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#high pass adventure
whoblewboobear · 3 months
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Never Love an Anchor by The Crane Wives is failed ascension!Porter apologizing to Jace.
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sideblogdotjpeg · 1 month
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i am not immune to launchpad sol and albin thoughts
#ramble tag#its so like. okay.#launchpad was when they 'peaked'. best years of their lives#the . i think what we canonically know happened at launchpad was like.#laquidditch (fun!) christmas special adventures (fun!)#and then . also#getting deeply bullied. sol lightly kidnapped to launchpad. lizer. claudius. 'you made us run until we threw up' 'im pretty sure he got off#on torturing kids'. literally what the fuck was their deal#getting stuck in a spiders web ???? for a semester ?????#......??? getting chased down by a vaccum cleaner ..........#'it got a lot darker near the end' ... fun pretend child endangerment#like . man.#not to sound CRAZY or anything. does anyone get the impression launchpad was like. a bad ? time ? for them ?? like. it just straight up. bad#by god does it rlly sound to me like#the feeling of when high school was so bad it made ur life a living hell to be in. and u were truly just. surviving#but then youd b goofing off w ur friends in a little dorm. and the stress and the exhaustion seems to color everything that isnt that.#in a beautiful hazy rosy golden film#it hurt but the hurt was monotonous and dull. so all u remember were those shining bright in betweens#sol and albie sneaking into the kitchen and enchanting the self moving cookingware and just seeing what happens#and watching mothership approved saturday morning cartoons in bed#and studying together late at night n sol tucks albin in after hes crashed from hiss allnighter#and passing notes in class#and all that free time over crittermas breaks to do stupid dares and long rambling conversations abt nothing#sol knits albie his first sweater#they have their first beer together#they come back after a really bad day for the both of them and lie on the floor and talk abt anything but that#albin practices spells on sol and its not a good or safe idea but its probably fine#albin pettily bitching about his assigned partner for an arcana class project and sol blindly tsking his side always#only wizards can check out library books and albie checks out all sols books for him#...... anyway
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lovesbooksdoesntread · 4 months
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been thinking about the aftermath of the school and elmville being destroyed and maybe one of two ways it'll be resolved:
one: bc of all the time quangle nonsense (affectionate) arthur aguefort is gonna show up at the very very end of the battle, see all the carnage and wreckage of his school and elmville and be like "oh nonono, can't have all this" *clap clap* and just reset the world by 24 hours, sky's not on fire, school's repaired, elmville's back to normal (and then two subthoughts about this: either the only people who remember the actual battle are the people in the gym (i.e. the ratgrinders, the bad kids, porter and jace, ankarna, etc.) OR the entire town remembers and everybody's just like "well, that's good ol' arthur aguefort and elmville for ya!")
two: they just let this terrible school full of evil teachers and insane academic policies BE destroyed and done (sort of in the vein of the end of buffy season 3) and aguefort decides to just completely rebuild over the summer
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six-of-ravens · 3 months
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hmmmm i know going up to banff on the friday of the long weekend is probably a bad idea, but also what if i went to banff on my birthday?
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jjba-smash-or-pass · 6 months
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htub · 1 year
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Oh I just watched the promo vid for the next maws episode and that is NOT the voice i was expecting Mxy to have. Idk it just does not sound like he's the one speaking?? It's a very young-looking character design and a grown man voice it doesn't match. I've seen people complain about the design (which personally I'm fine with, it certainly doesn't look like Mxy usually does but I don't hate it, it's just different) but i haven't seen anyone mention the voice. I'm not the only one that doesn't think it fits At All, am I?
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jackklinemybeloved · 2 years
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watching adventuring academy and hearing jasmine bhullar go “I wanted to be a writer growing up” like woah just like me. “but that never felt like a viable career option.” damn just like me. “so I went to school to study chemical engineering for a few years.” 😱JUST. LIKE. ME.
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epaily · 2 years
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i have successfully painted my nails for the first time since high school
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Everest High Pass Trek
The Everest High Pass Trek is an exhilarating journey that takes adventurers through some of the most breathtaking landscapes in the Himalayas. This trek combines stunning views of iconic peaks like Everest, Lhotse, and Makalu with challenging high passes, including Renjo La, Cho La, and Kongma La. Along the way, trekkers experience the rich Sherpa culture, explore picturesque villages, and visit ancient monasteries. With its mix of adventure, natural beauty, and cultural immersion, the Everest High Pass Trek is perfect for those seeking an unforgettable experience in one of the world’s most awe-inspiring regions.
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glorioushimalaya · 10 days
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Everest 3 High Passes Trek – A beautiful challenging high passes hike around Everest region 
Push yourself beyond the limits with this challenging high pass trek around the Everest region. Are you looking for a demanding hike to test your physical and mental endurance? Book our 19-day Everest 3 High Passes Trek today for 2024/2025!
Trip link: https://www.glorioushimalaya.com/trekking-and-hiking/everest-high-passes-trek/
Contact Us: Email: [email protected] WhatsApp: +977-9813637616
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thegeorgehathersage · 2 months
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Top 5 Scenic Drives Around Hathersage
Discover the top 5 scenic drives around Hathersage, from the winding Snake Pass to the serene Derwent Valley Circuit. Explore the breathtaking beauty of the Peak District, enjoy panoramic views, and visit historical sites. Book your stay at The George and start your unforgettable road trip adventure today.
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basecamptreks · 6 months
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Everest High Passes Trek
The Everest High Passes Trek is an exhilarating adventure through the rugged terrain and towering peaks of the Everest region, offering trekkers an opportunity to experience some of the most challenging and rewarding trails in the Himalayas.
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Commencing from the bustling town of Lukla, trekkers embark on a journey that leads them into the heart of the Khumbu Valley. As the trail ascends, trekkers are treated to panoramic views of snow-capped peaks, including the iconic Mount Everest and neighboring Lhotse, Nuptse, and Cho Oyu.
One of the highlights of the Everest High Passes Trek is traversing the three high passes of Renjo La, Cho La, and Kongma La, each offering breathtaking views and exhilarating challenges. Crossing these rugged mountain passes requires stamina, determination, and a spirit of adventure, but the rewards are unparalleled, with awe-inspiring vistas of the surrounding peaks and glaciers.
Throughout the trek, encounters with local Sherpa communities provide trekkers with insights into their rich cultural heritage and warm hospitality. From sharing meals in traditional teahouses to participating in Buddhist ceremonies at ancient monasteries, trekkers forge connections that transcend language and culture.
As the trek progresses, the landscape transforms, revealing pristine alpine meadows, turquoise lakes, and dramatic glacial valleys. Along the way, trekkers may encounter yaks grazing on high mountain pastures, Himalayan wildlife such as musk deer and snow leopards, and the occasional prayer flag fluttering in the wind.
The Everest High Passes Trek culminates in reaching the iconic Everest Base Camp, nestled amidst the towering peaks of the Khumbu region. Here, trekkers can savor the sense of accomplishment and awe at standing in the shadow of the world's highest mountain before beginning their descent back to Lukla.
As trekkers bid farewell to the majestic peaks of the Everest region and the warm-hearted Sherpa people who call this land home, they carry with them memories of stunning landscapes, cultural encounters, and the indomitable spirit of the Himalayas. The Everest High Passes Trek is not just an adventure; it is a journey of self-discovery and transformation amidst the awe-inspiring beauty of Nepal's mountain landscapes.
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violetrainbow412-blog · 10 months
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A fair payment [W. W.]
Willy Wonka x fem!reader
word count: 1.5k
People who might be interested: @strugglingwriterwattpad @cattail5 [Timothée masterlist]
some minor Wonka spoilers I guess! If you like it, tell me in the comments, that will make me happy :)
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“Can you mend it?” Willy asked, carefully holding his emerald green jacket that had the sleeve seam torn.
The boy had arrived a couple of weeks ago to turn the world of everyone present in the laundry upside down and, honestly, you were already beginning to enjoy his presence. You looked in the background at the blackboard that Noodle used at night to give him lessons in the hope that he would learn to read because, according to the girl's words, because of that he was almost eaten by a tiger. But in the man's words, what was important was the almost part. 
However, tonight he had asked you especially to go to his room, because he had a problem that he thought only you could solve.
“I think so, I just have to pass the needle a couple of times” you smiled.
Since your arrival Mrs. Scrubbit had used your sewing skills for her own benefit, because after all you had ended up in that mess trying to save a little to be able to buy the necessary materials to make a pretty dress that would be worth enough to advance in the business. Although, obviously, that had not been possible.
"Thank you! I'm afraid that's my only jacket."
“It will be ready in no time. I’ll just go to my room and come back, okay?” you said kindly, placing the garment in the boy's lap and earning a sweet smile from the aforementioned.
Just as Willy had his little briefcase for his chocolates, you had your own, full of threads, needles, and buttons, which you just had to grab from the floor to get everything you needed. When you arrived back you settled at the little table and he remained attentive to your every movement, pulling out a chair so he could observe what you were about to do.
“There was a boy on the ship who helped me with these things,” he began to tell you, keeping his curious nose on your shoulder “But I never thought about learning. You know, for when I had to be alone”
“Well, it's lucky you ended up here. We are a curious collection of workers,” you murmured ironically, referring to all the people gathered there against their will by the work of fate "What did you do on the ship?"
"Cook. Mostly sweet things, but I also know a couple of useful non-chocolate-related recipes. I was the chef,” he said, and you laughed at the exaggerated way he pronounced the last bit.
Willy began to tell you about some of the adventures he had had on the high seas and you listened attentively as the tip of the needle went in and out to join the fabric. It only took a few minutes to get his clothes looking like new, taking the liberty of repairing other places that also needed it.
“Put it on,” you asked, trying not to look at him too much when he did so or pay attention to the way the jacket fit him perfectly.
"It is perfect! You can't even tell it was torn, huh?” he said with emotion, feeling with his hands as much as he could. “How much do I owe you?”
“Oh, it's nothing.”
“I insist,” the man murmured. His curly hair bounced across his cheeks as he sat next to you and he lifted his small briefcase off the floor, opening it to reveal all the little bottles of ingredients. “Your talent for mine. It's a fair exchange."
You had to admit that the chocolates you had eaten were a complete delicacy, but a part of you didn't want to get used to that luxury or you knew that when Willy was gone you would miss his sweetness. In the literal and figurative sense.
Locked in that laundry it was impossible to meet many people your age and Noodle was your greatest company, as if he were a little sister to you. But now that he was there, there was a certain happiness in chatting with him, much more now that his ingenious mind had devised a way to get you out of there even if it was just for a few hours to see the light of day and get coins from the sale of the chocolates to free you of the enormous debt to Mrs. Scrubbit.
“What flavor do you want to try today? Do you want me to add some unicorn skin glitter? Rays of sunlight from a twilight on the seashore? Tears of an African crocodile?”
“Just give me something you think I need,” you replied softly.
Willy thought about it for a moment, because it wasn't the kind of answer he would have expected. What was he supposed to give you that night? A little hope? Happiness? Nostalgia? It was difficult to decide.
Through his bright eyes you watched him reflect and just a second later his hands began to work. You noticed there was a hint of mischief in his smile as he poured milk, chocolate, and the contents of a couple of jars into the processor, glancing at you from the corner of his eye from time to time.
“What are you going to do when we get out of here?” he asked suddenly, not neglecting the tasks.
“Working in a sewing workshop, I guess.”
“Why don't you open your own fashion house?” Willy suggested carefreely, as if it were a very easy thing to do, “You are a great dressmaker.”
“And you are a great dreamer”
“It's my best quality,” he exclaimed, almost offended. You waited a moment before answering.
“I just don't think it's that simple. It requires effort, time, and a lot of money…”
“We will have everything,” he interrupted you, with that optimism that characterized him. Suddenly he stopped what he was doing and one of his hands traveled to take yours. “When I open my factory, we will all be able to fulfill our dreams. And you are going to have a fashion house, I promise you.”
“You make a lot of promises,” you responded, blushing.
“And he planned to fulfill them all. I always do it"
Maybe there was something about the softness of his grip on your hand or perhaps the sparkle in his eyes that made you look away out of sheer nervousness. He seemed to be good and innocent, to the point that he probably didn't even realize how close he was to you or how inappropriate the position would be if Noodle ever walked in.
A tap interrupted your moment and then he abruptly pulled away, excited to show you the product he had just made. It was a pretty circular candy that was bright pink and seemed to be emanating smoke from the inside.
"What's that?"
“You'll have to try it to find out,” he murmured, as he extended the treat in your direction.
You had to admit that you were somewhat curious to discover what the man was offering you, so you took it between your fingers carefully, and even under his watchful gaze you took a bite.
At first it tasted like ordinary chocolate, but then it took on a strange tone, which made you feel a certain warmth in your chest that spread to your cheeks. It was a most pleasant feeling, like bubbly joy combined with the embarrassment of a hug.
You thought for a moment about what flavor that could be, without any success, until after a few seconds you realized that it wasn’t a flavor in itself, but a feeling, an experience... Was it love that Willy had given you?
“How does it taste?”
“Yummy,” you responded, covering your mouth so he wouldn’t see the wet chocolate on your tongue, but also to hide your smile “Delicious, actually. What does it contain?”
“A special and secret ingredient”
"Oh, come on! Aren’t you going to tell me?”
“I just want to know if I got it right,” he murmured and you frowned slightly, not understanding him “About what you asked for. Did I give you something you needed?”
You had to bite your lip to keep from smiling again, your cheeks feeling hot from the simple fact that he was looking at you. You thought that this could even be a love potion that you had consumed without thinking about it, just because he was the one who was offering it to you.
“We could say yes”
“We're even, then,” he exclaimed as he waved the sleeve of his jacket and you nodded in amusement, eating the rest of the chocolate he had made for you.
A yawn leaving your lips made you aware of how exhausted you were and although you didn't love the idea, you knew it was time to leave.
“It's late, I should go to sleep before we wake anyone up.”
“Yes, yes, of course,” Willy said quickly, getting up from his seat to accompany you to the exit. “I'll see you tomorrow.”
“Rest,” you said kindly, and, gathering courage, you leaned forward a little to say goodbye with a hug that he gladly returned.
As you walked down the hall to your shabby, damp room, you thought that it probably wouldn't have even taken a love potion to fall for the charms of the pleasant chocolatier. You just needed one of his smiles.
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ratgrinders · 5 months
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Ok here's an updated timeline of the Rat Grinders based on the new info we got this episode:
Freshman Year
On the first day of classes Kipperlily and the others meet and form their adventuring party. Kipperlily comes up with the name the High Five Heroes.
Kipperlily excels academically, but the High Five Heroes only go on easier adventures, presumably to ensure they will succeed rather than fail at something challenging.
Ruben is primarily an acoustic/soft rock musician.
Kipperlily begins to have childish rage and resentment towards Riz and the other Bad Kids, which start out petty but gradually grow in intensity over the next couple years.
Sophomore Year
An increase in hostility, one of the first meetings Kipperlily has this year is being jealous that Riz's dad was killed by Kalvaxus, that if a person has suffered immense magical hardship it is an unfair advantage in adventuring.
Kipperlily tries to find evidence of conspiracy with her parents and is enraged that they are boring.
A week after spring break the High Five Heroes go on their first quest to the mountains of chaos, chaperoned by Jace Stardiamond.
After this, the High Five Heroes seem to undergo a shift where their rage is amplified. Kipperlily's counselor files become much more venomous towards the Bad Kids, Ruben shifts to emo music, etc.
At some point after this Ivy and Oisin propose changing the name to the Rat Grinders. Kipperlily opposes this and Lucy is on her side, but Ruben votes against her because it makes her upset and Mary Ann also votes against her but doesn't explain her reasoning.
A piece of paperwork is submitted for Lucy to change her god, but another piece of paperwork is filed afterwards rescinding that application, presumably by Lucy herself changing her mind.
Towards the end of the year, after grades are finalized but before classes are over thus avoiding the pass/fail penalty, Lucy dies in the far haven woods near Aguefort. Presumably, she could have been resurrected in service of this unnamed rage god, but chose not to. She "stuck to her guns".
Kipperlily's rage towards the Bad Kids has transitioned from childish to venomous, she "hates them".
Junior Year
At some point between the end of Sophomore year and the beginning of Junior year, the Rat Grinders specifically request Buddy Dawn join their party as a cleric.
At 8:01 am, the first day of classes, Kipperlily goes to Ashgrove to dig up the rogue teacher's grave, thus forcing her to reveal herself and granting Kipperlily a pass for all her rogue classes for the year. Presumably she was aware of the rogue teacher's grave beforehand (information only available in Arthur Aguefort's office) but waited until the start of Junior year so she could pass all her classes for the year.
Kipperlily announces her bid to run for student council president, with a platform based on equity, equanimity, and fairness.
Kipperlily asks Jawbone about the creation of Yes! and the events of prompocalypse
Her counselor notes become extremely enraged, with her straight up wanting to kill Kristin and being angry that she can't get to her thanks to Fig's protection.
Oisin, Ivy, and Buddy are seen at Fabian's house party during the first week of classes. Kipperlily is not seen but is possibly there invisible. The Bad Kids are asked to do drugs but decline. That same night, mephits steal part of a cloud rider engine kept in Seacaster Manor.
At the school assembly the following day Principal Grix reveals he was notified of students doing drugs off campus, meaning its possible the Rat Grinders tipped him off in an attempt to get the Bad Kids in trouble.
Ruben performs presumably some kind of ritual at the Frosty Fair Folk festival, with the other Rat Grinders conspicuously absent. Simultaneously, Yolanda Badgood falls dead in the same place where Lucy Frostblade died, after Yolanda had been made aware of Lucy's change in god and was investigating it. Yolanda also refuses to be resurrected in service of the rage god.
The Rat Grinders are seen at the assembly addressing Yolanda's death and how all clerics would be moved to pass/fail. Most look bored, Mary Ann isn't paying attention, and Buddy is unconcerned.
Kipperlily and Oisin get caught trying to sabotage the Bad Kids' Last Stand exam, and Kipperlily kills Buddy. Ten minutes after the Bad Kids plane shift away, Buddy is revived by an unknown figure and he pledges his allegiance to the rage god.
Now the Rat Grinders are scheduled for another trip to the Mountains of Chaos and are on complete lockdown, hiding all of them from Adaine's divination magic.
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adventurehighpass · 1 year
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jennaflare · 3 months
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So Disco Elysium is the only game you've ever really liked
I get it! It's a phenomenal game with superb art and writing, and its themes are consistent and deeply explored. It sets a high bar for video games. But there are other really, really fantastic games out there. This is a list that is 100% my own taste of things that aren't necessarily similar, other than the fact that they're really fucking good. (A lot of these are on sale for the Steam Summer Sale until July 11 2024!)
In Stars and Time
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In Stars and Time is a time loop game where you play as Siffrin, the rogue of a party at the end of their quest to save the day by defeating the King, who is freezing everybody in time! But something is wrong: every time you die, you loop back to the day before you fight the King. You're the only one who remembers the loops, so it's up to you to figure out why it's happening, and how to break out.
In Stars and Time is a heart-wrenching dive into mental health, friendship, and love. It's about feeling alone, and how awful it is when the people who love you don't notice (and how awful it is when they do). It's about falling deeper and deeper into your worst self and your worst tendencies, and how to come back from it.
The creator also did one of my favorite Disco Elysium comics ever, which is only tangentially relevant but worth mentioning.
Roadwarden
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In Roadwarden, you play as the titular Roadwarden for an undeveloped and "wild" part of the kingdom. Monsters roam the forests and roads, and it's your job to keep people safe. On paper, anyway. Your real mission is to find out what is of value in the area, and how to take it from its people. How well you perform this task is up to you. It's an oldschool text-based RPG, and I take a lot of notes by hand when I play.
Roadwarden explores exploitation and industrialization by making you look in the face of your potential victims. You can only learn what your bosses want you to report on by getting close to the residents, after all. There are mysteries to be solved, secrets to be gathered, and hearts to win.
The Longing
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The Longing is an adventure-idle game where you play as the solitary servant of a sleeping king. Your task is to wait for him, for four hundred days. Time in the game passes in realtime (for the most part). There are caves to explore, books to be read, and drawings to make.
The Longing is about loneliness and depression. It's about whether or not you decide to stay in that hole, and if you do, what you do with yourself while you're there. Maybe you'll wander. Maybe you'll stare at a wall. Maybe you'll just sleep until it's all over.
Papers, Please
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Papers, Please casts you as a newly hired customs officer in a country that is rapidly tightening its borders as its fascist government tightens its fist. This game is stressful. Sometimes you intend to help out the revolutionaries when they asked, but then you got so stressed out trying to make your quota so you can feed your family and pay your bills that you didn't notice the name of the person they were hoping to contact while going through their papers. Sometimes someone puts a bomb in front of you and expects you to defuse it. Sometimes someone suggests you steal people's passports so you can get your family out, and with the horror you see daily, the idea tempts you more than you'd like.
Papers, Please is all about hard choices and testing your moral fortitude. Everything you do has consequences. Being a good person in this game is hardly ever rewarded, but not in a way that feels overly cynical. Papers, Please asks you what kind of person you want to be and what you're willing to sacrifice to get there.
The Return of the Obra Dinn
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From the creator of Papers, Please, The Return of the Obra Dinn is a game where you play as an insurance investigator for the East India Trading Company. The ship the Obra Dinn has just floated back into port, its entire crew missing or dead. It's your job to figure out what happened aboard the vessel. For insurance reasons.
I don't know how to go into the themes of this too deeply without giving away too much, but the mechanics of the game itself make the game worth playing. You have a magic stopwatch that allows you to go back to the moment of a person's death, allowing you to try and figure out who (or what) killed them, and how. And the soundtrack is extremely good.
Outer Wilds
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In Outer Wilds you play as an unnamed alien, and it's your first day going to space! Your planet's space program is pretty new still, so there's still lots to explore and discover on the planets within your system. There are ancient ruins from a mysterious race that once lived in your system, long before your species began to record history. Why were they here? Where did they go? How are they connected to the weird thing that keeps happening to you?
The fun of Outer Wilds is in the discovery and answering your own questions. The game never tells you where to go, and it never outright tells you anything. There are clues scattered through the system, and it's up to you to put them together and figure out your next steps. It's about the way that life always goes on, no matter what, even when it seems like the end of everything, forever. I'd recommend NOT reading anything else about this game. Just go play it. Seriously, the less you know, the more fun this is.
If on a Winter's Night, Four Travelers
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In If on a Winter's Night, Four Travelers, you explore the circumstances of the deaths of four individuals.
This is a short one that took me about two and a half hours to play. If for no other reason, play it for the stunning pixel art. The game explores sexism, racism, and homophobia in the Victorian era and leans heavily into horror themes. Best of all: it's completely free!
Pentiment
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Pentiment takes you to the 16th century, where you take the role of Andreas Maler, a journeyman artist working on his masterwork in the scriptorium of an abbey. When someone is murdered, Andreas takes responsibility for finding the culprit.
The game is set over 20~ years and you get to watch how Andreas' actions affect the village in various ways (who's alive the next time you come by, have people gotten married and had children...). It's an exploration of how the past affects the future, and what parts of that past we choose to keep or discard. It has beautiful art, and fans of both Disco and Pentiment often compare them.
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Other games you might wanna check out
Night in the Woods, Dredge, Oxenfree, A House of Many Doors, Inscryption, Slay the Princess, Citizen Sleeper, Chants of Sennar, Loop Hero, The Cosmic Wheel Sisterhood, The Pale Beyond, Where the Water Tastes Like Wine, Elsinore, Her Story, Before Your Eyes, Pathologic (not delved into above because the venn diagram of Pathologic fans and Disco fans is basically a circle)
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