hello everyone, I made a series of doodles to put inside of my copy of MobyDick and I would like to share them :3 pls enjoy:
[ID: Two traditional drawings. Ahab shows off his new pegleg with a flourish. Ishmael infodumps about whales to a fond Queequeg. End ID.] [More detailed ID in ALT.]
New Leg Goofin is for chapters 108-9, when Ahab gets fitted with his new leg! it's right before a super devastating chapter so i needed to make myself laugh lmao
Wikipedia Page About Every Whale is for the whole goddamn book, honestly, but I chose to put it at the beginning of ch.32, Cetology, where Ishmael really does try to explain every whale ever
[ID: A comic of Stubb and Flask bursting into Ahab's quarters, thinking the Captain is in danger, only to find Ahab and Fedallah playing a game of cards. End ID.] [More detailed ID in ALT.]
This gem belongs to p.344 where Stubb wonders if Fedallah means to kidnap Ahab, which was such a baffling ridiculous concept that I couldn't help but make fun of it. literally Ahab snuck this man on board bro, what the fuck is fedallah going to do to him. they're playing uno. shut up
[ID: Two drawings, with the first showing Pip after being cast away, haunted and alone on the deck of the Pequod. The other shows Ishmael and Queequeg homoerotically grasping hands while processing whale sperm. End ID.] [More detailed ID in ALT.]
this goes out to chapters 93-95, because the UNREAL whiplash from "a child was just abandoned at sea" to "hey let's be horny about whale sperm" is still the most insane transition of all time. Ish, what the fuck
[ID: A simply doodled meme diagram for how to greet a fellow amputee. The "wrong" answer shows Captains Ahab and Boomer shaking hands, while the "right" answers show Ahab in a handstand and then kicking his leg up high, both times to cross his prosthetic with Boomer's. End ID.] [More detailed ID in ALT.]
this goes out to p. 454. every interaction between these two absolutely delighted me but my mental image for the specific line about them "crossing ivory limbs" got. very silly.
[ID: A small comic of Ahab asking the Harpooners to give him blood to temper his harpoon in. They stare back at him with varying expressions of confused, uncomfortable disbelief. End ID.]
the last one, for p.504. yknow that feel when your boss just walks up and asks you to bleed on his custom made harpoon??? yeah uh. normal workday things
anyways thank you for reading, I had a delightful time making these and am so very fond of them all, so yea :3
credit as always for the designs goes to the darling @pocketsizedquasar , as well as credit for pricelessly annotating my copy of MD and thus getting me to actually read it, love youuuu💙💙
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I'm bouncing around a larger post about Nishiki and the mortifying ordeal of being known, but in the meantime I'm thinking about Nishiki and Kiryu and how the clothes make (or don't make) the man. Like, beyond my visceral horror that Kiryu begged Nishiki to pick out a safe and boring suit for him in Y0 and then said he was envisioning something purple with gold stripes.
I'm thinking about Nishiki's incredible sensitivity to image and his need to control how he's perceived. I'm thinking about Kiryu's inability to let go of the past. I'm thinking about how KIryu dresses like who he thinks he is, and Nishiki dresses like who he thinks he wants to be.
There's some interesting incidental dialogue between Nishiki and Kiryu in Y0 while they're en route to the men's suit store. I wish it wasn't so easy to miss, because there's a lot to unpack here. (I'm just transcribing the English in-game subtitles here; I don't speak Japanese so I have no idea how loose vs. direct the localization is in this part.)
NISHIKI: …now that I think about it, you've been dressing like an old man since we were kids.
KIRYU: Have I?
NISHIKI: Yeah. The few times we got to pick our clothes, it was always like, "you're choosing THAT?"
NISHIKI: I wouldn't say you're a plain guy…You'd pick shirts with weird prints though.
KIRYU: Guess I forgot all that. It's weirder to me that you haven't.
NISHIKI: Well, confession time. You're why I started caring about fashion. I swore I'd never go out dressed like you.
KIRYU: Come on, I'm not THAT bad. [we have already discussed why kiryu is, in fact, that bad.]
NISHIKI: [laughing] Aww, did I hurt your feelings?
NISHIKI: Well, this time you've got me with you. I'll see my bro gets taken care of.
KIRYU: Heh. What an honor.
NISHIKI: Leave it to me.
Nishiki doesn't bring up Sunflower Orphanage much; when he does share memories of his childhood, those memories are kind of painful (see: "do orphans not get to dream?"). Kiryu's surprised that Nishiki remembers how they dressed as kids, but it makes sense that wearing a limited selection of hand-me-downs stuck with Nishiki so strongly. His clothes announced his poverty, and they weren't even his -- he had to share them with the other orphans, so what he wore showed he belonged to yet another stigmatized group. And I'm sure people picked up on those visual signals, especially other kids. Kids can be vicious, and appearance is an easy and immediate target! We don't know for sure how young Nishiki interacted with his peers and teachers, but given what the Morning Glory kids go through in Y3 (and given, like, everything about Nishiki), he probably didn't have a great time.
Kiryu frames his childhood as poor but loving, and places much more emphasis on the latter. There might be some rose-colored glasses at work there -- let's look at the flashback where Kazama tries (and fails) to violently dissuade Kiryu and Nishiki from joining the yakuza.
KIRYU: I owe you everything, but this isn’t about that. [...] We’ve looked up to you for all this time. Your car. Your confidence… The way everybody bows to you. We idolized you. I want that life, too. Is that so wrong!?
Nishiki doesn't really speak in this flashback, but like, Kiryu uses "we" enough for us to draw some obvious conclusions about Nishiki's own motivations. That being said, I don't think Kiryu's being dishonest or disingenuous when he describes his childhood as happy, and himself as well-loved. He's not ashamed of his upbringing, and he doesn't hide where he came from. Nishiki seems to have the inverse view. It's not that he doesn't love (at least some of) the people he grew up with, but what comes up first for him is what he didn't have. He didn't have money. He didn't have respect. He didn't have a cure for his little sister. He didn't have a lot of choice, right down to the clothes he wore.
(There's a whole other essay here about why Kiryu's and Nishiki's perspectives diverge on this, but I'm trying to limit the scope of this post. Suffice to say that, while I don't think game canon gives a timeline, I do think Nishiki was a little older when his parents were killed -- old enough that he actually remembers them, at least.)
The same mindset fuels Nishiki's interest in fashion. Yeah, part of it is that he's ribbing Kiryu, but I think it goes deeper than Kiryu wearing ugly shirts. Nishiki doesn't want people to look at him and see what's missing. Fashion isn't a means of personal expression for him, really. It's a message. It's the interplay of knowledge and resources and presentation: knowing what clothes read as successful and trendy and expensive, being able to afford those things, and convincing people that your successful important outfit makes you a successful important person. And he's not wrong about the social dimensions of fashion.
NISHIKI: Try sporting a suit that runs 500 grand for once. Trust me, you’ll see the world in a whole new light.
KIRYU: Fashion’s not my thing. Besides, Kazama-san never wore flashy clothes.
NISHIKI: You do realize he’s the family captain, right? Number two in the whole Dojima operation? You get to that level, you can wear whatever you damn well please. But for the rest of us, “flashy” is part of the business.
KIRYU: So that fancy new car you bought was just “business”.
NISHIKI: Yeah, and that fancy lighter of mine, too. Which you still haven’t given back.
KIRYU: You want to play the rich guy, quit being so stingy.
NISHIKI: But you get what I’m saying, right? People see the expensive car, the designer jacket, and the gleam of that little Dojima pin, they pay attention. A yakuza’s only as good as his image. [...] Take your buddy today. These squeaky-clean idiots, borrowing money just to blow on tits and booze… Nobody in this town gives a crap about substance. What you see is what you get.
That's our first take on one of the major themes of the game: what does it mean to be yakuza? Again, there is truth to what Nishiki's saying here, particularly in terms of the ethos of the eighties. I'm not an expert on the bubble era, but the worldbuilding in the game speaks for itself. People hail taxis with 10,000-yen bills. You punch money out of punks during random street battles. Nishiki keeps a personal bottle of high-end booze at a bar he's visited twice, mostly because he "can’t stand being taken for a bum." The act of spending is important, not what you're spending it on.
Nishiki's outfit in Y0 is perfectly suited (heh) to that outlook. And look, I might be inviting controversy here, but in context, I think it's a werq. Yes, it's loud. But the silhouette -- squared shoulders, single breasted, thinner peaked lapel -- is right on trend for the time period, and it fits him well. The colors look good on him. The bold pattern (no, it's not animal print) under the solid maroon is a risk, but he pulls it off. And excess aside, he knows when to pull back on the accessories. It's bright and confident and memorable, and boy would Nishiki like to be all of those things.
Also -- and importantly -- Kiryu would never go out dressed like that. Because we can't talk about Nishiki and Kiryu without talking about Nishiki's Mt. Fuji-sized inferiority complex. Mastering image doesn't just make Nishiki stand out; it makes him stand out from Kiryu. Let's go back to the beginning of the game.
NISHIKI: I’ll admit, though, you’re finally starting to look the part. You make a pretty convincing yakuza. You’re done with collections today, right?
KIRYU: Yeah.
NISHIKI: Good. That should put Kazama-san’s mind at ease a bit.
KIRYU: Heh, dunno about that. But he always knew all I could do is fight. You’re the one who’s good at the dance.
Nishiki then calls attention to the "rags" that Kiryu's wearing, which...is not an unfair assessment. (TUCK IN YOUR SHIRT, KIRYU. HEM YOUR PANTS.) As the two of them walk around Kamurocho, Nishiki offers Kiryu plenty of hot tips, from meeting girls to making big bucks to cozying up to the brass. But even when Nishiki's opining on his area of expertise, there's a competitive edge to it. "You asking me to pick out clothes for you means you admit you have terrible taste," he tells Kiryu on the way to the suit shop. Kiryu tells him to shut up, but there's no actual hurt behind it. Kiryu doesn't really care that his taste in clothes sucks. Fashion isn't important to him. Most of the things Nishiki knows so much about don't really matter to Kiryu. And that makes Nishiki feel more insecure! Because if Kiryu rolls out of bed looking like a yakuza, if Nishiki's image counseling sessions aren't helpful or meaningful, if Kiryu can skip the dance and get to the top on the strength of his fists and convictions, then who cares about Nishiki's 500 grand suit or his hourlong hair care routine? If image isn't what makes a yakuza, what does that make Nishiki?
At the end of Chapter 6, Nishiki tries to look out for Kiryu again -- this time, by granting him a merciful death before the Dojima Family drags him to the Hole. It's one of my favorite scenes in the game. Nishiki's crying too hard to aim the gun properly; Kiryu tells him to man up and shoot. Finally, Nishiki collapses.
NISHIKI: Can’t do it… How could I shoot you!? Without you, I’ll always be nothing. Can’t make it as a yakuza… No. I wouldn’t even still be alive now if I didn’t have you beside me! I’m just… If you’re not with me, I’m useless! Nothing means anything!
Mastering image hasn't granted Nishiki anything of substance. At the end of the day, Nishiki's playing dress-up, and he knows it.
And I'm almost certainly getting into overthinking-this territory now (if I haven't gotten there already), but I kind of like the spin this puts on Nishiki ripping his expensive suit off in Chapter 14 when he decides to fight the Dojima Family at Kiryu's side. Like yes, ripping off your outer layers to get at the naked (so to speak) truth -- your irezumi, and what it represents -- is just Yakuza Storytelling 101. It's decisive, it's kind of dumb, it's great, it gets me hyped every time. But I like that Nishiki's honest answer to "what does it mean to be a yakuza?" isn't about looking the part. I am genuinely trying not to end this paragraph by saying that Nishiki must become like a dragon, but like...you get where I'm going with this.
Of course, Nishiki's back to playing dress-up in Y1/Kiwami. I'm not the first to call the Patriarch Nishikiyama look a glow-down (though I like the patterned white tie). Like, fashion-conscious Nishiki would look good in a Hedi Slimane/Tom Ford-esque skinny black suit. But he picks a silhouette you'd expect to see on a much older man, torso-swallowing pants and all. The slicked-back hair doesn't help. He's just so transparently trying to look bigger and broader and older, and he doesn't pull it off. Big Bad Patriarch isn't a good look for him, in any sense of the phrase.
A final thought: Kiryu's clothes, and Nishiki's commentary on them, are the subject of their first conversation in Y0 -- and of their last. Kiryu's costume progression in Y0 is a pretty obvious commentary on his journey, to the point where Kiryu and Nishiki explicitly call attention to the color connotations in their final exchange. As a Dojima grunt, he wears black, and it doesn't look good on him because "brutish thug who keeps his head down and does what he's told" isn't a role he's comfortable with. He wears white when he works in real estate, but the change in color isn't enough to sell anyone on his transformation into a civilian. Although it's a little rich for Oda "Red Clown Shoes" Jun to chide someone for not wearing a proper suit. At the end of the game, Kiryu's in his classic grey suit, and well, the game spells it out:
KIRYU: I’m not feeling black or white these days. This is where I’m at right now. I chose it myself. I’m making it a fresh start.
NISHIKI: Fine, fine. See if I care! Wear it the rest of your life!
Nishiki, dismayed, tells Kiryu that the grey suit already looks dated, but for Kiryu, "fresh start" doesn't mean "on trend". His image might be out of step with how other yakuza view themselves, or want to be seen, but if he's always going to look like a yakuza, he might as well stake his claim on what being a yakuza means. Still, it's telling that, even as a young man, Kiryu looks like a throwback to an earlier era. As the series progresses, the games hammer this home more and more. How many antagonists tell Kiryu that he's out of touch with the modern world, that he represents a version of the yakuza that no longer exists, that it's time for him to make way for the next generation?
"Wear it the rest of your life!" is a funny little in-joke, yeah, but...it's a little sad when you think about it, isn't it? Kiryu gets new outfits from Y3 on -- and in every game, he ultimately puts the suit back on and heads to Kamurocho. It's exactly of a piece with how Kiryu views being yakuza. We, and he, can debate the exact extent of his retirement from the Tojo Clan's affairs, but the yakuza isn't a career for Kiryu, it's a set of beliefs he carries with him. He wears the suit the same way he wears the dragon on his back: as an indelible part of his self-image.
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there's a post in the tag about someone wishing to see more Omar in D20 and I agree, but it also reminded me about how a year ago a few RPG streamers I like started Power Play, and I never ended up watching it, and I just recently learned that Omar was in that and I could have seen what an awesome player he was long ago if I just had watched it
and then I got to thinking about how many cool actual plays are out there that don't have the budget that Dimension 20 or Critical Role have, but tell really cool stories with really good players regardless! And a lot of these players deserve recognition, but there's so little space to showcase new players for audiences who only watch D20 or CR
so anyway I compiled a list of every single actual play Omar has been in (at least, those I could find VODs for)
Power Play: actual play of Icons, a silver-age inspired superheroes rpg, hosted by QueueTimes! It's played remotely, about 59 episodes long, and includes several one-shots where (I think?) they play some other game systems as well
The Borros Saga: Banesbreak: actual play of Dungeons and Dragons, hosted by PixelCircus! Played in person, about 12 episodes long, with some one-shot vignettes. Aabria is also a player here!
Monsters and Fables: actual play of Dungeons and Dragons, hosted by the official D&D channel! Played in person, 6 episodes long
Buffy the Vampire Slayer RPG: actual play of Dungeons and Dragons, hosted by Hyper RPG! Played in person, about 9 episodes long, and half the time Omar is DMing!
Balboa Cantrip Academy: actual play of Kids on Brooms, a rules-lite magical school rpg, hosted by Hyper RPG! Played remotely, and only 3 episodes long (Episode 2, Episode 3, on Twitch)
Pugmire: Homeword Bound: actual play of Pugmire, a simplified D20 with dogs, hosted by Saving Throw! Played in-person, only 3 episodes long
The Last VHS Store: a 3-episode series hosted by Saving Throw, where Omar GMs a lite D20 system he designed himself! All in-person
Carrier Penguins: a series of 4 one-shots hosted by Saving Throw, playing Lasers and Feelings, an easily hackable lite system. Ep1, Ep2, Ep3, Ep4, all in-person
Oneshots specifically:
Aces in Space charity stream with QueueTimes, playing Blue Shift - remote
The Golden Girls charity stream with PixelCircus, playing Lewd Grannies - remote
The Gauntlet s2e2 with Hyper RPG, playing Pathfinder (Omar later GMs the 8-episode s4) - in-person
Spy Island ep1 with Hyper RPG, playing ?? (an ad-hoc mafia/werewolf rpg) - remote
(And here's just a truncated list of his Saving Throw oneshots, bc there's a lot: Scooby-Doo rpg playing Wildlings, Lasers and Feelings with the Doubleclicks, House of 100 Nightmares GMing Dread, John Wick charity stream playing Lasers and Feelings)
Game the Game (board games instead of tabletops RPGs) with Geek and Sundry, playing Pitchstorm, Aftermath, and Scott Pilgrim - in-person
He was also a campaign guest player in Failed Save c2e3 (D&D, PixelCircus), Damsels, Dice, & Everything Nice s3e2 (D&D, PixelCircus), and Ironkeep Chronicles ep21 (D&D, Saving Throw)
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Good morning I had a dream that for some reason, Fazbear decided to give Roxy therapy. She never spoke during their sessions except to insult the therapist, but the therapist felt like they were finally making progress when shit happened and Roxy shut down all conversation. What happened? I think it was the team going and dying to the Mimic but it could have been something else it was only mentioned after a time skip.
Weirdly though, the therapist assumed she'd gone silent again because of an altercation with Freddy. So they called Freddy and Monty in (maybe Chica too) and tried to convince Freddy to stick around for a session with Roxy who isn't there at the moment. Freddy was just pissed off that he's being expected to apologise for shit he hasn't done and Monty was there trying to convince him that it's not that bad what's his problem man
EXCEPT Roxy has left. She fucked off. Left the Plex and is now wandering the outside world. The others are in a panic looking for her, and find her standing outside of a hospital. I think it was a children's one specifically but I don't remember. She'd been entertaining a lil bit but she's just kinda silently stood there with a blanket around her and a hot chocolate looking at it. For some reason when they're trying to talk to her, Chica says she knows why she came here and it's because she thinks she's better off dead, which is when my brain quickly adds a morgue to this location lmao anyway
Roxy leaves them again cause she doesn't want to talk. She explores on her own, finding Foxy, an old friend presumably from the last times she's snuck out. She cries, happy to see him and he tells her everything is gonna be okay while he hugs her, then takes her back to this tall tree building. She asks to stay with him and he's hesitant cause where he lives is some kind of... I guess a strip club? Kind of? Wasn't graphic or anything but my brain supplied that sex happens there and that's why she wouldn't want to stay. Vaguely saw poles for dancers but it's literally inside a cool tree thing so it was super out of place. Also Tails from Sonic is there with Balloon Boy. This place has the aesthetic of a rainforest cafe btw.
They go up onto the roof where some turtle looking guy that's really long acts as the spiral staircase or slide I guess for the building is talking to them. They ask if she wants to hang out and ride the stair/slide thing down to the ground floor and she cries cause she doesn't want to stay here. The turtle also gets sad cause he likes when they play on the slide that makes up it's body I guess.
The manager joins them and is talking like she's going to stay, goes to grab her tail I think and she fuckin' bails. Foxy goes with her, but a clay looking Bonnie (like from the JRs games but a bit bigger than Foxy) chases after them. Foxy isn't sure he wants to leave his friends but does in order to protect Roxy, and leads Bonnie away from her.
He leads him into a small, cluttered, basement storage place that's kind of like a cavern, with a chain link fence blocking off an underground river with giant, plush Bonnie's that are groaning as if they're alive and all look dead on the rocks. Bonnie catches him but is like. On the floor or something in an almost Family Guy deathpose way for some reason and Foxy convinces him to let go so he can leave. He runs after Roxy, feeling guilty for what he's done and what he's leaving behind and catches up to her with Balloon Boy here now I guess. Roxy cries again for some reason and then I woke up
The Plex she left also didn't look like the Plex at all btw. I switched between Roxy's POV, a third person POV while Freddy and Monty were with the therapist, back to Roxy's POV and then Foxy's when he lures Bonnie away. I don't remember all the reasons Roxy was crying, I think she was internally wanting to go home but just not saying it but then just never went home. And Freddy was comically angry for some reason???
Oh and Roxy was swapped for Blaze the Cat for a bit of the conversation with the club manager, but then was swapped back to Roxy again after. I think this was third person POV and the manager pinched her leg? And it kicked off from there? I said grabbing her tail cause he might have been but I don't remember. Aside from that one action, he was a decent sounding guy though. Then he just did that and I lost all care for him lmao
Anyway. That was fun. A wild situation!
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am i the only one that thinks that webtoon tged and noble tged were pretty damn similar enough at the beginning, but later on became more and more distinguished from one another?
just wanted to hear your thoughts on this seeing as you have read both.
no you're totally right nonnie! i started reading the webtoon maybe in the giant ants arc? so when i looked for the novel, everything was pretty similar! there were some minor changes, they definitely skipped some of the banter and some of the events were skipped or glossed over for the sake of fitting into a more webcomic format but most of it was still pretty much the same.
i'm not super sure where we started deviating, but if i had to choose i'd think i'd go with chapter 39 maybe? the scene with lloyd beating up diego. and it's not so much that they changed what happened as much as that they changed the tone of it. in the novel it's not,,, as funny of a scene as it is in the webcomic. diego still deserved it for sure (he actually comes off as more of an asshole in the novel lmao) but lloyd is more,,, calm? about it?? as calm as one can be when you're beating someone up i guess ajsdadsf it comes off as sort of clinical, like he's not doing it because he's enjoying beating up to a pulp julian's bully, but more because he knows that if he half-ass it things would get worse for julian and he wants to make sure there's no chance of that ever happening. julian outright describes it as "cool-headed violence".
there's nothing cool-headed about the way lloyd kicked diego's ass in the webcomic ashdkasd
and it's a fun scene! don't get me wrong, i love that scene! but you can tell they completely rewrote the tone of it in order to make it funnier. and it worked! it is very funny! but it's not following the way the novel wrote it.
and after that we get more and more scenes that follow the general flow of the plot but that are written in order to fit more comedy and crazy faces. if i had to guess i'd say it's because the adaptation team hadn't quite found their footing in the earlier chapters and were sticking more to the novel, until they suddenly found they could draw absolutely deranged faces and all of us would cheer and clap.
heck you can even see it in the way lloyd is drawn in the first chapters versus the latest ones
(PS do you have any idea how long it took me to find lloyd's neutral face in the later chapters?? and that's the least deranged face i could find that sort of fit the same mood as the first example alsjdsla)
it's still the same guy! but with the way he's drawn?? you'd almost doubt it! is it because they're in different situations? maybe, but even so you can see the evolution in the art! i personally think we have a case of flanderization and that is never a very good thing to have, but i can also see why the adaptation tries to keep us interested by focusing on what they saw us respond well to before.
idk i think it's interesting! i really am curious to see how they'll adapt some of the next arcs, even if i'm almost sure they won't be what i'm expecting and/or hoping to see :] at least i'm gonna laugh and that's always a good thing jahdkafds
i'm a little afraid for some of the more earnest and serious moments we have later on the novel, but i'll have faith and hope they do a good job!
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