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lunar-inkclipse · 3 months ago
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One exam down, two to go before finals, but I'm tired and worried about how I did so Murdle Become Human fluffy headcanons be upon ye!! Gonna envision happy, fluffy things to help calm the soul you feel me. the only thing crashing is Logico's software not me!!!!!!
After deviating, Logico picks up a fair assortment of hobbies (especially puzzles and cooking, things he does with assistance from his more analytical programs and just on his own), but the first one he really took to was reading. Not just downloading books in minutes, if not seconds, and having their entire wordcount logged in his memory, no. Really reading, borrowing Irratino's wide collection of paperbacks, processing each word and sentence one at a time, feeling paper underneath his fingers and smoothly sliding one of Irratino's many assorted bookmarks at the start of a new chapter and closing it with a soft thud. Before he really figures out sleep (aka, being in stasis while sharing a bed with Irratino), he whittled away hours while Irratino slept by sitting in the arm chair next to his bed, finger underneath the words he read to keep him from reading too fast as he works through everything from high brow classics to cheesy romance to mysteries (ofc by our girl Obsidian) to adventure. I think he likes classics the most- He likes the way they act as a time capsule to the past. It sparks his imagination on what it would be like so long ago, with technology so primitive.
I feel like in this AU, Irratino is actually rather suave in his attempts to flirt with Logico- The only problem is, he is using his flirting on the worlds most oblivious man. He'll be like "It's rather hot in here, isn't it?" and undo the top button or two on his shirt, leaning forward slightly, and Logico just says "It's exactly 72 degrees Fahrenheit, typically regarded as an optimal room temperature. If you are uncomfortable, I can adjust the thermostat." The thing is, Logico understands flirting and romance in the same way he understands everything else emotional- In a vague, abstract way, more of concepts than anything, especially at first. He can detect signs of attraction- Dilated pupils, elevated heart rate, sweaty palms- But it doesn't make logical sense Irratino would like him like that, so he rules that out as an option. Until, of course, he accepts the inherent irrationality of romance and fondness.
Expanding off that last point, it's absolutely adorable when Logico does not only start to get Irratino is flirting with him (Sure, he can't blush, but he sure as hell can act bashful by hiding his face or tugging on his tie or fidgeting. It's adorable, really, seeing six feet of a perfectly constructed hunter turn shy and awkward), he starts to reciprocate. Does he have any rizz, as the kids say? Absolutely not. He's completely going in blind and using the worst pickup lines and fumbling so bad. But the authenticity is what is endearing. And eventually, he settles into complements and banter with an enamored soft smile.
And expanding off the point above, Logico's learning how to love with Irratino, including how to express it. The easiest way for him to show his love is to just be there with Irratino however he can be- Helping him, listening to him, just sharing space and energy. It takes time for him to really warm up to verbalizing affection (At first, because that would be admitting he feels when he's not supposed to, and then because he's not sure how to vocalize something he feels so deeply and strongly). He wasn't built to be held or loved, either, so he's a bit self conscious about hugs and other physical affections. So he does everything he can to help care for Irratino in whatever way he can. (Irratino shows his affection rather prominently with words and gestures and touch, opposite to Logico's more subtle conveyances, but he's quite assured in Logico's care. It shows in a thousand little ways)
I will say though, an exception to this rule is kissing, from a hello/goodbye peck on the cheek, a playful kiss on the knuckles, a slower kiss on the lips, whatever the mood calls for. Logico and Irratino are both rather fond of that display of affection for different reasons. For Irratino, it's because he's a sap, he adores the way it makes Logico get bashful as he processes, and it just feels nice, plain and simple. For Logico, it's a sense of closeness due to the romantic, human intimacy of the reaction, but just like Connor in the DBH canon, Logico can also pick up data with his mouth. (Look, can I really have a Connor stand in without that?) So yes, not only with Logico occasionally put evidence to his lips to get information (Look, it's a very funny mental image of android Logico, scruffy with RBF and 6'0 and built ford tough pulling Connor's evidence analysis). Anyways, all this to say that kissing would provide information on Irratino, from last meal to his mood to his health. It's a way for him to check in, y'know?
Cuddling Logico is...interesting, to say the least. He was built to take a beating and put up a fight. Six feet tall and every inch is made of carbon fiber, plastics, and metals. Does that deter Irratino? Nope! Sure, Logico has none of the give of a human partner, synthetic skin only having a hint of pliancy and softness, but that's fine. Irratino just tosses an arm and a leg over him and, if he does want to rest his head on Logico, puts a thin between his head and Logico's body- Hey, there are some perks to your boyfriend not being able to have pins and needles in his arm if you sleep on it. Plus, Irratino can faintly feel the mechanical hum of all of Logico's components, and it's rather soothing in how it's almost like a heartbeat.
In the same vein, Logico is very strong in more ways than one. Not only is he strong enough to take quite a few hits (cue metal pipe falling sound effect), he's strong enough to do quite a bit of heavy lifting- Which includes one esoteric inspector, of course! Does he run into situations where he needs to carry Irratino often? Well. Logico knows that Irratino is faking having fallen asleep on the couch, but he knows Irratino surely knows so he lets the charade give him an excuse to tuck him into bed.
Logico has absolutely tried to subconsciously interface with Irratino, more than once. (Interfacing is a form of android to android communication, where they transfer memories and information through touch) The first time, he didn't even realize he was doing it- He was just recounting a memory to Irratino and then Irratino asked why the synthetic skin on his hand was gone and revealing his chassis. Even before he deviated, it seems he wanted to share that connection with Irratino and let him into his mind <3
Y'all know how Connor likes dogs??? Well, Logico is rather fond of cats. Idk if Irratino has one or if there's just the Institute Cat everyone cares for, but Logico is very, very fond of his eventual feline friend. I think even before he deviated, he was at the institute and the cat just sat in his lap and Logico was just like "well, it would be rude to move." even if it wasn't very productive. Also said cat is either the most orange cat to ever be seen or a tuxedo.
Logico has rather complicated feelings about the Marot (Thanks, Amethyst/MORIARTY. Irratino called him "my dear" once as a pet name, not knowing Amethyst used that too, only for Logico to stiffen and his LED to flash red. Irratino never used it again). He's unsure of how much stake he puts into them- It seems like nonsense, but apparently it had been influencing him for so long without him realizing, so to discount it entirely just feels too complicated. But it turns out Logico is rather fond of stargazing- He may not find messages in the constellations in the same way Irratino can, but he likes being under the stars with Irratino, cataloguing constellations in his head and listening to Irratino talk.
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a-fox-studies · 1 year ago
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February 6, 2024 • Tuesday
I'm a beginner in app development, and I created this trashy notes app :) the colors are jarring because I was focusing more on functionality than appearance. This is pretty good for a beginner level ig?
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stepswowdsen · 14 days ago
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【KagePro】 KuroEne AU: Last Dance at World's End 🖤💛💙
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Summary:
KuroEne AU (Summary)
KuroEne AU: Last Dance at World's End
KuroEne AU: MaryEne team-up against Kuroha (Summary)
KuroEne's Trysts
Saeru talks with Konoha in his mind when remembering Ene's dissatisfaction
Personal ship tastes and preferences
HaruTaka, KonoEne, and KuroEne Rambles
KuroEne AU (Summary)
I found this in my Notion docs from October 2024.
Not sure if I posted it here so I might as well.
Wasn't sure what to title this post considering the random assortment of rambles but I got the time to add to this.
I could talk about it more later, but here's a summary of my KuroEne AU.
My KuroEne AU takes place in canon-verse, but Ene can manifest in the real world by going into the motherboard via a Wi-Fi connection (located in the head of the android body that Saeru made)
(I came up with this AU in the first place back in April 2024 cuz I was trying to come up with ways for them to kiss in the real world /lh)
I'm glad I came up with such a creative and fun concept ^^ Ene being out in the real world is much more interesting for exploring her multiships' relationship dynamics and potential.
Kuroha/Saeru possesses Konoha's body much earlier in the Route (and drops Kenjirou's body much earlier), meets Ene, and proposes that he can make a humanoid android body for her.
I imagined that after all the time loop resets, Kuroha figured out a way for Ene to transfer her consciousness into a humanoid android body for certain periods of time. Whenever the body runs out of battery, she goes back to the cyber world.
Saeru is the embodiment of knowledge that possesses knowledge of the beginning of the world all the way to modern science (according to Novel Route), so he should be able to pull this off.
Kuroha/Saeru bonds with Ene, seduces his partner with carnal pleasures, and eventually becomes intimate with her.
As the Routes go on, he gets better and faster at making her body because he remembers memories of previous Routes (including past memories of being together with her). He has VERY intimate knowledge of his partner's motives, feelings, desires, etc.
And so, in each new Route, he constantly gets to add to his knowledge and experiences, and makes improvements to her body (so the battery charge goes from lasting an hour to a whole day, etc.)
KuroEne AU: Last Dance at World's End 🖤💛💙✨
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I named my KuroEne AU, "Last Dance at World's End," because Kuroha/Saeru calls their intimate encounters/bouts of passion, "Dances" and "Games" and "Trysts"
It's on purpose, since it's a direct acknowledgement to Takane/Ene's "Dancer Girl" and "Gamer" themes.
Note: Takane's full online gamer name was “Lightning Dancer Ene” or “Dancing Flash Ene” (閃光の舞姫・エネ, Senkou no Maihime - Ene), where Maihime (舞姫) means “Dancer Girl” or “Dancing Princess”
KuroEne is so sexy as a ship. Like the circumstances of HaruTaka and KonoEne's context, Kuroha's omniscience and knowledge, desire, and a craving/yearning for warmth, touch, and affection and companionship on Ene's end, and the pull she feels for him because of the vessel he uses (Haruka/Konoha's body), and his intimate knowledge of her.
Cuz Saeru possesses such intimate knowledge of his partner due to his knowledge of previous Routes (timelines), he knows all their memories together, and possesses her desires and secrets, etc.
KuroEne AU: MaryEne team up against Kuroha
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One of my biggest KuroEne AU Routes is a Route where Kuroha/Saeru possesses Konoha's body before the others can meet him, pretends to be an Eye Ability User (because he's in possession of Awakening Eyes), and joins the Mekakushi Dan.
He pretends to be everyone's friend while working towards his goals to kill everyone at the end, and have Mary rewind the world for the sake of keeping up his own pseudo immortality.
After killing off the rest of the MekaDan members on August 15th, Mary and Ene are the only ones left at the end, and decide to team up against him and sneak into his base (underground laboratory) to have their final confrontation with him.
Ene asks Kuroha for answers on everything she's wanted to know (his true motives to make Mary rewind the world, why he's doing all of this, why he played the game with her and made her body, etc.)
Since it's the end (grand finale), Kuroha sates her curiosity and answers her questions, and tells her his motives.
I think my KuroEne AU name, "Last Dance at World's End" is fitting. They'll give into their longing/yearning and passion for each other, one last time, before the world resets, to provide some form of closure for them.
KuroEne's Trysts
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Saeru refers to their intimate encounters as "trysts"
So I imagine he uses 逢瀬 (ouse, "rendezvous; tryst; (lover's) meeting; (secret) date") and 逢引 (aibiki, "clandestine meeting (of lovers); assignation; tryst; (lovers') rendezvous")
They're not commonly used words, and kinda old-fashioned.
Describes it perfectly. A secret meeting with a lover.
Since I imagine in all Routes where Saeru doesn't meet with the rest of the MekaDan on August 15th, then he just keeps their relationship secret and meets with Ene in secret (since he lives with her)
My Ship AUs
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I personally prefer dealing with all of my multiships in separate AUs. I do this for every single series I'm into, because it's much easier to work with, at least for me.
It reduces the scope of what I have to write and makes it much more doable for me, so I can just focus on my faves.
This is why I don't really delve much into MekaDan interactions in my AU until the "end game" of a Route, since I mainly just focus on the ship itself.
This is also why I separate my Ene multiships (ex. KuroEne, AyaEne, MaryEne) into different AUs.
Unless I'm writing an Ene harem on the side for funsies (which is completely separate from my main AUs for them), since it's fun to think of Kuroha -> Ene <- Ayano (especially since those two have a tense dynamic)
I'm very passionate about my fave characters and ships, and it's fun and good to explore fun and interesting/compelling dynamics, so I make them the face of my profiles cuz they're what I plan to center my fan works around.
That's why, for my ship AUs, it's focused mainly on the ship itself. But relevant secondary/background characters or ships may make cameo appearances in my AUs.
For example, in my KuroEne AU, HaruTaka (and KonoEne, depending on the Route and if Ene got to meet Konoha before Saeru possesses him or not), are relevant background/secondary ships (for obvious reasons) to set up my AU.
The 9/6 Trio Ships 🖤💛💙
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I personally prefer KuroEne over KonoEne, due to my ship tastes (what I look for and favour in ships)
And also because I'm not really satisfied with how... one-sided and "unrequited" KonoEne feels in canon.
(I love them too ofc, but I have my preferences. I prefer dark and intense ships, while HaruTaka and KonoEne are very soft and gentle.)
KonoEne hardly have time to interact and meet in the main plot BECAUSE we basically only see them interact on Death day!!! That's not enough time to see how their actual dynamic works with each other.
It's definitely a criticism of mine (irt KagePro's writing), that KonoEne, the ship that is the alt version of HaruTaka, hardly gets any meaningful interactions in canon-verse.
Minimal interactions - hardly anything for the two of them (Konoha and Ene) to reflect on. And it never gets brought up again.
How about the fact that Saeru has an uncanny resemblance (in appearance) to Haruka, too, not just Konoha?
It's so odd that Ene only makes the comparison to Konoha in MR1 ❓
Especially with Haruka's ponytail here.
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It's true that HaruTaka works better as a ship dynamic in comparison to KonoEne.
Haruka and Kuroha/Saeru are the perfect counters to Takane and Ene respectively, because those two can actually manage to meet her competitiveness and level of intensity as characters.
(At least imo)
I prefer Kuroha/Saeru for Ene because he perfectly fits my character and ship needs for dark eroticism (via a villain/antagonist character who serves as an "obstacle" to their S/O who clashes with them) 🥰
And also because he would be more reactive and confrontational around Ene.
Like Saeru brings out the competitive side of Ene that doesn't really come out with KonoEne imo. So KuroEne would both be pretty reactive and confrontational with each other.
I have a craving for competitiveness and tension in my ships, and Saeru fulfills my tastes.
He is perfect to be paired with my wife ✌️
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Art: Highspeed Fujimori (@/highspeed_f)
Colour Edit and Slight Redraw Edits: Sen (@/stepswordsen)
This is why I personally prefer KuroEne and HaruTaka the most out of the 9/6 pairs.
Unlike Konoha (imo), Kuroha/Saeru and Haruka can actually manage to match Ene and Takane's level of intensity and competitive nature as charas.
I always felt like Ene purposefully imposes and creates a distance between her and Konoha.
The distance that Ene imposes is not only cuz of her tendency to avoid confronting her more negative feelings and keep them to herself (to avoid worrying others), but also directly a response that comes from her grief and regrets over Haruka.
She wants to try to protect/shield her wounded heart and hurt feelings, and her love, and desperately hold onto those feelings (because she can't move on from her past memories, those happy times)
Kuroha/Saeru is the only KagePro chara that can provide the kind of tension and conflict that I prefer in my ships.
Saeru aligns perfectly with my Meow meow mf character preferences (as a chara with dark urges) and my ship tastes, so he's a natural choice/pick for my wife 💖🌟✨
KuroEne's personalities/dynamic mesh well together 🖤💙
Their personalities are pretty balanced, so they don't clash too much, which is why they honestly work way better than KuroTaka (whose personalities are pretty imbalanced. They'd clash too much)
I also prefer that Saeru is more dangerous, thrilling, and intense, and also more reactive towards Ene.
KuroEne is a ship that's filled with conflict and tension and hostility, due to Ene's conflicted feelings...
One reason that I love them is because the ship just has higher stakes.
The realization that Ene has that her lover is the one bringing about the end of the world is especially tasty... The world is hanging in the balance here.
I love imagining them riling each other up on purpose... Saeru teasing Ene to see her flustered reactions, and Ene getting bold and feisty with him... 🥰💞
Saeru's existence as a character just solves the issue that KonoEne would run into, with Ene putting a wall around herself.
Saeru would immediately see through and be able to figure out Ene's true feelings. He can read her feelings better than anyone else can, exactly because of his knowledge, observational skills, and ability to read people.
Someone that can see past Ene's outer exterior/front that she shows to people, and confront her so that she can be more honest...
When it comes to Ene, Kuroha/Saeru works the best for that. 😌
Especially when Kuroha/Saeru is the type that's insanely good at reading people. It's his specialty. Ene is done for /lh
Saeru knows exactly how to bait/goad people to get under their skin to get what he wants (and get reactions out of them)
This is why I say that Kuroha/Saeru weaponizes knowledge. He wields words as weapons, too. Knowledge is power.
And he possesses the most knowledge in the entire world. ✌️
Like this character (Saeru) just solves all problems for me (other than the ones he created lmfao) with his wit and character set-up.
(Yeah there's the murder and betrayal ofc and Saeru encouraging his S/O's descent into moral corruption by feeding their carnal urges, as well as causing the deaths of their loved ones. His love only results in destruction at the end - his love could only manifest in this way. But that only makes them more interesting to me...) ☺️
Saeru talks with Konoha
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I wrote a dialogue script about this that's still in the drafts.
So I'll sum it up for now.
I feel like, at some point, Saeru would be the one to point out to Konoha (similar to how he talks to Konoha in his mind in MR2) about Konoha's selflessness and lack of exclusitivity of affection
Saeru tells Konoha that the way he treats everyone as just a "friend" is exactly what he finds so boring about him.
And because he (Saeru) witnessed Ene's disappointment/disatisfaction about this in previous Routes (since Ene would definitely want to be treated as more than just a friend, but wouldn't know how to express it)
Saeru begins to muses to himself. The cause of this disatisfaction? Obviously, it must be because of everything that he (Konoha) lacks...
What he deems as Konoha's "defective" need to protect his friends even at the cost of his own life.
And so he just tries to take away everything Konoha had/gained for himself.
"You're always so equal and impartial. How dreadfully dull."
"Don't worry... I'll take your place..."
"I'll take care of your most beloved one."
My Fave Ship Tastes
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I have an obvious Antagonist Meow Meow x Soft empathetic S/O bias (all of my main fave ships are this ship trope LMAO)
I love ships that are intense and dangerous and full of conflict and tension. I love competitiveness for my ships.
My chara prefs: That's why I favour evil meow meow mf charas with dark urges. I favour the charas that are the most interesting to read/watch. Morally gray charas and villains have such theatrical performances, it's like watching a stage show. And they are often the most interestingly written/designed charas.
With my ship tastes, I prefer ships that are darkly erotic.
I love dark and twisted charas (as long as they're compelling).
I love sadistic meow meow mfs with a desire for domination and control (in general and in bedroom intimacy) 🥰
The intensity and dangerousness of their dynamic is exactly what appeals to me about them, and I think this aspect of having more tension and conflict, and/or intensity and danger, is present in all of my main ships.
My favourite type is when the Meow Meow Mf chara is a menace to the world and/or their lover 🥰
So basically, I prefer when one or both charas are trying to kill each other (and/or, others)
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takkapi · 11 months ago
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Wave Beta release
This preview update has brought many changes into the game, such as new features, bug fixes and more. Leaving a feedback will much appreciated. Here are the changes that’ve been made:
✅Added:
Camera shake
Infinite waves
New trail
New graphics
A revive button
Settings
🔧Fixed:
Basic enemy wave spawning with different colours
Basic enemy wave getting stuck off screen and not coming
❌Removed:
Save profiles. The progress will be saved on a single save file
You can try it by clicking this link
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une-erreur-inconnur · 1 year ago
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So after fighting for months to include an ad banner in the game I've made I suddenly realised that for a first time project it was...not worth it at all? :'D
Long story short:
I published Bomb di fé on itch.io
Ad free
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It's a silly little text based game that I made to fiddle with phone input (like gyroscope and compass). I WAS going to publish it on google play but I made the mistake of submitting the ad version first, and now Google don't believe me when I try to say I removed ads from it TT even worse it won't let me delete the ad version I already submitted. So until I resolved that it's just available on itch.io
It's an android game, from what I tested it looks low-key ugly on tablet but still works :') small victories
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xploreitcorp5 · 25 days ago
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Are there jobs in mobile development with Java?
1. Introduction to Java in Mobile Development
Do mobile development jobs exist that utilize Java? Yes. Java has been a leading technology in mobile application development, especially in the context of Android applications. As the native programming language for Android, Java continues to be utilized extensively worldwide to develop scalable, secure, and high-performance applications. With over millions of Android users and companies requiring mobile applications, Java developers remain sought after. Whether you are a beginner or a veteran coder, Java offers a lot of mobile development career paths. If you're asking yourself, "Are there careers in mobile development using Java?", the answer is a resounding yes—particularly if you're looking at Android. To begin your quest, look into taking a java course in Coimbatore or java training in Coimbatore to establish a solid foundation. 
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Are there mobile development jobs using Java?
Yes, mostly thanks to Android. Java drives the majority of the native Android apps today. Even though Kotlin is popular now, Java is still in popular use because of the immense community support, frameworks, and libraries available. Java-trained developers can seamlessly incorporate third-party tools and develop smooth, intuitive mobile applications. Employers like developers who know the Android SDK, and that is a natural thing when you know Java. Learning java in Coimbatore will teach you about mobile SDKs and live projects enhancing your portfolio. Java classes in Coimbatore will give you theoretical as well as practical knowledge, necessary for getting mobile development jobs. 
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As a Java mobile developer, you might be an Android Developer, Mobile Software Engineer, or even a Mobile UI Designer.Tech companies ranging from startups to giants still recruit Java professionals to develop apps. Joining a java full stack developer course in Coimbatore can set you for such varied roles. Since you have both backend and frontend skills, you're more employable in the market. Java programmers with mobile expertise tend to work for e-commerce, healthcare, education, and logistics sectors. So, do mobile development jobs using Java exist? Absolutely, and many of them have good pay and opportunities for growth. 
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There are thousands of job listings on platforms such as Upwork, Freelancer, and Toptal that need Java for mobile applications. Passing java training in Coimbatore or a java course in Coimbatore gives you credibility. You'll have certifications and portfolios that win clients worldwide. Do mobile development jobs exist with Java? Yes, and you can also work at home or wherever there is an internet connection. 
6. Java vs Kotlin: Do You Still Need to Learn Java?
 Are mobile development jobs available that use Java? Yes, notwithstanding the rise of Kotlin. Kotlin might be Android's go-to language these days, but Java is still a must. Much of the legacy apps, enterprise infrastructure, and tools are still based on Java.
Learning Java initially provides you with a solid grasp of programming logic, which can be easily transferred to Kotlin or another language in the future.Java is still current and in use. Students who study java in Coimbatore frequently receive double exposure to Java and Kotlin. Java training in Coimbatore enables students to establish a solid foundation before proceeding to more complex or blended frameworks. So, do mobile development jobs exist using Java? Absolutely—particularly with fundamental knowledge.
 7. Industry Demand and Hiring Trends 
Are there mobile development jobs using Java? The industry indicates that indeed there are. From job boards to corporate hiring lists, Java is often a listed needed skill for mobile development positions. Corporations like Java due to the fact it provides stability, scalability, and long-term backing. Mobile development projects on banking apps, health portals, and e-learning tools typically necessitate Java skills.Most recruiters view a java full stack developer course in Coimbatore as a good addition to your resume.
8. Real-World Projects Boost Career Opportunities 
Are there jobs in mobile development with Java? Yes—and having experience with real projects puts you on the list. Recruiters are happy to see project experience on resumes. Java mobile development training programs may comprise live projects, app cloning, and portfolio development. A Coimbatore java course provides you with hands-on experience in developing interactive Android applications from scratch. Java training in Coimbatore lays emphasis on hands-on exposure so that students are ready to join the job market from the first day.
The more you develop, the better you become.
Is there employment available in mobile development using Java? Yes, and project experience in real-life scenarios provides a competitive advantage.
 9. Java Mobile Developer Salary Expectations
 Are there Java mobile development jobs available? Yes, and they are lucrative. Junior Java mobile developers can command competitive salaries, and with experience, salary levels increase substantially. In India and worldwide, average pay for Android developers who know Java is very promising. Organizations prefer professionals certified by java training in Coimbatore. A java full stack developer course in Coimbatore not only provides mobile opportunities but backend and frontend development opportunities as well.
10. Conclusion: 
Your Career Starts with Java Are there jobs in mobile development with Java? Absolutely. Java continues to be a fundamental skill in the mobile development sector, especially for Android. The advantages range from job security to remote working, to name just a few. To make the most of these, take a java course in Coimbatore or go in for advanced java training in Coimbatore. For well-rounded preparation, a java full stack developer course in Coimbatore does it all—frontend, backend, and mobile. With proper training and hard work, a successful career is theirs for the taking. Are there mobile development jobs that use Java?
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crinlorite · 2 months ago
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Intense summer work: between projects, getaways and learning
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hemantrowdy · 2 months ago
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tofupixel · 1 year ago
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
��� How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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projectchampionz · 10 months ago
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Explore These Exciting DSU Micro Project Ideas
Explore These Exciting DSU Micro Project Ideas Are you a student looking for an interesting micro project to work on? Developing small, self-contained projects is a great way to build your skills and showcase your abilities. At the Distributed Systems University (DSU), we offer a wide range of micro project topics that cover a variety of domains. In this blog post, we’ll explore some exciting DSU…
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a-fox-studies · 1 year ago
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June 7, 2024 • Friday
Chill day of programming. I started on a new Android project where I would create a simple notes app. The objective of this project is to become familiar with themes, UI building, and also concepts like recycler view, and how to implement databases into the app.
🎧 Forgot to Breathe — GRAHAM
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crossdevverse · 11 months ago
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What to Look for When Hiring Android App Developers | AIS Technolabs
Discover the key qualifications and skills to seek in Android app developers. Make informed hiring decisions with our essential guide
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inwizardssoftwaretechnology · 11 months ago
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Google introduces Project IDX, transforming Android app development by bringing Android Studio to the web. This innovative move allows developers to code, test, and debug directly from their browsers, offering enhanced flexibility and collaboration. Learn about the new features, tools, and benefits that Project IDX brings to the development community, and how it aims to streamline workflows, improve productivity, and foster a more connected developer environment.
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takeoffprojectsservices · 1 year ago
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Android Project Ideas for Students
If a student is eager to pursue Android development, then following are some interesting android project ideas for students at Takeoff projects. To start with, one can develop an application that allows tracking of various activities like runs, bike riding, and training, offering such detailed analytics as personal data and advancements. Another example can be a recipe application where consumers can look for recipes, save them, include ingredients they like, or make lists with suggested meals. On the other hand, you could come up with an educational platform that was meant to assist users in learning new languages apart from having lessons and quizzes, it has features meant to track the progress of users. Takeoff projects could help organize travel by providing users with tools for planning a trip, managing time, booking accommodation and suggesting appropriate places to visit when in the desired region. Most of these projects provide practical knowledge of effectively developing Android applications that are useful and intuitive.
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digital-aptech · 1 year ago
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divukanwar · 1 year ago
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Your business can grow significantly through wearable app development. Wearable technology is gaining momentum, and therefore, wearable apps can be employed to engage more consumers and boost sales. Wearable apps bring a unique and personalized experience for customers while being targeted at specific markets. We can give you a personalized wearable App that will allow for customized user experience and customer engagement in your brand. With this experience, our developers are aware of what is required to design a powerful and effective app that would enable your company to expand. We offer continuous assistance right from the start of the development process thus ensuring swift deployment of your app on the market. Reach out to us now for details on how our wearable app development will grow your business.
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