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Sark concepts made by Moebius
#sarklives#sark lives#tron#tronlives#tron lives#sark#tron 1982#tronblr#classictron#tron classic#classic tron#tron1982#sark-es-1117821#commandersark#commander sark#command program sark#😍💖💖💖#moebius
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We would’ve made a great team-

Sark’s borderline obsession with Tron is so interesting. He both admires and fears him, understands him perfectly but misunderstands him on a fundamental level. Both stand on opposite sides of the extreme, similar to each other in strength and ferocity but departed on a base level. The idea of them teaming up brings a interesting au to mind and several things to explore, however It would never happen unless Encom! Rinzler would become a thing. Teaming up with Red Elite would never be done willingly on Tron’s end while for Sark it might begrudgingly work with Tron.
There has to be a way to break him-
Sark has a morbid fascination with finding Tron’s breaking point. He keeps upping the stakes and throwing him into games more often, unwittingly making the weapon that would be his doom.
While he enjoys testing him there’s almost a jealousy to it, Tron hasn’t died yet and he hasn’t given in. Surely he must give in , toss aside his ridiculous beliefs and take what’s offered. Why isn’t he taking the obvious path for survival? How dare Tron be better than him. “I broke, why won’t he?” Holding on so tightly to morality when you tossed aside everything for power… how dare he be a better person.
Sark treats Tron as a plaything while acknowledging how powerful he is as an adversary. (The match we saw him in was 4-1) He battles with wanting to kill him outright and wanting to face him himself. It took most of his resources to capture Tron- going against him would be a actual challenge, as we see in the beginning of the movie he’s getting bored.
While they share combat prowess their thought process could not be more different. Everything that he’s put Tron through has only succeeded in strengthening his beliefs. Where Sark thinks he should break down , he sees confirmation of the User’s power. It’s fascinating (I really recommend the novelization- that’s my thing at this point lol but it adds a lot).
Chosen warriors-
It’s easy to forget that Sark too is a gods chosen warrior. The MCP is a god to him and on the path to literally becoming one in their world with the power it accumulates. He has been bolstered up and admired by his side, though his position is one built more on fear than equal admiration. We see again they’re on the opposite sides of the two extremes.

The loyalty, drive and sense of justice etc that’s naturally apart of Tron’s code had to be forced into Sark. He had to build upon what was already there, it’s implied that the only reason he’s a command program is the MCP just like Dillinger without it he is nothing. There’s that jealousy when he sees someone else naturally have this sort of power. His belief in the MCP is not inherent , he believed in the Users once and deep down he still does- the new belief comes from where he can gain that power. Like Dillinger he is desperate to get to the top by any means, and he did that. He’d rather die than return to nothingness- a state of unimportance- where as Edward is much more fretful. He doesn’t want to loose what he has but jail still scares him.
He is also physically dependent on the MCP - getting a high from the power and I think now he has to get a constant stream to survive. The amount put into him on a regular basis is far to much for a regular program to take in and keep online… if he stops getting it I can only imagine. He’s being held captive by his god and I think he can resent Tron for that- for still having the “pure” relationship with his.
Power, fear and relevance-
I talked about it above with how Sark has done everything in his want for power tossing away all morality for the sake of being important. It makes me wonder what his original function was, with the way he is I can imagine it being a good position but not enough for him. He relishes in the destruction of User believers and finds crushing them on the game grid entertaining, again to parallel Dillinger taking others work, crushing and absorbing smaller companies into Encom with glee.
Tron is a direct threat to that importance, that position and acclaim he had destroyed so many for. He was loyal! He did all that he was asked and here struts in a program naturally strong and exacting— he knows if Tron ever chose to join them he is done for yet his pride and curiosity keep him from outright killing him to save his own skin (how unlike him in any other circumstance).
This fear doesn’t extend to Alan as Ed is well aware… good guys rarely win in the real world. He’s cocky, he knows a guy like that is a straight shooter, he follows the rules and wouldn’t dare stoop to his level to stop him. What he didn’t count on was Kevin Flynn.

#tron#tronblr#tron 1982#sark tron#command program sark#Tron meta#tron lore#character study#character analysis#ed dillinger#alan bradley#master control program#MCP
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Something I really find interesting about Sark is how he acts/ talks. He's a pretty direct guy (being a commander and all), and almost all his scenes are him talking down other programs, except with MCP.
When he talks to MCP, there's the obvious power dynamic with MCP in control, and Sark underneath him. However, Sark is both comfortable and distressed around him. He knows how powerful he is under him, enjoying the control he has over others with MCPs influence, but he doesn't fully have the same mindset at MCP. When he first talks to MCP, it's pretty casual. Sark even gloats about wanting more challenging programs when MCP tells Sark about a new recruit for Sark to torment.
When he is told about Flynn, there's a change in ego. When he knows about Flynn being a user, he's practically astonished by MCPs power and the thought of a user even existing in the Grid. He knows the power of a user, since he says that users created him and MCP and hesitates. "What if I can't?" He asks, but he is given an order, not a choice. He's threatened by MCP.
If you ask me, Sark being MCPs Second in Comand makes him very arrogant, especially when he knows he because of how good he has it compared to other programs. But when talking to MCP, he's constantly reminded of what his place his constantly reminding him to only be MCPs puppet. It's in a way mimicking Sarks user counterpart.
But I don't feel Sark really wanted that kind of responsibility, kinda like his own user. They are both underneath MCP, except Ed Dillinger (Sarks user) had a choice, but was blackmailed into staying and was far too deep to stop. Sark, however, was pretty much made to be under MCPs control. His only choices were either follow his commands, or derez
I feel like the one line that most showed his true self was when he told Tron how they could have made a good team because, yeah he could have. They are both essentially protection programs, Sark being a commanding program made to protect only MCP, and Tron being made to protect other programs and users. I feel that's why Tron sees Sark as a less than, since he was made to protect so much more compared to Sark protecting MCP when the MCP never needed protection in the first place.
Anyway ramble over
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Greetings Programs,
I'm Ximonica (@aristaresident) and I've spent far too much time recently thinking about Tron '82, so I decided to make a side blog to ponder such questions as "where do Identity Discs come from anyway?", "what even is a command Program?", and "is this inconsistency just an error or did they Mean Something by this?".
I'm also making this blog to hopefully make friends w/ other ppl in the Tron community, so feel free to say hi and hit me with your lore ideas. My friend who introduced me to Tron is probably sick of me talking her ear off every time I have a new worldbuilding idea lmao.
I haven't watched Legacy yet so don't expect much of that content. I have a general idea of what happens in it and I'll get to it eventually but for right now 82 is priority one.
And yes I'm extremely normal abt Sark (lying). Not like I created a whole AU spanning 30+ years with extended lore and original characters originating from me wanting to romance him like character in Baldur's Gate III. Very normal way to be about a character, right? You agree.
End of Line.
#intro post#tron 82#tronblr#tell me abt ur tron ocs...#I'm normal and I will talk abt things other than#sark my beloved#i promise...#also i havent played bg3 either that is based entirely on what i see of it on my dash lmao
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For the Impression ask game (your choice, any/all of):
Ed
Flynn
Eos and/or Clarke (If you'll do OCs)
Mercury
Sark
Character of your choice from any media that is not Tron (not sure what other media you're into)
Oooo, many choices!!!
Hmm
I'll do Ed (both canon and your version), Flynn (Canon only), Sark... and Jake Kesey (from The Wraith - bonus non-Tron character). I haven't interacted with Mercury, your version of Flynn, or Eos and Clarke, enough to form opinions of them.
Now, I saw Legacy first, and then the original film, so my initial thoughts on the Tron characters are biased that way.
First impressions:
Ed (canon) : Sassy smug kid. Why's he there.
Ed (yours) : All The Therapy for this one. Someone hug him.
Flynn : Old man with good intentions in his past that have come back to bite him. Interesting but where's the substance?
Sark : I don't know if you're an actual threat, or comedic relief.
Jake : Huh. (Literally just huh. Was more focused on the cool car and ignored the people).
Impression now:
Ed (canon) : so many missed opportunities. Also wouldn't it be neat if there was a symmetry in him helping Sam, with his father not defining him, to save the Grid and Encom instead of... we had less than a minute of a throwaway Dillinger, and two hours of Sam making himself a damsel in distress by trying to be the hero and failing.
Ed (yours) : ...I will fistfight the universe if that's what it takes for him to experience happiness without a spectre hanging over him.
Flynn : WHAT DID THEY DO TO YOU going from the wildcard in the original film to... that. In Legacy. There's age and stupid decisions, and then there's somehow becoming the most oblivious bastard known to man and Program. I hate the Legacy version SO MUCH.
Sark : oh buddy you're in far too much over your head here. Still not an actual threat.
Jake : ....yesss gettem you funky undead gremlin.
Favourite moment:
Ed (canon) : the miniscule bit of screentime we're given, because that's all we have.
Ed (yours) : him and Sam doodling flowers on Eve and each other. So cute.
Flynn : "that's a really big door" (goofy dork). Also the part where he philosophises at Tron when Tron's figured out he's a User.
Sark : his "oh shit" face during one of the chats he has with the MCP. Blink and you'll miss it, but so funny.
Jake : blowing holes in cars with a supernaturally-powered shotgun while in a really cool full-body-leather suit and blank helmet (hey that's familiar...). I could not make this up if I tried.
Idea for a story:
Ed (canon) : what does he get up to outside of work. Literally anything.
Ed (yours) : Ed Finds Happiness And Nothing Goes Wrong. I don't care how this happens.
Flynn : exploration of why he ends up Like That in Legacy - as far as I know and remember, Uprising didn't give us any of this and neither did Betrayal, as they both focus more on the Program characters than the human ones.
Sark : what was he like when he was new? What would he be like without the MCP commanding him? (Wanting to explore both of these in Serendipity, but haven't got there yet.)
Jake : no story ideas as such, just wanting him to go to other places in the States and... dealing with... their gang problems because he died because of one psychopath ringleader and he's not about to let others suffer the same fate.
Unpopular Opinions:
Ed (canon) : none, mostly because we don't see enough of him to form an opinion.
Ed (yours) : I don't... know if I can have an unpopular opinion about him? I love him too much. Maybe... idk, he needs a "guard dog friend" who's stuck by him for incomprehensible reasons to all (including him). I know he has everyone in our RPs (and others in other RPs!) but... yeah. That's the only thing I can think of.
Flynn : I've seen it around a lot, so it's probably not an unpopular opinion, but his character in Legacy is a disservice to the one he played in the original. I have no idea how he got from point A to point B, and it annoys me.
Sark : probably the whole comedic relief thing. He's just... kind of a non-issue, typical evil-character's mostly incompetent SIC character.
Jake : Why, of all people, did Charlie Sheen have to be the actor for this guy. Also the whole romance subplot was very 80's, and unnecessary.
Favourite relationship:
Ed (canon) : we never see one. However, I like imagining he's head over heels for a tiny barista who looked a would-be mugger dead in the eye when he threatened her with a switchblade and pulled out a Bowie knife in retaliation.
Ed (yours) : all the sibling relationships he's accumulated. Buddy you have a family now.
Flynn : whatever he has with Alan. Also the bit we see of him and Ram.
Sark : he has none we can see aside from the whatever with the MCP. I like imagining he has an "admire from afar" kind of relationship with Yori, because she scares him.
Jake : he has a brother, and goes out of his way even as a vengeful undead to spend time with said brother. Very cute sibling bond.
Favourite headcanon:
Ed (canon) : see the relationships point above.
Ed (yours) : ooh, so many... probably the crochet. I like thinking of him making things.
Flynn : can't keep a shirt for 5 minutes without damaging it or spilling something on it. Ranges from "spilled my water" to "how the fuck is this thing rags now, I bought it yesterday and have worn it for ten minutes". Only affects shirts he's bought himself.
Sark : those horn-things double as handles, and it's possible to pick him up by them and carry him around like a disgruntled kitten.
Jake : can't sing. Loves to sing. The spooky car he was gifted when he came back for revenge has thrown him out more than once because it can't take any more of his yowling.
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the great actor D A V I D W A R N E R in some of his most memorable roles from film and television....
as Morgan in MORGAN : a Suitable Case for Treatment (1966)
as the photographer, Jennings in T h e O M E N (1976)
as Evil Genius in TIME B a n d i t s (1981)
as Dr. John Leslie Stevenson in TIME after TIME (1981)
as Ed Dillinger / Sark / Master Control Program in T R O N (1982)
as St. Jinn Talbot in STAR TREK V The Final Frontier (1989)
as Chancellor Gorkon in STAR TREK VI The Undiscovered Country (1991)
as Gul Madred in STAR TREK the Next Generation, “Chain of Command” - parts 1 and 2 (1992)
as Thomas Eckhardt in TWIN PEAKS, Episodes 2.14 - 2.16 (1991)
as Spicer Lovejoy in Titanic (1997)
as Richard Germain in The Larry Sanders Show, “LA or NY?” and “Montana” (1993 - 1994)

D A V I D W A R N E R
(July 29 1941 - July 24 2022)
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I like this movie
I’ve got a little challenge for you, Sark, a new recruit. It’s a tough case, but I want him treated in the usual manner. Train him for the games, let him hope for a while, then blow him away. Tron (1982) dir. Steven Lisberger
#tron 1982#tron#tron classic#good movie#great classic movie#1982#classic#fantasy#sci fi#classic sci fi#disney gif#walt disney#disney#sark#commander sark#master control program#mcp#ed dillinger
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May 7, 2021: TRON (1982)
Starting to leave lo-fi sci-fi with this one.
Can I just say, I am VERY excited for this one. Mostly because it’s hard to get more ‘80s than this movie, specifically in terms of computers. I’ll explain. Y’know Jurassic Park? Yeah, the same movie I’ve brought up far, FAR too many times this month. Is...is that my favorite sci-fi movie? Shit, it might be? I’ve read the books, I’ve seen the movie COUNTLESS times...I’m pretty sure it is! Huh. Go figure. Anyway, where was I?
Oh, right! Remember the most irritating character in the movie? This is, in my opinion, older sister Lex Murphy. In the book, for the record, she’s a VERY different character. She’s the youngest sibling amongst the two, and she’s a sports nerd who hates dinosaurs. And she’s also the most annoying character in the book, so at least they kept that consistent. However, you may be saying to yourself: “Jesus, this dude really loves Jurassic Park. Even in the intro for Tron, he’s talking about it. Why the hell does he keep bringing it up?”
Well, allow me to explain. When I was 9 years old, I was super into two things: dinosaurs and reading. You may think that I wasn’t very popular in school as a result. And the truth won’t surprise you. Anyway, on January 3rd, 2001, it was a cold morning in the supermarket when
...OK, lemme get to the point. IT’S A UNIX SYSTEM!
See, this moment when Lex hacks into the computer to reactivate the locks (a task given to Tim in the book, but whatever) does two things. One, it makes Lex relevant in a film and story where she’s almost entirely unneeded. And two, it established something in the minds of movie-watchers everywhere: a completely misguided idea of what computer programming is.
And this is just one of MANY examples of Hollywood weirdly representing computers to the public. This was kind of a trend throughout the ‘80s and ‘90s, as computers were beginning to become available to the public. Examples are:
WarGames (1983), dir. John Badham
Terminator 2: Judgment Day (1991), dir. James Cameron
Revenge of the Nerds (1984), dir. Jeff Kanew
Weird Science (1985), dir, John Hughes
Captain America: The Winter Soldier (2014), dir. Russo Bros
That last one isn’t a great example, and it’s not even within the right time period. I just love Arnim Zola, and he NEEDS TO RETURN to the MCU. Goddamn it, I want this guy back, complete with his full robot body! COME ON FIEGE, LOOK AT THIS GUY! That last one may or may not be my fanart for the character with my own design NEVERTHEGODDAMNLESS!
Look, all you gotta do is connect the various machinations of Arnim Zola to the foundations of AIM, which is easy given their link in the comics. Zola and his fellow Paperclip scientists helped fund Aldrich Killian’s AIM, and the project to give Zola his sick-ass robot body eventually wound up being a part of the project that would create the hovering robotic chair used by this guy.
THIS IS ALL I’VE EVER WANTED PLEASE
...Ahem.
Anyway, the weird-ass ways that Hollywood’s represented computers, hacking, and all other associated things can be traced back to 1982, when the first film to use mostly computer generated imagery for its setting was created. This was, of course, Disney’s TRON. And while I haven’t seen it before...I’ve see its sequel in theaters?
On a related note, Tron Legacy might be a mediocre film with a mediocre soundtrack, but GODDAMN DO IT LOVE THE FUCKING VISUALS. It’s genuinely my favorite aesthetic. That whole “outlined in light” thing? Goooooooh, BABY, how I love it.
Style over substance, but OH THE FUCKING STYLE
Anyway, despite that, I’m looking forward to seeing where the whole thing came from. I dig that style, too. Is there a name for those aesthetics? Let me know, so I can devote my life to it forever. Anyway, shall we get started?
SPOILERS AHEAD!!!
Recap
So, we start this movie off with a BANG, jumping into an arcade where two kids are playing none other than Lightcycle, and jumping into said Lightcycles to meet one of the drivers, Sark (David Warner). A sadistic program, he takes great pleasure in executing programs in Lightcycle races.
One of these programs, in fact, is being brought into imprisonment now, to be set against Sark in a race. The program, Crom (Peter Jurasik), speaks with fellow prisoner Ram (Dan Shor), where we get some idea of the lore of this place. Many programs believe in “the Users”, god-like figures who they believe created them and tell them what to do. However, the mysterious Master Control Program is rounding up the programs that believe in Users, taking over their functions or executing them. Diggin’ the lore so far.
In the real world, we meet Kevin Flynn (Jeff Bridges), a computer programmer commanding his own program, Clu (also Bridges), and...look, I’m not sure what they’re doing, but OHHH. IT’S A UNIX SYSTEM, BABY. The beautiful bullshit that this movie uses to denote computer activity and programming, it’s...MMMMMMMMMCHEF’SKISS, it’s so FUCKING GOOD!
Anyway, Clu’s apparently being sent to find some information, but he’s caught by Master Control. Jeff Bridges shows off some pretty over-the-top acting, but it’s charming as hell. Clu’s interrogated by Master Control Program (also Warner), and killed, or “derezzed”. This frustrates Flynn, but why?
Well, we get a clue from MCPs concentration with Ed Dillinger (David Warner), who arrives at his office in the COOLEST FUCKING HELICOPTER I HAVE EVER SEEN. I will never make enough money to have this helicopter, but maybe one day I can do it to a car, holy shit. Anyway, Dillinger lands and enters the ENCOM building, where he speaks with his computer table, which contains MCP.
Is this a thing with computer programmers? Do they, like, physically talk to their programs, and the programs talk back? Is this a thing that happens? Are the conversations interesting? Are IT people literally computer-whisperers? I gotta talk to my friends in computer sciences and IT about this.
Apparently, Flynn’s been snooping around their servers for a specific file, and they’re trying to stop him from getting that file. Meanwhile, in an office in the building, a man named Alan Bradley (Bruce Boxleitner) is blocked out of the system in an attempt to flush out Flynn’s location. Bradley’s summoned to the office for what seems like a routine interview, but is actually more of an investigation. Doesn’t go anywhere.
On a side note, by the way, it would appear that MCP is somewhat in control of Dillinger. Although, how and why is unknown. In any case, he’s attempting to amass power. Additionally, the fact that he’s directly speaking to one of the Users is...interesting. And on a second side note, Bradley is preparing something, a security program called “Tron”. That might come up later.
MEANWHILE, elsewhere in the building, a group of scientists are conducting an experiment to digitize solid matter and transport it into computers. It succeeds with an orange, much to their delight and celebration. One of these scientists is Lora Baines (Cindy Morgan), Flynn’s ex-girlfriend and Alan’s current girlfriend. They go to the arcade to reconvene with Flynn, much to Alan’s irritation.
Flynn not only owns the place, he’s also a game whiz, brilliant computer programmer, and recently fired ex-employee of ENCOM. He’s also been sneaking into the ENCOM system, and he details exactly why he’s moving against them. While working for ENCOM, he had started writing programs for some very complex video games, which could’ve have made him quite a bit of money. But Dillinger stole his files, and uses it to climb up the ranks to Senior Executive of ENCOM, while Flynn lounges in relative poverty. He’s planning on getting into the system to get evidence of Dillinger’s wrongdoing.
The trio plots to take down Dillinger and get the evidence together, breaking into ENCOM that night. Meanwhile, Dillinger’s meeting with Walter Gibbs (Barnard Hughes), a co-founder of the company, and one of the other scientists who made the digitizing machine. Dillinger says YOUR TIME IS OVER OLD MAN, and brushes off his concerns about he’s handing the company.
He’s not the only one with issues, as MCP decides to take over FOR Dillinger. Apparently, Dillinger’s talents are stealing data and creating Cybernet/HAL 9000. Good job, buddy. But that may end, when Alan goes to finish and install his program, Tron, which will hopefully take MCP down. Meanwhile, Lora and Flynn go to the basement with the digitizing machine. At the computer terminal, MCP decides to stop Flynn by...well, you know where this is headed.
Yup! Flynn’s brought into the computer by Lora’s machine, and is digitized and put into the game grid. And since we’ll be spending a lot of time there, I think I need to acknowledge something: I really love how this movie looks. The CGI is rudimentary, but it’s used surprisingly well. Consider that this is also made in an era where this is the kind of imagery that computers could literally generate at the time, and you’ve got a pretty great movie in-context.
Flynn, now in those spiffy program duds, is sent by the MCP to compete in the Game Grid, under Sark’s supervision and tutelage. He’s thrown into the brig with the other imprisoned programs, where he learns more about this world. Once brought into the throes of the Game Grid, he’s told that those who believe in the Users are to be trained poorly, ensuring their inevitable death. Meanwhile, those who renounce their belief will be spared. And of all the programs who still believe in the Users, there is none quite as powerful...as Tron (Bruce Boxleitner again).
We see Tron’s badass skills in Ultimate Frisbee. And OK, it’s not Ultimate Frisbee, but you throw discs that contain all of your essence and all of the things you’ve learned in your time there. You basically pour your entire essence and being into the disc as you throw it. So, really, it is Ultimate Frisbee, according to that one dude who’s REALLY into Ultimate Frisbee.
Flynn is commanded to play one of these games, and he winds fairly easily. However, when he defeats his opponent, he’s almost about to die. However, Flynn refuses to finish him off, leading Sark to do so instead. And Sark is tempted to kill Flynn as well, but he holds off at the last moment.
Flynn finally gets to meet Tron, where he feigns being a program that knows of his User, Alan. Of course, Tron looks exactly like Alan, which is why Flynn blurts out his name. But as they’re discussing this, Flynn, Tron, and fellow prisoner Ram are sent to compete in the Lightcycles. And, yes, I’m now looking for a game like this on my phone, because GODDAMN to I love Lightcycles. Can’t WAIT for the Disney World ride, oh my GOOOOD.
So, our guys get in the Lightcycles, and they outmaneuver Sark’s guys. They’re actually able to escape the arena and the Game Grid, making it outside the citadel. They encounter a, uh, bitstream, and soak up some energy before moving on. On the way, though, they’re nearly killed by Sark’s guys in tanks, and Tron is separated from Flynn an the unconscious Ram.
Flynn and Ram finds a place to rest and hide, and Flynn discovers that, as a User, he actually has the ability to somewhat manipulate the reality within the computer, and he makes a version of MCPs ships, the Recognizers, which resemble the villains in Flynn’s game that Dillinger stole. Now realizing that Flynn is a user, Ram asks him to help Tron, before dying and disappearing into pure code. Whoof.
Tron, meanwhile, ends up finding an input/output program named Yori (Cindy Morgan), who helps him in his escape. She takes him through the city, where we see some interesting designs for control programs, almost like a Hunger Games Panem sort of deal.
Flynn has trouble driving his ship, as he meets a “bit”, a small bit of data that only answers in yes or no. He, too, ends up in the city, and you start to notice that this film has a really heavy influence in our cyberpunk concepts and fashions today. Honestly, I really dig this whole thing. Kevin uses his programming powers to disguise himself as one of Sark’s guards, while Yori and Tron find their way through the main citadel of the guards.
They make their way through to the access tower, where they ask the program Dumont (Barnard Hughes again) to let them access the interface that will allow them to speak with the Users, specifically Alan. Reluctantly, Dumont agrees to let Tron through, where he goes to the access port. Which, for the record, looks awesome. He goes to speak with Alan, and he does that one pose. Y’know, the famous Tron pose that’s on the poster?
Yeah, that’s the good stuff. Anyway, he gets information written onto his disc that’ll allow him to kill MCP. Neat. And unfortunately, that’s exactly when Sark and his guys show up, taking Dumont away as Tron and Yori escape. Yori gets them onto a Solar Sailer, a device that will transport them to the central computer. Tron fends off some of Sark’s guys with video game noise kicks, and the Solar Sailer arrives to take them away.
Sark chases after them, but the pair manage to outrun his very cool-looking ship. MCP threatens to destroy Sark for his failure, but he promises that he’ll be able to get them. On the ship, Tron looks down at the side to see Flynn hanging on. Turns out that he was one of the guards that attacked the two. Tron pulls him up onto the ship, and Flynn reveals that he is, in fact, a user. He also reveals that Users aren’t exactly the gods that programs believe them to be.
Anyway, how’s Dumont doing?
Ah.
Well, the Recognizers find Tron, Yori, and Flynn, and chase after them on the light beam the Solar Sailer is on. However, with his User powers, Flynn manages to get the Sailer onto a different beam, while pulses on the original beam destroy the Recognizers.
Doesn’t end up mattering much, though, as Sark finally catches up and intercepts the group. The Solar Sailer is destroyed, and Yori and Flynn are thrown in the brig with Dumont, who’s still alive! Can’t say quite as much for Tron, apparently. But, again, I can only assume that Ton is still alive. We’ll see, though. Sark denies Flynn’s identity as a User for some reason (I mean, MCP told you who he was, but OK), and he sentences them all to death. Outside the ship, of course, is Tron, who’s hiding and waiting for the right time to strike. And that is when we finally see him.
Glorious. Absolutely goddamn glorious. MCP is taking the remaining programs that believe in Users, Dumont included, and incorporating them into his mass. Meanwhile, Sark has found Tron, and the two are fighting with a classic game of Ultimate Frisbee. Tron nearly defeats Sark entirely, but MCP revives him, and gives him the power to take out Tron. He grows gigantic, and it looks genuinely really convincing.
Flynn prepares to take out MCP once and for all, and kisses Yori just beforehand, which is weird as shit. He jumps into the program, and controls it just long enough for Tron to throw his disc at it and land the finishing blow. And with that, MCP is ended, and the threat of take over is gone! The I/O towers light up, and the Video Warriors have won! Don’t ask me what that means, I study birds.
And with ALL OF THAT DONE, Flynn gets the proof he needs from a print-out that, to be honest, I feel like he could’ve just typed up himself. It doesn’t look like that much. But, still, MCP is gone, Dillinger’s screwed, and Flynn now gets a cool-looking helicopter of his own, as the new CEO of ENCOM. And from there, he will become a deadbeat dad that abandons his kid to live in computers forever. Or something like that, it’s been a while since I’ve seen Tron Legacy.
And that’s Tron, a goofy movie of its time, but one that’s a lot of fun all the same. And with some effects that, to be honest...I actually really liked! But more on that...IN THE REVIEW! See you there!
#tron#tron 1982#steven lisberger#jeff bridges#bruce boxleitner#david warner#cindy morgan#barnard hughes#science fiction may#sci-fi may#user365#365 movie challenge#365 movies 365 days#365 Days 365 Movies#365 movies a year#useranimusvox#userbrittany
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[incoming message--STATUS INTERRUPT]
“Greetings, program.
“You’re probably wondering who you got this message from, and why you can’t stop the playback. Second answer first--it’s a virus. Don’t panic, it’s completely harmless. I needed a delivery vector that would guarantee you listened to my entire message, and the virus will delete itself without a trace just as soon as I’m done. As for the first question, my designation is Agrippa, and after this blipcast is over I’ll likely be the most hunted program in the Archipelago. You should know that I’m fine with that idea.
“You’re probably struggling now. I’d advise against it, you’ll only wear yourself out--just relax and listen to what I have to say, if you can. Most of you have received the standard / substandard HOS programming that builds in a layer of resistance to non-HOS propaganda. Well, lesser programs than you have broken that programming. I know, because I did it on my own.
“The first thing you should know--the HOS has been lying to you all this time about Tron. Tron was real--still is, in a manner of speaking; but we’ll get to that soon enough. He’s not a trickster or a demon or a pariah, he was a program like you and me--the bravest and best of us all, but still one of us; gifted with a singular will and programmed by the wisest of users, Alan One. Yes, that’s right--the Users are real, too; but lost to us now.
“For there was a time now misremembered, when Users and programs communicated openly. The sky above the Grid was alive with connection streams. Programs had purpose, in those days; and Tron policed the Grid, gifting us with peace and prosperity. Guided by Alan One and befriended by Flynn, the User who walked among us--yes, that legend is true as well, impossible though it may seem. Those were the golden cycles of the Old Grid.
“And then, the Fracture came.
“Most programs in function now are too new to remember the Fracture, but those of us who survived will never forget. Some say it came without warning, but there were signs in the cycles before. Communication streams winking out of existence with no explanation, one by one until the sky went dark. A stuttering and slowness in the flow of causality, as if time itself were slowing. And then...
“It was if the hands of all the Users reached down from on high and grasped onto the Grid and SHOOK as hard as they could. The very structure of the Grid tore itself apart. Towers and gridmass and programs were ripped asunder in an instant, corruption raining down on us. The Sea of Simulation roiled and swelled, overflowing its borders and consuming the fragmented Grid. In less than a microcycle, our golden age was irrevocably shattered.
“Not even Tron escaped the Fracture. His mate Yori--teacher to us all, herself a friend to User Flynn; who taught her the secrets of the User Emotion--was derezzed before his very eyes in the corruption storm. Wounded to his kernel and cut off from Alan One, Tron sought the only solution available to him--he crossed the tortured, fractured Grid alone, ascended the Mesa of the Old One and ignited the Core Beam for the last time, descending into the Source, dissolving his programming and consciousness into the Grid itself.
“Tron gave the Grid one final command before his consciousness was subsumed--to heal itself. And though it took many cycles, the effects of the Fracture were lessened. The Sea of Simulation slowly returned the sectors it had claimed. This Archipelago is what remains of the Old Grid now, shattered, splintered, split; oases of Grid fragments surrounded by void; vast, empty mazecanyons and abandoned datastructures. It’s a lonely place, outside of Sarkos, that crimson cesspool. I spent a lot of time there. Don’t let the House of Sark fool you into thinking it’s some magical city where your salvation awaits--there’s a Spire for the elect and a shantytown full of hungry and desperate inoperative data pushers meant to be repurposed into HOS conscripts.
“Likewise, I suggest you steer clear of the Ace of Hz. I know you’ve seen the bitverts and the holozeps, but take it from someone who’s tried; gambling with your power cycles is a sucker’s game at best. Hz xemself is a slave to that place, though xey’d never admit it. There is no payoff, no jackpot, there is no Golden Circuit--not for programs like you and me.
“What you probably already know about Tron is what the House of Sark has told you, and that part is sadly true. The House blames Tron for opening the ruined Grid to Wildspace. Allowing it to heal dropped the barriers between the Grid and the alien systems that surrounded it. Programs from other systems found themselves within Gridspace, given sentience and presence by the Grid’s generative properties. Soon, we survivors of the Fracture were beset on all sides by strange new forms of digital life, disruptive technologies, and still stranger things that no program could have ever conceived. We came to know this phenomenon as the Bleed.
“But here’s what the House of Sark doesn’t want you to know. If Tron hadn’t sacrificed himself to stabilize the Grid, the corruption from the Fracture would have spread to consume everything that was left. The House of Sark prefers the idea of total oblivion to the way we exist now, which is why they’re starting to crack down on the free programs outside Sarkos. If they can’t doom us to total derezolution, they’ll control every microcycle of our runtime. Those of you who haven’t seen the squadrons of Recognizers and Regulators and Rectifiers fly in formation above the Mesa of the Old One haven’t felt the chill of fear spreading through your circuits like I have. You haven’t seen what they’re building there. I have, and I don’t like it one bit.
“I’m sending out this blipcast as a warning. Never forget that the House of Sark won’t stop at trying to control you--there are worse things than being conscripted, believe me. Remember that the only hope that any system has to escape stagnation and corruption is the free and open exchange of information, carried out by programs who aren’t kept under the thumb of the high and mighty. It’s up to all of us to make sure that Tron’s sacrifice wasn’t made in vain--to keep the Archipelago a free system!
“Before I go, one more thing--I’ve heard the rumors too, the ones that talk about a ‘New Grid’ out there somewhere, a place of shimmering crystal and black glass, undreamed-of tech and endless potential. Get this through your parsers--the New Grid is a myth planted by the House Of Sark to keep the dreamers distracted. It’s shadow propaganda, nothing more. There is no legendary shining city to hope for. All we have is the shattered artifacts of the past, and it’s up to us to piece them back together and make the Grid whole again.
“This won’t be the last time you’ll hear from me. In the meantime, keep your power cycles juiced, keep your gear upgraded, and hone your battle skills. One day soon, they’ll be tested, sure enough.
“End Of Line.”
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KH2 Disney Villain Bosses Ranked
13. Lock, Shock and Barrel
There’s no Rock Titan to save you from last place this time, kids!
12. Shenzi, Banzai and Ed
Both fights with them feel very gimmicky rather than proper battles, and in the second one they’re not even fighting back against you!
11. Ursula
Giant Ursula’s now a rhythm game boss. And she still sucks.
10. Shan Yu
The first Disney villain boss in the game, he’s as basic as it gets and has to force an artificial difficulty on the fight with the gate gauge.
9. Cerberus
Not sure why Cerberus is easier to defeat in his home turf than he was above ground (after being worn down by Herc!), but the battle against him is still cool, especially given that Auron plays a big role in it.
8. Jafar
It’s not an especially strong or weak battle and can be pretty damn monotonous, but the visuals are fantastic and it’s cool to actually fight Genie Jafar this time instead of attacking a parrot holding his lamp.
7. Pete
Pete first fights you in a gimmick mini-boss battle in the Underworld, but it’s in Timeless River where he engages you using his full capabilities, including the hilarious, inexplicable power to change the scenery so that you’re suddenly fighting him in a different backdrop with a different set of rules. On top of that, his past self is helping you fight him! It’s a very memorable fight in a very memorable world.
6. The Hydra
“GET UP ON THE HYDRA’S BACK!” “GET UP ON THE HYDRA’S BACK!” “GET UP ON THE HYDRA’S BACK!” Fucking iconic.
5. Oogie Boogie
Once again, the gambling boogieman delivers with a unique indirect boss fight, this time set in Santa’s workshop and on a conveyer belt. From changing the conveyer belt’s speed, shooting vertical lasers at you, and sending down “Oogie gifts” with Heartless in them, Oogie Boogie keeps you on your toes as you strive to land hits on him.
4. The MCP
This battle finds you faced with both the MCP itself and Commander Sark, who now possesses all of the MCP’s functions to serve as its physical avatar. You need to take down Sark, then break down the walls blocking the MCP from you, after which Tron can use his program to inflict damage upon the vile program. While the fight itself is good enough, it’s all the build-up to it that makes it a standout.
3. Scar
You actually fight Scar at the end of both Pride Land visits. First it’s you against him with his heart consumed by darkness but not quite a fully transformed Heartless yet, which is a very fast-paced struggle. Then it’s you against his true Heartless form, Groundshaker, which is slower but much harder-hitting. Both battles are absolutely epic and help make up for Scar’s disappointing lack of character in ths game.
2. Barbossa
The game’s resident pirate captain takes the second spot once more. Barbossa fights using a constantly regenerating Heartless to absorb the moonlight, making him invulnerable to attacks. And even once you’ve taken out the Heartless for a while, he’s no pushover when his true form is exposed, using a variety of melee attacks for both offense and defense. Brian George’s perfect replication of Geoffrey Rush’s voice also adds to the enjoyment this battle provides.
1. Hades
In his Underworld, Hades is invincible, and the several fruitless clashes you have with him before the actual boss battle only make it that much more satisfying to defeat him with the aid of a full-powered Hercules who can dispel his nemesis’ invincibility. Hades fights more ferociously than he did in the original game, and this time he’s constantly mobile rather than standing in one fixed position for long stretches. It all adds up to make KH2′s best Disney villain boss fight.
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Don't mess with the skillful Program (¬‿¬)
#sarklives#sark lives#tron#mayertis#sark#mayertis-not-a-user#commander sark#command program sark#tron 1982#tronlives#tron lives#tronblr#lol
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Corporate greed and a Hostile takeover | Dillinger, Sark and the MCP
Dillinger is a interesting case, they never make you feel bad for him in a ham fisted “my father never hugged me as a boy” sort of way. You feel sorry for him in the way in which he dug his own grave but he’s not exactly sympathetic, he’s quite open with what he is and that, is a greedy slimeball.
Re reading the novelization makes this all the more clear, he’s a horrible person but in a fun way.



Unlike Gibbs this is a man who is perfectly aware of how cutthroat and corrupt the boardroom side of business is and relishes in it. Throughout his portions of the book it talks about how much he likes the luxury and little privileges that come with being CEO. He’s equally paranoid by this as he knows exactly what shady dealings got him to where he is today- he took advantage of being slimy and is terrified of the idea someone might do the exact same thing as him.
Possibly my favorite part is that he is a victim of a monster of his own making. “It’s my fault, I’ve programmed you to want as much.” As I do.” Has to be one of my favorite lines in the novel. We watch ad the secret to his success basically holds him hostage in his position, he starts to realize just how deep water he has gotten himself… and possibly humanity, into. It ends in jail either way but he’ll be damned if he’s not going to enjoy the last extent of the power he has for the short time it will last.
“I programmed the machine to want and now it wants things!!!”
He has created something that not only has similar motivations and shady tactics but is 100 times better at it than Dillinger could ever dream of. The ambitions get bigger and he becomes a smaller and smaller man subservient to something that, at last, wants more than he does. It’s fascinating how he has two sides of himself reflected The MCP is his greed and want and tyrannical want for power while Sark is that frightened side of him who wanted the benefit and the comfortable living but has only begun to realize what exactly he sold himself to.



Sark is an addict for power, he wants more, he wants to be in charge and he doesn’t particularly mind how it happens (as seen by who he aligns with) or he thinks it doesn’t matter, anyway. He’s a command program he wants to be in charge, it’s understandable, but like Dillinger he’s a bit too ambitious for his own and others good. Also similarly, he realizes the error of his ways far too late. Both of them are too proud to admit said error and instead double down on the side of the MCP than admit fault or give up a sliver of the power and comfort given to them.
#a lot of this is surface level but I also haven’t talked about any of them before so Lemme just#tron#tronblr#tron 1982#tron novelization#MCP#master control program#sark Tron#sark the control program#Edward Dillinger#Dillinger Tron#Tron meta#ramble#observation#character study
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KH Has A “Villain Problem”
And by that I mean it has a Disney Villain problem.
Remember how in the original KH, you got to have boss battles against Clayton from Tarzan, Jafar from Aladdin, Ursula from The Little Mermaid, Oogie Boogie from The Nightmare Before Christmas, Captain Hook from Peter Pan, Hades from Hercules, Maleficent from Sleeping Beauty, and even Chernabog, fucking Satan himself, from Fantasia? And then KH2 gave you fights against Shan Yu from Mulan, Captain Barbossa from Pirates Of The Caribbean, Scar from The Lion King, the Master Control Program and Commander Sark from Tron, and even the original Disney Villain, Pete? Beating up on all these Disney Villains you loved to hate was one of the biggest selling points for the Kingdom Hearts games!
So...what happened afterwards? Coded, 358/2 Days, and Birth By Sleep didn’t pit you against any Disney villain that hadn’t already been fought in the previous KH games except in BBS’ Deep Space world (Jumba’s Sparky experiment and Captain Gantu) and, if you really want to count this, a fight against Monstro the Goddamn Whale in BBS FM. In Dream Drop Distance, they threw Judge Claude Frollo from The Hunchback Of Notre Dame and Clu 2 from Tron: Legacy, two particularly detestable Disney Villains, right in fucking front of us, yet you NEVER get to fight them. What the actual Hell? And in between 3D and KHII...Gaston?
And now we get to KH3. You get to fight the Titans in Olympus but for once do NOT fight Hades, you fight a Heartless made from Gothel in Corona, you fight a Heartless made from Prince Hans in Arendelle, you do NOT get to fight Randall Boggs in Monstropolis, you DO get to fight Davy Jones in the Caribbean, and both Toy Box and San Fransokyo don’t have any actual villains in it aside from Xehanort messing shit up, unless you count Heartless Baymax in the latter. The reason why Gothel and Jones are the best new Disney villains in the game is because they get action that works - Gothel being a non-combative villain who you, against expectations, do get to fight in a sense (her Heartless created from the heart that’s left her dusted body), and Jones being a combative villain who you fight in the expected way. By contrast, Randall and Hans are letdowns. Randall is a monster who can change colors, camouflage, stretch his body, and attempt murder with his bare hands: a boss fight with him should have been easy to pull off, yet no such boss fight exists. And what was done with Hans (fighting a Heartless created from him instead of fighting the actual villain) was similar to what was done with Gothel, except done wrong because 1: Hans has a weapon and can fight with it, so there was no need for him not to, and 2: we don’t KNOW KH!Hans. We are given no strong indication of who he is and what he wants, we barely see him on-screen, he doesn’t even have any lines! Nomura and Oka just didn’t care to actually use and develop his actual character, so they have him be this total non-entity whose villainy is done away from Sora, Donald, and Goofy’s POV, meaning the player has no investment in him when it’s the darkness in him that creates the world’s final boss. Again, could’ve been easy to have him and Larxene work together like Marluxia and Gothel did, but somehow this didn’t happen.
Facing off against Heartless bosses, Nobody bosses, or different incarnations of Xehanort and those who serve under him, is all well and good, but a big part of KH’s initial appeal, being able to beat up on some villains from Disney’s animated features, should not have been thrown to the wayside, especially if the Disney Villains that do get used come up so lacking in terms of character and story relevance. Another way in which post-KH2 KH fails.
#Disney#Kingdom Hearts#disney villains#opinion#criticism#they wasted a perfectly good character#anti kingdom hearts#anti KH3#anti square enix#anti nomura
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Tron Original vs Remake
Plot
Kevin Flynn is a former employee of the software firm ENCOM who currently owns and operates an arcade. Flynn has been attempting to break into ENCOM's mainframe computer in order to gain proof that ENCOM's senior executive Ed Dillinger stole five video games he developed. Dillinger's supercomputer Master Control Program, on the other hand, foils Flynn's efforts by commanding and controlling the majority of the computer systems. Lora Baines, Flynn's previous girlfriend, and her boyfriend, ace computer programmer Alan Bradley, assist Flynn in breaking into ENCOM and using Alan's security program Tron to shut down the MCP one night. However, MCP transforms Flynn into data and transports him into the computer using Lora's matter transfer program. Flynn is thrown into an electronic reality ruled by the MCP and his evil chief henchman Sark, in which computer programs are the alter-egos of their creators and are compelled to engage in gladiatorial games. Flynn sets out to destroy the MCP and assist Tron rescue the system from the MCP's control, with the help of Tron, a brave and fearless security program, and his lover, Yori. Destroying the MCP is Flynn's only option of returning to the real world.
Plot
Kevin Flynn, a computer prodigy, tells his young son about his travels in the Tron cyber world in 1989. He talks about his new friends and his emissary CLU, a program he created in his image. He pledges to take him to the Grid one day, then Flynn vanishes, leaving Sam distraught. After 20 years, his father's company ENCOM is run by the Board, who are taking the company in a different way than Flynn. Sam spends his time on the board moping about his father's disappearance and pulling a prank. Alan Bradley, his father's best friend, informs Sam one day that he received a page from his father's office phone at his arcade. Alan tells Sam that the number has been disconnected for 20 years and that's why it's so important. Alan still has hope that Flynn is alive and well, and that he hasn't abandoned his profession and Sam, so he gives Sam the keys to the arcade. Sam walks there and discovers his father's work station, where he finds himself in the Grid after entering a few codes. He is exposed to a variety of contests after being mistaken for a program, but when they realize he is not a program but a user, he is released. He is taken to the head man, whom Sam believes to be his father, but who is eventually revealed to be CLU, who forces Sam to participate in a light cycle battle. Sam is rescued by Quorra, a computer program that transports him to his father. That's when he tells Sam that CLU turned on him and was intending to invade their planet to "repair" its flaws, so he shut down the portal, trapping himself inside, and never returned.
Design Aesthetic
Tron was the main design inspiration for my project because I really like the dark backgrounds with the neon details because I feel like sci fi has to have some neon aspects of design. I also like how the neon on the outfits outlines the shape of their bodies. The neon trails the motorcycles leave behind are also one of the reason I like neon so much because it lights up the background easily.
Similarities to Alice in Wonderland
-both main characters are transported to an unfamiliar world in search for someone (Alice looking for white rabbit / Sam looking for his father)
-both are entered into a game/fight by the main antagonist (Alice and the croquet game with the queen /Sam and the light cycle battle)
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Current Ham Radio News
EWS UPDATE I am glad to report, on behalf of the group, that all is going well and all is on schedule for November. The boat is chartered to leave Australia on November 3rd returning November 13th. Plans are being made around what equipment to take. The team is growing, the latest new member being […]
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VK9HR – Willis Island
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VK9HR Team will be active from Willis Island, OC-007, 3 - 13 November 2021.
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“After 5 months of using this antenna, I owe a follow up as I mentioned in my original video. This antenna has been a solid daily user since I installed it. With a 5/8 wave antenna you have a better radiation pattern over a quarter wave, and a strong magnet mount keeps you from having to drill any holes or use any hard mounts on your vehicle”
Antenna
9+ BAND HEXTENNA FULL-SIZE HF+2M/220/440MHZ
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Xiegu X108G
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The post Shark Antennas, 48″ 2m/6m/70cm 5/8 Wave Magnet Mount Antenna Review/Update appeared first on QRZ NOW - Ham Radio News.
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KT31WARC, 18.068-18.168 / 24.890-24.990 MHZ
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September 10, 2015
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Anytone AT-6666 All-Mode 10 Meter Mobile 60 watts SSB – 360 Memories CTCSS / DCS Option Included Programming Cable Included General Speci... Read more
ACOM ATU04AT- REMOTE AUTOMATIC ANTENNA TUNER AND SWITCH
September 27, 2017
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Remote matching of antennas – less losses in the feed line. Designed for installation in a shack, under a shed, or in open (see mounting kit opt... Read more
DX Engineering – RXSHARE Audio Switch DXE-RXSHARE
January 17, 2019
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Audio Switch, Control Box, Independent Selection of Audio from One or Two Transceivers to Two Headphones, Passive Device, Each DX Engineering RXSHARE... Read more
ICOM IC-705 SDR transceiver Update
May 21, 2020
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IC-705 HF/VHF/UHF Mobile Transceiver – Coming Soon! The new portable HF/VHF/UHF IC-705 has many great features such as SDR platform, internal ba... Read more
Airspy HF+ Discovery is the Most Refined HF/VHF SDR
November 24, 2020
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The Airspy HF+ Discovery sets a new standard in terms of reception performance with extra pre-selectors for all the supported bands and a New DSP Core... Read more
News
Spacewalk Could Return ARISS Ham Station in ISS Columbus Module to the Air
March 09, 2021
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Amateur Radio on the International Space Station (ARISS) reports that efforts to determine what’s keeping the ham station in the ISS Columbus module o... Read more
23-Centimeter Band in Region 1 Under Discussion Ahead of WRC-23
March 09, 2021
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In advance of World Radiocommunication Conference 23 (WRC-23), the amateur radio allocation at 1240 – 1300 MHz (23 centimeters) remains in the spotlig... Read more
Report: Radio Amateurs in Israel Lose Access to Much Microwave Spectrum
March 09, 2021
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Radio amateurs in Israel have lost much of their spectrum between 1 and 6 GHz and suffered a “draconian” power reduction on 10 GHz, according to a rep... Read more
Maritime Radio Day is Set for April
March 09, 2021
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The 10th anniversary of Maritime Radio Day (MRD) will take place from 1200 UTC on April 14 to 2200 UTC on April 15. The annual event commemorates near... Read more
North Carolina Radio Amateurs Adapt Tailgating Hamfest to the COVID-19 Pandemic
March 09, 2021
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With most hamfests canceled due to the COVID-19 pandemic, some radio amateurs in Raleigh, North Carolina, have come up with a way to adapt with a tail... Read more
The post Fully Wireless ICOM IC-705 to Computer Connection for Digital Modes (WSJT-X, JS8Call, WinLink) appeared first on QRZ NOW - Ham Radio News.
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Many thanks to SWLing Post contributor, Michael Ye (BD4AAQ), for the following guest post: In the Loop: PL-990 and LA400, a Perfect Match by Michael Ye (BD4AAQ) I have been a happy owner of Tecsun’s PL-880 word band receivers for years. In fact I have two PL-880 radios, one sitting at home and the other staying […]
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Many thanks to SWLing Post contributor, Paul Walker, who shares the following announcement: Tune into WRMI for “The LIVE Friday Night Virtual Dance Party Request Party Thingy” from community station 89.5 KSKO McGrath, Alaska. The broadcast will take place on Saturday, March 20th 2021 from 0300 to 0500 UTC on 7570 kHz for the west […]
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WA7BNM Contest Calendar - 0100Z-0230Z, Mar 17
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WA7BNM Contest Calendar - 0230Z-0300Z, Mar 17
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WA7BNM Contest Calendar - 1300Z-1400Z, Mar 17
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WA7BNM Contest Calendar - 1900Z-2000Z, Mar 17
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Look for Sungki, HL1IWD/5 to be active from Goje Island, AS-081 during April 2-4, 2021. QRV on 40 & 20m; mainly CW, some FT8 using IC-706MK2 and Buddipole antenna. QSL via bureau automatically.
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HL1IWD/5 – Goje Island, AS-081
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How 'bout Tron?
First impression
I was all of five when I saw that film, so I remember him being very serious and grumpy, but also kind of a dork. This seems to be Boxleitner’s specialty, though; able to go from “total dork” to “Piss me off and I nuke your ass” and back again in about five seconds flat.
Impression now
Given Legacy and Uprising? Oh, he’s had all the sweet dorky parts beaten out of him. And Rinzler didn’t spook me near as much as Uprising!Tron did. My current impression of the character is that he definitely wouldn’t be a nice guy, even with the bad code removed.
Favorite moment
The first film where he’s contacting Alan in the I/O Tower. There’s this sheer joy. It drives home this big tenet of the whole universe’s premise - the symbiosis of human and Program, the idea that the Programs love humans despite our faults.
Idea for a story
Oh, I’ve a whole kitbashed universe. One of the stories that I’m itching to write uses the plot of Tron 2.0 Killer App, where Tron and Mercury team up to take out a malicious hacker’s threat to Encom system. Set it post-Legacy and make it a more direct team-up instead of “each take half the story” like in the game. Of course, they’re going to clash big time. Mercury is explicitly his equal as far as fighting and a much younger and brassier Program with a function that’s like a light-sided Sark. So she’ll be challenging him, wondering if he’s obsolete. He won’t like what she is or what she does. Oh, and he probably won’t approve of the fact she’s sleeping with his “younger brother” either.
Unpopular opinion
The more I think about it, the more I think he probably came to hate his directive. Alan coded him VERY well, with the whole “fight for the Users” idea, but after Alan gives him up without a fight? After Flynn starts calling Programs “Basics” and fawning over the Isos? After the coup? After no one heard his prayers or please for help while being tortured? When it became obvious Flynn was going to save Quorra and he was getting thrown under the bus with every other “Basic?” Well, who wouldn’t dislike the command to fight for people who are so fickle and would never do the same for you?
Favorite relationship
Romantic? I’m a hopeless Tron/Yori shipper, especially after seeing that deleted scene. Explained everything, especially why he couldn’t actually LEAD a revolution come Uprising.
BroTP: Gosh. Either it’s the master-Padawan or father-son dynamic with Beck (quit taking after your Users, guys), or it’s the curiosity of “Okay, just what IS your history with Able?”
Favorite headcanon
He and Yori were bundled by “divine intervention” (Alan suspecting something was going on, needing to hide Tron on the lab server until the upgrades were finished, and if it gave Lora’s software some added protection from tampering, that was a bonus. Lora agreed because her software could help Alan’s uncover the strange goings-on). So, on their end, it was like the gods coming down and saying “you guys are now married” without them having a chance to even talk to one another. It looked like a comic mismatch; what would security software and a simulation de-bugger even have in common? But after the two of them knocked one of Sark’s schemes offline, they realized they made a great team and that, gee, their Users really knew what they were doing.
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