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#im trying to experiment w my art style
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Since you asked for art ideas and I saw your last reblog... maybe Nymphia in pink? With flowers would be even better.
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ask and you shall receive 🫡 i hope you like this it was very fun to draw
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fallowfield · 3 months
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he can be girls
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marcmorrigan · 1 year
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i finished the duel monsters dub for the first time ever last night (!!!) so i figured i oughta lock down my faces for the aibous... what a show, man
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deathberi · 8 months
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dreampearls · 1 year
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I have no idea why but out of all the fanart I've ever drawn my genshin stuff for some reason stays the most consistent & I literally can't figure out why
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chocokrinkspi · 8 months
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☄️ STAR GAZING ; art trade
this is another error art trade 4 someone on tiktok!!! ^_^ i struggled soMUCH wit hthe lightingd, poses, bg.... im not used todo these kind of drswings. tgis was a good pracrice thoughj! im still experimenting w my art style so
errr also sorry 4 the inactivityy D: ive been in art block butim trying to draw things. maybe ill do a request of doodles idk. feel free to request a doodle!!!! im going to tryto do them :3
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bathroomtrapped · 6 months
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ur art is so, so amazing, is there anyway u could do a tutorial bc I wanna draw like u so badly
i can try but idrk how to explain myself or make tutorials lol
i think my style is just a product of my brush and what im trying to get out of my art, which is trying to portray the characters as accurately as possible. i rly just want it to look like it could be a stylized redraw of a deleted scene or something
my process is kinda everywhere bc i just move on to whatever step will probably make me hate the piece less when im done with it. i draw with a more square brush (blurring marker 1 on ibis) which i def recommend. its great for focusing on shapes in ur art and it helps me not overblend/forces me to think of more interesting lines/shapes. my sketch is a thicker size of the same pen, focusing on the major shapes and proportions and i just make as many additional layers overtop of it, lowering the size of the pen and adding details as i go
once im at the lineart i usually use a site that creates color palettes based off images (usually just steal some from old catholic art) and i steal my base colors from that. it doesnt matter how terrible ur base colors look as long as they make sense and r what ur generally going for.
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these were my original base, i use colored line art and shade the basic shadows using the line art mixed with the base color, highlights r whatever is the lightest color in the palette. after that i duplicate and throw it through this filter
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i play w the colors and use it as a color/hue/luminosity layer on top of the original version, lower opacity and render now that theres more colors on the canvas (the filter creates more contrast between the lame base colors i mix, then i can add bounce shadows and shit).
i use a shit ton of digital cheats. single color overlay layers at the end of a piece, pizza face overlay glow, using vignettes around the border to draw the eye towards the subjects at the center, filters, color palette generators, etc. they make things sm easier so u can worry abt experimenting with other things.
i dont rly know how to explain how i do clothes or hair other than focusing on the shadows and worrying abt lights later. this is honestly the best tutorial i can think of bc in my head im just drawing what i see as best as i can with the pen i use. use a fuck ton of reference, do actor face studies, and try to experiment with ur style everytime u draw. ur never gonna learn how to use ur programs or expand if ur bogged down by trying to achieve a specific look. sometimes that thing u were nervous abt bc thats not how ur style usually works is the best thing on the piece at the end.
actually draw only what u want to draw in that very moment and use that as an opportunity to experiment however u can. i just draw chainshipping and find ways to trick myself into learning 👍🏻 sorry this is so bad if u have any specific questions i can try to answer those better
edit: this is what i mean when i say just draw with whatever base colors and use the lineart to add value. i thoroughly hated this piece at this stage but once i adjusted the pallet it felt much more cohesive and i could continue on with the drawing. the best thing i can say is to have absolutely no process past the same few first steps and resign urself to a cycle of self hatred and throwing random bs at the wall to see what sticks
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shock · 9 months
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hey! ik you work at a school and based on how you post about it, you really care a lot about your job and it seems like the kids really like and trust you. i'm about to start a job as a para working 1:1 w/ a middle schooler, and my prior experience is all tutoring college students- do you have any tips on getting kids that age to engage w/ you? im worried ill be awkward around him and he'll think im cringe 😭 would really appreciate any advice u have to give
middle schoolers are developmentally in a place where they are experimenting with independence for the first time. they will test rules, boundaries, expectations. be clear and consistent but not rigid. if you make it integral to your relationship and their success that they tell you what motivates them, they have agency, and that you want to work WITH them, they may not believe that immediately but the more you prove it the easier it will be to know how to support them.
if you know anyone who has worked with this student before, ask about and be ready to filter the information you learn. I ask questions like "do you remember a day that was successful, and how did you get there?". ask "was there a time you felt that you connected?". "What strategies did you find helpful?".
I don't always agree with all of my colleagues in their approach or their view of the kid in front of them, but that doesn't mean I can't learn from them and apply it in my own way. about the same student, I was warned that successful only happened when they were elevated by using a neutral tone and that they will try to trick me so be aware of that. another said that they are very funny and sometimes needs pressure to be grounded- when I suggested a weighted shoulder blanket, she lit up and said "that would be an awesome idea!!". another colleague said that they do very well with expectations given in the form of "If X happens, my expectation is to [action]". I can keep all of these things in mind and also not let them be more deciding than the kid that I will have in front of me.
You have your own style and that can be translated to a lot of ages if you take steps to learn to communicate with them and dont make them feel stupid or inexperienced. I invite suggestions and try to apply their voice as appropriate and safe. I don't make promises I can't keep, and if I can't keep them I am upfront about it. Model integrity and honesty.
Also, because of the rapid development both hormonally, socially, physically, 6th, 7th, and 8th are all WILDLY different. The ways I can talk to my 8th graders about deeply personal social-emotional reflections doesn't look the same my 6th or 7th graders. You'll naturally find out where your student lies in terms of maturity and understanding, and there will be a LOT of growth in a single year.
Kids will accept and grow fond of your cringe if they know you express it in solidarity and from a willingness to learn. Anything will be cringe if they want to haze you for it, including things YOU SEE THEM DOING ALL THE TIME 🤣 I tell my kids all the time that there are things that come naturally to them that amaze me and impress me that I don't know about. I put my kids in positions to be teachers. Being cringe is a natural part of working with kids and its ok to be silly and weird IF you are there for them when it counts. IF you don't patronize, condescend, or talk down to them. They are intelligent, thoughtful, and often know much much more than they ever say. They are extremely resilient. they will genuinely think you are just as likely 17 or 40 years old no matter what age you are. Don't worry about being awkward or cringe, take steps to understand the passions and joys of your students. Be willing to suck at things they excel at. Be willing to play basketball with them even though you suck ass, and ask them how to improve. Be willing to make bracelets that are so fucking ugly they're worth laughing about while they're making 400-braid works of art. Acknowledge when they have skills you aren't familiar with. They will learn to appreciate yours if they know you see theirs.
They don't accuse me of being lame when I act goofy, to them it's just part of who "Mr. Jack" is. I'm not above getting pranked. I'm not above getting razzed on. Im not above getting something wrong. I'm a professional who knows how to navigate systems and wants to share that with them. I explain why things happen. I answer "why" with a genuine, thoughtful response. Middle schoolers always want to know why, and if they don't know why by the time they get to high school because it's been held hostage by people in power, they believe there is no "why". I never say "just because" or "It's the right thing to do". I say what will come out of it. If I ever have to report something happening or have to have another colleague help with a mandated reporting/need help from social work to wrap around, I never just do it. I say things like "you know, X is someone I really trust and respect here. They have more information than I do and I think if we worked together we would be able to really find a solution, can we try to do that". I explain that I will never abandon them or shove them on others or destroy our trust, but I have Profesional obligations and that I will walk through the whole process with them. I have sat in ambulances with kids. I have stayed into the night at hospitals with kids. I have exercised my right to refuse to send a kid home out of an immediate safety concern and updated them the entire time what every call I made was about, what I did and did NOT share, checked in with them... and my worst fear of ruining my relationship with a kid and destroying their trust has not happened because I make sure that the pieces are not moving around them while they are helpless. So much is already out of their control.
I have coached multiple students who admitted to me that they vaped or smoked, and i think this is a good example of applying that mindset: My job isn't tell them to stop because it's bad. My job is to say "look, I'm not going to say what everyone else has told you or pretend that I've never done something that could harm my body. Anything you do, I want you to do research and use that to decide what is worth it." And I share knowledge, we get to the root of it, we talk about the reasons, we talk about the risks. One of my students who smoked nicotine without parents knowing didn't know that it would seriously impact a surgery they had coming up that they had been waiting for their whole life and were excited for. Me sharing that information not with the threat of consequences but with a need for them to understand how to move forward was how we got to develop a plan to quit that was seen through.
Sorry that was a lot of rambling!! Basically work as a team and find ways to come up with strategies together. You can be professional, "in charge", and provide direction without insulting the newly budding agency your middle schoolers are unfortunately learning that they don't have in a lot of environments. Start EVERY SINGLE DAY new. I have bad days and have cried because of how hurtful something was from a student, but I don't let that stop me from greeting them in the morning, or feeling like they have a right to education, or that they can't try to do things differently. They're incredibly impulsive, and you will have an hour long conversation that seems to really sink, and the second you get out of the room they will still immediately do the thing they shouldn't. Over time with consistency they really do change, and it's normal for that to not be always immediate. Days, weeks, years... sometimes you won't even see that growth, and that's really hard, but you have to trust that it will happen.
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stilettomafiosas · 4 months
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If you don't mind my asking; how did you develop your art style? I've been trying to work on developing my own style but I don't know where to even start. Your style seems so well developed, and I utterly adore it.
;w; its so kind of you to say so!! thank you!! I wish I could offer some insightful or exciting advice haha but I do have a short and a long answer!
the short answer: its the boring yet tried and true tip youll hear from everyone 😭😭 it all comes from a lot of practice over a lot of time!!
i kind of hate hearing that too because it seems dismissive BUT the practice isnt just drawing as much as possible, its also looking at art from other people, paying attention to the colors n shapes n composition around you, and at times just Thinking...
the long answer: style is ... hard to pinpoint! and in some ways, aiming to have your own very distinct style (and that being your main goal) can be restricting. focusing on that can keep you in a box of what's recognizable as Yours and hesitant to experiment or make changes. Ive seen some people who get hung up on making themselves a Brand draw no differently today than they did 10 years ago because they admit making changes or venturing into new subjects/styles "flop".... (and if your livelihood comes from selling art or merchandise and you rely on engagement to pay your bills thats another thing but as a hobby artist myself im talking more about a goal of just getting better at your craft in a way that makes you, personally, happy and satisfied and proud of it vs making what an audience wants to see and feeling rejected in pursuing other creative endeavors)
a lot of style development just progresses naturally over time as you absorb more art around you and train your mind to distinctly pick out what you like about other artwork and why. :] its all about the influence and how you incorporate that into your own work! so many of my artistic choices come from other artists, and the more you draw and the more you study other art, it becomes something thats a unique blend of You, even if not necessarily something immediately and strikingly unique that anyone could recognize as yours, its You cuz of the choices made in it and all the influences you enjoyed enough to pick up.
for me, it was pretty much doing studies + compiling an "inspiration/reference" folder (for doing studies) :3 ive been doing that since I was in elementary school and just drawing on loose leaf college ruled paper... I started out copying drawings in the funny papers we got on sundays, going to the library to get those "history of disney" kinda books that show a lot of cels or concept art, googling looney tunes screenshots to copy... it was So much copy, copy, copy. in my teen years it was shonen jump, i'd trace panels from naruto and one piece and shaman king, i'd freehand it, i'd redraw pages in my own way... and more recently ive kept it up with other interests (opening a catalog of model cars and filling sketchbook pages with car drawings... taking photos of cool scenery or bugs i see and blocking out the composition to figure out Why it looks appealing... going through an invertebrate zoology textbook and drawing creatures to understand their shapes/distinguishing features so i can anthropomorphize them in fun ways)
it might seem contradictory that spending a lot of time copying stuff leads to something thats your own but it does!! so much of art really does come from that internal library you build up, and building it up happens thru all that observation and exercising your hand to match up movements with the images in your head, and gaining experience + refining memory of how certain things are built or shaped or constructed. thats probably the number one tip i'd give to anyone who wants art advice... get a little sketchbook thats JUST for your eyes, and fill it totally up with stuff you copy. youll learn SO much and feel really refreshed for your own original works!
and if you feel discouraged, keep in mind that things tend to look better from an outside perspective! you see my art as having a developed style, and i very much appreciate that comment cuz to me, it's jumbled haha. i can draw the same character in very different ways in the same day... even the way i draw hands varies depending on what set of ocs I'm playing with. each of my stories presents some different artistic choices, and draws from a few different inspirations, so even if all the characters and the ways i draw them are recognizable as my art, they would still look a bit strange if they were all together because I have multiple "styles" ehehe
so in short, rock on with making art thats enjoyable for you and dont let an idealistic goal of a distinct style hinder you from having fun with the process & being proud of what you make. cuz honestly if you hold out waiting for the moment of realization that youve developed a style, you might never have that moment! not for lack of having anything distinct about your art, but just because its natural to be more critical and lost in the details of your own work than an audience would be. you likely already have aspects in your art that are recognizable as yours! consistency is good in some regards (like animation or comics) but dont be hesitant about trying things that are new or drastically different from your usual!
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unlimitedtrees · 10 months
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nearly all of the character designs from 'UNITRES Dreams'
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(once again, this post didnt have a “read more” part in da original cohost post, so im putting it here... click more if U Dare !!)
so, trying to get back into making art again, i decided to draw brand new references of all the character designs from my game, UNITRES Dreams. cus why not. anyways these references arent Perfect.. some of em ive made better reference sheets before (while for this i just wanted to draw em all together with a sort of consistent color style and their current, up-to-date designs) and also i didnt get to draw Every character as it is Too Much and i am Too Lazy to draw all of the enemies and boss designs ... so ive just included the enemy and boss sprites for now.. but ill probably draw new art for them sometime.
Anyways. let me tell ya a bit about making Character Designs for this game. as ive talked a bit about in my post about making Character Sprites , making stuff for the game is hard because i am pretty much the Only person working on the game and i have to split my time working on the sprites between working on Every Other Aspect Of The Game , meaning i dont get to spend as much time making the artwork as detailed and polished as id want to.
and the same thing goes for making the Character Designs. sadly, i didnt get to make as many Actual Characters as i wanted (you can tell which are the Actual Characters as theyre the ones i Actually Redrew Here). when the project started, i only really had the Main Three Playable Characters in mind.. in fact most of the other Actual Characters didnt even Exist until the Very Very End of development.. which is the part im sad about. i just didnt have enough time to think about adding any complex new characters or figure out how i would Make a new character design . Which leads me to the Other Characters... which includes Most (but not All) of the Bosses and Enemies. Their designs are well , Basic . their designs werent really thoughtout ;they were created to serve a single purpose: to be made quickly so that the game could Have enemies and bosses. if i were remaking this game now, id probably remove or even completely Redo a Ton of the enemy designs (except the post-UNITRES Dreams enemies ... im kind of proud of them Lol !!)
thats just how things were. i didnt have enough time to focus on making character designs, so i didnt get to make a Ton of them and i had to make them Fast . in fact, early on in development, i hadnt really had much experience making character designs (as , before UNITRES, i didnt really make too many Original Characters for my games before), so i struggled experimenting and making characters for a lot of its development. And The Designs themselves .. a lot of them (even the ones i like) are pretty simple. Most characters are comprised of simple shapes and details , making them easy to draw and animate. and a lot of the early designs used Very Few Colors , which made drawing them quicker.
Despite All Of This , However, i am actually pretty proud of a lot of the designs ive made for this game (Especially the ones with the fancy new drawings i made here ..). while theyre simple, and while i wish i couldve made More characters with more unique designs , i really like the designs i got to make for this game ,with some of em being my favorite to draw even when im bored .. and i just felt like id talk about em.
And Well , Im Gonna Talk About Em !! click da 'read more' thingy if u want to Read More ..
the Main three characterz
"trees"
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so first off , let me talk about "trees". before i can get into their Actual Design , let me tell u a bit of history so u can understand why theyre designed the way they are.
So . around November 6, 2018 , before UNITRES was really a thing , i designed the very first version of Trees that u can see above. while i didnt know what the game was going to Be , i had a Basic idea of what i wanted the Character to be from the very beginning. you see, Trees (the character) ,while having the same name as me , is Technically Not a self insert , Kind Of . I designed this character near the beginning of when i started entering a Very Low Point mentally in my life (which involves some personal stuff im not going to get into , Aswell as this point happening Around when Among the Others released) and i thought Very Negatively of myself . And So , this character is sort of an exaggerated version of the negative thoughts i had about myself at the time .
the main characteristics of the character was they Did Not Show Their True Emotions , instead bottling up their feelings and showing a very Fake , happy version of themself. theyre also kind of Fucked Up in the head and try to hide it . anyways theres more stuff going on with them that you can probably extract from both the games and the old descriptions in this concept art , but i wanna leave that as a surprise for when i get to make my next game. There Are some outdated things from the descriptions in the concept art , such as an idea where Trees would be Always Facing Forward , hiding away their backside. And Also , you may notice theyre referred to as "it" and "his" in this , which has well. Changed . teehee.
as for The Design Itself , i wasnt really sure what i wanted to go for at first. this character was actually one of the Few first Actual Character Designs i made at that point , so i didnt really have any idea on what to do. One day , i thought up of a Little Bear Looking character , and i tried drawing that character .. only for it to Sort Of look like a little fox-like character. and i imagined this character emoting mainly by very subtle details , such as the Hat and Ears changing shapes based on their emotions ..
Anyways , later that month , i drew the very first sprite of Trees , which ended up being used as the Idle sprite for the UNITRES tech demo. i wont be sharing What that sprite was originally for , as im saving it for Something , but i Will show you Trees' sprite evolution:
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from left-to-right , it starts with the very first Trees sprite. Then there's the first revision, which was done when UNITRES Dreams started development. Then there's the second revision , done for the Newgrounds update in 2021. And finally, there's the TREES' ADVENTURE version, which is the current version of the sprite.
with the first version, the sprite is Pretty Close to the first concept art. However , iremoved the blue part in the tail as i couldnt get it to look good in sprite form (or i just forgot to include it.. idont remember). I also removed some details , such as the little hair and the red blush, as i couldnt really include them on such a small sprite.
Anyways , so how did the design mutate into the current design ? Well , over time , i ended up drawing their ears and tail Longer , and ended up giving them longer and longer limbs (as it was Hard to animate them with the tiny limbs they had). Eventually , it got to the point where i decided to just redo the sprites to make em consistent with how i was drawing them , and thats how i got the second revision.
But Then , i started consuming media Other Than Sonic ! i think the main thing that infected my brain was Spinel from Steven Universe ... while Trees' design Did have a bit of the sort of rubberhose , silly limbs before (along with a Bit of contorting their form , as u can see with the expressions in the original concept) , when i saw the steven universe movie , i saw spinel and was Immediately like " Oh My Goodness Gracious . I Need To Make My Character As Silly As Her". And so , I leaned more into the silly , stretchy limbs . You can see this in the following sprites:
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Anyways , as i kept drawing them and consuming more Non Sonic media , i ended up experimenting more with their design and adding some small elements from my inspirations .. one of the other main inspirations was Wander Over Yonder ,where i decided to draw Trees' hat to be more Silly and Big , like Wander's hat. i also ended up perfecting how i drew Trees , giving them more Sharp lines , Bigger and Sillier "hands" and "feet" , making their tail Huge , and just giving them a nice silhouette that i like . By the time of the Newgrounds update , i realized Trees' sprites were kind of Outdated , so i ended up redrawing Most of their sprites , and ended up with the version you can see in the current version of UNITRES Dreams ..
And well , Im Really Really proud of how their designed turned out . I Like to draw them a lot. and i think the way their design evolved has ended up fitting with their Actual Character really well .. the sort of Round , Soft elements such as their Big , Blobby hands/feet and their cute , silly face make them look , on the surface , cute and Silly . But then you have the more Sharp lines and elements , such as with their head and tail which i think makes their character have a bit of depth .. if that makes sense .
Idk . im not good at words or describing things . i just think their design now works really well with what i want to go for . and hey , a lot of my friends have drawn them and have drawn them Really Really Well .. i particularly like how people interpret their design .. with some people leaning into the more Soft , cute elements of their design , while some have drawn them Really Really accurately .. its really cool and im thankful for everyone whos drawn them before ..
Last Thing ill mention about their design (and i guess this goes for Most of the other designs) : Most of the characters in UNITRES aren't really supposed to be any Specific Species . Theyre all just sort of weird , ailen-like characters who do not abide to any sort of rules or reality or whatever. Trees is just Trees ; they're not supposed to be a Fox or any sort of Real animal or species or whatever, and that goes for every other character.
??????
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so here's the very first designs of ?????? , who for now ill unofficially refer to as The Pink Character. When i first started development on UNITRES , i Knew i wanted there to be Three main characters: Trees, and two mysterious characters. and when i started work on UNITRES Dreams (back when it was known as UNITRES - BRAND NEW WORLD Edition) , i needed to create designs for them .. However , at this point i was still learning how to Properly Make Character Designs , and so i created the first sketch above ,and then created their first sprites , which . Well. I Ended Up Not Liking Their Design Very Much !
So . The whole point of this character is that they dont really know their own identity , with them not even having a Real Name . Their design was Supposed to be sort of Ambiguous .. However i was Not Sure what to do for their design . i wanted to make it so you couldnt really tell what their gender was (as originally , they were a girl ... but they do not have No Gender anymore) . However , when people first started testing the game , they just . thought they were a guy.
anyways . i just Did Not Like This Design . they didnt really have a Clear Silhouette .. they just didnt look like an appealing or memorable design to me. and i also i didnt like their color palette. So . when the game became UNITRES Dreams , i decided to completely redo their design . And Well ..
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This is the first drawing of the new design. At First , i wasnt sure about their design , with things such as them being Pink and Having A Skirt, i was worried about Some People immediately being like "Oh , Theyre A Girl !".. but you know what ? Ive grown Very Very Attached to this design .. i think theyre both Cute and Recognizable , while still fitting the sort of character i was going for . Their sillouette , while not as Recognizable as the other characters , has enough goin on to where i think it is a bit recogniable and easy to read while still giving them a sort of Mystery regarding their identity .. if that makes sense . And their more monochrome palette compared to every other character helps sell that , i think .
i think theres probably some people out there who see this character as a girl , but i think theyre a good Non Gender Having character design . just cus theyre pink doesnt mean they gotta have Gender ! anyways , i love them. theyre my silly little strange creature. i hope you love them too .. there is so much i want to explore with this character in a future game .. and i think their new design has really stuck with me.
???
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So , ??? , who i will refer to unofficially as The Blue Character, is supposed to Sort Of be the opposite of Trees (the character). they're Very Tired and Chill , not really too crazy or anythin. and i wanted their design to illustrate that, and well , out of every design ive made , theirs was pretty much perfect from the very moment i created them.
I dont know if i have any old concept of them on hand, but i Do have both the original sprites ,aswell as the newer ones which are pretty much the same as the old sprites , but more polished and with redone colors..
And, well. Yea . they didnt really change much ! The only aspects that changed was that i removed like , Two details that i felt cluttered up the sprites too much , that being the little Tired Eyebag/ whatever its called line beneath their eyes, along with the little Red Dot that was on their boots. Other than that , their design was pretty much Perfect. they were also pretty easy to make , as , with them being a sort of Opposite version of Trees , theyre pretty much based off Trees' design , except with a bunch of differences to make them feel like their own character (such as different body/head shape , a big silly hat , and Actual Boots).
there's nothing much for me to say about them. they're perfect.
the really gay ones
suzy, wavey, and their little Shine Catcher
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Alright . so before i can explain These characters , u need a little bit of History .
So. when UNITRES - BRAND NEW WORLD Edition was "finished" , i went on to help with RRThiel and his game, MEGA MAN PERFECT BLUE. as you can see here, i worked on various backgrounds and tilesets for the game. Anyways , at one point , ithought itd be cool to remake the Intro Stage in UNITRES , as a sort of tribute to the game and also as a little extra thing for the new update i was planning on making (which ended up becoming UNITRES Dreams).
at first, this was Just going to be two levels based off the Intro Stage from Perfect Blue , However , later in MMPB's development , one of the backgrounds I did for one of the levels ended up being Completely Redone by other people on the team ,as my background didnt really fit the game's style .. However , i still really liked this background .. so I decided to reuse it for a new level in UNITRES , with it also being a tribute to the level in MMPB (though its a lot more loose compared to the Intro Stage level , Lol).
This level ended up becoming Greenhouse Frenzy in UNITRES , and i ended up turning what once was just going to be a two level bonus into an entirely new campaign with its own story in UNITRES Dreams. and with it being a whole new campaign , i wanted there to be New Bosses and New Enemies ..
So , for Greenhouse Frenzy - Section 1 , I was planning on a new boss ... and this boss was going to be ... Mr. Sauceman !
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You See , for UNITRES Dreams i wanted to go Hard with including all sorts of little tributes to my friends and the people who helped with the game . Mr. Sauceman , being one of the composers of the game , let me use his character from the game hes working on as a boss in the game , and i thought itd be nice to have him be in Greenhouse Frenzy ,since that level is pretty much a big tribute anywayz.
So , Originally , i wanted the Sauceman boss to start out with a little Fake Out . You See, the MMPB level that Greenhouse Frenzy is based off has a robot master that i asked RRThiel if i could use for the level , but he said no. So , I decided for this boss that i would create a silly character Inspired by the robot master from the MMPB as a silly little joke , but then Mr. Sauceman shows up and that character explodes . And So , I Designed Suzy , a character who , while inspired a bit by the character MMPB , was made to be a bit different and also to be used for a silly little fake-out intro and to die in 5 seconds . You can see this on the reference sheet , where she didnt even have a name and is just referred to as "GF2 Fakeboss".
However . Two Things Happened : 1) I Grew Kind Of Attached To This Little character I Designed , And 2) I Ran Out Of Time. i couldnt implement the fakeout that i had planned ... and i didnt have a boss fight for Greenhouse Frenzy - Section 1.... So. I decided to just. Make her the boss fight of GF1. it just made sense ! i Originally had planned a boss fight based on the Magik Master boss from Chaotic Carnival , but reusing the character design for the silly fakeout ended up being quicker , and so she ended up being an Actual Character in the game.
And Then There's Wavey . she is a robot. i originally designed her as an enemy for the Intro Stage tribute level (a.k.a , Perfect City) , as i wanted it to have its own enemy. Her design is also Some What inspired by one of the robot masters from MMPB , though not as much as Suzy's is.
Anyways , despite Suzy and Wavey being inspired by characters from MMPB , i wanted them to be different and have their own sort of Character . And well .. their actual Personalities are different to the ones from MMPB , at least . In UNITRES Dreams , there is a hidden "Storybook" mode , which contains various stories which add a bit of Worldbuilding into the game .. and one of the stories details Suzy and Wavey . Basically , Suzy is a lonely gardener , who lives alone on her own strange little planet , who then travels across the galaxy to the Perfect City , where she ends up meeting Wavey , a military robot who Suzy becomes fascinated with ..
Anyways . my writing aint exactly the best , and i Refuse to go and reread the stuff i wrote for the storybook mode in unitres . but i tried my best to make suzy and wavey their Own sort of characters , having their own identity compared to the characters theyre based on. Oh , and by the way , suzy and wavey are gay LOL !! and they have a little baby plant that they raise . this is also told in the storybook but i unfortuately didnt get to explore this Much outside of that in the game... though there Is a secret you can find in one of the levels.
So. what do i think of these characters and their designs ? Well. Honestly. Im Not Sure . when i designed them both , i still wasnt Totally comfortable with character designs as i am now , and honestly . theyre not my Favorite designs . Wavey in particular is just . Well . Shes Just Metal Sonic in A Hat . she has her own little differences , but i cant lie . i probably coulda done better with her design . and suzy i think hasnt aged as well either . Idk. Also. In Case You Cant Tell , I am BAD with coming up with names . I Genuinely cant do it. i came up with both of their names on a Whim . i justdidnt know what to call them and i was running out of time LOL !!
anyways. last things ill mention are : the plant is a species known as Shine Catchers, which appear as enemies in Greenhouse Frenzy. Oh , and also , here's some concept art of them Lol !!
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(oh , and i also forgot to mention: originally , suzy had green dots on her "hair", but i didnt know how to properly draw them on the sprites , so i left it out)
the Silly ones (a.k.a my favorite ones)
Millie
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So . Millie is the most self-indulgent design Ive created .
Here's how it went: one December day in 2020 , I was sitting around bored as hell , when all of a sudden , the Silly Brained part of me Saw an idea pop up: A Tall , Hot , Cute Clown Man . And Instantly , I KNEW I had to draw him . But I Was in the middle of a Zoom call ... So . I opened up IbisPaint on my old Android phone , and drew the First sketch with my fingers that you can see above . And Instantly I Knew : I Had Done It . I Made Perfection .
More ideas grew , and i realized : I Could Do Something With This ! So , later , I came up with a whole reference sheet for him , and started planning on something: I was going to make More characters for UNITRES Dreams . You see , at the time , I was working on the v3.0.0 update for the game. This was Very Very late in development , before i even Planned there being a Newgrounds version (and before ninjamuffin convinced me to Make the newgrounds version LOL !!). Anyways. for so long , iwas disappointed that i didnt get to make a whole lot of original characters for the game .Most of the characters were either Enemies or Bosses. there was Barely any NPCs (aside from the guest character apperances).
i Also Realized: Chaotic Carnival , one of the most Important levels in the game , needed More love . So. I decided i was going to make new NPCs just for it , so that the level could feel even More alive and lived in. And that's when i created the Silly Trio , which started with Millie.
As for Millie's design , there isn't much for me to say. he is perfect. i love him and he is one of my favorite things ive designed. Yes , it Is self indulgent . Yes , i Do Want Him Carnally . teehee. Anyways , after designing Millie , i knew i had to design more characters .. which leads me to..
Goldian and Ellie
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Goldian is a tall , polygonal magician man. He is in love with Millie. They are canonically dating.
Ellie is a bunny-like clown girl. She likes to entertain people with magic. I think she might be asexual , but i wasnt very sure when i created her.
Anyways. there isnt much for me to say. i Could get into some of the Character Lore perhaps . Millie , Goldian , and Ellie are all characters with troubled pasts.. they all had to run away from their homes due to circumstances , and they managed to find the mythical Chaotic Carnival, where they all met and decided to become entertainers. It gives them purpose , to see people happy. And they work under the Magik Master , a strange magician who has the ability to bend reality at will. They're all like a sort of Found Family .
that's all ill say about them. theres so much more i want to do with them in the future... i love these characters so much. theyre my favorite designs ever.
Oh ! Iforgot to mention . these characters (including millie) names also suck LOL ! Im not good with coming up with names !! all their names i came up with at the last minute
All The Other Characters I Forgot To Mention
the magik master
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nothing much to say about them. theyre one of the first bosses i created, and i Kind Of like their design still , though i might consider redoing it so it fits with the rest of The Silly Ones ..
vie
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nothing much to say about Vie . she's a flower girl, who spreads flowers to every level in the game. she got the flowers from the Suzy's Greenhouse ..
Misc. Concept Art
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lemongogo · 11 months
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i love when smth as pretty as spiderverse comes out bc it forces me to try and experiment w my art style a bit but i also hate it bc im terribly meticulous and will spend an entire week trying 2 nail the exact vibe i want 😭
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dog-b0y · 1 year
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drew some more lmk art _φ(・_・
first time drawing two new characters!!
・:*+..:+
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ft. the other favorite; macaque
i have no idea how to draw fire, also proud of the wrinkles in the clothes. and his entire head, face and hair was a bitch to draw. love him but also hate him stop being difficult.
・:*+..:+
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still trying to get my style down w lmk so im trying to experiment with the eyes n stuff. this isn’t a redraw for once!!!
i was gonna use that drawing to practice my inking but i only thought that bc “oh, i’m not redrawing a scene so this is gonna look like shit.” it does not look like shit. so im leaving him alone bc im scared to mess up smth im proud of
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gomzdrawfr · 9 months
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Hi Gomz! Been so inspired by your art, I'm considering picking up digital drawing again haha. What device and app do you use? What would you recommend if I wanna restart drawing? Would be great if you can answer with doodles :D thanks!
Hello Cumi! Thank you very much for this ask, to think I can inspire other people with my doodles means a lot to me <;3 ((def not cryin rn))
In this ask response, I'll include some links that you can check out for the appropriate stuff! I hope you can understand some things by the end of it :D
Disclaimer: im no professional, so most of this is just based on my experience!!
Okie dokie first off:
What device and app do I use?
I draw using a drawing pad, the Deco Mini7 on my laptop, and I use Krita to draw :3
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Krita is free to use! You can download it here, or if you can afford it, clip studio paint is definitely a popular choice out there, some people use adobe too!
I will say it may seem complicated at first BUT it is relatively easy to learn once you get the hang of it, there have a full tutorial on their website with videos included if you wanna know more! digital art apps usually works the same way, once you get the fundamentals you can draw on any app tbh
Or if you do want to start using Krita, then you can send me another ask in the future and I'll share you my tips and tricks (which are honestly pretty scuff HAHA))
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Other recommendation if you want to draw on phone/tablet/ipad!
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2. I know you didnt ask this, but I wanted to share my experience starting out with digital painting/using the drawing pad for the first time
the thing about digital painting is that there's a lot of features here and they serve to make the process easier, but it can be quite overwhelming when you start off! examples are layers
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drawing pad also means getting used to not looking at the pad and the screen at the same time + getting used to the pen, I had a hard time with it but the more I use it, the more i got used to it :D
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funnily enough, I actually gotten this drawing pad bcuz I started using lecture notes online through pdf and such xD
3. What would you recommend if I want to restart drawing?
Not really sure what you mean about restarting, but Im assuming like finding a new artstyle or trying out different art medium is it? (like from traditional pencil doodle to stylus pen) but if you mean literally restarting then uhhhh XD I guess you gotto start drawing then haha?
I think my motto when it comes to drawing is that no matter what it is, just do it
"its gonna look bad" its okay bcuz at least I drew it, yk? xD the thing with art is the more you draw, the more you're familiar with it, the less intimidating it will become(tho it can still be scary, but hey! baby steps right?)
perhaps what I would recommend is testing out all kinds of artstyle, ask yourself:
what am I going to draw? ex: I wanna do self potraits! I wanna do silly doodles of my favourite characters!
what style do I wanna do? ex: Chibi, non-chibi, landscapes
Sometimes, you won't know those answers to those questions until later on, which is exciting dont you think? one day I said "im gonna draw Ghost in full gears" then the next I decided "actually nah screw that im gonna make Ghost cute" -w-
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didchu know my first few digital doodles were done on OneNote? haha yes! and on my lecture notes nonetheless pfttt (this was around october 2022)
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When in doubt, always ALWAYS start small and simple. Draw a circle, draw a blob, anything! Make it manageable :D
You can, of course, challenge yourself and go big! the most important key is you're drawing for yourself :3 and you should do something you're happy with!
well, sometimes there are moments where you wont like what you draw or artblock, when it comes to those time Id recommend taking a break xD
Finding your artstyle is an ever growing journey, I would suggest looking through websites like Artstation or Pinterest and collecting artstyle that you like! then learn from it, replicate it, trace it(AS LONG AS YOU DONT CLAIM IT AS YOUR OWN AND YOU DO IT FOR PRACTICE PURPOSES!!!) and study it :3
like heck I just found a new artstyle yesterday literally HAHA so you know, enjoy the fun!
4. Other helpful links and video for starting out digital painting:
Marc Brunet, has a ton of tutorials that are useful! my fav one being this one about face drawing and cell shading
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Bluebiscuits, very cute artstyle and the videos are always soothing and calming to watch! they did this video about finding your artstyle which I highly recommend! their face drawing tutorial is also really good :3
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I also watch tppo occasionally, his video focuses more on how he study other people's artstyle and then implementing it on his own! If you like art studies you can give it a go, like this one!
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practice, practice and practice! things like art takes a while to master and get happy with :) like i said, keep trying and dont forget, all of this is for fun!
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have a good day! feel free to ask me anytime if you want if you want some clarification <3
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magpigment · 8 months
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do u have any art tips?
i have a handful, yeah! idk how helpful they'll be because i'll be quite honest, idk what im doing, but i'll sure try to be as cohesive, comprehensive and helpful as i can!
pretty much my number one tip is the most annoying one to hear, which is unfortunate because it's also the most effective, but PRACTICE.
practice is genuinely the one thing that can improve your art like nothing else can.
experiment with your style, your coloring techniques, your poses, your anatomy, your use of perspective and background, anything and everything can and will help! one thing that also helps with that is finding elements of others art (their dynamic scenes/poses, their coloring or lineart style, the palettes they use, etc) and mess around with that until you find something you like.
ive been mostly doing that to try and improve my digital art because boy oh boy am i not great at that yet, and ive already noticed obvious differences between my digital art from a couple months ago to now.
depending on what medium youre using (digital, traditional) my tips would vary, because im still very new to digital art, and i mostly do traditional art.
for digital art if that's what you're using, just mess around with brushes until you find something that works best for you! dont be afraid to mess around w different methods of coloring and shading, and one thing that ive noticed makes art look a lot better digitally is using interesting color palettes and experimenting with the colors you use to shade and highlight. im not super great at this yet, so take this advice with a grain of salt lol.
for traditional art, you’d have to ask about a specific medium because i mess w quite a few and have different techniques for most, but i hope this helped at least a little, and i’d be glad to try and help further if you’d like! but as just a general overview that’s what’s been helping me A LOT lately and i’ve been improving pretty steadily!
i hope you have a great day ^^!
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lumieron · 3 months
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inb0x check? 0_0
HI I FORGOT TO UPDATE MY INBOX POST. shit. well, let me add comments as well. if your rq is not included i probably deleted it:
young blood chronicles gifs (will do three videos, will take a while to post all of them but i will get them posted one by one)
margie violetta aes board (will do this for sure!)
mike reply icons (i'll try my best to do this one, i have ideas but idv art can be hard to work with sometimes)
faust layouts (I'LL DO MY VERY BEST. faust admittedly does not have a lot of art that i *like* but this gives me a chance to experiment w frame icons w her. no ideas though yet. i WILL get to this eventually, idk when)
sayaka miki layouts (headers are actually okay for once! i'm having troubles w the icons though.)
spectra vondergeist layouts (i'll try my best : ] )
es rentry graphics (might not do this one since es doesn't have a lot to edit and i don't like making graphics w minigram)
len (muse dash) layouts (IM GONNA DO THIS! he's so cute in that style awwww)
marianne stamps (in the queue)
emunene rentry graphics (i'll make these depending on how i feel, ship graphics are hard to make when i dont have a lot of inspo)
i'm making a lot of self-indulgent things rn as requests can be draining for me! i'm brainrotting on several media rn like octopath and d4dj, so i'm making content...adjacent to octopath and editing d4dj as much as i can
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kaleidosouls · 8 months
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SU reclaimed pearl rambles
im gonna use some annoying comments i got on my reclaimed pearl as a springboard for what i think could be interesting discussion because i think its good to engage with criticism/different opinions. but also if you talk to me like an asshole i want you to fuck off and i promised i wouldnt engage in that kind of stuff bc its not good for me and it doesnt Look good for me either.
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so i can talk about my thoughts but not engage directly, win win. its been months but im still really fond of the pearl i made specially this art. like it coudl be better but i like it well enough. just a little header so this isnt a boring post with only text
i think like, its good to establish ground rules that like, i think most of the poor reactions ive seen towards my art were missing, mostly in bad faith probably but in case theres ppl who earnestly want to understand. actually maybe i can format it like a little FAQ even though theyre not frequent or asked lskdjg just for outlining my points. ill put it behind a cut but ill frontline w this: if youre a fan of pearl in the show, this content is not for you. youre allowed to like whatever you want and so am i. if you like her, we probably wont get along and you probably will feel very personally irritated by how i FEEL about her, so just walk away now. im not gonna engage with petty shit taht juts boils down to 'im mad you dont like what i like'
onwards to more rambling / sorta responding to some criticism
i scrolled back and i guess i sorta never have actually done a proper full explanation post about this AU have i? or maybe i have and deleted it, i forgor
why did you change pearl?
because i hate her, simple as. i went from a huge SU fan to hating watching it (i did finish) and pearl is probably The biggest reason why, as like issues with her character seep into other aspects of the show that i also hate. like i mean i Realyl hate her. she makes the experience of watching the show really irritating and miserable for me. if you dont feel taht way about her thats totally normal and whatever but no one is gonna change my experience and feelings that i had watching SU since the 1st season was coming out.; anyway answering. there is a Lot i love about SU and want to engage with, so i had the idea of like,maybe ill just change pearl, cause i wanted to delete her, really, but she is one of the main characters and she hasa function as a character that you cant just do away with. essentially im just like, some guy, who draws, coping and trying to reclaim his teenage investimetn in this show. literally its just for ME. but if anyone else feels like i do, then they can enjoy it too. if somoene doesnt feel like i do, go watch like pearl fancams or smth. like ill never be able to literlaly change the show as it is, like its happened, and its a tragedy im trying to move on from (begrudgingly)
why do you hate pearl?
the long laundry list of reasons are probably apparent in the ways i remade her lol (theyre not i can tell ppl are gonna project whatever worst bad faith reason for any change i make) but tbh the core of it is this, which is like, beyond whatever traits she has and whatever: she reminds me of my abusers. always had, from season 1, but like it became worse as the series went on. its like really infurating and upsetting to watch SU bc of her. had my abusers been a different kind of person, maybe i wouldnt hate her so much (kinda doubt tbh). like her personality and behavior are like hough disgosting!!
why did you change (some physical trait about her design)?
i dont really necessarily have a PROBLEM with canon pearls design. over the years ive come to like SU's style less and less but like, gestures, whatever. like i didnt like it or anything but its not like a bit deal compared to the actual offender that is her personality and behavior. the reason i redesigned her at all is bc like, if i hadnt, i would still be thinking about the way she is in canon all the time. like ive visually associated her like, appearance with all the shit about her thta makes me upset so i had to so she didnt look like the same person anymore, and i can try to let go of some of the hatred in my heart. like i want to think about the thigns about SU that i loved and also the potential i always saw in it and canon pearl is like, an active obstacle to that, to the point taht i cant even see her without getting like irked. i tried to keep enough similar traits so from a glance youd be like, who the fuck- is that pearl? rather than like. completely change her entirely to whatever i wanted. i do want to like, its a creative exercise. i want to try and change the things that would make me happy to see gone but try to work within the constraints of the SU we Did get as much as i can tolerate. bc like.... if the sky was the limit then at this poin wed just have to throw the whole thing away and start from scratch. like its kinda not really very salvageable, like im not rewirting SU to be like a Good show or fix Everything, its kinda too broken. im just chnaging enough so i can look at the actual show, screenshots, songs etc, and not feel overcome wtih like the grief and irriatation of how much it sucked ass. its just so i can enjoy more of it again
i dont like your redesign for (insert reason)
cool. thanks for your input. youre welcome! eat my asshole. seriously though, like, shrugs. i didnt make it for anyone other than myself. tbh im not fully satisfied with it either bc i think the SU style is kinda ugly, so im at a crossroads. should i mostly abandon the SU style? ive like, tested out tweaking things, it mightve been noticeable in screenshot redraws. drawing within the SU style is to create that coping 'oh it was totally like this haha' vibe but maybe im old enough to not need that anymore lol. like ive heard ppl say shit like shes ugly, or like sneakily trying to imply im like, got some agenda over beauty or racism etc. like whatever, think whatever you want, its not for you. go back to sucking up to rebecca or smth like i cant take the og pearl away from you still i am open for like that kind of criticism like, do i have personal biases affecting my design decisions? probably. i do try to keep aware of why im choosing certain things, but really in this case i cant emphasize enough how like, irritating it is that i have to change her design at all. like its hard to come up w smth else when the rest of the cast ahs already been design to balance off the og pearl. i probably wouldnt change almost anything if the sight of her didnt piss me the fuck off! most of all i kinda wouldve preferred to keep her hair short bc it messes up the sillouete but it makes me think too much of canon pearl so i made it long :/ i was like let me tell you my design thought process: -im gonna try to keep as many recognizable traits about her design while taking away bit by bit until she doesnt look like the og pearl to me anymore and i dont feel angry seeing her. pearl is lanky, tall, spindly, with a gem on the forehead, blue white pink yellow pastel colors, large pointed nose. i kinda tried to keep these traits while slightly tweaking their design until she looked different enough. is it a good design? eh idk. like the purpose is to make me not hate her and it does that job
now this hate comment im gonna grace with keeping it intact except removing the person bc its not about them. its like, a very stupid ass headed comment but im actually kind of interested in like,jumping off of it to ponder some things
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im not heterosexual or cis enough to know what exactly wife bate means in this context so im gonna like guess, that maybe i could extract this q from that reply (also not looking like shes from steven universe is a compliment thanks)
you took away her personality and made her boring
the only thing i can assume is that like, some people must interpret the absence of an assholey personality or like abusive behavior is 'boring'. i know thats a really bad faith assumption but like, if ive written down a bunch of personality traits and you still come out saying thats 'no personality' what am i to make of that lol. based on my experience like Existing online, people tend to often call nice characters 'boring', like dude ive done it before, but i think im kinda over that edgy phase. also again, its for me and not for you so if you think shes boring, thanks for your input i dont care. but thinkign about it earnestly, i dfeintely dont want to make a character thats just no flaw and not interesting ofc, i havent done that with reclaimed pearl. that being said i havent like, probably written a lot demonstrating what i want her to be like instead of the canon pearl so, maybe ppl just are feeling lost with the lack of information.
personally, if i hear someone thinks a character is boring bc theyre not abusive anymore like, nothing of value has been lost. but characters do need flaws in order to create conflict and cause things to happen, like in a way canon pearl is like All flaw, which wouldnt be a problem except she gets away wtih all the horrible shit she did. heres some traits i want to explore with reclaimed pearl, some are similar to canon i just wanna go about it a different way: being overprotective/possessive to steven in a smothering way, projecting abandonment issues, not reaching out/communicating her emotions properly, lacking indepedence/self worth, depending on others to avoid confronting her own issues, being very passive and insecure and lacking initiative (this being the totally opposite trait that canon pearl has), stunting stevens development due to her not being ready for him to grow up and not need her anymore. and more, this is just from the top of my head. maybe thats still too 'boring' for ppl because shes not being selfish and inconsiderate enough to others so you can relate to her but i dont care :p
gosh how do i go about like, presenting the content i ahve in my head for this AU).. i cantjust remake the whole damn show. i would if i could, tbh
i have concerns about racist implications wrt (insert thing here about my redesign)
imma be frank. i dont know how to compltely 'clean up' any possible bad associations wrt pearl as a character given how like, rebecca has literally like, made her to be a slave in love with her slave owner and made it to be like, an uwu ideal lesbiab thing for most of the show until they tried to pretend no we understood the flaws in this dynamic all along and its bad actually , uhh, anyway shows over haha
ill say the main reason i changed her skintone is, bc that would be the like most instant way to make her look differnt from canon (which is vital for me for the reasons said above), and i did consider like, does this make the whole thing worse, or, ?? like, as they made it in the show, techincally All the gems are slaves to the diamonds, arent they? including all the very totally progressive poc based gems including and specially the ones who are made to be understood as black women. bruh like idk what to tell you this show is just fuckig bad sdlgkj like its just way too like, pervasive in my teen years forme to throw the baby w the bathwater entirely. and ill just straight up say it, like, im not a specialist on these topics nor do i hav ea position of authority to speak on about it. like the pearls read more clearly as slaves (very intentionally by the showrunners) bc they are meant to be subservient to gems Other than diamonds. and also bc they like fit in the stereotype of housemaid servant. like the rubies being made to just be forced to go and fight like they are slaves too, they have no rights and no like, authority to disobey or autonomy. but fsr like, slavery as in physical labor just doesnt immeidately set off ppls alarms as much as housework slavery does fsr.
i can only rly like change the canon so much and try to like, tweak things so it doesn feel as gross but i think for it to be cmpletely not insneistive at all youd have to throw away the whole show. and like i said, this isnt like me saying like im making the show good or as it shouldve been, im making it so I (and ppl who share my feelings about the show) can feel less shitty just thinking back to it. its just an exercise. im not like mass media im just one independent artist and shit will come out insensitve sometimes and im sorry but im also like, my art isnt meant to be representative and like, responsiuble for fixing all of society and racism like i actually cant do that. ill just do the best i can as an asian dude but like, if my work makes you upset, im sorry, but also just block me. like i cant please everyone. or like, even better, make YOUR take on pearl taht you feel would be better, like make the art you feel should exist.
this post is too damn long and id be surprised if anyone reads all of it but if you do, tahnk you! i felt kinda like ready to fight tonight so im triyng to redirect it from aggression to like, thinking. i cant guarantee im making new content for su reclaimed anytime soon but i would really like to, tbh
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