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#but there’s a lot of natural variation in bodies yknow
starburstdragon · 2 years
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The great thing about having a cool sister is that we can gaslight people about my gender together. Someone will mess up my gender and my sister will be like “oh no he just has a baby face” and then everyone is like “oh sorry my mistake :(“ every time. If your gender doesn’t need regular correcting to strangers but you have a regular associate whose does I highly recommend this tactic
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carcass-confessions · 9 months
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A while ago I fell down a hole on YouTube of people doing uncanny valley makeup and found it interesting how some people doing the exact same steps had completely different results, either pulling off the uncanny vibe or just Not Working Right
I'm obviously not an expert in ANYTHING especially psychology or makeup but i had some Ideas and,, I wanna share them because I just think it's interestingjfhshfj these are just thoughts I had because I liek horror
Ok so I think,, some people might have seen uncanny valley makeup and thought "these features are uncanny so all I have to do is copy them step by step" without really considering what makes them uncanny so I made a list of the most common features I saw and why I THINK they work on some people
1. Dark spots below and above the eyes: it seems to work best on people with dark eyes because it makes the iris look Longer, which is unnatural and almost cartoonish in a creepy way. The spots are often directly in the center of each eye as well, rather than angled slightly more toward the nose or center of the face, which is how eyes are faced when they're focusing, so the spots also make it seem like the person has a thousand yard stare and isn't looking *at* you but *through* you
2. Darker wrinkles: to me, wrinkles a lot of the time remove some of the uncanny valley effect because it makes the surface of the skin seem more human if that makes sense?? I see a lot of people add wrinkles with uncanny valley makeup which makes them look older, but not quite uncanny yknow? When I think it works best is when people use makeup to deepen their natural wrinkles, ESPECIALLY laugh lines. On one hand it makes them look sharper (like. With a digital sharpening took even) so it's less soft and human and more like something overcompensating with trying to look natural. Because the end result of all the makeup usually has the person pulling a dead expression, the laugh lines especially help with confusing the expression, suggesting a smile without actually having one, similar to smiling without the eyes
3. Extending the lines of the mouth: similar to laugh lines, I think it also aids in creating the suggestion of a smile without having a real one, which again the confusing expression makes the face feel mask-like. I think if the lines are even longer than just the small amount needed for the false smile it has the potential to make the mouth look much bigger like it has the ability to unhinge like a snake, but I think its difficult to not go so far that it just looks like creepy clown makeup if that makes sense (although that can be spooky too :^)). I don't think I've seen anyone do this part in a way that actually takes away from the uncanny valley effect, at worst from what I've seen it just didn't add anything too much.
4. Eyebrows??? So this one seems to have the most variations to the whole eyebrow, with either erasing them completely or making them extra bold or thin. I think this one is most obvious (at least to me) as a way of further confusing the expression because eyebrows (alongside eyes themselves) are a huge way of showing emotion. ALSO!! A common thing I see too is people covering up the parts of the eyebrows closest to the middle, which makes them look further apart. I think this is the same as the dark spots around the eyes, as a way to make them look less focused and more of the thousand yard stare.
5. Hair (and skin tone.): sooo most of what I've been able to find (as in what's been exposed to me via The Algorithm TM) has just been. Pale skinned (mostly white and asian) and feminine presenting with long dark hair. I probably should've put this one first because I'm not actually sure if or how much the other steps apply to other body types,, but it's like 4 am and i only just realized after all that stream of consciousness before,, that being said I think besides the horror behind the context of characters like Sadako/Samara having very pale skin with long dark hair ((which is something I'm even less qualified to get into because I know nothing about their actual origins and implications like why are the scariest ghosts always women whats up with that idk someone tell me im actually so interested)), most people I've seen having their hair sort of in their face rather than tucked behind their head has this added effect where, especially if the shirt they're wearing is light or has a lower neck line, it makes their neck look extra long when they're in the dark (which every video I've seen shows off the end result in a dark room). This is Obviously Very Spooky :^) OH ANOTHER THING I think is that because since it's always in the dark, that combined with the hair also sort of like,, makes the edges of the entire silhouette harder to see? Like there's just a lot of missing information with the entire end product. Is this face belonging to a human? What are they thinking? What are they feeling? Where are they looking? How do *I* feel about how they're feeling or thinking?
Idk this is just a stream of consciousness because I heard that that's kinda what tumblr is For, I have no idea what to tag this if at all but I hope someone who sees this and finds it as interesting as I do has anything to add or say or anything :^)
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parappa-and-lammy · 4 years
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Disabled OCs 2: Electric Boogaloo
it’s them, they’re here! Or yknow, a chunk of em. i had a LOT backlogged and there are even more in store i have saved away - the ones here are the most fleshed out!
To start, with who appears to already pique peeps interest:
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⬆️ Bumble Bea the flower-capybara! 
Most notable is her golden and wild long flowing hair. It has green streaks through it, along with plenty of flowers; some grown by her, and others gathered throughout her life. They’re able to stay alive as long as she keeps them in her mane. Definitely the hippie type, she enjoys being around people and in nature. She is friendly towards everyone, and calls them all some variation of “honey” (hun, honey bun, hun bun..,), she’ll even sometimes pluck a flower to give to you!
Her original dream was to be a rockstar sensation, specializing in psychedelic rock. She even has her own custom guitar (which looks like a bumblebee!). Has hyperthyroidism and fibromyalgia - the chronic pain of which made her decide to retire. She’ll come out to play every so often, just not so extensively as before. For now, she simply hangs out with her family and helps them with their own problems.
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⬆️ Lonnie Lop the jerboa-rabbit!
Lonnie is a jokester who doesn’t take much seriously. So much so, he sometimes forgets that some topics are off limits. Barely being an adult, he has trouble judging people, and tends to take things at face value. He’s an overly emotional immature thing at times... but he’s discovered that his family is most important to him.
Lonnie wanted to become an idol more than anything way back when - he had the cuteness, the singing skill, the dancing and everything else! But they had all turned him down, and it’s not really a mystery why. He has a stoma on his abdomen and has a colostomy bag - the most decorated and brightly colored ones are his favorite. He is also borderline anemic and has pica - both of which caused an event that led to him getting the stoma in his childhood.
For now, he simply helps his family out with random little jobs. He looks up to Bumble, who he considers his sister. He still insists on becoming an idol somehow.
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⬆️ Otto the otter!
He is a jolly old man with a big heart, and a laugh so loud it shakes the building. Some people might be off-put by his openness, but he’s nothing but sincere. He will always set time aside to listen to whatever problems you may be having, though he isn’t exactly the most intellectual. He’s a lil’ confused but he’s got the spirit.
Otto has epilepsy, along with chronic migraines. All his sons and daughters left the nest and got careers in the technological industry, and he’s nothing but happy for them. But he stays away from screens and such. He’s moreso a man that works with his hands. And he does! Whenever he isn’t in the house with his new found family, he’ll be outside working on a project.
After the passing of his wife and his kids going on to do great things, he’s opened his house up for the ones who have no home. Many people have come to call his house ‘home’ and become part of the family. He fosters kids and helps people feel appreciated when they never have. Bumble came by long ago and is officially part of the family. Lonnie was the first foster kid at his home, and also was the first to be adopted by him.
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⬆️ Kato the croco-llope and Lea the sheep-leopard!
Lea has high morality, which many remember her for: she shall never speak ill of someone. Never outwardly be rude or mean to someone. She tends to prioritize helping others over herself, even to the point of bringing harm onto herself. At times like these, usually standoffish Kato will step in and stand up for her. They known each other for a very long time - Kato has known her most of his life, and Lea has known him for over a decade now.
Lea was born deaf and is very adept at ASL and reading lips. Kato lost his arm and eye, has hearing loss in his right ear, among other things, due to something that happened long ago. Despite this, he’s become quite skilled at kung fu - even CCMO has commended him, and request he train others at the dojo alongside him.
The two live at Otto’s Foster Home, with Lea having registered to be the full-time caretaker there. She made Kato go through the training and begrudgingly become registered as well, though he now enjoys it. Lea owns a specialized dulcimer while Kato has and can play his adungu. They’ll play as a duet for the kids sometimes, who always enjoy their little performances.
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⬆️ Donna the chameleon-iguana!
She herself has barely any recollection of what she’s like. She remembers slipping away... and then ‘waking up’ in PaRappa Town. after an unpleasant run-in with a certain flower girl, Donna is guided towards the Otto home with the help of a kind rapping dog. She was shaken from the experience still, and simply finds vacancy there.
She wasn’t willing to open up to anyone there, yet finds an unlikely friend in someone called Theo. With his roundabout help and the eventual help of the others who live there, she manages to recover from her past experiences and unlock her past, so that she can finally put her best foot forward.
Donna had untreated juvenile arthritis, and now consequentially has joint damage from it, among other things. She wears loose clothes and has long ties attached to zippers in order to help her move with less strain.
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⬆️ Theo the bugbot!
He is an old, cranky, pessimist grump who always has something snarky to say. You’d be lucky if he didn’t directly tell you straight to your face. Doesn’t acquaint much with the other people in the Otto household (where he resides), until he met Donna. They form an unlikely friendship - his abrasive attitude was what she needed to address her problems, and in turn, she helps him be less of an ass.
Congenitally amputated legs, so he attaches large wheels to spurs to get around. He also has pulmonary fibrosis that developed from sarcoidosis. He wears a powerful respirator he had built himself everywhere outside of his room. Hoists oxygen tanks on his back thanks to a vest he designed for himself. Theo also has a sort of addiction to chocolate - the one he wasn’t able to kick. He was very self-destructive in his youth, though he begrudgingly takes better care of himself now.
Theo is talented at home improvement, as can be seen with his assisted living tools. Though he’s embarrassed over it for multiple reasons, he can play the hurdy-gurdy quite well, and does so often when he’s alone in his room. He even played for Donna on one occasion, though he wouldn’t dream of showing the other people in the house his playing skills.
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⬆️ Angel the anteater and Cupcake the sugar glider!
Angel was an overachieving student at the college, going for a degree in writing, until the day she became sick with what she thought was the flu. But after weeks of rest, she became worse and worse - and was eventually diagnosed with myalgic encephalomyelitis (commonly known as chronic fatigue syndrome). She joined a support group so as not to be alone during this time. and met Cupcake, who instantly took a liking to her.
Cupcake has Crohn’s disease, and visibility problems due to complications with Crohn’s disease. She had to radically change her diet from before; she eats plenty of honey which helps, but misses cocoa products. The two live together in one dorm, with Cupcake not even hesitating to help Angel with whatever she needs. She always wanted to be a nurse, though she was teaching as Home Ec now.
When Angel inevitably loses her schooling and thus her dorm, the two move in together into Otto’s home. Angel gives what she can by helping the kids with their school curriculum. Cupcake helps her with that, and also teaching the kids other things they need to know. Angel is able to play the harp, while Cupcake plays the harpsichord. They make a fantastic duo, both as a duet and otherwise.
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⬆️ Gilly Gary the garden snail!
A boy with the voice of an angel, Gilly was one of the foster kids at Otto’s home before being adopted by a quadruplet slug singing group. They all have a dream of being able to make it big performing all over the world - but until then, they perform at small venues all across PaRappa Town. They’ll sometimes even host fundraisers for homes and institutions that need it.
Though Gilly wants to be a star in the singing world, he doesn’t take much seriously. He just wants to goof off and have fun! He and Lonnie would raise trouble together, seeing as they brought the most mischievous side out of each other.
Gilly had his leg amputated at a young age due to a rapidly spreading infection, and uses Lofstran crutches to support himself. He really doesn’t care, though since he’s a bit of a fashionista (he adores the aesthetic of the mid to late 70s), he won’t EVER cut off a pant leg, and resigns to tucking it in instead. It comes in helpful when trying to sneak stuff into the movie theatre haha funni reference
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⬆️ Pekh the wolf-rooster!
This is a cheerful, euphoric man who rises up early every day to greet the sun. He is incredibly happy with himself, and chivalrous - anything he has, he immediately gives to someone else. He already knows he’s glorious, so someone else should have it instead! Though, he isn’t really the sharpest beak on the block. He may be easily confused by something you say, but he’d support you all the way.
His kidneys don’t work very well, and so he gets a dialysis 3 days a week, but takes care of his body otherwise. Why wouldn’t he? He’s the best! On his way to the doctor office, he’ll yodel aloud to himself and everyone around, and will continue while getting the dialysis done. He has an AV fistula in his left arm. He wanted the graft, but the fistula was the better option.
Some people are a bit annoyed by his self-euphoria, but others find it endearing. His family (everyone in the Otto household) see him as a beacon of happiness - Lonnie looks up to him, Theo gets irritated by his bubbliness, while everyone else in the house cheers him on.
~
And that’s the 2nd round of disabled OCs! I had a blast designing them all. I still have so many more that have yet to be 100% done yet (and i even have the first round to shine up and reintroduce)! I’ll see yall when i put up round 3! These were so exhausting to draww
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deckspair · 5 years
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May’s Musical Director’s Commentary
Hey guys! I'm May. You might remember me as "the one who did those nifty chatlogs and the roster page" or "the one who did all the music" or "that one mod who never said anything." Los and Mints agreed to let me write up this "director's commentary" on the music I did for DECK. There's no secret lore tidbits in here or anything, but if you liked my music you might find this an interesting glimpse into the process.
A Note On Sampling
Sampling is the practice of using preexisting audio to make new music. When I talk about what I've sampled here, I'm only going to mention particularly interesting cases. Almost all of the music I've done for DECK features audio from Free Wave Samples, so I figure that's not really worth mentioning except here. It's the other stuff that's interesting. EarthBound was an influence on my decision to pull in a bunch of audio from outside sources. I've always admired that game's use of sampling.
The First Chatlog
The chatlogs have consistently been pretty fun to do. I knew from the start that I didn't want to edit this together by hand, so I wrote a Processing sketch to render the video. It's not the most elegant thing in the world, and adding new features is a massive pain, but it's a lot easier than putting these together any other way. All I have to do is swap out the script and background shader and write a new song and I can just let the program churn away rendering a new video. (Of course, fiddling with the shader until it looks presentable takes so long that it kind of eats into the time savings.)
There's not much to say about this one. The typing sounds were graciously provided by Mints. Those with careful ears might notice the instrument playing the chords in other chatlog songs.
The Second Chatlog
One of the only interesting things about this one: the melody is actually a musical cryptogram! What it spells out is an exercise for the reader. ;) The miscellaneous background sounds are all distorted versions of stuff I recorded myself one day when my film teacher let me wander the halls with a microphone. Film school has its perks.
Rio Hachimitsu's BDA
Doing the first body drop music was pretty intimidating. The body discovery music in Danganronpa has a particular instantly recognizable quality to it. If I wanted to go for that style, I'd have to get it down perfectly. (Otherwise I'd come off as a cheap imitation.) So I decided to be original. After school PSAs would be proud.
The melody here is probably pretty familiar to you all by now. Every BDA has used some variation of this melody because I'm a sucker for leitmotif. The melody itself is a slightly modified version of the Dies Irae. (Yes, I know I'm very pretentious, but being pretentious is fun.) This is also the first instance of what I call the "death rattle." I put that strange scraping sound into every BDA and execution for consistency's sake. You can see it as the moment the soul leaves the deceased's body or the moment the onlookers realize somebody's just died... or something. The really fun part is what it is - it's a bell tree! Yknow, those tinkly whimsical things. It's just been reversed and slowed down and drenched in reverb. It's fun how malleable audio is.
Minnie Minami's EXE
This was fun! Despite being a film student for a while, I've never had to write music to sync up with a video before. (I still haven't - I'm pretty sure the video was edited to match up with the music and not vice versa.) The overall tone of this one was pretty obvious. Of course a ringleader's execution would be accompanied by messed up circus music. Anything else just wouldn't be right. There's not really much else to say about it other than that it includes samples from my toy accordion and slide whistle.
Sampled:
An old recording of Auld Lang Syne
Yasu Kozakura's BDA
The body drop's usage of mirrors really hit me in the art gut, so I figured the BDA jingle should have something to do with mirrors. This is why the melody plays forwards and backwards simultaneously, because mirrors. (Some call that kind of thing a "crab canon.")
My incredibly good and quality cat piano is also in here. A stretched out meow recorded from it forms the basis of the background chord.
NANIKO's EXE
For this one, I gave the video editor three different tracks, one for each "segment" of the execution. I did this as a cop-out because I didn't want to have to try to sync my music up with the video - this way, the editor could mash it all together.
The segment with the mirrors was an exercise in what's called "phase music", where two lines drift out of sync with each other, creating different rhythmic textures over the course of the song. (Piano Phase and Clapping Music, both by Steve Reich, are two classic examples of the form.) For some reason, echoey piano lines phasing in and out of sync feel mirror-y to me. They also form a nice musical callback to the BDA.
Sampled:
Me switching frequencies on the radio
Sayuri Nishi's BDA
Shoutout to Free Wave Samples for having a heartbeat sound. I didn't want to try to make that sound myself with drums. 
Kosuke Nakamura's EXE
This execution is significant because it's the first non-video one. Execution art wasn't my department, so I'm not going to speak on how that change affected the artists, but I found it liberating to be able to follow the more general emotional arc of the execution rather than being tethered to the pacing of a video.
When I asked Angela for guidance on where to go musically, we came to the conclusion that the proper genre would be "Tom and Jerry noir." That description alone is why I loved doing music for DECK - where else do you get the opportunity to write something with that as guidance? The most natural interpretation in my view was a song that starts out jazzy and segues into slapstick-esque classical to mirror the transition from the safety of noir to being mauled by a giant robot cat.
Also, the Slack notification sound is in there, since Los suggested a social media notification sound in the background somewhere. (Slack's basically social media for tech dorks, right?)
Sampled:
Slack
Tom and Jerry
The Missing BDAs
Unfortunately, I got preoccupied and neglected to do BDA music for the deaths in Chapter 4. Generally, there's not many interesting things to say about stuff that doesn't exist. The plan was to sample Pomp and Circumstance for Law N... but I didn't. Sorry, Froggy. I didn't have any other plans for this one.
Ukiyo-Maemi's EXE
This one relies so much on sampling it almost makes me feel bad. I got so much mileage out of the clanging percussion and the spooky background sounds that it's basically cheating. 
Sampled:
My lovely girlfriend 💕
OFF
Akira Akatsuki's BDA
I was in a very percussion-heavy mood when I wrote this. (Can you tell?) Listening to the FLCL soundtrack had me jonesing for some dramatic cymbals.
Sampled:
Earthbound
Genko Junshu's BDA
Junshu's body was found in the Navigation Station. This called to mind sonar beeps and garbled radio messages and such. This is another one that wouldn't be nearly as interesting without the sampling. Hopefully this is transformative enough to not get me labeled a hack.
Sampled:
Earthbound
Law Kiyuu's EXE
This execution actually freaked me the hell out the first time I read it. Freaked me out for like a week - something about the combination of incredible writing and the subject matter. It honestly felt calculated to scare me specifically.
Anyway, I had a lot of fun with this one. I wanted to write something as unsettling as the execution it was accompanying. The intro is supposed to represent Law thinking he's already dead. Next comes his terror (evoked with the hilariously dissonant Altered scale), and then the final spooky arrhythmic section is supposed to be him being cut apart. (Note that part of the music drifts out of sync with itself to represent Law, uh, going to pieces.) The return of the piano is supposed to evoke the flashback section. That kind of piano sound always sounds spooky and/or sentimental to me.
Not much else to say now that I've dissected (heh) basically all of the decisions I've made for this one. I'm really proud of Law's execution song - it might be my favorite out of all the ones I've done for DECK.
Sampled:
Earthbound
Persona 2: Innocent Sin
The Doug Theme
Death Note
"It's a Long Way to Tipperary"
gamer butt song
Frogbot's EXE
The original plan for this one was start this one off with a hocket-y medley of all the previous body drops and executions. However, it would have been really tedious to export then import all the relevant instruments, so I didn't do that. Instead I remixed the typical BDA theme. It's supposed to convey the shift from FrogBot's reign of despair to the triumph of getting them executed. I realized part of the way through that this segment was far too triumphant given how many people died and the fact that the submarine is about to explode, so then I just ended it by lingering on a diminished chord. I'm not a very subtle person. Frogbot's execution lacks the death rattle 'cause there's no horrifying realization that one of your classmates is dead. (Exercise for the reader: find where I hid the Flintstones theme in this song. Good luck.)
Conclusion
DECK was a lot of fun to work on. I wrote some extremely messy code, made some sick as hell videos, and wrote some pretty baller music. I got to see some wonderful artists do their work, and I got to skim some pretty intense roleplaying. Thank you to everyone who said nice things about my music and to the mods for being really cool dudes. Special thanks to Mints and Los for letting me put this long-winded rant on their blog, and thank you for reading this whole thing.
See you on the flip side, y'all.
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voyage-in-the-dark · 7 years
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okja thoughts
It’s really seductive – what if we can find a way to solve our food production problems, feed more people using lesser resources, and damage the environment less? But that method is unethical. What do we do now?
The film really makes me realize technology and ethics must go together. No matter how technically efficient or productive or successful a method is, it needs ethical boundaries.
Okja and its – her – species? Kin? are made sentient to dramatize the anthropocentric, indifferent, and mechanical ways humans exploit nature. Like, what’s underlying this show is our – humans’ – relationship with nature. 
Like, yknow, we are a part of nature, but we think of everything in terms of how it might benefit us, how we can use it. It makes me think that Mija’s relationship with Okja – their harmony, the way they are in sync (understanding each other, that repeated motif of whispering to each other), even the backdrop of the life in the mountains – pushes forward this model of a better way to relate to nature? I saw this paragraph that really sums it up:
The shift to thinking about the sustainability of meat production in merely technical terms (“how should we reduce emissions?”) entirely bypasses the question of animal ethics. Instead of asking “should we kill?”, we find ourselves asking “how should we kill with maximum efficiency?” By translating an ethical question into a technical one, this model of sustainability lets animal agriculture off the hook for the violence that it does. (x)
The tonal shifts in the film are a wild ride. My emotions flipflop all over the place. I can’t decide if I like it or not; on the one hand, it’s so different. On the other hand, it’s messy. Or is it? Because the way it’s balanced is masterful. For a film talking about food production techniques, it contains a lot. There’s a girl and her love for her animal companion; there’s minor family drama; there’s the animal activists’ respect for all living creatures sandwiched between moments of wild shenanigans; there’s the animal cruelty that goes behind the scenes; and there’s the corporations’ exploitation of everything -- everything is a PR excuse.
But honestly one of the things I’m most impressed by is how deeply sold I am on Okja’s sentience. It’s design – the eyes that look too human, the teeth, the gentleness and affection it has for Mija… The scene where they used a point-of-view shot to show Okja calculating a way to save Mija, who was dangling off the cliff-face (you kind of have to suspend disbelief and physics so they could achieve Mija falling off the cliff and managing to drag Okja’s substantial weight after her) shocked me, honestly. Because it was so sentient. Okja even hugged her.
But I think the most powerful moment was that moment near the end, when the two superpigs used their bodies to pry apart the wires of the electric fence so that they could push the little piglet out. They’re sentient. Not only that, the scene is a direct parallel/inverse of the earlier moment when K held apart the wires so Mija could go into the pen. The two superpigs cry out (wail?) at seeing the piglet leave. The cry is taken up by the other superpigs – and then the camera pans out to the sheer number of superpigs, waiting to be led to slaughter. It’s clever – in that moment (in case you still haven’t realized) the audience is hit on the head with the fact that they think. And they probably hope and love too.
The last moment is when Okja whispers into Mija’s ear. I just. I was blown away, but horrified. You can’t eat them. It really makes me step into the shoes of animal activists. These creatures have a right and dignity to life.
The film is full of allegory/parallels/symbolism, which is what I remember and love from Snowpiercer. And I just personally love that, like in Snowpiercer, the children, free from Western capitalism, are the ones who will – should – survive, and have a better, different life. A life where hope and freedom are possible. I love that the film closes with Mija back in the mountains, the same way the film opens, slow and peaceful and joyous and languid. It’s only when they are away from the whole system that life can grow.
Loved Tilda Swinton’s performance!!!! I LOVE HER ACTING. I followed her into a lot of different films and she’s just so good at being whatever her character is/needs. I’ve seen her play so many different characters, but I always really enjoy her high-strung and tense, unintentionally comical, pitiable, and exaggerated villains. Pitiful villains.
And Jake Gyllenhaal’s TV personality: I was so blown away by his acting in Nightcrawler, I didn’t even recognize him in this till after a while. I honestly live for acting when the actor/actress is able to be so different and so wholly become someone else. It’s not like you’re watching variations of that one character type cough Martin Freeman and his many variations of John Watson that I will have to suffer through for Black Panther. 
I got my eye on Frank’s actor, Giancarlo Esposito. I love the way he carries himself. So calm and unruffled. It reminded me of Nova; always so poised (except her composure actually breaks sometimes when she gets angry). The best part is his dynamic with Lucy Mirando. I love it. He plays her like a violin. I mean, from the beginning, the way he was orchestrating her whole speech, the way he nodded and mouthed along to her words, the twirl of his hands to signal Lucy to skip over the blunt lady speaking… 
But the best part was the scene when Lucy was on the verge of breaking down after the bad press from Mija’s escape in Korea. He got up, calm as you please, made himself some coffee, looked at Lucy, and fed her her lines and ideas, so subtly and smoothly that it probably looked like he simply said the right thing, or that he knew she would come up with a good idea. And honestly, that satisfied smile when she picks up on his cue and repeats back to him exactly what he wanted her to say, all the while she’s thinking it was her own idea. Masterful. Chilling. I live for good acting.
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desertfragments · 7 years
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raw rambles from skype bc this needs to be on here
so. magic on kirenth is p damn varied. everyone has their own source of magic.  Some people take it from gods, some people take it from the mechanics of the earth, others from the movement of people. Most though, take it from their internal soul, some thing I figured out way back when some duality of spirit and soul that worked together in a bond that basically generated magic. Something to that effect. Then some take it directly from their life force, which. actually isn't as bad as it sounds since there are a lot of people who have a long ass life time so using it as a magic source isn't that big. There's also those who make deals with gods, who are blessed by gods to channel magic, who use cosmic bodies as their sources, it's a whole thing that varies per person. most people figure it out on their own and it just kinda comes naturally to whoever. I don't think most people really think about where magic comes from super hard tho? most people can say the vague source and direction it comes from, but nothing super specific, unless they think super hard about it in relation to the stories they've heard
that are sources, but once you have the magic, you gotta direct it to do what you want right? Well, most people use runes/sigils/whatever you wanna call it. they're basically symbols used to tell the magic what to do. what the symbols look like vary per person but there are some that are p much universal across the city (by which I mean pipetown since that's the biggest reference for the magic that I have) but those are god symbols and some basic magic symbols. I think for the most part the symbols are p similar but there's different variations like a line might dip or curl when it normally doesn't. People with experience (which is p much anyone except novices) can execute more complicated magic by overlaying multiple symbols. It gets easier with practice tbh. Most people can use nonverbal magic too, but I think without a lot of practice of the spell, it's harder to do nonverbal ok. so like. not everyone uses symbols. sometimes it's just. words? it's hard to say exactly. Some can just will the magic to do what they want, others persuade it, I think it mostly depends on what the magic source is
not everyone uses casting magic. the majority of people use casting magic but it's common to see others who're more proficient at potions, or charms, or more object based magic to be using that sort of magic to cast common spells if that makes sense? there are more unconventional ways to cast and it's not weird to see people using whatever way that clicks best for them to be using that method. the best way to learn those methods is to ask around or just join a group or seek out the local witch
also everyone got a talent for a specific type or field of magic. there's the first type, primary, which is the one that developed first, thus the one you're more experienced with, and the second type, secondary, which is the second best (not always. sometimes it's as strong as or better than the primary type). then after that, it's whatever is the next best. But it's not a rule that is stuck to all the time; sometimes both are the ones that the person is weakest at and they're much much better at something that didn't show up until recently. its all dependent on the person
tldr in the words of Celeste;  magics super versatile and all over the place p literally in lots of forms and can do lots of things and you can use it to do whatever and cast it really however feels natural to you and some things need practice but yknow ya get there and it's all rly individual and frankly it sounds difficult to teach since so many forms and so many ways
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tumblunni · 7 years
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Ah, here’s the pillowsnake! It’s called Rashab, I totally forgot!
beware, like 40 paragraphs of long rambling about the game below:
I never realized how the naming schemes actually work. All the different variants of a particular genus share a name ending- Nushab is the weird 8 shaped long neck snake, Rashab is the super rectangular chubby one, and Mukshab is the sticklike one that just looks like a real snake but with the trademark weird head that this monster has. And then the sub-breeds of each sub-breed have a totally different naming scheme! Only the main Rashab is Rashab, the other three elementals are all something-moaj instead. And Nushabs are something-oots, and Mukshabs are something-mines. Its an interesting way to do it, though it’s pretty hard to actually figure any of it out ingame when all the pure sub-breed forms only appear as enemies and you’re gonna be fusing your own variations for your party. I think pretty much anything fuses well with the snakes, they look awesome with any texture! And when they fuse with bugs they can actually gain lil wings and look like Dunsparce!
OH OH OH and ALSO I love how monsters in this game actually grow up! Like, they dont evolve, they just grow up like actual animals! They have very very subtle model changes in size for the first 20 or 30 levels, to symbolise reaching maturity. Its hard to even notice it happening unless you compare save files! And often you’ll be fusing monsters rather than keeping them in your party for a long time anyway. So I’m glad that the Shabs have some of the more noticeable changes! Their baby selves start off looking a lot more similar, and they only gain their giant variation in body shapes when they’ve matured. (Though you can still tell what one its gonna become)
OH AND ALSO ALSO The shabs look even cuter in the concept art, yo!!! Ingame it maybe loses a bit of the appeal cos of the low resolution and how everything is textures rather than model detail. (A necessity considering how the fusion system works, yknow?) On the concept art their faces look less like an eyeless snake with dot patterns, and more like a snake with eight buglike eyes. ITS REALLY CUTE!! Thats why I said they look like leeches! Cos they have the super light coloured undersides and the three-pronged jaw and the bug eyes! They’re scaly big leeches! they’re leechly small snakes! THEYRE THE BEST OF MY TWO FAVOURITE LONG ANIMALS!!!!
OH AND its good worldbuilding but I’M SAD The shabs The shabs get the honor of being in the worldbuilding in A SAD WAY The basic MP restoration item is called a Shab Liquer :( Yeah, its nice to know that they thought about how these magical monsters might be a part of everyday life even outside of a battle setting. But its sad to think about how they’re killed and used in medicine! And you have to use hundreds of this medicine, there’s no way to survive without MP restores! I DONT WANNA MAKE MY SNAKE FRIEND A CANNIBAL Tho I do appreciate how the name Shab Liquer just implies a lot of worldbuilding on its own. Like, you don’t just know that they make a medicine from the snakes, its implied its quite literally a snake oil. Like, does that mean snake oil is an idiom for a totally reliable and true thing in this universe? And Liquer is just a rather archaic and fancy way to phrase it, it fits very well with the setting! But seriously WHY DO I HAVE TO FEED MY SNAKE BABY DEAD SNAKE BABIES TO KEEP THEM ALIVE
OH OH OH AND that reminds me of another Fucked Up aspect of the worldbuilding! Your most reliable way of gaining money in this game is selling the monsters you catch. Which is dumb and impractical anyway cos I mean YOU WANNA FUSE THEM ALL!! And you get more money from selling your ones that you actually already fused and levelled up, like NO WAY am I doing that! I love them!! Even if I’m not using them, I’m just gonna keep them at home with Mahbu! NO MAKE ME SELL MY SNEKS But the REALLY FUCKED UP PART is that its explicitely said that by selling them you are killing the monsters.
...Okay so.. this kinda needs some explanation of more of the worldbuilding first...
The way you catch monsters in this game is by using magical cocoons, hence the name of the story. Monsters are meant to be like spiritual creatures, they’re called Minions cos they’re literally the minions of this setting’s deity, Elrihm. The religion of this culture states that humanity (or ‘The Beasts Of Knowledge’) committed a great sin in the past. We were god’s attempt to grant free will and intelligence to animals, but we used it to do evil and he decided the whole species was beyond saving because of the actions of a few. So he created these monsters/demons/avenging angels in snake form, and their mission in life is to destroy all of humanity so that the world can be reset. Which is why minions attack humans on sight, yet coexist perfectly peacefully with animals and plants in the forest. So like... humanity obviously Did Not Want to all die for the sins of one or two dumb kings, yknow? We stubbornly persist! We hold out our vanguard and keep our little towns amidst the Doom Forests, living life as normal with just the Doom Forests being a thing in the background, yeah. Defending against occasional attacks of minions banding together into swarms and chewing on the walls a little, but yeah, no biggie. And sometimes one of them manages to get in and eat some of our garbage or something. People live normally in these fortified wall villages, and the religion still worships Elrihm, and revolves around begging his forgiveness and trying to prove that humanity deserves to live. And never advancing too far with industrialism. lest we be punished again! And I mean, maybe that actually IS how everything happened, or maybe its just a story and Minions have always existed as a natural part of the ecosystem and they’re not evil things destined to destroy us or whatever. Its ambiguous! Even when you get to see Elrihm’s avatar at the end of the game, it’s just a big magical tree that the monsters come from, you never get any idea if it’s sentient and you’re not able to ask it if our legends have the right idea about it’s role as god. (Or if its gender is actually male, or if it even has one XD)
Anyway, that’s the legend of where the monsters come from, and it kinda explains why people might be a bit callous towards them, if they can be tamed as cute friends but also the wild ones are such a big threat to civilization. And if mythology says their threat to civilization is the natural order of existance, that they exist to kill us under orders of a god who abandoned us centuries ago... But yeah! Anyway! There’s a bloodline of magical people called the Nagi who have the power to purify the anger out of minions and make them friends. And the game has a cool way of keeping the usual mons show aspect of ‘catch a monster inside a certain item that has a limited amount of uses’, while making it fit with this ancient times mythological setting! Instead of the pokeball equivelant being some sort of manmade machine, it’s... cocoons! Since Minions are spiritual creatures, they can be like.. de-manifested and have their souls stored, to be re-summoned later. And for whatever reason, the way the magic works is that their souls have to be contained in cocoons. It’s... actually never fully explained? Where do the cocoons come from? Is it like you take any cocoon from a regular bug, and you seal the monster soul inside? But how would you even get an EMPTY cocoon? Is there a special bug in this universe that makes cocoons not for metamorphosis? or do you like.. fuse the soul with the bug inside the cocoon, and thats why all the monsters in this game are inspired by bugs? But they have the same bug-inspired designs even when you find them in the wild before catching them. So is it like the Nagi magic can create magical cocoons and you use those? or is it like you dont actually carry the empty cocoons, you carry something or other that turns into cocoons when a monster is sealed inside it? the catching animation is very vague, the protagonist is only holding his magic flute and a nebulous white glow in his hand. Then the cocoon forms around the monster and its sucked into his hand... ANYWAY I’M GOING OFFTOPIC SORRY! The point is that Nagi people can purify minions into friends, fuse minions into new powerful forms and (probably?) create the magic cocoons that can catch them in the first place. But it doesn’t mean that Nagi people are actually equipped to fight and catch the monsters themselves! the usual setup is a married couple where the Nagi can stay at home and focus entirely on their magic, and the regular human partner learns warrior arts and catches the monsters for them. Also catching monsters requires magic music, so you need to be a damn good bard too! I liked that they even showed that different Cocoon Masters (official name for peeps like the protag) can use whatever instruments fit best with their soul. The protagonist has an ocarina and [important endgame character] has a fancy lute guitar thing? I wish the game had told me what those are called... I think a name for an ancient japanese string instrument is a shamisen but i have NO IDEA if the one shown ingame is actually that or there are more different ones..? I mean its only shown in cutscnes so there’s no good ref image for it- I’M GOING OFFTOPIC AGAIN Anywaaaaaayyyy, its also in the worldbuilding that (for some reason) Nagi men are unable to use magic, and thats why the mages are always the wives and the warriors are always the husbands. Its interesting how this mythology is kinda presented as an opposite of adam and eve, too! Men who try and use magic are sinful and will be punished for stepping out of their assigned roles by becoming demons. Its the sad story of the protagonist’s parents, alas! His mother was the previous Nagi priestess of the village, but her husband committed the ultimate sin and then all we know is that his corrupted self fled into the forest and was never seen again. And everyone marks you as a failure for what your father did, so becoming the new cocoon master is quite hard at first. And its SUPER DUPER SAD cos your dad did it because performing minion purification is painful for the Nagi, and he couldn’t bear to see his wife hurting herself for his sake. So even though he knew the risks, one day he just tried to purify his minions himself so she could get some rest. And.. like.. ultitmately it did work. Cos she could never bear to remarry, and thus the village didnt have another cocoon master until their son grew old enough to marry. At least he succeeded in letting his wife never have to do magic again, even if it was because she stopped doing it out of grief for him.. :(
ANYWAY Now i’ve explained that worldbuilding and why it is cool and awesome and sad, I can explain the worldbuilding of a random gameplay element and why it is also cool and sad! So yeah, like I said before LONG TANGEANTS... The only really reliable way to make money in the game is to sell your monsters. And it makes me feel SO BAD! Cos the game very much outright tells you that selling them is killing them. And I guess it makes sense cos I mean, only Nagi wife-husband pairs can actually summon the monsters, there’d be no point trying to sell living ones to anyone else. So, since minions are sealed inside cocoons, in order to sell them you spin their cocoons into silk thread. This village’s primary export is weaving, so you can sell these silk spools to the big ol building of spinning wheel people and make money to keep going on your journey. Apparantly silk infused with monster souls is higher quality and can grant various effects and stuff, hence its value. Its a shame they didnt make a crafting system with this! Instead its just a standard ‘more powerful weapons and armours appear at the shop as the plot advances, for no real reason’. I mean, wouldnt it have been cool if you could add your monsters’s particular resistances to your main character’s armour? i would feel less sad about betraying them so utterly if they could protect me from beyond the grave. BECAUSE SERIOUSLY THIS IS SO FUCKED UP Seriously! These monsters faithfully served you! You purified them of their anger against humans, and instead of taking that opportunity to love them and show them the good sides of humanity, you just kill them! You kill them after they gained free will! You specifically HAVE to give them free will in order to kill them! Poor babies... I mean seriously I know that animals have to die to provide humans with food and materials and stuff, this is just how society works. But there’s something so much more viscerally terrifying about imagining taking an animal and literally weaving its SOUL into thread, then wearing it! There’s so many metaphysical questions that need to be answered before you can even figure out how much pain they would experience! And like.. god.. even the way they do the gameplay is so.. even more sad. Like, you can’t just hand the monster to someone else and its implied that they kill them. You have to hit an actual button to turn it into a sellable item. You have to cull it yourself. The death blow is on your hands, even if someone else weaves its dead soul into a nice scarf... So yeah, I pretty much always deliberately play ‘hard mode’ on this game, and refuse to make any damn money. Well, I mean, you can still find items in forests and sell them, but its infinately harder that way. You really are supposed to be selling your monsters to progress. I SAY NO! Big ol giant interface option sitting there on the menu unused forever. I love my sneks. You will not take them!!!
Oh but MAN I do really like the moral ambiguity of this worldbuilding, aaaaa!! The whole setting is so.. like.. realistic. There’s the dark realities of life in an ancient times setting. They take care to establish how the society functions and what their main trading export is, and what role monsters play in a non-battley setting! And seriously even the lil Shab Liquer thing! The casual implication that other villages might have different industries with their captured monsters, and someone somewhere out there found a way to make this medicine out of snakes. it manages to imply a wider world even as you’re confined to this one single village and the long forest that divides it away from every other human settlement. Plus.. like.. I really like the ambiguity it gives to HUMANITY. That seems like the MOST realistic of anything! Seriously, the game starts off establishing that in mythology humans are said to be evil, that the creation myth says we’re living in a post-fall society as the corrupted form of what true humanity should actually be, that god has abandoned us and we follow religion because we have to prove ourselves good enough to regain our former status. Like.. seriously, its refreshing compared to how boring and samey a lot of fictional religions are! They’re often just copies of existing religions, or of the general most popular religion template of There Was One Or Two Creator Gods And They Made Humans And Humans Are Destined Important And Animals Were Made To Serve Us. Instead in this game humanity’s mistreatment of animals and the environment is our absolute sin, and the definition of holiness is to be more similar to animals. And big scary demon monsters are GOD’S HOLY CREATIONS, SENT TO PUNISH US! No stereotypes here! No corner-cutting bullshit stolen from real life religions! And then like.. its nice how ambiguous it makes humanity nowadays, even beyond the ambiguity of the mythology and history. Humanity is trying to redeem itself, humanity is following this religion worshipping the god that cast them down for being corrupted. But still, it shows that some people believe in this doctrine, and some people believe that the things that are ‘corrupt’ about us are actually good. Cos it shows how some people believe that like.. ALL progress is sinful, any sort of machine is sinful, any attempt to improve society or change on what’s traditional. And it shows how some people who believe this are the bad guys, and some people believe this in a way that actually makes sense. And similarly, some people who follow the traditional ways are good- like Mahbu and her grandma. But then there’s the village chief who just follows religion blindly and doesnt seem to actually understand what’s morally correct at all, he’s just like ‘if I do what I’m told, I’ll be freed!’ instead of getting the goddamn lesson. And he tries to pretend to be a reasonable authority figure at first but then he gets more and more corrupt as the game goes on. He’s the representation of how forcing our two heroes into an arranged marriage is a morally ambiguous thing, even though they actually were in love and would have got hitched anyway. They’re still way too young to get this destiny of being the only ones who can save the village, AND keep the economy alive by spinning poor lil monsters into silk! And then he keeps giving you more and more orders, and they go from the actual duties of a cocoon master into just fullfilling the chief’s own greed and paranoia. And its interesting that him and the vizier lady who represents ‘lets abandon the rules and do everything for the benefit of humanity’ actually end up teaming up in the end and becoming even more goddamn corrupt together. Excessive progress and excessive stagnancy are both evil, and honestly they both have very similar selfish motives! Tho I do think the only problem is that they put a bit too much emphasis on this whole ‘these two looked like reasonable authority figures but were really evil’ thing, and don’t have enough good people in the town representing the other side. So its harder to care about saving this place when its literally just your wife and your mom who represent the goodness of the human race. And like.. technically I dont want the asshole lil kid to die, cos even though he’s a jerk he’s too young to be 100% responsible for his own actions. Even if I dont like him as a person, I’d still rather wanna take him away from this trash town and hope he can get raised by better people...
But seriously goddamn THOSE FUCKIN ASSHOLE CHIEFTAIN AND VIZIER PEOPLE!! Even after me and mahbu just saved the city from a deadly disease, after like 12 hours of gameplay and three forests worth of fighting for my life against monsters, where I’m expected to have sacrificed like 30 monsters to feed their stupid fuckin silk industry, even after ALL THAT they show no gratitude! The opposite of gratitude! The chief is still paranoid of the Nagi people for being foreigners, even though they dedicate their whole damn life to leaving their families and going on journeys to settle down in different cities and give their power to protect un-magic humans. And they’ve been doing this for all of history despite persecution, and like.. they lost their home and now the only ones who exist are the nomads and various half-nagi children who’ve never seen anyone of their own race before and are losing all the culture. Mahbu is an orphan who was just found by her ‘grandma’ and raised here, the only other Nagi in the village are the protagonist’s mum and technically the protagonist is half Nagi. (Tho like I said, the worldbuilding is that men cant use the magic, so protagonist is classified as a regular human and would just pass it on if he had a daughter.) So seriously Mahbu is a GODDAMN ORPHAN who was raised here all alone and hated by the village even as a kid! And the protagonist was her only childhood friend cos he could understand the feeling of being hated for having this blood, so no wonder they ended up falling in love. And then their love is at risk cos they were forced into this political marriage when they’re really young, and now have to risk dying everyday to protect this town that still hates them. And they work so hard to prove they don’t deserve to be hated, they don’t even think ‘the town is assholes’, they think ‘this is my home and i love it and it must be my fault everyone hates me so i have to work harder’. And the game doesn’t give you any option to do otherwise!
And it progresses even worse than just not getting gratitude! After you save the village from the disease, the evil chief and vizier wreck the day that you just saved, by pulling their goddamn bullshit evil plan! The chief decides to cut down the god-tree because of his paranoia, the vizier decides to cut down the god-tree because of her greed. And like... GAHHHH but its SO GOOD cos its all moral ambiguity still! The evil duo are definately evil, but they get to be evil for different reasons. They represent the two darkest sides of humanity, and no matter how much you represent the light of the world you cannot change them just by passively obeying them and hoping they’ll react like goddamn rational people! But you can understand why the masses might be tricked into following them, yknow? Humanity has been living in this tough life for as long as human memory, and mythology says that we’re being punished for the sins of our ancestors and we’re just BORN EVIL even though we weren’t the ones who did that shit. So you have good reasons to be angry against god, even if the evil duo DONT have good reasons, and they’re not doing something that will actually help.
Anyway so yeah thusly they trick mahbu and the protagonist into helping them trap the god-tree so they can cut it down. Again its a lil annoying that the game doesn’t give you a choice, though! And they dont even bother writing it a bit more ambiguous so the player could be fooled too, its pretty damn obvious you’re being tricked yet the only way to progress the game is to keep going. So you accidentally end up casting the evil magic on the god-tree and its like HOLY SHIT NO! And as you run back to the town you cant get back in time to stop anything, and you just get to see cutscenes of what’s happening while you’re gone. The evil duo cross the line EVEN FURTHER by MURDERING MAHBU’S GRANDMA! Mahbu’s grandma is the BEST CHARACTER, you fucking fuckface! She was such a nice helpful mentor and one of the only people who genuinely treated you two like human beings even though she wasn’t related to you. And she tries to stop the evil duo from doing their evil plan, she tries to reason with them, and she even gets desperate enough to try and reason with them within their own logic. Even if they’re sacriligious and selfish enough to not care that they’re trying to kill god for personal gain, they should at least understand that their plan WON’T FUCKIN WORK, and they’re just gonna bring god’s wrath and ruin humanity’s only chance at redemption! You’re gonna lose all your goddamn money and power if you get bitchslapped by the heavens, dumbass! AND you;ll kill the rest of us too, who never did anything to deserve it! And they ignore all her attempts to be reasonable, and ritually sacrifice her to try and save their own asses once their stupid attempt to kill god backfires. FUCK YOU TWO, SERIOUSLY!
And then something I really like is the revelation of grandma’s backstory! Cos seriously, who exactly was this mysterious woman who found this orphan and rescued her from the forest? She wasn’t a citizen of this town, she just stayed here to raise Mahbu once the town residents acted like assholes and tried to kick the poor kid back out. It turns out that grandma is actually the mortal incarnation of one of the minor deities! She’s basically this world’s psychopomp. The evil duo were actually RIGHT when they said she was a demon in disguise, but NOT when they thought that she was the evil one and they were good. The psychopomp figure of this mythology is hated, but it seems to be that she gained that reputation because she disobeys Elrihm and tries to help humans. She saved this Nagi girl from dying like the rest of her people, and even bound herself in human form in order to try and redeem this town of jackasses. And even though she was part of their village for so long and did nothing but try and protect them, they still ultimately betrayed her... And it was a very vague plot element that was only casually mentioned here cos its Endgame Time and we have to move very fast now. But it was implied that the chief and vizier are the reincarnations of the original evil king and evil sorcerer who did the same sinful nonsense all those centuries ago to get humanity kicked out of god’s domain in the first place. I dunno if its just meant to be that they’re naturally stuck in a cycle of reincarnation as punishment for their sins? But I always liked to interpret it that psychopomp grandma chose to never take their souls, because no matter what they do to her she still believes that one day they might be able to be redeemed in their next life. I feel like maybe she’s gambling with god, she’s keeping humanity alive by holding this one last wager to prove that they’re worth saving...
And then spoily endgame stuff happens and ultimately the protagonist fullfills some ancient prophecy and calms god and etc and MAKES UP FOR THE BULLSHIT ADULTS RUINING ALL THE SHIT, SERIOUSLY And seriously i haaaate how abrupt and rushed the ending is, and how that in this abrupt rushed ending they had time to show that the trash town comes back to life but not show that Mahbu does! You’re told beforehand that she will, but like.. with how many times you get lied to in this game, it would have been nice to get some damn confirmation in the end. Plus seriously, I cant even be happy seeing the town come back! Thats not a very climactic ending! Seeing protagonist smooch his poor long-suffering girlfriend would be way better! Seriously SERIOUSLY everyone else fuckin died cos of their own fuckin fault cos they MURDERED A GRANDMA my nice sweet ETERNAL GRANDMA, the ANCIENT DEITY OF ALL GRANDMAS, the fuckin DEATH GOD SATAN FIGURE WHO SACRIFICED HERSELF TO BECOME A GRANDMA AND PROTECT US AND THEN THEY KILLED HER, AAAAA they fuckin deserved to all die and be frozen in stone unable to even find peace But Mahbu’s life was instead in danger because she used too much magic purifying monsters IN ORDER TO SAVE THE DAMN TRASH TOWN And after all that they had the goddamn gall to be ungrateful and just cause a second disaster and ask us to fix it again! THAT is why mahbu was gonna die! Because she was a good person who listened to your bullshit and tried to save you, and loved me, and just SERIOUSLY SO MANY EMOTIONS you repayed her by KILLING HER GRANDMA
And i mean seriously her form of death was quite literally death from being TOO HOLY AND MORAL. She wasn’t strictly ‘dying’, it was more like a death of personality, I guess? Becoming something holy and leaving this world, when she didnt want to leave you. Everyone called the painful Nagi markings ‘cursed’ and shamed her for it and made her cover them up so their poor goddamn eyes wouldnt be offended by having to look at them. And poor mahbu was worried her goddamn love of her life would be disgusted with her if he saw! So it was like.. simultaneously cathartic and sad to learn that tradition was wrong in this respect. That it was still a BAD THING, but it was holy markings instead of a curse. Nagi priests who succum to the ‘curse’ are just shedding their humanity as a reward for their service, because from Elrihm’s perspective this is a good thing. So Mahbu becomes a tiny fairy angel type Minion, and then its just sad and intense because soon she’ll lose the ability to speak and forget about you and grandma :( So you have to seal her inside a cocoon in order to halt the spread of the holy markings, and can only let her out to talk to her for very short amounts of time in case it starts up again. And then you have to face the gauntlet of the penultimate dungeon alone without the ability to fuse monsters, until you get through it and find the original Nagi hometown whose demise was greatly exaggerated. And then nobody there has any time for character development cos its endgame time, but seriously it was thematically really damn cathartic to walk through that door and see the place! And meet this actual good guy chieftain who actually finally answers some goddamn questions and helps you! Even if its super sad to have to do fusion with these new stranger shopkeeper twins, instead of the wife you’ve grown to love. And also SERIOUSLY just imagine how fuckin atmospheric that whole penultimate dungeon would have been if the player character got to have a voice! It was all atmospheric to me cos I got really into it and imagined it, but I wish it coulda been canon, yknow? I’m just imagining the poor protagonist dude fighting through this horrifying gauntlet all alone with his final team of monsters, struggling to keep up without any of the magical reinforcement they usually get, unable to restock the last few items he has left in his bag. Fuckin DESPERATE HORROR, fuckin having to sleep overnight in the forest for the first time, fuckin terrified. Fuckin.. clinging to the soul of his wife sealed in a cocoon, keeping it safe against all costs, fuckin wakes up in the middle of the night and just how terrified he’d be that he can’t find her, until he remembers what happens T_T And then like.. imagine him summoning her and only getting a few minutes to hold her tiny fragile fairy self in the palm of his hands, and strain to hear her quiet voice as it gets fainter and fainter, and she struggles to remember herself. Thats somehow EVEN SADDER than if you could actually use monster-Mahbu in your party to fight alongside you! (tho that would have been AWESOME) I felt so bad that after all the horror these two had to go through, we never get to see the happy ending they earned, and instead the game wastes time showing the trash town coming back and just... GAHHH
oh and also that is THE ONLY THING about the sequel that i agree is bad! I liked the sequel a lot! And.. I mean.. in theory its a very interesting concept to have the protagonist of the last game be this sadman morally ambiguous broken mentor man. But seriously fuckin hell give the man a break! They literally say that he got blessed/cursed with immortality cos he fullfilled the prophecy in the first game, so Mahbu died long ago and he desperately wants to die too. Thats such a fuckin sick thing to do to your protagonist! And I mean, he doesnt even look like the same person anymore, and so much about the gameplay and the setting and etc are wildly different so it doesnt seem like the same world in th future, why even bother trying to claim its the same world in the future... I mean even.. monsters come from eggs instead of cocoons now, and you cant catch them or merge them, only buy them in stores! Shoulda just made it a separate game and let it stand on its own merits, it would have actually succeeded. I love all the characters in JC2, there’s no problem of ‘man i dont wanna save these guys’, the only character I dont like is fuckin... SADMAN FORMER PROTAGONIST WHO WANTS TO DIE At least in the ending after spoily stuff he gets to pass away. But lets just say the spoily stuff spits on the poor man’s legacy even more, sheesh...
ANYWAY I FEEL A LOT OF EMOTIONS FOR PROTAGONIST AND MAHBU And this game has great worldbuilding and i love it even if the ending is rushed and you’re forced to fall for stupid villain assholes’s stupid tricks ok end of bunni’s rambling
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