r we getting tlp3 anytime soon 😖😖😖
anon asked: Could you please give us a little tiny spoiler about tlp pt.3?🥹🫶🏻
hi first anon! no i dont think i can give u guys a date yet. im actually currently joining an architectural competition at uni so thats keeping me a bit busier than usual, but i am writing tlp 3 during my breaks so ... thats that. ANYWHO. i will make sure to update u guys when its ready to be out!
anyways, to second anon. a tiny spoiler under the cut proceed if u wanna.. 🤓
You’re pretty much drained the moment you arrive at your place.
Sighing heavily, you punch in the passcode and almost feel your knees buckling at the sight of the interior of your apartment when the door opens.
It feels like it’s been so long since you’ve been here, and coupled with the discussion that you had with Doyeon two days ago, everything suddenly feels overstimulating and there’s a certain burn at the sides of your eyes that urges you to cry.
Swallowing the lump in your throat, you breathe in and out as you enter the threshold, noting the fact that anybody is not home. Or Jungkook isn’t present anywhere in the living room. You’re a bit grateful for that if you have to be honest to yourself – after all, the last time that you talked to him, it did not exactly go as well as you’d like.
He could be in his room, though. That’s what you assume as you go straight over to the kitchen in hopes to heat up the take-out that you bought at the driveway. But the to-go container from Chipotle at the island catches your attention, as well as the laptop that is left open beside it.
So Jungkook is home.
The question is, where could he possibly be, leaving out his stuff here in the kitchen? Might be in his bedroom to grab something real quick?
You don’t mean to do the next thing that comes to your mind, but your feet – your stupid feet – track back from the microwave to the island, and your eyes betray you as they go look and read the words on Jungkook’s macbook.
The tab that's left open shows an apartment listing website, and the following tabs beside it are some familiar real-estate names you’ve come to visit on the internet before when you were looking for a place yourself.
It makes you freeze in your spot, eyes glued to the daunting images of the apartment layout that Jungkook must’ve clicked on awhile ago, and you take note that he’s seemingly, specifically, looking for one-bedroom and studio apartments.
Your mind goes into a sudden haywire at the sight.
What does this mean?
“Oh, hey,”
The embodied voice makes your head snap to its direction, and you see Jungkook standing in front of you in his sweats and shirt – his usual home clothes – with a charger in his hand.
“Jungkook.” You say, or more like, breathe out. There's a heavy feeling that sits in your heart when you look at his face – but most of all, it beats a little above normal.
But Jungkook looks just as surprised as you.
“I… I didn’t know you’re coming ho– back.” He says, and you feel a sudden twinge inside that you ignore when you caught him pointedly avoiding the word home when pertaining to your place. Somehow, it felt intentional.
But you give him a smile. Probably a weak one. Probably doesn’t really look like a smile at all and more like a grimace.
If Jungkook notices, he doesn’t say anything. Just goes straight to the direction of the high chairs on the island and plug in his charger on his laptop.
Then, he turns to look at you. “Uh.. you just got off from your shift?”
“Uhm, yeah. You too?” You say, nibbling your bottom lip with your teeth. A nervous habit.
“Nah, got off a few hours ago.”
“Oh. Okay.”
“Yeah.”
You nod your head. You stand there for a while, letting the silence that’s admittedly awkward hang in the air.
It’s weird, really. Jungkook and you usually have a lot to say to each other – but right now, there doesn’t seem to be a single thing that you can bring up.
There's a certain kind of melancholy in the case.
“Well, uhm. That’s Zillow.” You say, pointing to his laptop. The moment the words left your lips you swear you could have slapped yourself.
How stupid to ask him about it. How incredibly stupid for that thing to be your choice of topic after weeks of no proper communication with him.
Jungkook seems just as taken aback by this, though, turning his head immediately to look at his laptop. There’s a slight jerk in his movements when he glides his fingers across the trackpad that closes the entire window of the internet and shows his PC wallpaper instead.
“Oh. Yeah. That was… Zillow.”
Stupid, stupid you makes everything even more awkward when you say, “You’re looking for a place?”
Jungkook stares at you for awhile. There’s a pregnant pause, and then he nods his head. A bit hesitant. But his voice is full when he speaks.
“Yeah.”
So he’s moving out. That’s what you think as you avoid looking at his face, letting your gaze fall back on his laptop.
You give him a small smile.
“Ah. Good luck with the search, then.”
Your hope you hide the way your heart completely breaks when you say the words.
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I get the sense that Phil just likes to make “”weird”” stuff and has somewhat dialed back his weirdness due to his popularity and age. But I would love to see what an unfiltered 30 year old phil Lester video would look like. What stories does he want to tell? How does he want to tell those stories?
honestly i think phil is really good at playing out whatever his brain is thinking at the time. i think a lot of people struggle with ideas because they'll be seen as too 'weird' or 'strange' or even 'impossible', and what's neat about phil is he either doesn't have those boxes, or he's able to push through them in pursuit of creating the thing to its full potential. people describe him as creative, which he is, but i think it leaves out some of his best attributes as a creator. he's inventive--remember the countless trends and challenges that came from him that have swept the internet? he's fearless--and this doesnt mean that he's not afraid of anything (for phil its probably the opposite actually) but he does things despite the fear, regardless of the unknown. he's a relentless and passionate creator who likes to make things and values seeing them through to the end. but he's not naive either--he and dan have talked about each other being their harshest critics. it's not just that he's an ideas guy, he's a good ideas guy who knows how to make something flourish.
i don't think current phil is sitting in a box waiting for his chance to break free of his popularity. he could've stopped years ago, similar to dan, if he didn't want this. but he likes doing it. he gets to have his choice on which of his ideas turn into projects, without having the stress of Needing a brilliant idea and execution every week. right now i think a lot of his energy is focused on the gaming channel. as he's expressed to us a few times, it was him who really wanted it back, and he's been ready for a long time. dan's even admitted that he's been enjoying it, and i think a lot of that comes down to phil's creative directing. he loves the gaming channel and is so thrilled it's back--his own content has taken a step back in terms of upload regularity, and i genuinely don't think he could be happier about it.
i would love a big phil project, but i honestly don't see him doing a tour of his own unless he brings dan with him, and then why not have it be something they can do together? does that make sense? that seems to be his thought process about things. it's why i've suggested taskmaster cause it's a local thing that wouldn't keep him from home for a long while, but he does get to flex his creativity, intelligence, and humour.
i'm looking forward to anything phil does. his current project seems to be making dan happy and they're both having a lot of fun doing that
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ok so while my ds is getting sand poured into it at alarming rates I'm thinking about how jrpgs in specific have a really weird desync with How Important Death Is. like some address it better than others but it very frequently happens where if you take a step back youll go "am I wild or is everybody just like, Really down with murder in this game". and consequences for said murder, especially in a characterization sense but even just actual physical consequences, don't really happen? unless it's a vehicle for conflict but like. when it is a vehicle for conflict it feels weird because why are These Guys actually taking the fact we killed somebody in broad daylight seriously and coming after us for it while all the other npcs and even the main party took it like it was another saturday evening
see I Think where the issue lies is in the fact that everything is in its own little world when you're in a battle? like. when you fight an enemy and you get leather out of it it's seen as something the enemy Drops and not. their hide. when you defeat a character in a battle it does just feel like you Defeated them. unless there's dialogue afterwards that says otherwise you don't even mentally assume you killed em you just wounded them enough to make them flee or dissolve or whatever. and it's Weird to just. have that assumption there because for a lot of games it really isn't clear if you're killing them or defeating them !!
that last point is extra important when you have the specific brand of Skittish Hero / Noble Hero Who Doesn't Kill People / Rational Hero In Way Over Their Head or whatever where you really don't think they Would kill a guy just to get them out of the way. in that case it's REALLY weird because it's hardly brought up. even if it Is brought up that that guy Sure Did Die the mc doesn't tend to actually have a reaction ??? and I don't know why this is ???? like Any written reaction would be more interesting than nothing even if the guy doesn't have a full on crisis about taking another life having them go "oh shit, The Consequences" would be nice. really anything except (oh cool we can advance the plot now).
I will also mention that Some deaths do matter plot wise but very frequently what makes them matter is how much of it is linked to an in game battle I think. if your mc just finishes a fight and comes back to the overworld and the guy's Disappeared or Dissolved or whatever it means they don't matter. if the guy's still around after the fight it means it's more significant, especially if they're still alive but wounded or Really Shaken Up. because this clears up the indistinguishable line between if a battle is lethal or not and if a character decides to deal a finishing blow now it's Way more telling of their character. even though this is basically the same thing that happened in the (killed In A Battle) scenario. just with more dialogue. I will also mention that the person who deals the finishing blow is Rarely Ever that good hearted protagonist and often they'll even go :0 at somebody else committing a murder despite them instigating and helping murder quite a few people. just. In Battle. so it's less bad. I guess.
this is leaving out the fact that in party deaths are often a Major Major Blow because like. ok that's fair. that's A Guy You Knew that's understandable. anyway I don't really know where I'm going with this I just think it's interesting how in these types of games death can swap from not mattering at all to mattering a Lot and if u don't think about it too hard u don't even question it. I'll probably be putting some examples in the tags idk
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