invisible scars (referenced previous talk here)
[ID: A colourless, digital Trigun comic of Vash and Wolfwood talking about Wolfwood's scars. They're both laying in bed and topless. Vash lays on top of Wolfwood, playing with the rosary around his neck. Then, Vash kisses a spot on Wolfwood's chest. Wolfwood asks, "What are you doing?" Vash smiles sadly, "You got shot here. In the last town we visited. You didn't even bother moving."
Vash props himself up over Wolfwood, who frowns slightly. Wolfwood is quiet for a moment before he says, "You remember that, huh?" Vash grabs Wolfwood's left wrist and brings it to his face. "And here." He kisses another spot there. "When you helped free the hostages from that robber..." Wolfwood dismissively says, looking away, "Was a lucky shot." Vash huffs, “Don’t brag. Jeez.”
Half of Wolfwood's expression is shown, eyes returning to Vash who is now sitting up, continuing to say, "And..." Vash goes on and kiss Wolfwood's right palm. "You got cut here, even though that girl was aiming at me." A moment from the past flashes, of Wolfwood grabbing a knife aimed at Vash, his hand bleeding.
At present, Vash moves down and puts another kiss on Wolfwood's right shoulder. "And here, from watching my back." Another memory flashes of Wolfwood and Vash back to back. Vash looks back as Wolfwood grins while holding Punisher, bleeding from multiple gunshots in his shoulder.
"And," Vash combs up Wolfwood's hair to reveal his forehead, "Here." A final memory shows Wolfwood with a regeneration vial in his mouth while getting shot on his temple. The next panel is framed in blood with Vash at the center, eyes wide and stunned in horror. The next panel is a closed up shot of Wolfwood's eye, locked on Vash's face.
Back to present, Vash’s head is bowed down as Wolfwood raises a hand to his nape and says, “Spikey.”
Wolfwood looks serious and frowns as he says, "We talked about this. Those were my decisions. They're not there anymore. Forget about them." Vash looks very sad before he smiles ruefully and says, "I still see them. All the time." He leans down so they touch foreheads. Wolfwood’s sorrowful expression can be seen as Vash says, "You protect so much. I could never forget what you've done to me. And many others..."
In the last image, they're drawn more cartoonishly. Wolfwood sweats and asks, "You don't actually remember every wound, right?" Vash points at a spot on his chest. "Kuroneko left a scratch here 7 times." Wolfwood, startled, says, "Why the hell are you keeping count—" End ID]
Credits for ID here and here
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[ID: a doodle of old, Commission-era Five lounging in a bathtub with cucumbers over his eyes and a glass of wine in one hand and a bottle in the other. He has several scars, including one that starts at his collarbones and goes all the way down his torso. End ID.]
i missed old five this season so bad. where was he!!! Where was my old man!!! I took it upon myself to answer with "in the bath, chilling" because he deserves it. old five people, you're welcome
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Always a bit puzzled by people saying that anyone who wanted long-term consequences for TotK Zelda's sacrifice are "edgy".
I'm not even particularly in the camp that she should have remained a dragon forever (I think this should have been Ganondorf's fate, it would have been sooo much more impactful than to explode him and move on but anyway). To be honest, I wish the rules for turning back would have been 1) clear 2) active gameplay on the player so that it feels like it's something we have earned, and 3) not make her have amnesia about it and/or at least having her gain some crucial insight because of the experience.
(also: doesn't she crave knowledge? isn't that insanely mean to have her watch over every civilization and every bit of history ever and then take it away from her? kind of dislike how totk privileges the comfort of the player's feelings over what the characters would actually want or need tbh)
To be perfectly honest, I fully expected us needing to turn her back before engaging Ganondorf so we would fight him together, especially since Zelda as a compagnon exists in the game code already (though in a very subdued state). It feels very very strange to me that all of this mechanic of Sages following us existing and yet we never have the very climactic cool Zelda-staple moment of facing Ganondorf or Ganon together (OoT, WW, TP, ST and probably more that I'm forgetting all did this in some way --even BotW had Zelda more involved than in TotK). I'm not sure Mineru was a compagnon that was needed over Zelda honestly, especially given the kind of non-insight she gives us on the zonai (even if the idea of the mecha is cool, it really could have been Zelda using her zonai + sheikah knowledge to pilot one for us or something).
But anyway: yeah, even if this isn't what I would have wanted personally, I think wanting Zelda to remain a dragon is kind of arguably more respectful of her relationship to Link, in a way, that what the game ended up doing. When she enacted this sacrifice, Zelda decided to trust him to such a extent that she lost herself, reciprocated his trust in her and his devotion to her, and now the future of Hyrule exists beyond her and beyond what Hyrule once was, but she trusts them to follow through and be happy and she will watch over them from the stars moving on. It's fine if we manage to save her from that fate, but even if we don't, honestly this sounds like a beautiful story/tragic romance to me, if you want to read it that way. Tragedy doesn't necesserily involve edginess. Fictional pain isn't always mean, or out to get you.
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You're a woman and no one is going to call you a him, stop making trans people look stupid
“No one is going to call you a him”
Me thinking about all the people in my life who have referred to me using he/him pronouns and as “Dad” or “Uncle” 🤔
I’m not sure you know what the definition of “no one” is, hon, but that’s okay. I hope you heal from whatever is hurting you and Happy Pride! 🌈 💖
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*cracks knuckles* we know Tyler isn’t the original Clancy right? Y’all caught that? Clancy’s bishop was Keons, Tyler’s is Nico, and now “Clancy” is Tyler. Because “scaled and icy” is an anagram for “Clancy is dead” and that album was the one where dema was using Tyler’s popularity for their own purposes. Clancy failed to stop the cycle on his own, and despite already being used as a figurehead for dema, Tyler decided to take up the role of “Clancy” in the wake of what seemed like a total collapse of the Banditos. Their leader had been taken out, and now they had no one to organize them.
But Tyler taking on the name Clancy isn’t him taking on the role of leader or even organizer. He is showing us (the Banditos) that we all can be our own inspiration, we don’t need a figure to follow, we don’t need a leader to lead us. We can do this, fight dema, ourselves.
Y’all got that, right?
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