#getter robo reference
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sleepytortoises · 2 years ago
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Getter Team: Torna edition
The team absolutely on one but me asked for lol
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Here's Siren by herself, sorry for any details that are wrong it's not exactly easy getting a reference for Malos's version as it is for Mythra's
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afrophunk · 5 months ago
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Found the rare deleted footage @stephanos-spaceopera accurately redrew
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sinita-incognita · 2 years ago
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Shout out to like 2 people who likes Tatsuhito out there
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no1ryomafan · 1 year ago
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Finding out the location in new where ryoma visits a shrine only because he’s getting attacked by assassins is a actual location to exist irl and is near GAY BARS in Japan is something I wasn’t expecting.
yes this is a real piece of info I was told in dms just a few moments ago.
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megdrawsiguess · 2 years ago
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With permission I finally get to share a artwork I finished earlier this month: this is art I drew for my college campus anime club that I’ve been partaking in for the last year, decided to hold a group project where we all draw the mascots, Bowie and Cora, as anime characters for our next semester club poster. So I took it upon myself to rep getter with them cosplaying as Ryoma and Black Getter! I only didn’t share this sooner cause it’s a more personal piece due to school relation, but I asked the leader of the club if I could post it on social medias so I did. It’s gonna be surreal seeing them all over the school lol.
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daikikaijuboyo028tblr · 2 years ago
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Maaaaaan the colors be Poppin' <3
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The only way to capture the madness of Getter Robo is, of course, to homage silver age comic book covers
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hawkatana · 1 year ago
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So, given everything that's happened in recent hours, I thought I might give people who don't know about Gundam some stuff to learn about. Hopefully I can give a balanced and not-racist take like some people.
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What is Gundam?
Created by Yoshiyuki Tomino with help by Yoshikazu Yasuhiko and animated by the studio Sunrise (currently Bandai Namco Animation, though I refuse to call them that), the original Mobile Suit Gundam released in 1979 to initially-limited success, though would gain popularity through a combination of fujoshis shipping the characters, the sale of plastic model kits referred to as "Gunpla" and a recut of the series into three compilation movies throughout the early 80's. And as of 2024 is the 66th highest-grossing media franchise of all time, beating out Scooby Doo, Minecraft and the Simpsons.
Also, I'm pretty sure it's what sparked Japanese sci-fi's obsession with O'Neill Cylinders.
The original anime takes place in the year 0079 of the Universal Century, where the Principality of Zeon: a nation composed of orbital space colonies declares a war of independence against the Earth Federation. This "One Year War" has already claimed half the human population by series start and is waged through the use of "Mobile Suits": bipedal mecha powered by a fusion reactor capable of effectively fighting out in the reaches of space.
Main character Amuro Ray is the son of a Federation engineer who lives in an out-of-the-way space colony, though soon finds his home under attack by a Zeon infiltration. After finding the secret Mobile Suit project his father was working on: the RX-78-2 Gundam, he fights off the Zeon invaders, though finds himself and a bunch of other kids conscripted by the Federation to fight the forces of Zeon aboard the ship the White Base. Throughout his journey, Amuro and the Gundam fight many battles against Zeon, including against their mysterious masked ace pilot Char Aznable.
The series was responsible for the codification (but not creation, people get this wrong all the time) of the "Real Robot" subgenre of mecha, where the robots were relatively more realistic and used as weapons of war as opposed to the more fantastical "Super Robot" subgenre pioneered by Mazinger Z and Getter Robo.
A major theme of the show, and the franchise as a whole is "War is bad", as demonstrated through this meme:
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Yes, this is the original version of this meme format.
Anyway, Tomino, a renowned pacifist who grew up in the shadow of Japan's involvement in WW2 tried to use his platform as an anime director to try and tell a story that would get people to realise war's futility and brutality.
So I hear you asking, "That's nice and all, but what about the space lesbians who beat Destiel on their home turf?" Well, let's get into that.
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What is the Witch From Mercury?
Mobile Suit Gundam: The Witch from Mercury, or "G-Witch" for short is one of the more recent entries in the Gundam Franchise and a (very) loose adaptation of William Shakespeare's The Tempest. Set in the year 122 Ad Stella, the solar system is under the de facto control of the Benerit Group: a megacorporation with borderline-medieval internal politics that maintains a system of capitalism that benefits Spacians at the expense of those who live on Earth.
Main heroine Suletta Mercury enrolls at Asticassia School of Technology owned by the Benrit Group at the behest of her mother: CEO Prospera Mercury of the Mercury-based Shin Sei Development Corporation, and wins a Mobile Suit duel against a bully in her own MS: the Gundam Aerial. This however means she has now won the hand in marriage of daughter of the Benerit Group CEO: Miorine Rembran, beginning a series of consequences that shape the very political landscape of the solar system.
G-Witch was a massive hit, both critically and commercially. The first episode: the Witch and the Bride attracting record numbers for the studio and the Gunpla kit for the Aerial is currently the best-selling Gunpla kit ever.
Contrary to popular belief, G-Witch is not the first piece of Gundam media to feature a female protagonist. That honour would go to the 2002 Japan-only manga École du Ciel, nor would it have the first queer main character, which goes to 1999's Turn-A Gundam (and if you were to ask any fan of the series, they'd so it goes back to the very beginning). But it became notable for its lesbian representation in anime (in spite of Sunrise's attempts to downplay it, to the anger of the director, writer, producer, artists, animators, cast, fans and even their own parent company Bandai Namco who forced them to back off).
One thing I need to clarify: You don't need to have watched the original series to enjoy G-Witch. They're not even in the same continuity.
So if you're interested in the series and you've only watched G-Witch, I'll give out three recommendations for you all to enjoy:
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Mobile Suit Gundam 00
Gundam 00 takes place in the year 2307 (the only series to use our own calendar), where the world is divided between three global superpowers: The Union of Free & Solar Nations (The Americas, Australia, New Zealand and Japan), the Human Reform League (China, South, East, Southeast and Central Asia) and the Advanced European Union (all of Europe, including all of Russia west of the Urals) who each control a space elevator near the equator and wage proxy-wars in Africa and the Middle-East over Earth's dwindling resources. This eventually culminates in the emergence of Celestial Being: a terrorist group consisting of Setsuna F. Seiei, Lockon Stratos, Allelujah Haptism and Tierria Erde, all of whom use powerful "Gundam" Mobile Suits and try to forcefully impose global peace on the Earth.
00 is pretty slow-paced and is more about the world than the individual characters, but said characters are really well-written, especially the characters from the three power blocs who are the de facto protagonists as they try to stop what are in their eyes a bunch of crazed terrorists preaching a hypocritical and incoherent ideology of "peace through force".
And to address the elephant in the room, this series is VERY post-9/11. Constant talks about terrorism, proxy-conflicts in the global south (especially the Middle-East), religious extremism, dwindling resources and the wars fought over them. While the franchise has always been political and of-its-time, you can just tell 00 was made in the mid-2000's. Again, it's good. But just something to keep in mind.
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Turn-A Gundam
Turn-A Gundam is one of the weirder elements of the franchise for a myriad of reasons. Not the least of which being its unique setting taking inspiration from the famous sci-fi novel War of the Worlds.
In the Year 2345 of the Correct Century, human civilisation is at a level of technology reminiscent of the late-19th/early 20th centuries, save for the Moonrace on... well, the moon. As part of their queen Diana Soreil's plan to reintegrate both Lunar and Terran societies, several scouts are sent to the planet to set up their return to the planet. One such scout: Loran Cehack integrates into Terran society as a driver for the wealthy Heim family, though at a coming of age ceremony for the family's second daughter, a member of the Moonrace attacks the technologically-inferior Terrans. However, a mysterious mustached statue breaks apart to reveal a "White Doll": the Turn-A Gundam, allowing Loran to fend off the invaders. rest of the series becomes more of a mystery to how the supposedly-peace loving Moonrace could allow of such brutality.
The setting of the Correct Century timeline alone is one of the draws of Turn-A, though its excellent characters and compelling mystery also help a lot.
I do however have two warnings for people interested in watching it. The first is that this series was never dubbed. While it did receive an official sub in 2015, there still isn't a dub for the series. So if that bothers you, there's your warning.
The other is that there's a pretty big twist in the latter part of the series that while I will not spoil it here, it's such a big deal that I can't not mention it. It doesn't make any sense, and it actively detracts from not just the series, but the whole franchise. You'll know it when you see it. It doesn't ruin my enjoyment, but a lot of people don't like Turn-A for that alone.
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Mobile Fighter G Gundam
Favourite entry. Don't care. It's peak.
In the Year 60 of the Future Century, war has been abandoned by the nations of humanity in favour of the Gundam fight: a quad-annual fighting tournament between Gundams representative of the countries of the world where the winner rules space until the next Gundam fight, all while leaving the Earth ecologically devastated in the fighting. Neo-Japan's Gundam Fighter: Domon Kasshu arrives on Earth seeking information on his older brother Kyoji, who killed their mother and led to their father's arrest before stealing the experimental Devil Gundam to Earth, beating up every Gundam Fighter in his way. However, he eventually learns of far more dangerous revelations about the incident.
G Gundam is to put it bluntly: bat-shit insane. And I love it. It basically took a look at the then-stagnating franchise in the wake of the wet fart that was Victory Gundam and said "I know what can save this franchise, Bruce Lee movies!" And it somehow worked.
Word of advice: watch it dubbed. Mark Gatha absolutely kills it as Domon every time, and puts just the right amount of ham into every line.
So yeah, that's some stuff on Gundam. This was a long post to write out. I'm gonna take a break now.
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theweirdowithcoffee · 3 months ago
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Armored Core, Video Games, Mecha: A Cultural Study of A Genre.
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In 1997, From Software (フロム・ソフトウェア) released "Armored Core" (アーマード・コア) for the Sony PlayStation. While definitely not the first "Mecha Game" as we'll be referring to ad nauseam in this bizarre, overly long, essay thing of sorts- it more than the rest is arguable the most important. Through its mechanics, story, gameplay, and even setting- everything about Armored Core reinforces that it is the first Mecha IP made for the brand new at the time "video game medium" that fully embodied everything that defines the cultural and historical influences of the modern Mecha Genre, while redefining that genre for the newer medium. To this day, with the most recent release of "Armored Core VI: The Fires of Rubicon" in August of 2023, the series continues to uphold and redefine this legacy. Yet, what does any of that even mean?
To make a long story shortened, somewhat long once again; as we know it outside of Japan "Mecha", is a niche of a niche in some cases. Not necessarily that it's unpopular, or doesn't make an insane amount of money (which it is and does in both cases quite often), but in that it is a genre almost entirely defined by its roots in Japan, primarily through various Manga Comics and especially Animated Series. Go Nagai's (永井 豪) "Mazinger Z" (1972) is credited most often as the birth of the genre's identity, most notably as the first real breakout attempt at conceptualizing the idea of a large robot that was controlled through the use of a cockpit within the robot itself. In Go Nagai's words within the book "A Brief History of Japanese Robophilia"; "I wanted to create something different, and I thought it would be interesting to have a robot that you could drive, like a car."
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From this idea and the incredible popularity of Mazinger Z, "Robot Anime" (ロボットアニメ) was born, and Go Nagai went on to create more influential works that helped further expand the genre as well as develop this particular flavor as "Super Robot". Now, Super Robot being the first and oldest sub-category to the genre makes what came after works like the aforementioned Mazinger Z and later "Getter Robo" (also from Go Nagai, 1974) fascinating from an outsider to the culture and times of the late 20th Century Japan. Without going too much into a side tangent, shows like Mazinger Z and Getter Robo were the foundation of which everything that would come to pass was built on. Discussing Mazinger Z and Getter Robo with friends and people who love it, however, the one thing that was constantly said was that "They still were and are, monster of the week animated shows", the Super Robots being genuinely not too dissimilar to how super heroes or super powered characters in other cartoons or comics were depicted other than they were both vehicle and the powers themselves. They are still shows about cool/surprising fights with evil monsters or wicked folk- and that's what they really want to be.
Not to say there's little under the surface (I would never dare to even humor a claim like that in regards to near any media), but for example- Getter Robo, which introduced the concept of "gattai" (合体), better known as "combination", where these super robots or aspects of them could "combine together" to create a bigger, stronger, or better robot- combined with the introduction of the show's "Getter Rays", the primary antagonists being what are genuinely, dinosaur aliens, Getter Robo has a very clear and distinct theme of "Evolution" that permeates through its entire core- but its also secondary to the actual point of the series from what I've been informed. To quote directly from a friend who's a massive fan and shill for the series: "This is the invention of the wheel, no one has thought to put trims on it," which is not a criticism at all- but I think it's important to especially point that out here and now that this is what the Super Robot era of early Mecha was, really cool and fun ideas for media that wanted to be surprising, fun, and fresh for the early 1970s.
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The other thing that was most interesting about the era of Super Robot, was that despite robots- the powers and abilities explored in these series were supernatural or magical in nature; Getter Rays for example is quite literally, human will made manifest- allowing their machines to fire beams of energy, transform their parts, amongst several other things. Some would say it's "on the nose", but frankly it's inspired and has persisted as an idea all the way to present in even modern Mecha that isn't Super Robot.
But then, what did come after the Super Robot era of early Mecha? When a genre has only escalated and expanded, going further into the fantastical and erratic energy of its fore-bearers and contemporaries; bigger, brighter, louder- where do we look once we've waged battle with every single light in the sky? When there's no battles left to be fought with aliens, kaiju, or other such monsters that threaten to snuff out our spark, try to tango with the human spirit and its indomitable will- eventually our sights go from the stars above, back to where all battles and conflict are directed at.
Each other.
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(this post is continued in a series of reblogs, be sure to check them out!)
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cerastes · 1 year ago
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People have overused the term "freak" to refer to characters from stuff they like, kinda like how everyone was referring to themselves as "unhinged" a few years back and it means nothing at all most of the time.
This is untrue for Getter Robo. If someone describes it as "three freaks piloting a giant robot", they are being very sincere, those three ARE freaks.
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wanderersrest · 1 year ago
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An Abbreviated History of Mecha Part 4.1: THE EAST IS BURNING RED!!! (1990-1995)
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(Read in the voices of Yosuke Akimoto and Tomokazu Seki) ANSWER ME, DOMON! THE SCHOOL OF THE UNDEFEATED OF THE EAST!!
THE WIND OF KINGS!!
ZENSHIN!!
KEIRETSU!!
TEMPA KYOURAN!!!
LOOK, THE EAST IS BURNING RED!!!
Welcome back to An Abbreviated History of Mecha! Last time, we saw the proliferation of mecha shows throughout the 80's. We also saw the introduction of an incomplete list of influential industry people who got their start in the 80's. In the 90's, we will begin to see a continuation of this proliferation of mecha works throughout the decade. The 90's will also see a lot of the stories I have talked about pay off, as
What we will also see in the 90's are a few major events that will affect the world of mecha in pretty major ways. The first is the bursting of the Japanese economic bubble, which would cause the Japanese economy to go from an era of excess to one of stagnation known as the Lost Decade. Another is the sudden arrival of a third honorary mecha series, except this honorary mecha series would arguably help to kickstart the slow decline of mecha stories. It should be noted that this series is not the only reason for the slow decline of mecha shows. That is a whole conversation in and of itself, and one that, maybe one day, I will talk about.
The last thing that should be noted about the 90's is that this would also see the creation of a handful of networks in the US that would help to bring anime over to the west, namely one Cartoon Network (and more importantly, its spinoff networks Toonami and [adult swim]) for the people in the US. While anime had seen some popularity in the west thanks to shows and movies like Robotech, Voltron, Ghost in the Shell, and Akira, it would be the four-part knockout of two of the series mentioned here alongside animanga juggernauts Dragon Ball Z and Sailor Moon that would cause anime to become mainstream.
That should be everything. With all of that out of the way...
Gundam Fight!
READY?! GO!!!
Yuusha Exkaiser/Brave Exkaiser (1991)
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Starting us off in 1991, Takara would realize that, due to the sudden success of Transformers in the US, it might be time to diversify as Transformers had no longer felt like it was truly their property anymore. As such, they would create the Yuusha line, with their debut series being Brave Exkaiser. Exkaiser would prove to be a massive hit amongst its intended younger audience and would kickstart a whole franchise, which would also include:
The Brave Fighter of Legend Da-Garn (1992)
The Brave Express Might Gaine (1993)
The Brave Police J-Decker (1994)
The Brave of Gold Goldran (1995)
Brave Command Dagwon (1996)
The King of Braves, GaoGaiGar (1997), which I will talk about next time.
The Brave franchise is important due to how often this series gets referenced by other works, with the usual reference points being either Might Gaine or GaoGaiGar. More importantly, both Brave Exkaiser and the Giant Robo OVA would usher in an era of works that looked to the older mecha shows like Tetsujin 28, Mazinger Z, and Getter Robo for inspiration as opposed to Mobile Suit Gundam.
Super Robot Wars (1991) & Another Century's Episode (2003)
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1991 would also see the start of Banpresto's Super Robot Wars, the ultimate crossover of in terms of mecha works. Super Robot Wars is where a lot of mecha-related terminology such as Super Robots, Real Robots, and the Holy Trinity (Mazinger Z, Getter Robo, Gundam 0079) come from. Super Robot Wars would also introduce its own set of original robot designs, each with their own unique pilots. Super Robot Wars would eventually gain a sister series in the form of 2003's Another Century's Episode.
One of the most important factors of Super Robot Wars is that, due to its celebratory (some might even say masturbatory) nature, these games can serve as a good metric behind what is a mecha story.
Giant Robo the Animation: The Day the Earth Stood Still (1992)
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In 1992, Yasuhiro Imagawa and company would release the first episode of the now-legendary OVA Giant Robo the Animation: The Day the Earth Stood Still. This OVA, along with Brave Exkaiser, would begin the push for giant robot shows to take inspiration from works that were not Mobile Suit Gundam. The Giant Robo OVA, on top of being one of Imagawa's magnum opera (fun fact: the plural of magnum opus is magnum opera) alongside Mobile Fighter G Gundam, would also be the direct inspiration for western darling The Big O.
Kyoryu Sentai Zyuranger (1992) & Mighty Morphin' Power Rangers (1993)
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If you're wondering why I mentioned Super Sentai in part 2, this series is why.
In 1992, the Super Sentai series Kyoryu Sentai Zyuranger would release in Japan. While, to my understanding, it was about as popular as the rest of the Super Sentai franchise, this specific series in particular would attract the attention of one Haim Saban. With some editing here and there, along with filming new segments featuring an American cast as opposed to using the original footage featuring the original Japanese cast, Saban and company would create Mighty Morphin' Power Rangers, which would air for the first time in 1993. Mighty Morphin' Power Rangers would go down in history as one of many series that would help pave the way for animanga to gain a foothold in western media.
Denkou Choujin Gridman/Gridman the Hyper Agent (1993) & Superhuman Samurai Syber Squad (1994)
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1993 would also see the legendary Tsuburaya Productions, after a long period of struggles, finally make a comeback with their new series Gridman the Hyper Agent. With its smaller budget, the Hero of Dreams would come to be known as the hero who would help Tsuburaya Productions come back to relevance in the 90's.
Due to the success of Mighty Morphin' Power Rangers, other US companies would want in on the action. DiC Entertainment would buy the US distribution rights for Gridman and would try to put their own spin on Power Rangers by creating Superhuman Samurai Syber Squad.
Eventually, the people at Studio Trigger, who were interested in making an anime based off of Ultraman, would reach out to Tsuburaya Productions in an attempt to get permission to do so. While their initial request for Ultraman specifically was shot down, they were allowed to choose any of Tsuburaya's other properties for their anime adaptation. And they would choose Gridman for their subject, which would lead to the creation of SSSS.Gridman (a show I will talk about later).
If you have time to spare, you should also check out Cheese GX's video on the history behind Gridman.
Patlabor 2 (1993)
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The fan-beloved Patlabor 2 would also release in 1993. Reflecting the realities of post-economic bubble Japan and the ensuing Lost Decade, Patlabor 2 would trade out the optimism commonly associated with the franchise with a much more cynical and grounded (even by Patlabor standards) tone. People tend to view this movie as being what Patlabor is all about, but in my opinion, this movie is an anomaly that can only truly be appreciated by knowing the context of everything that came before it.
Magic Knight Rayearth (1993)
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1993 would also see the publishing of the shoujo manga series Magic Knight Rayearth. Created by the legendary mangaka group CLAMP, Rayearth would be one of the first magical girl series to really escape the long shadow cast by one Sailor Moon (if I understand my magical girl history correctly, Sailor Moon is basically the magical girl equivalent of the original Mobile Suit Gundam). How was Magic Knight Rayearth able to do this?
By adding giant robots into the mix. That's right: Magic Knight Rayearth is most likely the reason why there is overlap between magical girl and mecha fans. While remembered by many as being an important series in the canons of mecha, magical girls, and CLAMP, Rayearth's legacy would largely be overshadowed by one Cardcaptor Sakura.
Mobile Fighter G Gundam (1994)
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1994 would see Gundam return in a radically different form with the martial arts-inspired Mobile Fighter G Gundam. Often considered to be the other iconic series of Yasuhiro Imagawa, G Gundam would mark the beginning of a new era of Gundam by being the first alternate universe series to exist, thus allowing the franchise to flourish while letting the original Universal Century timeline continue to exist and get its own stories. Because of its radically different nature though, G Gundam is oftentimes looked down upon as a series that spits on the legacy of the Gundam franchise.
And again, not to toot my own horn here, but I also have a trilogy of posts all talking about G Gundam. All three posts seemed to be pretty popular relative to my other posts, so there seemed to be something in them that resonated with a lot of readers.
New Mobile Report Gundam Wing (1995) & New Mobile Report Gundam Wing: Endless Waltz (1996)
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Following on from G Gundam is 1995's New Mobile Report Gundam Wing, which is arguably the most important Gundam series after the original and Gundam Seed in the 2000's. As a return to the war stories of the original Gundam, the reason why this series is important is because Gundam Wing would be one of the big four anime series that would make anime become mainstream in the West.
In my opinion though, Gundam Wing's legacy begins and ends with it being the first Gundam series to air in the West. In Japan, another series would air at around the same time as Gundam Wing, one that would loom over the rest of canon of mecha due to its impact on the anime industry and Japanese pop culture as a whole.
Neon Genesis Evangelion (1995) & The End of Evangelion (1996)
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Ah yes, the original "Not Like the Other Girls" mecha anime.
The series that would hamper a lot of Gundam Wing's cultural impact would be Hideaki Anno and Studio Gainax's legendary Neon Genesis Evangelion, and the second of Gainax's Big Four alongside Gunbuster. Created as an homage to shows like Ultraman and Space Runaway Ideon, Evangelion would take the zeitgeist by storm, forcing its way into the pantheon of the mecha canon like... well, like an Evangelion Unit tearing through an Angel's AT Field. There was a certain je ne sais quois to the series that made it stick to a lot of viewers at the time, and a lot of the history and context behind this series' production would help shape a lot of its more cerebral moments.
Anno would eventually revisit this series in 2007 by remaking this anime series into a quartet of films known as the Rebuild of Evangelion series. At first just a project to bring Evangelion to the 21st century, the Rebuild films would eventually become the first of the Shin Japan Heroes Thematic Universe, which would come to also include:
Shin Godzilla (2016)
Shin Ultraman (2022)
Shin Kamen Rider (2023)
The problem with a series like Evangelion is that, while it is a culturally important series that deserves a lot of the attention and praise it gets, a lot of Evangelion fans tend to go a little bit too far. It's subversive nature tends to become exaggerated to the point where Evangelion is often treated as being subversive of mecha, and thus, not like the other mecha shows. This is, in large part, why the infamous idea of Evangelion being "Not like other mecha shows because it deals with character drama" comes from, and it's something that I'd like to talk about at some point in the future after all of this.
Conclusion
And there you have it! As we get into the latter half of the 90's, we will see a lot of iconic mecha shows begin to pop up. We will also see [adult swim] begin to really play its part in making anime more mainstream, along with Gundam begin to decline and the end of the Brave franchise. We'll also see the appearance of the crazy man known as Tetsuya Takahashi make his directorial debut in what is quiet possibly the single most ambitious JRPG project of all time along with a surprise appearance by... LEGO?!
Next time, Part 4.2: A Grand Glorious Gathering!!
This will be the key to victory.
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hollowtones · 2 years ago
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Hi holly whenever you talk about The Getter I keep thinking you're talking about Getter Robo however that is a very different thing (guy who's made of 3 jets and can combine in different ways) than The Getter (some kind of horrid thing that Gets you) you keep referring to. I do not know if Getter Robo and The Getter have any relation but they might
Now, I might be wrong here, as I haven't watched a lot of "Getter Robo". But I'm pretty sure the titular robo wasn't a weird little bug alien that took my friend's dead body away.
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possessedscholar · 1 year ago
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But anyways I sincerely believe Samus is actually A Nerd based on the Shinespark being named for a Getter Robo Reference (among other reasons), and you will pry this from my cold dead hands.
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no1ryomafan · 7 months ago
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Feeling like that one fucking encanto post of “I didn’t notice he was holding a corn plate” every time I think about a small ass detail in media I like but I was rewatching scenes for gifs as I usually do and ARE THE NEO PLANES CALLED EAGLE JAGUAR AND BEAR LIKE OG AND SHIN I SWEAR SHO REFERRED TO GO AS EAGLE
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ladyzerodark · 8 months ago
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Welcome to my page
Figured I'd revamp the Pinned Post
Hey, hi, hello! The name is Ladyzerodark, but you can call me Dark. I also respond to Zero, Lady, any combination of my username, lol.
My pronouns are She/They, 30+ years old.
I try to stay MOSTLY family friendly (I have no swear filter soooo) but I try to be mindful of my tags and I don't mind tagging for any triggers.
Here is my carrd
If we're mutuals on here, feel free to send a friend request on Discord, or let me know if you would like to be added!
My Other Blogs:
@shadowrobotwarsau - A blog for my very self indulgent Super Robot Wars 30 AU, called Shadow Robot Wars.
@creativeafterdark - The Creative Blog, that has been on hiatus because I keep posting art on this blog lol
@darkxcrossover - My blog that I use mainly for crossovers, on a slight hiatus
Main Interests:
Mythology, Anime, Manga, Manhwa, Sharks, Wolves, Cartoons (indie or otherwise), Video Games, Drawing and Writing
My current obsession is Getter Robo, and all things Mecha
My tags:
Ramblings tag: #things dark does
Look at my friend's art: #look at my friend's art
References for writing, drawing, information, what have you: #references
Stuff from the art blog: either #stuff from the artblog OR #stuff from the art blog... I was weird with tagging this lol
Polls: #polls
Stream announcements: #stream announcements
Got any questions? Asks are open, and I will do my best to get to them in a timely manner.
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ecopportunityx · 10 months ago
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I'm putting a Getter Robo reference in my next comic. Your job as readers is to read the entire Getter Robo Saga and find out what it will be.
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steel-valiant · 3 months ago
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Before Following:
Be sure you're 18+ years old, for your own safety and mine. This is because of the following two points:
You'll find depictions of (mostly tasteful) nudity on this blog. They will all be marked with the 'artistic nudity' tag, so be sure to add that one (and/or the acronym 'nsft'; Not Safe For Tumblr) to your Filtered Tags list in case you want to avoid those posts. 'suggestive' will be used for borderline instances. (ie. bathing suits, revealing clothing, implied nudity, lewd references/jokes, etc.)
Some instances of graphic violence and blood will also show up from time to time, mostly against monsters / kaiju, but even humans might appear once in a blue moon. 'cw gore' and/or 'blood' are the Filtered Tags you need if you want to avoid those.
This is a LGBTQ+ Positive Space; bigotry & hatred against my queer siblings & friends won't be tolerated, SPECIALLY against Trans & Ace fellows; they already get plenty of flak from all directions nowadays, so I don't want to hear your 'searing hot-take(s)™' about neither of them.
I reserve the right to block you if "your vibes are rancid", your blog has content that makes me uncomfortable, or you have too many spam-bot red flags.
If you want a/some 100% wholesome, family-friendly, innocuous & @staff approved option(s) to follow instead:
@galactic-crossing is my Animal Crossing blog.
@stargazing-nikki is my Infinity Nikki blog.
What you'll find on this blog:
Pretty much anything and everything I enjoy and/or find interesting... Expect some shit-posting and minor rants, but I'll try to keep those at a bare minimum for my own mental health. ("The shit-posting, or the rants?" "Yes.")
Some of my most common posts (/Special Interests / Favorite Things) are:
Super Robots, Mecha & Robots in general. Some of my favorites are Gunbuster, Pacific Rim, Getter Robo, Mazinger Z, Gaogaigar, and a ton of Gundam series.
The Super Robot Wars saga, specially the Original Generation sub-series. (comes with the territory when you're a mecha enjoyer)
Indie Games of all kinds, including (but certainly not limited to) The Binding of Isaac, UNDERTALE & deltarune, Hollow Knight, Stardew Valley, Blasphemous and Hades.
I like several Nintendo's series/franchises, (despite having a rather poor opinion on the company itself) specially Animal Crossing, Metroid, Kirby, Super Mario Bros., The Legend of Zelda, Pokemon & the Earthbound/Mother series.
Other of my favorite games(' series) are: Megaman, Dark Souls, Ryu ga Gotoku (AKA. Yakuza), Fallout: New Vegas and Infinity Nikki.
Some non-mecha anime/manga I love are: Saint Seiya, Princess Tutu, Jojo's Bizarre Adventure, Madoka Magica, Digimon, Pop Team Epic and tons of Studio Ghibli films.
Other things/themes I love reblogging are: Artwork of all kinds, (including short comics, and OC stuff, we love OCs in this blog... expect some 'artistic nudity', though, as I mentioned before) awesome music, funny stuff, (I can always use a laugh) knights, (armored ladies being my favorite) kaiju, (I love both giant robots AND giant monsters) crossover shenanigans, muscular ladies, (they're beautiful, and you're a coward if you hate them) cool/cute animals, sapphic artwork/vibes, outer space, and cute stuff/characters.
Also: Once every blue moon, I'll post some GIFs I personally crafted for my own enjoyment... most of them mecha/super robot related, but I don't even know what might catch my attention next.
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