im so crazy over the tragedy of everything q!bbh does being under a demon pretense even though he's a fallen angel.
do u think he just accepts the demon label because it's easier. do u think he believes it too, and catches himself in his thoughts with "oh, right. im not exactly that". and maybe he believes that he did this to himself? do u think what he did was to protect himself or someone? no matter the fall, he still has so much kindness to give and his brain just isn't wired the way a natural-born demon would be, he can't hold back instincts when time demands it, maybe that's why he fell in the first place.
and when he's finally bad, not good, it's treated like the end of the world, without empathy on why he would act out. do you think this keeps happening? the same scenario, multiple times, every timeline? he has to be used to it. so he has to take it in stride. he's good until he lashes out under extreme pressure, and suddenly he's called demon. and once again he's what heaven made him out to be. what he made himself to be, his brain would ruthlessly provide...
i don't think he wants to be that, though he hides secrets behind secrets of which neither identity is a home... but i don't think he wants to have to change, either. and i don't think that's wrong of him.
...you collapse atlantis ONE TIME and all of a sudden YOU'RE the bad guy and SURE it was FUN but REALLY now,--
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Getting real sick of a certain subset of Destiny players complaining that it’s a baby game and crying to Bungie to nerf exotics and abilities when their ENTIRE POINT IS TO BE STRONG in specific ways as if they are being locked into using them.
IF YOU WANT AN EXTRA CHALLENGE STOP BEING SUCH A DPS GOBLIN AND JUST EQUIP SOMETHING THATS NOT TOP TIER META AND STOP COMPLAINING JESUS FUCKING CHRIST
MOOD. Go off.
It's incredibly annoying to me. They always use the argument of "the game should FORCE me to do things, I should not SELF-IMPOSE challenges." And like. ? I'm sorry but what? It's a video game for a big audience, it's here to be playable and accessible to the widest possible playerbase. There are plenty of ways to make the game difficult for yourself, so knock yourself out if that's your thing, but don't force others into it.
Like, I enjoy hard content, I regularly at least attempt day 1 raids, I do master raids, GMs, solo and solo flawless content and all that. But only when I want to. Sometimes I don't and I don't want to suffer in a patrol zone or struggle in a seasonal activity I'm doing for the story. The majority of the players don't want that. Designing games for the professional gamers only has NEVER been a good idea and never will be. Fifty streamers can't sustain a video game. It needs casual players who will want to come back to the game instead of feeling defeated.
One of the reasons I really enjoy helping others is because I know that casual players tend to struggle in stuff that's basic activity for me. I've seen people unable to get through a strike. I've sat for 10 minutes rezing someone who couldn't do the jump in a seasonal activity. I want those people to be able to play basic content without feeling frustrated and I want them to know that there are people out there who will help them out.
And this doesn't apply just to basic content, although it should start with that. I think all dungeons and raids and everything should be things that all players can complete. Fine, doing a master raid with all challenges should be tough, but it should be achievable with time and practice, not impossible. What a lot of these "pros" want is just completely divorced from reality.
It takes days and days of practice every time a new master raid is out for me and my team (all with thousands of hours of playtime) to get comfortable to finally finish it. We're far from casual players and it still takes a lot of time to be able to finish hard content. Making it even harder is insane to me. Like, if something is so hard that my team full of people, each with 5000+ hours of playtime and a coordinated team that's been raiding together for years now can't finish it, that means it's absolutely impossible for probably 90% of the playerbase. That's wild to me. Raids and GMs should have more people playing them. If master raids are too easy for you, Mr. I-Play-Destiny-For-A-Living, that's on you buddy. Unequip the super god tier god roll meta guns and loadouts or play something else.
And ofc, another excuse they make is "if I don't use meta, I am not going to win a raid race!" Then don't. Idk. Let me play you the tiniest violin. This affects literally nobody except a grand total of 50 people. Run your meta in day 1, and play with random shit otherwise. Play raids with all white weapons. Play without mods. Play without a HUD. Do things solo only. I don't know, make up a way to spice things up for yourself. I'm not interested in that and neither are 99% of the players out there. The game is genuinely hard enough for the majority of the players. On top of that, I am here to feel like a powerful space fantasy superhero. I am NOT here to die to dregs in patrol zones. If there's ONE thing that I know for a fact that put people off from Lightfall (as in this year of Destiny), it's the difficulty changes. They're annoying, frustrating and for some a barrier to entry more than anything else.
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something i don't see people talking about is the way hyperfixations come in like stages and cycles like it's not just "i'm obsessed with this thing" it's like. euphoria from finding something new and it brings you so much joy and then as that initial dopamine rush wears off you start to get more and more down and feel isolated as you start to realise that no one else cares about it as much as you do and you feel silly for being so into it and the thoughts become repetitive and boring so you get more and more depressed and lonely and then you inevitably lose the hyperfix which leaves you drifting feeling miserable and hopeless until you start the cycle again. idk if i explained this well or if other people will understand but it brings genuine phases of euphoria and straight up depression and this is why i get annoyed when neurotypicals use words like hyperfixation to describe like, an interest. bc it's not. just an interest it becomes who you are and when you lose it it's like losing yourself and you spend so much energy thinking about it that it interrupts your daily life and it's so fucking draining 👍
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nightmares have rendered me unable to sleep once again so i've been dancing in my room to Elvis music pretending K is dancing w/ me for the past 45 minutes. I think it'd be his way of trying to make me feel better. he isn't very experienced with comforting others but he hears me gasp awake, hears me crying. he knows the drill by now. he immediately gets up. takes my hands and pulls me out of bed. asks me if i want to talk about it, and if i don't, he turns on some music and swirls us around. he mimics elvis' voice while singing to the songs, knowing it'll make me laugh. when i finally do, he's smiling, saying very gently "there you are, sweetheart... there's my girl"
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i am so burnt out from editing my original story. I literally stared at the document for over 2 hours today unable to do anything but try not to cry and watch the curser blink. I don't want to work on it. I really, really don't. I want to write but I don't want to write and i feel like i have to write but I can't write and I've never written anything good in my life ever because everything is riddled with errors and mistakes and I can't even spell definitely and i don't know why i post anything because my plots don't hold up under basic scrutiny and i haven't posted any fics in months and i had so many things I was excited to work on and I just don't and I wish that I was motivated to do anything and i'm not and it's just
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