The Devil.
The vallaslin were chains, once, after all.
Halevune Mahariel | Hero of Ferelden
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The Devil. (x)
When the Devil card appears in a reading it usually shows that you are not in control of your life, sometimes as a result of your own actions, but more often as a byproduct of inaction. This loss of control often leads to loss of hope, and a lack of faith in your own abilities.
Your own mindset is a critical factor when the Devil card appears. If you think darkness has won, it has. If you are willing to let others exploit and restrain you, then they can and they will. But no one has power over you unless you give it away. If you are willing to release yourself from the chains of ignorance, you can do so, and you can step into the light. See how much you can accomplish when you believe you can.
UPRIGHT: shadow self, attachment, addiction, restriction, sexuality
REVERSED: releasing limiting beliefs, exploring dark thoughts, detachmen
Halevune Mahariel is not dead, but sometimes he thinks the world wants him to be.
From granting self-governance to the Denerim alienage to giving the Dalish their own land in Fereldan to becoming Teyrn of Gwaren himself, you'd think Halevune Mahariel's legacy would be unforgettable--the changes he's made, irrevocable.
And yet they are being forgotten, and undone, even a mere year after the Blight. His friend, now-King Alistair, made promises about protecting the fledgling alienage, about making reparations for Loghain selling them into slavery...and yet they seem to be empty promises.
As the world grinds its heel into elves across Ferelden, and then mages everywhere, Despair eats at Halevune just as the Taint in his blood eats at him. All Hal can see are his failures, the evils of the world. All he can feel is the weight of his losses: his clan, his youth, his legacy...and soon, his family. He can hear the Calling coming for him in his dreams, and all he wants to do is spend time with his young son and his bond mate, Morrigan.
Halevune can no longer see the light. He is being held back by the chains of his past, by the fear of death, and by a Despair of his own making.
For Hal must remember... The world will never change if he stops trying.
The Vallaslin - Falon'Din is the God of Death in Hal's culture, and Hal is now keenly aware of his mortality as a Warden who underwent the Joining after already being infected for a while. His time is limited on this plane, and he is haunted by the marks that he wears on his face for that reason. But one day he will also learn the truth of Falon'Din and the Evanuris, and Despair for another reason.
The Raven Feather - Represents Morrigan and Kieran, the only lights in his life. They are the torch, temptation, for him to abandon his duties and responsibilities. All he wants is to go to them, and spend his limited time with them.
But...
The Cobwebs - Hal is already dead, dying, decaying, forgotten. Ferelden would relegate him to a historical figure if they could. The common folk are tired of his empty promises and his failures to secure change for them or protect them, now that the Blight is over. And the nobles are tired of him trying.
The Hands - Hal's clan is dead, and many others are dead, since he became a Warden. He has no one to rely on, no one to go back to. Only ghosts. Hal feels like he is alone in the world besides Morrigan and Kieran, though he does have friends. He just can't see them through his anger and despair.
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