tragedy enjoyers when a character perpetuates the cycle of violence they themselves were a victim of
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big fan of when grief drives characters to do fucked up things that are ultimately pointless and do more harm than good rather than just like. going to therapy
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i know it will never happen but i so desperately desire an origins-type playable backstory thing in all games but especially veilguard. i feel like it added so much depth to origins and made you feel instantly connected to your character in a way that gets lost in games like inquisition where you fill in the blanks as you go except for the bare basics. like, i do enjoy the freedom to willy nilly decide where a character was before the events of the story from a creative perspective, but the playable origins were just so good! especially when you go back to where your warden is from and can engage differently with the arcs there
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