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#jevil for real this time!
dailyjevil · 11 months
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Day 55 of posting Jevil every day
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flonbowe · 1 year
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so like I had a brain blast right?
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This song is like
EXTREMELY WINTER KING CODED
Like idk
is it the voice? Is the subtle madness masked behind order we just dont personally get? Is it the gleeful flamboyance? Is it how it speaks of liberation from a world thats gone or going to die, as you revel and enjoy said chaos because its fun and only you truly understand? “The best place to hide is insanity” — Ice King and Candy Queen’s madness hiding who they truly are ”Hypnotizing, Terrorizing, Those locked within” Winter King passing his madness to PB ”i see now a word gone blind, that is how i found my mind” The mushroom war creating Ooo, a world Winter then found his sanity destroyed and reborn in and then took for himself.
”all this gathered sin begat, the father to the child” SIMON AND MARCY— I DONT EVEN WITH THAT ONE
”Anything i do is no sin” Winter not caring for the horrible things he’s done for his own selfish escape into wonderland “You cant stop what has begun, might as well have so much fun” Again, the mushroom war, but also the new 100 years of his own world he made ”theres a light inside your soul, slowly shrinking in the cold” ”and yet darker we will go” THE NEXT EPISODES BOTH REVOLVING AROUND HORRIBLE THINGS HAPPENING, VIA THE TOXIC YURI OF “The Star”, AND THE LICH’S CORPSE WORLD
“Your World’s A Fantasy”
FIONA AND CAKE’S WORLD LITERALLY BEING IN SIMON’S MIND—
LIKE— IT LINES UP!
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the-oc-workshop · 2 years
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happy jevil jueves. no i will never draw him the same way twice.
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bails0o0 · 2 years
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Aint they cute
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dooodle-bug · 1 year
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day of the fool
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I love ponytown
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[ID: a long line of various CH1 Ralsei skins, one of which is Jevil in the outfit. Other outliers in the line are one CH2 Ralsei, Darwin from TAWOG, Gir from Invader Zim, and a disguised Lonely Wizard from Inscryption. Almost all of them have firecrackers equipped, meant to represent joints. Some skins viewing the line are Susie Deltarune, Papyrus, and a human!Gaster skin, who says "THE OVERWHELMING POWER OF FLUFFY BOYS SHINES BRIGHTLY". Two Ralseis are not apart of the line, one of which is asking "where are the fireworks fro-" but is cut off by the screenshot. End ID]
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[ID: The Ralsei line has grown longer. More have been added to the bottom, with a purple Ralsei skin added to the top. End ID]
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movedtodykedvonte · 2 years
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Not from the prompt but do you have a fav ship in deltarune or undertale?
If it's not obvious from my fic, my top ship is the addicule/addisoncule. Something about the angst of betrayal, believing it was for the better before regret and consequence from the addisons. It's the bitterness, the spite, and the longing from Spamton, too far gone to go back to them in his mind. I like to flesh them out and figure out how it all went to shit and when it was good.
After, this is controversial, I actually really like Spamqueen but more as a character exploration for Spamton and Queen. I like to analyze big shot Spamton and his motivations through this ship, the lies he feels he must conform to and an interest in some that he is attracted to but not in an emotionally intimate way. For Queen I analyze her idea of personal relationship and respect, she is enjoying herself and thinks Spamton is enjoying himself when they are together. How she respects him as a mansion guest but how her overbearing and insistent nature obfuscates a real relationship.
I ship things mostly as a way to get a grasp on characters and their interactions/believability. Of course, I also am fond of Swatchton and Spamvil but again the former is more reflective of both and the latter more introspective of each character.
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avariceaside · 1 year
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Downloaded deltarune and finished chapter 1 yesterday, currently trying to beat Jevil.
it’s not going well
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prokopetz · 1 year
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Hypothesis: the real reason Deltarune is taking so long is that, as evidenced by Jevil and Spamton, Toby Fox has committed himself to inventing a type of guy for each individual chapter; over ninety percent of the game's production time to date has in fact been devoted to research and development into new types of guy.
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factual-fantasy · 9 months
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I realized we know the least about the river person in ya au.
Care to remedy that?
Well to be honest.. not a whole lot has changed about her. I keep forgetting she exists and I don't have a lot of ideas for how she could interact with the group..
Though speaking of her, recently I tried to dig into her character a little more and I started by making a redesign for her. Although its only the first pass and Isn't official yet-
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And despite my attempts, for now her story and character is still relatively the same..
She was just a lonely boat keeper. She would come home from her shifts to a gloomy house where no one was waiting for her. No family, no friends.. no pets or hobbies.. she didn't really have anything going on except for running the boat. And to be honest.. she was kind'a okay with that in a way. She just accepted that this was her life, and this is how she lives. And its not like she had no joy in her life. Her joy came from running the boat.
She would take all kinds of people down the river, and they would talk to her. They would tell her wonderful things. The children would talk about their hopes and dreams. What they wanted to be when they grew up.. what their favorite food was. They'd tell her about that crazy looking frog they saw on the way here.
The elderly would tell her stories of all the places they'd been and all the things they'd seen. And even if they didn't talk to her directly.. she still overheard some interesting conversations. The young couples would talk about what they were planning on naming their first child. They would talk about what they wanted their house to look like and how many pets they wanted to have.
And sometimes the people on the boat didn't talk at all. Sometimes they looked sad and wouldn't look up from their feet.. So she would sing to them. And when they got off she would tell them "I hope you're day gets better. I enjoyed your company." And the few times she got a smile back made it all worth it.
She put her value of herself and her life on the people around her. Transporting people from point A to point B and occasionally cheering people up.. was all the worth she really felt she had..
But then Jevil and his group came along for a boat ride. Half way down the river Jevil breaks out in a cold sweat and starts to shake. Somethings wrong.
"This world is about to end." The group perks up "What?"
Grabbing Seams sleeve beside him he says louder and frantically "THIS WORLD IS ENDING"
Jevil jumps up and makes a mirror below the water large enough to swallow the boat whole.
As they fall through the mirror, horrible soul breaking sounds can be heard as that timeline collapses in on itself.
The boat probably landed in a snowdin somewhere.. or maybe another waterfall? Or maybe in a dark world.. where ever it landed, Jevil was looking the group over when he saw River Person..
"Where.. am I?"
He had done it again. Ripped someone out of its AU just as it was dying...
I intended for River person to have some kind of survivors guilt. Thinking her life had no real value and that anyone else in her AU deserved to have been saved in her place. Almost the opposite of Grillby.
Grillby hates Jevil becuase he valued his life and lost everything he held dear.. River Person doesn't hate Jevil for saving her at all. She's not sad about losing her life becuase she never really had one.. She's just grieving for all those people who died and wishes any of them could have been saved in her place.
The guilt really eats her up inside..
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the-meme-monarch · 2 years
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seam’s light world plushie self has a tear in their leg so i think seam mobility aid user Real but also. the elevator in card castle doesn’t go down to the basement. incredibly unfortunate for that one time jevil had to be put in the basement
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gargyshmub · 1 year
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DELTARUNE; Gargy's Fairytale Theory
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So, lately I've kind of had an itch in the back of my mind about DELTARUNE, more specifically the secret or hidden bosses in the game and a little correlation they all share. I'll try to keep this under 100 pages but i promise nothing (tee hee hee)
If you've played the game to the extent you're looking at a tumblr blog dedicated to it, you're probably familiar with the character's jevil and spamton. These are the two characters coined by the community as "secret bosses", since you have to stray away from the games intended path to find them (in most cases.)
When you defeat spamton in his 'NEO form', a neat little song will play with his dialogue "a real boy!", this is a nod to the fable/fairytale "pinochio" I'm sure everyone's familiar with. It's a story about a doll that comes to life in search of becoming 'a real boy'. This corrilation made me realize there are A LOT of similarity's between pinochio and spamton. The strings, his regular form being a mockup of a doll, even his goal to become "big", its almost like becoming a 'real boy'. He knows he's not 'real', and just like at the end of pinochio, he too becomes renewed (reneo'd).
This made me wonder if the other secret boss, Jevil, represented something other than the Joker card. Then I realized whenever he was hit in his fat empty head it actually sprung out like a jack-in-the-box. I initially discarded this since it wasn't really a fable or fairy-tale, but if you do some digging you'll find it actually is!!!@! back in the 1400's somewhat, the jack in the box was originally named 'The Devil in the Box', essentially it's a story about a man who trapped a devil in a boot in order to save a village in france at the time, kinda like that one story about the court jester who got locked away by his magician friend in order to save their kingdom (haha. hahahahha. thats from deltarune. hahaha.) just to run home my point, jack-in-the-box; Devil in the box. Jack; Devil. What way could you fuse them together? Dack? Jackil? maybe some other 3rd way that has some importance to Yea thats right you know you've always known its Jevil.
Obviously, in deltarune fashion, its easy to overthink most elements in the story. Granted, toby will make an entire 2nd game about a hypothetical character you've never met but no you've only ever POSSIBLY met through a 1/100 chance door where he'll show you his asshole and then disappear into a million pieces, but yea, it's easy to make certain correlations that aren't even really there. In this case however I'd say that there's one more correlation that seals the deal that makes this theory WORTH theorizing.
Yea gaster. even though he's not even technically a character yet, every piece of information regarding him seems to lead people to believe he's not only the narrator at the beginning of the game, but he's also the 'man' behind the tree (since the way you find 'his sprite' in undertale is almost exactly similar ['theres a room in-between, theres a room, in-between']). I'm assuming you know what there is to know about gaster so im not gonna go into it, so onto the correlation.
I've read before someone talking about how gaster represents easter eggs in video games, not only physically (egghead) but metaphorically (the way you find him, his implied involvment with the secret bosses, the fact he gives you an '''''EGG''''' when you DO find him). Well if he is technically involved with the secret bosses, wouldn't that make him a fable too? I'm here to tell you he is. he is HUMPTY DUMPTY from SECOND GRADE FAIRY TALE PLAY.
I've already gone over his physical and metaphorical symbolism relating to eggs, but the story of humpty dumpty is also very, haha, hahahaha, hahahhahahaha
Humpty dumpty sat on a wall (The Core)
Humpty dumpty took a big fall ("Fell into his own creation")
All the kings horses and all the kings men (Who did gaster work for again?)
Couldn't put Humpty together again ("He was shattered across time and space")
What could this mean? for the future it means that if this theory is right, EVERY secret boss we meet is gonna represent not only a lightworld object, but an actual FAIRTY TALE, a FABLE. I mean, how many fables are out there. I know theres one in particular, one that the game is named after, one that has to do with an ANGEL. an ''''ANGEL'''' with ''''TATTERED WINGS''''''.
but then again idk
EDIT: ALSO LITTLE MISS MUFFET THINK ABOUT THAT UNDER-HEADS LITTLE MISS MUFFET SAT ON HER TUFFET
Last edit: also this has no grounds as an actual theory but uhhh that mf that made the Undertale RED boss fight got hired on the team. Huh. I wonder what Red was a reference to. Huh.
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brittle-doughie · 3 days
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3rd time i've sent this ask, sorry if I seem impatient.
"I can do anything!"
Hi Brittle! So we got dimentio!Y/n, could we perhaps get a Y/n but their jevil?
Just in case you don't know, Jevil is from a game called Deltarune and is a secret boss in the depths of the card castle prison.
Jevil's lore is that he used to work as a jester but then met a strange disfigured skeleton that told him the truth that his world is nothing but a video game and that he isn't real. This led to Jevil going insane and throws all of his morals away, leading him to believe that he can do anything, as anything he does is no sin and has no consequences from his actions since his world is just a video game and is now left with a new perception on life, misery, and reality.
Unfortunately the king saw Jevil as being crazy and nonsensical and locks him up in the darkest dungeon in the basement of the castle where nobody could see or hear him, leaving him to be alone.
so this is how the first meeting goes:Gingerbrave and his friends visit the said kingdom and they accidentally ended up in the dungeon, they find a cell that they somehow accidentally open. Inside is an insane and self aware jester Jevil!Y/n.
I genuinely don't know what else to do so what happens next is up to you. Btw if it's not too much trouble for you, can you pls add a hyperlink to dimentio!Y/n?
"Uee hee hee! Your world's a fantasy!"
That Gingerbrave and his friends. So foolish to think that the world that they all, including you, inhabit is really real! The knowledge that everything and everyone around you is not real was simply too much for that bundle of code that was called your brain to handle!
Not even Dark Enchantress Cookie wanted something so..unlike the rest of her goons that she kept you hidden under the shattered kingdom, so that no one could possibly find you.
Until Brave had shown up. He had followed the clues and went down those steps to your cage. What a fool he was to open it.
Because he sure as hell will not be able to close it again! Now the whole land of Earthbread will know the true meaning of madness and chaos with you free!
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inkblotsonmyhands · 4 months
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okay im having some thoughts about the bosses/secret bosses of deltarune.
it's generally accepted that the boss and secret boss of a chapter mirror themes—re: the king has power over his subjects, despises the lightners for the control they have over him, thereby keeping him trapped, and eventually ends up imprisoned in a cage by a team consisting of 2/3 lighters, meanwhile jevil starts off trapped by the king himself in a cage, has no power whatsoever over anyone, yet wholeheartedly believes that he is free and the rest of the world is trapped, and seems to achieve a greater personal satisfaction than the king ever does through that belief. the king and jevil also display dynamics characteristic of their inspirations; the king is amongst the most powerful of playing cards, superior to almost all others except the joker, which operates outside the rules, likewise, a king reigns supreme in court, but the court jester has freedom to do whatever they please and is bound by no law.
the queen and spamton display similar parallels. queen believes she knows best, she craves control and takes it by force in a misguided attempt at actually satisfying her subjects; spamton is a salesman who hopes to sell things to others to satisfy them, through which he hopes to satisfy himself. spamton is obsessed with personal freedom; queen limits others' freedom. while this is a massive simplification of spamton's larger, deeply compelling narrative, im keeping myself from rambling about spamton and the concept of choice to try to stick to the original purpose of this post. these two characters' ends are also reflections of each other: queen ends up happy, but in a sense trapped and powerless—she becomes a resident of Castle Town. spamton gains the freedom he craves and ceases to exist. a motherboard thrives under proper maintenance and control; a spam email has no identity outside the force that propagates it.
having established all that, i want to talk about the narrative roles these bosses/secret bosses play.
jevil is a truly hidden character. you have to investigate the map thoroughly to find him; if you don't, you may not even know he exists unless you're particularly observant. you certainly won't know what he looks like, his musical themes, his attacks, his interaction with other characters, or any part at all of his story. regardless of whether or not you unlock jevil's fight, the main boss of chapter one is still the king.
spamton is different. spamton appears prominently in any playthrough of the game—you do not have to go looking for him. multiple characters talk about spamton before you see him, and once you meet him, he further elaborates on his interaction with them. spamton's main musical motifs are all heard in the main game. you battle spamton in all runs of the game, albeit lesser and more powerful versions—regardless, even a normal playthrough familiarizes you with spamton's attacks. spamton is a character in the game with as much presence as any other without any need for you to go out of your way to find him—he arguably has a larger presence than any other miniboss, because spamton's scenes and fights are striking, memorable, and dramatic right from the first, "normal" time you encounter him. he's called a secret boss because to unlock his boss fight, you have to either perform a long, long series of steps which spamton himself guides you through, or you have to manipulate the main character's childhood friend into performing some truly chilling (hah) actions which dramatically alter the course of the game. if you do this, you do not fight queen, the real boss of chapter two, at all, and instead fight spamton, the secret boss, in her position.
spamton is not a secret boss in the same capacity as jevil. jevil's existence and boss fight are both a secret, while spamton himself is not inherently a secret at all—only his boss-ness (boss-ship? boss-hood? boss-form?) is. this development between chapters one and two, between jevil and spamton, makes me wonder how bosses and secret bosses will develop in upcoming chapters.
ive started thinking about how the differences, similarities, parallels, and overlaps between the boss and secret boss could be explored in further chapters. right now spamton becomes the main boss of chapter two after making some disturbing choices—but they're still your choices, you're still the one who made them, you were too curious for your own good. what if bosses overlapped and interchanged based on softer, less damning choices? what if the choices were just as damning as they were in chapter two, but you were desensitised to their gravity? what if the game itself directs you to make these damned choices, to the extent that you never even realize that you're making them, and the "secret" boss starts rising up as an increasingly prominent antagonist, until they fully replace the normal boss?
two further elaborations:
(one) toby fox has set up the boss and the secret boss's character inspirations in a very precise thematic manner, especially the primary bosses. the main boss of a chapter based on playing cards is the king of the set; the main boss of a chapter based on a computer lab is the motherboard. the secret bosses are a little less obvious in their inspiration, but a thread i see between them is that they're based off something almost irrelevant, forgettable, yet also overwhelmingly in your face. the joker and a spam email. my purpose in pointing this out is to clarify that im not suggesting that this theming will change in future chapters; i expect a main, overt boss and a secret, covert one to be present. what im suggesting change in is how you encounter them, to what degree, and as a result of what action. the two secret bosses so far explore ideas of freedom, control, choice, and perception. i think there is great potential to explore these and further ideas through playing with the way one encounters these characters in addition to their personal character traits. after all, encountering any character at all is a result of control and choice, which are results of freedom, and perception guides the choices, the very feeling of control, and the opinion one makes of the character. perhaps these secret bosses will cease to be perceived as antagonists at all—or maybe they'll start to come off more antagonistic, in contrast to how the secret bosses so far have been characters it's almost too easy to sympathize with.
(two) the average deltarune player has already played and been deeply immersed in undertale. undertale teaches you many things, but i want to highlight two here: it teaches you to be kind, and it teaches you that a kind heart is only an entertained one. the first of these informs a lot of players' instincts in deltarune—we tend to choose the "nice" options and go for the "morally right" thing. as we have been taught, when one does that, they meet the real boss as the final antagonist, who they know is definitely a bad guy, cause they, the player, have been nothing but good. i think that deltarune wants to teach us something about morality even further than the point undertale made with its no mercy run, where we were shown how one loses their pretence of kindness to a burning urge to be entertained. i think a very interesting way to do that would be through un-teaching us the nice!nice!nice! instinct that undertale hammered in, potentially teaching a completely different, possibly chaotic instinct in its place, then manipulating the game and its bosses based on those choices we start making instinctively. a key aspect of a toby fox game is the fact that any choice, regardless of how or why you made it, is finally your own, and i fully want to be punched in the face with that fact once again through deltarune, which i think it could achieve by subverting our understanding of a "normal" play of the game. i fear i am rambling too much for my point to be clear, so to illustrate with an example, what i mean is this: we accept that the normal chapter two occurs by playing the game the normal, obvious way, while the weird route occurs by playing it the intentionally absurd way—but what if those lines between normal and absurd started blurring? what if you started feeling unsure of which was the "correct" way to move forward in the chapter? what if you started having to take morally ambiguous decisions to achieve the "normal" ending of a chapter, which conditions you to start making morally ambiguous decisions in general, until chapter six rolls around and the fandom talks about the normal route and the weird route, but somehow, the weird route is the one where everything is fine and all four friends who fall asleep in a librarby wake up?
i have never typed the word boss this many times in my life. good night, humans and monsters.
cross posted on reddit.
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dork-a-doodle · 1 year
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I have so many thoughts so I’m putting them under the cut
Ok so thoughts about Fear Entity alignments for Deltarune characters!
Kris, to me, was one of the more obvious. Being the only human in town makes them a very distinct other from everyone around them, despite their attempts to blend in with their family. They’re also regularly referred to as creepy and “the class zombie” by their peers. All very Stranger-esque. They are also very clearly a victim of The Web via the Soul/Player, that’s just a no-brainer.
Susie is another easy one, she’s a Slaughter avatar if I’ve ever seen one. She lashes out with violence at the slightest hint of adversity, and only decided that non-violent solutions could sometimes be of use after almost killing one of her first real friends. And even after that she’s still always ready to bash skulls at any time.
Ralsei was an interesting one. His alignment doesn’t actually have much to do with his own fear, nor any fear he inflicts on others. But instead is a reflection of Darkners as a whole. All Darkners, as beings essentially born from darkness, are Dark aligned by default. As the Prince of the Dark, Ralsei embodies this.
Berdly as a Vast avatar is perhaps a bit more of a reach than the others, and it could be argued that he’s just as much a victim as he is an avatar. For me it comes in two parts. The first and simpler is that he’s a bird. Birds fly in the sky. The Vast deals with sky based stuff. The second is the more existential part of The Vast. Berdly struggles with being seen as unintelligent, unexceptional, insignificant. And the way he deals with this Fear is to project it onto others, belittling them and making them feel insignificant in comparison to him.
Noelle’s alignment changes based on the route. In the regular route she’s a shoo-in for The Lonely, being a quiet doormat who bends to others wills without actually being an active member. In the Snowgrave route, she fills the role of Desolation avatar quite nicely, destroying everything in her path, leaving nothing untouched by her ice. (She’s also clearly a victim of The Web in both routes, by Queen and Kris/the Soul respectively.)
Jevil is another simple one, what with the themes of chaos, madness, and unreality. Spiral avatar all the way.
I stared at Spamton for like an hour trying to figure out what to do with him. I gave up. Avatar of Capitalism ig.
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shower-racoon · 9 months
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Suggestions for the second Funky Little Guy Contest are now closed! thank you all for suggesting your characters, I would've taken all year to gather characters on my own!
characters who will be in the contest:
Morpho Knight (Kirby)
Dark Matter Blade (Kirby)
Marx (Kirby)
Jevil (Deltarune)
Shadow the Hedgehog (Sonic)
The Lamb (Cult of the Lamb)
The Knight (Hollow Knight)
Hat Kid (A Hat in Time)
Bill Cipher (Gravity Falls)
The Collector (The Owl House)
Naruto (Naruto)
Nanika (Hunter X Hunter)
Rango (Rango)
Gollum (Lord of the Rings)
Neo (RWBY)
Aura Bella Fiora (Overlord)
Bella the cat, courtesy of @crowcorvo (real life, exception to the "must wear at least one article of clothing" rule)
Puss in Boots (Shrek)
Danny Devito (real life, exception to the "must have killed/had murderous intent before" rule(to my knowledge))
Hop Pop (Amphibia)
Mega Man/Rock Man (Mega Man/Rock Man)
Golden Baby Yoshi (Mario)
Toon Link (Legend of Zelda)
Emdroid (Nightmare Time)
project bunny (honkai impact 3rd)
The Impostor (Among Us)
Impmon (Digimon)
Anna (Fire Emblem Engage)
Cunoesse (Disco Elysium)
Wayward Vagabond (Homestuck)
Koopa Troopa (Mario Kart)
Edward Elric (Fullmetal Alchemist)
I'll need some time to organize the roster (I feel like it's pretty unbalanced as it is now), but barring any unforseen circumstances, I should be ready to start round 1 on February 13th!
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