do you have any good resources for 2d animation programs? :0
YES I HAVE SOME!
(WINDOWS/MAC)
open toonz is a good AND FREE program to use, easy enough interface, I've only used it a couple times but I've had a few friends who loved using it!!
https://opentoonz.github.io/e/
(WINDOWS/MAC/LINUX)
krita is pretty much a good FREE natural-feeling program that uses frame by frame animation, some buttons were confusing to me, but through trial and error i understood more of it!
(WINDOWS/MAC/LINUX)
synfig is a FREE animation program that specializes in tween-based vector animations!! i've never tried it before, but it's something that may be interesting to experiment with if you're looking for something like that!
https://www.synfig.org/
(ANDROID/iOS)
flipaclip is probably one of the most popular, FREE animation apps for ipad/tablet users!! it's very easy to use, frame by frame animation, you can preview your animation VERY easily, etc. however, you'd have to pay to remove ads and the flipaclip watermark i believe!
https://flipaclip.com/
(PROGRAMS THAT COST $)
CLIP STUDIO PAINT
clip studio paint is a program i've bought in 2018 and have been using it religiously for art in general, but it also offers animation features! the way in which you animate in clip studio is a cel animation format that may seem intimidating at first (i was definitely intimidated) but after following an easy to follow youtube video, it was immediately easy to understand what to use and what buttons didn't need to be fiddled with!
in my opinion, i'm content enough with having the limit to 24 frames, but it's up to you!
PRO - up to 24 frames for gifs or short animations (i have this one)
EX - UNLIMITED FRAMES!
THERE'S A SUPER SALE THAT ENDS DECEMBER 13 AND YOU CAN GET PRO FOR $29.99(usually $49.99!) OR EX FOR $129(usually $219!)
https://www.clipstudio.net/en/purchase/
(there are even more listed here in this reddit post that i found after typing my own list! )
HOPE THIS HELPS!!!
i only listed clip studio paint in the programs that cost money because honestly i haven't done much research on others except for ones that are very pricey 🥴
It was our house that was completely bombed. We are now in the displacement camps. We go to the sea to wash our clothes due to the lack of water in the camps, and my wife is pregnant. She now suffers from hepatitis caused by pollution in Gaza. Can you help them get out of Gaza before their child is born? . Her only dream now is for her baby to be fine, and for her not to give birth in a tent without medical care.
"Even without full scan function, I still had my dark vision filters and my own mapping data, so with the fixed point of the corridor hatch, I could retrace my steps to the ramp. It just looked awkward and stupid because for the first part I had to navigate like a floor-cleaning bot." - Martha Wells, System Collapse
(Video and audio description below the cut)
VIDEO ID:
An animated video of Murderbot, in a full environmental suit (featuring a little 'Perihelion' logo on its chest and an opaque helmet).
Murderbot is wandering around a dark space, the sound of its footsteps on the stone floor are audible. It walks in a straight line to the right until it hits a pillar with an audible 'thunk' noise and stops. A grumpy smiley face appears next to it.
It recalibrates, making little chirping calibrating sounds, then turns and moves towards the viewer until it seems to hit the camera (again with a 'thunk' noise and a little frowny smiley face next to it) and recalibrates again.
It turns its back to the viewer and starts walking again, this time seemingly hitting the wall in the back. It recalibrates again, then turns to the right and starts walking again. After a few seconds it stops briefly, two exclamation marks appear next to it along with a beeping noise, then it quickly walks out of frame.
My favorite attack I've made so far for art fight! Iterator OC Six Divine Feathers belongs to user Kyaiimn
I don't actually own any animation software, so this was all done in Unity using a combination of 2D rigging (pearls, iterator body) and using basic C# code to script in certain effects (the spinning halo). I was careful to make everything loop on the 2-second mark, and then opened a running window of my "game," screen-recorded it, cropped the boundaries of the screen recording, and then converted a 2-second slice to a gif.