#ai cannot replicate that. not in the slightest
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I think there's a very clear difference in "wanting to work alongside ai" and "ai stealing the works of others without permission and never giving back"
#like. please do not encourage this situation#art is a form of HUMAN expression. it's a way to communicate with others#ai cannot replicate that. not in the slightest#no matter how advanced it gets it won't have the same impact as human creativity
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Everything to Know About Artificial Intelligence Service
Artificial Intelligence (AI) services contain numerous technologies, solutions, tools, and strategies that leverage the machines to generate some output. Deep learning, machine learning, computer vision, and natural language processing offer different solutions and functionalities.
Artificial Intelligence services and solutions is a term used to describe third-party services with advanced AI functionalities to organizations to boost productivity. Thus, AI has been considered a game-changer for many small-to-medium businesses to gain significant profits.
What are the Perks of Using the Artificial Intelligence Services?
The introduction of AI in business has significantly automated the human process that needs complex calculations and data manipulation. AI is known for implementing human-like capabilities for their business such as learning, thinking, interacting, and reasoning.
With AI, companies can perform data analysis and automate production effectively.
1. Enhancing Decision-Making Intelligence
Artificial Intelligence is a powerful tool for elevating the quality of business decisions. AI technology manages data delivery, detects trends, establishes data coherence, offers forecasts, and quantifies uncertainties to drive optimal choices for your company.
By operating without the influence of human emotions, AI remains impartial, enabling sound decision-making that bolsters business efficiency and success.
2. Tackling Complex Challenges
The evolution of Artificial Intelligence from machine learning to advanced deep learning models empowers complex problem resolution. Artificial Intelligence services and solutions detects fraud activities, personalized customer interactions, predicts weather patterns, and diagnoses medical conditions.
It resolves businesses across sectors by providing tailor-made solutions to their most demanding challenges. Greater efficacy in addressing complex issues leads to great productivity and decreased costs.
3. Effortlessly Managing Repetitive Tasks
Repetitive tasks within business operations can drain time and reduce employee productivity over a long time. Therefore, robotic process automation strengthens the diverse business system by simplifying the complex task for your organization.
With the ability to replicate human actions within digital frameworks, AI swiftly executes business processes without manual intervention.
4. Minimizing the Margins for Error
AI solutions reduce manual errors by automating daily routine tasks. Thus, AI-enhanced systems perform data entry and processing duties with great accuracy.
However, this is especially invaluable for businesses that cannot afford even the slightest margin of error.
5. Amplifying Business Efficiency
Artificial intelligence performs each minute with consistent performance. Moreover, AI never experiences fatigue or boredom, making it a reliable force for enhancing overall business efficiency.
Artificial intelligence services and solutions work towards more complex business responsibilities that do not need human intervention. It further helps in creating a more dynamic and productive workforce.
What Are the Features of Artificial Intelligence Services?
Various contrasting features of AI make it capable of making a human-like decision. It has supposedly changed the fact that machines can now have the ability to think.
AI has become the talk of the town among the masses due to its complex functionalities. Dive into all the contrasting features due to which AI has become the source of awe for many.
1. Facial Recognition
Technology has brought powerful human-matching capabilities, such as AI-powered facial recognition. With biometric mapping, AI can identify individuals by comparing their features to a database, achieving successful matches.
2. Deep Learning
Deep learning is a subset of machine learning within AI. It enables machines to imitate human thinking by driving significant technological advancement.
3. Data Ingestion
Artificial intelligence services and solutions play a pivotal role in managing data chunks. It eliminates the need for manual effort and time consumption by organizing the data. Neural networks facilitate data organization.
4. Cloud Computing
Many businesses need efficient storage solutions to manage large data volumes. Cloud computing powered up with AI provides a streamlined and convenient approach to data storage and management.
5. Human-like Cognition
Artificial intelligence mirrors human cognitive processes, empowering systems to understand and engage with the world. The current advancement moves us closer to the point where AI generates human thought and behavior.
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M3GAN (2023) Review
Only the first movie of 2023, and already we have a classic David Guetta techno-pop song being transformed into a menacing minute-long lullaby sung by a creepy AI doll as the camera hones in on her cold, dare I say, titanium eyes. Sounds like we’re in for a weird year at the movies, ladies and gentlemen!
Plot: M3GAN is a marvel of artificial intelligence, a lifelike doll that's programmed to be a child's greatest companion and a parent's greatest ally. Designed by Gemma, a brilliant roboticist, M3GAN can listen, watch and learn as it plays the role of friend and teacher, playmate and protector. When Gemma becomes the unexpected caretaker of her 8-year-old niece, she decides to give the girl a M3GAN prototype, a decision that leads to unimaginable consequences.
As much as I wish that a film titled M3GAN was a movie adaptation of that ‘Meegan & Andre Break-Up’ sketch from the Key & Peele show, instead we have a typical January horror release. The typical type of throwaway horror film a studio dumps on the quietest month of the year at the movies as cinemas cool down from all the Oscars contenders that have recently graced the big screen. That being said, M3GAN might actually an above average horror outing, as for one its produced by James Wan of The Conjuring franchise fame, and also as of the time of writing the film boasts a stunning 95% positive rating on the critic website Rotten Tomatoes. So I decided to give this one a go, even though its not like this is the first creepy doll we have witnessed in horror movies. Annabelle? Or Chucky? Yep, there are a plenty of them, though to be fair you can’t blame film studios for it, as the amount of creepy toys one can find in random toy stores and charity shops, it really allows for quite a bit of inspiration.
What works most in favour of M3GAN is its release time slot. As aforementioned, we’re fresh off the end of awards season, so the last thing we need is some serious dramatization or a heart wrenching real life story. We need something goofy and easy to watch as we fill our faces with overpriced popcorn and slurp on some slushie that is supposedly a large sizes yet we all know its a medium at best. And that’s exactly was M3GAN is - a silly movie. Heck, I wouldn’t even call it a horror as it’s not scary. Yes, there are a couple of jump scares, yet you see them a mile away. What really is the joyful element of this film is how stupid all the characters are as they do thinks without thinking of consequences, and also obviously that there is a creepy AI doll right in the middle of it all doing creepy AI doll stuff. Yes, the AI doll itself is weirdly funny, from her dances to her singing (yep, she sings!), and the general way she walks around and talks. Don’t get me wrong, there are some visual effects at play here, however it’s all really stupid, however the movie is very self aware of its ridiculous factor so it results in some very entertaining moments. That’s the best I can describe this film - entertaining. And yes when you think about it too much, a lot of it doesn't make any sense. Why are all of the adults dumb or wilfully ignorant when it comes to implementing AI into their prototype? Why didn't they have the slightest foresight or precautions in store if something goes wrong? Why does a puppet for kids posses the strength of a Terminator? And if said robot is so dangerous, why not disconnect the brain chip entirely from the body when doing any fail safe tests? Why is the 8-year old girl such an annoying spoilt brat? Okay, that last one isn’t really a plot hole, more so just the fact that the girl was annoying and I didn’t want her to make it to the end of the movie. Harsh, I know, but has to be said.
M3GAN tries to implement some resemblance of social commentary, through our over reliance on technology to the importance of parenthood and how that cannot be replicated, but at the end of the day this isn’t a movie you want to really think about. It’s more so a glorified episode of Black Mirror, except it goes nowhere as dark. Again, entertaining for what it is, with enough of the creep factor yet not really a horror. Though the doll’s piano rendition of “Toy Soldiers” is hella good. It was supposed to be an unsettling moment yet I was there like “girl, you got some tunes!!”
Overall score: 6/10
#m3gan#megan review#m3gan review#2023#2023 in film#2023 films#horror#comedy#movie#film#movie reviews#film reviews#cinema#ai#creepy doll#m3gan dance#jenna davis#megan#allison williams#james wan#violet mcgraw#amie donald#gerard johnstone#ronny chieng#jen van epps#brian jordan alvarez#blumhouse#thriller#science fiction#titanium
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Rise of the Virtual Super-Teacher
How AI-powered personalization and immersive technologies are set to fundamentally transform the way we learn.
“It seems to me that it is through this machine that for the first time we will be able to have a one-to-one relationship between information source and information consumer.”
These are the eerily prophetic words of the late Science Fiction author and futurist visionary Isaac Asimov, long before Google became a verb.
“In the old days people would hire a tutor for their children and they’d adapt their teaching to the tastes and abilities of their students. But how many people could afford to hire a pedagogue? Most children went uneducated, and the only way to educate the masses was to have one teacher for a great many students, and to organize this they followed a curriculum. So we either had a one-to-one relationship for the few or a one-to-many relationship for the many, but now, there’s a possibility of a one-to-one relationship for the many. Everyone can have a teacher in the form of the gathered knowledge of the human species.”
Asimov’s tantalizing promise of scaling one-to-one instruction would, quite literally, give students the best of all worlds.
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Now let’s take this one step further, and imagine teaching a class with hundreds of students, yet being able to pay perfect attention to each one, detecting the slightest hint of confusion and projecting the appropriate reaction accordingly. This would give teachers super-powers they could not dream of leveraging in normal classroom environment.
That scenario might actually be much closer than we might think, with the advent of immersive technologies that integrate with Artificial Intelligence (AI). Since Virtual Reality (VR) relies on motion capture to work, it already has the inbuilt mechanisms capable of capturing and interpreting body language to create a “digital footprint” of each user.
The next step then is to use AI and machine learning to “teach” systems to filter, adapt and personalize interactions accordingly. It would be the ultimate fulfilment of Asimov’s vision, and something that leading academics in this space have long predicted.
“VR is the most psychologically powerful medium in history,” says Jeremy Bailenson, Communications Professor at Stanford University. In his recently published book Experience on Demand, Bailenson recounts how, although he’s been studying VR and its practical applications since the 1990’s, he is often taken aback by how much more impactful it is compared to other media, particularly where it is applied to learning, which led him to confidently assert that “almost any skill can be improved by virtual instruction.”
In his study of transformed social interaction Bailenson investigated how this could work in practice: “Unlike telephone conversations and video-conferences, interactants in virtual environments have the ability to systematically filter the physical appearance and behavioral actions of their avatars in the eyes of their conversational partners, amplifying or suppressing features and nonverbal signals in real time for strategic purposes. These transformations can have a drastic impact on interactants’ persuasive and instructional abilities.” In other words, the amount of engagement that a teacher’s avatar had with its virtual students had demonstrable impact on their engagement – and consequently in their learning.
The reason which makes VR such an effective and impactful learning tool is that it allows learners to achieve what is known as psychological presence. This essentially means that when we enter a virtual environment, we believe we are present, in spite of our conscious brains telling us that this is indeed a simulation. An important element in achieving such psychological presence is the concept of embodied cognition, which tells us that people absorb information better when performing actions themselves – rather than watching others do so or hearing/reading about them.
“Embodied cognition acknowledges that the mind and body are agents working together to make meaning of our experiences. It’s the idea that our mind alone does not dictate our worldview but instead that our cognition is shaped by the relationship between our mind and our body to inform and navigate our world, make meaning from our environments, and ultimately to result in learning,” explains educational and developmental psychologist Lindsay Portnoy.
Emerging research on VR indicate that the environment is a powerful tool from which we can create meaningful experiences that can effect great changes in our ability to perceive and understand the world around us. One study demonstrated that immersive VR provides better learning of physical movements than a two-dimensional video, and researchers from the University of Chicago found that simple gesturing in elementary students could potentially change and improve their knowledge. Current research by Disney, on the other hand, shows how VR is fast becoming seamless enough to enable it to replicate and synchronize with physical world behaviours such as catching a ball.
The advancement of Artificial Intelligence (AI) and Machine Learning technology will enable such datasets to be leveraged in a responsive and contextual way. This combination of AI and immersive capabilities means that future learning environments will become increasingly personalized, adapting to the individual needs of each user in real-time by analysing their “digital footprint” data.
“I’m reminded of an article I read about a father who felt “super human” while using his Amazon Echo. He and his kids loved interacting with the speaker and found the ability to call Ubers, order pizza and play music to be truly empowering and immersive – it really felt like they were interacting with an actual person,” says Ryan Andal, president and co-founder at Secret Location, who says he’s felt the same “super human” effect while using VR: “When I imagine how many jobs will be lost through automation and AI, I’m encouraged by how VR can combine with AR to allow us to be ‘super human’ and decrease knowledge gaps, learning curves and barriers for collaboration. VR will essentially allow declining markets to rejuvenate much faster than normal because of how powerful it can be as an educational and training tool.”
Andal believes that when VR becomes more accessible and affordable, distance learning could be the medium’s most important use case, opening the doors to spreading education – in its broadest possible sense – into areas typically shut out from it.
“We often think of education in the traditional sense – children in a classroom – but I believe VR is best used for training and learning new skills or trades. In that sense, VR is a complete overhaul of what’s possible! It eliminates the need for expensive materials to practice on and can put students in an array of situations that cannot normally be simulated for training purposes. VR means students will get that coveted “real-life work” experience sooner than usual.”
We are, in fact, already seeing such practical training applications emerging in a broad range of areas. The U.S. alpine team recently turned to VR to allow American racers to memorize the hill and take hundreds of virtual runs down a fast, tricky course in preparation for the 2018 Winter Olympics. They are the first known Olympic team in the world to utilize virtual reality in their training.
Troy Taylor, high performance director for U.S. Ski and Snowboard Association, believes giving a racer the ability to experience the course in VR multiple times ahead of the games gives his team a crucial competitive advantage. STRIVR, the company which developed the simulation, has been working for many years with various sports outfits such as the NFL and NBA to improve athlete’s performance through virtual training. This has been so effective, in fact that some players reported having flashbacks to games they’d only experienced in VR.
Walmart is also leveraging this to train its employees following a successful pilot program last year. The company is also working with STRIVR to incorporate VR more widely in its training. The goal, STRIVR CEO Derek Belch told The Verge in a recent interview, is to put employees in scenarios that would be inconvenient to physically re-create — like dealing with spills, or preparing for a Black Friday shopping spree.
“We’re using computer vision to map scenes, so we literally know exactly where someone’s looking,” says Belch. “Wearers might look around an environment and find the spill, for example, then answer a multiple-choice question about what effect it could have on the store,” he explains.
The global EdTech is set to grow to an estimated $252 billion by 2020, and VR is expected to capture a large proportion of that booming market. The combination of ideological and commercial incentives will therefore likely lead to accelerated development of applications and capabilities that will empower teachers and learners like never before.
Where the Internet has made great strides towards democratizing knowledge, VR will democratize experiences. Immersive technologies represent a revolution in the way we transmit knowledge and will shape how we learn and conduct business more collaboratively in a globalized, boundaryless world.
The implications of this are profound according to Bailenson: “I firmly believe that for people who love to learn, the future is going to be filled with thrilling educational experiences,” he concludes.
For those interested in exploring the potential of Immersive Technologies in Learning, the Global Education and Skills Forum will be hosting an Immersive Learning Showcase and series of insightful discussions on the 17th and 18th March 2018. GESF 2018 is an initiative of the Varkey Foundation to improve standards of education for underprivileged children around the world.
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