#how to convert flash to html5?
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Right, let's take it from the top.
Neopets was under the JumpStart brand for, let's say, the better part of the last decade? JumpStart itself is owned by Netdragon. I- Okay, let's skip the corporate summaries. JumpStart, who owned Neopets, went under just last month, not even three weeks ago. So, Neopets was sorta left... Adrift? Publically, at least. Right before JumpStart's plunge, the management, Dominic Law (who apparently had a Shoyru himself back in the day!) bought out the Neopets brand, and now Neopets is an independent company, World of Neopia, Inc..
That's the short of it.
With a management buyout comes a direct injection of funding that Neopets wasn't getting under JumpStart's management, so now the much larger TNT is going to try and revitalize Neopets.com!!! They want to move the older Flash games onto Ruffle, before converting as many games as they can to HTML5! They want to make Neopets mobile-friendly (I hope this mean Lutaris can visit their island again...)! They want to REINTRODUCE NEOHOMES (I have SO MUCH bottled sand!)!!! They want to introduce... A new plot????? After all this time????
Neopets Metaverse is... Going to remain up, but it's not going to be developed for, it seems??? Apparently they're just going to scavenge it for parts???
World of Neopets is going to be the game they're bringing those part to, and it's apparently going to be more along the lines of KeyQuest and Habitarium. It'll be a social life simulator where you live as a Neopet and travel through Neopia, it seems. I'm not expecting full third-person Tron things, but I do want to see how they do. Also:
NEOPETS CRYPTO IS DEAD!!!!!!
Woah!
Also, apparently there's going to be a virtual concert? As long as Yes Boy Ice Cream shows up, I'm happy.
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if pet hotel had little games and activities like neopets or club penguin puffle games, what would they be?
whatever would be within my skill level to program i guess
i think i would start out with a game where the pet is holding a basket beneath some trees and you have to catch falling fruit by moving the pet left and right. sounds nice and simple enough, and once i had enough of a variety of simple games i would then feel free to try and experiment with something more complex and take as much time as i need since the simple games are able to fill that space where something needs to be right now
if i made this a website-based virtual pet game like neopets and flight rising are, something that's gonna be tricky and would probably take me a long time is i would have to learn how to make an html5 application (which is what these games would be if this was the case, since flash is dead) that would be able to read pet information and user information from a database so the pet could appear in the minigame, be able to modify values like the amount of money the player has so the player can earn money by playing these games, and this database needs to be able to be read and written to by both these minigames and by regular pages like a player's profile page where you'd be able to see your current money balance, for instance. The only experience I have in regards to creating an html5 application is running the html dist Gradle command that libGDX has, which just converts all of your java code into javascript as its own contained thing when for this I would need to make something that actually has the ability to talk to other things. I would have to learn a ton of php in order to make this a thing as well, which I don't have a lot of experience with either.
If I were to turn the pet hotel into a fully-fledged automated and programmable game with my current knowledge and skillset, I think I'd have an easier time using libGDX and Java Swing to make it, and then people would have to download a jar file for it off of itch.io in order to play it. I feel like more people would play it if the game was entirely website-based because people don't really like to download things, which is kind of understandable, but learning web development is really hard and from what little I do know about it I'm kind of bad at it. I took a class where I learned how web sockets work in Java so I think I could be able to make something that connects online like this, but I would have to rent some server space in order to do this so the pet hotel would become something that starts actually costing me money to run if I did this. Also I already have a full-time job so the progress I would make on this would be pretty slow, and sometimes I struggle to muster up the motivation to even just make regular art during the time that I'm not working because my brain just kind of sucks like that. So for now i just run this thing that pretends to be a video game but is actually not because my brain prefers the instant gratification of watching youtube videos and playing video games that other people have already made instead of using that time to learn how to make a video game myself
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i think one of the things that is the most maddening to me about So Much flash media being lost when adobe had been saying for Years that they were going to kill it and they didn't for a very long time, but by the time they did put it down, flash media didn't even need to be flash anymore - it could've been converted to HTML5. and there were legit security concerns about flash for a Long Time which is one of the reasons why people had also screamed into the void about it. and by the time it was killed we already had the technology to to the Same Shit without the existence of flash. and sometimes i think about all that screaming i did and how it amounted to nothing and it's just upsetting on many layers tbh!
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Why Your Website Isn’t Mobile-Friendly (And How to Fix It!)
In today's digital era, having a mobile friendly website is no longer optional; it's a necessity. If your website isn't optimized for mobile devices, you're losing traffic, frustrating users, and hurting your search engine rankings. But why exactly is your website not mobile-friendly, and how can you fix it? Let's dive into the key reasons and solutions.
Why Mobile Friendliness Matters
A mobile friendly website ensures a seamless user experience across different devices, improves SEO rankings, and boosts engagement. With over 60% of web traffic coming from mobile users, businesses that ignore mobile optimization risk falling behind.
Signs Your Website Isn’t Mobile-Friendly
Users must zoom in or scroll horizontally to read content.
Slow loading times on mobile devices.
Unresponsive design elements.
Buttons and links are too small or too close together.
Poor navigation leading to high bounce rates.
Reasons Why Your Website Isn’t Mobile-Friendly
1. Your Website Lacks a Responsive Design
A responsive website automatically adjusts its layout based on the screen size. If your site isn't using a responsive design, mobile users will struggle with distorted images and unreadable text.
Solution: Opt for a Website Designing approach that includes responsive design frameworks like Bootstrap or CSS media queries.
2. Slow Page Loading Speed
Mobile users expect pages to load within 3 seconds. If your site is slow, visitors will leave before it even loads.
How to Fix It:
Compress images without losing quality.
Use browser caching to speed up repeat visits.
Optimize code and remove unnecessary plugins.
Enable lazy loading for images and videos.
3. Poor Navigation Structure
A cluttered menu and unorganized navigation make it difficult for mobile users to browse your site.
Solution:
Implement a mobile-first navigation design.
Use a hamburger menu for easy access.
Keep the number of menu items minimal.
4. Touch Elements Are Too Small
If buttons and links are too tiny or too close together, users may struggle to click them accurately.
How to Fix It:
Increase the button size to at least 48px by 48px.
Ensure proper spacing between clickable elements.
5. Flash and Non-Mobile Compatible Elements
Flash-based content doesn’t work on most mobile browsers, making your site inaccessible.
Solution:
Replace Flash with HTML5 or JavaScript.
Use mobile-friendly formats like SVG for animations.
6. Intrusive Pop-Ups and Ads
Full-screen pop-ups or excessive ads ruin the mobile experience and increase bounce rates.
How to Fix It:
Use smaller, non-intrusive pop-ups.
Provide a clear and visible exit option.
Ensure ads do not cover essential content.
7. Not Using Accelerated Mobile Pages (AMP)
AMP helps pages load instantly on mobile, enhancing user experience and improving rankings.
Solution: Implement AMP for your website to improve speed and engagement.
How to Make the Website Mobile Friendly
If you're wondering how to make the website mobile friendly, follow these best practices:
Use a Responsive Website Design: Ensure your website adapts to different screen sizes effortlessly.
Optimize Images and Content: Compress images and use readable fonts.
Improve Page Speed: Leverage caching, CDN, and optimized code.
Ensure Easy Navigation: Keep the layout intuitive and user-friendly.
Test Across Devices: Regularly test your website using Google’s Mobile-Friendly Test.
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Traditionally, many developers used Flash when they were creating, but now that HTML5 is around that is changing. Flash has always been a pretty labour intensive product and one that is not always compatible with certain devices or platforms. This creates problems for developers if they want to reach as wide an audience as possible. If you develop an app that is not compatible across the board then obviously some people are going to miss out. Using HTML5 means that this does not happen. Developers can create apps that everyone can access and use. What Is HTML5? Below is a amazing video tutorial on Youtube for HTML5. Why Is Reaching Everyone So Important? Developing an app takes time and developers want to see a decent return on this investment, as well as any financial investment. The best way to maximise this return is to reach as many people as possible. One of the most important aspects of this is to reach mobile device users. People spend as much as two hours each day going online on a mobile device; so you can see how important it is to make the most of this opportunity. HTML5 works across all devices so developers do not have to worry about missing out on a significant potential audience. In fact, it’s thought that many native apps will eventually just act as a portal into an HTML5 web passed app, with users not being aware of any difference. How can HTML5 be used? One of the biggest uses of HTML is creating apps for management of, and communication by, social media. Of course, social media is a pretty big deal for any business. It’s one of the best ways to reach a current or potential audience. That is why this aspect of using HTML5 is so important. HTML5 is also useful when it comes to creating online communications. You can learn more about flipbook pdf on nmhytg.com. This tells you about how to use software to convert a basic pdf into a glossy and impressive flipbook. If you are looking at creating online brochures and magazines this is a very useful tool. Visitors to your website can access the flipbook and just click or swipe to access page after page of useful and relevant information. The action of reading a flipbook may be based on the traditional practice of reading a hard copy book or magazine but the process is very much updated for the digital age. If you are creating flipbooks online you can include video and audio content which makes for a more well-rounded reading experience. As you can see, HTML5 is helping to transform the way developers create apps for the web. It’s a less labour intensive process than using Flash to do a similar job. These apps can be viewed across platforms and devices which means that more people get to use them. If you run a business this is a huge consideration if you want to maximise the potential customer base for your product or service.
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Share PDF, DOCX, DOC, XLS, XLSX, PPT, PPTX documents online with imPDF Free Online Document Sharing
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Who knows, new smartphones may emerge numerously year by year and may last till the world ends. This incremental development in the technology affects the eLearning industry and give way to discover new technologies to deliver the digital learning solutions such that to meet the learner requirement.
Elearning developers are now switching from flash technology to HTML5 because most of the mobile devices don’t prefer Flash plugin. Hence the organizations are making their move towards the conversion of flash to html5 elearning. There are many elearning authoring tools such as Articulate Storyline, Lectora Inspire, Adobe Captivate, Camtasia, iSpring, etc., that are used in the HTML5 conversion process.
#flash to html5#flash to html5 conversion#convert flash to html5#authoring tools#elearning content#flash content to html5#legacy course conversion#flash to html5 elearning#digital learning solutions#flash#html5#how to convert flash to html5?#elearning#flash to html5 conversion services#flash to html5 conversion solutions#convert flasah to html5 services#convert flash to html5 solutions#convert flash to html5 services#flash to html5 migration#flash to html5 migration services#flash to html5 migration solutions
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How to Convert Flash to HTML5?
Who knows, new smartphones may emerge numerously year by year and may last till the world ends. This incremental development in the technology affects the eLearning industry and give way to discover new technologies to deliver the digital learning solutions such that to meet the learner requirement.
#flash to html5#flash to html5 conversion#convert flash to html5#authoring tools#elearning content#flash content to html5#legacy course conversion#flash to html5 elearning#digital learning solutions#flash#html5#how to convert flash to html5?#elearning
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Easy Steps to Transform Your Flash-based Courses to HTML5
#flash to html5#flash to html5 conversion#convert flash to html5#authoring tools#elearning content#flash content to html5#legacy course conversion#flash to html5 elearning#digital learning solutions#flash#html5#how to convert flash to html5?#elearning
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Gamut of techniques is available to reduce your cost while converting Adobe Flash based courses to HMTL5. Flash has serious browser and incompatibility issues which need to be overcome. HTML5 is bundled with many advanced features like semantic enrichment, rich media support, and cross-browser compatibility, etc. So, it’s time to upgrade and convert legacy courses to HTML 5. In the present scenario, some of the companies mainly focus on Flash to HTML5 conversion services.
#cost reduction techniques for flash to html5#converting from flash to html5#convert flash into html5#migrate flash to html5#convert adobe flash to html5#converting flash to html5#how to convert flash to html5#flash courses to html5#convert flash course to html5#flash to html5 migration#flash to html5 migration services#flash to html5 migration solutions#flash to html5#flash to html5 conversion#flash to html5 conversion services#flash to html5 conversion solutions#convert flash to html5#convert flash to html5 services#authoring tools#elearning content#flash content to html5#flash to html5 elearning#flash to html5 elearning services#flash to html5 elearning solutions#flash#conversion of flash to html5#cost reduction techniques#flash based courses#adobe flash based courses to hmtl5#cross-browser compatibility
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Who knows, new smartphones may emerge numerously year by year and may last till the world ends. This incremental development in the technology affects the eLearning industry and give way to discover new technologies to deliver the digital learning solutions such that to meet the learner requirement.
#flash to html5#flash to html5 conversion#convert flash to html5#authoring tools#elearning content#flash content to html5#legacy course conversion#flash to html5 elearning#digital learning solutions#flash#html5#how to convert flash to html5#elearning
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A decade before when Adobe Flash was a major authoring tool for custom eLearning development, most of the companies invested their valuable time and money in building interactive, engaging and animated online courses. As Adobe will end support of Flash Player on December 31, 2020, all the Flash based courses need to re-build using another tool which supports HTML5.
Here is a case study on conversion of Adobe Flash courses to HTML5.
#cost reduction techniques for flash to html5#converting from flash to html5#convert flash into html5#migrate flash to html5#convert adobe flash to html5#converting flash to html5#how to convert flash to html5#flash courses to html5#convert flash course to html5#flash to html5 migration#flash to html5
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For the last few years, since JumpStart’s ownership, Neo has been so fucking difficult. The year-long lag episodes, the permanent closing of major site components that players loved (like Habitarium, Keyquest, Petpet Park, etc), the laying off of every damn artist on the site (and it has ALWAYS shown), the constant broken ass events or events just not happening at all, multiple instances of art theft, lying without remorse to players (people glossed over the “we can’t make UCs… actually we can but only for staff… OKAY we can for everyone but only if you pay microtransactions” thing sooo quick), etc etc. It’s been a nightmare & I have been stupid enough at points to try to defend it and stay optimistic. I stayed optimistic when I literally couldn‘t play for months because that one purple cloud event broke every webpage for me and caused it to lag so much it would crash my browser. I downloaded all the dumb shovelware apps and really gave them an earnest shot. Maybe Neopets Scrabble™️ will be fun! Lmao.
I’ve been a player since 2003. I still have my account from 2003. I still have pets that are nearly 20 years old. Some of my most beloved OCs, including ones who have been featured in work I’ve published locally and plan to put into upcoming novels and such, originated from Neopets. My parents faxed in the parental consent forms for me for my birthday when I was 11. I always bought shitloads of merch. When the Darkest Faerie came out I begged my parents to buy me a whole PlayStation 2 for Christmas JUST for that. I ate the Neopets CEREAL religiously until it was discontinued. I had Neopets merch I don’t even see people talk about, like Neopets school supplies lol. I have Neopets Zazzle shirts from middle school that I still wear as pajamas. I have spent an embarrassing amount on NC and I will even admit to resorting to black market illegal Neopet purchases in the past, not the scummy account hacking kind but the “hey, you have more NP than me and I want this item, I’ll give you some cash for it” kind LMAO. Hell, as annoyed as I am at TNT for flat out lying about UCs, I even said myself that I think that making UCs a microtransaction is a good idea and to be honest were it not for the NFT garbage I’d have most likely bought some. I also went on about how cute the Neopets Pride merch was! Even if just a rainbow capitalism cash grab, I thought it was really nice. I have IRL friends who bought some. I have always been “a consumer” when it comes to this site. I love it.
When Neopets first unrolled the HTML5 site redesign I even defended THAT. I thought it looked a little Fisher Price-y but I don’t think it’s awful. I like that it feels more immersive, I like that it’s pet-centric, I think it’s generally user friendly and cute. It’s not perfect, but it’s a respectable beta that makes the site feels dynamic in a way I can get behind. But my fucking God, as a whole this site has gone to shit and I don’t feel like it’s salvageable unless it was basically restarted from scratch. A hard reset with whole new upper management. There’s just no fixing this.
I keep saying it and keep saying it but I am just fucking shocked that a site entirely based on VIRTUAL PETS still cannot LOAD. THE. PETS. The pets themselves, except for on the main page and in their static “miniature” version on the side of the unconverted page layout, have not been converted from Flash. My own pet’s lookup looks like this:

But every week they’re able to release new microtransactions and lootboxes? Give me a break. This shit is insane.
We still can’t play the hundreds of games the site boasted (also the easiest way to achieve quick currency) beside like 5 poorly converted games that hardly work. We still can’t see any of the world maps (not even a placeholder unclickable image? Like 75% of the site maps weren‘t even flash to begin with?). The pages that have been converted do not work well and often freeze and glitch, which would be understandable as the site is supposedly still in beta form but I honestly do not have faith that these smaller kinks will be worked out and fear that these issues will just go unresolved. Hacking and security breaches are still a massive, constant issue.
And I’m still hung up on the fact that this is a virtual fantasy animal site with no competent artists. We joked about the Advent Calendar’s terrible quality last year but honestly, how was that acceptable.
Small things have (IMO) signified to me for a long time that the site was dwindling. Implication from staff behind the scenes that they are barely holding things together. The downgrade to only one new pet color per pet day. The lack of new plots or events. The death of flash felt like a nail in a coffin that has led to a much more rapid and pathetic death than before. I have gone from encouraging people to try Neopets, telling them that it’s not dead and it’s still around and fun, to straight up not recommending the site. I don’t even log in anymore. I tried to find things to do while waiting for the HTML5 conversion to be “finished,” or at least made less broken, but I could not respark that excitement, especially when half the pages I was going to were inaccessible without having to Google something convoluted and go through Jellyneo or something and the pages themselves would be half-converted and covered in tombstones. It’d be ironic if it wasn’t so sad.
I’ve been saying this for awhile but it’s very clear that Neopets does not care about its userbase. I used to think maybe they were just out of touch, but I have to believe at this point that JumpStart/NetDragon truly does not give a damn. TNT maybe — I do think this is largely an upper management issue. But it’s just not tolerable anymore. They will listen to some amount of pressure & frankly know how to placate people with short term friendly gestures, like lifting the LGBT ban or removing dated offensive terminology from certain pages. These are appreciated, but what do they mean on a larger level when the site is still lying to users, stealing from people, and refusing to listen to any substantial criticism that would require more effort to fix? What does it mean when JumpStart chooses to prioritize selling THOUSANDS of NFTs over converting THE PETS THEMSELVES on the actual damn site?
The NFTs are just too much for me at this point. I can’t continue to engage with this shit until/unless major changes are made. I still love Neopets for the nostalgia it gave me for like two fucking decades of my life. But I don’t really have any passion for the site anymore. I’ve moved over somewhat to PonyIsland, which is pay to play but so much better run, with a small but active player base and mod team, frequent events, just as much (if not more) customization but minus the microtransaction/lootbox nature and artificial scarcity, etc. And, y’know, I can actually see my pets. That’s a plus. Just goes to show that I will literally throw real money at websites if they can actually deliver a product that is worth it to me. Neopets has not done that for YEARS.
I really do encourage people to boycott the site. Cancel your Premium memberships. Stop buying Neocash. Get an Adblock app if you don’t use one already or (better yet) just log out for awhile. We all make fun of people who think that Neopets can die, y’all know perfectly well they’ll be fine while you’re inactive. Send in your complaints. I know that Neopets has always been Gambling For Babies but y’all can stop doing dailies for awhile in the name of Not Destroying The Environment with half assed pixels of cartoon animals bought with Monopoly money, right? Right?
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Neopets.
SO I've been playing neopets again for about a month now. I have found some interesting things: 1, the community is small and tight knit. It feels akin to a medium sized discord, with people getting to know each other on the "neoboards". It's such a nice group of people and I have immediately felt welcomed by them all. 2, this community is hella queer. In ye old days mentioning sexuality was a no go, but they have relaxed the rules, and people now openly talk about all things gay. It's hard to estimate exact populations, but I'm seeing a LOT of gay, trans/nonbinary etc folks. 3, moderation is lackluster at best, and people are able to talk about all manner of things that weren't allowed in the past. But it's still technically not allowed, so people will try and skirt around being too explicit, but that's honestly funnier/more fun. 4, the community, from what I can gather, is 100 percent against NFTs and the new meta stuff. 5, you can control the market of some items because the community is so much smaller I single handedly tanked the price of Poets Hats take that everyone. 6, customization. You can now dress your neopets up, which means, they all have similar poses with one hand raised in the air for holding items. I left about when this happened, and I didn't think it would take off, but it has. But it does mean unconverted pets are desirable. 7, unconverted trading makes up a huge bulk of people's activity on the site. This probably deserves a thread in itself, and I think there's actually a youtube doc somewhere out there that explains it all anyway. 8, there's a lot of gambling on this site. Like, holy moley. Don't get me wrong, I flippin love it aha but young me didn't realize just how much there was. 9, all the flash games are dead except for like, 10 that converted to HTML5. 10, there is an influx of new users, like me, who have found that they are pining for something more nostalgic in their internet experience and are flocking back to it. I'm not sure how many people are gonna turn up, but people who've been around longer say there's been a few. I think that's about it. AMA about neopets I guess. I'm still a "newbie" and the site has changed so much. Also I'm sorry to everyone reading this, but yes, your neopets are dead. Every now and again, they do a "purge" and delete inactive accounts. I'm sorry.
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what will you do when flash kicks the bucket (haha) if that effects the comic in any way
all of the comics animations since I2S1 have been done in HTML5, and that will be how they’re all made moving forward. which is really a damn shame for multiple reasons, but mainly that adobe fucking sucks and doesn’t care about preservation. we’ll make due, though. flash isn’t going to be fully defunct on computers until about mid-january of 2021, even if it’s technically inoperable a little less than a month beforehand.
our plan is to convert every old animation to HTML5 and simply port it back, we’ve already been steadily doing it and running tests. it all works well enough, but it’s a decent workload. it’ll probably wind up being a process of doing one flash at a time until they’re all settled.
until that happens though, the games should still be operable and all of the older animations have youtube mirrors. you won’t be without your fix.
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