#botw environment
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proxycrit · 7 months ago
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Linktober day 13, Skull Lake!
The trip to the lake’s thwarted by the weather. Oh well. We need more quiet moments of rest between action packed adventure, after all.
(Masterlist for this TOTK AU, Familiar Familiar!)
Plus patreon
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midomochitea · 1 month ago
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Digital painting for a project over at GAIA on instagram! Our theme in March was "green landscapes" and thought this was the perfect opportunity to draw the rolling hills in botw <3
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Close-ups of the tiny little swirls and details because that was honestly my favorite part of drawing this
Also available as a print now!
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phoenixcatch7 · 10 months ago
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Okay but it's super interesting how
Din = Power = Ganondorf
Naryu = Wisdom = Zelda
Farore = Courage = Link.
Because Din, in the hylian creation myth, created the physical world. Naryu then created the laws - gravity, time, etc. And Farore finally created life - plants and people.
Din created the body, naryu the mind, Farore the soul.
And the triforce and its wielders so perfectly reflect that.
Ganon is physical power, he is big and intimidating and he breaks things. He is cunning and determined, but that's not what he focuses on. He is might makes right.
Zelda is wisdom and cleverness. She is stall tactics and information and team work. She is a powerful mage with a spine of steel, but that's not how she'll win. She is the pen being mightier than the sword.
Link is courage and persistence. He is the wild card sneaking behind enemy ranks, always moving, plunging into terrifying situations head first. He's a phenomenal fighter with a keen wit, but that's not what will get him through his challenges. He is bravery not being the absence of fear but the triumph over it.
They sit in perfect parallels to each other.
And ganon is reborn through his body - his resurrection is immortality. No matter how low he is cast, as long as he has a body he can claw his way back. He can cling to his power, build it ever higher.
Zelda is reborn through the magic of her bloodline. It's the accumulated knowledge handed down for generations, the unique power she must master, the skills she must develop to survive and get her kingdom out the other side intact. Even her name, the knowledge of herself, is handed down from all the way from the very first. Her ancestors knowledge of her future presence, her stability, is what gives her the edge.
Link is reborn in spirit. He is not bound by flesh or blood. Just like his wanderlust soul he can reappear in any time or place. His variation, his unpredictability, is exactly how he fights. It's what makes him so hard to pin down.
Ganons need to build strength means he can't chase after link. Links impulsiveness means zelda can outwit him. Zeldas stationary predictability means she's an easy target for ganon.
But the other direction?
Fire melts ice, ice redirects lightning, lightning burns fire.
And that's the very essence of the triforce.
#It's little details spread across the games like this that just makes it work so WELL it's SO COOL#They're all great at all parts of the triforce but they CHOOSE to focus on the path most meaningful to them#And that's literally reflected in their unique cycles of reincarnation isn't that just AMAZING#And that's why the team up is so important! If they were all working against each other they'd be locked spinning their wheels#If zelda and ganon teamed up link would immediately die and if link and ganon teamed up zelda would instantly perish#It's the link zelda team up that means ganon is the one who kicks it#Also the elemental thing was cool but they do jump around a bit. Like wind is there half the time#In botk the gerudo have lightning and the goron have fire. Farosh still has lightning tho and dinraal fire#In ss lanaryu was the lightning and faron had water like its all over the place thematically. And that's when it's only 3!#Don't even get me started on the 5/7 lots notankyu#But that's the most common group and it's also thematically accurate#Fire being the only one able to self perpetuate with fuel. Can be banked up again. Ice compresses with time but needs the right environment#Lightning go boom 👍 you can feel the static in the air but you don't know when/where it'll strike and then it's all over#Like fr it's hilarious zelda and ganon are playing the long game and link runs past eats all the pieces and while ganons yelling after him#Zelda checkmates his king. And nobody can prove she wasn't cheating because nobody was looking lmao#Ah the duality of metaphors#ANYWAY isn't that so neat???#Reason no.372 why rhoam was a terrible king he didn't just screw up he did it ✨thematically✨#If link had been allowed to run off and get dirty and if zelda was allowed to study her interest (like post kingdom fall FOR EXAMPLE)#They'd have won (like aoc) but nooooooo. I've already made a post (or 3) about it lmao I'll be quiet now#loz#legend of zelda#botw#triforce#loz link#the legend of zelda#zelda#loz botw#ganondorf#loz ganon
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uinferno · 2 years ago
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I know the Zelda Timeline is hardly the most popular thing out there, but for me, it's always been endlessly fascinating. Everything is the same. It's all different. It's linear. It's cyclical. It branches and twists and comes back together. It disregards its predecessors. It can't let them go. It thrashes against change. It can't stay the same.
Every game is a reboot.
But they're also not.
I think the story of The Legend of Zelda is the epitome of narrative doublethink. In order to truly buy in, you must accept the simultaneous facets that none of the games matter to one another and that they all do. They're the same story. They're absolutely not.
The thing about the timeline, to me, by being both codified and nebulous, is what ties this cow tools of a narrative together. It's a puzzle without a box. It's total fucking nonsense, but so is reality. Things won't ever truly make sense, but what if they did. What if we took it from a new angle and... hmm. No. That won't work
Or maybe...
Ultimately, the Zelda Timeline is quite simply a farcical creative writing prompt. A dare. A challenge. To take these pieces not designed to fit together and give them order. Do the writers themselves care? Absolutely not. I do, though. So fuck it.
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noirandchocolate · 4 months ago
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Itsy-bitsy headcanon before bed:
I’ve mentioned this in (very minor) passing before but in my lil’ AoC-verse, the Yiga Clan has been surreptitiously farming mighty bananas in Faron for centuries. I just think, that they have too many stockpiled (and in the other timeline, every member who pops up to kill Link has some) for their stores to come solely from theft and happenstance gathering.* And after all, bananas don’t grow in the desert or highlands of their home…
Anyway, they “farm” in a way that makes the groves look very natural, so nobody else would tend to notice they’re not just growing wild. Just as they’ve been looking after the apple trees on Satori Mountain as stated in my linked post up there. The thing is, that means the Clan can’t defend their crop too intensely, and they always lose some of it to passers-by. In the past, there have been some incidents where Hylians have thought they were farming bananas in the general area; these were dealt with by quickly grabbing as much of the crop as possible, laying natural-seeming traps, and putting illusions on the trees to make them look blighted until the Hylians gave up again for another while and moved their operations somewhere else in Faron.
Post-Calamity, Master Kohga made it known that it’d been his people tending a large amount of banana trees all this time and that they hoped to plant more and expand their operation. Princess Zelda, as one show of gratitude for his assistance (*cough saving her father’s life cough*) and to aid in her own push to legitimize Yiga participation in commerce, worked with Kohga to draw up formal documents to the effect that yes, that land and those trees/bananas belong to the Clan. Which Kohga privately thought was annoying political theater since why wouldn’t it be theirs, why should the Yiga have to make nice to ~earn~ a right to what their hard work had created, but…still, he saw it as a step in the right direction by the Princess, surely (since it seemed she was trying hard to make nice from her end, too <3).
So where do the Yiga farm their bananas? Largely all along the stepped cliffs of Ubota Point, with a smaller reserve crop (looking even more wild and natural) on the higher areas around Bronas Forest and Kamah Plateau.** Post-Calamity, the Clan has been able to start building an open and permanent base of operations on the Point, as they’ll begin to sell and ship some of their crops to places besides their home in Karusa Valley (Urbosa and the Gerudo are among their first big customers, hehe). The Yiga’s once-small Faron Team has been bulked up considerably now that they don’t have to hide. Things are just getting underway with this, but it feels like a good start to their business relationship with Hyrule. Yay! :D
Okay goodnight everybody! <3 <3
*There’s turn-in quests in AoC where the Clan wants to buy up every mighty banana in Hyrule. This is to sustain them while they understandably are shorter-handed and all-hands-on-deck with the Calamity (thanks Astor) and haven’t been as able to tend their crops, which they haven’t been up front with Hyrule about anyway ofc.
**As I’ve also said before, I headcanon that locations on the BotW/TotK map are bigger in “real life” for lack of a better descriptor. So Faron in general is big enough for the Clan and Hylians to be farming bananas and other things too. But incidentally, Ubota Point’s environs are the area in BotW where you can find the most mighty bananas, just growing everywhere! …and personally I’ve also been attacked by a bunch (ha! I have made a banana pun!) of Yiga in Faron both before and even more after that timeline’s Kohga fell in a hole, so….
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mikahzuki · 2 years ago
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Finally doodle something after a year of art stump 🥲
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pumpkinsouppe · 2 months ago
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I’m so glad I’m replaying botw, the fandom and Totk really warped my perspective of it and I started to forget why I loved it in the first place
Is it my favorite Zelda game? No thats for OOT and mm, I also think tww is better too, but there’s so much potential and care to detail in this game that despite its flaws its still very enjoyable
I still have my criticisms, but I can give it the benefit of the doubt for being such an experimental Zelda game and I think it did a lot of things right, it was just inexperienced in this new format. It’s just a shame Totk, instead of improving on those flaws, made those flaws worse which harms botw a lot in retrospect knowing the potential was squandered.
I’m still on the great plateau but it is very masterfully designed, it slowly introduces the new world and designs and there’s so many little hints and secrets to find (such as if you zoom in on death mountain or hebra at the right time and place you can see the divine beasts), or how if you’ve played previous Zelda games you can recognize the lantern of the old man as a poe object or that his theme is the Hyrule castle theme, or how inert guardians are slowly littered in the environment until you’re forced to finally confront an active one at a shrine.
Also yeah now that I’m replayed botw, links hair is 10x better in this game. Give that boy a comb in Totk
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trixstriforce · 2 years ago
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botw was a good story about coping w/ tragedy, the dangers of expectations and pedestals, and how to live after disaster
totk could have been such a good story about generational trauma, coming to terms w/ grief, and how to really on others after a life time of being alone but it just...wasnt. it had so much potential to build on the themes of botw and give a good thematic close to zelda and link's archs and it set all that up but just...did not
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brightmoontrigon · 5 months ago
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love that Agro will just wander off and do her own thing if you let her. like girl where are you going
was delighted to see that she'll find water to drink from!
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artbyfrosty · 2 years ago
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~Breath of the wild~
Finally done with this one! This has been sitting on my computer as a WIP for months now oof
Wanted to get it out before Tears of the Kingdom, as the guardian theme is obviously a bit outdated now, but I'm still happy it's (somewhat) finished now!
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mememan93 · 1 year ago
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The issue that arises when a game gets super popular is that other developers will try to make games in that style, by taking the basis of the game (ex. Open world, rougelike) without thinking about or realizing what the game does well that makes it popular
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niteshade925 · 2 years ago
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I can see how the regional phenomena in totk is basically totk's version of a modern 4 horsemen of the apocalypse: pollution (the sludge), addiction (marbled rock roast), climate change (the extreme blizzard; admittedly this one is a bit of a stretch), and pestilence/infectious disease (the giant mosquito boss and the undead gibdo). Which, hey, references to real life issues, great, but what I didn't like so much was how you can just solve puzzles and fight bosses--basically have a handful of big name heroes running around doing tasks--and the water will magically clear up, the addicts will magically become normal people again, the extreme storms will magically dissipate, and the pestilence will magically disappear. Real life does not work that way. I know, I know, it's a game why you taking it so seriously blah blah, but I'm just saying, we have to remember that for any of these problems to be solved, it takes a lot of effort and cooperation from a lot of people to accomplish, and that's definitely an understatement.
#totk spoilers#:P#i haven't played many other zelda games so i can't say#but botw and totk are basically the Great Man Theory#aka 'we only need a few big heroes to save the day and nobody else's input is worth much'#maybe I'm too nitpicky or maybe I'm too old to suspend my disbelief entirely#something about that just doesn't quite sit right with me :P#doesn't mean the game is bad but just my thoughts#and let me add that genshin is also kind of a Great Man Theory sort of game on the surface#but in genshin the story itself actually does challenge that idea in many different places#whereas in botw and totk nothing about that logic is even questioned#you are expected to just accept that 'oh the hero defeated the bad guys and now the problems magically went away'#and since we are talking about real life issues this approach is honestly incredibly lazy#basically the same as 'if everyone can drive less (aka be a hero!) then we can reduce emissions and save the environment!'#while completely ignoring how driving is basically essential to life in the greatest country on earth (tm)#bc of urban planning lack of effective public transportation systems and lobbyists#it's a systemic problem and it's not going to be solved by being heroes or eating the rich#in conclusion: if you want to put real life issues in your game please don't be lazy with it#and if you want the traditional hero vs big bad thing then please stay away from real life issues#this is part of the reason why botw is better than totk
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marinecorvid · 1 year ago
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listening to totk wind temple soundtrack and ouuuough im so sad we'll never get a botw-style guardian signs remake :(((( storming the sky fortress, esp with phase 2 4 and 5..... gamefreak i would kill a man. i would do it
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vox-off · 2 years ago
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i have settled on why it's been so difficult for me to focus on totk. i played botw for AGES. a solid year, the only game i played was botw. i only finished the game once or twice and the rest of the time farted around the map. i took my time and explored everything i could get to the first couple of playthroughs, i knew that map inside out, but y'know. started zoomin after a while, i'd seen everything already
because they used the same map, it feels like i've already finished totk
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applesaucestar · 2 years ago
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‼️ BLOOD WARNING ‼️
More of my Yiga ocs I'm not obsessed wdym???
More somewhat old art,
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hylian-photography · 2 years ago
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little apple in the big village, Kakariko Village
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