there is something unique and deeply special about monkey d luffy as a protagonist. he’s overwhelmingly ADORED by the fandom. he’s consistently the most or at least top 3 most popular characters in the whole series. peoples takes about him are gushingly positive. and that’s… really uncommon.
a LOT of fandoms i’ve witnessed or been in have a tendency to favor characters other than the main character. especially in anime. the main characters are often written as a blank slate for readers/watchers to project onto, but that makes them not as interesting and so they don’t get the fan attention.
but luffy is so far from that. and he’s ALWAYS been this way. we love him so much. he’s the heart of the story and the heart of the fandom in every single way. and i think that speaks to how well-written he is as a character. he’s fun and charming and complex and interesting and he makes us laugh and cry and cheer and hope and love. he’s able to inspire so much joy in people, both in his world but also in this one. and i think that’s really special. i feel so grateful to have found this story that means so much to me, and i’m so grateful that luffy exists.
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watching the sdcc panel and i am just very :) about how sweet their answers to “what are some of the micro moments from the game that have stuck with you the most over the years?” are. taliesin saying what the fuck is up with that which was the first like The Party Gets To Know Each Other moments of c3. travis saying asking his wife if he could kiss her in campaign. marisha going way back to the cannonball competition in campaign one. ashley choosing the beauyasha date but also just the silly goat noise matt made. liam adding onto that to compliment matt roleplaying grass so well and then saying his favourite moment was writing a story for laura and reading it to her as caleb for jester. and then matt saying that was his answer, and that his favourite moments of the game are when they find ways to give gifts to each other whether tangible or not. and sam saying his favourite moments have less to do with the story and is more so when he can just. see his friends across the table from him. when marisha perches and when laura and ashley are (badly) drawing dicks and liam saying he loves when sam sneezes and ashley tells him to stop it and just. yeah. they Are an extremely popular online powerhouse, but i’m so happy that they’re also friends building a world together out of gifts to and love for one another.
like i Am so enamoured with the characters and the world of exandria but the moments when you can feel the love that those people have for each other reach out from behind the stained glass of their performances (to steal a metaphor from brennan lee mulligan) are so extremely special and i am endlessly grateful that they decided to share their silly little home game with the world.
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Always a bit puzzled by people saying that anyone who wanted long-term consequences for TotK Zelda's sacrifice are "edgy".
I'm not even particularly in the camp that she should have remained a dragon forever (I think this should have been Ganondorf's fate, it would have been sooo much more impactful than to explode him and move on but anyway). To be honest, I wish the rules for turning back would have been 1) clear 2) active gameplay on the player so that it feels like it's something we have earned, and 3) not make her have amnesia about it and/or at least having her gain some crucial insight because of the experience.
(also: doesn't she crave knowledge? isn't that insanely mean to have her watch over every civilization and every bit of history ever and then take it away from her? kind of dislike how totk privileges the comfort of the player's feelings over what the characters would actually want or need tbh)
To be perfectly honest, I fully expected us needing to turn her back before engaging Ganondorf so we would fight him together, especially since Zelda as a compagnon exists in the game code already (though in a very subdued state). It feels very very strange to me that all of this mechanic of Sages following us existing and yet we never have the very climactic cool Zelda-staple moment of facing Ganondorf or Ganon together (OoT, WW, TP, ST and probably more that I'm forgetting all did this in some way --even BotW had Zelda more involved than in TotK). I'm not sure Mineru was a compagnon that was needed over Zelda honestly, especially given the kind of non-insight she gives us on the zonai (even if the idea of the mecha is cool, it really could have been Zelda using her zonai + sheikah knowledge to pilot one for us or something).
But anyway: yeah, even if this isn't what I would have wanted personally, I think wanting Zelda to remain a dragon is kind of arguably more respectful of her relationship to Link, in a way, that what the game ended up doing. When she enacted this sacrifice, Zelda decided to trust him to such a extent that she lost herself, reciprocated his trust in her and his devotion to her, and now the future of Hyrule exists beyond her and beyond what Hyrule once was, but she trusts them to follow through and be happy and she will watch over them from the stars moving on. It's fine if we manage to save her from that fate, but even if we don't, honestly this sounds like a beautiful story/tragic romance to me, if you want to read it that way. Tragedy doesn't necesserily involve edginess. Fictional pain isn't always mean, or out to get you.
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In concept I like anthro planes bc I look at an airplane and think yeah that’s an animal. So it should be occasionally drawn as such. But in practice the art style and general look of anthro plane art does not appeal to me, and I’m not sure of other ways to depict airplanes as beasts other than anthro plane art, transformers, or those planes from Cars. Sometimes airplanes go past my house especially loudly (I assume they’re flying lower?) and the way it sounds from inside my house with everything vibrating slightly it’s like there’s a fucking beast monster outside. That’s absolutely an animal.
But mostly I just really like this guy
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I've been thinking about QiJiu and how they could be post-reconciliation and I'm like. I love most flavors of these tragic idiots, but I like them as either romantic or full on disaster siblings the most, probably.
Because them becoming close platonic friends feels like sort of... an extension? Of the state they are in canonically, where they are devoted to each other, but in a lot of ways have grown apart. They just fix up the holes in it - and I don't think that works all that well for them on the long run, because it would be all too easy to be reminded of the bad times. I think for them to be happy and stable long term, they need a shift in their dynamic either to something new (romantic relationship, with the courting period acting as a sort of soft reset) or back to the (codependent, but not necessarily in a bad way) sibling-relationship they had before.
Like. Honest to god I want a story where the two of them make up and Liu Qingge is the first one to look at them and go:
"What the fuck?! WHAT THE FUCK?! So this was just a sibling tantrum?? Like the time Mingyan refused to talk to me for three weeks because I got monster guts on her new dress, except you idiots dragged it out for thirty years?! I'm ashamed to be your shidi! Shame on you!"
"It was a bit more serious than-"
"Zhangmen-shixiong, what could you have possibly done that's worse than monster guts?"
Just Liu Qingge shaking Yue Qingyuan until dumbass failbrother explains what happened - perfect grounds for Liu-Jiu reconciliation too, because in LQG's mind 'making your little brother think you willingly abandoned him to slavery' is a perfectly valid reason to become the angriest, bitchiest bitch to ever peak lord. It doesn't matter that it doesn't make sense, his big brother instincts tell him that if he did something like that to Liu Mingyan then blood would flow. He doesn't know what a Joker even is, but in his mind that would be Mingyan's Joker moment for sure.
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*holds head in hands* Somehow, it hasn’t ever clicked before how Wolfwood must have told Vash about the orphanage. That Wolfwood, someone deeply driven by fear and trauma, who has actively and openly feared Vash himself, must have confessed about Hopeland. About what it meant to him. About his fears for it, maybe even. Because Vash came to aid him so quickly, he must have known. And yeah, logically, Vash should have been going after Knives, but he knew how important that battle was to Wolfwood and came anyway. This was a place that Wolfwood was willing to—and did—die for. And Vash came because they trusted each other implicitly to always have each other’s backs. Vash knew the stakes, but he came. Wolfwood was terrified of Vash, but he trusted him.
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