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#hiromi wii
peachesgarden · 1 year
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i did the color wheel thingy but with cpu miis
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kaboodlesdoodles · 3 months
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Hiromi from Wii Sports Resort because I love her >v<
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wtfjuliyn · 3 months
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he is severely disappointed in your actions
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Weird crossover time yay
The Mii Hiromi from Wii Sports Resort playing fetch with her cats (who are some Backyard Sports/Baseball characters as cats basically) by pitching a baseball. lol
Well, I guess this is a headcanon now: Hiromi is a cat person
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much derp verry goofy
wow
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noneexpressionidiot · 5 years
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CPU Miis icons (again)
Good morning you all
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I was talking to a friend about Wii ships, and before I even finished talking he said "Tomoko and Hiromi" and I just gaped my mouth like °O° that's a fucking genius move
oh HECK YES ABSOLUTELY! They both have that “100% absolutely done with life” look in their eyes tbh
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wiifactsplus · 5 years
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In Wii Sports, Wii Sports Resort, and Wii Sports Club, there consists of a wide variety of CPU Miis that use different right-handed and left-handed settings for various games. Some Miis only use their right hand, some only use their left hand, and some use both their right and left hand, depending on the game (these Miis are ambidextrous). Here is a list of all the Miis in Wii Sports, Wii Sports Resort, and Wii Sports Club, along with which category they fall under involving handedness. Miis that originally appeared in Wii Sports Club will be noted appropriately.
There are 100 Miis who are right-handed. Here they are, in alphabetical order: Abe Adrien (Wii Sports Club) Akira (Wii Sports Club) Alex Alice (Wii Sports Club) Asami Ashley Barbara Barbara (Wii Sports Club) Barry (Wii Sports Club) Bernardo (Wii Sports Club) Bo-Jia (Wii Sports Club) Carlo (Wii Sports Club) Chris Chris (Wii Sports Club) Claudia (Wii Sports Club) Cole Christina (Wii Sports Club) David (Wii Sports Club) Delilah (Wii Sports Club) Dunbar (Wii Sports Club) Dylan (Wii Sports Club) Eddy Eduardo Eduardo (Wii Sports Club) Elena (Wii Sports Club) Erick (Wii Sports Club) Faustine (Wii Sports Club) Frank (Wii Sports Club) Fritz Gabi George Gerald (Wii Sports Club) Greg Guillermo (Wii Sports Club) Haixiang (Wii Sports Club) Haruka (Wii Sports Club) Hiromasa Hiromi (Wii Sports Club) Holly Ilka (Wii Sports Club) Irina (Wii Sports Club) Jake Jeff (Wii Sports Club) Jesús (Wii Sports Club) Jialan (Wii Sports Club) Jin-ah (Wii Sports Club) Joana (Wii Sports Club) John (Wii Sports Club) Joost (Wii Sports Club) João (Wii Sports Club) Julie Kaori (Wii Sports Club) Kazuhiko (Wii Sports Club) Kentaro (Wii Sports Club) Marie (Wii Sports Club) Marit (Wii Sports Club) Marius (Wii Sports Club) Mark (Wii Sports Club) Massimo (Wii Sports Club) Matt (Wii Sports Club) Maximilian (Wii Sports Club) Mia Midori Mike Mónica (Wii Sports Club) Na-rae (Wii Sports Club) Nelly Pablo Patricia (Wii Sports Club) Patrick Paula (Wii Sports Club) Pit (Wii Sports Club) Polly (Wii Sports Club) Ren Ricardo (Wii Sports Club) Rie (Wii Sports Club) Rui-Lin (Wii Sports Club) Sandra Se-young (Wii Sports Club) Sho (Wii Sports Club) Shu-Hui (Wii Sports Club) Silke Siobh��n Sota Steph Steve Susana Takashi Takumi Tatsuaki Tommy Tomoko Tyrone Víctor William (Wii Sports Club) Xiaojian (Wii Sports Club) Xixi (Wii Sports Club) Yoshi Yunyun (Wii Sports Club) Zi-Kai (Wii Sports Club)
There are 66 Miis who are left-handed. Here they are, in alphabetical order: Alisha Alphonse (Wii Sports Club) André (Wii Sports Club) Anna (Wii Sports Club) Anne (Wii Sports Club) Araceli (Wii Sports Club) Bernd (Wii Sports Club) Bowen (Wii Sports Club) Bruce (Wii Sports Club) Cheng-Han (Wii Sports Club) Chika Clara (Wii Sports Club) Daisuke (Wii Sports Club) Donna (Wii Sports Club) Emma Enrique (Wii Sports Club) Gabriele Giovanna Giulia (Wii Sports Club) Gwen Hee-joon (Wii Sports Club) Hiromi Ian Ivo (Wii Sports Club) Ji-hoon (Wii Sports Club) Jianjun (Wii Sports Club) Joseph (Wii Sports Club) José (Wii Sports Club) Juliette (Wii Sports Club) Laura (Wii Sports Club) Leonel (Wii Sports Club) Léonie (Wii Sports Club) Maria (Wii Sports Club) Marisa Masako (Wii Sports Club) Matt Megan Merrick (Wii Sports Club) Mi-sun (Wii Sports Club) Miguel Millie (Wii Sports Club) Mitsu (Wii Sports Club) Mizuho (Wii Sports Club) Olga (Wii Sports Club) Pavel (Wii Sports Club) Pedro (Wii Sports Club) Pian-Pian (Wii Sports Club) Rainer Rui (Wii Sports Club) Sara (Wii Sports Club) Sarah Shinta Shohei Skip (Wii Sports Club) Sophia (Wii Sports Club) Steven (Wii Sports Club) Stéphanie Susie (Wii Sports Club) Ursula Victor (Wii Sports Club) Vincenzo Xiao-Tong (Wii Sports Club) Xuiping (Wii Sports Club) Xue-Ren (Wii Sports Club) Yuehua (Wii Sports Club) Yuriko (Wii Sports Club)
There are 42 Miis who are ambidextrous. Here they are, along with which games they are left-handed in, and which games they are right-handed in. Note that there are no Miis that originated from Wii Sports Club that are ambidextrous.
Abby: Left-handed in Tennis, Table Tennis, and Baseball (batting) Right-handed in Baseball (pitching)
Ai: Left-handed in Tennis Right-handed in Baseball (batting, pitching) and Table Tennis
Akira: Left-handed in Tennis and Baseball (batting) Right-handed in Baseball (pitching) and Table Tennis
Andy: Left-handed in Tennis and Table Tennis Right-handed in Baseball (batting, pitching)
Anna: Left-handed in Tennis Right-handed in Baseball (batting, pitching) and Table Tennis
Daisuke: Left-handed in Tennis and Baseball (batting, pitching) Right-handed in Table Tennis
David: Left-handed in Tennis Right-handed in Baseball (batting, pitching) and Table Tennis
Elisa: Left-handed in Table Tennis Right-handed in Tennis and Baseball (batting, pitching)
Emily: Left-handed in Tennis and Baseball (pitching) Right-handed in Table Tennis and Baseball (batting)
Eva: Left-handed in Tennis and Baseball (batting, pitching) Right-handed in Table Tennis
Fumiko: Left-handed in Tennis and Baseball (batting, pitching) Right-handed in Table Tennis
Haru: Left-handed in Tennis and Table Tennis Right-handed in Baseball (batting, pitching)
Hayley: Left-handed in Table Tennis Right-handed in Tennis and Baseball (batting, pitching)
Helen: Left-handed in Baseball (batting) Right-handed in Tennis, Baseball (pitching), and Table Tennis
Hiroshi: Left-handed in Table Tennis Right-handed in Tennis and Baseball (batting, pitching)
Jackie: Left-handed in Tennis Right-handed in Baseball (batting, pitching) and Table Tennis
James: Left-handed in Tennis and Table Tennis Right-handed in Baseball (batting, pitching)
Jessie: Left-handed in Table Tennis Right-handed in Tennis and Baseball (batting, pitching)
Kathrin: Left-handed in Tennis and Table Tennis Right-handed in Baseball (batting, pitching)
Keiko: Left-handed in Table Tennis and Baseball (batting) Right-handed in Tennis and Baseball (pitching)
Kentaro: Left-handed in Tennis, Table Tennis, and Baseball (pitching) Right-handed in Baseball (batting)
Luca: Left-handed in Tennis and Baseball (batting, pitching) Right-handed in Table Tennis
Lucía: Left-handed in Table Tennis Right-handed in Tennis and Baseball (batting, pitching)
Marco: Left-handed in Table Tennis Right-handed in Tennis and Baseball (batting, pitching)
Maria: Left-handed in Tennis and Baseball (batting) Right-handed in Baseball (pitching) and Table Tennis
Martin: Left-handed in Baseball (batting, pitching) Right-handed in Tennis and Table Tennis
Michael: Left-handed in Tennis and Table Tennis Right-handed in Baseball (batting, pitching)
Misaki: Left-handed in Table Tennis Right-handed in Tennis and Baseball (batting, pitching)
Miyu: Left-handed in Table Tennis Right-handed in Tennis and Baseball (batting, pitching)
Naomi: Left-handed in Baseball (batting, pitching) and Table Tennis Right-handed in Tennis
Nick: Left-handed in Tennis Right-handed in Baseball (batting, pitching) and Table Tennis
Oscar: Left-handed in Table Tennis Right-handed in Tennis and Baseball (batting, pitching)
Pierre: Left-handed in Tennis and Table Tennis Right-handed in Baseball (batting, pitching)
Rachel: Left-handed in Tennis Right-handed in Baseball (batting, pitching) and Table Tennis
Rin: Left-handed in Tennis and Baseball (batting, pitching) Right-handed in Table Tennis
Ryan: Left-handed in Tennis and Table Tennis Right-handed in Baseball (batting, pitching)
Saburo: Left-handed in Tennis and Baseball (pitching) Right-handed in Baseball (batting) and Table Tennis
Sakura: Left-handed in Baseball (batting, pitching) Right-handed in Tennis and Table Tennis
Shinnosuke: Left-handed in Baseball (batting, pitching) and Table Tennis Right-handed in Tennis
Shouta: Left-handed in Tennis and Table Tennis Right-handed in Baseball (batting, pitching)
Theo: Left-handed in Tennis Right-handed in Baseball (batting, pitching) and Table Tennis
Yoko: Left-handed in Tennis Right-handed in Baseball (batting, pitching) and Table Tennis
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The witching month is upon us, everyone! It’s that time once again to gather your most spookiest looking plastic skeleton, fully avoid every black cat you would come across, and start mastering your pumpkin carving skills. For this is Halloween!
But for those who’ve already had their fill of Halloween parties over the weekend and were planning a quiet night in front of the TV watching some horror classics, while munching down on the various sweets you collected while trick’ or treating all over your neighborhood, we here at the Retro VGM Revival Hour have a special Treat …just for you!
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     ++===========Game – Composer – Title – Company========++
1.) Unforgiving: A Northern Hymn - William Sahl - “A Northern Hymn & Näcken Theme” - November 27, 2017 - Angry Demon Studio - Windows PC
2.) Resident Evil 2 - Masami Ueda, Shusaku Uchiyama & Syun Nishigaki - “Secure place“ - January 21, 1998 - Capcom - Sony Playstation, Windows PC, N64, Sega Dreamcast, Nintendo Gamecube
3.) Deadly Premonition - Riyou Kinugasa, Takuya Kobayashi & Hiromi Mizutani - “Forrest Kaysen, Greenvale, York and Zach & Life is Beautiful” - February 23, 2010 - Access Games/Marvelous Entertainment & Rising Star Games - Xbox 360, PS3 & Windows PC
4.) I Have No Mouth, and I Must Scream - John Ottman - “Ellen's Fatal Flaw, Ellen's Redemption II & Gorrister's Fatal Flaw” - October 31, 1995 - The Dreamers Guild/Cyberdreams – iOS, Android, MS DOS, Windows PC, Mac OS & Linux
5.) Haunting Ground - Seiko Kobuchi & Shinya Okada - “Endless Zero & Precious Hewie“ - April 21, 2005 - Capcom - PS2
6.) Bloodstained: Curse of the Moon - Michiru Yamane, Ippo Yamada, Aoi Takeda, Takumi Sato, Hiroaki Sano, Ryo Kawakama & Ryo Yoshinaga - “Frigid Hell(Stage 2 Theme), Sunder the Night(Stage 5 Theme) & Defiler of Taboos(Stage 7 Theme)“ - May 24, 2018 - Inti Creates Co., Ltd. - Windows PC, PS4, PlayStation Vita, Xbox One, Nintendo Switch & 3DS
7.) Obscure II/Obscure: The Aftermath - Olivier Deriviere - “Corruption with Rage and Melancholy, We all die & Ballets of Deads“ - September 7, 2007 - Hydravision Entertainment/Ignition Entertainment - Windows PC, PS2, PSP & Nintendo Wii
8.) Layers of Fear - Arkadiusz Reikowski - “Memories From The Child's Room, Paintings On The Walls (part 2) & The End (w/ Vocals by Penelopa Wilmann-Szynalik)“ - February 16, 2016 - Bloober Team/Aspyr - Windows PC, Mac OS, PS4, Xbox One & Nintendo Switch
9.) Devil May Cry 3: Dante's Awakening - Tetsuya Shibata ( w/lyrics written by Shawn McPherson & Vocals By David Allen Baker) - “Devils Never Cry“ - February 17, 2005 - Capcom - PS2, Windows PC, PS3, Xbox 360, PS4 & Xbox One
10.) Yakuza: Dead Souls - Mitsuharu Fukuyama, Takahiro Kai, Takeshi Isozaki, Yuri Fukuda, Susumu Tsukagoshi, Chihiro Aoki, Yuichi Kanatani, Daniel Lindholm & Hiroshi Furukawa - “Akiyama (Battle Theme) & Inescapable Battle“ -June 9, 2011 - SEGA - PS3
11.) Castlevania Judgment - Yasushi Asada - “Vampire Killer” - November 18, 2008 - Konami & Eighting/Konami - Nintendo Wii
12.) P.T. ("playable teaser") – Ludvig Forssell –“BGM 3, Bonus Track & Silent Hills”- August 12, 2014 – Kojima Productions (7780s Studio)/Konami – PS4
Edgar Velasco: @MoonSpiderHugs www.patreon.com/nostalgiaroadtrip
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entergamingxp · 4 years
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the 20 must-have Switch games you can play right now • Eurogamer.net
The Nintendo Switch is a sort of inverted version of the Wii or Wii U. While those consoles all but demanded that games had to be redesigned to make the most of their strange features, the Switch manages to make old ideas new again simply by allowing you to take them out into the wild. Dark Souls on the tube! Mario at the beach!
While Nintendo’s had a thing for portability since the days of the Game Boy, the Switch is also defined by its multiplayer accessibility, and was sold on the unlikely promise of friends gathered together in public spaces crowded around a single screen. In the end, that sales pitch came true. So whether you’re looking for a game for the TV, the commute, or one of those improbably stylish rooftop parties from the launch ads, hopefully there’s something for you here in our list of the best Nintendo Switch games.
Editors Note: Eurogamer is relaunching its series of ‘best games’ features, starting with the Nintendo Switch. You’ll see more platform lists appearing on the home page in the coming weeks, with the aim to update them several times a year as new releases supplant a given system’s existing library.
The Legend of Zelda: Breath of the Wild
To make a game about nature, Zelda’s creators had to change the way they created. The precision tooling of every part of the environment had to be hidden, with intricate dungeons that clip together across the landscape replaced with massive vistas that at first appear thrillingly empty.
Do not be fooled. Breath of the Wild is as obsessively designed and crafted as any Zelda game before it, but everything in this huge, seemingly untamable game is put in place to make you feel lost and small and at the mercy of the elements. Pick a direction and explore: an adventure of genuine beauty and revelation awaits.
Want to read more? See our full Zelda: Breath of the Wild review and buy now from Amazon.
Super Mario Odyssey
Odyssey is a wonderfully, purposefully incoherent Mario game in which each world has its own costumes and gimmicks, but also its own defining aesthetic. After the rolling majesty of Breath of the Wild’s Hyrule, it’s a bit like diving into a jumble sale. But like all jumble sales there are brilliant things to discover: strange worlds that glitter with unusual textures and seem to be driven by alien rules.
And at the heart of it all, that brilliant sense of weight and momentum and pace that makes Mario the platformer than nobody else can touch. So Odyssey is a game of moments, in other words – and what could be more like Mario than that?
Want to read more? See our full Super Mario Odyssey review and buy now from Amazon.
Mario Kart 8 Deluxe
Countless others have taken on the Mario Kart formula since its inception in 1992, not least of which is Nintendo itself, delivering various mutations, variations and iterations over the years. It wasn’t until Mario Kart 8, however, that it matched the brilliance of the SNES original, with a work of stunning imagination and impeccable craft.
It wasn’t until the release of Mario Kart 8 Deluxe a few years after, however, that Nintendo delivered what’s inarguably the best in the series to date; bundling together all of the DLC that came to the Wii U version post-release, most importantly it also added a brilliant Battle Mode that completed the package. It’s thrillingly close to perfection.
Want to read more? See our full Mario Kart 8 Deluxe review and buy now from Amazon.
Splatoon 2
Splatoon 2 is a glorious team-based shooter with a unique territory capturing mechanic, but that’s only half of the appeal. The arenas are great and the weapons are a pleasure to use, and there is a simple playgroup joy to chucking that much ink around, but Splatoon’s Switch instalment lingers in the mind because of its placefulness.
Much has been written about the Switch’s bare-bones front-end. For the first days of the console’s lifespan, Inkopolis Square felt like it was the heart not just of this wonderful game but of the charming, personable, colourful and surprising console that runs it. What a thing!
Want to read more? See our full Splatoon 2 review and buy now from Amazon.
Super Smash Bros Ultimate
It doesn’t even matter if you like fighting games or not: Smash Bros is for anyone who’s ever fallen for video games full stop, a mad, impossibly expansive and expertly engineered celebration not just of Nintendo’s rich past but that of the entire medium.
The cast is outrageously vast, taking in all-comers from Mario to Metal Gear, the options are plentiful and the soundtrack is just to die for. Oh, and the game underneath all that is alright too, a wilfully chaotic dust-up that’s best enjoyed shoulder to shoulder with friends. You’ll find a little of all video games here in Smash Bros. Ultimate, a breathless celebration of the medium in all its mad, incoherent and joyous whole.
Want to read more? See our full Super Smash Bros Ultimate review and buy now from Amazon.
Arms
How’s this for a pitch: the Mario Kart team does for fighting games what it once did for driving games in a ludicrously colourful, energetic and original Switch exclusive. Yet despite delivering so well on that promise, Arms has never found the audience it deserves. For shame, though that shouldn’t stop you picking up what remains one of the highlights of the Switch’s line-up.
Here’s a fighter that’s instantly accessible, offers boundless depth and does all this with one hell of a spring in its step. Oh, and springs in its arms too, as your fighters reach into the screen in an enjoyably pliable brand of pugilism. The chances of a sequel now seem slim, so make the most of a game that’s truly one of a kind.
Want to read more? See our full Arms review and buy now from Amazon.
Tetris 99
Battle Royale Tetris sounds like a joke, but it turns out to be the basis for one of the most energising console exclusives in years. It’s Tetris, a game you’ve been playing forever, but now you’re up against an entire gameshow board of rivals.
There’s two kinds of beauty here: the beauty of a game you know innately being twisted into a new form, and then the buried beauty of the hidden rules and synergies that will see you racing up the leaderboard. Tetris isn’t just the eternal game, it’s an eternally surprising one.
Want to read more? See why we think Tetris 99 might be the best battle royale yet and buy now from Amazon.
The Legend of Zelda: Link’s Awakening (2019)
Link’s strangest adventure has long been marooned on the original GameBoy, with only a timely port to the 3DS reminding us of the weird island where the Wind Fish sleeps. For Switch the whole thing has been reimagined as a tactile children’s animation, but the puzzles and overworld are as precision-tooled as ever. This is a slight Zelda as they go, but it’s still rich in adventure and heart.
Want to read more? See our full The Legend of Zelda: Link’s Awakening Switch review and buy now from Amazon.
Cadence of Hyrule
It still feels wrong for anyone other than Nintendo to handle a Zelda game, but the highest praise you can give Cadence of Hyrule is that it doesn’t feel wrong for very much time. This is a beautiful reimagining of the flip-screen Zeldas of the 8- and 16-bit generations, shot through with a rhythm-action conceit so beautifully executed it feels like it’s always been a part of Hyrule. Unmissable.
Want more? See our full Cadence of Hyrule review and buy now from Amazon.
Picross S
Picross has become such an embedded part of Nintendo’s handheld portfolio that it’s easy to forget it’s there. It’s easy, in fact, to think these aren’t video games at all – they’re close relatives to sudoku, living alongside them in some publications as nonograms, and they offer the simple thrill of logic and deduction.
For all that, it’s easy to forget just how good the formula is, and see that you’ve clocked up *checks play time* 150 hours across the three instalments released to date on the Nintendo Switch. If it’s a commute-eating puzzler you’re after, they really don’t come much better than this.
Lumines Remastered
Lumines started life on the PSP, and despite the transition from Sony to Nintendo, Remastered feels like a homecoming. The only puzzler to truly challenge Tetris in terms of universality or brilliance – okay, maybe Drop7 comes close – is built for a screen like this, bright and luxuriously wide and yet held, somehow, in your hands. The levels have never looked better and the use of vibration is sublime.
Mostly, though, it’s Lumines back where it belongs, inches from your eyeballs, the timeline racing through again and again and leaving the glinting landscape behind it transformed once again. Jeepers this is good!
Want to read more? See our full Lumines Remastered review.
Windjammers
Once upon a time, there was nothing more exotic, nothing more nineties than the Neo Geo, and one game on that most exquisite and powerful of machines was more exotic and nineties than them all. From the chromed lettering of developer Data East to the wraparound mirrored sunglasses of Hiromi Mita, Windjammers is arcade perfection, serving up a delicious alchemy of Street Fighter and Pong.
It’s one of the very best local multiplayer games available, which makes it an absolute essential for the Switch. Now it’s not a case of hoping the pub you’re heading off to has a well-stocked Neo Geo cabinet propping up the corner – thanks to the marvels of modern technology, you can challenge someone to a game of Windjammers wherever you may be.
Want to read more? See our full Windjammers review.
Puyo Puyo Tetris
The blending of two puzzling greats, one austere and angular, one squishy and sugary, makes for an absolute classic in its own right. But there’s more to Puyo Puyo Tetris than the ingenious nature of its design.
In the early days of the Switch, this game above all others delivered on the console’s dream: a bunch of friends, loose in the world, all crowded round a tiny screen propped up on the table in front of them while four-player chaos unfolded. If you’ve ever wondered what that stand on the back of the Switch is really for, wonder no longer. It’s for Puyo Puyo Tetris.
Want to read more? See our full Puyo Puyo Tetris review and buy now from Amazon.
Darius Cozmic Collection
The Switch isn’t short of shmups. Pick up Konami’s Anniversary Arcade Collection and you can play Gradius 2, one of the greatest of them all, or maybe you want to sample the classic Thunder Force 4 via M2’s impressive Sega Ages port. Or you could go through a large chunk of Psikyo’s back catalogue, or get an impeccable introduction to the genre with the smart, accessible Danmaku Unlimited 3.
Or, if it’s just one game you’re after, you could turn to Devil Engine – an all-new effort that’s studied the classics and added its own unique flavour. It’s an incredibly enjoyable game, and one that looks – and sounds – the part too. Devil Engine just goes to show that, sometimes, they really do make them like they used to.
Want to read more? See our full Darius Cozmic Collection review.
Into the Breach
A tactics game concerned with the world’s dinkiest invasion, Into the Breach is a study in economy. From the game’s tiny play areas and short match times to the sparse animation and simple rules that govern a unit, everything here is bright and glinting and wonderfully fit for purpose.
Such basic elements lead to rich surprises, however, and this is one of those games that you can play for days and weeks and months without ever feeling that you’ve ceased to learn.
Here’s a tip to start you off: don’t just think about what a unit can accomplish on a turn, but also think about where it ends up once the turn is finished. If you’ve never played this, I envy you. Tactical perfection awaits.
Want to read more? See our full Into the Breach review and buy now from Amazon.
Animal Crossing: New Horizons
Nintendo’s legendary take on bucolic living has never been more sharply arranged than here, where a trip to an untouched island quickly expands to involve town infrastructure meetings and the search for the perfect bed-side table. Min-max this and it’s a game filled with depth and secrets. Play it for a lazy hour every day and it’s slow gaming at its most comforting. An unusual and distinct world-beater.
Want to read more? See our full Animal Crossing: New Horizons review and buy now from Amazon.
Fire Emblem: Three Houses
And there was us thinking Awakening was Fire Emblem’s big push for the mainstream… With Three Houses, Intelligent Systems handed the reins over to Koei Tecmo, for the most part, who then delivered an absolute epic of a strategy RPG. Its scale is at once personal and vast, its characters winningly human and the best bit, for older players of the series, is that the strategy is as satisfying as it’s ever been. An absolute triumph.
Want to read more? See our full Fire Emblem: Three Houses review and buy now from Amazon.
Astral Chain
Is this Platinum’s most loveable game? It’s a pocket-sized masterpiece, anyway, offering skipping-rope combat and a police procedural-world in which you hunt for clues but also put away litter and help out a mascot dog bag at the station. Effortlessly quirky and filled with delights, this is an action game with endless charm, and it feels perfect on Nintendo’s oddball console.
Want to read more? See our full Astral Chain review and buy now from Amazon.
Overcooked 2
The first Overcooked is just as essential a pick here, really, because the core premise is just the same: chaos with friends. The Switch is only half a console without its brilliant take on portable multiplayer, and Overcooked 2 is probably the best example of it. A game about food assembly under pressure where each player’s role is essential to your chances, it’s a classic of party-gaming comedy full of intense frustration, intense reward, and often a mighty good laugh. It’s also family friendly, if you can manage to bite your tongue.
Want to read more? See our full Overcooked 2 review and buy now from Amazon.
Ring Fit Adventure
Nintendo turns exercise into an RPG and creates a game that can be merrily binged while you slowly tone yourself up. Beautiful peripherals and a wonderful fantasy setting are backed up with lovely, witty writing and a thoughtful spin on home work-outs. Just remember to stock up on smoothies.
Want to read more? See our full Ring Fit Adventure review and buy now from Amazon.
If you want to hear us explain why we’re doing ‘best games’ lists, and how we’ve settled on the games we have, then you can listen to our process live with a dedicated episode of the Eurogamer Podcast. Do note that this was recorded at the time of our original, 15-game-long list, so a handful of these have changed (our apologies, Donky Kong).
Give our podcast a listen through iTunes, Spotify, RSS, and SoundCloud.
from EnterGamingXP https://entergamingxp.com/2020/04/the-20-must-have-switch-games-you-can-play-right-now-%e2%80%a2-eurogamer-net/?utm_source=rss&utm_medium=rss&utm_campaign=the-20-must-have-switch-games-you-can-play-right-now-%25e2%2580%25a2-eurogamer-net
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anime-herald · 5 years
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Earlier today, the official Sakura Wars Twitter account revealed a new cast member for upcoming game Project Sakura Wars (Shin Sakura Taisen). The game will add the following:
Oboro: Daisuke Kishio
Oboro is a high-grade kouma who appeared in the Imperial Capitol with Yasha. He has a high-flying, arrogant demeanor and a generally disillusioned air. His distorted views on the world inspire terror in the population, and he in turn revels in their despair. He specializes in producing illusions, which are conjured up by incredible powers, and brings swift death to those who come at the wrong end of his teeth.
In battle, Oboro commands the puppet soldier Arabaki. Visuals for the character and his craft were also revealed along with a visual for Puppet Soldier Kyokotsu. You can check all three out below.
Oboro
Puppet Soldier Arabaki
Puppet Soldier Kyokotsu
Project Sakura Wars will hit Japanese retailers on December 12. A standard and Limited Edition are both planned for the project. The Limited Edition will include a soundtrack CD set and an artbook. The CDs will feature more than sixty songs from the franchise’s history, while the artbook will contain seventy-two pages of art from the series.
Early adopters will also receive a PS4 theme, though details on this have yet to be announced.
The project will be released worldwide in Spring 2020.
The confirmed voice cast includes:
Claris: Saori Hayami
Hatsuho Shinonome: Maaya Uchida
Seijūrō Kamiyama : Yōhei Azakami
Sakura Amamiya: Ayane Sakura
Azami Mochizuki: Hibiku Yamamura
Anastasia Palma: Ayaka Fukuhara
Sumire Kanzaki: Michie Tomizawa
Reiji Shiba: Tomikazu Sugita
Kaoru Rindou: Yui Ishikawa
Komachi Ooba: Ryoko Shiraishi
Yang Shaolong: Yuuichirou Umehara
Yui Huang: Sumire Uesaka
Arthur: Nobunaga Shimazaki
Lancelot: Manami Numakura
“Yasha”: Chisa Yokoyama
Elise: Nana Mizuki
Margarethe: Rie Kugimiya
Itsuki Saijo: Mayu Yoshioka
Hiromi Hongo: Haruka Terui
Itsuki Saijo: Mayu Yoshioka
Hiromi Hongo: Haruka Terui
Bleach creator Tite Kubo is providing the original character designs, while Jiro Ishii (Nine Hours, Nine Persons, Nine Doors, Under the Dog) is in charge of the story structure. Series composer Kohei Tanaka (Sakura Wars franchise, One Piece, Mobile Fighter G Gundam) is scoring the game’s soundtrack. Other staff members include:
Script: Takaaki Suzuki (Girls und Panzer, Strike Witches)
Setting and Scenario Summary: Takanobu Terada
Development Director: Tetsuya Ootsubo
Producer: Tetsu Kitano
Character Visual Setting: Masashi Kudou
Main Mechanical Designer: Mika Akitaka
Executive Producer: Haruki Satomi
Original Concept: Ohji Hiroi
Project Sakura Wars will be set twelve years after the events of Sakura Wars 5: So Long, My Love. In this new entry, the Combat Revues, which previously protected nations from evil while working incognito, are well known to all.
Indeed, the Great Combat Reveue World War is more of a global sporting event, in which the Combat Revues from across the globe gather in Japan’s Imperial Capital to compete in a tournament. These disparate groups then compete to determine which country’s kouma-crushing corps reigns supreme. By the time Project Sakura Wars begins, two such events have already taken place, and the nations are gathering in the Imperial capital for the third. What should be a peaceful event, though, suddenly takes a turn for the serious.
Sega’s email communication describes the story as:
The stage is set in a romanticized version of 1940s Imperial Tokyo. 10 years ago, a cataclysm resulted in the devastating loss of the Imperial Combat Revue of Tokyo, the capital’s global defense force operating out of the Imperial Theater. The theater has since fallen on hard times and risks closure. As captain of the new Tokyo revue, it’s up to you to mend the hearts of your troops and restore the Imperial Theater back to its former glory!
Project Sakura Wars will receive an anime series, which will air in 2020. Manabu Ono (Sword Art Online: Alicization, Horizon in the Middle of Nowhere) will direct the project at Sanzigen and co-write the scripts with Tatsuhiko Urahata (Hi-Score Girl, GATE). Sakura Wars composer will score the soundtrack. Ohji Hiroi and Sega are credited with the original concept.
According to their Tokyo Game Show stream, the project will be a side story that supplements the events of the game.
Project Sakura Wars was first revealed on April 14, 2018 at Sega Fes, and was originally tentatively slated to launch prior to March 31, 2019. On April 19, 2019, Sega Holdings President and CEO Haruki Satomi confirmed that the project will be “more than a game.”
A western release was not confirmed until March 29, though Japanese Asian releases were confirmed to be in the works.
Sakura Wars is an original project by Sega CS2 R&D (later Overworks) and Red Entertainment. Ohji Hiroi (Moeyo Ken, Far East of Eden), Satoru Akahori (Saber Marionette J, Martian Successor Nadesico), and Kosuke Fujishima (Ah! My Goddess, You’re Under Arrest!) are listed as the original creators of the franchise.
The first title appeared on the Sega Saturn in 1996. The initial entry, while released only in Japan at the time, was estimated to have a 200,000 lifetime sales goal. The title sold 205,270 units in its opening week, which was roughly 57% of the launch shipment. At the time, the title was seen as having the largest debut for a Sega title to date. It would go on to move 359,485 copies throughout the Saturn’s lifespan.
Since then, the title has gone on to spawn:
Five main-line titles
Fifteen spin-off games
An anime TV series by Madhouse
Five anime OVA series
Seven manga and light novel adaptations
Sixteen high-profile live stage shows
The final main-line title in the series, Sakura Wars V: So Long, My Love was released in North America by NIS America. The title is available on Sony’s PlayStation 2, as well as Nintendo Wii console.
Source: Sakura Wars Website
Project Sakura Wars Voice Cast Adds Daisuke Kishio Earlier today, the official Sakura Wars Twitter account revealed a new cast member for upcoming game…
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anime-herald · 5 years
Text
On October 11, Sega hosted their eighth Project Sakura Wars streaming event. During the show, the publisher revealed two cast members, two teaser trailers, and information on the world of the game.
Trailers
Two promos were revealed: one that introduces the new cast members, and one that introduces the world outside the Imperial Theater.
Cast Reveal
https://twitter.com/Sakura_Taisen/status/1182629727229501442
Location Reveal
https://twitter.com/Sakura_Taisen/status/1182632647589167104
Cast
The game will add the following:
Itsuki Saijo: Mayu Yoshioka
Hiromi Hongo: Haruka Terui
The Melancholy of Haruhi Suzumiya light novel illustrator Noizi Ito designed Itsuki and Hiromi for the game. A pair of character visuals were also revealed for the characters, which you can check out below.
Hiromi Hongo
Itsuki Saijo
Plays
The Flower Division is confirmed to be performing two plays as of press time:
Momotaro
Love of Danaan
Love of Danaan
Momotaro
Locations
Shop Mikazuki
Rooftop Amusement Park
Mikasa Memorial Park
Kabuki-za
Imperial Theater
Ginza Side Street & Shinryuken
Ginza Central Station
Cafe
Cafe Gilles du Lait
Bus Stop
Project Sakura Wars will hit Japanese retailers on December 12. A standard and Limited Edition are both planned for the project. The Limited Edition will include a soundtrack CD set and an artbook. The CDs will feature more than sixty songs from the franchise’s history, while the artbook will contain seventy-two pages of art from the series.
Early adopters will also receive a PS4 theme, though details on this have yet to be announced.
The project will be released worldwide in Spring 2020.
The confirmed voice cast includes:
Claris: Saori Hayami
Hatsuho Shinonome: Maaya Uchida
Seijūrō Kamiyama : Yōhei Azakami
Sakura Amamiya: Ayane Sakura
Azami Mochizuki: Hibiku Yamamura
Anastasia Palma: Ayaka Fukuhara
Sumire Kanzaki: Michie Tomizawa
Reiji Shiba: Tomikazu Sugita
Kaoru Rindou: Yui Ishikawa
Komachi Ooba: Ryoko Shiraishi
Yang Shaolong: Yuuichirou Umehara
Yui Huang: Sumire Uesaka
Arthur: Nobunaga Shimazaki
Lancelot: Manami Numakura
“Yasha”: Chisa Yokoyama
Elise: Nana Mizuki
Margarethe: Rie Kugimiya
Itsuki Saijo: Mayu Yoshioka
Hiromi Hongo: Haruka Terui
Bleach creator Tite Kubo is providing the original character designs, while Jiro Ishii (Nine Hours, Nine Persons, Nine Doors, Under the Dog) is in charge of the story structure. Series composer Kohei Tanaka (Sakura Wars franchise, One Piece, Mobile Fighter G Gundam) is scoring the game’s soundtrack. Other staff members include:
Script: Takaaki Suzuki (Girls und Panzer, Strike Witches)
Setting and Scenario Summary: Takanobu Terada
Development Director: Tetsuya Ootsubo
Producer: Tetsu Kitano
Character Visual Setting: Masashi Kudou
Main Mechanical Designer: Mika Akitaka
Executive Producer: Haruki Satomi
Original Concept: Ohji Hiroi
Project Sakura Wars will be set twelve years after the events of Sakura Wars 5: So Long, My Love. In this new entry, the Combat Revues, which previously protected nations from evil while working incognito, are well known to all.
Indeed, the Great Combat Reveue World War is more of a global sporting event, in which the Combat Revues from across the globe gather in Japan’s Imperial Capital to compete in a tournament. These disparate groups then compete to determine which country’s kouma-crushing corps reigns supreme. By the time Project Sakura Wars begins, two such events have already taken place, and the nations are gathering in the Imperial capital for the third. What should be a peaceful event, though, suddenly takes a turn for the serious.
Sega’s email communication describes the story as:
The stage is set in a romanticized version of 1940s Imperial Tokyo. 10 years ago, a cataclysm resulted in the devastating loss of the Imperial Combat Revue of Tokyo, the capital’s global defense force operating out of the Imperial Theater. The theater has since fallen on hard times and risks closure. As captain of the new Tokyo revue, it’s up to you to mend the hearts of your troops and restore the Imperial Theater back to its former glory!
Project Sakura Wars will receive an anime series, which will air in 2020. Manabu Ono (Sword Art Online: Alicization, Horizon in the Middle of Nowhere) will direct the project at Sanzigen and co-write the scripts with Tatsuhiko Urahata (Hi-Score Girl, GATE). Sakura Wars composer will score the soundtrack. Ohji Hiroi and Sega are credited with the original concept.
According to their Tokyo Game Show stream, the project will be a side story that supplements the events of the game.
Project Sakura Wars was first revealed on April 14, 2018 at Sega Fes, and was originally tentatively slated to launch prior to March 31, 2019. On April 19, 2019, Sega Holdings President and CEO Haruki Satomi confirmed that the project will be “more than a game.”
A western release was not confirmed until March 29, though Japanese Asian releases were confirmed to be in the works.
Sakura Wars is an original project by Sega CS2 R&D (later Overworks) and Red Entertainment. Ohji Hiroi (Moeyo Ken, Far East of Eden), Satoru Akahori (Saber Marionette J, Martian Successor Nadesico), and Kosuke Fujishima (Ah! My Goddess, You’re Under Arrest!) are listed as the original creators of the franchise.
The first title appeared on the Sega Saturn in 1996. The initial entry, while released only in Japan at the time, was estimated to have a 200,000 lifetime sales goal. The title sold 205,270 units in its opening week, which was roughly 57% of the launch shipment. At the time, the title was seen as having the largest debut for a Sega title to date. It would go on to move 359,485 copies throughout the Saturn’s lifespan.
Since then, the title has gone on to spawn:
Five main-line titles
Fifteen spin-off games
An anime TV series by Madhouse
Five anime OVA series
Seven manga and light novel adaptations
Sixteen high-profile live stage shows
The final main-line title in the series, Sakura Wars V: So Long, My Love was released in North America by NIS America. The title is available on Sony’s PlayStation 2, as well as Nintendo Wii console.
Source: YouTube (Sega)
Project Sakura Wars Cast Adds Mayu Yoshioka, 1 More; New Trailers & Details Revealed On October 11, Sega hosted their eighth Project Sakura Wars streaming event. During the show, the publisher revealed two cast members, two teaser trailers, and information on the world of the game.
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