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#belveth league
notoriouslydevious · 2 years
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Soulstealer Bel’veth Skin Concept by NeoNa_Gloom (ART)
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league-of-blorbos · 8 months
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Judge me based off my favorite champs and what I think of them
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shardikart-blog · 8 months
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work that i have done for skintober so far
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ohnoitstbskyen · 1 year
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Reflecting on my work in 2022
As this official Hell Of A Year™ draws to a close, I guess it is appropriate to both reflect on what I've been doing this year, as well as do a bit of plugging for work which I am proud of.
So here's a list of some of the videos I made this year, along with some thoughts on their creation and how I feel about them, some self-criticism, some behind-the-scenes, and a little self-congratulation where it is appropriate.
I struggle somewhat with memory and a clear sense of time - to me, time is more of a continuous stream than a series of delineated moments. This is often frustrating - I get lost in it, and when I look back on a list of my work and activities, it is less an experience of "oh yeah, ha ha, that happened" and more of a "wait what do you mean that happened then? And before that other thing? But after that one? What the hell?"
Worst case scenario, it can be kinda distressing, honestly. It feels out of control, anxiety inducing, like I don't have a handle on my life.
... which is an absolutely fantastic tone to strike for a New Year's list of my favourite videos. 2023, woo!
The Boss Designs of Bloodborne Finale (February)
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It took me nearly three months after the penultimate episode of the series to finally put this video out. My The Boss Designs Of series is some of the best work I've ever created, at least I think so. It's certainly some of the most creatively fulfilling work I do, and some of the most challenging too.
I try to walk a line between providing a fresh perspective on the games I've played for the series, but not getting contrarian or off-the-wall just for the sake of it. With Bloodborne, I do think I managed some really good critical contributions to the readings of the game, like my reading of the Blood-starved Beast as a self-sacrificing martyr for the beast community of Old Yharnam, which was apparently quite novel, or my crackpot Parasite Theory of Bloodborne's madness.
And I do think I've gotten better and better at editing gameplay footage too, I think I've managed to learn a good balance between joke-edits and continuity and story editing. I always kinda fret on the one hand that the gameplay footage and my live commentary is too boring to stand on its own, and on the other hand that editing in too many jokes and gags would just be obnoxious and tedious to sit through.
The thing Bloodborne nails more than any other horror game I've seen is the sensation of the nightmare. And not just in its visuals or its monster designs or the surface storytelling, but in the push and pull between extremely specific imagery and story beats and complete ambiguity the moment you scratch at the surface. Bloodborne is on the one hand a fairly obvious story about the abuses of organized religion and unethical science, but then underneath that there's also this deep obsession with the violence done to women's bodies specifically, and how that violence spills out and caustically eats into the humanity of everyone who is complicit in it.
And then underneath that there's an exploration of birth trauma, where the Great Ones are parental figures as incomprehensible to the player as parents are to a newborn child, pushing you here and pulling you there and inflicting incomprehensible violations of your bodily autonomy out of apparent sympathy.
And underneath all of that... it's also about how cool it would be to transform into a werewolf, actually. The themes of self-creation and transformation and claiming monsterhood as self-empowerment are incredibly queer and especially apt for trans readings.
It all flows together in this soup of imagery and meaning that I cannot crystalize into a unifying Theory of Bloodborne, no definitive reading, no comprehensive hot take. Which is frustrating when you're trying to create a video essay, but infinitely compelling when trying to think about it.
I don't know that I managed to capture all of that in the The Boss Designs of Bloodborne finale, but I do know that I tried to, and I'm proud of that.
Melina, the Maiden - Boss Designs of Elden Ring #1 (March)
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Staying with The Boss Designs of, here's a video about which my feelings have become decidedly mixed. Not because of anything that is in the episode, mind you, but out of a certain disempowered bitterness I've developed about Elden Ring over the course of the year.
I cannot overstate how excited I was for Elden Ring, and how desperately I enjoyed finally getting to play it back in March. It's a brilliant game, an incredibly immersive world, and one which I badly want to return to.
... and then I didn't get to play the game for nine months. It was partly my own mistake - I tried recording an absolute ton of footage for episodes early, playing as much of the game as I could while it was still fresh, hoping to put out a lot of episodes of the series early while the game was fresh and Relevant In The Algorithm™, and also just out of sheer excitement. In so doing, though, I ended up shooting myself in the foot, because as I began to edit episodes together I also found myself feeling more and more distant from the experience of playing.
The pile of footage in front of me, begging to be converted into episodes, became a roadblock of work looming over me, a source of guilt and stress and frustration, that put extra stress on my mind every time I tried to make any other video and which stood between me and getting to play more of the game I have anticipated more than any other for years.
In 2023, I will get back to Elden Ring, I swear to god I will, but in the meantime I am quite happy with how the three episodes I've made of this series so far have turned out.
Also, the new intro song I commissioned from @trewatsonmusic absolutely slaps.
What's the deal with Zeri and Neon (June)
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My ambition for the What's the Deal videos has always been to expand them beyond League of Legends (and I have done videos on characters from other things), but being a YouTuber is also my job, and League of Legends is the moneymaking subject on my channel, at least for now.
Not that I resent that. For all that League deserves the criticism it gets, I still insist that it has one of the greatest casts of characters in modern gaming, underserved and ignored though most of them are by Riot Games. There's so much to talk about once you get even a little bit under the surface, and I do feel like I've been doing a better and better job at doing that in the What's the Deal videos over 2022. Zeri, for example, is a fantastic addition to the class warfare dynamics of Piltover and Zaun, especially in her conflict with Renata Glasc and the themes that could be explored through that conflict. And it's not lost of me the extent to which she was a direct response to the xenophobic attacks on Asian-Americans that have surged out of American politics in recent years, either. There is value to proclaiming that someone like Zeri belongs in the worlds of big pop culture institutions like League of Legends, even if (as always) it is the workers at Riot Games making that proclamation, and Riot Games Inc. allowing it because it serves their commercial goals.
I brought in Nickyboi for an assist on this one as well, which is something I want to do more. I want to do more collaboration. First of all because it's nice to offload work to someone else, but also because this job is fundamentally kind of lonely. I'm just a guy in his office making videos 99% of the time, and collaborating with a fellow creator feels like being part of a creative community in a way that solo work and shitposting at each other on Twitter simply doesn't.
And I am proud of the little fanfiction snippets I've started writing in the The Future segments. One of the points of the What's the Deal videos is to communicate to an audience why I'm excited about a character, why I feel like they're worth giving a shit about, and I think those fanfiction segments have done a better job at getting that across than almost all of my character design and animation chatter. Plus, it's nice to flex a bit of creative muscle in that way now and then.
Speaking of which, I still need to write that happier ending for Kai'sa and Taliyah, don't I? I have A Plan™ for that, it's just about finding the time to make it real...
The 15 Most Beautiful Splash Arts in League of Legends (September)
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This one is easily the biggest surprise of the year for me. In the latter half of 2022, I took quite a lot of sponsorships - first of all because they were offered (good lord there was a rush of them in August!), but also because I really wanted to save up and pay down debts.
One of the consequences of that was the extreme delay of Elden Ring, but another was that all of a sudden I had to get content out on a very set schedule. Most of my work is done on the steam of Whatever Catches My Creative Attention At The Time, but with a deadline hanging over my head, suddenly I had to find video ideas whether they presented themselves naturally or not.
I feared that a list-video would be a turn-off for my audience, I feared that it would be seen as shallow and tacky, like a 2010s Buzzfeed listicle. I feared that people just wouldn't be interested in the kind of art analysis I like to do, or would find it pretentious to seek meaning in what is - let's be real - commercial artwork meant to promote game cosmetics.
The benefit of a sponsorship is that the video has already made a profit, whether it does well or not, and I thought that in making this video, I was being self-indulgent and "ignoring" the desires of my audience.
Instead, it's one of the best performing videos ever on my channel, and people have cited it as a favorite among my videos quite a number of times.
Which was really... encouraging, honestly. I didn't expect it, but this video really did give me a confidence boost that the things I care about and find interesting do have an audience, even extra-nerdy rambling about League of Legends cosmetics.
Building a Better Soraka (September)
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Building a Better is a series title I sometimes regret a little bit, because no matter how much I try to explain in the videos themselves that there is no such thing as a perfect character design and that my revisions and ideas are not meant to be definitive in any way, I always get comments from people accusing me of declaring myself The God of Character Design and sitting in holy judgment over the work I'm critiquing.
To an extent, I guess that's unavoidable on the internet, but... maybe the series title was a bad gamble on that front.
I do stand by, though, that my designs have a reasonable argument that they are improvements over the originals. Arguments that can be interrogated and criticized, but valid, reasonaed arguments, not mere polemics.
Building a Better Soraka was an experiment in creating the series, as instead of working with a single artist to iterate on design improvements, I ended up commissioning more than a half dozen people for artwork and using different renditions to make my argument. It did hurt the coherency of the video a little, I feel, but it did open me up to a much more flexible way to produce videos like it in the future, which I'm happy with.
Plus, I really do like what I came up with here, and I adore the ways that @sabtherobot, @sinizade and @lekyrin executed my ideas and brought their own visions of the character. Soraka is a character who deserves a lot better than the basic design she's stuck with, and whose story can do so much more visually than Riot is willing to allow it to do.
"Not Without You" - the story of Nasus and Renekton (November)
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Of all the writing I did this year, this is by far what I am most proud of.
The video itself did not perform very well, nor did I expect it to, but the reactions I saw from the audience on this piece... yeah. That filled a very hungry part of my heart, I'm not gonna lie.
Writing a novel is a life ambition for me, as it is for many people. Actually writing it is a lot more elusive, though, in part because I struggle to feel confidence that my writing would ever hold up to the scrutiny of an audience. I struggle to feel that I would ever be able to connect emotionally with people, that I would be able to make what I feel sensible through writing.
This story proved that I can. Not to a big audience, perhaps, and I certainly don't have any delusions of genius or grandeur. I do not ever expect to be a famous or fêted writer, nor an important one. But... I do feel like with this story, I proved that I can at least be a competent one, which is frankly all I want.
And Nasus and Renekton were grateful subjects, too. Their story is naturally deeply emotional, albeit strangled by Riot's chronic indifference towards their most compelling narratives, and a lot of what I ended up exploring in there did come from a very genuine place in myself. It was nice to touch that part of my soul, and make something out of it, even if it's only silly fanfiction for a silly video game.
I am cautiously optimistic about 2023
Looking back over the videos I made this year, while I have a lot of work that I am proud of, I also see a lot of videos that I think I made less out of a desire to make them and more out of a fear of not making them. Videos that I made because I felt like the audience expected it, because the algorithm demanded it, because rent is always coming due and I am petrified of ever being broke again.
This is normal and natural, it is to some extent just the nature of the creative process under a capitalist market system where your work must always have some sort of price tag. But... I don't want to keep doing it. If I have an ambition for 2023, it is to make more of the videos I want to make, more videos that I only I can make. To give myself a little bit of a break and ease up on the self-recrimination and stress.
I have so many projects I want to get to, and being in my 30s I am becoming more and more conscious that while I (hopefully) have something like twice my current lifetime left to create the things I want, time is a finite resource, and spending it trying to please a website algorithm probably won't do me that much good in the end.
Anyway, some other things I did which I am quite proud of:
Played through God of War: Ragnarök while telling stories about the mythology of my childhood.
Ran around the world of Eorzea, accompanied by some of the funniest, silliest and most generous FFXIV players a man could dream of.
Finished a Pokémon HeartGold Nuzlocke with possibly the most nerve-wracking finish I have ever had to a Pokémon game
Reviewed every single Gen 1 Pokémon
Finished Great Ace Attorney Chronicles 1, probably the let's play with the most voice acting I have ever done. Some of it is even good!
If you've read this far, thank you so much for your time, your attention, your interest and your indulgence. Your 2023 be a good year, and may the tides of history wash gently over us all.
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ssephyr · 1 year
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Random belveth content
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sloan-baux · 11 months
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The Shuriman started mumbling again. It was something he did occasionally — grumbling a complaint or probing with an insult — but this time it unnerved Manny. It wasn't because of what he was saying though. None of his words, not a flipping syllable, made sense to the two Piltovens. The only way to decipher his message was through his cadence, and the curves on his wrinkled face — and now those curves arranged into an expression of fear.
"Can you shut this nutter up?" Trevor snapped. "I can't concentrate on the lock!"
Manny has already attempted to bargain with the old local pathfinder using their consensual tongue: which was just both of them speaking their own languages simultaneously in a chaotic unison, additionally throwing vehement gestures at each other. The man was consigned to them in Bel'Veth — by a flirtatious merchant who doubled as a translator — after it became evident that no one else is willing to usher them to this particular region of the desert. Which was a bummer, because this was the place they were looking for — the place which the Ferros maps they nicked marked with the words: "possible expansion site confirmed here". And they desperately wanted to visit the spot first, before the busy schedule of the Ferros clan caught up.
When they finally arrived it was disappointing at first, only nondescript dunes and forsaken, crumbling ruins strewn across the desolate landscape. The interesting part came when they went underground, and that's when the Shuriman began to whine. Gradually his mumbles grew into a stuttering cry, and the cold empty halls of the tomb rang with his trembling echoes.
"Why is he still screaming Manny?" Trevor stopped fidgeting with the lock and looked up for a moment, his expression was a single magnified eye, a fluttering veiny grey bulge under the countless magnifiers that hung in front of his face, fixtures of his unwieldy toolhat. Manny was groping for words when a clammy hand clasped his upper arm, making him jump. It was the Shuriman, his face a mask of utter despair as he whispered his undecipherable utterances to him.
"What? Bloddy!" Manny rolled his head. "What is your problem?" The Shuriman swallowed and finally made an effort to say a word foreign in his mouth.
"Saant-trsirss."
"What? I! don't! Understand!" Manny was exasperated.
"Saant. Trasierrsss." He repeated with more emphasis.
A distant sound — of steps crunching on the sand-covered stones —became audible. Sandthrashers. Manny's eyes grew in recognition, the old man's despair percolating him.
"Got it!" Trevor exclaimed. At that moment somewhere behind the stone walls a mechanism clicked, and in front of them, a large slab of granite rose with a whirr. Beyond it in the corporeal darkness, something stirred and a tiny purple light flickered into being. Then came the second, and the third, and countless more followed. Something took a rasping breath.
The two Piltovens returned each other's frightened gaze and both of them realized they won't be leaving this place. Not them. Not the Shuriman. Not the Sandtrashers either.
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Okay, this was Shurima! What region should I write a snippet about next? ^^
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anapeixotoart · 1 year
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Bel’Veth 14/162
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dates-with-the-void · 25 days
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Void Gals with Scars
Warnings: Implied trauma, physical harm, implied self harm
Since I did the void bois, time to do the gals! Lowkey writing for Bel is making me adore her, because I fully believe she'll be the type to burn the world down for you (not like she isn't already planning on doing that to begin with.)
Just like in the previous post, you're stronger than you realize. If something small or "stupid" keeps you going for another day, then you're incredible for it. You might not know it, but a lot of people who care about you are proud of you for that. Keep going, even if its just "one more day".
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Rek'Sai
It would take a while for Rek'Sai to pick up you're hiding something from her, and honestly she's the only one you're comfortable with in not hiding your scars.
It's mostly because she doesn't have eyes to see them, so that's kinda really helpful in that department.
You completely forget about her sense of touch until she noticed the difference of texture of your skin against hers.
At first she was worried the scars came from her, after all she knows she isn't exactly the gentlest. She does try though considering how squishy you are.
When you reassure her that it wasn't her, she then gets worried if its the tunnels getting you scarred up. She does remember hearing the times you've tripped or fallen in her tunnels when you first arrived in them.
Afterwards its if her children are getting too bitey with you, and she is ready to give them a lecture about it.
You have to tell her where the scars came from, and when you do she goes silent.
She questions why, and when you explain further. She's both upset and pissed.
Upset her mate had been hurt in such a way, and pissed at those who drove you to this point
She wouldn't want to leave you unattended, just to make sure you don't get anymore scars. Even with you reassuring her that she'd smell the blood if you were to get a new one, she doesn't want to leave your side now.
She will also have her children not leave you unattended, though that method is more like a dog pile. Can't go anywhere if the kids refuse to let you get up and move.
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Bel'Veth
Bel'Veth takes notice of how you hide parts of your body, or avoid her seeing you unclothed. She doesn't understand why you do it, considering she's been open and upfront with you on everything she plans to do.
She'll ask why you're hiding parts of your body, if she doesn't get an honest answer at first she will continue to pry. She knows when you are lying.
She relents when you mention you're just not ready to open up to her about that, reassuring her that it has nothing to do with her personally.
Somethings aren't easy to talk about for people, she is part human after all. She will wait however long she needs to for you to open up willingly.
When you do open up to her, its not what she expected.
Not that she doesn't understand trauma and its effects on people, but she never imagined you would be a victim to it.
The worse part of it for her, is the fact she can't 'erase' it. Because that trauma had shaped the individual she's grown so attached too, and she refused to alter anything that changed you.
Its the first time you see her really sympathetic, and comfort you.
When she believes you are okay again after opening up to her, she wants to know what exactly caused these scars to be placed on your body.
She won't tolerate it in her world, and she'll be damned if you ever live through that again in her presence.
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iheardaping · 1 year
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The Void wishing you a very Merry Christmas! (by iheardaping / Miqra)
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impostores0o · 5 months
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The Void Pt1:
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Bel'Veth,The empress of the void League of legends/Riot games All credits to: Larry the bravo ray, Roman Popov, Salvo Lo Iacono, DIGIC Pictures,
Park Jun Seong / 박준성
 "All your lives, you have chased your own destruction. At long last, I am here." The Empress
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"I see it... I see everything. The Lavender Sea. Purple cities cover the land. She rules over it all. My Empress. This is what Runeterra should be - its true form. The city of Belveth shall fall first. Beautiful Remora swimming endlessly through cities of Lavender. Overwhelming everything in her path. Consuming us. We are all saved." The monarch of void
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c-malice · 2 years
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Call of the Void. 
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notoriouslydevious · 2 years
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Bee’veth Skin Concept by Jenner Chen
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phalanxus · 2 years
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What Malzahar really saw in the visions
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midna-chavelink · 1 year
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Video game sketches I wont ever finish.
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ssephyr · 8 months
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Look, you cant judge me
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c455idy · 2 years
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silly little velkoz i figured i’d post 🦑
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