#eevee render
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#simblr#sims#ts4#sims 4#thesims4#sims4#the sims 4#sims render#ts4 blender#sims 4 render#blender render#blender eevee#eevee render#blender3d#ares#Spotify
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Eevee #133 is supoosed to be a little fox, but I’ve always thought it was a bunny, so here’s my little fanart 😗
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80s fax machine with wireframe
#3d blender#blender#wireframe#nostalgia#3d render#blender render#render3d#full render#rendered art#my art#my artwork#my renders#eevee#blender eevee#eevee render#fax machine#80s#office#retro aesthetic#retro#retro style#retro tech#old electronics#electronics
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Always full of potential and choices
#art#drawing#doodle#pokemon#eevee#pokemon eevee#eeveelution#eevee render#pokémon fanart#cute#cute art#illustration#warm#colors#colorful
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Month 6, day 5
The bones have friends! I still like the empty sands better, but I'm not the one who made the tutorial :P Oh well, I'm getting practice in with certain features of Blender that I'm gonna be using a ton in the Tanta Sword Scenes, so I ain't complaining
Except that I liked the empty sands better lol
#the great artscapade of 2024#art#my art#blender#blender 3d#blender render#eevee render#I made a discovery today#that discovery is that I do NOT have enough fresh fruit in my diet#I ordered grilled salmon for dinner since I didn't feel like cooking and instead of my usual potatoes I got fresh fruit and y'all#I almost cried#pineapple and cantaloupe and green apples have no right to be that good dammit#the strawberries were weirdly squishy but that's okay the restaurant packed the fruits into the to go dish pretty tight lol#also I don't usually like blueberries but these blueberries were so good????#and the GRAPES#seedless! actually seedless and not pretend seedless!!! and as big as the first joint of my thumb and crisp and juicy!!!!#I love fruits (except pears) but I don't eat them often enough#clearly I need to fix this#...actually come to think of it I might like pears#I wouldn't know really I've only ever had them canned and those are uhhhh how do you say Not Good™
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Gravity Control
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yeah
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I've made some progress on the machine room. Finally
I rebuilt the whole building, but now it looks really empty..
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Finally after almost a month , it is finally ready :D, the first place prize in the raffle for 500 Twitter followers 🥇! A 3D model for @SanitizedMess🔞, of his character Quilla the Pangolin
As you can see, in terms of texturing the improvements are abysses, but unfortunately I still can't rig the model :(, Blender's Rigify only confused me, but oh well
#sonic the hedgehog#sonic fan character#sonic oc#sonic fc#sonic artist#sonic fan characters#raffle#raffle art#art raffle#blender#3d model#3d#eevee#eevee render#b3d#sonic fc female#pangolin#pangolin girl
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Some blender renders i just finished from yesterday to today
the first one is called A clash between the defender and the God
the second one is called When Legends combine
Tomorrow i will do a render of Godzillatron
but it's nice to be back posting some of my blender renders
Godzilla model credits: Byneet
i own nothing btw
#Godzilla#Voltron#vld#crossover#blender 3d#blender#voltron legendary defender#Godzilla crossover#Voltron Crossover#blender eevee#eevee render
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Flexus
#plexus#plexus art#dots#dashes#floating points#plexus animation#art#artwork#artist#animation#looping animation#3d#3d art#3d artwork#3d artist#3d animation#3d render#3d blender#eevee render#blender eevee#blender render#blender art#blender animation#blender artwork#blender artist#made with blender#blender#blender community
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𝒉𝒆 𝒊𝒔 𝒉𝒂𝒍𝒇 𝒐𝒇 𝒎𝒚 𝒔𝒐𝒖𝒍 𝒂𝒔 𝒕𝒉𝒆 𝒑𝒐𝒆𝒕𝒔 𝒔𝒂𝒚
#circe#simblr#sims#ts4#sims 4#thesims4#sims4#the sims 4#sims render#ts4 blender#sims 4 render#blender#eevee render#blender eevee
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So quite a few things has happened since I announced I was back! On the first day I started downloading material assets to use with ArmourPaint as the cloud system doesn't work for me, and I much prefer having that sort of thing local anyways... But that would be a kinda boring thing to post here!
But after that it's where it has started to get interesting: For the last week I've been wrestling with Blender to create a particle system for the rain element of the cyberpunk scene. I'll be honest, this took longer then I anticipated to get looking right as I couldn't get the splash quantity correct and the rain droplets themselves just didn't look right in EEVEE and not enough were in frame to give the effect I wanted... I hoped to have done it by Wednesday, but I think the extra time I put into it has been well worth it. The splashes themselves I kinda cheated and took a page out of Source's book - they're just an animated decal texture a few mm above the ground mesh, and I think the end result is pretty convincing honestly!
There is still a few things left to do with the rain - namely adding collision to the buildings as the rain is just phasing through them (like in Source); but it is done enough where I have something to show! Hopefully tomorrow I can begin chipping away at the props for the scene that needs to be completed! =)
#blender#3D#blender eevee#eevee renderer#eevee render#eevee next#texturing#particles#workinprogress#work in progress
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It ain't fair
Look at this gorgeous hair material. It's so luscious and perfect! And the best part is it works with - wait, cycles you say? The worst part is that it's cycles only!
Anisotropy doesn't work in eevee, and as a result the hair looks a lot more bland.
I've already tried the tangent + layer weight combo, and it just isn't the same. I'm heartbroken that this effect is locked behind cycles; my computer is not powerful enough to render animations with cycles in any meaningful amount of time.
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Month 4, day 1
No April Fools art, I don't do that for some reason (that would require planning my art in advance lol), but I did follow a tutorial to make a procedural bronze texture! :D
All part of my grand scheme to model and render the fuck out of some sick-ass Tanta swords :3
#the great artscapade of 2024#art#my art#my renders#blender#blender 3d#blender render#eevee render#procedural textures#I like this one I can render it in Eevee :D#no displacement nodes! :D#I think the Blender team is working on making the displacement node work with Eevee though#so maybe hopefully I can just stick with Eevee for everything because I love it so n_n#maybe I'll love Cycles more when I have my computer upgraded to a point it can handle Cycles#but idk rendering anything in less than a minute is p r e t t y sweet :3
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Theoria Music : Uytrere - Theoria Director : Hikaru Fujiwara 3DCG Modeling : Wataru Matsuyama
roto Rotoscope : Yi Guanlin Hiroto Tokuda
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