options tailored specifically for your needs. With our cutting-edge VPS UK hosting, you can expect exceptional performance and stability, ensuring that your website remains online and responsive at all times.
Our hosting provides you with dedicated resources, allowing you to customize your server environment according to your unique specifications. This means you have better control over your website's performance, allowing for faster load times and a superior experience for your users.
Rabisu is committed to delivering top-tier security features with our hosting services. We implement advanced security protocols to protect your data, ensuring peace of mind while you focus on growing your business.
Furthermore, our customer support team is always available, ready to assist you 24/7. Whether you're facing a technical challenge or have questions about configuring your server, our experts are just a call or message away, guaranteeing that you are never left in the dark.
In choosing Rabisu for your VPS UK hosting needs, you are opting for reliability, flexibility, and unparalleled support; what more could you ask for? Take your website to new heights with our outstanding hosting solutions today!
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crapeaucrapeau · 4 months ago
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Defunct ME1 Website Codex Entries
In the interest of preserving rare documents related to Mass Effect, I'm transcribing here the Codex entries which were on the ME1 website when the game first came out. They are reproduced here as they form much of the basis by which we understand Mass Effect ; in some cases, they are phrased differently from the Codex in the actual game, with additional information, or contradictions (e.g. the given length of the Krogan Rebellions). Link here : https://web.archive.org/web/20130326112139/http://masseffect.bioware.com/me1/galacticcodex/index.html
Each Codex entry comes in two parts : the "lede" on the starting Codex page, and the entry itself. In an archiving interest, associated polls are included, though they do not represent anything more than the intended market's opinions prior to the game's release. Everything is quoted verbatim, though I have done some formatting modifications for ease of reading.
Note : since this was very much part of the promotion for ME1, the intended audience is clearly human, but it's difficult at times to see if it's an in-universe "we" or an IRL "we". The polls, however, are clearly out-of-universe.
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SPECIES
The Advent of Humanity on the Galactic Stage
In the decades since our first encounter with the greater galactic community, humanity has risen quickly to prominence, establishing colonies throughout the stars. However, our population growth and military strength have led to resentful speculation that an invitation to join the ranks of the Council itself is imminent. [Read More]
The Advent of Humanity on the Galactic Stage
In the year 2148, humanity discovered Prothean ruins on Mars. The remnants of Prothean technology scattered amongst these ruins allowed them to develop mass effect fields and faster-than-light travel. This led them to discover and reactivate the mass relay at the edges of Earth's solar system, giving them access to the mass relay network spanning the rest of the galaxy and bringing them into contact with the greater galactic community.
2148 AD : Humanity discovers a small cache of highly advanced alien technology hidden deep beneath the surface of Mars. Building on the remnants of this long extinct race - known as the Protheans - humanity quickly masters the science of mass effect fields, leading to the development of faster than light travel.
2149 AD : Spreading out through their own solar system, humanity discovers that Charon, Pluto's moon, is actually a massive piece of dormant Prothean technology - a mass relay - encased in ice.
Once activated, humanity discovers that the mass relay allows instantaneous travel across thousands of light years to a synchronized mass relay in another part of the galaxy.
There they discover several more dormant relays. Over the next decade humanity expands rapidly, establishing colonies and activating dormant relays to open up more and more unexplored regions of space.
2155 AD : To defend its rapidly expanding empire, humanity assembles a massive fleet and constructs an enormous military space station at the nexus of several key mass relays…even though they have yet to encounter another intelligent space-faring species.
2157 AD : Humanity makes first contact with another space-faring culture: the turians. Unfortunately, the encounter is far from peaceful. Over the next several months a brief but tense conflict known on Earth as the First Contact war ensues.
This conflict draws the attention of the Citadel Council - a multi-species government body that maintains peace and stability throughout the known galaxy. The Council intervenes before hostilities escalate further, revealing the existence of the greater galactic community to humanity and brokering a peace between them and the turians.
2165 AD : Humanity continues to expand, founding more colonies and establishing trade alliances with many of the other species who recognize the authority of the Citadel Council. In 2165 the Council makes official recognition of humanity's growing power and influence in the galactic community. Humanity is granted an embassy on the Citadel, the political and economic heart of the galaxy.
2183 AD : Commander Shepard - a promising young officer in the Human Alliance military - is assigned to the crew of the Normandy, the most advanced prototype vessel ever designed.
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Turians: Friend or Foe?
We fought these raptor-like aliens in the First Contact War, but have since settled into an uneasy co-existence with them. Despite their code of honour, discipline, and work ethic, the question remains whether these Council members are friends or foes. [Read codex entry]
Citadel Council Race: Turians
The turians were the last of the Citadel races to join the Council. Their features are avian, making them resemble humanoid birds or raptors. They have a reputation for skill and bravery in combat, but they are not known to be bloodthirsty. A rigid code of honor and strict discipline are the hallmarks of any turian officer. This includes humane treatment of prisoners and conquered enemies. A turian patrol unit will never willingly leave behind one of their own, no matter what the cost of saving them.
Turian society is highly regimented and very organized, and the species is known for its strict discipline and work ethic. Turians are willing to do what needs to be done, and they always follow through. They are not easily spurred to violence, but when conflict is inevitable, they only understand a concept of "total war." They do not believe in skirmishes or small scale battles; they use massive fleets and numbers to defeat an adversary so completely that they remove any threat of having to fight the same opponent more than once. They do not exterminate their enemy, but so completely devastate their military that the enemy has no choice but to become a colony of the turians.
Other species see them as "men of action," and they are generally regarded as the most progressive of the Citadel races. Since their culture is based on the structure of a military hierarchy, changes and advances accepted by the leadership are quickly adopted by the rest of society with minimal resistance.
WEB POLL : Turians are an honourable and disciplined race. Why do you think humanity warred with them immediately after first contact in the year 2157?
There was a misunderstanding that blew out of proportion - 64%
They feared our potential and saw us as competitors - 23%
They probably always attack first to probe for weaknesses - 11%
They wanted the planet Earth and our colonies for themselves - 3%
Other - read my comments - 2%
Total votes : 30656
[The website proceeds to try to set up a dilemma as to whether the turians can be trusted by connecting first to Nihlus's Codex entry - the "Friend" - then Saren's - the "Foe".]
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Spotlight on the Krogan Race
Explore the reptilian race known as the Krogan. Part one reveals how their harsh and unforgiving homeworld has affected their evolution. Part two delves into their tragic history and waning foothold in the galaxy. The final part spotlights Urdnot Wrex, one of the last krogan Battle Masters. [Read more]
Krogan Series Part 1 - Krogan Biology
The krogan are a species of large reptilian bipeds native to the planet Tuchanka, a world known for its harsh environments, scarce resources, and overabundance of vicious predators. The krogan managed to not only survive on their unforgiving homeworld, but actually thrived in the extreme conditions. Unfortunately, as krogan society became more technologically advanced so did their weaponry.
Four thousand years ago, at the dawn of the krogan nuclear age, battles to claim the small pockets of territory capable of sustaining life escalated into full scale global war. Weapons of mass destruction were unleashed, transforming Tuchanka into a radioactive wasteland.
Due to the brutality of their surroundings, natural selection has played a significant role in the evolution of the species. Krogan reproduce and mature at an astonishing rate. Their large shoulder humps store fluids and nutrients, enabling them to survive extended periods without food or water. Their thick hides are virtually impervious to cuts, scrapes or contusions, and they are highly resistant to toxins, radiation, and extreme heat and cold.
Biotic individuals are rare, though those who do possess the talent typically have strong abilities. Their most amazing physiological features are the multiple instances of major organs; these secondary systems are capable of serving as back-ups in the event of damage to the primary biological structures. This redundancy makes them difficult to kill or incapacitate in normal combat scenarios.
WEB POLL : What do you think is the most interesting part of krogan biology?
Redundant organs - 50%
Rapid reproduction and growth rate - 21%
Thick hides impervious to many dangers - 16%
Large shoulder humps that store fluids and nutrients - 14%
Other - read my comments - 2%
Total votes : 11673
Krogan Series Part 2 - Rise and Fall of the Krogan
Roughly 2000 years ago the krogan were a primitive tribal species trapped on a world suffering through a nuclear winter of their own making. They were liberated by the salarians, who "culturally uplifted" the krogan by giving them advanced technology and relocating them to a planet not cursed with lethal levels of radiation, toxins, or deadly predators.
But the salarian intervention was not without an ulterior motive. At the time, the Citadel was engaged in a prolonged galactic war with the rachni, a race of intelligent space-faring insects. The salarians hoped the krogan would join the Citadel forces as soldiers to stand against an otherwise unstoppable foe. The plan worked to perfection: within two generations the rapidly breeding krogan had the numbers to not only drive the advancing rachni back, but pursue them to their home worlds and eradicate the entire species.
Saviors of the Galaxy
For a brief period the krogan were hailed as the saviors of the galaxy. However, without the harsh conditions of Tuchanka to keep their numbers in check, their population exploded. Overcrowded and running out of resources on their new home planet, the krogan spread out to forcibly claim other worlds...worlds already inhabited by races loyal to the Citadel.
The so-called Krogan Rebellions continued for nearly three centuries. The krogan sustained massive casualties, but their incredible birth-rate kept their population steadily increasing. Victory seemed inevitable. In desperation, the Council turned to the recently discovered Turian Empire for aid. The turians unleashed the genophage on the krogan home worlds: a terrifying bio-weapon engineered by the salarians. The genophage caused near total infant mortality in the krogan species, with only 1 birth in every 1000 producing live offspring.
The Genophage
No longer able to replenish their numbers, the krogan were forced to accept the turian terms of surrender. For their role in quelling the Krogan Rebellions the turians were rewarded with a seat on the Citadel Council. The krogan, on the other hand, still suffer from the incurable effects of the genophage. Over the last millennium krogan numbers have steadily declined, leaving them a scattered and dying people. Faced with the certainty of their extinction as a species, most krogan have become individualistic and completely self-interested. They typically serve as mercenaries for hire to the highest bidder, though many still resent and despise the Citadel races who condemned them to their tragic fate.
WEB POLL : Was use of the genophage on the krogan justified?
Yes, it was necessary to stop the krogan from taking over the galaxy - 53%
No, it was cruel and should not have been used - 42%
Other - read my comments - 6%
Total votes : 8160
[Wrex's entry has been moved to "Characters"]
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The Quarians - Galactic Nomads
Some believe quarians are a cybernetic blend that can survive for a time in the cold vacuum of space. Others believe they are so used to living on their makeshift ships they never remove their survival suits. Most condemn them for unleashing a dangerous, synthetic life form on the galaxy. [Read more]
The Quarians - Galactic Nomads
A nomadic race of humanoid aliens, the quarians are generally shorter and of slighter build than humans. They dress in a scavenged assortment of materials, hiding their faces behind visors, goggles, or breathing masks. Some believe the quarians are cybernetic, a blend of machine and biology that can survive for a time in the cold vacuum of space. Others believe the quarians are simply so used to living on their substandard, makeshift ships that they never remove their survival suits.
Three hundred years ago the quarians created the geth, a species of rudimentary AIs, to serve as an efficient source of manual labor. But the geth rebelled against their quarian masters and drove them into exile. Now the quarians wander the galaxy in a flotilla of salvaged ships, secondhand vessels, and recycled technology. Other species tend to look down on the quarians, seeing them as scavengers and condemning them for unleashing a dangerous synthetic life form on the rest of the galaxy.
WEB POLL : Should the quarians be held accountable for unleashing the geth?
No, it's all in the past and what's done is done - 63%
Hmmm, I'm not sure yet - 21%
Yes, punishment should be fast and swift - 16%
Other - read my comments - 2%
Total votes : 21535
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Geth: Universally Violent Creatures
Residing in the Terminus Systems, the geth are a humanoid race of networked AIs who overthrew their masters 300 years ago in a brutal war. They have evolved since then into numerous sub-forms, and everyone in the galaxy approaches them with extreme caution. [Read more]
Hostile Entity: the Geth
The geth are a bi-pedal, humanoid race of networked AIs that resides in the Terminus Systems. The geth were created nearly 300 years ago by the quarians as laborers and tools of war. When the geth began to question their masters, the quarians attempted to exterminate them. The geth won the resulting war. The example of the geth has led to legal, systematic repression of artificial intelligences in galactic society.
The geth can learn and grow intellectually, but they progress far more slowly than an organic being. Still, the story of the geth's creation and evolution serves as a warning to the rest of the galaxy of the potential dangers of Artificial Intelligence.
The closer geth physically are to each other, the more intelligent each one becomes. Effectively, they "share" brain power. An individual geth has only a basic intelligence on par with animal instincts, but in groups they can reason, analyze situations, and use tactics as well as any of the organic races.
Over time the geth have evolved into numerous sub-forms - from the diminutive but highly agile hoppers, to the gigantic, lumbering geth armatures. It should be stressed, however, that in all forms the geth are to be approached with extreme caution as they are universally violent creatures.
WEB POLL : The geth are out of control and feared throughout the galaxy. What will you do the first time you encounter a geth?
Frag it - 57%
Talk to it - 22%
Outmaneuver or trick it - 15%
Avoid it - 7%
Other - read my comments - 1%
Total votes : 25359
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The Batarians, From Bring Down the Sky
Debuting in the Bring Down the Sky downloable content pack, the batarians are a disreputable species infesting the Terminus Systems and menacing human colonies. [Read more]
The Batarians - A New Race in Bring Down the Sky
A race of four-eyed bipeds, the batarians are a disreputable species that chose to isolate itself from the rest of the galaxy. The Terminus Systems are infested with batarian pirate gangs and slaving rings, fueling the stereotype of the batarian thug. It should be noted that these criminals do not represent average citizens, who are forbidden to leave batarian space by their omnipresent and paranoid government.
In 2171, humans began to colonize the Skyllian Verge, a region the batarians were already actively settling. The batarians asked the Citadel Council to intervene and declare the Verge an area of "batarian interest." When the Council refused, the batarians severed diplomatic and economic relations, becoming an inward-looking rogue state. Money and weapons funneled from the batarian government to criminal organizations led to many brutal raids on human colonies in the Verge, culminating in the Skyllian Blitz of 2176.
The rest of the galaxy views the batarians as an ignorable problem. The government is still hostile to the Systems Alliance, but beneath the notice of the powerful Council races. It is not known what the average batarian thinks about their enforced isolation, as the Department of Information Control ensures that only government-approved news enters or leaves batarian space.
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CHARACTERS
Gunnery Chief Ashley Williams
Williams is a reliable and dedicated officer, but her aggressive instincts and blunt speech might lead to complications should she be required to interact with civilians. [Read more]
Systems Alliance Profile: Gunnery Chief Ashley Williams
Personnel File
Name: Ashley Madeline Williams Rank: Gunnery Chief Military Vocational Code: B4 Current Posting: 2nd Frontier Division, Eden Prime
Date of Birth: April 14, 2158 Place of Birth: Vercingetorix Outpost, Planet Sirona, 61 Ursae Majoris System Blood Type: B-positive
Genetic Enhancements:
In-utero vision correction (maternal predisposition for nearsightedness)
Class-B Alliance Infantry Upgrade Package
Dossier
Following family tradition, Chief Williams enlisted in the Alliance Marines directly out of high school and was assigned to the Recruit Training Depot in Macapá, Brazil.
During training, she certified proficient with the standard-issue M7 Lancer assault rifle and light and standard weight combat hardsuits. She completed certification in zero-gee combat aboard the Rakesh Sharma Orbital Platform in Earth geosynchronous orbit. For Hostile Environment Assault Training, she was assigned to Fort Charles Upham on Saturn's moon, Titan. She was awarded a commendation for her bold assault technique in a field exercise simulating an attack on turian point defense emplacements.
Drill Instructor Gunnery Chief Ellison noted her steadfast endurance and aggressive instincts, and promoted her to the role of squad leader. After observing her effective tutelage of the less skilled members of her training unit, he promoted her to platoon guide. She maintains a friendly correspondence with DI Ellison.
Chief Williams has served in a number of ground force garrisons on Alliance colony worlds and industrial outposts. She has repeatedly requested transfer to a shipboard posting, but each request has been denied without comment by her superiors.
Every year since enlistment, she has used her mandatory week of leave to visit her family on Amaterasu. In 2181, she made an exceptional request for a week-long leave of absence from her posting at the Czarnobóg Fleet Depot, citing family issues.
Personal Observations
Chief Williams' platoon has logged unanimous positive feedback on her leadership in the recent fitness review cycle. Private Nirali Bahtia praised her focus on team-building exercises and "tough but fair" discipline.
Williams is a reliable and dedicated noncommissioned officer, but her service in rear-area garrisons has prevented her from gaining actual combat experience. Her aggressive instincts and tendency to speak bluntly are suitable for a field unit, but might lead to complications if her duties require her to interact with civilians. Additionally, her political opinions may be problematic, given the focus on improving relations with the Citadel.
WEB POLL : Ashley is part of your party as you carry out Spectre missions. Do you think her inexperience, bluntness, and aggressive tendencies will pose a problem?
No, I'll think she'll be a great addition to my team. - 39%
I'm holding off judgement and will give her a chance. - 32%
No. As Commander I'll keep my troops in line. - 25%
Yes, I'm quite worried about it. - 5%
Other - here's what I think - 1%
Total votes : 18746
Systems Alliance Profile: Gunnery Chief Ashley Williams - Profile Updated
From: Ashley Williams ([email protected]) Sent: June 17, 2183 22:03 UT To: Sarah Williams ([email protected]) Subject: Re: Hey sis
James left today. He's been reassigned to one of the new Rapid Response Bases out in the Kepler Verge. Lucky bastard. It's like the ancient west out there – pirates and slavers coming out of the Terminus Systems all the time. He gets to play the cavalry, riding out in frigates any time someone's house gets burned down.
I made some speech about how he was a valuable asset to the squad and he better make us look good out there, blah blah. I suck at speeches. I was cribbing from something I read back in history class. I don't think anyone noticed.
I'm going to miss him. Don't tell anyone.
So you think James is cute, eh? Yeah, well, when you said I should "go for him" – not gonna happen, kiddo. See, we have rules about "fraternization." You don't do The Deed with your fellow troops, especially if they're under you in rank. There's all sorts of problems that can happen when two people in the same unit get together.
Let's say your unit is in a tight spot. Some bug-eyed aliens are going to overrun the galaxy. They eat babies, smell bad, and don't have elbows. Nasty. You're told to guard the rear. To let everyone else escape, someone is ordered "hold this spot until we're gone." Someone has to be left behind. You think it's going to be someone you're sleeping with?
I've served with these guys for eight months now. Yeah, some of them make me feel tingly (and yeah, James was kinda scruffy-cute). I hope I never have to decide who lives and who dies. But if I have to, my decision can't be muddled up by magic-sparkly-hearts-and-stars feelings.
Anyways, I'm gonna knock off here. I've got dog watch in a few hours. Want to get a shower and a meal before then. Talk at you tomorrow.
- Ash
This message originated from an Alliance military network. It has been censored at transmission source for security purposes. Any reply may be read by military authorities.
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Agent Profile: Nihlus Kryik
Nihlus Kryik is one of the Citadel Council's most decorated Spectre agents. Cool under pressure, he has an uncanny ability to find an enemy's weakness and exploit it. [Continue]
Spectre Agent Nihlus Kryik
Nihlus Kryik is one of the Citadel Council's most decorated Spectre agents. Born in a small mercenary outpost outside Hierarchy space, he learned the hard way to fight for what he wanted. His father died when he was 16, and his mother forced him to join the turian military. His outsider status made life difficult; though he was always at the top of his class, his superiors and peers never truly accepted him.
As a soldier, Nihlus' skills were unquestionable. His attitude, however, often got him in trouble. On several occasions, he disobeyed direct orders to do what he thought was best. Although his instincts were usually proven right, his notoriety grew. Even when he single-handedly routed an enemy patrol, and saved his squad from ambush, his commanding officers berated him for his recklessness. His military career seemed to stall before it even began.
After being reassigned to a new squad for the third time, Nihlus was introduced to Saren Arterius, a fellow turian and a Spectre. Saren was impressed with the young soldier. He befriended Nihlus and offered to mentor him. Within a year of meeting Saren, Nihlus was asked to join the Spectres.
Free from the restrictions of military procedure, Nihlus excelled in his new role. He quickly stepped from his mentor's shadow and established himself as one of the Council's top agents. Since then, Nihlus has completed countless missions as a Spectre, each one more difficult and dangerous than the last.
Cool under pressure, Nihlus has an uncanny ability to find an enemy's weakness and exploit it. Though his methods aren't as brutal as Saren's, he will not hesitate to efficiently and thoroughly eradicate anything or anyone that stands in his way.
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Agent Profile: Saren Arterius
Saren Arterius is the longest serving turian member of the Spectres. Recently, he has become an outspoken opponent of human expansion in the galaxy, and many fear he may soon decide to take matters into his own hands.
Agent Profile - Saren Arterius
Saren Arterius is the longest serving turian member of the Spectres - the elite military operatives answering directly to the Citadel Council. For 24 years he has been an agent of the Council's will, a zealous defender of galactic stability in the unsettled border region of the Skyllian Verge.
Official records of Spectres are sealed, but it is known that Saren followed turian tradition and entered the military at the age of 15. In 2155 he was promoted to active service after only a year of training, though it is unclear whether his unit was involved in any of the battles against human forces during the First Contact War of 2157.
In 2159 he became the youngest turian ever accepted into the Spectres. Intelligent, cunning and capable, Saren quickly developed a reputation for ruthless efficiency. Although there were a number of unsettling rumors about the brutality of his methods, there was no denying his results.
In recent years Saren has become an outspoken opponent of human expansion. Like many other non-humans, he believes the Alliance has become overly aggressive in its efforts to establish the people of Earth as a dominant species in Citadel space. As a Spectre it is generally believed he will continue to follow the will of the Council in this matter, but there are some - particularly among the Alliance - who fear Saren may soon decide to take matters into his own hands.
WEB POLL : Do you think Saren is correct - are humans expanding too rapidly in the galaxy?
No - 51%
Yes - 33%
I'm not sure - 16%
Other - read my comments - 1%
Total votes : 14555
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Wrex, Krogan Battle Master
Urdnot Wrex is one of the last krogan Battle Masters: rare individuals who combine powerful biotic abilities with the devastating firepower of advanced weaponry... [Continue]
Krogan Series Part 3: Wrex, Krogan Battle Master
Urdnot Wrex is one of the last krogan Battle Masters: rare individuals who combine powerful biotic abilities with the devastating firepower of advanced weaponry. Born into clan Urdnot, he quickly gained fame for his prowess in battle. He became a leader of one of the smaller Urdnot tribes while still a youth - the youngest krogan to be granted the honor in 1000 years…until he was betrayed by his own people.
The betrayal opened Wrex's eyes to the truth about the krogan: most would rather die in battle than try to rebuild their society through peaceful means. Realizing the warrior culture that once valued courage, strength, and honor had been reduced to glorifying pointless violence, Wrex turned his back on the rest of the krogan.
Over the past three centuries he has served no master but himself, working as a bodyguard, mercenary, soldier of fortune, and bounty hunter; there is little in the galaxy that can still surprise him. He doesn't speak often, but when he does his words are direct and often shockingly blunt - and people tend to listen.
Despite his brutish appearance, Wrex rarely loses his temper. The mere threat of his anger is usually enough to get what he wants. When his fury is unleashed, however, it is a truly terrifying sight.
WEB POLL : Would you have Urdnot Wrex in your party?
Yes, I can use all the firepower I can get - 88%
No, he seems too mercenary-minded - 10%
Other - read my comments - 3%
Total votes : 16674
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TECHNOLOGY
M35 Mako
The Mako is a light infantry fighting vehicle you'll get to use when exploring planetary environments. Equipped with laser-guided ordnance, micro- thrusters, and laser detection arrays, it's an essential tool to have in your arsenal. [Read more]
Technology : M35 Mako
For 20 years, the standard "battle taxi" of the Systems Alliance Marines was the M29 "Grizzly" Infantry Fighting Vehicle (IFV). While excellent in long-term planetary campaigns, the Grizzly's bulk and weight made it unsuitable for rapid deployment across the Alliance's expanding sphere of influence. To fill this increasingly important role, the M35 "Mako" IFV was designed to fit in the small cargo bays of Alliance scouting frigates. The M35's small size and low weight allow it to be easily deployed to virtually any world.
Since Alliance marines may be required to fight in a variety of planetary environments, the Mako is environmentally sealed and powered by a hydrogen-oxygen fuel cell. For deployment on low-gravity planetoids, it is equipped with micro-thrusters and a small element zero core, which can be used to increase mass and provide greater traction.
The "eezo" core can also be used to reduce mass, allowing the Mako to be safely air-dropped. This allows frigates to deploy their shore parties while limiting the ship's exposure to defensive anti-aircraft artillery. When used in conjunction with thrusters, mass reduction allows the Mako to extricate itself from difficult terrain.
The Mako's hull is covered with laser detection arrays, which forewarn the crew of enemy laser-guided ordnance. Ground-penetrating radar allows detection of anti-vehicle mines and other subsurface anomalies. These will be brought to the attention of the crew by the vehicle's micro-frame computer system.
Several combat support vehicles using the Mako's basic chassis are manufactured for Alliance surface garrisons. These include a recon drone controller, a mobile air defense platform, and the M38 military ambulance nicknamed "Moby" because it is painted white during peacekeeping operations. Shipboard Marines exclusively use the tactically flexible and heavily armed base model.
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Normandy
Optimized for solo reconnaissance missions deep within unstable regions, and using state-of-the-art stealth technology, the Normandy is a prototype deep scout frigate. [Read more]
Technology : Normandy
Frigates are swift, flexible warships. Unlike larger vessels, they are able to land on planets. Although lightly armed, Alliance frigates usually carry a squad of marines for security and groundside duty.
The most important role filled by frigates is scouting and reconnaissance. Thanks to mass effect technology, ships and communications can travel faster than the speed of light. Sensors, however, are limited to the speed of light. If an enemy ship is a light year away, a stationary observer will only be able to see it when its light arrives in a year.
An attacker will always gain surprise against a defender; attacking ships moving faster than light will arrive long before their light speed-limited sensor data does. For defense, fleets are surrounded by spheres of scouting frigates. These vessels detect enemy ships passing by them, and transmit warnings to the main body. The Normandy is a prototype "deep scout" frigate, developed by the Systems Alliance with the assistance of the Citadel Council. It is optimized for solo reconnaissance missions deep within unstable regions, using state-of-the-art stealth technology.
For centuries, it was assumed that starship stealth was impossible. The heat generated by routine shipboard operations is easily detectable against the absolute-zero background temperature of space. The Normandy, however, is able to temporarily "store" this heat in lithium heat sinks deep within the hull. Combined with refrigeration of the exterior hull, the ship can travel undetected for hours, or drift passively for days of covert observation. This is not without risk. The stored heat must eventually be radiated, or it will build up to levels capable of cooking the crew alive.
Another component of the stealth system is the Normandy’s revolutionary Tantalus drive, a mass effect core twice the standard size. The Tantalus drive generates mass concentrations that the Normandy "falls into", allowing it to move without the use of heat-emitting thrusters. The heat sink and Tantalus drive systems allow the Normandy to loiter undetected in an enemy system to monitor traffic, or drop infiltration teams on enemy worlds. Should the Normandy’s design prove useful in field tests, it is expected that a follow-up class incorporating "lessons learned" will be produced.
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mostlysignssomeportents · 3 months ago
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You can’t save an institution by betraying its mission
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I'm on a 20+ city book tour for my new novel PICKS AND SHOVELS. Catch me in SAN DIEGO at MYSTERIOUS GALAXY on Mar 24, and in CHICAGO with PETER SAGAL on Apr 2. More tour dates here.
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Paula Le Dieu is one of the smartest, most committed archivists I know. Many years ago, she shared a neat analogy with me about the paywalling of public archives, a phenomenon that has become rampant as public institutions have been pushed to seek private funding to close the gaps left by swingeing cuts.
Closing up these archives in order to give these new "investors" a chance to make their money back is pitched as just "good business." But – as Paula pointed out – this isn't how business works at all! If you are an early-stage investor to a startup, providing patient capital in its early stages, then later investors don't get to zero out your shares. If a museum or public broadcaster is a business, then the public is the early investor, and their share is access. Taking away free access is tantamount to wiping out our investment.
But of course, public institutions aren't businesses, and they don't exist to make profits. They exist to serve the public interest. If your public health system, public education system, public archives, public museum or public parks are making a profit, then something is desperately wrong.
Managers of these public institutions forget this lesson at their peril. Every public institution eventually faces an existential funding crisis, and when that crisis strikes, the only thing that will save you is public support. Back in 2014, I got to speak to a group of curators about this when I keynoted the Museums and the Web conference in Florence:
https://mwf2014.museumsandtheweb.com/paper/glam-and-the-free-world/index.html
Since then, I've had many chances to talk with Paula about her views on archiving in these apocalyptic times. She's come up with a crisp formulation of the point I tried to make in that speech – when archives trade access off for preservation, they sign their own death warrants. As I said in my speech, if you don't maximize public access to your archive, then there will come a day when they take away your funding and the public won't care because you locked them out of their own collection. When that happens, all your careful preservation work will be used to prepare the auction catalog for the sale of your collection to the "philanthropic" billionaires who insisted that you lock up the collection in the first place. Your meticulous documentation will become the manifest for a shipping container full of formerly public treasures that will henceforth reside in a lightless, climate-controlled warehouse in the Geneva Freeport.
My conversations with Paula came back to me this weekend when I listened to Corey Rubin talking with Brooke Gladstone on NPR's On the Media, about the universities that are seeking to avert Trump's attacks by sacrificing students and faculty who spoke out against Israel's genocidal attacks on Palestine:
https://www.wnycstudios.org/podcasts/otm/articles/mahmoud-khalil-and-a-new-red-scare-plus-press-freedom-under-threat
From Columbia's complicity in the kidnapping of green card holder Mahmoud Khalil, a grad student now held in immigration detention in Louisiana; to Yale professor Helyeh Doutaghi, suspended because an AI-driven pro-Israel site hallucinated a connection between her and Hamas:
https://coreyrobin.com/2025/03/15/mccarthyism-at-yale-then-and-now/
These institutions – and others, like the LA Children's Hospital, which halted gender-affirming care for trans kids – aren't merely "complying in advance." They are betraying their mission in order to save their bacon:
https://www.latimes.com/california/story/2025-02-04/childrens-hospital-to-stop-initiating-hormonal-therapy-for-trans-patients-under-19
This will come back to bite them in the ass. This is like firefighters doing a bit of arson on the side to make ends meet, and thinking that the townsfolk will continue to vote to maintain their budget.
I get it: it's damned easy to convince yourself that you need to destroy the village to save it. By "living to fight another day," you will get more chances to serve the public. Rationalization is a hell of a drug:
https://pluralistic.net/2023/07/28/microincentives-and-enshittification/
Trump and his fascist movement wont't let up on their assault against institutions that support free inquiry, care, justice and openness. Rolling over for them now will not keep you safe tomorrow. But with every betrayal, these institutions alienate more and more of the public, without whose support they are ultimately doomed. Supporters will get you through times of no money better than money will get you through times of no supporters.
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2025/03/19/selling-out/#destroy-the-village-to-save-it
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Image: Ajay Suresh https://www.flickr.com/photos/ajay_suresh/52009406881/
CC BY 2.0 https://creativecommons.org/licenses/by/2.0/
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derinwrites · 7 months ago
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Do you have any advice for writing in a web serial format?
Let’s look at this in two sections – the business part, and the actual writing part.
The Business Part
1. Consistency. Consistency in updates. Have a schedule and STICK TO IT.
If your schedule is too hectic and starts affecting your health or otherwise adversely affecting your life, change the schedule; update less often. Don’t update in spurts and then randomly stop. The audience will far more easily tolerate a slow schedule than an inconsistent one; an inconsistent one will lose many readers. You’re not Andrew Hussie and you can’t get away with that bullshit.
There may be times where you need to take a hiatus due to some emergency, life event, or health condition. This is fine – your wellbeing is more important than your story. But you need to be up-front with your audience about this; tell them you’re taking a hiatus and tell them exactly how long it’s going to be. If you can, you should tell them in advance (this isn’t possible for things like a car accident, but is very possible if you’re planning to, say, move house in a month). If you’re taking too many hiatuses, then it’s better to slow down your schedule and update less often. Audiences prefer fast and consistent, but if they have to choose, slow is better than inconsistent.
The #1 helper to consistency is having a big buffer – that is, have several weeks’ worth of unpublished chapters. The length of your buffer is personal taste, but I like to keep mine as long as possible so that if there’s some problem that stops me from writing for several weeks, it won’t upset the schedule. It keeps my stress down to know that I have that leeway. Other writers prefer to only write a week or two ahead, though, so different things work for different people.
2. Decide on your monetisation system early and prioritise it.
The most popular and most effective method for monetising a web serial seems to be the patronage method, which is the one I use. You set up a patreon, ko-fi, or whatever sponsorship system you prefer, and offer rewards to those who support you. Having their names in a credit list and getting access to advance chapters are very common rewards. Some people also lock access to their discord behind a paywall, or offer extra stories or let supporters name story characters.
This model is not the only way to make money from web serials. Some people make money via advertising, or selling merchandise, or use the web serial itself to advertise stories that they sell. You can of course use several revenue streams – you can have both a patreon/ko-fi and run ads on your website (I don’t because I hate ads, but you can), or start selling merch related to your story once there’s a demand for it. Many web serial authors (including myself) sell their completed works as books. But the important thing here is that one of these systems will be your main system, and you need to know what it is and behave accordingly. If you run ads AND have a patreon, are you more focused on ad revenue or patreon revenue? You’re going to have to put your time and attention into one of them over the other. You’re going to have to make decisions that will help one and harm the other. So know in advance which one is most important to you.
You don’t have to monetise your story at all, of course. Plenty of people write fiction on the internet for free every day with no thought to making an income at all. But if you’re serious about this, I would recommend monetising it, because that makes a better and more consistent product. The reason I’m still able to keep writing these year after year is that my supporters pay my mortgage; without Patreon and ko-fi, I’d have to get a different job, and wouldn’t have time or energy to write consistently. Also, the reason I can write and update even when I don’t feel like it, and the reason I always push to make my stories as good as possible even when I’m not interested, is because I owe it to my supporters who are paying me real actual money to read my work. If I didn’t owe my readers anything, none of these stories would ever get finished, because writing is only fun about half of the time.
3. Don’t expect to be able to turn this into a career.
This advice sounds silly coming from me, who has through sheer luck, as well as the generosity and passion of my readers, somehow turned this into a career. But I need to emphasise that that luck is not typical. Most web serial writers will not be able to support themselves solely with their writing. It can make a good side hustle, but if your primary goal is “low barrier to entry work-from-home career where I don’t have to answer to a boss and can support myself comfortably,” then web serial writing is usually all of those things except the last one. There’s no harm in trying to turn this into a career – I did it, as have many other web serial authors – but don’t expect that result, is all I’m saying.
Still, if you can do it, it does have a lot of advantages.
4. Don’t expect to make money fast.
I remember when I finally started making an entire $100/month on Patreon. It was a fantastic day.
It was when I’d been writing web serials for four years.
5. Your most valuable resource is your readership.
Your readership will grow and gather momentum over time. The best business decisions you can make are those that grow your readership and allow your readers to participate in community, even if you have to give up opportunities to make money to do it.
A good example of this is discord. Some people have private discords that only their patrons can access; while this is a useful anti-spam and anti-harassment tool, I don’t recommend doing this if you don’t have a major spam or harassment problem. Some people will pay for discord access, yes, so you might get a handful of extra dollars per month that way – however, you will also get a far less active discord. When it comes to readers, population density is critically important; the more activity, the more people talking about your work together (or talking about anything and bonding with each other), the better. Plenty of people have joined my free discord just because it was there and only read my stories after seeing people talk about them there. Then they go and get their friends to read the stories. Enthusiastic readers are inherently valuable, and the best thing you can do is give them the resources they need to talk to each other and share their interest.
This principle applies to a lot of things. I have a lot of free stories on my website that aren’t the usual web serials, and more than once I’ve considered whether they should be paywalled. The answer I always land on is ‘no’; I couldn’t tell you how many readers have been roped into my web serials because they liked Copy <|> Paste, or The Void Princess, or Drops of Blood. These readers may or may not then become monetary supporters, but even the ones who don’t will increase activity and discussion about the stories, have fun and tell jokes in the discord, and may even produce fanart. A thriving community is always going to be more valuable to you than a few extra dollars; make sure to support them accordingly.
Your readership will start very small. In terms of marketing, this is your hardest time. A big readership does the majority of the marketing for you, but when you’re on your own, it takes a lot to convince anyone to give your stories a shot. It helps if you have an existing readership to leverage, which is what I did – I’d been writing Animorphs fanfiction on AO3 for years, and many of my first readers followed me over from there. If you have such a community that already has faith in your writing, leverage it. If you don’t, you can gain one my writing in a place where people go to read stories similar to your work, such as an appropriate subreddit, or a web serial site like Royal Road or Scribblehub. You are looking to gain as high a number of enthusiastic, engaged readers as possible.
And now, the fun part – the actual craft!
The Writing Part
1. Always remember that you are writing for two audiences
A web serial author has to keep two audiences in mind; the serial readers, and the bingers. You are writing a story that needs to be fun and engaging when read very slowly, at the pace of whatever your update schedule is, but that also needs to be interesting when read all at once.
This is not an easy task.
It’s something I fucked up pretty significantly with Curse Words, which was my first attempt at this. Curse Words has a lot of complicated political stuff happening throughout pretty much the whole story, as well as a complex save-the-world plot that’s reliant on a lot of secrets, mysteries and extremely speculative information. With so many wheels spinning, I decided to make the protagonist not particularly smart and move him very slowly through the plot to make sure that the reader would be able to keep up.
This was a mistake.
‘Pretty slow and simple’ at a novel reader’s pace is torturous at a web serial pace. Readers got a full week to discuss the mysteries and implications of each chapter with each other, doing the detective work of ten chapters between each one. The frustration with Kayden’s slow pace was clear, and he came across as an outright idiot rather than an average teen. Personally, I think this lesson was one of the biggest reasons for the difference in quality between Curse Words and Time to Orbit. Don’t slow down for your audience; they’re already slowed down by your update schedule.
At the same time, though, you don’t want to move so fast that you lose the bingers. You can’t assume that your readers will have time between chapters, or that they will discuss each chapter with other readers, or that they will go back over previous chapters looking for clues. Interested people reading update by update will do this, but bingers absolutely will not. So you still need to make sure that everything is comprehensible on a binge read with no backchecking or outside investigation.
My advice on this matter is to move as fast as possible, but take care to make sure that readers are reminded of everything important a few chapters before it comes into play. That way, both audiences can keep up. If you have to make a decision, it’s best to favour your update readers; they’re your most active community. They’re doing the up-to-date discussion, and probably doing the most word-of-mouth and fanart, although binge readers will do that too (I have plenty of dedicated readers who wait five or six weeks to binge a bunch of chapters on purpose, just because that’s their preferred reading style, and they’re still very engaged). But if you plan to publish your story later as a complete work, you also need to keep in mind how it’s going to read as a binge – and also, new readers will binge the earlier chapters of your story to catch up to the current one, so make sure it’s a good experience for them or they won’t get a chance to become update readers.
Two audiences. Mind your pacing and information reveals accordingly.
2. Chapter length
The general rule of web serials is that the more often you update, the shorter your chapters should be. The generally agreed ‘sweet spot’ is 1-1.5k words, 3 times a week, but this depends heavily on individual style. I update once or twice a week (depending on what stories I’ve got going) and try to keep my chapters between 2 and 2.5k words. If you update once a month, your sweet spot is probably about 10k words.
Don’t hold religiously to what other people tell you the ideal word count is – this will vary drastically with genre and personal style – but it’s best to try to stay fairly consistent. It’s not always possible to stay exactly on target because the best break points between chapters will vary (I’ve got 1.8k chapters and 3.5k chapters), but readers like to be able to predict about how long an update will be and they like it to not vary too wildly too often. As with choosing your update schedule, choosing your chapter length will depend on what suits your personal schedule, and what suits the story you’re writing.
“The shorter the chapter, the more frequent the updates” is a good rule for attracting the widest audience. Short, infrequent chapters will have a lot of readers losing interest between updates; long, frequent ones will have a lot of readers feeling overwhelmed. But the most important thing is finding something that you can consistently output year after year (remember, it took me 4 years to make $100/month; this is a long game).
3. It’s a TV show, not a movie
This advice is less useful in our age of Marvel movie franchises and made-to-binge Netflix series, so pretend I’m talking to you in the year 2010 or earlier. If a novel is a movie, a web serial is a TV show. What I mean by that is that a novel is shaped primarily as a complete experience, whereas a web serial is shaped as a chapter-by-chapter experience.
It’s best, in both cases, to have a well structures and paced story that is made of well structured and paced chapters. But sometimes you have to choose between the structure or a chapter and the structure of the story as a whole; making one better will cheapen the other. When you’re writing a novel, you should choose the structure of the whole, but when you’re writing a web serial, you should choose the structure of the chapter. Web serial readers will prefer a chained series of excellent chapters, over a beautiful story of chapters with mediocre individual structure.
In fact, whether you want a structure to the overall story at all is personal taste. My stories have strong overall structure and move towards a planned conclusion because that’s how I prefer to write (and it also makes the story bingeable, since it’s basically a novel being released really slowly), but plenty of web serials out there have no real planned ending and will wander about for years and years in no obviously consistent direction, occasionally throwing in a big twist or major change to freshen things up. These would make absolutely horrible novels, but make very popular web serials. Whether you write like me or like them, the rule is the same – the experience of each individual chapter takes priority.
Come to think of it, this might be why people call my stories “ADHD crack”…
4. Okay, so how do I structure a good chapter?
I generally try to do three things in every chapter.
- Hit the ground running
- Give them something new
- End on an open question
Hit the ground running – Unless it’s the very first chapter of the story, you don’t have to be coy getting into the action. Open the chapter as if it’s the middle of the chapter; start at full momentum. Catch the high point of the last chapter before it falls. It your last chapter ended with “We checked the fingerprints on the candlestick. It’s Colonel Mustard.” then you can start this one with “But he was in the library at the time!”, you don’t need to recap or slow down or anything.
Give them something new – Every chapter should give the reader at least one thing to talk and think about. A new choice, some new information, a shift in perspective, whatever. People are reading these updates one at a time so it is vital that they feel like they got something out of the experience. A chapter in which nothing is learned will make readers feel like their time was wasted, and they have all the time until next update to reflect on that.
This is also true of a novel, but it’s much more critical in a web serial. A novel with nothing chapters in it is just frustratingly slow-paced; a web serial with nothing chapters in it leaves the reader feeling cheated for long stretches of time.
The thing to talk about doesn’t necessarily have to be a big plot reveal or major advancement. An incredibly cute scene, or sad scene, or funny scene will work just as well. But you have to give them SOMETHING. If you’re giving them nothing, consider cutting the chapter entirely and integrating any important foreshadowing or whatever into the next chapter.
One major hurdle of mine with this rule is recap chapters. If you’re writing a very complex plot over a long period of time, you need ways to occasionally take stock and make sure everyone is on the same page and nobody’s forgotten or misinterpreted anything important. This information can be recapped or conveyed in the middle of an action sequence or something, but I personally find that putting other stuff in the scene makes it too distracting and therefore less effective. I like to literally just sit the heroes down in a room and have them go, “okay, we’re spinning a lot of threads at once right now; what do we know, what are we trying to figure out, and what are our next steps?” This is the literary equivalent of the save point or room full of health packs right before a boss battle. Game designers don’t put that room there to be nice; they do it so that they know exactly how much health you’re going to have going into the battle, and can structure it accordingly.
You can make these chapters entertaining with character banter, but you can’t really introduce new threads to talk about, except possibly as a twist right at the end. Introducing new information mid-recap distracts from the recap and makes it pointless. You might have something similar in your stories, chapters that are essential but don’t give the reader anything new to work with.
My advice for these is to just bite the bullet on this one. Release the chapter with nothing new to talk about. You can get away with doing this occasionally, if the chapter has a clear purpose (I get a lot of readers tell me that they appreciate my recap chapters). Readers who get nothing out of the chapter will shrug and talk about older stuff instead, so long as you only do this occasionally. But a chapter with no new information has a cost in opportunity and in reader patience, so only pay it if the chapter’s worth it.
End on an open question– End the chapter with a reason for the reader to come back. You want them to think about the story afterward and be eager to read the next chapter when it comes out. Adhering to this principle is probably why I have such a reputation for cliffhangers, although truth be told I don’t use nearly as many actual cliffhangers as people say, I just try to end by opening a question. By that I mean, the audience should always end a chapter asking a question, which can be something that will span dozens of chapters (“How can Colonel Mustard’s fignerprints be on the candlestick? Is he being framed? Does this mean that the candlestick was in the library and isn’t even the murder weapon?”) or span a single paragraph (“How will the narrator react to learning that Colonel Mustard lied about never touchign the candlestick?”) This could be the emotional height of a scene, or the point at which new information recontextualises everything. It could be the moment where the stakes are raised or an important assumption turns out to be false. Anything that makes the audience eager to learn what happens next will do.
There should always be at least one open question in your story, more if it’s thematically appropriate. You know how mmorpgs and crafting games and suchlike keep you playing for hours and hours by making sure you’re always near the end of an activity – keep playing til you reach the next level, oh but now we’re nearly at the end of this quest so we should complete that, oh but now we’re just 20 gold short of being able to buy that cool new armour so we should just… same trick. Readers should always have at least one ‘quest’, an open question that they’re following, and should always be close to an answer.
You don’t have to dramatically introduce an entirely new question each time; you can end a chapter by reminding the reader of an existing open question. I tend to be a fan of the Big Dramatic Reveal On The Last Line method (cliffhanger reputation), but you don’t have to do it that way. Indeed, it’s a good idea not to do it that way every single time, lest you get stuck in a rut; every chapter ending doesn’t have to be incredibly tense and snappy. Somebody mentioning that they wish they knew how they could get enough food to make it through the winter before a full paragraph of cuddling and falling asleep in their mother’s arms works just as well.
5. It will help if your story is good, but it isn’t required.
You don’t have to be very good at writing to do this.
It helps to be good at writing, of course, and I assume that since you’re asking me for tips, you’re the sort of person who wants to be as good at writing as you can. But there is some true hack garbage out there doing absolute numbers in the web serial circuit. I try not to harp on about this too much because Curse Words fans get really upset at me when I do, but I think most of us can agree that Curse Words kind of sucks. And that just sucks in an ‘author is still learning how to do this’ kind of way; there’s much worse writing, real bullshit Ready Player One-level writing, trucking along out there brilliantly.
The point I’m trying to make here is that this isn’t an industry where there’s any value in hesitating and wringing your hands and asking yourself if you’re a good enough writer to do it yet. You are. You can just start writing a web serial right now and so long as you consistently update, you’re probably already above average for the market. And your first one probably will suck (mine did), but it’ll teach you how to make a better one. I think that Time to Orbit: Unknown is passably okay, and it absolutely would not be passably okay if I hadn’t written Curse Words first. Just go for it. Try to write a quality story if you can, but if you can’t, it’s honestly not that big of a deal. What matters, truly matters, is that you are committed to improving your craft. And that means actually practicing your craft. Which means writing some chapters and setting up a release schedule.
Good luck.
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adasitecompliance · 1 year ago
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AI Influences Web Accessibility
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The Future Of AI And Web Accessibility
In our increasingly digital world, equal access to information is crucial. However, many individuals with disabilities face challenges in accessing online content, such as websites, articles, and videos, due to various barriers.
Imagine a world where technology empowers everyone to access information effortlessly, regardless of their abilities. Thanks to artificial intelligence (AI), this vision is becoming a reality. AI is breaking down barriers and making technology more accessible.
By improving information accessibility, AI not only aids individuals with disabilities but also enhances the overall user experience for everyone. ChatGPT-3 has accelerated AI-driven innovation, and while the future of AI and website accessibility is unknown, innovative technologies like GPT-5 have immense potential to enhance accessibility.
We at ADA Site Compliance have a team of accessibility experts who stay updated with the latest regulatory trends and emerging technology. They help organizations like yours ensure that all digital content meets accessibility standards.
Exploring the Future Potential of Artificial Intelligence
Artificial Intelligence (AI) involves creating computer systems designed to mimic human intelligence. A fundamental aspect of AI is machine learning algorithms, a subset that allows computers to learn and evolve based on experience without explicit programming.
Technological advancements have unlocked AI’s vast potential, enabling intelligent devices to perform tasks that once were solely within the realm of human cognition.
What is AI?
To grasp how AI influences web accessibility, we first need to define it.
Artificial Intelligence involves developing software and systems that perform tasks requiring human intelligence. AI achieves this through various technologies, including natural language processing and computer vision. As these functions become more accessible, they benefit society even more
What Are Accessibility Technologies?
Accessibility technologies provide tools and solutions to ensure that people with disabilities can access and use web content effectively. These technologies, including AI-powered tools like chatbots, digital platforms like GPT, screen readers, and alternative input devices, are designed to enhance digital accessibility and foster inclusivity.
Current AI Technologies
AI is rapidly enhancing web accessibility. Improved computer vision algorithms are making it easier for visually impaired users and seniors to understand web content through better descriptions of visual content.
Here are a few examples of current AI technologies:
1. GPT-4:
OpenAI’s newest chatbot, GPT-4, enhances accessibility for third-party companies. In partnership with Be My Eyes, GPT-4 introduces an AI-powered Virtual Volunteer to assist visually impaired individuals.
2. Apple’s Accessibility Features:
Apple continues to set the standard in accessibility with a suite of new tools launched on Global Accessibility Awareness Day. These enhancements include improved Voice Control, customizable Siri options, and a unique Assistive Access mode to simplify device usage for people with motor or cognitive disabilities.
3. Google’s Enhanced Navigation Features:
In October, Google upgraded its navigation features for Google Maps and business pages. These enhancements include wheelchair-accessible walking routes, improved Live View for visually impaired users, and a new identity attribute label to help locate disabled-owned businesses.
4. Natural Language Processing (NLP):
NLP enhances text readability, aiding individuals with cognitive disorders, learning disabilities, and age-related cognitive decline.
Despite these advancements, this cutting-edge technology is not yet perfect. Image recognition still struggles with complex scenes and context, and NLP-based text simplification can sometimes lead to a loss of significance. Nevertheless, these developments represent a promising beginning for enhanced digital accessibility.
Examples of How AI Enhances Digital Accessibility
Individuals with visual, auditory, or mobility impairments often face challenges in navigating the digital landscape of the web. Here are some ways AI is making accessibility improvements:
1) Speech Recognition
Speech recognition technology is incredibly beneficial for those with physical limitations, restricted mobility, or typing difficulties. AI-powered speech and voice recognition technologies enable users to control devices and navigate the web using voice commands, significantly enhancing their online accessibility and overall experience.
2) Enhanced Browsing Experience
Did you know that AI-powered virtual assistants and chatbots can significantly enhance online browsing?
These technologies provide personalized support, helping individuals with disabilities access important information and navigate websites more effectively. Accessible websites perform better in search engines but also offer a superior user experience for everyone.
3) AI-Enhanced Visualization for Visually Impaired Users
Imagine a world where images and text describe everything around you. AI-powered screen readers and text-to-speech technologies make written content accessible for visually impaired individuals. Additionally, image recognition systems can describe photos, videos, and live scenes, offering valuable assistance to those with visual impairments.
A crucial accessibility element for visually impaired users is “alt text.” AI can automatically generate alt text for images and videos, ensuring quick and accurate descriptions that describe images. This allows screen readers to interpret and explain on-screen images, making web content more inclusive and accessible.
AI Benefits for Web Accessibility
AI is revolutionizing web accessibility, offering numerous benefits that enhance the online experience for individuals with disabilities. Here are some key advantages AI brings to web accessibility:
a) Enhanced Access
AI has significantly advanced web accessibility for individuals with disabilities. It removes obstacles, enabling users to navigate websites, consume multimedia content more, and engage in online communities more effectively.
b) Boosted Independence and Autonomy
AI empowers individuals with disabilities to use the internet independently. This innovation allows them to manage their online activities without assistance, fostering greater inclusion and promoting autonomy.
Challenges Posed by AI on Web Accessibility
AI enhances online accessibility, but it also introduces several challenges. Here are some key issues AI poses for web accessibility:
i) Accuracy Challenges
Despite advancements, AI often struggles with providing reliable captions, descriptions, translations, and voice recognition. Errors in these areas can make it difficult for users to understand content, thereby limiting the effectiveness of accessibility features.
ii) Over-Reliance
Relying too heavily on AI to improve web accessibility can result in overlooking other essential aspects of accessible design. Use AI alongside comprehensive other accessibility guidelines and principles and not seen as a universal solution.
Future of AI-Driven Web Accessibility
With AI becoming more advanced, it will continue enhancing technology usability and improving web accessibility. Developers will save time and resources when using these tools to discover and fix accessibility issues.
Remember that automated tools cannot guarantee accessibility compliance.
Human knowledge and manual testing by experienced accessibility auditing specialists will still be needed to discover complicated issues and create a fully inclusive user experience for elders and disabled people.
This is where we at ADA Site Compliance can help. We have a team of accessibility experts and web developers who stay updated with the latest regulatory trends to help organizations like yours ensure all web content meets accessibility standards.
For all your website and digital content accessibility needs, contact ADA Site Compliance today!
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probablyasocialecologist · 2 months ago
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In The Entrepreneurial State, Professor Mariana Mazzucato has shown that every piece of technology that makes the iPhone so innovative – its use of the internet, touchscreen, voice-activated software and GPS system – has been created through public funding. She demonstrates that in the digital economy the risks of innovation are shouldered by the public, while the rewards of small breakthroughs are hoarded by private companies. The huge profits of tech companies are only possible on the basis of collective value creation through public research. Many of the biggest and most widely used innovations were supported by government funding into research and development. From the internet to super computers, magnetic resonance imaging, smartphones, civilian aviation, LED lighting, prosthetics and nanotech, it is the public sector that funds the exploratory, high-risk innovation that has made the biggest technological advances. The digital network created by affordable home computers, the internet and the world wide web was made possible by research from the US Department of Defense, CERN, research universities and years of collaborative research. It was built on a policy of open access and free use.
James Muldoon, Platform Socialism: How to Reclaim our Digital Future from Big Tech
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advancedbytez · 8 months ago
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11 Web Accessibility Testing Tools for Websites
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Are you planning to get a web accessibility testing tool? Here are a few accessibility testing tools you must know about before making your decision.
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mindblowingscience · 16 days ago
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Plankton may be tiny, but they play an important role in the ocean. As the foundation of marine ecosystems, they support ocean food webs and help regulate Earth's climate by storing carbon. While lab studies have shown plankton can adjust their chemistry in response to environmental changes, a new global study reveals how these adaptations occur in the real ocean. The study will be published on May 23, 2025, in the journal Science Advances. Center for Marine Environmental Sciences at the University of Bremen and the Woods Hole Oceanographic Institution (WHOI), reanalyzed massive datasets of large-scale distributions of plankton-derived lipids in the ocean, which were initially published by WHOI in 2022. "This study shows the value of open science," says first author Dr. Weimin Liu from MARUM. "Using new methods on open-access data, we uncovered previously hidden patterns of plankton adaptation."
Continue Reading.
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derinthescarletpescatarian · 9 months ago
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Could you tell me a little more about any strategies/tactics you use or have used to start and maintain your writing income from Patreon/Ko-Fi? Or if you happen to have any recommended reading for aspiring writers who might want to follow that route? Thank you!
sign up for Patreon and/or ko-fi (this is free). Set up your page.
start writing your web serial. Update regularly -- this is the #1 most important factor. Have a SCHEDULE, and STICK TO THE SCHEDULE. If you vanish for months at a time, you will fail. Andrew Hussie can get away with that shit. You're not Andrew Hussie.
You can put your web serial on a website designed for it, like Royal Road. Or you can have your own website, which is what I did. Places like Wordpress will let you build a website for free. After I started making enough money to pay for a website, I switched to that, but you absolutely can start with a free one. I used a free one for years.
Market it, I guess? I don't really know how to do this part. I just mentioned it and linked from Tumblr and that seemed to work. Offer bonuses to Patreon/ko-fi supporters; their name in the credits and access to chapters in advance are popular bonuses.
Over time, you should gain momentum. At least, I did. I don't know what the average success rate for this it. I can tell you that it took four years for my writing to start paying my mortgage; I don't know if that's fast or slow.
That's basically it. Get started, be consistent, make it easy for people to find and support you. There's no reason not to get started as soon as you have the time to write consistently, because getting started is free and time is a big factor in building momentum.
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aevellewritessometimes · 3 months ago
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One Step Closer
Vere x Reader: Reincarnation AU Part 2! I really need to come up with an official name for this, shouldn't I? Anyway, this ended up being much longer than I was planning, so it looks like there will be a part 3 before I start getting to the endings. I currently do not have access to my laptop, so I had to depend on someone else's playthrough for dialogue, so if the MC in this one feels catered towards the Hound origin, that's why and I apologize in advance.
Content Warnings: Vere-typical swearing, innuendos, and death threats. Also, there's a brief mention of a dead body.
Other: Yet another brief Undertale reference, but it only pops up once. Vere might be OOC. Hopefully better usage of italics and semicolons (English is my first language, but I am a victim of the American Education System). Trying to avoid using a name for MC/Reader during two scenes where the use of their name was very deliberate and important to the game (because I forgot that "y/n" is a thing). Word Count: 3k words.
This work may be edited in the future if I discover any previously missed typos or content warnings. This work will not be cross-posted anywhere and I will make a direct announcement if that ever changes. Likes and reblogs are always appreciated! <3
The memory of your face was both a blessing and a curse to him.
Sometimes it was a bittersweet sight from his sweetest of dreams; a reason for him to get through the motions every day just so he could see you again once sleep came for him.
Other times it haunted his worst nightmares: the look of fear, pain, and betrayal being the last thing he saw in your eyes before the life vanished from them completely.
He tried to forget that face, but he clung to any memory of your other faces the way a web clung to a spider's prey.
Many of the pages in his sketchbook were dedicated to those faces of yours. Many lives were taken from poor fools foolish enough to be curious about them.
None of your faces---or bodies, for that matter---were exactly the same; there was always some small difference.
Eye color. Hair length. Freckles. Height.
There was always something different. But despite that, it was always you.
So imagine his surprise when it was you---or at least, a particularly familiar stranger---he spotted strolling out of the Wet Wick and through the streets of the Amaryllis district as he waited for the Senobium cleric given the unfortunate task of having to deal with him today to finish her business.
Whatever was left of his heart froze for a moment and his lungs felt as if they were filled with dread instead of air.
Surely it wasn't you.
It couldn't have been you.
He easily could've just ignored them; let them walk past without any knowledge he was there.
But he had to know. He had to be sure.
He needed them closer---needed them to turn and look him in the eyes so he could get a proper read on their soul; it would put any and every question to rest.
Besides; if it wasn't you, then they'd make a good distraction for the night before he inevitably killed them by the next morning.
But if it was…
As he pondered on what exactly he would do if it really was you, the stranger strolled further down the street. He had to act quickly.
It wasn't much of a hassle; just a little trick with the shadows which loomed from the walls of the surrounding buildings.
The stranger froze, the smell of their fear permeating the air as he nabbed a key from their cloak's pocket.
They reeked of blood, death, sweat, and cheap booze. The latter two scents weren't unexpected; they did just leave the Wick, though he did let out a brief, rumbling snarl when he smelled that damned hound on them. The former, however? Neither of the two scents were uncommon in this shithole; just earlier today he watched as a few locals stepped over a partly rotted corpse that had been left in a walkway because nobody could be bothered to clean it up.
But the scent clinging to the stranger was a bit different---as if it was the stench of their own death and blood clinging to them instead of someone else's.
How curious…
He retracted the beastly shadow once he noticed they were going to turn around; finally allowing him to see their face.
It looked startlingly similar to the face you the day of the incident. The only immediate difference he could spot was that their hair was off a shade.
They surveyed the area, panicked and confused, before finally spotting him, sitting on a stoop and lounged against a wall.
While he was able to see their eyes now that they were looking at him, he wasn't able to get a good view of their soul just yet.
He needed them closer.
He baited them with their key---claiming that they had dropped it, but he didn't want to toss it to them, just in case some urchin ran by and stole it while it was still in the air.
They didn't trust it. If it weren't an inconvenience to him, he would've laughed at how they were smart enough to be cautious of him right off the bat despite getting all close and personal with Leander.
But with some teasing and flirting, he eventually managed to urge them closer---even if it was just to snatch up their key and move away from him as quick as they could.
Unfortunately for them, he was faster.
As they made to grab their key from his palm, he snatched their wrist and pulled them closer; finally giving him the chance and view that he needed… as well as a good whiff of the smell of that fucking doctor.
His suspicions on that note were proven to be correct, but there was something else…
Something not quite Human, but also not quite Monster… How inter---
"VERE!"
And of course the fucking cleric chose right then stop taking her sweet time. Gods-fucking-dammit.
He managed to trick the woman into believing he was just chatting with a friend and sent the stranger off with some free advice before the cleric dragged him off on his leash.
As he listed to the sound of their footsteps as they walked away---at an insultingly yet understandably brisk pace---he made a mental note to go visit the Wick once he was let off his leash for the night.
He'd get another chance there.
-=-=-=-=-
The Wick was suficatingly filled with the usual regulars; the stench of sweating, unwashed bodies watered-down booze clouding the humid air.
Vere sat by Ais---who had only just showed up less than an hour ago---towards the end of the bar, watching the crowd.
He still hasn't spotted the stranger yet. At this point, he was starting to wonder if he was wrong about their lodgings. He was close to just leaving---the mixture of annoyance at his incorrect guess and at Leander's joyful chitchat making a truly dangerous combination.
"Pardon me."
No human being would've been able to hear the soft-spoken request from where he was sitting, but Vere could hear the doctor perfectly well as he parted his way through the crowd.
His exasperation at his appearance was just enough for him to almost get up and leave---until he spied two heads trailing behind Kuras's towering form:
Mhin, who apparently formed a habit of following Kuras around like a lost kitten whenever they needed something to do with their time…
And the stranger from before.
About damn time.
He watched as the trio approached Leander, who was just putting the finishing touches on whatever abomination of a drink he was trying to kill Ais with this time. He was momentarily distracted at the glowing green liquid in the glasses that Leander slid down to them, which was followed by Ais downing it in one go.
"It's chewy."
"Chewy? Wait, let me try again…"
"I told you this place was a nest of degenerates."
Vere's attention was drawn back towards the three at the sound of Mhin's grumbling. As Mhin and Kuras quietly spoke to each other, the stranger observed the bar; seeming surprised to see him and Ais there.
He noticed that their gaze lingered on him for a moment longer than it did for Ais before they returned their attention back to their companions.
"Ah, if it isn't Kuras and Mhin!" Leander exclaimed, finally taking notice of them.
Either he didn't see the stranger, or they haven't been introduced yet.
"Good evening, Leander. Ais. Another drinking competition?" Kuras said, approaching the bar and ignoring him entirely.
Good. He didn't need another annoyance on top of everything else already.
Vere just turned to Mhin. "I almost didn't see you there, Mhin. Looking for your booster seat?"
It was petty and entirely unprovoked, but he needed to take the edge off somehow.
The white-haired mercenary pushed back their hood. "I though Ais wasn't allowed to bring his pets in here."
Oh this little---
As Vere's ears flattened against his head and his tail twitched angrily, Leander vaulted over the bar, slotting himself in between Ais and Kuras, snaking an arm around the latter's shoulders and offering him one of his horrible drinks---effectively preventing a fight.
"I'm afraid not. We were merely escorting them back to their lodgings." He responded, gesturing to the stranger, who reluctantly stepped out of the shadows at their acknowledgment.
Leander's face brightened---indicating that the two of them had, in fact, been acquainted. He immediately waved them over and introduced them to him and Ais.
(The name was different than the last one he remembered you bearing, but that didn't mean much of anything. They were almost always different---except for that one time, but even then, the spelling was different.)
Once again, they were still too far for him to get a good look at their soul. At this point, he almost believed they were doing it to be spiteful.
Leander starts talking again, and Vere tunes him out as he orders a flute of champagne---the only drink that doesn't taste too much like rat's piss.
Everyone's attention turned towards him when the bartender popped the bottle.
"They serve champagne here? Since when?"
"You don't mind, do you?"
"No, be my guest. I know you've got expensive taste…"
Vere sipped from his glass as Leander shot the bartender a frantic look and Ais offered to buy a drink for the stranger---calling them "Sparrow" as he did so.
Leander interjected and offered to buy them a drink instead.
It's their first night here and they've already got these two in a dick measuring contest over them. He was almost impressed.
Either way, they get their drink and Leander holds a toast to their arrival---much to their own dismay. Vere was finding himself more and more peeved by the minute, but still, he lingered.
They'd move towards him eventually; he was sure of it.
The conversation moved---Vere learned that the outsider apparently already managed to find themself on death's door twice today. Clearly, they had not taken his oh-so generously offered advice earlier.
Vere just turns to speak to Ais for a moment. Once he tunes back into what the rest of them are doing, he notices that Kuras, Leander, and Mhin have all disappeared somewhere; leaving the poor outsider all on their own.
"Lost your tour guide?"
They turn to him and Ais, their expression going from indifferent to mildly irritated.
Guess Ais left a bad impression on them as well. Or he was just particularly successful in his earlier ploy to annoy them.
He tried to offer them the seat next to Ais, but they were still hesitant.
Ah. The song and dance continues.
"How about we start fresh, hm? Begin with proper introductions, get off on the right foot and whatnot. I'll start…" He readjusted himself on the counter, resting his chin on the back of his hand, "The name's Vere. Hunter extraordinaire."
They were quiet for a moment. "I'm sure you already know my name…"
"Hard not to when Leander's shouting it every other second. It's a pleasure to formally meet you…"
His tone when he spoke their name was slow and deliberate, savoring every syllable; earning him yet another flustered reaction.
They were far too easy. If they weren't who he thought they were, they'd be fun to toy with for the night.
They glance over Ais's shoulder, then they start heading towards the entrance. "I'll be back."
He just hummed and waved his fingers at them. As they stepped away, he considered ordering another drink, but chose not to. It would be easier to plan a way to get them closer if he were at least somewhat sober.
Then he heard a grunt behind him. "Out of my way, shitstain."
Turning, he saw that the outsider had apparently bumped into some drunken roughneck. Or maybe it was the other way around.
"You watch it!"
Probably the other way around, then.
That was enough to piss off the roughneck, who shoved a bloodhound out of the way as he angrily stalked towards the outsider. Once he makes it over, he shoves them down to the floor.
Well, that's certainly an issue for his plans.
Fortunately, before he can start throwing punches, a few bloodhounds circle the two of them; sizing him up as the outsider was still stuck on the floor.
Ultimately, the roughneck was smart enough to back off at that point. He spat at them, barely missing their cheek, and started to walk away…
Only to find himself face to face with Ais.
Ais smiled. "You'll do."
Then he punches him square in the jaw. Chaos follows in the form of shouting and cheering as the outsider scrambles to their feet.
It doesn't take long for Leander to yell at the two of them to take it outside and distract the rest of the bar-goers with a free drink; immediately followed by the bartender throwing him an annoyed glance as everyone else started cheering.
Ais left out a back exit, dragging his quarry out with him.
Kuras lingers near the door, surveying the bar for any wounded people before departing.
Mhin drew up their hood and slipped through a side door, apparently separated from Kuras during the brief fight.
Leander made his way to the bar opposite of where Vere sat, frantically apologizing to the bartender.
Vere just leaned over and grabbed a glass of wine from behind the bar, watching the outsider through his peripheral vision.
They stand still for a moment, surveying the bar. Then, they move towards him; their steps hesitant. Eventually, they slide into the seat beside him as he sips from the wine glass.
Finally.
He didn't turn to them just yet; souls were easier to read when their bearer was vulnerable. He wanted them to let their guard down, first.
"I didn't think you planned on sticking around."
"A free drink's a free drink, even if it tastes like rat piss."
"Didn't you say you wouldn't be caught dead slumming in this shithole?"
He sips from his glass, tail thrashing below the bar. "You've caught me red handed." He peered at them over the rim of his glass, "How ever will you punish me?"
"I figured my company's punishment enough for you."
Vere felt a small smile form on his lips. "So, you survived the night. Are you here for praise or would a headpat do?"
"About that. Turns out you were right; I did run into trouble---"
He knows. He could smell the Seaspring's lingering odor on them, as well as the stench of a Soulless.
"---Now I don't know if you're and oracle, a threat, or just completely full of shit."
He scoffed. "Most people would buy me a drink before insulting me."
"After the way you jerked me around? If anyone's owed a drink, it's me."
He didn't dignify that statement with an immediate response. Then, he propped his chin on his wrist. "I don't think you understand how things work around here. Information is a luxury; one you flung so carelessly aside."
"I'm not following."
"If you valued my words, you'd have taken them seriously. I gave you free advice---warned you of the danger you were in, and still you went parading off to the Seaspring. Small wonder the Soulless didn't tear you to ribbons."
"How did you know---"
"I have a very sensitive nose, remember?"
They glared at him. "Right how could I forget. Do you normally greet people by shoving your nose into their laps like an overeager Labrador?"
Vere glared at them for a heartbeat; a warning. Then, he laughed under his breath.
He'd let them get away with that one. After all, they only just got here. It's not like they knew…
"Only the ones I like." He sets aside his now empty wine glass and reaches for a long-abandoned tumbler of whiskey. "But the truth is, I despise most people."
His eyes flickered over their shoulder as Leander's boisterous laughter erupted from the other side of the bar, as if proving his point.
"What about me? Now that we've started off on the right foot…"
At last, he turned to face them fully. His gaze slowly glided over them as he sized them up, before finally ending on their eyes.
He could see the faint flickering of an agonizingly thick layer of suffering. An enticing sight, but still an inconvenient one. The suffering that one has gone through during their life always clouded the true nature of their soul; especially if it was left untreated.
"I haven't made up my mind about you, yet."
He turned back to the bar. Neither of them said anything for a moment.
"Have I done something to piss you off."
He let out a short sigh. "No. I'm just disappointed. People like us can't help but attract danger. Yet you seek it out, and for what? Cheap thrills?"
"I wasn't trying to get eaten by Soulless! There's something I'm looking for…"
"And you think Mhin can help you? Leander!? Are you really willing to risk your life with those dipshits?"
"What life? You've got no idea what I've gone through--- Oh, forget it."
They made to get up from their seat, but Vere stopped them by softly placing his hand on their shoulder; little more than a brush, but apparently enough to get their attention.
He said nothing, for a moment---simply searching their eyes; trying to glean whatever information he could from the suffering which marred their soul.
Now that he actually had a moment to read it, the answer was clear as day: betrayal.
Yet there was something… different, about it. There were many forms of betrayal, and each one left its own distinct mark, but whatever form this outsider faced was new.
No, not new. Not quite. Instead, there appeared to be two different type of betrayal there: one dealt recently, and one that seemed more… ancient.
The outsider simply continued to become more and more interesting by the hour.
"They couldn't even begin to understand you. But I could. I could help you, if only you'd listen."
"…How do I know I can trust you?"
"You don't. But I'm slightly less inclined to waste your time with empty flattery and insults than those two."
They didn't respond to that.
"Is what you desire truly worth risking your life for?"
"If you knew what kind of life I've live, you wouldn't be asking."
Vere considered their response for a long moment before speaking again. "Will you trust me?"
"…For now."
Vere ignored the oddly familiar pinprick of satisfaction in his chest. "Good enough for me." He raised the tumbler to them, then he snapped back the dregs. He wiped his mouth on the back of his hand once he finished. "Let's talk. Outside. If I have to smell Leander's skunky aftershave for much longer, I'll hurl."
He slipped away from the bar, leaving the outsider to trail after him, out a side door and into and alleyway.
< Part One | Part Three >
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archivlibrarianist · 1 month ago
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"Bots on the internet are nothing new, but a sea change has occurred over the past year. For the past 25 years, anyone running a web server knew that the bulk of traffic was one sort of bot or another. There was googlebot, which was quite polite, and everyone learned to feed it - otherwise no one would ever find the delicious treats we were trying to give away. There were lots of search engine crawlers working to develop this or that service. You'd get 'script kiddies' trying thousands of prepackaged exploits. A server secured and patched by a reasonably competent technologist would have no difficulty ignoring these.
"...The surge of AI bots has hit Open Access sites particularly hard, as their mission conflicts with the need to block bots. Consider that Internet Archive can no longer save snapshots of one of the best open-access publishers, MIT Press, because of cloudflare blocking. Who know how many books will be lost this way?  Or consider that the bots took down OAPEN, the worlds most important repository of Scholarly OA books, for a day or two. That's 34,000 books that AI 'checked out' for two days. Or recent outages at Project Gutenberg, which serves 2 million dynamic pages and a half million downloads per day. That's hundreds of thousands of downloads blocked! The link checker at doab-check.ebookfoundation.org (a project I worked on for OAPEN) is now showing 1,534 books that are unreachable due to 'too many requests.' That's 1,534 books that AI has stolen from us! And it's getting worse.
"...The thing that gets me REALLY mad is how unnecessary this carnage is. Project Gutenberg makes all its content available with one click on a file in its feeds directory. OAPEN makes all its books available via an API. There's no need to make a million requests to get this stuff!! Who (or what) is programming these idiot scraping bots? Have they never heard of a sitemap??? Are they summer interns using ChatGPT to write all their code? Who gave them infinite memory, CPUs and bandwidth to run these monstrosities? (Don't answer.)
"We are headed for a world in which all good information is locked up behind secure registration barriers and paywalls, and it won't be to make money, it will be for survival. Captchas will only be solvable by advanced AIs and only the wealthy will be able to use internet libraries."
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mochi-mika · 9 months ago
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october 7th - somnophilia w/ geto, rindou, bachira
content warnings - somnophilia, drugging, baby trapping, gas lighting, fingering, cunilingus, mentions of bondage, suggested wet dream
MDNI!
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suguru geto
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“You're the prettiest when you're quiet, you know.” Geto whispered in your ear, his breath warm and teasing against your skin, sending shivers down your spine. His fingers prodded gently at your gummy walls, the sensation both familiar and electrifying, making it a marvel that you could sleep through his ministrations.
“Don't have to fight with you for the last word, feisty little brat.” He smirked, the sound of his voice low and playful, as his thumb worked nimbly at your sensitive bud of nerves. The way he moved was both skilled and relentless, a rhythm that thrummed through you like a heartbeat.
He noticed you stirring, the soft flutter of your lashes against your cheeks, but that didn’t deter him. The heat of his body enveloped you, his fingers dancing with a deliberate precision that sent waves of warmth pooling in your core. Each stroke was a whisper against the backdrop of the night, and you found it harder to resist the pull of awareness tugging at you.
He prodded his fingers at your entrance, ensuring to capture the webs of your arousal drenching his fingers. “Suguru?” you groggily called out, trying to figure out just what the heck was going on. “What are you…doing?” you now adjusted to the feeling of a man's finger inside you. “You woke me up, love.” He half confessed, not steeling his movements.
The palm of his hand cupped the top of your vulva to give him better access to your sweeter spot causing you to spread your legs a bit for him to get better access. “You were calling out to me. I couldn't just let you suffer.” His words as tantalizingly sweet as honey.
rindou haitani
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Rindou brushed a strand away from your face as his hips snapped against yours harshly. You sleeped peaceful– not willingly; you were drugged. You were so perfect like this; pliable. He dug his nails into your hips as he anchored himself there. 
You kept denying his advances. He didn't need to be this way. He's a green flag for Pete's sake! He was charming and kind and even a little awkward but something about him was a bit off putting for you. So you turned him down, time and again. In his mind, even the biggest oak tree could be cut down with a spoon eventually. 
But he grew tired of waiting. Your insistence to keep turning him down, although endearing, was annoying. This entire “hard-to-get” act wore him down. Which was exactly why you were in this position now.
Rindo never wanted to resort to these tactics; you forced his hand. He didn’t want to deceive you into housesitting; you left him no choice but to lie. He never wanted to baby trap you, yet your actions drove him to it. If only you had truly listened when he made it clear, time and again, that you were the one he desired.
Now, he has you tied to his bed, fulfilling a twisted plan. As he prepares to drive the nail in the coffin, he’s counting on you to realize you’re pregnant. In that moment of vulnerability, he’ll offer his support, all while weaving his web of manipulation. He knows your unstable emotions will leave you questioning your choices, and he’ll be there to position himself as your only option. It’s a game to him—a way to ensure you see him as your savior, even if it means playing with your heart and mind. Who knows how far he’ll go to keep you under his control?
meguru bachira
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Sweet dreams. This whimsical scene is not unusual for you; your dreams often carry the essence of warmth and friendship, a reflection of your cheerful spirit. It's a comforting reminder that even in your slumber, the bonds you share with others continue to thrive, turning ordinary moments into sweet, sweet memories that linger long after the morning light breaks.
However, your sweet, sweet boyfriend isn't always granted the kindness of such jovial dreams. Most times, he doesn't dream at all. When he does dream though, just like tonight, it's often of you and it ends up making him make a mess on his briefs. Tonight, he didn't feel like being the only messy one so he got to work. He snuck his way under the sheets, gliding his fingers along the curve of your legs. “You made me all messy again, sweet thing.” He whispered as he made his way between your legs.
He trailed kisses up from your knees and between your thighs till he reached the warmth at the top where he placed a light kiss atop your underwear. “Let's see how long you can stay asleep.” He snickered a bit to himself as he hooked his fingers along the sides of your underwear and pulled it down just enough for him to work.
The pads of his fingers mush between your puffy lips, gently pressing the folds open so he could feast. The wet muscle of his tongue peered up and between your folds, lapping at the fluids. His mouth sucked lewdly, resting the crook of his nose to ground his lips into lush flesh of your core further.
You pressed into pillows, oblivious the man feasting on you below your waist. All you could picture, were the blissful dreams now warped into graphic scenes of sweat drenched bodies colliding. Bachira worked his tongue in and out so deep, he was testing your limits.
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