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#hibiya profiles
stitcheduphearts · 2 months
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[Kagerou Project] Amamiya Hibiya
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Cutie!
Amamiya Hibiya: Member #8 or #9 of the Mekakushi Dan in most of the loops, and their youngest. Switches order with Konoha depending on who the Dan meets first. Is not a part of the group in the loops where Hiyori is the one who escapes.
Based on one of these babies:
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pixiltalks · 5 months
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Kagepro characters and who I personally believed they'd main in Genshin, since I've seen a few people sharing their headcanons on this!
Ayano - Kokomi. Definitely admires her as a leader and always makes sure everyone is healed, probably has a crazy insane build that Shintaro helped her with.
Kido - Beidou. She wants to be strong just like her, tells everyone else it's just because "claymores are cool". She also really likes Shinobu for their obvious similarities and the fact she's a healer.
Seto - Razor. One of those super loyal Razor mains from day one, ignores the meta for any cute dog characters.
Kano - Furina. Kano canonically plays females in video games, and he'd definitely be a Furina enjoyer especially after the archon quest.
Marry - Diona ("She's a cute cat and I can heal my friends!")
Momo - Nilou. Momo doesn't give two craps about meta, plays her in whatever team and has fun with it. Shintaro tried to explain artifacts to her but she didn't understand. It's okay though because she's living her best life with her favourite dancer!
Takane - Raiden. The opposite to momo - major meta player and archon collector, all triple crowned. Slays the abyss every time.
Shintaro - Al Haitham. He's pretty powerful in the meta I think Shintaro would make really intricate builds (he also has a few waifus he's whaled for but who can blame him)
Hibiya - Aether. Well - on his profile, at least. But he actually has more waifus than Shintaro, it's just that none of them are displayed.
Haruka - Albedo. He's an artist like him and his reclusive nature probably reminds him of Shintaro, and Haruka loves anyone that reminds him of his friends!
Hiyori - Kirara (she thinks she's cool and loves climbing with her, that's it ajcjs)
While some of these match with personality, these aren't assignments based on kintypes/characters I think they would *be*, just who I think they would play as. I could make a separate list for kins lol
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ma-mariarie243 · 9 months
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2023 SUMMARY OF ART!!
The year is almost over, so to celebrate ill show the history of my art throughout this year!!
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As you can see, my art has improved a lot hehe
Under the cut will be the full pieces, along with my thoughts on them (this will be long)
JANUARY
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my first art of 2023, i really like it. It shows my improvement. During this time, i was learning to draw more anime-like things. I took great inspiration from shizu (or is it shidu?), the main artist for the kagerou project music videos/light novels. This is marry kozakura in her medusa form.
FEBRUARY
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my hiyori obsession started rising. Anyway i like this drawing a lot (in a sense that ive improved much). I had a dialogue playing in my head "goodbye hibiya.." while drawing this for some reason (wow i havent said hibiya in a while..). I think about this one often.
MARCH
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ENE!!! This pose is from "INTERNET OVERDOSE" by Aiobahn which i had an obsession over at the time. I didint really have a good coloring style during these times but it does feel good to look back at it sometimes. Ene was really my confort character during this time, i ♡ her
APRIL
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As you can tell, this isint finnished. This was supposed to be of my oc kokuta and my bestie raine's oc azalea. There have been changes to kokutas design lol (this is also the first time i did side profile.
MAY
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this wasnt finished either lol. This is my girl adachi from adachi and shimamura. I really identify with her so i wanted to try drawing her. It never got finished though, and im sad that it didn't
JUNE
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haruka!! my boy haruka!!! He is really important to me and i decided to draw him during this time. The hand is surprisingly good?!! I was trying to learn hands during this time. I still used the blur tool wich, i dont think was the best opinion lol
JULY
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this is my original character called Undead Angel. I tried to experiment with different color and shading techniques and materials (i used the watercolor brush) I was also expirimenting with undead's design hehe.
AUGUST
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this was my kagerou day drawing (aka august 15th). I was using a new drawing program for this one. I drew actor (or takane enomoto) for this drawing hehe. I like how it turned out tbh
SEPTEMBER
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for this drawing, i drew marry kozakura again. I also exprimented with another coloring style for this one 😎. I really love how the pose turned out, as that was what i was trying to focus on.
OCTOBER
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this was a drawing of one of my friend's deamon slayer oc aijurou. It was a gift for her but i never got to finish it. I was also trying a different shading, highlighting meathod.
NOVEMBER
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my crystal p obsession began, so i tried my hand at drawing the illustration of rb but in my style. I really love this one. I really love how len turned out hehe, i was very unsure of how he would turn out.
DECEMBER
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My most recent drawing. This is the version without the effects. I love how i drew the backround and i love how i drew len. I like kaito but he looked kind of off to me 😕. The side profile for len brings me joy i love how i drew him so much. Im going to be proud of this one for a while.
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fuckyeahkagepro · 5 years
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CONCLUSIONS re: Kagepro Ages issue + Hibi+Hiyo’s Ages
- in 2012 (May) Konoha’s State of the World TV screens  Hibiya Amamiya was “11″: (ALONG WITH) Hiyori, who canonically has ALWAYS had the “March” birthday, as soon as she was introduced with a birthday alongside Hibiya. which would place her on the YOUNGER END of their shared school year going by the Japanese school system* * THE JAPANESE SCHOOL SYSTEM * BEGINS IN APRIL (APRIL 1ST-2ND) * AND ENDS IN LATE MARCH. * HIYORI’S BIRTHDAY IS MARCH 3RD, * EARLY MARCH. * I.E. BEFORE THE SCHOOL YEAR FINISHES. order of Japanese school year w/this all in mind: April - Japanese school year begins -> August 14th-15th - main series canon happens -> November 4th - Hibiya’s birthday / he ages to 12 -> New Years - happens, YEAR CHANGES TO THE NEXT YEAR -> February 14th - Momo’s birthday / she ages chronologically to 16 from 15 -> March 3rd - Hiyori’s birthday / she ages (FINALLY) to 12 -> end of March - school year ends. ->
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^ THAT IS VERY CLEARLY AN “11″ THANK YOU VERY MUCH. THIS IS SEEN AROUND 5 TIMES IN THE PV ON MULTIPLE SCREENS. * BOTH HIBIYA AND HIYORI GET THIS “11″. * IT IS CONFLICTING FOR HIYORI BECAUSE OF HER MARCH BIRTHDAY. * IT IS CHRONOLOGICALLY CORRECT FOR HIBIYA. - Hibiya says he is studying for Junior high school exams in “Talkers”, which would imply he’s entering Junior high the next year. - the grade before he’d enter Junior high implied is ‘6′th (ages 11~12*) - * real-world based setting. - this is the grade they’re in DURING MAIN CANON (6th). - 7th is the grade they enter POST-MAIN CANON, THE NEXT YEAR. - a Japanese 6th grader is equivalent to a US 1st-year middle schooler. - by the time they’re in 7th they’re 2nd-year middle schoolers. Talkers chapter 3 w/Hibiya and Ene: Hibiya: I-It’s not a misunderstanding! I really am thinking of taking the admission exam of a [Junior high] school from Tokyo and I’m getting ready for it! (later on): Hibiya: Well, about that… I gotta begin studying for the [Junior high] school admission exam (later on): Hibiya: Hn, looks like it… They (Hibiya’s parents) said, “if you want to take the [Junior high] school exam, try solving this mystery”. (later on): Ene: With this, they will allow you to take the exam! Hibiya: Yeah! Talkers chapter 9 later has:
Hibiya: Yeah… The new semester started and I met up with Hiyori at school.
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”the entrance exam season is when students take intense and difficult examinations to CONTINUE ON to the higher school of their choice ” ”schools throughout the country will hold their examinations over a short period from late January through late February”* * this would be post-August 15th loops. * by then Hibiya would have ALREADY AGED REGARDLESS (from “11″ to “12″ on the first November 4th that occurs post-August 15th.) - in 2013 (January) Kagerou Daze Visual fanbook he was “(about   ? ) 10″. This was WAYYYYYY back in JANUARY 2013, and Hiyori was displayed with THE SAME, ALSO but HIBIYA CANNOT BE 10 IF HIYORI IS. because then that screws up BOTH of their ages, and especially HIYORI’S, ALONG WITH HER GRADE: 2013:
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^ BTW KONOHA WAS STILL “?” HERE IN AGE TOO + DISPLAYED AS “HARUKA KOKONOSE”
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^ THOSE SURE ARE QUESTION MARKS
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^ 2016 “Perfect Guide” REUSES the 2013 profiles. MY SCAN. ”age” is the first line under Hiyori’s picture with the “10″ “?”. So unfortunately, they are NOT up to date, BUT it means their AGES AREN’T IN THESE PROFILES either. NOTE THE QUESTION MARK. @ayara-resara​ confirmed to me it means/implies “ about ? ” BASICALLY. it would make HIYORI CHRONOLOGICALLY YOUNGER,
IF THEY WERE THE SAME “10″ AGE AT START, NOT HIBIYA. AND WE KNOW FOR A FACT HIYORI IS NOT “ 9 ″. BECAUSE OF THE KONOHA’S STATE OF THE WORLD TV SCREENS IN WHICH BOTH WERE ”11″ - in the Summer 2012 Children Record booklet they had NO AGES SEEN: ONLY STILL THE BIRTHDAYS (CIRCLED, IN RED):
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^ DO NOT USE THIS BOOKLET FOR YOUR AGES REFERENCES. THERE WERE NO AGES IN THIS BOOKLET, ONLY BIRTHDAYS. - in - in a daze - novel Hibiya says he’s been living in his “small town” for: - “OVER 10 YEARS” + - “ten-PLUS” years “of life” ^ PUBLISHED MAY 2012 IN JAPAN. ” I’ve been stuck in this tiny village for over 10 years ”. ” And my short, 10+ (TEN-PLUS) years of life will be a lackluster thing that I won’t be able to remember, too. ” - in 2014 (July, MCA fandom era) PASH! article he was back at “11″. (Hiyori was listed in his same profile box in relation to him.)
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^ THAT IS VERY MUCH AN “11″ THANK YOU.
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- These were also the ages RE-USED in the official MCA script according to Japanese translator Zushilove , who is also Japanese / living in Japan and speaks it fluently. THOUGH SHE DID NOT SPECIFY HIBIYAS, SHE DID CONFIRM PRETTY MUCH EVERYONE ELSE’S WERE THE SAME CONFLICTING ONES DISPLAYED IN PASH 2014. - July PASH! also reconfirmed Kano’s “17″ age. - official merch from ONLY 3 years ago ALSO RECONFIRMED Kano’s “17″. - Fuyuyuu’s post’s timestamp here is May 17, 2015. (2015 !!!) - this would imply Zushilove was, as always (AND AGAIN), CORRECT. - we still have NO IDEA, HOWEVER, what age HIBIYA was displayed with at the 2014 MCA Japan-only event that Zushilove described
“ Same as Kano and Seto, Kido is one grade below Ayano/Shintaro. So for the current time setting,* * August 14-15th she’s [Kido’s] at an age to turn 16~17 between April 1 to next year’s March 31. Kido’s birthday is in January 2. Her [Kido’s] official age is “17″ (this age was written in the script of MCA as well) but her actual age is supposed to be 16. It’s even canon that Kido is younger than Kano (May 10th), who is in the same grade as her and also has the official age written as 17… ” “ Yeah….so from these facts, personally what I believe [*Zushilove’s opinion]
is that all of the character’s ‘official age’ is written as the age that they’re going to turn into until next year’s March 31, in order to differentiate each character’s school grade to show their age gaps.
For an example, if the staffs wrote the ‘actual age’ for Kano as 17 and Kido/Seto as 16, they may have thought that the fans will misinterpret that “Kido/Seto is one grade below Kano”……
...because there is this one thing I heard from one of the MCA staffs considering this complicated age setting but yeah I can’t really share that here….  “ 
“ Basically, there is this contradicting ‘offcial age’ thing going on for the characters who have their birthday between August 16 and March 31 “
- Zushilove’s commentary, a year or so ago. * HIBIYA’S BIRTHDAY (NOVEMBER) IS BEWTEEN AUGUST 16 AND MARCH 31ST. August 16 -> November 4th -> etc. (as described above) * HIYORI’S BIRTHDAY (MARCH 3RD) IS BEFORE MARCH 31ST AS WELL. - IT’S VERY POSSIBLE THIS IS WHERE HE /AND/ HIYORI COULD HAVE BEEN LISTED WITH “12″ AT START OF SERIES - AND WHY THAT AGE SPREAD AROUND ONLINE FOR SO LONG. - but even if it WASN’T - HIBIYA AGES TO 12 CHRONOLOGICALLY BY NOVEMBER 4TH ANYWAY - sooooo we COULD just recognize he’s 11~12 - this would place HIYORI at 10~11 chronologically OR, - YOU COULD LET HIYORI BE 11~12 TOO , - BECAUSE SHE IS IN THE SAME GRADE AS HIBIYA, - AND ALSO ENTERING JUNIOR HIGH SCHOOL THE NEXT YEAR, - SINCE SHE, TOO, IS ALSO DISPLAYED WITH “11″ - ON “ KONOHA’S STATE OF THE WORLD ” TV SCREENS. - THESE TV SCREENS OF WHICH ARE ALSO STILL CLEARLY SEEN IN THE 2016 GUIDEBOOK IN THE PVs IMAGES SECTION.
- AND YES, THE SERIES TAKES PLACE IN JAPAN (FOR THE FINAL TIME)
ALSO THIS IS MOMO AS OF SIDU’S 2015 ARTBOOK TOO SO:
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COMPARE TO KANO WHO HAS HIS “17″ IN 2015 HERE:
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^ NOTE THE “17″ ABOVE HIS HEAD
(HOW MANY MORE “17″S DO YOU NEED HONESTLY)
BONUS:
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^ NON-CANON WANNYANPUU PV.
STILL-CANON    LYRICS. “DECADE     S     ”. MAKE OF IT WHAT YOU WILL
DO NOT MAKE ME BUY ANOTHER BOOK TO COMPARE OH MY GOD
ALSO IF YOU COULD PLEASE
LET HIYORI LIKE GIRLS AGAIN AND LET HIBIYA LIKE BOYS AGAIN AND LET BOTH LIKE GIRLS AND/OR BOYS AGAIN I’D BE VERY HAPPY AFTER ALL OF THIS BUT WELL Y’KNOW
I FORGOT TO ADD BUT JIN CONFIRMED IN “FUTURE EDITION” SHINTARO WOULD BE AROUND JIN’S AGE WHICH IS 28 WHICH WOULD IMPLY AROUND 10 YEARS LATER WHICH WOULD PUT HIBI+HIYO AT AROUND 20 OK THANK YOU ADULT KIDO WAS CONFIRMED FOR AROUND 25 TOO SO YEAH
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takumochi · 7 years
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on august 15, 12:30 in the afternoon,
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kagerousodaproject · 5 years
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About Konoha & triceratops; in his 1st/original profile (translations at sailorenna's blog under "kageprofiles" tag!) he gets "Favorite dinosaur is "tricera–ps""! Sidu also did a "birthday" (really Haruka's birthday but) artwork for him once which also showed him grinning hugely while holding a triceratops plush. The triceratops keychain Hibiya gets in the manga & MCA could be related to this too but Saeru kind of crashed/ruined the route/took over Hibiya before we could find out about it.
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OHH YEAH THANKS GUYS konoha is so cute
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omotesando-rocket · 4 years
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利光春華 個展「a room」
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2020.6.12 fri - 6.24 wed
11:00~19:00 <6月24日(水)~18:00>※新型コロナウイルス感染症対策の基本方針により、営業時間が変更となる場合がございます。
Afternoon Teaや資生堂のパッケージデザイン、TV番組「しまじろうのわお!」オープニングイラストレーション、トヨタ自動車のトヨタカレンダー、HMV&BOOKS「HIBIYA COTTAGE」の店内装飾など、イラストレーターの枠を越え活動する利光春華による約3年ぶりの個展「a room」を開催します。
本展では、「Flower in the dark (暗闇に生える花)」、「Flower in the light (光に生える花)」、「Earth (交え支える大地)」の3つのイメージを落とし込んだイラスト作品と、自身の作品を使用した洋服、陶磁器、カーテン、テーブルクロス、椅子などをひとつの部屋のような空間で展示し、「a room(ある部屋)」として表現。展示作品は全て販売する他、ポストカードや缶バッジ、ビジュアルブックなども販売します。
繊細なタッチと柔らかな色使いで自然や動物たちをユートピアのような世界でカラフルに描きます。ありえない情景ながらどこか優しい気持ちにさせてくれる作品の数々をご覧ください。 
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【profile】 
利光 春華(としみつ はるか) 
1983年6月17日生まれ。2002年東洋美術学校グラフィックデザイン科を卒業後、アパレル会社に勤務。アパレル会社勤務時から、イラストレーターの活動を開始。東京コレクション MULTIPLE MARMELADE 2005 S/Sで発表された、アパレルブランドのショービジュアルに携わる。2008年退職後、独立。2017年12月に初の著書となるビジュアルストーリーブック「Ribbon」(編集:上ノ空、出版社:日販アイ・ピー・エス)を刊行。トヨタ/資生堂/ベネッセ/三越伊勢丹/サザビーリーグ/ワタベウェディング/ワコール/マガジンハウスなど、業界を問わず幅広く活動。

HP:https://www.haruka-toshimitsu.com 
Instagram:@harukatoshimitsu 
Twitter:@toshimitsuh
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flicky1984 · 5 years
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The Sega Arcade Revolution: A History in 62 Games
Flicky (September 1984)
Maze games were very popular during the first half of the 1980s. Hits like Pac-Man had made large sums of money for Sega’s rivals, and though the video arcade industry was no longer moving at the same speed it had during its early years, the genre was still popular enough that publishers kept up a steady rhythm of releases. Sega looked to its R&D division to come up with something that could keep pace with Namco and Bally/Midway. What it got was a little blue bird named Flicky.
Flicky’s development team was led by Youji Ishii, a Sega designer who would one day be responsible for the classic game Fantasy Zone. Having joined Sega in April 1978 after graduating with a degree in electrical engineering, Ishii was interested in creating games that were bright and colorful, and he believed that his works should be happy experiences for players. He started working on sound effects for games like Deep Scan and Zaxxon and got his first chance at design with 1983’s Up’n Down, a pseudo–3D arcade driving game. It sold enough for Sega to assign him to another title, one that was likely more important to Ishii’s career as it was to his employer’s bottom line. Sega meant for Flicky to be its response to Namco’s Mappy, emulating the time-based maze dynamic that was popular at the time. The visual style and gameplay Ishii had in mind would give Sega the competitor it wanted (Derboo, “Flicky”; “Fantasy Zone—2014”).
Flicky put players in the role of a blue sparrow who must rescue her chick friends, called Chirps (In Japan, they were called “Piopio,” a misspelling of the Japanese word “pyopyo” which means “baby bird”). The chicks had run amok inside an apartment building, and Flicky had to gather them all and guide them to the exit. Hungry cats called “Tiger” in the Western version and “Nyannyan” in Japanese actively chased the chicks, as did an iguana named Iggy (Choro in Japan). Touching the chicks put them in line behind Flicky, who had to avoid enemies while bringing all the chicks to the door. Items such as cups and trumpets were scattered throughout the stages, and Flicky could shoot these items at the cats and iguana to temporarily incapacitate them. The Nyannyan couldn’t hurt the baby birds, but they could kill Flicky with a single touch. The game lasted 48 stages before looping with a harder difficulty (Derboo, “Flicky”).
Ishii’s adorable character designs were brought to life by the talented hand of Yoshiki Kawasaki, a young artist who had joined the company because it was the closest job offer to his home. He had been a big fan of pinball and driving games, playing in the dark arcades of Hibiya, Japan, so the chance to join Sega was an exciting opportunity for him. Kawasaki was hired at Sega in 1976 as a designer. Though he was an artist, he started out in the purchasing department, and he spent many an hour playing Head-On. His work soon came to the attention of Hideki Sato, who recognized his talent and moved him over to the visual design division of Sega’s research and development department. His first assignment was the SG-1000 version of Golgo 13. After working on the laserdisc game Albegas and another release called Sinbad Mystery, Kawasaki began to long for something more interesting. He got his chance when he was handed the proposal for Flicky from the game’s lead designer. Kawasaki would finally have his big chance to put his programming abilities to greater use (“Interview: Yoshiki Kawasaki”).
When Kawasaki was assigned to Flicky, all that existed was a simple four-page proposal. There was to be a labyrinth and a simple game character. The concept was just a derivation of Namco’s Pac-Man, where players would collect dots in the maze. Ishii liked maze games, and he knew he wanted the game to follow that motif. He was certain of one thing: Flicky would not penalize players for falling through the floors as Mappy did. This was the starting design premise for the game and the reason why a bird was chosen as the main character (“Fantasy Zone—2014”). The problem was that nothing was detailed; there wasn’t even a description of the game’s background. The character profiles were also incredibly vague, reading “since the maze can be simple lines, the characters can look simple too. You can leave the background black.” Kawasaki based the main character, Flicky, on a lyric from a popular 1977 song called “Densen Ondo,” which referred to three sparrows on an electric line. Kawasaki wondered why birds would move on electric lines when they could simply fly. He figured that perhaps they jumped, so he decided to have Flicky jump (or “heroically jump,” as he put it) instead of fly. The Chirps were an evolution of the dots in the maze. Kawasaki revealed how he developed the little birds in an interview for Sega of Japan’s website:
The dots were originally really just dots. When you collected one it would disappear. But then, I thought it would be interesting if the dots didn’t disappear but instead line up. So, I made the dots line up behind Flicky. That’s when I really started fleshing things out. I asked if I could make the dots 8 × 8 pixels big, but in the end, I couldn’t do anything with 8 × 8 pixels. Then I thought: If they were little birds, I could do it [“Interview: Yoshiki Kawasaki”].
At first, he simply had the Chirps follow their bird friend back to the exit door. That was too simple, so he had them scatter when touched by a cat. When it proved too easy to gather up all the Chirps, Kawasaki spiced things up by having some of them race off in different directions. He gave these “Bad Chirps” sunglasses so that players would be able to recognize them (“Interview: Yoshiki Kawasaki”).
Creating those cute little chicks with attitude wasn’t very easy; none of the character models were. Kawasaki had to use a rudimentary tool that was similar to Sega’s TV Oekaki, a tablet-like device that came with a light pen. It plugged directly into televisions and was made available commercially for Sega’s SG-1000 in 1985. Using such a simple tool was problematic, particularly getting it to draw single pixels. It would often draw three or four at once (“Interview: Yoshiki Kawasaki”).
Kawasaki’s original level design had horizontal lines on the screen that resembled power lines. These lines were to act as the maze walls; however, once Flicky’s characters were completed, Kawasaki found the lines to be dull and unengaging. It was only after gazing out the window at an apartment building across the street from his third-floor window in Sega’s R&D annex building that Kawasaki found the perfect setting. Why not have the action take place in an apartment building? The residential setting let Kawasaki insert household items, like cups and baby bottles—things that would be found in a home with children. They would also help Flicky fight off Tiger and Iggy (“Interview: Yoshiki Kawasaki”).
Flicky played differently than most games of its type, most notably in the way the main character jumped. The control was very floaty and heavy with inertia. Players had to time their jumps correctly, particularly when coming down from the top of the screen. Ishii believed this was the product of the hardware limitations of the System 1 arcade board. These restrictions also influenced the design of the labyrinth stages, which did a decent job of creating the illusion of size. Ishii commented about this challenge in a 2014 interview with STG Gameside. “With Flicky, we challenged ourselves to make the stages feel like wide, expansive spaces despite the tiny memory available” (“Fantasy Zone–2014”).
Ishii was also able to make Flicky seem larger than it really was using free-scrolling stages. Players could move either left or right almost indefinitely, giving the stages a larger sense of scale. The inspiration for this design came from two sources: Williams Electronics’ 1981 smash Defender and a far-lesser known Commodore 64 title named Drol, which involved a flying and shooting robot. “Basically,” Ishii explained to Shooting Gameside in 2014, “I just like that style. I like how you can rush forward, then turn around really quick and retreat if you need to.” Ishii would revisit this design for his 1986 hit, Fantasy Zone (“Fantasy Zone—2014; Ishii).
The stages themselves weren’t random scenery. There was an overall theme to them that was very close to the team, particularly Kawasaki. As the gameplay centered on the concept of saving children, Kawasaki’s group wanted this objective to be Flicky’s driving theme. It wasn’t just about bringing some birds to a door for points; there was more to it than that. Kawasaki wanted players to feel the maternal instinct of protecting defenseless children from predators. He felt they could sympathize, even though the chicks were merely game characters on a screen. After all, Flicky was a sparrow, not a chicken, and while she was only the chicks’ friend and not their mother (despite being labeled as such in the SG-1000 port of the game) she could still want to protect them. “Children face a variety of dangers when they go outside,” he commented in a 2016 interview, “and the feeling of ‘wanting to return them safely to the nest’ is something that I think is experienced 80 The Sega Arcade Revolution by not just parents, but anyone who is around children. And it’s that emotion that drives Flicky, a sparrow, to protect the chicks, even though their parents are actually chickens.” Examples of this design are present throughout the game. The bicycle and balloons (which symbolize dreams) on the title screen, the apartment resident in the bonus stage windows—all were meant to drive the point home that the chicks were children who were in mortal danger. The later stages developed this narrative. For example, the outer space background represented the future, one that would be cut short if Tiger and Iggy got their way. Such themes were not uncommon to games made by Kawasaki. None of his games featured characters dying, and he preferred to make friendlier and cuter games to counteract the bad reputation arcades had in Japan at the time (“Interview: Yoshiki Kawasaki”; Szczepaniak).
In development for a year, Flicky could have been much larger than it finally was. The design team had around 100 stages done but few backgrounds, and there was very little memory space left. Kawasaki opted to keep only four backgrounds, differentiating them by color, and the stages were reduced to a total of 40. After playtesting the game, the team added a monster that would appear in windows and breathe fire. Iggy was also conceived at this point, primarily to keep players from standing still in a stage. He ran throughout the level, making it unsafe to remain too long in a single spot. Kawasaki wasn’t too fond of the lizard because he was added at the end of development. He had wanted Iggy to be an insect, but his lack of motivation for the character made the design look more reptilian. During Flicky’s development, Kawasaki developed something of a reputation for taking such shortcuts, a behavior that earned him the humorous nickname “Sabori Kawasaki,” or “Slacker Kawasaki” (“Interview: Yoshiki Kawasaki”)
Flicky changed names twice during development. The original title of Busty was switched to Flippy due to a trademark issue in the U.S. (Bally/Midway also noted that “busty” was American slang for women with large breasts). The next choice, Flippy, was eventually deemed to sound too much like Mappy, so the title was changed again (“Interview: Yoshiki Kawasaki”; Szczepaniak). The game—with its final title of Flicky—was released in Japan in May 1984 and worldwide that September. A decent seller, it would sadly never receive a sequel. Ports of Flicky were released on multiple home consoles and later in compilations, and Flicky herself has made several cameos in other Sega games but has otherwise been forgotten as a character. The closest she’s come to fame has been in Sega’s Sonic the Hedgehog series as one of the animals released when Sonic defeated Eggman and cleared a zone. All the bird friends that Sonic rescues are called “flickies” and resemble her (“Flicky”).
While it’s unfortunate that Flicky has not been given a second chance, the original game remains an important step for both Ishii and Sega. Much of what Ishii learned from making Flicky would manifest itself in a major way in his masterpiece Fantasy Zone only two years later. His experience with Flicky would also be influential in his later work on other platformers like Teddy Boy Blues (both arcade and Master System versions) and Ristar (Genesis). Sega, on the other hand, got a solid maze-chase game that provided valuable experience to someone who would become one of its most talented and prolific producers. Ishii was part of a major pool of talent that would explode over the next few years, soaring to incredible heights on the wings of a little blue bird.
6 notes · View notes
ayara-resara · 5 years
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speaking of perfect guide
All songs from character profiles (italics - official english names from the guide):
Shintaro: Artifical enemy, Toumei answer, Losstime memory
Ene: Artifical enemy, Ene no Dennou Kikou, Headphone actor, Yuukei yesterday
Momo: Kisaragi attention, Otsukimi recital
Kido: Mekakusicode
Kano: Yobanashi deceive
Seto: Souzou forest, Shounen brave
Marry: Souzou forest, Gunjou Rain, Outer science
Konoha: Konoha no sekaijijo, Yuukei yesterday
Hibiya: Kageroudaze, Otsukimi recital (note - no KnSJ for some reason. Despite being the 2nd in MV character list, while Hiyori is the 3rd)
Ayano: Toumei answer, Ayano no Koufukuriron (note - no LTM. But she’s still the second in MV character list, right behind the protagonist)
Hiyori: Kageroudaze, Konoha no sekaijijo
Kenjirou: Dead and Seek
Shion: Gunjou Rain
Azami: Shinigami Record, Outer science
It seems that Hiyori have more songs than assumed, Outer Science also  belongs to Mary and Azami, and Lost Time Memory isn’t actually Ayano’s song.
37 notes · View notes
manjuhitorie · 5 years
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Hitorie's Recent Posts Translated
+ This! A photo album chock full of photos by Hitorie’s trustworthy photographer Taichi Nishimaki. The demand for it is so that they’re doing a rerun, which you can currently preorder on the JP store. They can ship to overseas so, if you can please consider ordering! 
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Not only can you treasure adorable pictures of Leader like this one below, but. Also the smiles of a quad force unstoppable. There’s pictures from their adventures national and into yonder alike, there’s pictures of them petting a dog, there’s pictures of them farting around, there’s pictures of them bursting into passion at liveshows, and all brought to life by Nishimaki. He’s revered by fellow pro photographers, yg is chummy with his adorable son, and some people compare his vibrant photos to the divinity of Indian Gods. I won’t spoil anymore buT THE BOOK IS REALLY EMO SO FEEL FREE IF YOU WANT TO CHERISH MEMORIES ALSO AND JUST CRY 
MOSTLY CRY
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Back to Tweets:
ygarshy
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For my whole life wowaka will be necessary to me, and it's fine this way. It doesn't contradict with my means to move my everyday forward. For the people who can join us tomorrow, I’ll see you again tomorrow. If not tomorrow for you then, let’s meet again elsewhere.
.... Also slight show report from one of Wasurennee yo! lives, thank you @tanak_sally! 
But first a bit of background on Wasurenneeyo. From Shibata's website profile page:
Formed in 2008, a rock band full of fun and lively middle-agers! In April of 2017, we alone sold out Hibiya’s Outdoor Concert Hall for our first time. In May of 2018 we opened up a show celebrating the graduation of bassist Umetsu, and sold out Zepp Tokyo within minutes. With this live as our farewell, Umetsu withdrew from the band. I’m lonely. But God bring Umetsu-kun happiness. In July of 2018, our first concert after Umetsu’s Withdrawl called ‘I heard I could get popular if I became Youtuber’, sold out Shibuya Club Quattro within minutes. I’m not lonely anymore! I’m feeling fun and lively! Here marks my new beginnings as a refreshened 36 year old. For the sake of this post I'll also include that they're a band which ygarshy does support work for, they're good!!! ygarshy's suit form can even be witnessed in their most recent MV - ...they're good.
1: Overall, Shibata, the leader and only consistent member, is an honest man who shows like for the things he likes, nonstop HE CANT BE STOPPED
2: ygarshy belched his heart into singing a chorus part, as in yg sang backup for the chorus part of the Wasurerannee yo’s song ‘Kono Machi ni wa Kimi ga Inai’… lyrics are: “You’re not here in this city, You’re not here, That’s all there is to this.” 3. More than only performance wise, ygarsh broke cracks in his cold persona bc he was so peppy, he smiled and brazenly approached front stage countless times When Shibata would tell his compelling tales during MC talk, he would be hiding in the back giggling and giggling away,
4: yg’s set position is side stage but, recently he’s been leaning towards center stage! Shibata and him will share moments of harmonized fanfare up on front stage… yg sticking close, having a blast, cute of cute, HAPPY
Shinoda
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I send my regards to everyone for celebrating my birthday.I’ve also been (taking the liberty of) reading everyone’s impressions on 6/1’s events. Emotions are all over the place. Everyone, I don’t care what it is, if you need to blurt it out then do it at me. I want to understand how everyone feels. No matter who feels what, no one has the right to reject you after all
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Dear everyone, truly thank you for today. See ya.
From after the 6/1/2019 memorial show.
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Ahh it's already happening tomorrow,,,,
From before.
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The sunset sky is such a red The day is setting itself away So that's why these nonflying wings If I threw them away  Since I threw them away I will walk on the air So that's why these nonflying wings If I threw them away  Since I threw them away I will walk on the air
   The news of Yama-chan and Aoi Yuu’s marriage is such a shock, that I recalled the lyrics from “ All About Lily Chou-Chou”. Aoi Yuu's first film appearance, during the scene in which Tsuda Shiori, the character she played, departs from the film, the song "Nonflying Wings” plays so I posted the lyrics of that final chorus. Excuse me for the disturbance.
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Recently I’ve been listening to nothing besides ‘future funk (the genre)’ and early era ‘bloodthirsty butchers’. 'zerwee' is pretty good too, it feels like they reached the pinnacle of cheapness.
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omg this train is going the wrong way
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I want a GIF of when VOCABULA Tengoku era Neptune (A comedy unit), Harada Taizou(member of Neptune) beatin' up Horiken(other member) with backhand strikes.
SND seems to be fond of the comedy group Neptune bc he references them periodically. VOCABULA Tengoku is a comedy show where competitors make abridged parodies of song-movie-vocabulary mashups. For example this skit where they've made the lyric “Everybody dance now” into “Ebi bakka dasu na(Don’t only serve shrimp)”- as they edit a movie clip to show a restaurant doing just that-
Yumao
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Everybody I’m counting on you today.
From the morning of the 6/1/2019 Memorial day...
Everybody like seriously thank you!
From the evening!
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Soraru’s new album 'Wonder' I contributed a lot to the recording of this album. I played these rad drums. In layman’s terms, it’s the best.
— Soraru's comment @ Yumao:"Miraculously all the songs this time were recorded with real live drums (Including the singles which weren’t prior), I had Yumao do most of the playing and now the songs have a really good ring to them. Thanks Yumao, I leave the rest to you”
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I helped with the recording of Soraru’s new song ‘I Fake Me! I also appear in the MV. Take a look!L https://www.youtube.com/watch?v=5GI4zBX4JMI
Yumao has been joining Soraru for his live shows all year, and has been a staple in most of his songs for since. I also translated one of the whole crew's activities at a board cafe just because Yumao was super cute: https://www.evernote.com/l/Aomb-T5N80FPNo_mIzu0V_2ZnLvr8tjSPXA
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Excuse me for intruding.
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I played the drums for Suntory Nomu’s ‘Life is tasty!’. You have to give it a listen while drinking a Suntory Craft Boss beer. 
With Jin as the producer, as Yumao's efforts are a staple for Jin's works, the beverage company 'Suntory' put together a song called “Life is tasty!” for their official V-tuber character, which is representing their own Craft Boss beer. 
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 Following 'I wish March would go on forever’, I also participated in the recording of ‘Pastel Rain’.
Sangatsu no Phantasia's new album 'Girl's Blue, Happy Sad' tracks 1 and 4 both have music and lyrics by Horie Shouta, with Yumao on drums.
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*Replying to Sangatsu no Phantasia’s tweet about her borrowing Yumao’s drums for a rehearsal*I’ll be playing these at Sangatsu no Phantasia’s one-man live show! The merch is cute. 
This June 9th, he'll be joining the vocalist, Mia, and other musicians whose names are yet to be revealed, for exactly that! Also the merch in question.
6 notes · View notes
catchforward · 4 years
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Shiika’s “Nice to meet you!” Story
Welcome to my blog, “Shiika’s ___ Story”.
As per yesterday’s announcement, from now on i’ll be active as a member of “RILISREVERSE“.
In today’s blog, i’d like to introduce myself. It’s nice to meet all of you. Firstly, my profile:
Name: Shiika Employer: Increption inc. Member of: RILISREVERSE Birthday: January 12th Star Sign: Capricorn From: Gunma Prefecture Blood Type: B Height: 164cm (5′4) Shoe Size: 23.5cm (US Size 7, Europe Size 37) Social Media: Instagram, Twitter and TikTok are all “SHIIKA_RLSR” Personality: Very energetic Hobbies and Interests: Live shows, stage shows, werewolves, sleeping Special Skill: Expressing anything positively Charm Point: Sanpaku Eyes  Motto: Live a lifestyle that’s “Pop n’ Cute” Piercings: Seven Favourite Colours: Red, Jet Black Favourite Animals: Sea turtles, cats Favourite Movie: High School Musical Favourite Foods: Koshian (red bean paste), Morinaga Ita Chocolate Ice Cream Crunchy White Chocolate, sugar Favourite Drinks: Calpis (Calpico in America), strawberry milk, Grape Fanta, green Monster Energy Favourite Characters: Cinnamon (Sanrio), Gengar (Pokemon) Favourite Anime: Cardcaptor Sakura Group Goals: Perform at Hibiya Open Air Concert Hall, perform at festivals, perform in prefectures where artists don’t normally perform Personal Goals: Perform at a festival in Gunma, a song with “featuring Shiika”, perform in a 2.5 dimensional musical. I await your offers. Shiika’s Recommended Points: Nobody can top my singing, expressiveness or performances!
So that’s my overall profile. Please let me know what you think!
I think that RILISREVERSE’s selling point is our unique members who have the ability to take live performances past the limit!
We have our debut live performance on July 13th. Please look forward to it!
Next time, i’d like to write about RILISREVERSE’s members and my thoughts on them.
See ya!
- RILISREVERSE’s Shiika.
notes Sanpaku Eyes are when you have visible white sclera above or below your iris. Sanpaku Eyes is how it’s referred to in English (in Japanese the phrase was literally “Three White Eyes” in kanji) so even if it’s not a phrase many people know that’s what I went with.  Morinaga Ita Chocolate Ice Cream Crunchy White Chocolate are like Klondike Bars/Choc Ices but white chocolate. She likes them so much at one point her header on Twitter was literally a picture of one and it was all she talked about for about 3 days. “Pop n’ Cute” is... okay you know how various styles like pastel and soft grunge are popular online? It’s an aesthetic like that but it involves a lot of matte colours and girly things. Basically imagine if Kath Kidson designs merged with some 60′s esque fashion choices. A friend described it as like Jojo Siwa/Tween clothing but without the infantalism or being exclusively for kids. Or just search  ポップでキュート  on Instagram because it’ll make more sense lol.
0 notes
cyblockeringress · 5 years
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任务记录:令和 reiwa
总耗时/Duration/時間:2小时40分钟步行/2h40m walking/歩いて2時間40分
游戏风格/Play Style:尽量capture, 适当绕路拿upv/Capture if possible, do short detour for more upv/できるだけキャプチャします。 ユニークポータルの為に 迂回の時もあります。
游戏数据/profile change:
步行距离+11km,占领162个po,其中新增132个upc,hack 245次,其中新增 191 upv,Myraid活动hack计数 240。
+11 km walked, +162 portals captured, +132 unique portals captured,  +240 myriad portal hacks, +245 hacks,  +191 portals visited
走行距離は11キロ  総ハックは245 中にユニックでは240です。
简评:任务整体很顺,会经过日比谷公园, po非常密,但是任务大概只覆盖了公园一半的范围,想要更多upv需要自行绕路。过程中会经过参众议院、国会、首相官邸、皇居等重要机关以及很多颇有历史的地点比如帝国剧院还是很有趣的。环境优雅,适合步行。没有绕路和任何难以完成的任务设计,不需要走天桥或地下通道过马路。
Comments: The mission banner is a very good walking tour through many government departments including National Diet, President office, Imperial Palace and etc. The route is super beautiful and easy to walk. During the mission one need to go into Hibiya park and there are a lot of portals inside. The mission covers around a half.
コメント:とっても優しいミッションです。いろいろな政府のビルを見えって、きれいな皇居も見えって、ポータルもたくさんはっくできますから、このミションが好きです。
0 notes
fuckyeahkagepro · 6 years
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#8: Amamiya Hibiya After being told that she wants to go to summer school to prepare for the [junior high school] ENTRANCE EXAMs, he is half-forced into staying for a summer in the city by Hiyori, who he has (unrequited) feelings for. They visit Hiyori's sister Ayaka's home, but because Hiyori falls for a boy they meet there, Konoha, he's hit by intense feelings of jealousy. In the middle of it he gets involved in a traffic accident while shopping with Hiyori and comes into contact with the Kagerou Daze. He is possessed by the snake of the "Eye Focusing" abilities, and acquires the power to perceive objects and details that are far away from an aerial (bird's eye) view.
- Kagerou Project 2013 Booklet Translations (Official Profiles)
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crocusinc · 6 years
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at Hibiya Park in central Tokyo
(via Nikkan Festival, 22nd Sep–23rd Sep, 2018 | Tokyo Cheapo)
Join us on a tour with a stop in at Hibiya Park in central Tokyo! Enjoy the sights of Japan. See our profile to request a tour. #Tokyo #sightseeing #guidedtour #personaltour #tailoredtour #tour #CrocusTours #Japan
0 notes
aitaiparty · 7 years
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7/22 Tokyo International Party AlluCanDrink and Free Billiard in Roppongi
On Saturday, July 22, we invite you for the Exciting Fun & Friendly International Meetup Party in Roppongi Stylish ShellRoom Lounge !!!
ADMISSION are FREE (1,000Yen discount) when you order AlluCanDrink!!!
イベントを通して国際的な友達の輪も広げたいと思いませんか
Meet lots of Cool people and make new friends, Click & Connect, Language, Cultures exchange, and opportunities for romance while enjoying All-You-Can-Drink and FREE Games (Billiards, Darts, Jenga etc!) & Snacks at Stylish ShellRoom in Roppongi. Tokyo #1 popular International city "Roppongi" that attracts the friendly crowd.
ShellRoom Lounge have agreed to give us Great Deal for this special event.
Are you looking to increase your circle of Japan Local & International friends?
Meet People & Make Real friends?
Or simply wanna enjoy a party!
------ Aitai Party Video ------
https://www.instagram.com/p/BVgowWKgO23/
(
https://www.instagram.com/p/BVgowWKgO23/
)
----------
イベントを通して国際的な友達の輪も広げたいと思いませんか?
「六本木に行ってみたい、、楽しいパーティーに行きたい、、」
「でも、どこへ行けば良いのかわからない、、」
「一人で行っても大丈夫か不安だな、、」
「国際交流, 英語を話す場所も欲しい、、」
と思うなら、まずは大人気のパーティー「 Aitai 」 に来てみよう☆
ドリンク飲み放題&とスナックを楽しみながら気の合う友達を見つけられます!
楽しく無料ゲーム(ビリヤード、ダーツ,Jenga 等々)に参加し、パーティーをもっと楽しくになります♪
【日本語案内は英語の後で...】
*************
Details
*************
【 Party Date】
◆ Saturday, 22 July 2017
◆ 19:00 ~ 22:30 (You Can Stay After Party to enjoy longer)
【Joining Fee】
(Option-1)
◆ Admission FREE (1000 discount).
◆ AllUCanDrink: Ladies: 2000Yen. Gentelmen: 2500Yen.
※ AllUCanDrink time 7:30 ~ 10:30 ( 3hrs)
(Option-2)
◆ Admission: 1,000¥
◆ Drinks : 500 Yen each one drink.
※ How to join : Click [ going ] on Facebook or [ RSVP ] on meetup.
★★★★★ Attention ★★★★★
Please say that you came from “Aitai” (
https://www.meetup.com/AitaiParty/
) at the reception.
★★★★★★★★★★★★★★★
【Venue】
◆ ShellRoom Lounge Bar
◆ Minato-ku Roppongi 3-14-8 下条ビルShimojo Bldg 4F
【Access】
◆ 4 min walk from Roppongi Station Exit #3 or #5 on Oedo and Hibiya Lines. few blocks after DonkiHote Store.
https://goo.gl/maps/7maz63ewo7G2
(
https://goo.gl/maps/7maz63ewo7G2
)
【Dress Code】
◆ Dress Nicely to impress - Not too casual, Dress to impress. interpret this as you wish!
Note;This is a multi meetup event, more people will join us out of this group to expand our personal connections and happy time.
☆ No worries even if you can't speak Japanese or English. Feel free to come alone or with friends. Business, Expats, Tourists and students are also welcome to join us.
☆ Participation in the middle, exiting halfway, staying after party all OK !!
☆ And Lets Play FREE Games !
*★
☆AlluCanDrink
☆All You Can Have Fun🎉
☆All You Can Talk English/Japanese 話
☆All You Can Make Friends & People connections~👫~
☆ Snacks Free
☆ Games to play, Billiard and Darts, etc Free
☆ Stylish venue and great music in Roppongi
What Else Do You Like to Do?
After Party Happy time and more~ We will increase the music volume around 11:00 pm to have some dance before the last train!
~ All Cool Friends are waiting for you, come and join our growing happy family ~
*★
Aitai has reserved the entire ShellRoom Lounge with great deal to Drink as much as you can for 3 hrs special low price. Meet and Fun talk with cool Japanese and Multinational friends, And you can stay after the party to enjoy 100% of Friday Roppongi night.
Roppongi is a district located in the Minato Ward (
http://wikitravel.org/en/Tokyo/Minato
) of the Tokyo metropolis (
http://wikitravel.org/en/Tokyo
). Roppongi is known for its nightlife (bars, restaurants, and dance clubs). It's also become a shopping destination for travelers and locals alike and attracts a lot of foreign crowd mixed with locals.
ShellRoom Lounge is Stylish and conveniently located within walking distance to the heart of Tokyo Roppongi. Its very Stylish lounge and the atmosphere will be really friendly so easy to speak to fellow members while enjoying the music and the all of the drinks with new friends. Also you can play Billiard and Darts with new friends.
Lets spend 3 hrs of Meeting, Mingling, Fun, Chat, Culture, language exchange, make Friends, partner and business connections. Also you can stay after party for extended fun.
This event is standing/sitting/moving Free Style, so you can easily move and talk with a lots of ppl.
You can join us ANYTIME! But we advice you to come early to enjoy the full course of fun and making more friends.
【日本語案内】
イベントを通して国際的な友達の輪も広げたいと思いませんか?
Aitai パーティーでは東京をベースに生活する様々な人達と出会うチャンスがあります!
是非この機会に気の合う人を見つけて楽しい東京ライフを送ろう♪
【★パーティーの特典★】
☆ フレンドリーな雰囲気のイベント
☆ 初対面でも会話しやすく、すぐに友達ができる♪
☆ チャットタイムがあるので、英語を学べるチャンス!
☆ スナックを無料で提供!
☆ とてもオシャレな雰囲気の広々とした会場!
☆ 六本木でリーズナブルなお値段!
☆ドリンク飲み放題
【日時】
◆ 7月22日 (土曜日) 19:00~22:30
※途中参加、途中退出、居残りOK!!
【会費】
(Option-1)
◆ 無料入場 (入場料金1000 割引).
◆ 飲み放題: 女性: 2000Yen. 男性: 2500Yen.
※ 飲み放題の時間 7:30 ~ 10:30 ( 3hrs)
(Option-2)
◆ 入場: 1,000¥
◆ 飲み物 : 500 Yen 各ドリンク.
※私たちのメンバーのみの席(禁煙)になります。(外に喫煙スペースがあります)
※ 参加予約方法:事前に「Meetup」で[RSVP]をクリック、又は「Facebook」で[参加]をクリック。
★★★★★ お願い ★★★★★
毎回たくさんの人にご参加いただいており受付の混雑が予想されますので、よりスムーズな入場の為、受付で「“Aitai” からです。」と一言お願いします。
★★★★★★★★★★★★★★★
【会場】
◆ ShellRoom Lounge Bar
◆ 東京都港区 六本木3-14-8 下条ビル 4F
【アクセス】
◆ 六本木交差点より4分(六本木駅3番出口、5番出口)
ドンキ・ホーテを少し過ぎた所。
【Map】
https://goo.gl/maps/7maz63ewo7G2
(
https://goo.gl/maps/7maz63ewo7G2
)
(MAP image)
【ドレスコード】
◆ カジュアル過ぎず、素敵にしてね♪
-----------------------------
[当日のスケジュール]
▼ 19:00~: 好きな時間にお店へ直接いらしてください。
▼ 簡単な自己紹介から始め、すべての人が簡単に繋がるようパーティーを進めていきます。
▼ チャットタイムとゲームをお楽しみください。
▼ 気になる人や、話すチャンスがなかった人がいればスタッフに声をかけてください。
一人参加でも、英語・日本語が話せなくても、シャイな方も、学生や、ビジネス・観光客の参加も大歓迎!
途中参加、途中退出、居残りOKです!!
________
「 Aitai 」とは
 ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
東京六本木で大人気!Aitaiインターナショナルパーティー!
お洒落なラウンジで他には無い、楽しく素敵なパーティを開催★
\ \ こんな方におすすめ / /
☆国際的な交流がしたい
☆友達を作りたい
☆素敵な出会いを求めている
☆英語/日本語での交流がした
☆どのパーティーに参加したらいいのか迷っている
☆六本木で遊びたいけどドコに行ったら良いか分からない
☆一人での参加に不安がある方
☆楽しいパーティーに参加したい
もちろんその他の繋がり、ビジネス、パートナー、将来への繋がりなどなど、人と人との出会いを通じて毎日の交流の枠を超えた新しいメンバーとの時間をご満喫ください。
一人参加の女性が多いので毎回女性同士、その場ですぐ仲良くなってパーティーを楽しんでいます♪
そして意気投合した人達で次のバーやクラブへ行ったり「 Aitai 」では素敵な出会いや仲間作りをしている人達で溢れています♪
「ShellRoom Lounge」はオシャレで雰囲気がとてもフレンドリー。
東京六本木の中心部に、徒歩圏内という便利なアクセスです。
とても素敵空間で音楽を楽しんだり、新しい友達と一緒に飲み物を楽しんだりすることができます★
当日は「 Aitai 」の為、会場は貸切となっております。
パーティーはたっぷり3時間ございます。
もちろんその後そのまま残ることも可能です。
イベントスタイルは、立ったり、座ったり、全参加者と会話をしたり、自由に皆で楽しく過ごせるよう、イベントオーガナイザーも皆さんの素敵な交流のお手伝いをさせていただきます。
また、相談・ご意見などがあれば、お気楽にオーガナイザーへ声をかけて下さい。
一人でも、英語・日本語が話せなくても、シャイな方でも、学生や、ビジネス・観光客の参加も大歓迎★
みなさまのご参加お待ちしております。
-----------------------------
【注意事項-Attention】
※コンテンツ、内容は変更になる場合も御座います。予めご了承ください。
※貴重品の管理や体調管理、全ての安全管理は各自で行って下さい。
※参加者の方に心地いい空間と時間を提供したいため、各種勧誘、、販売目的・ネットワークビジネス・宗教・強引ナンパやセクシャルハラスメントの方の参加はお断りしています。発見された場合や、その様に思われる場合はスタッフまで声をかけて下さい。 不適切と判断した場合は退場とさせて頂きます。
【各パーティーオーガナイザー様へ】
※我々のパーティー紹介文を一部抜粋し転載する行為はお控え下さい。パーティー参加も拒否!
Organizers refrain from extracting and reprinting some of our party introductory texts or joining the party.
Network Business · Religion · Solicitation Purpose • Sales • Participation by persistent Nanpa or those who are sexual harassment is prohibited. Please notify the staff if found to take the proper action. Please manage your wallet management, physical condition management, all safety control for yourself.
Thank you for your understanding and corporation.
★ご質問、ご不明な点がございましたらお気軽にお問い合わせ下さい。
♡__♡__♡__♡__♡__♡__♡__♡_ ♡_ ♡_ ♡_ ♡_ ♡_ ♡_ ♡_ ♡
[Join AitaiParty and become member of this growing International community]:
[AitaiParty の大人気インターナショナルコミュニティーの仲間になってね]
※ Aitai FB Page (ライクLike)
https://www.facebook.com/aitaiparty/
(
https://www.facebook.com/aitaiparty/
)
※ FB Profile (友達につながってbecome FB Friend ”Aitai Sami”)
https://www.facebook.com/profile.php?id=100012110051655
(
https://www.facebook.com/profile.php?id=100012110051655
)
※ LINE (追加、Add イベント情報届く。LINEメンバーだけの特別な得もあります)
https://line.me/R/ti/p/%40rik5545w
(
https://line.me/R/ti/p/%40rik5545w
)
@ rik5545w
※ Meetup: (Aitaiイベント情報サイト、Join Aitai event site)
https://www.meetup.com/AitaiParty
(
https://www.meetup.com/AitaiParty
)
※ Instagram:(フォローしてね Follow us)
https://www.instagram.com/aitaiparty/
(
https://www.instagram.com/aitaiparty/
)
※ Public blog page:
http://aitaiparty.tumblr.com/
(
http://aitaiparty.tumblr.com/
)
※ 検索 Search:
#aitaiparty
#aitai
#한국어
#일본어
#일본친구
#연인
#日本人
#中国人
#外国人
#酒吧
#六本木夜
#롯폰기
#롯본기
#일본밤문화
#코요테어글리
#롯폰기볼거리
#도쿄
#클럽파티
#Tóquio
#Japão
#vidanoturna
#clubbers
#예쁘다
#夜店
#夜生活
#โตเกียว
#balada
#nightlifeid
Free Admission
Kid Friendly
Nightlife
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0 notes
fuckyeahkagepro · 5 years
Photo
Tumblr media Tumblr media Tumblr media
I I FOUND IT I FOUND IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT
HIBI+HIYO’S “12″ AGE
FROM THE 2012 - 2013 DISINTEGRATION BOOK     !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
THIS WOULD MEAN HIBIYA REALLY WOULD BE 13 IN THE POST-SERIES BEFORE AYANO’S 18
REGARDLESS OF WHATEVER WEIRD THING JIN DOES WITH THE AGES IN THE FUTURE
AAAAAAAAAAAAAAAAAAAAAAAAAA
YOU GUYS FOR THE LOVE OF GOD PLEASE LET THEM BE 12
SO HIYORI CAN GET A GIRLFRIEND OR IDEK TOO
* RELEVANT BECAUSE HIYORI IS THE YOUNGER ONE TECHNICALLY SHE SHOULDN’T BE 12 HERE SHE WAS MEANING IS JIN PLANNING SOMETHING
RELATED TO KAGEPRO CONFLICTING AGES ISSUE
25 notes · View notes