video game ask let's gooooo
5. Game(s) coming out that you’re looking forward to
12. A character you particularly like in the game you’re currently playing (or any other game really)
13. Quick, name the first song from a game that comes to mind
20. A boss you think is really cool
22. A game ending that’s really stuck with you
26. Realism or stylized?
Thank you for the gaming ask my beloved mutual! )))
5. That's a really tough one. While I do follow gaming news, I am not so attentive to actual game releases. Mostly because I have never really played on a 'current' platform. I have been using consoles for gaming most of my life, I played on x360 up to 2017, then I got a ps4, which was/is my most go-to platform till this year. This year was a change for me, because I finally surrendered to pirating at the beginning of the year, and played through a number of awesome low-spec indies that way. Though, I have been very lucky to get a new pc recently, and oh boy is this a big change for me. It's still crazy to think this machine can run something more than pixelart now xD (no disrespect to low-spec games in this house allowed, the more accessible the game the better, weak hardware optimisation my beloved)
I have also found a way to get past the payment blocks and have bought all those games I pirated, that was a big weight off my shoulders) So, uh, yeah. I don't follow releases. I would have said Alan Wake 2 is you asked earlier this year tho, CONTROL had me transform into a Sam Lake devoted follower xD I'll gladly watch a letsplay of it sometime soon, before I catch any spoilers. All the other game series I'm interested in are either on hiatus (Darksiders when), or the latest entry made me lose interest (Horizon 2. I love the world, so I'll follow the series anyway, but the story of the sequel is a mess I didn't like at all, and it doubled down on this new direction too). That was a long and roundabout way of saying I don't really look up to any new games currently, lol.
12. Currently - Lohse from the DOS2. This game has an extensive player character creator, however, you could play as basically one of the companions of the game, with full custom story and questline. And Lohse is a Very special case, as my dear bard woman is currently posessed)
The game has some amazing moments, where it will throw you a persuasion check to 'prevent you from throttling a character because the demon inside you didn't like them' for example. Funnily enough, in this moment in particular, if you succeed on the first check (which is hard to do early-game), if will throw you Another one with other stats to use. And Another. There's three persuasion checks in succession here, which is normally literally impossible to do, unless you mod the game to hell and leave the balance there as I did, and STILL this is the only option the dialogue will leave for you. Lohse becomes uncontrollable after this, and your other party members have to subdue her.
It's incredible, amazing time, 10/10. Other origin characters are great too, but I think this fourth-wall-meddling makes Lohse simply the best origin character to play as.
I also greatly enjoyed playing as Delsin Rowe in Infamous Second Son, I love that game, it's super fun and has great style, plus Delsin is adorable. He's a bit punk, he is witty, he is a geek, an artist and his grafitti-drawing mechanic is adorable.
Also Death from Darksiders 2. His parkour is superb, his abilities are super cool, he has an amazing horse, and he is Literally Death Rider Of The Apocalypse.
13. First song that comes to mind would be Bound Together, since I mentioned it a lot the last few asks...excluding that one, Subhuman + BTL, and Black Dog for the fun of it, All Is Soft Inside which was featured for a virtual concert of AURORA in Sky: Children of the Light (adorable game, which will hopefully come out sometime on pc, mutuals I would hold your hands in that game so. much.)
20. A really cool boss. Sorry King Cerberus and Vergil, you are cool by definition. The first that comes to mind is the Guardian fight from the Darksiders 2, which is honestly the most badass fight in the series. THAT MUSIC HITS SO HARD. And that finish animation, oh my, pure epic.
22. A game ending that’s really stuck with you. ooops already did a too-long and roudabout post about that one xD
26. Realism or stylized? Stylized anytime. Realism is honestly kind of boring, though I admit sometimes seeing your fave very detailed is cool. For example, dmc5 Dante design is my favourite out of them all, because it is finally (kind-of) down-to-earth. The game is about fighting demons and being cool about it, but the story is of human struggle and issues, and the character design finally reflects that. And I do enjoy the Impressive hair physics in Horizon games, but that's it for realism. Stylized is literally better in every possible way: it makes the design more flexible - it can be expressive or constrained, depending on your direction; it is cheaper to produce and easier to optimize and easier to run. Plus 'realism' is a forever-outdated style. Games that were considered 'realistic' in 90s, 00s and 10s don't look so realistic to us now. Even Delsin Rowe I mentioned above - he looks great, the motion capture and animation for the game looks awesome, but his face is kind of baby-smooth and the pupils of every character in the game are just a bit too-wide, it makes them all look like they all collectively had some hallucinogens xD. Meanwhile, stylised games can never go out of style, as they are the ones dictating it. Beyond Good and Evil still looks good, Fables look good, Psychonauts does too, etc. These games always exist in the state they were meant to be viewed in, while realistic games are always reaching for the not-really-but-sort-of unattainable standards, which change with time and available technology.
Stylized is Always. Better. In. Every. Way. Also make games optimized again and lower the hardware reqs. I swear, it's like every new title requires you to buy an entire basement full of rocket-science multi-computers, each with a videocard which name will make the math-lovers cry.
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