Names, Marbles, and Fae-vors - More Lore on my Changeling Danny Au
In my last post I talked about the Infinite Realms and the three different planes existing inside it - the Long Far, Home to the Ancients and Celestial Beings. The Fey Wilds, Home of the Fey and other such Mythological Constructs. And the Ghost Zone, Home to the Mortal Spirits. - as well as three of the different ways beings inside the Infinite Realms can travel between planes; the Lake Portals, the Cave Tunnels, and the Starflare Currents. The Lake Portals and the Cave Tunnels don't have an official term for them yet, but I'll come up with something :).
In this post we'll be talking about some of the abilities of the fey! Specifically the things they're most popularly known for: their name stealing and etiquette thing.
For those who are not as well-versed in Fey Lore, or need a refresher, (and because I just want to yap infodump), one of the first rules you learn when interacting with the Fey is that you never, ever, say "thank you" or "I'm sorry" to them! Which is crazy, because they're really big on etiquette and being polite to each other, which is why one of their epithets is "the Good Neighbor/s". So why should you not say two phrases most commonly used when being polite to someone?
There are two big reasons for this, and the reason I'll be focusing on for this au is because, to the Fey, saying "Thank You" is acknowledgement of a debt that's owed to them. It turns the action or gift into something transactional, and results in a verbal contract that the receiver must then repay later down the line -- and whatever point in time, and with whatever the Fey they are indebted to sees fit. Whether that be food, valuables, or your firstborn child.
The other big reason is because some Fey just think it's rude, and view "thank you" as something that dilutes their act of kindness, and/or implies that they are there to serve you. One of the best summarizations I've seen for fey is that they're bros; they're doing this because they think you're friends -- or something similar to the sort. It's deeply insulting to do all these nice things for a friend, only for that friend to reveal that they don't view you the same way at all.
It's for similar reasons that you also shouldn't say, "I'm sorry" either, except instead of repaying a gift, you are now making reparations for a wrong you have done. A misdeed must be repaid in full, now how are you going to make it up to them? And also because well, I imagine that if saying "thank you" is seen as rude, "I'm sorry" is the exact same way because it dilutes the act.
If you're in a situation where you must say "thank you" or "i'm sorry" there are ways to get around it. "I'm grateful", "you're too kind", "I apologize", or "I feel regret" are just some examples I saw used.
NOW! How is this used in my Changeling AU? The Fey work by these same rules, the only difference is that I've added a physical aspect to it! If Fey are capable of stealing the abstract and turning the incorporeal corporeal, then lets run with it!
"Thank Yous" and "I'm Sorrys" are debts, and Fey can magically bound you into a verbal contract with that alone. However, it's not uncommon -- and actually pretty standard -- for Fey to weave the excess magic of that debt into something physical. They create these delicate-looking, iridescent threads that they then weave into their hair for decoration. And in some areas of the Fey Wilds, use it as a way to show off wealth and/or their own wit.
Ever heard of Fairy Hair? Yeah, same concept.
Debt Threads, as I am temporarily calling them, are thin and airy, and not that much thicker than gossamer. Since it's a debt that is intended to eventually be paid back, it's not practical -- nor is it seen as such -- to use the threads for anything more than temporary cosmetics. As a result, they're usually used for decorating the hair, but some crafty fey use their threads to decorate other appendages, or as form of makeup. Despite their dainty appearance, the threads are actually very sturdy and can only be unweaved by the Fey that created it.
You can, technically, take back your debt thread. However, the threads are made using excess magic of the debt, and not made of the magic of the debt itself, which is why it's so thin and airy. So if you do manage to get it, congrats! All you've got is some pretty string and a pissed off feyrie whose hair you probably just yanked out.
Danny's managed to accrue a few "debts" before he realizes he's a fey, mostly from his friends and sister -- although there are a few from his parents, and some from the other student body from when he was unknowingly and instinctually doing Fey Bullshit. As a result, he starts forcing Sam and Tucker and Jazz to stop thanking him for things, and typically makes them repay him through petty, menial stuff. Like getting him food, or buying him a small but relatively inexpensive trinket he's been eyeing for a while. Never usually anything super important - it's his own way of apologizing for indebting them to him in the first place.
As for his parents... well, he'll hold onto those debts for now. Having a way to magically get them off his back with no questions asked is a boon he's pretty willing to keep close to his chest, and no amount of persuasion will convince him otherwise. Sorry Jazz, Fey side wins out on this one. As for some of the students he's got, Danny manages to psych himself up and release some of them from their contracts without repayment -- even if it makes his bones itch.
AND NOW THE NAMES! You never give a Fey your name because they say everything literally. "Can I have your name?" is a literal question -- they are asking for your name, and thus ownership over you. The other thing is that Names have power, if a fey knows your Full Name they can make you do things for them -- however it goes both ways so you could do the same thing if you learn a Fey's name.
Knowing a Name and owning a Name are two different things, with owning a Name being, naturally, more dangerous as you are basically submitting yourself to permanent indentured servitude, among other things. Knowing a Name can be risky because it results in being more susceptible to fey charms, enchantments, and requests.
But! I digress! Just like how Thank Yous and I'm Sorrys can be turned into a physical object, so can Names! This is not obligatory, nor is it recommended to do often because unlike debt threads, these can be taken back, but it happens!
Names can be trapped in these little, colorful glass-like orbs -- marbles, they're marbles/pearls. They can be trapped in what are basically magic marbles, and just like debt threads, be used for decoration. They're more versatile though, and are used for different things since unlike debt threads, the pearls are meant to be permanent! They make beautiful jewelry, since the pearls come in various different colors depending on the person it once belonged to, and the intent behind its creation.
The marbles have a hard outer shell, with the cores having a fluid, shimmery appearance. Look up liquid core dice, and Name Marbles have a similar appearance, just more... ethereal, with different shades of the same color swirling inside. Not two pearls look the same, and even ones that have similar colors or appearances have subtle differences in them that are imperceptible to the mortal eye. Some pearls look like the deepest trenches of the ocean, blacks and dark blues swirling around each other as flecks of bioluminescence float inside. While others look like a lilac winter sunset, with hand-held purples bleeding into pink and gold.
Convincing Danny to return the Names he's gotten is harder than convincing him to absolve the debts. It takes a lot more psyching up on his part to actually do it, and more verbal coaxing and negotiating on his friends' part. Because on an instinctual fey level, those names are rightfully his. For all intents and purposes, he was given those names freely and without reservation, and so to be told that he has to return what were essentially gifts to him is... deeply distressing.
Lots of cognitive dissonance there. His human-raised brain and morals know why he needs to give them back, and he feels bad for owning them. But his new changeling-baby fey-brain is deeply upset at the prospect, and is a liittle bit stronger than the once-human part of him. He rapidly becomes overwhelmed when trying to convince himself to return the Names. He does, eventually, end up doing it, but he's unwillingly upset the whole time.
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I'm already know for being very opinionated and having some Hot Takes, but I still usually keep it in line and fairly reasonable. Typical "Unpopular (but still somewhat safe to voice) Opinion" territory, where I might get some blocks and some scowls, but like, nothing major.
However I'm... gonna be posting an uncharacteristically rancid take this time.
I cannot fucking STAND vibes based design. Its become a trend lately to explain game systems by vibes, and it feels EXACTLY like the tropification of romance novels. A thing so many other people have complained about far more than I have, where so many works of fiction are now just being advertise as "Its a queer little slow burn, found family story that features enemies to lovers" OKAY, BUT WHATS THE FUCKING BOOK ABOUT?
And I feel like over the past 15-20 years, the TTRPG industry has been having the exact same issue. I can go through dozens of listings on itch.io for indie games and not see a single fucking game mechanic mentioned, and its frustrating. "This game is about gathering your friends to turn your local farm into a sustainable commune!" WHAT KIND OF FUCKING DICE DOES THE GAME USE? DOES THE GAME EVEN HAVE A GM?
And like, this isn't just about the feel good warm and fuzzy games. OSR is JUST as fucking guilty in this. "This game is a black metal death crawl through your worst nightmares." IS IT A RETROCLONE? IS IT A RULES LITE D6 SYSTEM? HOW THE FUCK DO I RESOLVE AN ACTION? DO ENEMIES USE STATBLOCKS?
If a video game showed absolutely no gameplay in any of its advertisements, only showing concept trailers and cutscenes and talking about its plot, you would probably shy away and think the game isn't worth playing if it can't even stand on the merits of its own gameplay. So why the fuck are we accepting that as the norm in TTRPGs?
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