#jetpack mobile
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iamtherlan · 4 months ago
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Let's get into a massive deep dive into developing S.A.M - The Strong Arm Machine from Jetpack Joyride!
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We wanted to add something that kept people engaged with the game, and kept the game relevant in a sea of "runner" games. We also wanted to own the game ourselves - this was the first big update from a new team taking over from the original "Ninja Pack" group.
Our first attempt was to build into - what was all this stuff was actually for? So the thought was an agent that you had to knock over and get their briefcase. This is a quick mockup I made.
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And here's the prototype!
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And.. it's not very fun! Kind of boring to deal with. So.. let's try something different!
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What about a Sonic styled Egg-O-Matic? Looks more fun, but doesn't feel right. Barry smashing his face into it doesn't look right - especially when the game is about avoiding things.
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So then we asked - what's the COOLEST thing we could do? What about a Scientist police squad? You have to avoid the rockets, while hitting the squad. Okay, but still felt a bit meh, and not great for smaller phones.
What about.. a T-Rex chase, Jurassic Park style? A quick mockup I had done.
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In this case, a T-Rex would be behind you, and you're trying to destroy it with missiles. But avoiding missiles is super difficult.
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What about... A Mega Barry? Some kind of Rock, Paper system mechanism? Eh, too complicated.
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Let's simplify! What if you were in a giant robot that you need to shield? Some mockups I made using Metal Slug sprites.
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And here's a prototype! Marvel Vs. Capcom Cap shield and T-Rex fit in well. It's a new Jetpack Joyride mechanic - you have to hit everything, rather than avoid! We have our mechanic!
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Some concepts. First it was a big Barry, but why would the scientists make this? Something more menacing, more "Legitimate Industries".
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An early version with a fire cannon instead, but it didn't really fit either. Needed to be a shield!
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Let's talk about the S.A.M building sequence! We wanted to make sure that this felt epic, so it's built in 3 different sections!
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S.A.M has 21 pieces in all, and a lot of destructibility. I feel for the people now who make skins for him!
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And here's a bit of final gameplay! Big robot, bashing through stuff. He's got 3 hits to him, which makes him very useful, and hopefully get you back every day to play him again!
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Using S.A.M means you got a daily challenge! Collect 5 and get a unique piece of clothing!
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We added 16 new costumes at the time - so 32 unique pieces. To collect them all means playing for 160 days! That'd be great retention! Plus you could buy a present directly, which increased our spending too!
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One of the fun things about S.A.M is his name. In other languages, we made sure his name also also used the S.A.M code.
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How did this go? Huge! Our retention went up by 10%, and people loved it! It was a great addition to the game, and has been expanded upon a lot since.
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And that was S.A.M!
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lonniedos · 15 days ago
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JETPACK JOYRIDE RACING (iPhone Gameplay Preview)
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squidnids · 2 years ago
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Man I never realized how absurd the concept of splatoon was until I tried to explain it to a stranger on the street
“Yeah so here you see I’m playing as an octopus who is a person and uh. So the game is about paint-“
Anyways he liked Iso Padre
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billario18 · 6 months ago
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now i don't go use the new account, cuz i am... 😭 i dont wanna get this closed for no reason
old fanarts of mobilegames here
(actually i am active at newgrounds and insta, so heh, js)
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redgearsmovin · 10 months ago
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From the Movers FB page. A really interesting concept,,
The image that was included with the post:
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Also some info about the Mover Mobile in the comments:
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robpegoraro · 5 months ago
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Weekly output: WiFi hotspots
I’ve had a quiet, Christmas-bisected workweek, which means that I’ve spent much of my limited working time getting my CES schedule in order. 12/24/2024: The Best Wi-Fi Hotspot, Wirecutter We, meaning I, shouldn’t have let this guide get this stale–it had received its last modest update back in May of 2022. But first I had to update Wirecutter’s phone-plans guide, and having that work remind me of…
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thehallofrandoms · 1 year ago
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The video game company Halfbrick has introduced a subscription service which requires you to pay monthly for all their games. This is NOT to avoid apps, rather to play the game at all. If you bought fruit ninja classic for instance that means if it’s the only game of theirs you play you would be paying about the original price every month, and if you have years of progress but don’t subscribe all of it is locked away and inaccessible. Halfbrick is not offering any access to any games if you previously had them, only refunds which they expect the burden on having receipts of to YOU. Their support team is also not taking any messages at the moment either because they’re swamped or simply because they don’t want to.
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cookinary · 8 months ago
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Ooooh I get to talk my obscure OC yes!!! :D
CookiNary is a mix of Cookie which is my fursona's name (her full name is actually Hazelnut Cookie lol), and Binary, who was a Jetpack Joyride OC I drew for years (until I discovered My Friend Pedro and switched obsession hehe)
Old art warning!
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that was before I got my first tablet jqgsdisgdkhdgo
Anyway tags if you ever want to, no pressure: @psychangels @vaguewrites @blunky @mileikcin / @milnahte @nimbett
How did you get your guy's usernames? I'll start
I named my account after Muxus, Goblin Grandee, my favorite MTG card :)
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dcxdpdabbles · 3 months ago
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DC XDP Fic idea: Gamer Boy
Mr. and Mrs. Fenton are well known for turning objects found around the house into ghost-fighting gear. This was partially to save money on materials and partially because the Fentons were geniuses like that.
They had no trouble changing an object's entire purpose. It was awe-inspiring if you didn't live with them and misplaced something.
What happened to the TV remote? It's now a controller for the defense of house security weapons.
What happened to the third chair at the dinner table? It's now the main anchor for the ghost shield at the top of the house.
Where were the forks? Melted down to create the Spector-Glider jetpack, allowing any hunter on the go to fly right after the ecto-foes!
Danny learned to keep everything he wanted to be left alone in his room (Jack and Maddie had a rule not to bother the kids' safe spaces); otherwise, it would somehow become gear. His room was messy, but he knew where everything was and when he placed it there.
They vanished if he didn't.
It was odd to be so well aware of his things, but it was a fact of life he accepted growing up in the Fenton Household, like the food coming back to life. When they came to visit, his friends knew he had a strict rule of leaving everything in his room.
So, really, there was no reason for this mistake to happen. Sadly, he's gotten a bit careless since the whole Phantom thing. This is his downfall. See, it started the day Tucker brought home a cool new mobile gaming console, lending it to Danny after his parents refused to buy it for him due to his grades.
He had been excited to curl up in a ball on his bed and play the mobile version of Doom. No computer needed, connecting to the world wide web and with a ton of new updates- some even inspired by him when he went into the game last time, and some developer saw him- it was everything he wanted to spend his Friday afternoon on.
Then, a new ghost yells about wanting to be the best showgirl this town has ever seen and starts Can-caning into buildings. She was from before Amity Park was even a town or a city. She was a ghost from the late eighteen hundreds who had arrived in what would have been his hometown with the few settlers who had tricked her.
From what Sam discovered, she had been promised a stage, her name on the headliners as the best performer, and riches beyond belief. What she got instead was a bartender job where the men laughed and mocked her dreams. They wanted something pretty to serve their drinks and would not pay her for it.
She was working to be fed and to keep a roof over her head.
She was too poor to leave and had no family willing to lend a hand after her father warned her that if she ran off to chase her dreams, he would cut her off.
Danny could understand why she hated the sight of this place flourishing and booming when in life it had been her cave but he couldn't let her break it all down. The fight with her last hours then days and finally weeks before he was able to put her away in the Zone.
He had been so exhausted that it wasn't until Tucker asked for his console back that he realized he had had it for a whole month and had not gotten past the main menu.
The worst was putting it in the living room drawer on his way out for a fight. That was a week ago. Rushing home, Danny was relieved to find it still in the same place, untouched by his parent's fingers.
He was supposed to return it to Tucker the following morning, and since no one else was home, he could at least leave it on for a few hours. Not bothering to change back into Fenton, Danny floated in the air, eyes dropping but determined to enjoy this game if it killed him.
The second he powered it on, a woman's voice beeped in a familiar chilling tone.
"Ghost detected. Activating FentonTrap."
He tried to drop it, but it had a similar concept to the Fenton Thermos. His hands were stuck to the metal, and thrashing about wasn't doing anything but fling him through the air.
Before he knew it, he was sucked right into the screen. He screamed, but no one was around to listen. Just his luck. The gaming console turned into a ghost bear trap, falling the second he was sucked into.
It landed in Jazz's cardboard box of old things she had set aside to donate. She was moving out for college and felt it was good to give it away to the less fortunate.
Danny panicked inside the gaming console, floating into a box of darkness with nothing but the screen acting like a window to see out into the real world. Unlike when he entered the game, he had no control over his surroundings or the settings.
He waited a few hours, and as soon as Jazz came down from her bedroom the following morning, he tried screaming as loud as he could to get her attention. But she didn't react. Not even when he pushed his ectoplasm into the screen, holding it would do something.
The game was off. Jazz wasn't a gaming type of person, so she felt no need to turn it on when she was opening the box with tape. Danny could do nothing as she loaded it into her car and drove it to a nearby Wayne Foundation donation center. He hoped someone would pick him up and turn on the console so he could get help.
It was the very latest system. Someone had to be tempted.
But no such luck.
He was moved through hands, everyone assuming that this was only donated if it was busted. It didn't help their assumptions that the darn thing randomly beeped and cried out, "Ghost detected!". Danny tried repeatedly to get someone's attention, but he always failed and was moved between centers across the country, watching time move on without him.
Being inside the GhostTrap was a strange pain. He didn't need food or water, but he felt starved. He missed the sun on his skin, the voices of people speaking to him and not around him, and his family.
A family probably losing their minds looking for him. Danny Fenotn had vanished at fifteen years old, and the earth kept turning. He was stuck there, never aging, never moving, and always watching as years passed.
He stayed long enough for the console to become outdated, and people stopped even considering taking him home.
Eventually, Danny was pushed into the retro gaming boxes, sealed up, and moved across the states. He ended up in a pawn shop in a bigger city, placed in a glass case facing up. I was far more interested in him than the community depot the Waynes had him in.
He watched daily as various shady people entered Crime Alley's best pawn shop and traded multiple items for cash. He had stopped trying to get people's attention at this point. A little over a decade of inability to communicate did that to a person.
Danny sat back, watching people from below place cash on the counter items and wonder about them. Sometimes, they would peer down at him, getting close enough to fog up the glass, but never ask for him.
Until one day, a tiny little boy wandered in, clutching a few dollars. He said he got the money, and Hans (the pawn shop owner) didn't ask. He just counted out the bill for the tiny thing and told him what he could buy with it.
Danny was shocked to see those blue eyes sparkle with glee when they landed on his system. The boy was told that it might be busted because Hans was a good man to children, but he happily claimed he had never had a video game before, and a broken one was better than none.
The boy clutched the game tightly to his chest, slipping him into his pocket with great care, and ran home. Not that Danny could see where that home was. All he got was an eyeful of lint and a half-eaten lollipop.
It didn't stop his heart from leaping in his chest as the newfound hope he had long ago given up on bursting into flames along his rib cages. The second the boy was in his home, he washed after his mother yelled at him to bathe and eat, and he powered on Tucker's system after nearly a decade.
At once, Danny's surroundings changed into a bright light, and his powers could finally pass the screen. He rushed at it, feeling himself slipping through the traps as powering on the console seemed to be the same button as "release".
He flies out, throwing his arms wide open and laughing because, finally, after so long, he is free. He spins in circles, bathing in the feeling of air, even if it's a bit stale. He strains his eyes to listen to the city outside after everything has been so muffled, just seeing the real world.
The boy was pressed against the wall, his wide blue eyes staring up at Danny in suppressed fear. He was obviously on the poorer side, with his mattress on the floor and clothes so faded they might as well be white with a bit of color stains, but Danny didn't care.
"You set me free!" He tells the child, floating before him, "Thank you!"
The boy's mouth opens and closes- isn't it odd that he hasn't heard his name so far- before his wide blue eyes widen. "Are you a genie?"
"Hmm?" Danny wants to talk to him properly but is too busy taking everything in. He is feeling the real world again, seeing color, and feeling the walls.
No wonder his old foes kept trying to come back here. The world was a wonderful place to be in.
"You are! Like the one Aladdin found! I know my first wish. I wish my mom was sober."
Danny doesn't know who Aladdin is, but that... is a sad wish. Oddly enough, he does know how to make it come true. He had been studying under FrostBite after realizing he couldn't be an astronaut anymore and had found that his ectoplasm had a side effect of healing humans.
In theory, it should make her sober.
He considers the boy's earnest and hopeful eyes and thinks I do owe him.
"Alright, bring me to your mom. I'm Danny, by the way. Danny Phantom."
"I'm Jason!" Jason cheers, rushing to the door of his small little bedroom and grabbing Danny's hand on the way. He's practically dragging him to a small living room.
There, leaning against the wall, is a woman, her head bobbing side to side, muttering things under her breath and looking like a mess. There was a needle near her leg. This makes Danny grimace, especially with how easily Jason accepts it.
He places his hands on her face- reeling at the feeling of other humans again!- and pushes his ectoplasm into her body, removing anything he can find that shouldn't be there. He's repairing the damages done by the drugs to her body as he does so.
It might not stop her from doing more in the future, but the addiction is gone. She will no longer crave it.
When he pulls his hands off her, Jason lets out a little gasp by his side. Already, his mother looks healthy. Skin no longer shrunken, hair growing back, skin smooth and blemished free, and a rosy tint to her cheeks.
Now she's just a pretty woman nappin' against the wall with her son holding her hand, looking like he just witnessed a miracle.
Danny isn't sure how he can explain that she could just start up again and tear apart everything he fixed. It feels wrong to speak it as the boy snuggles close to her, crying silent little tears.
"I know what I want my next wish to be" Jason whispers. He looks Danny straight in the eyes when he says, "I wish you were my big brother."
And that is sad, too. But it gives him a reason to stick around and ensure she doesn't put this kid through this again. Besides, he's been missing for twelve years and hasn't changed much. He's scared to go back and has nothing to return to.
Danny shifts into his home form, making the little boy gasp again. "Do I pass as your brother?"
"Yes! You look a lot like me!" Jason beams, "Mom will be so excited to meet you!"
Oh,, he will ensure she is. After all, he needed to scare her straight. Maybe he can find a job to help her get Jason all the games he wants in the world.
Danny Fenton went missing all those years ago. The World kept spinning, but now Danny Todd was spinning with it.
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iamtherlan · 4 months ago
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One of my sketches for a Jetpack Joyride vehicle skin - Magnet Man! This is how I pitched the idea to the art team.
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The original vehicle is Gravity Guy - which is a game developed by Miniclip! A collaboration between them added Monster Dash levels to their game Fragger, and we added Gravity Guy.
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So making a skin, I didn't want to just make an alternate suit.. but something that's unique to Jetpack, while still functioning the same, and so Magnet Man was born!
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lonniedos · 7 months ago
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JETPACK JOYRIDE - HALLOWEEN 2024
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sparklingpax · 11 months ago
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guys you know what wouldve been interesting to have....scenes of Optimus gradually getting used to his new body in s3.....
-instances like when he peered into that cave and realized he wouldn't fit so he had to transform, except it looks like even transforming to vehicle mode won't help so he just stands there looking kinda sad. feat. ratchet coming up to him to pat his arm sympathetically
-everyones so small now
-by the allspark wait the humans are small
-accidently hitting things....and people, when turning or gesturing towards stuff and like no one is upset by it at all really. he immediately apologizes and they're usually like "youre fine all good op :)" but he feels bad and tbh a bit embarrassed about it so he just. ; - ;
-realizing many times over he can't just. easily look down at stuff below him anymore because his giant boobs chestplates are in the way now....
-finding out the hard way (literally during fights) the levels of mobility he has retained and which he has not....trying to use a move he can no longer execute properly because hes so bulky now....on the flip side though, him realizing how much brute strength he can use in a fight with this new body
-having an even easier time picking up his small cranky medic bf to give him hugs. he is pleased with this development 🥰 ratchet is not
-secret and self-imposed jetpack/flight training sessions. with ratchet (and his medical kit) overseeing, because...he keeps flying at full speed into trees and cliffsides. (Imagining that what we see on screen is the result of those hours of learning to navigate flight and balance and stuff makes it more interesting to me idk)
-just occurred to me that of all of them, bulkhead has the closest physique to Optimus now, and could probably give him some useful tips and advice...stuff like how to best use that strength, balance in certain situations, navigating smaller enclosed spaces...picturing all those exchanges :))
-miko gives him a new drawing she made of him, and he stares at it every so often, as it sits next to the one she made of him all those months ago, before all this happened. smiles fondly. he's glad he's still alive to experience a moment like this :)))
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nothing-leave-me-alone · 6 months ago
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Transformers one swap au
Character posts
Main 4 first and next post will be the others.
Sentinel
Has chronic back pain due to his wings being cramped inside his backplate. Without a cog they are stored there causing back ache and hip pain.
Sentinel is smart, very smart but can't sit still or listen for long. His charisma makes up for it somewhat. So he wants to prove himself useful. (my adhd king just like me fr)
Regarded as wasted potential. Bumblebee is slightly sweet on him due to seeing himself in him. "I can do it, I swear I can. Just... Just let me show you what I can do"
Made a golden hover board with scrap metal as a mobility aid since he can't wear a jetpack like the other due to his wings making bumps in his back
So good at slipping into hard to reach places and manouvering around the factories ever moving components
Wants to participate in the kaon 5000. Unlike OG Orion he dosent do it for the other cogless, but for himself, to prove he can help
He feels he needs to make up for his inability to do as much as others.
Breaks into the kaon collyseum repeatedly to use their training rooms and take scrap metal for his own use
Arachnid
Has horrible optic sight but very very capable with her hands none the less
Perfect hard working arachnid, the model cogless Smith. Yet so so alone for her 'unusual' behavior and body
Projecting my body dysmorphia and bad eyesight onto her
Feels responsible for sentinel. Both out of worry for his delicate constitution and for being the only bot who seems to like her
Respects starscream as her superior and they have a mutual understanding of sentinels unruly behavior.
Cannot for the life of her get into bees good graces. She does things too well and still fumbles social interactions with her supervisors
Starscream
Starscream, or screamer, as everyone calls him, or Star as fewer (only sentinel) call him is the head cogless bot of sentinels smithing team.
Perfectionis, to the extreme
He's specifically good at spotting any fault in a blade or blaster with a single sweep of the optics.
Very, Very critical of quality control.
has no trine but he still feels the loss of it. He feels an enhanced sense of responsibility over the bots under him.
Deep need for control. Things must be done his way and done right. He feels something deeply missing in him and he can't quite tell what.
Feels a horrid sense that something is missing and out of his control and it scares him. So maybe if he can micromanaged everything and everyone around him, this deep hole in his spark will just stop
Annoyed by sentinels disregard for his perfectly planned life yet so so worried over his weakest member. Why can't he just stay still and do his part.
Darkwing
Resides in sublevel 50, it's not a smitting level..... It's a weapon testing facility...
Darkwing lives in a constant battle, drones come at random intervals to quality test the weapons the smiths make in here.
Darkwing proved no good at forging weapons, or making ammo, or smiting armor or even shipping them out.
Too feral, too dumb, too much, his only use was deemed as a weapon himself but without a cog he wouldn't last in the arene
His job? survive.
He's not as alone as bee as many cogged bots come here willingly when they are deemed unfit for the front lines and they can't cope with the failure
They don't last long so he hasn't had permanent friends in a while.
VERY excited when other cogless joined him down there in level 50, these guys must be real tough stuff to make it down there without cogs. Looks up to sentinel for persevering despite it all
Thinks arachnid is cool
Starscream please stop yelling at him he just dumb like that
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europa6502 · 1 year ago
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Got a memory card upgrade for my PSP!!
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As an aside - does anyone remember Jetpack Joyride? That was one of my favorite games back in the day. I played it on a Microsoft Surface RT and later an iPad
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I recently picked up a PSP-1000 and I absolutely love it!!! It came pre-modded with CFW so all I needed to do was add ROMs and stuff.
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It’s pretty capable at emulation - although I’d recommend going with emulators that aren’t retroarch, as retroarch had much worse performance overall, especially on SNES games, and would crash the system when trying to load GBA games. A pleasant surprise was that CPS2 emulation was workable.
It came with a 2GB Memory Stick Pro Duo that I intend to upgrade and, once I do, I could easily see this becoming an MP3 player as well, as the battery holds a good amount of charge still.
On top of everything else - I get to finally start a a series I’ve wanted to start for so long, but haven’t had the hardware to do it (I could always emulate, but i really wanted the feeling of holding the console in my hands when playing it)
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beevean · 1 month ago
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gonna try the hot take ask game!
let's see... Sonic has never had an extremely rigid philosophy about not killing bad people to give them another chance. It's a blatant misunderstanding of how Sonic represents freedom to interpret him as believing everyone should be free indiscriminately.
Strongly agree | Agree | Neutral | Disagree | Strongly disagree
It simply doesn't exist in the games. There is not one scene of Sonic coming close to killing someone, only to pull back at the last minute. He's not a bloodthirsty Punisher, but he also has no qualms about stopping enemies, one way or another.
In fact, just ask Erazor Djinn how merciful Sonic is! Oh, wait, you can't. He's drowning in lava because Sonic trapped him there :P and let's not forget how he lowkey threw a death threat at Infinite when he talked about hsi epitaph.
Point is, Sonic's only principle if you want to call it that is his desire to help people in need. But it's not a rigid rule he lives by. There is no way he'd ever say "I want to do this, but my own rules prevent me from doing so." That is the complete antithesis of what Sonic stands for!
I'm gonna copypaste what I and a friend wrote in the IDW Sonic FAQ which I think is relevant:
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“Why do you want Sonic to kill people so bad?”
There seems to be this common misconception that people who have an issue with Sonic’s “principles” would rather watch him kill in cold blood. That is not the point.
Sonic is a nuanced character who simply doesn’t have any “principles” when it comes to his enemies. He treats villains on a case-by-case basis: sometimes he takes them down without feeling sorry, such as Erazor Djinn. whom Sonic sealed in his own lamp and then threw into lava. Sometimes he first defeats them then comforts them, such as Merlina. Sometimes he takes a non-lethal approach, such as Chaos who was simply neutralized (it’s up to interpretation if he empathized with it or Sonic simply saw the situation  pragmatically). Eggman is a special case because of his plot armor that comes from being the franchise’s main antagonist, but his tendency to survive his encounters with Sonic can be easily explained as Eggman being very good at getting away: see below.
A violent Sonic is just as OOC as a Sonic that insists on letting enemies go in peace.
“Sonic spares Eggman.”
The “principle” of Sonic letting Eggman go is nothing more than Flynn’s attempt at a Watsonian explanation of a simple piece of storytelling that harkens back to the Genesis era: how come Eggman survives everything Sonic throws at him? The truth is, of course, that this is a cartoon series and Eggman is protected by his status as the main villain. If you really wanted to explain it logically, you’d have two options: Sonic always holds back and lets Eggman go… or Eggman is very good at surviving and escaping. And honestly, the second option sounds the most likely, because Sonic is shown to be near-ruthless when it comes to his archnemesis. Just a few examples:
Sonic 1: The player can control Sonic at the end of the Final Zone and they have the chance to attack Eggman one more time, watching him fall down in his exploding Egg Mobile. 
Sonic CD: In the bad ending, Sonic throws a rock at Eggman as he’s flying away, causing the Egg Mobile to explode.
Sonic Pocket Adventure: Super Sonic rams into Eggman at the end of Chaotic Space Zone, even as Eggman is visibly shaking his head and arms to say “please don’t”. 
Sonic Battle: In Cream’s story, she accidentally electrocutes Eggman, and Sonic mocks him all the while for his “new dance”.
Sonic Unleashed: At the end of the Egg Dragoon fight, Sonic takes the time to destroy the Egg Mobile and then throws Eggman in the general direction of the lava, again ignoring Eggman shaking his head and arms in fear.
Sonic Lost World: In the ending, Sonic sabotages Eggman’s jetpack and gleefully watches him fall down for miles.
Sonic Mania/Sonic Mania Plus: At the end of the Phantom Egg fight, Sonic leaves a panicking Eggman behind in the collapsing Titanic Monarch. In Plus, Super Sonic and the gang knock Eggman away into the Phantom Ruby-caused wormhole right behind them.
And this is not counting the many instances of Sonic leaving Eggman for dead, from the Death Egg’s implosion in Sonic 2 to Eggman being sucked into a black hole in Colors, or particularly gruesome fates that are played for laughs, like sinking into a pool of lava after S3&K’s Lava Reef boss or being cut by the Screw Mobile’s turbines in Mania’s Hydrocity miniboss. Clearly, cartoon series or not, Sonic has no regard for the life of his archnemesis.
The only instance in which Sonic actually stood there and watched Eggman escape was in the ending of his own campaign in Sonic Adventure 1. And even then, that was quickly rectified in the ending of the Last Story, where Sonic starts chasing Eggman again almost immediately after neutralizing Chaos.
(Sonic Adventure 2 doesn’t count. Gerald’s plan and Shadow’s death distracted everyone, with good reason)
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deltarune-countdown · 19 days ago
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[Video Description:
A video clip from Deltarune. Susie, Kris, and Berdly have been trapped in cages by Queen, who reclines in her jetpack armchair with a glass of battery acid.
Berdly: You... you said I could trust you!!
Berdly: You said you were a GAMER!!!
Queen: Berdly
Queen: I Only Play Mobile Games
Berdly falls to his knees.
Berdly (in all caps): Noooooooo!!!!!
/End Video Description.]
deltarune countdown: 16 days left
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