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#its all in fashion! :D
opikiquu · 2 months
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ARTS AND CRAFTS CLUB!!!!!!!!!!!!!!
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paralogues · 11 months
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HEY. DID YOU KNOW. YOU CAN DRAW WHATEVER THE FUCK YOU WANT????
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(inspired by this edit of shadow in a dress, and this amazing art by @disastermanagement! outfit based off of this that i found on pinterest)
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kkkkkkkitty · 1 year
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seyelence · 4 months
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New jeans 💸
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dkettchen · 3 months
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sometimes it turns out you're not an XS, you're just an XL who happens to be 5'4"
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svampira · 7 months
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solar-halos · 8 months
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you think you know a fashion account and then they start posting pics of ai dresses… ick. this was originally gonna be me sketching out annie’s wedding dress in retaliation but that turned out to be kinda fucking hard so i decided to draw a career. here is enobaria. you can tell its enobaria in this pic bc theres fangs
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edit: here’s a reuploaded version bc i forgot to give her a nose the first time
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limblesstar · 18 days
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Ulysses And The Sirens / Dolce & Gabbana Alta Sartoria Autumn/Winter 2019 Couture
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guopei · 11 months
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everyday im layerin
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IVE FINALLY FINISHED MY COLLECTION OF THIS DRAGONBALL EVOLUTION FIGURE LINE......!!!!! ALL SEVEN OF THEM... AND i got them with accompanying oozaru parts so i have the full oozaru fig too :3
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peachcott · 11 months
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I don't play BG3, what is a tav? :)
"tav" is the default name for a custom player character! :D
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charliesinfern0 · 2 years
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bluuhh
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Matty Bovan Spring 2023 Ready-to-Wear
Photos by Daniele Oberrauch / Gorunway.com
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candiedblueberries · 2 years
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girl help i fell back into my kotlc obsession
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many-gay-magpies · 1 year
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anyways i finished the peripheral. had to come on tumblr to search stuff up about it immediately because what the fuck was that ending. found out amazon renewed and then canceled season 2. we are in the dystopia now
#my opinions:#lowbeer ROCKS she is literally so cool her vibes are IMMACULATE she is just amazing#style through the roof. charisma through the fucking stratosphere#the name lowbeer ALONE is just. so incredibly badass#then you add EVERYTHING ELSE ABOUT HER??? fucking fantastic#i love pretty much all the characters theyre all so unique and complicated and HUMAN#i had pretty much no clue what was going on plot-wise the entire last episode but thats fine cuz ill never get to find out anyway#!! :D!!.!!! ..#amazon can get fucked.#all the war buddies' relationships were so SWEET i loved them#flynne my beloved 💞💞💞💞#cherise's fashion game was UNTOUCHABLE my god. her vibes? impeccable. all of the women in this show are so gorgeous i cannot take it#also i could not help but envision a world where lev zubov's character position was instead fulfilled by a butch lesbian. same clothes same#-personality same story same everything. literally nothing changes except she's a hot snazzy murderous butch#because you can never have too much queer#also. on that note. flynne? bisexual as hell.#for that matter everyone's at least a lil bi just cuz i say so#i also loved tommy's little ''kill the bad guy(s) and immediately get fucked up about it'' arc#aelita got that ultimate lesbian rizz. oh my GOD#that scene with grace? 'whats her name?' 'its a he actually' 'oh you poor thing' i love her. do you get that? i love her so much.#is everyone this queer in the book because if so i NEED to read it#im gonna read it anyway but like thatll make me want to even more#aaaaand thus concludes my thoughts on the peripheral. for now anyway lol#magpie thoughts#the peripheral#the peripheral amazon
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prokopetz · 1 month
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I'm curious for your thoughts on the most left field take I've heard on d&d 4e - specifically, that it is best dusted off if you want to play as magical girls.
I'm aware there are far better ttrpgs for such a goal, but it was such an odd analysis of 4e that it stuck in my head for years since.
Basically, the problem with tabletop RPGs that a. expect a non-trivial amount of system mastery when it comes to building characters, and b. support multiple distinct modes of play is that people who enjoy throwing big numbers around are going to be tempted to spec heavily into one of those modes of play at the expense of sucking at all of the others. You see this issue in many flavours of D&D, where characters who spec heavily into combat end up with no cool toys to play with in exploration mode, and characters who spec heavily into exploration struggle to contribute in combat. It creates a perverse incentive to make yourself bored at the table because you're constantly spending 50% of each session twiddling your thumbs.
One approach to solving this problem is to institute some form of game-mechanical siloing: player characters are given distinct, non-competing sets of rules toys for each supported mode of play, so it's not desirable – perhaps not even possible – to favour one by short-changing the others. This is the approach that D&D4E tried, largely successfully. However, some players found it counterintuitive, because it didn't provide a good narrative rationale for why your character's rules toys should be siloed in this fashion. You ended up with players squinting at the flavour text of their combat moves and arguing that a strict reading suggested their rogue ought to be able to double-jump, or trying to drop into exploration mode in the middle of a combat round in order to take advantage of one of their exploration mode rules toys, both of which tended to break the game in interesting ways.
Conversely, when there is a good narrative rationale for why player characters aren't allowed to cross the streams in a game which supports multiple distinct modes of play, such siloing can be an easier sell. Take Tumblr's favourite indie game Lancer, for example; Lancer has a great deal of D&D4E's DNA in it, except its two mechanically distinct modes of play aren't "combat" and "exploration": they're "piloting a giant robot" and "not piloting a giant robot". There's typically very little narrative ambiguity regarding whether or not you are, in fact, currently piloting a giant robot, so D&D4E style siloing of player-facing rules toys rarely creates situations that are difficult to reason about.
And what's another popular genre of media which will handily furnish any tabletop RPG based on with a built-in narrative rationale for having two mechanically distinct modes of play?
Yep: magical girls.
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