Afterwards, they do a race. They don’t talk about it, but it’s there, between them still. Something settled between them. Cleo doesn’t know how to say it; they never know how to say things like this. Still, they need to, so they wait until Ren’s race is over and then hike through the jungle to go sit on top of Etho’s base and wait for him to show up as well.
He doesn’t. He’d gone to their base. Instead of just showing up for each other, they have to somewhat awkwardly coordinate over text which base to meet at. It forces everything to feel more real.
When they finally meet up, it’s in the shopping district, leaning against the button. A dangerous game in theory, but Cleo’s not fully convinced it can explode at this point, so.
Cleo breathes. They’re both quiet for a moment.
"Okay, so like, are we doing this?" Cleo says.
"I don’t really know, uh, what this is," Etho says, "but I… care about you. I think. So I think we’re doing that."
Cleo nods once. "You know I don’t fall in love, right? I’m not going to fall in love with you, I don’t do that. Might say something about loving you, but it’s not the same thing. Different sense of the word. It’s different, loving people and falling in love, got it? And I won’t do that second thing. I’m never going to do that second thing. I don’t--"
"Okay. I know," Etho says.
"Do you?" Cleo asks.
"I mean, not entirely, but I’m frankly surprised we’re having this conversation in the first place. I never expected you to be in love with me."
"But I’m not," Cleo says. "I’m attracted to you, and I love you as like, a companion and friend or whatever, but I’m not in love with you. I’m. Ugh. I wish I knew the right words. I just--I also don’t let go of things so if we’re doing this you’re going to have to get used to that real fast. Me not being in love with you but me not letting you go, both of those things."
"You're attracted to me? Aw, Cleo," Etho says.
"Don't be an ass," Cleo says.
"Sorry, sorry. It's just, geez, this is--a heavy conversation, huh?"
Cleo sighs. "We'll work on the deflection."
Etho rubs the back of his head and looks away. "Uh, in that case. If I'm maybe a little in love with you--"
"I can't--I can't reciprocate that, Etho," Cleo says, and their voice cracks as they do.
"I know," Etho says. "I just want to make sure it's okay, then."
"You can't help that, can you? Just like I can't help that I still sort of want to kill anyone who hurts you."
Etho seems to think about it for a while. Cleo resists the urge to fidget. She's a zombie. She shouldn't have the urge to fidget; she should be too dead for that. Besides, it's hardly like it's a secret she doesn't fall in love, exactly. It's just... it's only relevant sometimes. Feeling like, as she watches Etho and Bdubs dance around each other, she's on the outside looking in. She'd kill to hold their hands, to protect them, hell, even to kiss them--but that's different. She just can't summon the same emotion of... she doesn't know.
Martyn had almost gotten it, for all he didn't get anything else, in the end. Scott was never going to fall in love with her in the first place, for obvious reasons. Whatever attraction she and Pearl have going on, it's definitely not love.
But this...
"Okay," Etho says.
"That's it?" Cleo says.
"I mean, does it need to be anything else?" Etho says. "It's not like we can just... not do this. I think it's too late for that. Whatever 'this' is. I'm in love, and you aren't, but we'd both be pretty upset to lose this, right? So I'll... figure it out."
Cleo swallows. They feel small. "Will you? Do you understand?"
Etho shrugs. "I understand that it's you, and it's you that this happened with, not anyone else."
"Okay," Cleo says. "Okay."
"Is it okay if I kiss you? Just to try it, I mean. Not like, as a--this is a bad time, actually, I don't want to try to make any kissing we do romantic, I mean, you just told me this won't be romantic, I--"
"Yeah, sure, you can kiss me," Cleo says, and he leans in to kiss them. It's nice. A little soft for what they'd want, really, but nice. He leans back. He looks them in the eyes.
"I get it a little more now."
Cleo is baffled. "How? Kissing is just like, a thing we did? How does that have anything to do with any of the rest of this."
Etho laughs. "I definitely get it a little more now. What do you want to tell the others? I know they're definitely gossiping."
"Ugh. Can we just, like, not?" Cleo says. "I don't want to have to explain it."
"I'll just be confusing then, got it," Etho says, and Cleo can't help but laugh themselves.
"This is why you're my favorite," Cleo says, and they think maybe this will work out okay, after all.
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theoretical entroponetics: the post
okay. LONG post incoming. i have summarized all available information on the pale, separated into confirmed objective truth & in-canon speculation that may or may not be true, and then appended my own very detailed theory on the pale! this post is meant as a resource; please feel free to add things of your own in replies/reblogs (please tag me if you do!) or point out any errors i may have made. you’re welcome to use any of my personal theory in your own work but please credit me if you do!! (and tag me in that/send it to me, i really want to see what you do with it!)
Here’s what we *know* about the pale, according to in-game and concept art:
It erases data, at least the kind stored on radiocomputer filament and magnetic tapes.
It has no dimensions of its own- pale latitude compressors serve to force dimensions on raw pale and allow navigation.
The pale is referred to in the context of entropy
It arrived with mankind, but not immediately- there are 8000 years of written history, but the pale was first recorded 6000 years ago, implying that pale either didn’t start forming immediately or that it was so insignificant/distant that it went unnoticed for 2000 years.
There exists a group of people who are actively trying to expedite entroponetic collapse; the ideology is called entropolism
To this point, pale isn’t immediately visible. Pale has molecular structure, but manifests as a waveform, and only becomes visible at a certain distance from the origin, once wave frequency is sufficiently high.
During pale exposure, people experience “sense objects”: visual or auditory hallucinations and/or vivid physical recollections of memories. These hallucinations may originate from their own consciousness or someone else’s. c
People require physical and mental examinations before interisolary travel and are allotted a certain number of days per year as their pale exposure threshold.
Overexposure results in a pale “addiction”- these individuals crave pale exposure, and it’s unclear if this addiction can ever be broken. It’s also unclear whether there is a point at which pale exposure becomes lethal, but given that it dissolves matter, we can be fairly certain that a given length of continuous exposure will kill.
Radio signals, cold plasma torches and anodic sound are all used to manage the pale to permit travel through it. Plasma torches destabilize the molecular structure of the pale to create gaps, anodic sound widens and maintains these gaps, and radio signals rationalize the pale into recognizable dimensions.
Radio signals are, in return, susceptible to corruption by the pale, resulting in entroponetic crosstalk, where signals from the past or the future are transmitted to the present. CCP is one such phenomenon and is directly related to the formation of new pale through magpie interpretation.
There is a dedicated Union for people who work in and with the pale (the Pale Workers Union). They have two slogans; “The light purifies; The sound absolves; The pale no more” and “Son et Fureur” (sound and fury)
Here’s what we may choose to believe about the pale, based on the thoughts and beliefs of in-game characters:
In conversation with Soona, the pale is described as a “curdling milk” phenomenon: “repulsive, but natural”
In this same conversation you can theorize that the churches were meant to contain the pale origins; out of the seven churches, six were destroyed during the suzerain or the revolution
The phasmid and whatever other lifeforms it’s communicated with believe that entroponetic collapse is comparable to an oxygen holocaust (i.e. the great oxygenation event), implying mass extinction due to a toxic overabundance of sapient thought
Harry refers to it once by saying “The wolf is at the door. It’s going to eat the sun.” so take that as you will
It’s likely that Tiago’s “Mother” is some manifestation from the pale, if you choose to believe that the 2mm hole is in fact a pale origin point (the concept art does confirm it’s a pale origin, but the game offers other explanations, so I won’t say it’s the only answer)
Inframaterialists believe that revolutionary action (NOT thought) may create a counter-force that will prevent the spread of pale; it’s unclear if any reversal is possible.
The world will be fully consumed by the pale in 27 years (I put it here because you may or may not believe that shivers and harry are reliably sourcing this information)
And now my personal speculation about the pale:
A quick and easy point: it’s confirmed that the pale has a measurable EMF “exhalation” frequency that varies with proximity. Strong enough EMF pulses can actually tamper with magnetic storage- radiocomputer filaments! Electronics! Fortress Accident data loss! This gives us a tangible explanation for why pale can delete data :)
This may also explain its ability to cause radio interference- radio frequencies are just a subset of EMF frequencies, so it’s possible that pale exhalation on *just the right frequency* is what’s responsible for the entroponetic crosstalk we get on radios sometimes
The pale canonically has an atomic structure, but it also has wave properties, so it’s possible that the pale has wave-particle duality on its subatomic level, like photons do
Based on this, entroponetics is likely a very similar field to quantum mechanics, which might be an interesting source of ideas for anyone (like me) who wants to explore pale-related possibilities
The pale could be a manifestation of raw patterns. That’s why math “forces dimensions” on it- it rationalizes or “tames” the patterns, which allows it to be manipulated to a certain degree.
There are several references to the pale that refer to mathematical concepts and patterns, saying that the world dissolves into “a tangle of azimuths and cosines” as it blends into the interisolary pale- more on this later
Steban comments that the pale is commonly theorized to be nostalgia or “historical inertia”, but it’s largely agreed that it’s “the past” in a broad sense. Thinking about the idiom that history repeats itself, it could be that history/the past is part of the pattern that comprises the pale, and that it’s also the type of pattern most readily perceived by people (people don’t viscerally *perceive* math, for example, but we experience memories)
To first define entropy: Chemically speaking, “the measure of a system’s thermal energy per unit temperature that is unavailable for doing useful work. (per encyclopedia britannica).” Physically speaking, it’s a measure of randomness or disorder in a system. Less work/less order = more entropy; it’s a physicochemical “winding down” of a given system
It’s commonly thought that pale is the entropic force, but what if it’s the opposite? (Keep in mind the chemical definition: less ability to do work = more entropy) Consider: the pale as less entropic, a cleanup force, recycling the potential lost by death and destruction in the universe. This in part explains why a dead person’s memory is present in the pale- their potential has been recycled into the pale in the form of their memories (their life’s *pattern*)
Enthalpy is a related concept to entropy and is defined as the total energy contained within a system. Holding the system enthalpy constant- saying the universe will always have the same amount of total energy, no matter what, according to thermodynamics- results in an entropic tug-of-war between the pale and the world. The pale wins through sheer inertia (again, inertia is mentioned specifically in game)
Overall: think of the world as “cooling”, losing heat and energy through war and death and complacency. Think of the pale as steam and heat, melting down old materials to start it all over again. (Kim says, *through entroponetic interference*: “it’s been a long, cold winter.”)
Consider: the pale as a sinusoidal function, eternally repeating. The pale recycling the universe to start a new cycle, “spending” itself, resulting in pale not being present in the beginning. Then, as the new things begin to settle- with the advent of the human mind, specifically- the pale reforming, slowly reclaiming potential, eventually ending the cycle to start again.
In comes CCP and magpies. Consider: CCP as a backwards transmission from the next “cycle” (after all, pale has no sense of time). Magpies as *pattern-sensitive* people who are able to decode CCP into something useful called novelty. They reach into the potential of the next cycle to build the potential in their current one- this paradox could be what creates more pale, because (and this is where it gets weird, I apologize) doing this retroactively increases the total amount of energy/work/potential in the current cycle to have been reclaimed by the pale for the next one.
Think of the pale as the compost bin for every single thought in the universe. The pale is the exact right size to compost every little atom and thought in the universe, and can hold nothing extra. But magpies reach into the future, the next cycle, and bring in extra. This paradox forces the pale to grow to accommodate the additional material, which also increases the starting potential of the next cycle. This process allows each cycle to accumulate minor changes from the previous one, which can snowball over many cycles.
Furthermore, to the inframaterialists’ point: revolutionary action would be such a radical shift in inertia that it would increase the potential in the world, forcing the pale to pause/shrink to “balance the equation” in terms of pale-vs-world thermodynamics. So maybe they’re right after all :)
And some diagramming, to explain the utter bullshit I’ve just dropped:
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actually i'm still thinking about the moral orel finale.
he has a cross on his wall. do you know how much i think about that bc it's a lot.
a lot of stories ((auto)biographical or fictional) centering escape from abusive/fundamentalist christianity result in the lead characters leaving behind christianity entirely. and that makes complete sense! people often grow disillusioned with the associated systems and beliefs, and when it was something used to hurt them or something so inseparable from their abuse that they can't engage with it without hurting, it makes total sense that they would disengage entirely. and sometimes they just figure out that they don't really believe in god/a christian god/etc. a healthy deconstruction process can sometimes look like becoming an atheist or converting to another religion. it's all case by case. (note: i'm sure this happens with other religions as well, i'm just most familiar with christian versions of this phenomenon).
but in orel's case, his faith was one of the few things that actually brought him comfort and joy. he loved god, y'know? genuinely. and he felt loved by god and supported by him when he had no one else. and the abuses he faced were in how the people in his life twisted religion to control others, to run away from themselves, to shield them from others, etc. and often, orel's conflicts with how they acted out christianity come as a direct result of his purer understanding of god/jesus/whatever ("aren't we supposed to be like this/do that?" met with an adult's excuse for their own behavior or the fastest way they could think of to get orel to leave them alone (i.e. orel saying i thought we weren't supposed to lie? and clay saying uhhh it doesn't count if you're lying to yourself)). the little guy played catch with god instead of his dad, like.. his faith was real, and his love was real. and i think it's a good choice to have orel maintain something that was so important to him and such a grounding, comforting force in the midst of. All That Stuff Moralton Was Up To/Put Him Through. being all about jesus was not the problem, in orel's case.
and i know i'm mostly assuming that orel ended up in a healthier, less rigid version of christianity, but i feel like that's something that was hinted at a lot through the series, that that's the direction he'd go. when he meditates during the prayer bee and accepts stephanie's different way to communicate, incorporating elements of buddhism into his faith; when he has his I AM A CHURCH breakdown (removing himself from the institution and realizing he can be like,, the center of his own faith? taking a more individualistic approach? but Truly Going Through It at the same time), his acceptance (...sometimes) of those who are different from him and condemned by the adults of moralton (stephanie (lesbian icon stephanie my beloved), christina (who's like. just a slightly different form of fundie protestant from him), dr chosenberg (the jewish doctor from otherton in holy visage)). his track record on this isn't perfect, but it gets better as orel starts maturing and picking up on what an absolute shitfest moralton is. it's all ways of questioning the things he's been taught, and it makes sense that it would lead to a bigger questioning as he puts those pieces together more. anyway i think part of his growth is weeding out all the lost commandments of his upbringing and focusing on what faith means to him, and what he thinks it should mean. how he wants to see the world and how he wants to treat people and what he thinks is okay and right, and looking to religion for guidance in that, not as like. a way to justify hurting those he's afraid or resentful of, as his role models did.
he's coming to his own conclusions rather than obediently, unquestioningly taking in what others say. but he's still listening to pick out the parts that make sense to him. (edit/note: and it's his compassion and his faith that are the primary motivations for this questioning and revisal process, both of individual cases and, eventually, the final boss that is christianity.) it makes perfect sense as the conclusion to his character arc and it fits the overall approach of the show far better. it's good is what i'm saying.
and i think it's important to show that kind of ending, because that's a pretty common and equally valid result of deconstruction. and i think it cements the show's treatment of christianity as something that's often (and maybe even easily) exploited, but not something inherently bad. something that can be very positive, even. guys he even has a dog he's not afraid of loving anymore. he's not afraid of loving anyone more than jesus and i don't think it's because he loves this dog less than bartholomew (though he was probably far more desperate for healthy affection and companionship when he was younger). i think it's because he figures god would want him to love that dog. he's choosing to believe that god would want him to love and to be happy and to be kind. he's not afraid of loving in the wrong way do you know how cool that is he's taking back control he's taking back something he loves from his abusers im so normal
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