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#fallout asylum
cassierain · 4 months
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Omg would it be possible for you to tkae screen shots inside parsons asylum + Cabot house if you’ve made it to that quest in-game…
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Heheheeheeee Parson's is so pretty! (and I got a nice shot of Hancock stabbing a dude)
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linxrouge4life · 6 months
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Uhm, so yeah.
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themaskedtree · 10 months
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So games I’ve beaten on stream so far are, Minecraft, gears of war 2 and 3, halo 1 throw 4, Star Wars, the force unleashed 1 and 2, Star Wars, Jedi knight academy, Star Wars fallen order, dead ricing 3, resident evil 2 remake and 3, Batman Arkham asylum, Batman Arkham city, Batman Arkham Origins, Batman Arkham knight, Fable anniversary , Far cry 3, Star Wars Republic commando, halo wars, halo wars 2, Skyrim, For honor, lost planet 3, Tales from the borderlands, fallout 3, fallout 4, Lego Star the skywalker saga, Alien: Isolation, Adventure time pirates of the Enchiridion, Call of Cthulhu, Sunset overdrive, dead space 3, Stay of Decay, halo 5 guardians, Gears of War, Far cry 4, Gears of War Judgement, Gears of Wars 4, Middle Earth shadow of Mordor, Star Wars Knights of the Old Republic, Middle Earth: Shadow of War
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atombonniebaby · 10 months
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At least they didn't find a Wendigo (no red nurse uniforms either 🤫)
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Today's fic writing companion is the Overnight guys. And would you look where they did an investigation... Trans-Allegheny Asylum!
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nthflower · 11 months
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Okay I like Nadim and Vedim too
Piper nick minutemen (all of them except that bitch) Nadim and Vedim are faves
Children of Atom, Brotherhood of steel (except their awesome ship and nice lady that gave me some missions) All diamond City person except the ones I said I love are my enemies I hate them.
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orange-coloredsky · 3 months
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The two most popular reads of the synth plight in Fallout 4 are that of the race allegory and the Red Scare/McCarthyist allegory. In the former example, synths get racialized in a similar way to Black Americans in the late 19th and early 20th century, but just barely. The Underground Railroad is quite literally remade, synths are subjected to slavery at the hands of their human creators and punished harshly for escape attempts. Others have likened synths to fears of immigrants or asylum-seekers from nonwhite majority populations. Synths in these imaginings of Fallout 4 are painted as needing to be saved at the same time as they are vilified and dehumanized – sometimes by the same character over the course of the story. This duality could be a great opportunity for a dive into how white saviorism tends to play out, but in reality it ends up being a messy, deeply uncritical exploration of the impact of race and racism in society. The factions doing the racialization and/or saviorism’s motives are never questioned, and there is a very clear depiction of “good vs. evil” being the end-all-be-all of anti-racism work (again, with no critical thought as to how the “good” side is made almost completely of non-racialized people making decisions on behalf of a marginalized group). Worse yet, it’s contrived. The android-racism analogy has been a thorn in the side of the science fiction genre ever since Isaac Asimov wrote the 3 Laws of Robotics. There’s very few iterations on the idea that have come from popular (white, Eurocentric) media that aren’t riddled with the same aftertaste of white guilt and fundamental misunderstandings of how racism plays out in day-to-day life.
The less common, slightly more agreeable interpretation is that of the Red Scare – which, given Fallout’s inspirations and the setting’s original critique of reliving America’s “good old days”, makes perfect sense. In this example, synths take the role of the Soviet spy: watching over everything Americans are doing and reporting back to a secret base that is plotting to overthrow the world as we know it. Psychological screenings as well as inhumane tortures are utilized to pick synth “spies” out from the good, red-blooded residents of the Commonwealth. A neighborhood is founded entirely around the protection of the “old ways of life”, complete with a white picket fence comically decorated with automatic machine gun turrets. While this is a more charitable analogy that’s grounded in a slightly-deeper-than-surface-level exploration of American history, the Red Scare interpretation is victim to the same pitfalls that plague the racism interpretation. Midway through the game, the player discovers that there actually is a secret base of evil villains hiding underneath our feet, plotting to annihilate our beautiful Commonwealth lives. People do get taken and replaced by synths, they are in our governments, there is an actual reason for synths to be feared. Sure, some synths are perfectly fine people with no wish to be made tools of the Institute’s tyranny, but that is greatly overshadowed by the fact that the Institute’s stated goal is to use synths to gain control over the Commonwealth. There is no real critique of McCarthyism, there is no ideology to be challenged, because the Communists are here and killing your loved ones in their sleep.
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morallyinept · 4 months
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Shoot: Wired Magazine, Feb 2023 Issue - Published online on Jan 9th 2023
Photographer: Peter Yang
Interviewer: Hemal Jhaveri
Grooming: Mira Chai Hyde
Full interview, behind the scenes, outtakes & shoot photographs below. 👇🏻
Jett's Pedro's Shoots Masterlist
• Cover shot and original images used in the magazine.
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• Outtakes and behind the scenes images.
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• Full interview
Unmasking Pedro Pascal, the Complicated New Face of Sci-Fi
The Last of Us star talks video games, violence, and playing tough guys (Hi, Mando!) when you’re actually a people pleaser.
PEDRO PASCAL IS a little too nice, actually. Too many hugs. So many polite refusals of snacks. On the set of a photo shoot for this interview, there’s an evident tension inside him. He retreats into the aloofness of celebrity, but he is also eager to connect. He seems to enjoy having his picture taken, but he gets shy when the photographer moves in for a close-up.
It’s in his nature to be open, but he holds a lot of himself back. He’s not too far off, in fact, from the anonymous bounty hunter he plays in The Mandalorian. He wants to take off the mask and let people see his face, but he doesn’t want to deal with the fallout.
Too bad. Not only is Pascal returning for season three of The Mandalorian, he’s also starring in HBO’s The Last of Us, probably the biggest video-game-to-TV adaptation of all time. In that now oh-so-recognizable face of his, one senses, well, shock. It’s unthinkable - magazine covers, TV stardom, all of it - for a kid who wrapped himself up in ’80s movies and late-night HBO after his family fled Augusto Pinochet’s dictatorship in Chile, seeking political asylum in Denmark before eventually ending up in the United States.
Pascal always dreamed of being a performer, yes. And he spent years kicking around with small television roles and New York theater gigs before getting his eyes gouged out in Game of Thrones. But he never imagined becoming Hollywood’s go-to reluctant father figure. You know, famous.
Maybe that’s why Pascal now seems chiefly concerned with making those around him feel comfortable. When the shoot runs long, cutting into one-on-one time, he assures me he’ll stick around to talk. And he does, for much longer than his schedule is supposed to allow. I get the feeling he’s just excited to finally be sitting at the cool kids’ table - Ethan Hawke! Nick freaking Cage! - and doesn’t want to do anything to mess it up.
Like most celebrities, there’s a part of him that is a little insecure and hungry for validation; even an offhand compliment about one of his performances seems to set him at ease. He’s most engaged when we talk about his family and politics. It comes through in his voice, his body language, a cleverly deployed arched eyebrow. He cares so much. He’s also uncomfortable caring so much.
This is, I suspect, the source of his powers - that empathy at his core, visibly competing with the tough-guy exterior. Unlike most hero types these days, whose bodies glisten with smoothed-over perfection, Pascal has aged into his face. Whatever he lacks in shine, he makes up for in grit: His broad features and salt-and-pepper facial hair lend him a grizzled, protective air. In The Last of Us, he plays Joel Miller, a father in a postapocalyptic zombified wasteland dealing with loss both personal and global. The performance flicks between menace and heartbreak, infused with deep feeling - a natural ability to find the humanity at the heart of a conflicted hero. That’s Pascal. Our conflicted hero. Empathy hugs and all.
You seem to be picking parts - The Mandalorian, Joel in The Last of Us - that play very intentionally into a tough, conflicted outsider status. But maybe that’s too neat and tidy?
I find it funny when anyone applies choice to my experience. Of course you can say no to things, but you can’t say no to Jon Favreau, Kathleen Kennedy, Dave Filoni, or HBO. It never felt like stopping and considering what the characters were. It was simply the circumstance of a door opening and stepping through it.
So there was nothing specifically tempting about The Last of Us?
To be totally honest, it was wanting to work with Craig Mazin, who did Chernobyl. Also, HBO is content that I literally grew up on. I experienced their original programming. Their original programming was very, very mature.
You mean, like, the after-11 pm original programming.
Absolutely. And I saw all of it, which is pretty nuts.
Your parents didn't care?
Obviously there’s a variety of immigrant experiences in the US, but it tends to be really strict in one way and really open in another way. If my parents liked what they were watching, they rarely sent me out of the room. But I had to get good grades or I wasn’t allowed to watch shit.
Same here - get good grades, do whatever you want.
They didn’t take TV seriously as something that would influence our choices. But basically, I developed a real big dream about being a part of something that would be important to a network like HBO.
So how’d you prep for The Last of Us? Did you play the video game?
I hadn’t heard of the game. Their instruction was: Don’t play the game. I ignored them. I tried to play the game, and I was very, very bad at it. (But my nephew was fantastic.) It was important to me to play notes that were directly related to what was originally in the game - physically, visually, vocally.
Did you bring anything personal to the role?
That’s the fun part—how much you get to externalize internal darkness in a safe way and bring in things that are from your nightmares.
Such as?
Joel’s capacity for violence, and being good at it. I didn’t get into any physical fights growing up, and definitely not as an adult. Violence scares me tremendously. Is it the fear of violence in general? Is it the fear of your own violence?
Or maybe the fear that you’ll like it?
Totally. I love thrill-seeking stuff. But I don’t make a practice of testing my limits. I’m actually a little bit opposed to it. I don’t like pain.
Meaning physical pain?
Pain of every kind. I don’t like psychological, emotional, or physical pain. Some people will be like, Oh, I know that it’s very likely I'll break something, I’ve got to try that. Fuck. That. I don’t think of myself as- I’m not a tough guy.
Really?
I don’t live that way. I’m a lubricant. I want people to feel comfortable. I don’t know how to function at the expense of anyone’s comfort level. I’m a people pleaser.
I see some of that on social media, where you seem to do everything you can to make, say, the sci-fi fandom more welcoming and inclusive. You’re very supportive of your sister, for example, who came out as trans in 2021. How are you navigating your role in political spaces?
Total improvisation and ultimately just erring on the side of, like … [very long pause, two deep sighs] My entire heart is set on, you know, the marginalized underdog. It’s not a choice. Like, how dare anyone not support the people that are deserving of support, and are deserving of protection and need more of it than you do. Do you know what I mean?
Yeah, but some actors would say, My star is rising, I don’t want to get involved with this.
Maybe if you pause to think about it, it could keep you from doing the right thing. And this feels like the barest minimum. Like, the barest minimum.
You mean an Instagram post isn’t enough?
No, it’s not. My personal hope is to seize the opportunity to be of service in ways that are true. I’m keeping my eyes open. The truth is that I don’t think I do nearly enough. I’m, like, a LIB-ER-AL, but there are contradictions there as well, because we live capitalistically. I guess we carry, you know, the weight of that shame?
The weight of capitalist shame? The fact that you make money is a bad thing?
Kind of?
You’ve had late-career success. You were consistently working—
I was consistently working, and it was a total struggle in such a typical way, but there was always somebody that would be able to bail me out—to help me pay my rent or help me get groceries.
But now you must be rolling around in all your money like Demi Moore.
[Laughs] Demi Moore in Indecent Proposal?
Yes.
I don’t have the bod for that. She’s basically the only one who could pull it off. Yeah, I get my cash. I spread it all over my bed and I roll around in it.
I knew it. But seriously, how do you think about your recent stardom?
I didn’t get Game of Thrones till I was in my late thirties. And therefore, the amount of times I was helped, and the amount of people that I could rely on through some really tough times—I’m never going to let some of them ever buy dinner again. I want to take care of people as much as they took care of me.
Who helped you?
There’s the family that my older sister sort of acquired. And then also by becoming part of a theater community that really looks after itself.
You have some famous friends too.
Does that mean we have to talk about Oscar [Isaac]?
The internet loves this friendship.
I met him through a play we did together in 2005. An off-Broadway show where we were getting $500 a week, before taxes.
Do you have a favorite memory of the two of you?
There’s so many. He’s so naughty. His level of naughtiness onstage during that play, for example. He played a ghost, which meant that the living characters in the story could not see him. I had to do my scenes, and he would physically be there, but because my character couldn’t see him, he could fuck with me, all in front of live audiences, as much as he wanted, trying to get me to crack up or forget my lines. The memory is simultaneously dark and wonderful.
Would you say you tend to be a hopeful, forward-looking guy?
We have to hope. But I’m too privileged. You know what I mean? Like, I’m too lucky. It’s an interesting thing. The reason my older sister and I grew up in the States is because my parents fled a military dictatorship. So, you know, only 10 years after my parents were in hiding, I was crying because The Breakfast Club was checked out at the video store.
But I’m guessing there were also challenges?
Looking back, so much of it only seems to present itself as an opportunity. When my parents ended up on a list of pardoned exiles and were able to go back to Chile, it came with enormous families on both sides, which was missing from the experience of growing up in the States. I guess it’s only in middle age where it feels like it can be emotionally challenging to accept that there isn’t anywhere to plant my flag as an individual.
Everywhere is home and nowhere is home. But that also still feels like a good thing to me. It’s often framed as a disadvantage in our culture, but it’s an advantage in character, and in perspective, and in outlook.
Do you think that if you had popped into national consciousness when you were younger, you would not have wanted, say, a traditional Marvel role—the cape and the CGI and all that?
But I do want that. I want to be in movies.
But the world’s in a fairly tense political moment right now. Does that change what it means to be a hero?
There’s so many ways to misunderstand people and to forget that, at the end of the day, your neighbor is very likely to give you the shirt off their own back. The interchanges that you have with strangers are, more often than not, human. But then you can go and look shit up and be terrified by how divided we all apparently are. To comfort myself, I just remember that everybody I come in contact with is sort of, in their own way, heroically kind.
In some ways, you’re the face of that new kind of hero.
Oh my gosh. It’s funny when the phrasing “the face of” comes up, because Mando is faceless. I haven’t thought about it in that way. I’m always struggling to imagine myself as being a part of something that I have been witness to growing up and watching. There’s a disconnect for me - I don’t know how to place myself in that world. Like, I just go a little blank.
Then talk about your character in The Last of Us. Joel can be a little scary.
I think what’s scary about Joel is that none of us really know what we’d be capable of if faced with the idea of losing love. Whether it’s conscious or unconscious, being alive or even being a human being is directly connected to the love you feel. Existing is connected to the love you feel toward a particular relationship - your child, your partner - and to lose that? Some people are not capable of applying rational thought to that kind of loss, or the threat of that loss, or the threat of that loss again, right?
That’s what makes you human.
That’s what makes you human and inhuman. It’s such a beautiful question that the video game poses. I avoid all of it by not having kids. And staying out of relationships.
Do you want kids?
I don’t know.
You’re close with your nephews.
Well, yes. Only because they were so good at playing The Last of Us. No, I’m just kidding.
It’s funny then, or at least a bit ironic, that you keep getting cast as these reluctant father figures.
I love being… I like being able to imagine it.
Jett's Pedro's Shoots Masterlist
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popsicle-stick · 1 year
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People who say "I wish Jack Seward was the same except he wasn't running a lunatic asylum and being a problematic psychiatrist :/" you don't want Jack you want a The Big Bang Theory character.
i think, for me, he's just utterly, painfully human. i've said the same about jonathan before, but if you're not taking the whole of the character, malpractice and all, what IS the point lol.
the internal war that jack seems to be constantly fighting feels like a shadow of the myriad self-arguments that stoker seems to be making within the novel dracula itself. which is interesting! and implies that, along with multiple other characters, that a fair amount of stoker himself went into him - and really uh. recontextualises some of his relationships with the other characters.
like i DO emphathise deeply with his reclusive, obsessive nature, love him for his loyalty to his friends and genuinely selfless actions, and yet the deeply uncomfortable parts of his character - the parts that stem from the obsession and reclusion and self-dislike - are just as as integral to him, and make him a far more interesting character to pull apart. his selflessness is real! yet the other side of it - the separation of self, the self loathing, his self destructive habits - tie deeply in with this. the fact that they manifest how they do - in his use of renfield, a powerless individual obstensibly miles below him in the asylum's social ladder, as some kind of unwilling sounding board for his own mental illness illustrates the mundane nature of evil that lurks, whether stoker intended or not, at the edges of the book. not only does he not recognise the humanity of those in his power - he often refuses to recognise his own. his examination of renfield comes across as a kind of self-examination, in which renfield himself is purely the neglected victim in the fallout. he keeps trying, but his attempts to divorce himself from his own humanity - the good and the uglier side - belie just how agonisingly human he is.
tl;dr: he contains multitudes
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b3thesda-b3tch · 5 months
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Fallout 4 Bobblehead Locations
Concord/Lexington Area - NW
Perception bobblehead - Museum of Freedom: On a desk next to a broken terminal in the back of the room where the player character first meets Preston Garvey.
Repair bobblehead - Corvega assembly plant: On the very end of the top exterior gantry (blue balloon), southwest roof section of the plant building on top of a wooden box.
Saugus/Salem Area - NE
Explosives bobblehead - Saugus Ironworks: In the blast furnace, on the second level catwalk behind Slag's spawn, sitting on top of a control panel attached to the wall to the left of a steamer trunk.
Charisma bobblehead - Parsons State Insane Asylum: On Jack Cabot's office desk, close to the elevator, administration area.
Sneak bobblehead - Dunwich Borers: On a small metal table by a lantern, right next to the metal post terminal area #4.
Barter bobblehead - Longneck Lukowski's Cannery: Inside the metal catwalk hut, northwest upper area of the main cannery room.
Science bobblehead - Malden Middle School (Vault 75): On the desk overlooking the subterranean "training" area, within the science labs.
Central East Area (North of Natick)
Energy - Fort Hagen Command Center: In the command center, southwest kitchens, on a small table between two fridges. (Accessible only during/after the main quest Reunions).
Boston Area - Central
Lock picking bobblehead - Pickman Gallery: Last tunnel chamber where one can see Pickman; On the ground between brick pillars and a bin fireplace.
Strength bobblehead - Mass Fusion building: On the head of the metal wall statue/sculpture five levels above the lobby desk.
Speech bobblehead - Park Street station (Vault 114): In the overseer's office on the desk. Found when rescuing Nick Valentine after he goes missing.
Intelligence bobblehead - Boston Public Library: On the computer bank, mechanical room, northwest corner of the library.
Melee bobblehead - Trinity Tower: On a table in the cage where Rex Goodman and Strong are being held.
Medicine bobblehead - Vault 81: In Curie's office, southeast corner of the Vault.
Quincy Area - SE
Unarmed bobblehead - Atom Cats garage: On the hood of the rusty car in the main warehouse.
Endurance bobblehead - Poseidon Energy: On the metal desk with a magazine, near steamer trunk, central metal catwalk.
Agility bobblehead - Wreck of the FMS Northern Star: On the edge of the bow of the ship, wooden platform.
Luck bobblehead - Spectacle Island: In the 2nd deck pilot house of a green tugboat located at the southern end of Spectacle Island, on a locker shelf near the steamer trunk.
South Central Area
Small guns bobblehead - Gunners plaza: On the broadcast desk in the on-air room, first floor, west side of the building.
Big guns bobblehead - Vault 95: In the living quarters area, northern most room, on a radio.
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phobia-sweets · 1 year
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Hi! I hope your day is going well!
If I could request a fem!reader with DK trilogy Jonathan Crane and reader is interested in true crime, has a fascination with The Scarecrow case in particular, and rambles to Jon about it (not knowing he’s The Scarecrow)? Like how would he react and stuff?
Thank you so much in advance :)
Hi! Thanks, my day has been pretty good so far :D
(i have the overwhelming urge to play fallout new vegas even tho im not even done with fallout 4 yet lol)
DK! Scarecrow x reader
Warnings & Notes: i think it's around 400 words?, not proofread
 Being interested in true crime when living in Gotham meant you never ran out of news or cases to learn about. 
 The cafe you worked at was quiet most of the time, which gave you time to browse through articles or read books. It also meant that you worked alone most of the time, which you didn’t really mind. Your coworkers didn’t exactly share your interests or just straight up wanted to be home and didn’t want to talk. Most of the time, this would’ve made work lonely. Lucky for you, A specific psychiatrist from Arkham Asylum was your regular. He was pretty quiet most of the time, but did seem interested in your comments and interest on the scarecrow. This had evolved into him listening to your rambles while drinking his coffee, sometimes asking questions. 
 “Crane? You hear about scarecrow’s heist last night?” You asked, enthusiastic as he stepped up to the counter.
 “No, but do tell me.”
 “Oh, and will you have your regular?” 
 He nodded. “To-go.”
 “Okay, so-” you started, turning to start working on his order. “Last night, at the Bank of Gotham…” You started to recall the events of last night, Jonathan listening to your telling of the events, watching you make his coffee. “… I wasn’t there, obviously – I’d be at the hospital if I were- but, it was appearantly really chaotic there.”
 “What do you think of the scarecrow himself?”
 Taken a bit aback by the question, you took a few seconds to think. “I mean, he must be smart. Like, really, really smart, considering he probably makes that gas of his himself.” You handed him his coffee. “Also, he is pretty scary. I don’t exactly know why, but he does kind of scare me. He fascinates me.” 
 Jonathan hummed, taking his coffee from you. “Interesting. I’ll see you tomorrow, thank you.” He thanked you, turning to walk out of the cafe. 
 “No problem! See you!” You waved despite his back being turned towards you. Once he was out, you sighed. As polite and calm Doctor Crane was, he was still quite intimidating. But, he seemed to share your interest in The Scarecrow, which helped you in starting a conversation with him. That made you wonder, had he ever come face-to-face with the scarecrow? Surely not, right?
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rachelbethhines · 5 months
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Speed-running Doctor Who - 11th Doctor
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A quick and dirty guide for those who want to get into the show, but don't want to watch everything from the beginning.
For Those Who Just Wanna Get An Idea of the Era
A Christmas Carol - 2010 Xmas Special
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Timey Whimey, fairy-tale like, charming, doesn't make a lick of sense, messes with established continuity, and accidentally makes the Doctor into a unrepentant mega arsehole. All while boasting scrumptious design and bedazzling direction. It's style over substance, which is basically the Eleventh Doctor's era in a nut shell.
Plot Important Episodes
Entrances, Exits, Enemies, Lore Drops, and Character Development
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The Eleventh Hour - S31E1 (Eleventh Doctor's first episode; introduces Amy and Rory, kicks off the Silence arc)
The Beast Below - S31E2 (Amy's first trip in the Tardis, re-establishes the shows premise)
The Time of Angels/Flesh and Stone - S31E4&5 (reintroduces River Song and the Weeping Angels)
The Vampires of Venice - S31E6 (Rory's first trip in an the Tardis and more development of the Silence arc)
Amy's Choice - S31E7 (character development for Amy and the Doctor)
The Hungry Earth/Cold Blood - S31E8&E9 (reintroduces the Silurians and Rory goes missing for awhile)
Vincent and the Doctor - S31E10 (fallout from the events of the previous story/character development for Amy)
The Lodger - S31E11 (Meet Craig! Also foreshadowing for events in the season 32)
The Pandorica Opens/The Big Bang - S31E12&E13 (season finale, ending of the first half of the Silence arc, Rory returns, we have Amy and Rory's wedding at the end)
The Impossible Astronaut/Day of the Moon - S31E1&E2 (kicks off the River Song/kidnapped baby arc, starts the second half of the Silence arc)
The Curse of the Black Spot - S32E3 (Captain Avery and his son will be important during the mid-season finale)
The Doctor's Wife - S32E4 (The Tardis becomes a human)
The Rebel Flesh/The Almost People - S32E5&E6 (we find out Amy is pregnant and then she gets kidnapped)
A Good Man Goes to War - S32E7 (mid-season finale, the Doctor and Rory rescue Amy, Amy gives birth to her and Rory's daughter Melody, Melody then gets kidnapped, first appearance of the Paternoster Gang)
Let's Kill Hitler - S32E8 (we find out that River Song is Amy and Rory's long lost daughter Melody, thus ending the kidnapped arc.)
Closing Time - S32E12 (Craig returns!!!)
The Wedding of River Song - S32E13 (The Doctor and River get officially married and we pretty much end the Silence arc)
Asylum of the Daleks - S33E1 (There's some drama about Amy and Rory getting a divorce but it's resolved by the end. Also we meet Clara for the first time)
Dinosaurs on a Spaceship - S33E2 (Rory's father, Brian, is introduced)
The Power of Three - S33E4 (character development for the mains, the return of UNIT and we meet Kate Stewart)
The Angels Take Manhattan - S33E5 (Amy and Rory's last episode)
The Snowmen - 2012 Xmas Special (we meet Clara again and kick off both the impossible girl arc and the great intelligence returns)
The Bells of Saint John - S33E6 (Clara joins the tardis officially and we get more development of the various arcs)
The Rings of Akhaten - S33E7 (Clara's first trip in the Tardis and we get some of her backstory)
Cold War - S33E8 (The Ice Warriors return)
The Crimson Horror - S33E11 (Clara officially meets the Paternoster Gang)
The Name of the Doctor - S33E12 (the end of the impossible girl arc and the great intelligence arc, we find out about the War Doctor for the first time)
The Day of the Doctor - 50th Anniversary Special (fourth multi-doctor story and the end of the Time War arc)
The Time of the Doctor - 2013 Xmas Special (The Eleventh Doctor's last story)
Personal Favorite and Least Favorite Stories
Because one man's trash is another man's treasure and vice versa
Favorite: The God Complex -S32E11
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Least Favorite: Let's Kill Hitler - S32E8
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(disclaimer: no spin-offs or extended universe stuff was considered when making this list)
Next Up: 12th Doctor
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danses-with-dogmeat · 8 months
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What other games u into?
Hey there!
Well, hmm, honestly mostly it's just Bethesda stuff (i.e. Fallouts and Elder Scrolls [I literally just got done playing a bit of Skyrim]), but I've dabbled in Assassins Creed, Fable, Animal Crossing, Pokémon (actually, with this one I've more than just dabbled lol), Zelda, Kingdom Hearts, Batman (Arkham Asylum specifically), and done my fair share of COD, Halo, etc.
But there's a whole bunch I wanna get into! Next up is Red Dead Redemption 2, so I'm excited to try that out soon!
I don't foresee myself really writing for anything else though? Maybe in the future though, who knows 🤷‍♀️
But thanks for asking! It was fun to think back on all I've played, since my brain obviously just sticks to Fallout most of the time 😅
And if y'all wanna recommend anything, I'm all ears! 😁
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thevoicetournament · 10 months
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VS READY!!
the bracket is ready! please remember I randomized the seed!
first poll will start in a day
until then feel free to ask me anything!
(under the cut)
The Narrator (Pokémon) Vs. The Pa Announcer (Mash)
The Narrator (Little Big Planet) Vs. The Narrator (The Stanley Parable)
Delamain (Cyberpunk 2077) Vs. The Narrator (Dude, Stop!)
Brooke Page (Ever After High) Vs. Sissel (Ghost Trick)
Cave Johnson (Portal 2) Vs. God (Miitopia)
Computer (Star Trek) Vs. Dr. Glen Pierce (Superliminal)
Narrator (Dialtown) Vs. I.M.O.G.E.N. (Stellar Firma)
Alexa (Amazon) Vs. Game (There Is No Game: Wrong Dimensions)
The Beast (Over The Garden Wall) Vs. The Star Stream (Omniscient Reader's Viewpoint)
Yaweh (The Prince Of Egypt) Vs. Encyclopedia (Disco Asylum)
Hand Unit (Fnaf Sister Location) Vs. The Narrator (Manuel Samuel)
The Announcer (Scp) Vs. Mr. New Vegas (Fallout)
The Beyonder (Moon Girl And Devil Dinosaur) Vs. The Narrator (The Hitchhiker's Guide To The Galaxy)
Announcer (Super Smash Bro's) Vs. Allen The Amorphous Cloud (Dilbert)
Hal 9000 (2001: A Space Odyssey) Vs. Voice (Scream)
The Fail Screen (The Henry Stickman Collection) Vs. Palutena (Kid Icarus Uprising)
David Attenbourough (Nature Documentaries) Vs. "X Hours Later" (Spongebob)
The Narrator (The Powerpuff Girls) Vs. Phone Guy (Fnaf)
God (Christianity) Vs. Ness' Father (Earthbound)
Discord Text To Speech (Discord) Vs. Guardian Angel (Clowntown)
Ron Pearlman (Fallout) Vs. The Voice (Trapped!/Trapped! Ever After)
The Ghost Host (Luigi's Haunted Mansion) Vs. Sayer (Sayer)
Airy (One) Vs. F.R.I.D.A.Y. (Marvel)
Dr. Death Defying (Danger Days) Vs. Art (The Murderbot Diaries)
Siri (Iphone) Vs. The Narrator (Pushing Daisies)
End Poem (Minecraft) Vs. Howard's Mother (Big Bang Theory)
The End (Sonic Frontiers) Vs. The Narrator (Word Girl)
Computer (Courage The Cowardly Dog) Vs. Hinawa (Mother 3)
Conscience (My Brain) Vs. Boxer/Unknown (Transistor)
John Doe (Malevolent) Vs. Lil Hal (Homestuck)
Disembodied Voice /Text (Scott Pilgrim Vs The World) Vs. Mr. Voice (Little Misfortune)
Narrator (Dr. Langeskov, The Tiger, And The Terribly Cursed Emerald: A Whirlwind Heist) Vs. Your Tie (Disco Asylum)
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therobotmonster · 8 months
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So I tried out Fallout: Frost
And I got to level 70.
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I finally quit because the game was taking a literal hour to load save files. Fallout 4 takes forever to load saves anyhow, but you can get around it with the quick save/quick load, and it isn't nearly as bad, but some combination of my graphics card, Frost and Mod Organizer 2 (which is very clunky compared to Vortex) made it just drag.
I don't have a lot of screencaps, so forgive their random nature.
The game is punishing, and that's part of the point. Early in there's some excitement about how hard the survival mechanics are, but the mod philosophy is solid anti-fun, and after awhile, that just grows old.
Set six years after the war, the game jettisons as much of the wilder stuff as it can manage. Super Mutants and wilder mutated monsters aren't lore-friendly at that stage, so its mostly animals, people, and ghouls, who are constantly bolstered by the radioactive air and thus follow zombie-headshot rules.
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Where the anti-fun aspect falls into place is the mod is obsessed with keeping you from getting any of the coolest gear because "it has to be there" for the main game story, despite it being super easy to do stuff that would throw the main game off kilter.
So most major locations are blocked off internally.
I see it for things like the power armor suit near Sanctuary, which is frozen solid in a clever solution to the problem, but I can't dig into ArcJet to get the Rock-It launcher? Seriously?
It gets extra obnoxious with the Nuka-World section, because huge chunks are blocked off, and both exclusive power armors are non-available. The entire marketplace in Nuka-Town is gone, just inoperable doors.
And the mod relies far too much on journal entries to tell what story it is. The journal entries come in basically two flavors: 1) tales of sorrow and death that are so common that you quickly get bored of them and 2) ramblings by now mad cultists, of which there are many. The main barrier to forward advancement is familiar places being blocked off with locked doors, the keys of which are at random locations you just have to stumble across.
You can't just go to Parsons' Asylum and find a way in. No, none of the many Maldenman guards outside have the key to the door. Nor is it at the end of the Malden subway line where I stomped the mutant thing they worshiped into the ground. It's apparently at the end of the "military storyline", a thing that (to be fair) I did not bother with because dealing with the conversational options with the few NPCs who will talk is a confounding mess of non-sequitor responses, because half the characters use randomly clipped together dialog from the main game and none of it is translated well.
It's not without its charms. For the first forty levels or so you're likely to enjoy it if you're really into hardcore survival experiences, and while most of the coolest gear was rendered nonexistent, a few things, like the syringer, were majorly improved. The boat fast-travel mechanic was neat but crafting fuel was stupidly inefficient.
I strongly recommend new players get the syringer-centered perk that replaced VANS the moment you can. Syringes are the only ammo with no weight, and for most of the game you'll want to keep a pack of venom and bleed-out syringes. One shot from either will take down a human or smaller sized living enemy (ghouls included) and the venom syringes are guaranteed kills on Deathclaws and Bears if you can keep out of reach long enough for them to succumb.
Don't really have much else to say. Just a little ramble.
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likedrotten · 1 year
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CATS ROYALTY AU NOTES
- King Deuteronomy ( Affectionally called Old Deut by his staff and close friends ) - Prince Munkustrap ( Heir to the throne ) and Prince Tugger.
- Former Prince Macavity has been banished from the kingdom for nearly 10 years, but rumors are that he is gathering a ragtag army just outside to border and aspires to dethrone his father.
- Tugger is the problem son, obviously, going above and beyond just to avoid the expectations and societal rules put on the shoulders of a prince. Rumored to be having affairs with a handful of common women.
- Bustopher Jones, advisor to the King, suggests an arranged marriage to attempt and maintain some sort of honor to Tugger's name. ( Old Deut was reluctant to chastise his son, as he's still recovering from the fallout with his eldest, but Bustopher Jones is a much more traditional and obsessed with the expectations of nobility, so he encourages Deut to take action. )
- The bride to be in question is Bustopher's own niece, Marchioness Victoria. She is a young and high spirited girl with good pedigree and manners. She is, however, deaf, and so will bring along with her an interpreter to aid in the early meetings until Tugger can be taught sign language himself.
- The interpreter she brings is her own twin brother, Marquess Mistoffelees. Isn't it funny how Tugger can't help but be more interested in the interpreter than his own bride to be?
- At the same time as their budding affections, Victoria finds herself enamored with a certain stableboy and decides expectations and marriage be damned! I'm going to chase after Plato!
- And then a young noblewoman comes to the door of the castle, a young kitten swaddled in her arms. She claims the child is Macavity's, and she and her sister request asylum to keep the child out of his grips. While the king's advisor is initially uncertain, Prince Munkustrap agrees to the request, proclaiming it is the least they could do. Though if he thought this young mother is quite pretty and she this prince so noble, neither would be able to vocalize it, of course.
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wishbonemotel · 1 year
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Muse Aesthetics: Horror Edition
Thank you for the tag @bokatan ! Gonna put this over here instead of on the Fallout blog because the vibes fit my OC configs over here better. Going with Nadia, Connor, and Cres for this one
No pressure tags: @krokaxe @bluepriestess @thespiral and anyone who wants to say I tagged them
Nadia
GOTHIC HORROR.
gaslights. corsets. ballrooms. candlelight. mist. starless nights. full moons. cobbled streets. horse-drawn carriages. mysterious strangers. bogs. moors. forests. mountains. castles. velvet. silver. brass. gold. jewels. domino masks. the opera. dangerous romances. tragic romances. violins. roses. lilies. empty graves. crosses. cemeteries. snow. ice. the gallows. crows. milk-white skin. ambiguous illness. fangs. pointed nails. something howling in the night. capes. gloves. top hats. straight razors. lightning. pipe organs. underground caverns. bats. mice. rats. ravens. cats. pearls. attics. talismans. axes. wood. isolation in a room full of people. vampires. werewolves. ghosts. coffins. western europe. eastern europe. bones. churches. catacombs. mausoleums. spiders. books.
CLASSIC HORROR.
black & white. powder puffs. red lipstick. winged eyeliner. white kitten heels. black lace lingerie. icy blue eyes. rain. abandoned cars. skeletons. acid. poison. voyeurism. switchblades. strangling. overcoats. looking over your shoulder. trans-atlantic accents. private detectives. dinner parties. haunted mansions. alcohol in glass decanters. cobwebs. perfect blonde curls. kitchen knives. shock. cellars. dust. dark alleys. empty streets. driving at night. horn-rimmed glasses. radiation. zombies. serial murder. paranoia. the city. witches. the devil. cannibalism. conspiracies. amulets. abject terror. the american south. the american northeast. england. analog cameras.
SLASHERS.
bloodbaths. massacres. wanton nudity. newspapers. leather jackets. letterman jackets. converse sneakers. obscured faces. social unrest. bonfires. lakes. babysitters. suburbia. high school. lockers. dead leaves in the fall. jack-o’-lanterns. outdated television sets. nightmares. psychiatrists. hospitals. unstoppable forces. gunfire. police. landline telephones. household objects turned into improvised weapons. halloween. secrets. revelations. character masks. scrunchies. queerness. wild curls. morbid humor. jeering children. parties. fire. swearing. revulsion. california. the american midwest. ambulances.
PARANORMAL HORROR.
malevolent spirits. seances. spells. missing bodies. hidden graves. white noise. static. flickering lights. rings of salt. demons. poltergeists. dark histories. old buildings. cold air. mausoleums. wells. urban exploration. a dog barking at something you can’t see. black ooze. old photographs. faces you can swear you’ve seen before but can’t for the life of you figure out where. dark bodies of water. crucifixes. priests. possession. exorcisms. dolls. jump scares.
CRYPTID & URBAN LEGEND HORROR.
aliens. blinding light. dark woods. driving at night. claw-marks. bite-marks. men in black. memory loss. dismembered bodies. sewers. flashlights. cell phones. video cameras. cars with tinted windows. abandoned houses. unlabeled cassette tapes. bugs. big cities. urban crimes. clowns. something rustling outside your window. glowing light. unsolved mysteries. suburbia. mirrors. the american pacific northwest. the american midwest. the american east coast. hiking / backpacking.
THRILLERS.
daylight. fluorescent lighting. morgues. asylums. unwavering eye contact. tension. lit rooms with no one inside them. a dog digging in the newly-planted flower bed. steely gazes. paperwork. anagrams. codes. convicted killers. missing persons. law enforcement. federal agents. small towns. suspicion. paranoia. subdued terror. dimly-lit parking lots.
Connor
GOTHIC HORROR.
gaslights. corsets. ballrooms. candlelight. mist. starless nights. full moons. cobbled streets. horse-drawn carriages. mysterious strangers. bogs. moors. forests. mountains. castles. velvet. silver. brass. gold. jewels. domino masks. the opera. dangerous romances. tragic romances. violins. roses. lilies. empty graves. crosses. cemeteries. snow. ice. the gallows. crows. milk-white skin. ambiguous illness. fangs. pointed nails. something howling in the night. capes. gloves. top hats. straight razors. lightning. pipe organs. underground caverns. bats. mice. rats. ravens. cats. pearls. attics. talismans. axes. wood. isolation in a room full of people. vampires. werewolves. ghosts. coffins. western europe. eastern europe. bones. churches. catacombs. mausoleums. spiders. books.
CLASSIC HORROR.
black & white. powder puffs. red lipstick. winged eyeliner. white kitten heels. black lace lingerie. icy blue eyes. rain. abandoned cars. skeletons. acid. poison. voyeurism. switchblades. strangling. overcoats. looking over your shoulder. trans-atlantic accents. private detectives. dinner parties. haunted mansions. alcohol in glass decanters. cobwebs. perfect blonde curls. kitchen knives. shock. cellars. dust. dark alleys. empty streets. driving at night. horn-rimmed glasses. radiation. zombies. serial murder. paranoia. the city. witches. the devil. cannibalism. conspiracies. amulets. abject terror. the american south. the american northeast. england. analog cameras.
SLASHERS.
bloodbaths. massacres. wanton nudity. newspapers. leather jackets. letterman jackets. converse sneakers. obscured faces. social unrest. bonfires. lakes. babysitters. suburbia. high school. lockers. dead leaves in the fall. jack-o’-lanterns. outdated television sets. nightmares. psychiatrists. hospitals. unstoppable forces. gunfire. police. landline telephones. household objects turned into improvised weapons. halloween. secrets. revelations. character masks. scrunchies. queerness. wild curls. morbid humor. jeering children. parties. fire. swearing. revulsion. california. the american midwest. ambulances.
PARANORMAL HORROR.
malevolent spirits. seances. spells. missing bodies. hidden graves. white noise. static. flickering lights. rings of salt. demons. poltergeists. dark histories. old buildings. cold air. mausoleums. wells. urban exploration. a dog barking at something you can’t see. black ooze. old photographs. faces you can swear you’ve seen before but can’t for the life of you figure out where. dark bodies of water. crucifixes. priests. possession. exorcisms. dolls. jump scares.
CRYPTID & URBAN LEGEND HORROR.
aliens. blinding light. dark woods. driving at night. claw-marks. bite-marks. men in black. memory loss. dismembered bodies. sewers. flashlights. cell phones. video cameras. cars with tinted windows. abandoned houses. unlabeled cassette tapes. bugs. big cities. urban crimes. clowns. something rustling outside your window. glowing light. unsolved mysteries. suburbia. mirrors. the american pacific northwest. the american midwest. the american east coast. hiking / backpacking.
THRILLERS.
daylight. fluorescent lighting. morgues. asylums. unwavering eye contact. tension. lit rooms with no one inside them. a dog digging in the newly-planted flower bed. steely gazes. paperwork. anagrams. codes. convicted killers. missing persons. law enforcement. federal agents. small towns. suspicion. paranoia. subdued terror. dimly-lit parking lots.
Cres
GOTHIC HORROR.
gaslights. corsets. ballrooms. candlelight. mist. starless nights. full moons. cobbled streets. horse-drawn carriages. mysterious strangers. bogs. moors. forests. mountains. castles. velvet. silver. brass. gold. jewels. domino masks. the opera. dangerous romances. tragic romances. violins. roses. lilies. empty graves. crosses. cemeteries. snow. ice. the gallows. crows. milk-white skin. ambiguous illness. fangs. pointed nails. something howling in the night. capes. gloves. top hats. straight razors. lightning. pipe organs. underground caverns. bats. mice. rats. ravens. cats. pearls. attics. talismans. axes. wood. isolation in a room full of people. vampires. werewolves. ghosts. coffins. western europe. eastern europe. bones. churches. catacombs. mausoleums. spiders. books.
CLASSIC HORROR.
black & white. powder puffs. red lipstick. winged eyeliner. white kitten heels. black lace lingerie. icy blue eyes. rain. abandoned cars. skeletons. acid. poison. voyeurism. switchblades. strangling. overcoats. looking over your shoulder. trans-atlantic accents. private detectives. dinner parties. haunted mansions. alcohol in glass decanters. cobwebs. perfect blonde curls. kitchen knives. shock. cellars. dust. dark alleys. empty streets. driving at night. horn-rimmed glasses. radiation. zombies. serial murder. paranoia. the city. witches. the devil. cannibalism. conspiracies. amulets. abject terror. the american south. the american northeast. england. analog cameras.
SLASHERS.
bloodbaths. massacres. wanton nudity. newspapers. leather jackets. letterman jackets. converse sneakers. obscured faces. social unrest. bonfires. lakes. babysitters. suburbia. high school. lockers. dead leaves in the fall. jack-o’-lanterns. outdated television sets. nightmares. psychiatrists. hospitals. unstoppable forces. gunfire. police. landline telephones. household objects turned into improvised weapons. halloween. secrets. revelations. character masks. scrunchies. queerness. wild curls. morbid humor. jeering children. parties. fire. swearing. revulsion. california. the american midwest. ambulances.
PARANORMAL HORROR.
malevolent spirits. seances. spells. missing bodies. hidden graves. white noise. static. flickering lights. rings of salt. demons. poltergeists. dark histories. old buildings. cold air. mausoleums. wells. urban exploration. a dog barking at something you can’t see. black ooze. old photographs. faces you can swear you’ve seen before but can’t for the life of you figure out where. dark bodies of water. crucifixes. priests. possession. exorcisms. dolls. jump scares.
CRYPTID & URBAN LEGEND HORROR.
aliens. blinding light. dark woods. driving at night. claw-marks. bite-marks. men in black. memory loss. dismembered bodies. sewers. flashlights. cell phones. video cameras. cars with tinted windows. abandoned houses. unlabeled cassette tapes. bugs. big cities. urban crimes. clowns. something rustling outside your window. glowing light. unsolved mysteries. suburbia. mirrors. the american pacific northwest. the american midwest. the american east coast. hiking / backpacking.
THRILLERS.
daylight. fluorescent lighting. morgues. asylums. unwavering eye contact. tension. lit rooms with no one inside them. a dog digging in the newly-planted flower bed. steely gazes. paperwork. anagrams. codes. convicted killers. missing persons. law enforcement. federal agents. small towns. suspicion. paranoia. subdued terror. dimly-lit parking lots.
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