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#but that didnt work out for a lot of them
bloodyshadow1 · 2 days
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I hate the people who say the final battle in Ragenarok was too easy. It wasn't easy, it was a hard battle, but the Bad Kids/Intrepid Heroes did everything right.
There were 8 combatants on the field at the start. 6 of the rat grinders, who had low health but the high level abilities of their classes, and 1 high level full PC, and 1 high level paladin/barbarian multiclass with resistance to everything, legendary actions and resistances, who could deal force damage.
On the Bad Kids side, they were level 14 who had just gone through a battle that exhausted a lot of resources, Fig and Fabian used a couple of spells and bardics and their limited amount of spells, Gorgug used a couple of his rages, Adaine used all of her portents and a bunch of spells, and between ice feast, healing, and removing levels of exhaustion, Kristen and K2 were love on spells. Riz was the only one who was looking pretty decent because he can use sneak attack all day, and even he used one of his 2 3rd level spells.
They were smart though, they Ice Feast was a broken ability for the final battle that Brennan didn't think through when he home brewed it for Ally. Not only did it block Porter's stun which would have been devastating, it made them immune to fire damage on a map with a lot of lava. He didn't think it through and the Intrepid Heroes used it to full effect. Still, it was good for them, but Ice Feast is still just a reskin of Heroes feast with better options but more detrimental effects.
As for the battle itself, the Bad Kids played it smart, it was only due to good initiative rolls that they managed to stomp the rat grinders so hard in the first round. If Oisin got a chance to go, if Mary Ann was outside the range of slow, things would have been different since they had low stats, but level 20 abilities and spells could have wreaked the Bad Kids. It wasn't an easy fight, but it was a fight with an intentional purpose, the Bad Kids are good at being adventurers while the Rat Grinders took the easy way out and showed the different between being powerful and being strong. They took out the primary caster first as you should do in big pc vs pc battles like this, they made sure to target groupings of enemies with AOEs and crowd control, they made sure to support each other and disrupt their enemies support. It wasn't easy, but they are good at dnd so they made it look easy.
I've seen people say, 'Brennan should have x' and no he shouldn't have. He created a hard combat encounter, but his players did everything right this season, a DM shouldn't punish or railroad their players just because their players are good at the game. No, the players stop the big bad from being released so they don't have to fight them, the DM shouldn't just make the Ancient God break through the bindings just because they planned for that encounter. The players won before it started and they should be rewarded for that.
'the rat grinders should have had a back up plan.' The Rat Grinders did have a backup plan. The initial plan to get Kipperlily fairly elected failed, and the back up plan, when that didn't work, the backup plan was to get Kristen expelled so she couldn't run. When that didn't work they sent the Bad Kids, their allies, and anyone who would vote for Kristen into the sky, flew them miles away, and sicced a horde of dragons and a goddess on them to kill them or at the very least get them out of their hair for 1 night so their plan could work. The Bad Kids beat their plans every time so no, there was no reason to have a 4th backup plan in the final battle. Brennan is a good DM, he didn't make the Rat Grinders and Porter's plan work because it was stopped before it started with the fake goddess name. He didn't punish his players for being good at the game and their strategy is great.
Things could have gone so differently with a slight change or a big change. If Fig didnt' decide to try and be a paladin on a whim, things would have been completely different, they wouldn't have had a connection with Ankarna. If Adaine didn't take Legend Lore they wouldn't have found out about Porter, maybe they would have still gotten the background on Ankarna, but not about his family revealing the Big Bad early on. If they chose to do something else with the power they got from the pride armor, they wouldnt' have the gem to free Bakur or save Lydia meaning no back up in the final fight. What if Gorgug rolled lower on one of his artificer tracks, they might not have passed the last stand. What if Fabian choose to keep pursing Ivy instead of Mazey, would have have been killed by the Rat Grinders or would Mazey have been compelled to their side if he didn't try and romance her. If Riz ran for president instead of Kristen would he have been less stressed or more inclined to focus on that instead of mystery his true love. What if Kristen didn't eat the eye of the Vulture king at the right time and catch Kipperlily about to murder Gavin forcing her to change her target to Buddy.
And it worked against them too. What If Fig didn't inspire Cassandra and knock her out leading her to become the Nightmare King again? What if Adaine didn't counterspell Grix's disintegrate on Ruben, he might have been a pile of dust that would have been hard to impossible to bring back to life disrupting the Rat Grinder's plan. What if Kristen decided to not get upset at Cassandra forcing the Goddess to recreate Kalina. What if Adaine didn't say Ankarna's name outloud the first time she saw it? What if Fig didn't make the deal to have a second chance sealing the Night Yorb? What if Riz and Gorgug did relationship tracks with their families making it harder to do their other tracks. What if Fabian cleaned his house even once and got rid of the pingpong balls that Oisin enchanted to screw them over. What if Riz had time to focus on mystery from the start instead of running Kristen's campaign for her and taking more stress.
There were so many times that things could have gone so much better or so much worse, but that's what the game is. There is no script that says the good guys have to keep losing until they win. It's decisions and dice, luck and wits that make the game. It was a very hard season, the battles were very hard, just because they made the right decisions to make things easier on themselves doesn't change that. It doesn't make the season bad. You're welcome to not like it, but nothing about it was easy and people shouldn't pretend like it was because they don't like it
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pricelessemotion · 8 hours
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mimi’s fic recs 🌷 | June 2024
i wanted to spread more positivity in the form of fic recommendations! i’ve been super busy with life so i have not caught up with all the updates of these fics but they’re so amazing i just have to share
as always, heed all warnings, all of these fics are intended for mature audiences so MDNI and don’t forget to reblog to support your favorite writers!
eddie munson recs
paint it black by @somnambulic-thing
i cannot find words to express how much i LOVE this fic. literally everything that somna writes is perfection, so if ur not following them and reading their work ur totally missing out.
crash into me by @dr-aculaaa
i love everything ab this fic. the atmosphere. the interactions. just love love love!!!
paint my sunset peach by @heartthrobin
this trilogy is literally the best thing EVER. i love the tension and the pining. the imagery in this story is so good, makes it feel super immersive.
my whole life, too by @curiositydooropened
this fic is just chefs kiss 💋 i love eddie’s characterization in it
steve harrington recs
beyond by @abibliophobiaa
idk about yall but i am a SUCKER for the fake marriage but real feelings trope and my GOD does this fic deliver every single time!!!
offline meeting by @corroded-hellfire
the gamer!steve au i didnt even know i needed.
better off by @/curiositydooropened
this is a fic i always come back to. i love angst and pining and just a dash of miscommunication and this fic has all of that and MORE.
chamomile & lemonade by @/curiositydooropened
i absolutely adore everything amanda writes, and these two fics have to be at the top of my favorites of all time! the angst! the pining! the slow burn! the eventual pay-off! seriously you NEED to read this fic.
steddie recs
oh, my lover by @/dr-aculaaa
when i tell u this 90s steddie au is the thing i dream ab i am not lying. i dont read a lot of steddie x reader but this one has me on the edge of my seat. the character dynamics are so interesting and delicious and i can't wait to see where the story goes.
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benzibox · 2 years
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guess who made headers!!!! guess who made space headers!!!! (hint: the answer isn’t me)
✩ 9 headers ✩ made for mobile themes ✩ 640 x 360 ✩ for alternative transitions / transition removal please send an ask or dm! ✩ rbs/likes optional ✩ headers under the cut!
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dizzybevvie · 18 days
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You're the sunflower/I think your love would be too much
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canonkiller · 5 months
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do you consider your self made?
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dragzo · 5 months
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oh Red Son no-
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@vanweek2024 day 4 - food
peep the vanny
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public-trans-it · 1 year
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Man, I genuinely owe my life to FtM Girlies. Without them I wouldn’t have figured out my gender shit anywhere near as well and would probably still be going “Yeah I’m a trans gal. That’s… close enough. I’m happier as that than a Cis guy so I must be, right?”
Without them I wouldn’t have really taken the time to sit down and realize just how fucking weird gender can be, and the kind of things you can do with it.
I will forever remember the moment someone I was chatting to was discussing their pronouns, and pulled out a damn FLOWCHART. It could more or less be summed up as “Cis people: I am a trans dude, I use He/Him pronouns. Binary trans people: I am nonbinary. I use They/Them pronouns. Everyone else: Use whatever weird shit you think applies best to me.” and looking at it forced my third eye open and allowed me to realize just how vast the potential of gender was as a means of self-expression and identity, and how much of our identity rests in our relationships with others.
That was the moment that made me take a step back and go “Well now hold on a second. DO I want to be a girl? AM I a girl at all?” Sitting down and questioning “If I was AFAB, would I be cis?” And realizing that the idea of being a cis girl was just as revolting to me as being a “cis” guy for so much of my life was. Had I been AFAB I absolutely would still end up as trans! Which got me thinking about what my transition goals actually WERE.
Even now years later I stilled haven’t explored the full extent of my gender, and the potential that still lies within it. It’s become so tangled up in my relationship to DID as well as my views of animism. It’s something deeply personal, and I’m not sure if I’d ever even be capable of sharing the full extent of it, though am happy to try for the curious.
The more I talk with friends, the more I realize I’m not alone in this. Bespoke genders are AWESOME and incredibly common actually! Even my ‘cis’ friends that I’ve talked to, when we really explore it, and up saying stuff like “Yeah I’m like 90% cis. There’s certainly SOME complex stuff there but it’s small and not worth the hassle”, but even as they say that I can see that bit of joy of not HAVING to bottle up that tiny bit anymore. And it’s beautiful!
EVERYONE should be comfortable exploring the full extent of their gender. Everyone should take pride in that little tiny sliver of gender fuckery dwelling inside them!
Fucking… reply or tag this post with what your own personal brand of genderfuckery looks like! I wanna hear it! I wanna give everyone that outlet!
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pyromaniac-cyndaquil · 9 months
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spent way too long learning how to do this lmao
(sprites from the pmd sprite repository) (ralts sprites w credits under 'shiny' tab)
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crystalpallette · 23 days
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get you a girl who can give you everything
this started a long long time ago when I made a joke about how sega should put ringo in more dresses, and then my friend reminded me that oh yeah!! I can do that instead!!! and then one thing led to another and we joked about punk ringo and I drew that too. using ringo like a dressup doll is so cathartic it's kinda crazy
some bonuses (original designs, timelapse) under the cut bc I like these designs!! I might do some more with them!! please disregard the band poster in the first second of the timelapse that's something else!!!
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#everyone look at my girl isnt she so pretty#puyo puyo#ringo ando#my stuff#please look at the timelapse it nicely packages a week of suffering into a minute :)#you cant tell at all from the recording. but all those teeny tiny scallops on ringo's dress? i drew all of those by hand#because the scallop brush i downloaded didnt look right. it never does why do i have that#plus the lace cutouts on the bottom i also drew by hand because i wanted them to look kinda like bunches of apple seeds#but thats not really a thing you can search for- 'lace brush that looks like apple seeds' is wildly specific#there's probably an identical brush to what i painstakingly drew by hand but dont tell me about it i want to think i did that for a reason#punk ringo on top was a lot less work on the lineart bit except for that godforsaken guitar#i had to make sure it looked right and it took forever#but what punk ringo gave me the most trouble with was posing#i knew i wanted an arm out to mirror lolita ringo but thw initial draft was meant to be her holding the guitar the opposite way she is now#(as in her hand was gonna be backwards)#and do you know how hard it is to balance a guitar like that. i had to grab my guitar and do a photoshoot to see what was most natural#while still having leg up arm out#this was fun to do even if i had about three crises in the middle of it#i tried doing my old rendering style again after a while and it was fun too#lolita ringo gave me a bit of trouble in the fact that my brain couldnt handle the dress being shaded but the apples being flat#but we got it lmao. i dont know if ill ever do this again it took too long#but maybe half of the time was because suddenly halfway through everybody needed my help for something or other that required me to leave#anyway wow thats enough rambling. i should go to bed now
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helloitsdusk · 6 months
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my adventure zone playlists!!!
hello!!! i dont post about taz much but they have my brain all of the time. here are some links to my spotify playlists about them, because ive gone far too long without sharing them.
i have the most songs in my balance playlist, and i have a playlist for each of the seven birds on my profile, too!
my playlist for amnesty, with 69 songs (nice).
aaand ethersea!
enjoy if you'd like :)
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cervideity · 9 months
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theyre like, soooo whateverr. you could do SO much better-!
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blueskittlesart · 1 year
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any thoughts on how once again zelda was robbed of her agency because her "father figure" didn't listen to her? even if rauru was kinder to her than her father. and that she had sonia who was patient and loving for a little while before she died (just like her mother). i know rauru apologizes for his hubris but still, i wish we saw zelda be upset about it. and even if zelda was such a big part of the quest she still literally sacrificed her humanity once again because of someone else's mistake- because rauru literally didn't listen to the girl from the future that warned you that shit was going to go down. o know nintendo just loves putting zelda inside crystals and stones but i wish we got something better. even if it was her decision to become a dragon... did she have any other choice? it really just feels like they robbed her of agency again just like botw and the games before
i've been trying to figure out how to answer this one. because there are two ways i could analyze this plot point, either from a writer's perspective or an in-story perspective, but neither of those lead to me fully agreeing with your interpretation? I think there's definitely something to be said about zelda consistently being pushed aside in these games, but. well. ok let's get into it ig
from a writer's perspective, I do honestly have quite a bit of sympathy for the zelda devs as they attempt to navigate the modern political landscape with these games. The cyclical lore, though canonized relatively recently, holds them to a standard of consistency in their games in terms of certain key elements. one of those key elements is that there has to be a princess, and that princess must somehow be the main macguffin of the game. The player must chase her, and the end goal of the game must be to reunite the player and the princess. In 1986 this was an incredibly easy sell. women didn't need to be characters. players were content with saving a 2-dimensional princess whose only purpose was to tell them "good job!" at the end. but as society advances, that princess becomes a much more difficult character to write while adhering to the established overarching canon. (as a side note: i don't necessarily believe that the writers SHOULD be held to the standards of that canon. I think deviating from it in certain areas would be a good change of pace. but i also recognize that deviations from the formula are widely hated by the loz playerbase and that they're trying to make money off these games, so we're working under the established rule that the formula must be at least loosely adhered to.) Modern fans want a princess who is a person, who has agency and makes decisions and struggles in the same way the hero does. but modern fans ALSO want a game that follows the established rules of the canon. so we need a princess who is a real character but who can ALSO serve as a macguffin within the narrative, something that is inherently somewhat objectifying.
the two games that i think do the best job writing a princess with agency are skyward sword and botw (based on your ask, our opinions differ there lol. hear me out) in both games, we have a framing event which seperates zelda and link, but in both games, that separation was ZELDA'S CHOICE. skyward sword zelda runs away from link out of fear of hurting him. botw zelda chooses to return to the castle alone to allow link the time he needs to heal. sksw kinda fumbled later on by having ghirahim kidnap her anyway, but. i said BEST not PERFECT. botw zelda I think is the better example because, with the context of the memories, she's arguably MORE of a character than link is. we see her struggles, her breakdowns, her imperfection, specifically we see her struggle with her lack of agency within the context of the game itself. when she steps in front of link in the final memory, and when she chooses to return to the castle, those are some of the first choices we see her make almost completely free of outside influence; a RECLAMATION of her agency (within the narrative) after years of having it stripped from her. from an objective viewer's standpoint, this writing decision still means she is absent from 90% of the game and that she has little control over her actions for the duration of the player's journey. however I think this is just about the best they could have done to create a princess with agency and a real character arc while still keeping the macguffin formula intact--you're not really SAVING zelda in botw. SHE is the one that is saving YOU; when you wake up on the plateau with no memories, too weak to fight bokoblins, let alone calamity ganon. the reason you are allowed to train and heal in early-game botw is because SHE is in the castle holding ganon back, protecting YOU. When you enter the final fight, you're not rescuing zelda, you're relieving her of her duty. taking over the work she's been doing for the past hundred years. in the final hour, you both work in tandem to defeat ganon. while this isn't a PERFECT example of a female character with agency and narrative weight, i think it's a pretty good one, especially in the context of save-the-princess games like loz.
as for totk, you put a lot of emphasis on rauru not believing zelda and taking action immediately, which, again, from an objective standpoint, i understand. but even when we're writing characters with social implications in mind, those character's actions still need to... make sense. Rauru was a king ruling over what he believed to be a perfectly peaceful kingdom. zelda literally fell out of the sky, landed in front of him, claimed to be his long-lost granddaughter, and then told him that some random ruler of a fringe faction in the desert was going to murder him and he had to get the jump on it by killing him first. the ruler which this girl is trying to convince rauru to wage an unprompted war on has the power to disguise himself as other people. no one in their right mind would immediately take the girl at her word. war is not something any leader should jump into without proper research and consideration, and to rauru's credit, he DIDN'T ever outright dismiss zelda. he believed her when she said she was from the future, he allowed her to work with him and he took her warnings as seriously as he could without any further proof. but he could not wage an unprompted war on ganondorf. that's just genuinely not practical, especially for a king who values peace among his people as much as rauru seems to. as soon as ganondorf DID attack, giving rauru confirmation that zelda's accounts of the future were real, he began making preparations to confront him. remember that zelda didn't KNOW that rauru and sonia were going to be casualties of the war--she didn't make the connection between rauru's arm in the future and rauru the king until AFTER sonia's death, when rauru made the decision to attack ganondorf directly. I think the imprisoning war and the casualties of it were less an issue of zelda being denied agency and more an issue of no one, including zelda, having full context for the events as they were unfolding. if zelda had KNOWN that sonia and rauru were going to die from the beginning and was still unable to prevent it that would be a different issue, but she didn't. none of them did.
I think another thing worth pointing out with rauru and his death irt zelda is that rauru is clearly written specifically as a foil to rhoam. this is evident in how he treats both zelda and link, with a constant kindness and understanding which is clearly opposite to rhoam's dismissiveness and disappointment. consider rhoam's death and the circumstances surrounding it. He died because, in zelda's eyes, she was unable to do her duty; the one thing he constantly berated her for. Rhoam's death solidified zelda's belief that she was a failure, a belief which she KNEW rhoam held as well. his death was doubly traumatic to her because she knew he died believing it was her fault. Now contrast that to the circumstances surrounding rauru's death. Rauru CHOSE to die despite zelda's warnings, because he wanted zelda and his kingdom to live. rauru's death was not agency-stripping for zelda; in fact, it functioned almost as an admission that he believed her capable of continuing to live in his place. With him gone, the fate of the kingdom fell to her and the sages. he KNEW that he would die and still went into that battle confidently, trusting zelda to make the right decisions once he was gone. where rhoam believed zelda incapable of doing ANYTHING without link, rauru trusted zelda COMPLETELY with the fate of his kingdom. several details in totk confirm that when rauru died there was no plan for zelda to draconify, that all happened after rauru was gone. it was HER plan, the plan which rauru trusted her to come up with once he was gone. and I think it's also worth noting that zelda's sacrifice with the draconification parallels rauru's!! Rauru gives up his life trusting the sages and his people to be able to continue his work in his place. Zelda gives up her physical form trusting link and the sages in the future to be able to figure out what to do and find her. these games in general have this recurring theme but totk specifically is all about love and trust and reliance on others. zelda relies on link, link relies on zelda, they both rely on the champions and the sages and rauru and sonia and they all rely each other. reliance on others isn't lack of agency, it's a constant choice they make, and that choice is the thing which allows them to triumph.
The draconification itself is something i view similarly to zelda's sacrifice in botw--a choice she makes which, symbolically & within the confines of the narrative, is a demonstration of her reclaimed agency and places her at the center of the narrative, but which ALSO removes her from much of the player's experience and robs her of any overt presence or decisionmaking within the gameplay. again, I think this is a solution to the macguffin-with-agency dilemma, and it's probably one of the better solutions they could have come up with. Would I have liked to see a game where zelda is more present within the actual gameplay? yes, but I also understand that at this point the writers aren't quite willing to deviate that much from their formula. the alternative within the confines of this story would be to let zelda DIE in the past, removing her from gameplay ENTIRELY, which is an infinitely worse option in my opinion. draconification allowed her to be present, centered the narrative around her, and allowed the writers to reiterate the game's theme of trust and teamwork when she assists the player in the final battle, which i think was a REALLY great choice, narratively speaking.
In any case, I don't think it's right to say that zelda was completely robbed of her agency in botw and totk. Agency doesn't always mean that she's unburdened and constantly present, it means she's given the freedom to make her own choices and that her choices are realistically written with HER in mind, not just the male characters around her, and I think botw/totk do a pretty good job of writing her and her choices realistically and with nuance.
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idolomantises · 1 year
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there's something so comforting about artists you admire talking about their own struggles and insecurities
#txt#was watching supereyepatchwolf's video on chainsaw man again and listening to fujimoto express regret about things he didnt learn#and how he's clearly envious of his peers is so... comforting?#i think about my own strengths and flaws and often times i get so frustrated with my shortcomings#im not good at drawing feet; my backgrounds are purposefully simplistic and lack a lot of detail; sometimes my designs have a tendency to#overlap or feel very 'safe' in terms of what i really want to do#its why; despite my love for clowning on media and animated works. i never want to feel like its from a place of malice#the joy of art is always seeing those little mistakes and nuances. its also noticing the achievements other creators have made that you#still lack#even for a certain hell-based show i love to poke fun at for its many. many issues. its undeniable how incredibly passionate the work is.#and i do respect anyone who is willing to get their flawed media out there (myself included)#i see stuff about people calling me their inspo or how flattered they are when i compliment their work and its like. gee. i hold myself at#such a high bar and even still im always surprise when people tell me how much my work moved and changed them#i really love writing just little fun things that i just dont really see anyone else touching and its kind of fun how despite my own#personal grievances with my own flaws and mistakes#people really do find things that they love within them.#anyways I know this is getting long but I’ve just been getting sentimental abt the creation of art#sometimes people make fun of me for love of drawing women and lesbians and bugs and so on#and while I will never let me deter me from my process. sometimes it does get to me#but then I remember that I love doing this and could ever see myself holding back#and knowing despite how other people feel. I have so many followers who resonate with my weird ass shit#that it’s all worth it. ya know?
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tianhai03 · 2 years
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you see these three while you're out trick or treating on halloween night wyd
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alternautxyz · 26 days
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uuhhh in other new that lmk s5 trailer dropped and people are very
mixed
for context the new season is being partly animated by wildbrain i think. flying bark is still working on the show but probably due to all the other projects they've been working on like the atla movie the animation is off.
its understandable that people are upset. lmk has some of the most consistently dynamic and lively animation ive ever seen, and going from that to ok animation kinda sucks. as a culmination of a lot of what the series has been building up to people were inevitably going to be disappointed
at the same time people shouldnt harass animators. like ever. no amount of trying to petition or anything will change the s5, people are just trying to do their job and theres no probably no major changing to the finished product by now. and theres still a lot of that lmk charm in there, and we haven't even seen the whole season yet to judge it. flying bark is still working on it, and even if the animation never reaches the peak of the old seasons it still has the same writers so at least the writing has the chance to live up old standards. idk though we'll just have to wait and see
#i do think they could have just delayed it after dealing with other projects but with the anniversary lego might have jsut forced them????#and with how the animation industry is i guess they didnt have a choice#tbh im still really sad about the downgrade but after rewatching the trailer a bit more its not that bad despite the tweening#we've been spoiled with the other seasons but i think people will get used to it at some point. maybe#though i cant forgive some of the new stuff like li jing and that dragon tiger duo they do not fit the artstyle at all#though for li jing i think the problem is mostly proportions and how small his eyes look#but the dragon and tigers snouts just look bad.#ok looking at it again i think it looks weird because theyre dissolving. the design's still off but it wasn't as bad as i first thought.#but the proportions and shapes feels like it just isn't from lmk#idk i could nitpick but negativity is tiring and these guys have big shoes to fill for a show they werent prepared for it was inevitable#for any last takeaways please do not be mean to the animators#also studio changes are normal so its not some horrible injustice or the sign of the end times im more upset lego didn't handle it better#i still hope s5 is good and i want to believe it'll still be satisfying by the end the plot so far sounds pretty interesting#or atleast that the atla movie is good enough to compensate#and if im feeling greedy there will be a 6th season that gets better#and there are still good shots throughout all of this so maybe it'll work out with the season as a whole#with how popular it is in china i dont think its out of the question#idk though a lot of information is still up in the air so i guess we just wait#lego monkie kid#lmk#monkie kid#alttalks
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