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#jonathan knight interview
just-ornstein · 26 days
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[JK]  My first job was as an Assistant Producer for a video game company called Interplay in Irvine, CA. I had recently graduated from Boston University's School of Fine Arts with an MFA in Directing (I started out as a theatre nerd), but also had some limited coding experience and a passion for computers. It didn't look like I'd be able to make a living directing plays, so I decided to combine entertainment and technology (before it was cool!) and pitched myself to Brian Fargo, Interplay's CEO. He gave me my first break. I packed up and moved out west, and I've been producing games ever since.
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[JK] I loved my time at EA. I was there for almost a full decade, and learned a tremendous amount about game-making, and met the most talented and driven people, who I remain in touch with today. EA gave me many opportunities, and never stopped betting on me. I worked on The Sims for nearly 5 years, and then afterwards, I worked on console action games as part of the Visceral studio. I was the Creative Director for the 2007 game "The Simpsons", and was the Executive Producer and Creative Director for the 2009 game "Dante's Inferno".
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[JK] I haven't played in a long while, but I do recall that after the game shipped, my wife and I played the retail version for some time -- we created ourselves, and experimented with having a baby ahead of the actual birth of our son (in 2007). Even though I'd been part of the development team, and understood deeply how the simulation worked, I was still continually surprised at how "real" our Sims felt, and how accurate their responses were to having a baby in the house. It really felt like "us"!
Now for some of the development and lore related questions:
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[JK] So I ended up in the incredibly fortunate position of creating the shipping neighborhoods for The Sims 2, and recruiting a few teammates to help me as we went along. 
Around the same time, we started using the Buy/Build tools to make houses we could save, and also bring them into each new build of the game (correcting for any bugs and incompatibilities). With the import tool, we could load Sims into these houses. In time, this "vanguard QA" process turned into a creative endeavor to define the "saved state" of the neighborhoods we would actually end up shipping with the game.
On playtesting & the leftover sims data on various lots:
Basically, we were in the late stages of development, and the Save Game functionality wasn't quite working. In order to test the game properly, you really needed to have a lot of assets, and a lot of Sims with histories (as if you'd been playing them for weeks) to test out everything the game had to offer. So I started defining a set of characters in a spreadsheet, with all their tuning variables, and worked with engineering to create an importer, so that with each new build, I could essentially "load" a kind of massive saved game, and quickly start playing and testing. 
It was fairly organic, and as the game's functionality improved, so did our starter houses and families. 
The thought process behind the creation of the iconic three neighborhoods:
I would not say it was particularly planned out ahead of time. We knew we needed a few saved houses to ship with the game; Sims 1, after all, had the Goth house, and Bob Newbie's house. But there wasn't necessarily a clear direction for what the neighborhood would be for Sims 2. We needed the game to be far enough along, so that the neighborhood could be a proper showcase for all the features in the game. With each new feature that turned alpha, I had a new tool in my toolbox, and I could expand the houses and families I was working on. Once we had the multi-neighborhood functionality, I decided we would not just have 1 starter neighborhood, but 3. With the Aging feature, Memories, a few wacky objects, plus a huge catalog of architectural and decorative content, I felt we had enough material for 3 truly distinct neighborhoods. And we added a couple of people to what became the "Neighborhood Team" around that time.
Later, when we created Strangetown, and eventually Veronaville, I believe we went back and changed Pleasantville to Pleasantview... because I liked the alliteration of "Verona-Ville", and there was no sense in having two "villes". (To this day, by the way, I still don't know whether to capitalize the "V" -- this was hotly debated at the time!)
Pleasantview:
Anyway, to answer your question, we of course started with Pleasantview. As I recall, we were not quite committed to multiple neighborhoods at first, and I think it was called Pleasantville initially, which was kind of a nod to Simsville... but without calling it Simsville, which was a little too on the nose. (There had also been an ill-fated game in development at Maxis at the time, called SimsVille, which was cancelled.) It's been suggested that Pleasantville referred to the movie, but I don't think I ever saw that movie, and we just felt that Pleasantville kind of captured the feeling of the game, and the relaxing, simple, idyllic world of the Sims.
Pleasantview started as a place to capture the aging feature, which was all new to The Sims 2. We knew we had toddlers, teens, and elders to play with, so we started making families that reflected the various stages of family life: the single mom with 3 young kids, the parents with two teens, the old rich guy with two young gold-diggers, etc. We also had a much greater variety of ethnicity to play with than Sims 1, and we had all new variables like sexual orientation and memories. All these things made for rich fodder for a great diversity of families. Then, once we had family trees, and tombstones that carried the actual data for the dead Sims, the doors really blew open. We started asking ourselves, "What if Bella and Mortimer Goth could be characters in Sims 2, but aged 25 years? And what if Cassandra is grown up? And what if Bella is actually missing, and that could be a fun mystery hanging over the whole game?" And then finally the "Big Life Moments" went into the game -- like weddings and birthdays -- and we could sort of tee these up in the Save Game, so that they would happen within the first few minutes of playing the families. This served both as a tutorial for the features, but also a great story-telling device.
Anyway, it all just flowed from there, as we started creating connections between families, relationships, histories, family trees, and stories that we could weave into the game, using only the simulation features that were available to us. It was a really fun and creative time, and we wrote all of the lore of Sims 2 within a couple of months, and then just brought it to life in the game.
Strangetown:
Strangetown was kind of a no-brainer. We needed an alternate neighborhood for all the paranormal stuff the Sims was known for: alien abduction, male pregnancy, science experiments, ghosts, etc. We had the desert terrain, which created a nice contrast to the lush Pleasantville, and gave it an obvious Area 51 vibe.
The fact that Veronaville is the oldest file probably reflects the fact that it was finished first, not that it was started first. That's my guess anyway. It was the simplest neighborhood, in many ways, and didn't have as much complexity in terms of features like staged big life moments, getting the abduction timing right, the alien DNA thing (which I think was somewhat buggy up until the end), etc.  So it's possible that we simply had Veronaville "in the can", while we put the last polish on Pleasantville (which was the first and most important neighborhood, in terms of making a good impression) and Strangeville (which was tricky technically).
Veronaville:
But my personal favorite was Veronaville. We had this cool Tudor style collection in the Build mode catalog, and I wanted to ship some houses that showed off those assets. We also had the teen thing going on in the aging game, plus a lot of romance features, as well as enemies. I have always been a Shakespeare buff since graduate school, so putting all that together, I got the idea that our third neighborhood should be a modern-day telling of the Romeo and Juliet story. It was Montys and Capps (instead of Montagues and Capulets), and it just kind of wrote itself. We had fun creating the past family trees, where everyone had died young because they kept killing each other off in the ongoing vendetta.
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[JK] You know, I have never seen The Lone Gunmen, and I don't remember making any kind of direct references with the Strangetown Sims, other than the general Area 51 theme, as you point out. Charles London helped out a lot with naming Sims, and I'm pretty sure we owe "Vidcund" and "Lazlo" to him ... though many team members pitched in creatively. He may have had something in mind, but for me, I largely went off of very generic and stereotypical ideas when crafting these neighborhoods. I kind of wanted them to be almost "groaners" ... they were meant to be tropes in every sense of the word. And then we snuck in some easter eggs. But largely, we were trying to create a completely original lore.
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[JK] Well, I think we kind of pushed it with The Sims 2, to be honest, and I remember getting a little blow-back about Bunny Broke, for example. Bunny Broke was the original name for Brandi Broke. Not everyone found that funny, as I recall, and I can understand that. It must have been changed before we shipped.
We also almost shipped the first outwardly gay Sims in those neighborhoods, which was bold for EA back in 2004. My recollection was that we had set up the Dreamers to be gay (Dirk and Darren), but I'm looking back now and see that's not the case. So I'm either remembering incorrectly (probably) or something changed during development.
In general we just did things that we found funny and clever, and we just pulled from all the tropes of American life.
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[JK] The alien abduction started in Sims 1, with a telescope object that was introduced in the "Livin' Large" expansion pack. That's when some of the wackier ideas got introduced into the Sims lore. That pack shipped just before I joined Maxis in 2001; when I got there, the team had shipped "House Party" and was underway on "Hot Date". So I couldn't tell you how the original idea came about, but The Sims had this 50's Americana vibe from the beginning, and UFOs kind of played right into that. So the alien abduction telescope was a no-brainer to bring back in Sims 2. The male pregnancy was a new twist on the Sims 1 telescope thing. It must have been that the new version (Sims 2) gave us the tech and flexibility to have male Sims become pregnant, so while this was turned "off" for the core game, we decided to take advantage of this and make a storyline out of it. I think this really grew out of the fact that we had aliens, and alien DNA, and so it was not complicated to pre-bake a baby that would come out as an alien when born. The idea of a bunch of guys living together, and then one gets abducted, impregnated, and then gives birth to an alien baby ... I mean, I think we just all thought that was hilarious, in a sit-com kind of way. Not sure there was much more to it than that. Everything usually came from the designers discovering ways to tweak and play with the tech, to get to funny outcomes.
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[JK] Possibly we were just testing the functionality of the Wants/Fears and Memories systems throughout development, and some stuff got left over.
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[JK] I can't remember, but that sounds like something we would have done! I'm pretty sure we laid the groundwork for more stories that we ended up delivering :) But The Sims 2 was a great foundation for a lot of continued lore that followed.
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I once again want to thank Jonathan Knight for granting me this opportunity and taking the time from his busy schedule to answer my questions.
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luluartpop · 4 months
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Cillian Murphy with glasses 🎀
He is so beautiful!
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cillsmurph · 8 months
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CILLIAN MURPHY Breaks Down His Most Iconic Characters for GQ Magazine (Oct, 2019)
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nkotbblockparty · 22 days
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If you missed the guys on Good Morning America on 5.17.24., I found a video of their interview and performance of "Step By Step." I'll try to find one of "Kids." Enjoy! ❤️🎶
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l-1-z-a · 11 months
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Interview With The Sims 2 Producer, Jonathan Knight
Thursday, June 17, 2004 - 23:10
What are aspirations? How many hats is enough for a Producer on The Sims 2? Find out the answers to these questions and more!
Hello! What's your name and what do you do on The Sims 2?
My name is Jonathan Knight. I'm a Producer on The Sims 2, working mainly in two areas: first, the new Aspirations feature, which involves a new simulator whereby Sims tell you what they Want and Fear (like, I want a baby, or I fear an alien abduction). Achieving Wants drives up your Aspiration Score, which unlocks rewards, and keeps your Sims happy and living long. Secondly, I'm supervising the shipping neighborhoods, which are all the pre-built houses, Sims, and stories that we're shipping with the game.
How did you become an Assistant Producer for The Sims 2?
After graduate school, I got my start in the industry as an assistant producer at Interplay on a big interactive movie. I worked on a lot of different games over the years, but about 3 years ago I was lucky enough to land an opportunity at Maxis, which is a studio I'd admired for a long time. I started out on The Sims 2, when it was just an R & D (Research and Development) project, then moved over to the expansion pack team to help finish Vacation. I then produced the final 3 expansion packs for The Sims, and after we shipped Makin' Magic, I re-joined the Sims 2 team.
What's the best part of your job?
The best part of my job is working with incredibly creative people to imagine new stuff, and then see it come to life in the game. The process of going from blank canvas to implementation to ship is incredibly rewarding.
What's your favorite feature in the game?
Well, I guess it's a tie between two things. The gamer in me loves the new Wants & Fears, because they really give you clear short-term goals and cool rewards, while at the same time helping you tell interesting stories with your Sims. But the builder in me loves the Eyedropper Tool; I can build and decorate four times faster than I could in the original Sims. It's such a simple tool, but it's so powerful!
How do you come up with the ideas for the new game-play design?
I'm lucky to work on one of the most creative teams working in games today. In this talented group of programmers, artists, designers, producers... ideas can come from anywhere. We also continually monitor the fan sites for ideas and suggestions, so be careful what you wish for! Ideas can also come from unlikely sources. I met Bijoux Philips at a party once, and she pitched me an idea for an object: she wanted a bathmat to put in front of her showers to absorb the water from her sloppy Sims. I thought, "we should totally make that object!"
What are your hobbies?
My wife and I love to travel and cook, and we spend a lot of time fixing up our house. We're re-doing the floors in our house right now... and we sure wish we had that Shift-Click feature... Happy
What's the first computer game you ever played?
Like a lot of people, the first video game I played was Pong. But the first computer game I played was Star Trek on the Apple II. I think it was about 1977, and we had to load the software from cassette tape.
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That game ruled!
If you could take 3 things with you to an island and had to stay there for the rest of your life, what would you take along?
The collected works of Shakespeare.
Civilization II.
Sunscreen.
What's it like working in the game industry?
I imagine it feels a lot like Hollywood must have felt in the 40's. Which is to say... incredibly exciting.
How many hats do you own?
I have no idea. But you can never have too many hats.
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queerdisagreeable · 10 months
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TMP/Magnus Kickstarter Update
Hi all! We just got a huuuuge Kickstarter update, and I thought I'd share the TL;DR that we (the mods of Statement Remains) put together to give people a hand navigating it!
TMP News - The digital premiere will be available on October 22nd for backers at the Archival Assistant level and above, and for Knight & Noble Patreons. - It will include a preview of The Magnus Protocol pilot episode and some exclusive bonus content. - The audio of the preview episode, without the extra content, will be released to KS backers at the Researchers level and above on 31st October.
- There will be a post-premiere livestream on Twitch with cast and crew, sometime after the 31st
- All the pre-launch previews will be exclusive to backers and patrons, but the official debut (in January 2024) will have new content not seen in the previews (including the full orchestral debut)
- The double length pilot episode releases Jan 2024, with a weekly release schedule following (and a 2 week break every 10 episodes)
- They are currently finalising script drafts for season 1, writing for seasons 2 and 3, doing primary recordings for episodes, and editing the Pilot episode
Casting Announcements - Meet Alice Dyer, played by Seer Pink (they/them). You may know Seer from streaming/tiktok -- this is their RQ debut! - Meet Samama Kahlid, played by Shahan Hamza (he/him). Shahan has previously played Siva in Trice Forgotten!
Other Castings - Anusia Battersby (she/her) as Gwendolyn Bouchard - Lowri Ann Davies (she/her) as Celia Ripley - Ryan Hopevere-Anderson (he/him) as Colin Becher - Kazeem Tosin Amore (he/him) as Teddy Vaughn - Sarah Lambie (she/her) as Lena Kelley - Ellie Dickens (she/her) as Lady Mowbray - Tim Fearon (he/him) as [ERROR] - Alexander J Newall (he/him) as [ERROR] - Jonathan Sims (he/him) as [ERROR]
There are "multiple returning friends and enemies from The Magnus Archives", but revealing them now would be a spoiler!
Making-Of Documentary - The documentary is well underway! - It will feature candids from meetings, interviews, and video diaries from Jonny and Alex! - The full version will air after the series is concluded, but a teaser segment will be released alongside the premiere!
ARG Updates - Official start date: **15 September**
- Far larger scale than the mini-ARG, featuring both digital and in-person elements - Will feature lots of worldbuilding and exclusive story that will provide an even deeper insight into the world of TMP
- Bookmark https://themagnusprotocolarg.com! This will be the main ARG hub! - Questions about the ARG can go to [email protected]. They will not provide hints/help solve the puzzles.
- Important note from the ARG site: Participants of this ARG must be over 18 for legal reasons.
Mic Updates - The Podcast Pro mics are nearly ready to start shipping. They are finalising packaging and etching the finished microphones!
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And a quick note from me on behalf of the SR server! We're currently looking for mods to bolster our team, so that we can feasibly host the ARG solving efforts! If you're interested, you can join the Discord here: https://discord.gg/h6bkdqc5yd
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marimayscarlett · 6 months
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I need more unhinged Richard quotes, like the whole “[coc*ine when you’re young vs when you’re old]” thing or I may simply pass away
Hi Hello 🤗
This ask has been sitting in my inbox for a while, but now I finally come around to compile some more quotes from Richard's interviews (here is 'Part 1' so to speak).
Off to another tiny little round of stuff Richard says (some are interesting, others a little weird or downright unhinged):
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I think the quote you mean is this one [from this audio interview]: "It's like, you know, it's like you know when you were young and could do coke for a fucking month and nothing, y'know? When you get old you need to recover from fucking one week." (and the interviewer is seemingly quite lost: "haha..true..👀")
Now, on to the Fellfrosch gem [interview]: Interviewer: Perhaps the disgust at the bitter aftertaste is really just a problem of overly careless personal hygiene? Richard:  "Tastes change too. Much of what seemed too bitter to us in childhood tastes good to us today. On the other hand, we usually find the sweets from the past too sweet. Every fur frog tastes different. Pure question of taste. There is no judgment in the text. We’re not saying it stinks."
His readiness to try out his talents with on-screen eroticism some more [interview]: "After I shot some erotic scenes for a video the other day I could also imagine doing an entire film in that direction. I was quite nervous in the beginning, but the longer we were shooting the more fun I had. Erotic, mind you, not pornographic."
in the same interview, he discloses the two main activities which bring him relaxation: "I love lying in bed, smoking and watching good movies more than anything. That is the only thing where I can really switch of other than sex. Lots of both, please. [laughs]"
And another quote from said interview regarding in which time period he would've liked to live and about his affinity to the middle ages (which for me as a history geek is so lovely to see that he is into that period as well): "I guess the sword and blade time as I always call it. Knights templar, 11th century. I can answer that this well, because I like to watch even stupid movies when they deal with that period. I just have a huge affinity to it somehow and would love to find out how things were going back then."
The way he pressurized/threatened (?) Jonathan Davis to sing a high note for the song "Silent so long" (man Richard must be such a nice fellow to work with 👀) [interview]: "But there was a high note in the chorus that Jonathan couldn't quite get right. So what to do? He said he couldn't sing that high. So I grabbed the receiver and whispered the following into his ear: "Watch out, Jonathan. This is the German way! Now take both your hands, grab your balls and squeeze until you get that damn sound."
Touring is hard, but partying is even harder [interview]: "Touring is not the problem, but partying is. If you went straight to the hotel after the show - no problem. But if you party until six in the morning, it's getting increasingly more difficult to get out of bed."
Being super vague in moments where we need more facts from him like in this interview, about the "Bück dich" performance of Till and Flake: "If Till had to do it to me… I would probably you know, like… uhm.. I'll do… something."
this whole feverdream here: an interview for the promotion of the first Emigrate album back in 2007, where Richard and his alter Ego "Mister Emigrate" answer the questions 'together'. It's has a Dr. Jekyll/Mr. Hyde vibe to it but is kind of cute ✨
On a more serious note, here he talks about the effects of drugs on him: "I took a lot of cocaine. You reach dimensions that you could never reach otherwise. You can edit a bass drum for eight hours."
Thank you for your interest in even more stuff Richard says 😌
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twistedastrology · 2 months
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♊My take on Mercury's signs♊
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to elaborate on the title before i start yapping at maximum capacity, this is my take on what signs Mercury feels most comfy in vs the signs it struggles/is more Prone to struggling in- also my take on its rulership 🙏🙏
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ok so everyone knows Mercury as the ruler of Gemini and Virgo, and a lot of people like to say that Mercury is exalted in Virgo but i have never believed that personally-
so in my opinion, Mercury rules Gemini, and Virgo is just kind of... elsewhere... idk where virgo goes tbh idk give it to chiron or sumn- BUT-
Mercury rules Gemini, and is exalted in Aquarius-
most people have heard that!! but what if i told u it's also exalted in Libra and therefore feels comfy in all air signs.
i say Libra because most really good interviewers have Mercury in Libra, and even Noah Sebastian from Bad Omens has his Mercury in Libra in a Pisces degree (makes total sense if u ask me).
Mercury in Libra in my experience are people who are MASTERS of talking to people from all different walks of life, they are so respectful and deliberate in how they word things and will more often than not correct themselves if they even say a wrong word, expressing a strong sense of respect for whatever they're talking about.
in a similar vein, Mercury in Capricorn ppl are VERY respectful and they will be very deliberate with the words they say even if it doesn't necessarily come off that way because they talk very fast in comparison. their brains are usually running at like 70 billion mph so they can get a little frazzled and trip up on their words a lot easier than Libra Mercuries but they still do their best to be respectful, and their thirst for knowledge is intense to say the least. (jonathan davis, awsten knight and bill wurtz all have Mercury in Capricorn)
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so what are my opinions on the signs Mercury is most comfy in? here lemme do a table for u:
Mercury in Aries - Comfy
Mercury in Taurus - not super comfy 💔
Mercury in Gemini - comfy!!!!!!
Mercury in Cancer - comfy
Mercury in Leo - not rly comfy
Mercury in Virgo - it Depends but i would say not Super comfy
Mercury in Libra - VERY comfy
Mercury in Scorpio - comfy!!
Mercury in Sagittarius - comfy!!! (contrary to being considered in it's detriment)
Mercury in Capricorn - pretty comfy
Mercury in Aquarius - YESSIRRRRR 🎊🎊🎊
Mercury in Pisces - not very comfy 💔
so ull notice that mercury is comfortable in Most signs, and that's bc it's a very easy to get along with planet tbh- it could be comfy even in the ones i said it wouldn't be as long as it has good aspects, and it can be uncomfy in any of the signs i said it would be comfy in if it's afflicted-
the word comfy looks fucking weird as shit now oh god in heaven above- ANYWAy
so let me elaborate on mercury in Sagittarius because i know it might be confusing for a lot of ppl since we always hear mercury in sagittarius is in its detriment-
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that pic is so fuckg pretty omg Anyway-
Ok so i need to make a post abt my take on Jupiter because it changed DRASTICALLY but to sum it up real quick (and unfortunately leave out a lot of detail bc i suck at summaries), Jupiter is the divine scholar and more of the messenger than Mercury is-
Jupiter, and therefore Sagittarius, are all about infinite learning-
most people say Aries is the fool card in tarot, but I'm so sure that it's Sagittarius.
the sign you have Jupiter in or the aspects you have to Jupiter can give you clues on what you LOVE learning about- Jupiter in Gemini would basically be everything, and Jupiter in Scorpio, in my personal experience, is a love for learning abt the taboo and what is often swept under the rug- the darker parts in life.
similarly, whatever placements you have in Sagittarius can tell you kinda the same thing- ill have to elaborate more on this later BUT
bc of this, Mercury in Sagittarius is very comfortable because it's combining the need for knowledge of two planets into one. Mercury in Sagittarius ppl could be naturally curious about everything and especially what everything means. they love the bigger picture and they wanna know WHY everything is and how it got to be.
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my reasoning for Mercury being comfortable in most signs is also elemental to a degree- mercury fucking loves going everywhere and doing everything and learning everything, so it feels most comfortable in elements that are flowy in a way (air, water and fire).
putting mercury in an earth sign is basically giving it claustrophobia, with the exception of Capricorn because Saturn totally gets little baby mercury's desire for knowledge- imagine Mercury and Saturn as like- mercury is the enthusiastic little baby and Saturn is the surprisingly gentle father 😭💞
Mercury in Capricorn has a distinct fire undertone to it as well, because Capricorn is the cardinal earth sign (fire-coded earth). this combined with Saturn's drive for knowledge as well makes for a surprisingly good mercury placement- (it's similar to how mars is exalted in capricorn, the saturn influence gives mars/mercury the direction, but doesn't strip it of its energy)
Mercury in Virgo or Taurus though is much more earthy, especially Taurus- Mercury wants to go everywhere and learn everything and Taurus doesn't care all that much, so Mercury's kinda stuck 💔
this being said!
Mercury in Scorpio or Cancer is actually not all bad- Mercury and Pluto's relationship is a little less understanding than Mercury and Saturn's relationship, but Pluto can get behind Mercury's desire for knowledge regardless, so they compromise and you have someone who can psychoanalyze almost anyone, and pick apart bigger things without losing sight of the whole picture.
Mercury in Cancer, tying back to my incredibly different interpretation of Cancer, isn't necessarily someone whose thinking is clouded by their emotions- (if afflicted though, this Can be the case)
Cancer, ruled by Neptune (as per my post abt my take on Neptune), similar to Scorpio, can get behind Mercury's love of learning- But Cancer, being a cardinal sign (fire-coded water) has the same passion that Mercury does, and being water, can go with a much similar flow that Mercury wants, seen as it rules Gemini, a very flowy air sign.
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being a cancer rising with my mercury in my 11th/12th house in 1° (aries) gemini and sextiling my saturn, you can imagine how insane i am- once i find something to really fixate on i do not stop until I've learned as close to everything as I can get 💔
mercury is my absolute favorite planet in astrology, and I've always loved it in general so i could yap abt it for eons and probably not get tired 💔💔
that little planet is the reason my brain is hardwired the way it is and i love it so much despite the fact that it's Probably the reason for my adhd but whatever i can deal 😮‍💨
but ya i hope this was interesting to read!! ill have to make my post abt jupiter soon but!! OH and if ur interested in any further reading, i did it a while ago but i wrote an actual newsletter abt my love for mercury if u wanna look at it with ur eyes 🙏 it talks more abt the basic stuff and mercury retrograde but it's also a lot more professionally written than any of this so 😭😭
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batmannotes · 4 months
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Justice League: Crisis on Infinite Earths – Part Two   
Available on Digital on April 23
4K UHD in limited edition steelbook packaging and Blu-ray also arriving on April 23
Based on DC’s iconic comic book limited series ‘Crisis on Infinite Earths’ by Marv Wolfman and George Pérez, join DC Super Heroes from across the multiverse in the second of three parts in DC’s new animated film Justice League: Crisis on Infinite Earths – Part Two, which continues the trilogy that marks the beginning of the end to the Tomorrowverse story arc.
Produced by Warner Bros. Animation, DC and Warner Bros. Home Entertainment, the all-new, action-packed DC animated film features some of DC’s most famous Super Heroes from multiple universes including Batman, Superman and Wonder Woman, who come together to stop an impending threat of doom and destruction. Justice League: Crisis on Infinite Earths – Part Two will be available to purchase on digital and on 4K UHD in limited edition steelbook packaging and Blu-ray on April 23.
Fans of this superhero adventure will also be able to indulge in a range of bonus features including interviews with the filmmakers on how they created a comprehensive universe across seven films.
Justice League: Crisis on Infinite Earths – Part One is available now on Digital, 4K UHD and Blu-ray.The final part of the trilogywill be available later in 2024.
Justice League: Crisis on Infinite Earths – Part Two features returning popular voice cast members: Jensen Ackles (Supernatural, The Boys, The Winchesters) as Batman/Bruce Wayne, Emmy winner Darren Criss (The Assassination of Gianni Versace: American Crime Story, Glee) as Superman & Earth-2 Superman, Meg Donnelly (Legion of Super-Heroes, High School Musical: The Musical: The Series,) as Supergirl & Harbinger, and Stana Katic (Castle, Absentia) as Wonder Woman & Superwoman.
Aside from the returning voice cast, the star-studded ensemble voice cast includes Jonathan Adams as Monitor, Gideon Adlon as Batgirl, Geoffrey Arend as Psycho Pirate/Charles Halstead & Hawkman, Troy Baker as Joker, Zach Callison as Robin, Darin De Paul as Solovar, Ato Essandoh as Mr. Terrific & Anti-Monitor, Keith Ferguson as Dr. Fate & Atomic Knight, Will Friedle as Batman Beyond & Kamandi, Jennifer Hale as Alura & Hippolyta, Aldis Hodge as John Stewart, Jamie Gray Hyder as Hawkgirl, Erika Ishii as Doctor Light/Dr. Hoshi & Huntress, David Kaye as The Question & Satellite, Matt Lanter as Blue Beetle, Liam McIntyre as Aquaman, Lou Diamond Phillips as Spectre, Matt Ryan as Constantine, Keesha Sharp as Vixen, Harry Shum Jr. as Brainiac 5, and Jimmi Simpson as Green Arrow.
Justice League Crisis on Infinite Earths – Part Two is produced by Jim Krieg and Kimberly S. Moreau and executive produced by Butch Lukic, Sam Register, and Michael Uslan. The film is directed by Jeff Wamester from a script by Jim Krieg. Casting and voice direction is by Wes Gleason. The film is based on characters from DC and the graphic novel “Crisis on Infinite Earths” by Marv Wolfman and George Pérez
Justice League Crisis on Infinite Earths – Part Two will be available on April 3 9 to purchase digitally from Amazon Prime Video, AppleTV, Google Play, Vudu and more. On April 30 23 the film will be available to purchase on 4K Ultra HD in limited edition steelbook packaging and Blu-Ray Discs online and in-store at major retailers. Pre-order your copy now.
SYNOPSIS:
An endless army of SHADOW DEMONS bent on the destruction of all reality swarms over our world and all parallel Earths! The only thing opposing them is the mightiest team of metahumans ever assembled. But not even the combined power of Superman, Batman, Wonder Woman, Green Lantern and all their fellow superheroes can slow down the onslaught of this invincible horde. What mysterious force is driving them? And how do the long-buried secrets of the Monitor and Supergirl threaten to crush our last defense?
SPECIAL FEATURES INCLUDE:
Physical and Digital
Voices in Crisis
The Bat-Family of the Multiverse
Justice League Crisis on Infinite Earths – Part Three Sneak Peek
Preorder now at Amazon.
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Hair Trigger
Fandom: DC Comics, Batfam, Superfam, YJ98
Summary: A junior at Gotham University, Jason finds it difficult to conceal his worsening mental health from his family and his friend, Jon Lane Kent. Family secrets are revealed and boundaries are pushed as Jason and Laney struggle to navigate through school, their romantic feelings, and their trauma. Could the reintroduction of Laney Kent be more trouble than it's worth, or is it just what Jason needed to confront the demons of his past?
I will also do trigger warnings for chapters and if there is smut I have the chapter(s) tagged so you don't have to worry about nsfw in the fic if you're just here for the story itself.
Chapters: 5/?
Characters: Jason Todd, Jonathan Lane Kent, Bruce Wayne, Clark Kent, Lois Lane, Cassandra Cain, Tim Drake, Conner Kent, Natalia Knight, Jonathan Samuel Kent, Cassie Sandsmark, Chris Kent, Bart Allen, Original Character(s)
Relationships: JayLaney, Clois, TimKon
Additional Tags: University AU, No Powers AU, Sharing A Bed, Romance, Angst
Chapter Five: Image
Clark hesitated a while before knocking on the door. Laney answered the door and turned to go back to cooking dinner without so much as a greeting. "Where's your roommate?" Clark asked as he shut and locked the door behind him.
"She's out of town for the weekend. Where's your stuff?" Laney asked as he washed his hands and checked on the food in the oven.
"It's in the car. I just wanted to make sure you were okay with me staying this weekend?" Clark asked. Laney nodded. "I'm gonna go get my things then, and I'll be right back..."
"Okay... Dad, do you want onion on your burger or no?" Laney asked.
"Onion is fine, thank you," Clark replied as he walked out the door and went back downstairs. He carried his clothes for the weekend in a duffle bag and his air mattress under his arm.
This time, Clark took the elevator instead of the stairs. He opened the door with one hand, and Laney came back over to take the air mattress and set it aside. "How do you like your classes? I remember you said you changed your major," Clark asked.
"I like it... I'm a music therapy major now, by the way," Laney answered as he took the food out of the oven and made Clark's plate. "What're you working on? Anything I should know about?" Laney asked. Clark placed his phone on the counter.
"I interviewed an influencer in Bludhaven," Clark replied, "And we talked about the future of marketing, which used to be your major."
"Yeah? Send me the link when you post it... It sounds interesting," Laney whispered as he poured Clark a glass of milk and poured himself a drink. "Here you go, Dad."
"Thank you," Clark smiled as he bit into his burger. Laney started to eat and took a sip of gin. "You drink?"
"Mhm, not on school nights, though..." Laney replied after taking another sip. "Also, I figured that we would eat before talking about anything serious."
Clark took a sip of his milk. "Oh, no, I wasn't judging you. I was just making an observation," Clark replied, "What's your roommate like?"
"She's a sweet kid. She's a freshman, never lived away from home before, theatre major, and she's a genuinely kind person to be around. It's like having a cool little sister around," Laney answered as he went back to eating, "And don't worry, I'm being nice to her. How're the boys?"
"They're doing good... Chris tries not to show it, but he misses you a lot," Clark confessed, "He won't let anyone move anything on your side of the room."
"I'll talk to him soon," Laney whispered, "I miss him too." They continued to eat in silence for a while, and Laney finished his drink.
"Laney, I can't do this... I just wanna know what happened? I wanna fix things—."
Laney got up and poured himself another glass. "Can I ask you a question first? When you sent me away, why couldn't you just say you loved me back?" Laney asked. He leaned in, tapping his nails on the counter. He took a swig of his second drink.
"Because if I said it, I never would've been able to send you away. All I wanted to do was take it back," Clark whispered, "Lane... What happened?"
"I had no one to hold onto, Dad," Laney started to cry, "And the boys there... They weren't kind to my weakness. I wasn't even there a whole week before they started in on me... And yeah, I probably had it coming to me after all the mean things I'd done in my life, but this was so different." Clark reached for Laney's hand, and Laney recoiled violently. Laney poured a little more gin into his glass. "And my counselor... He was the only one at that school who I could talk to. So, I did, almost every day of those two years... And that's why you couldn't find me on the last day of school..."
"I don't understand," Clark murmured. Laney shook his head.
"No, no... You don't get why that day was so bad for me. I let him take me off-campus. He said he wanted to take me to live with him, and I wanted to go.
We got about an hour away from the school, and we passed by this field, and as much as I wanted to leave with him, I started crying... I told him that I was sorry. He took me back to a restaurant right outside the school and told me to go inside and call the school, and when I got out of the car, he drove off, and I never saw him again," Laney explained as he finished his drink and Clark grabbed the bottle before Laney could pour himself another glass.
"Laney, look at me," Clark pleaded with him, "Laney—."
"It's okay if you hate me for trying to replace you. I want you to be mad at me for it—."
"Why would—?"
"I didn't know what else to do! I lost my best friend, I lost you, and all I wanted was someone to say it back," Laney's voice broke, "I just wanted somebody to care."
He jumped as soon as he felt himself being grabbed and embraced, and Laney couldn't move until he heard his father's voice whispering, "I care... I love you, Laney. I love you, and I'm sorry." Laney wrapped his arms around his father, and as soon as Laney regained his composure, he let go.
"I thought I wanted to be mad..." Laney stepped away from the counter and sat on the couch. He let out a few shaky breaths.
"Can I put the gin away now?" Clark asked innocently, and Laney let out a shaky laugh and nodded.
"You can put it back... So, you're not mad at me? You're not gonna say what I did was crazy and irresponsible and that I could've gotten killed?" Laney asked. Clark pushed up his glasses.
"Laney, I'm just happy that we got you back... Do you remember what you were like when we went to that restaurant to come and pick you up?" Clark asked. Laney shook his head. "You looked like you hadn't slept in days. You were shaky, out of it... You kept telling us you'd give anything just to go home and go to bed. You wouldn't say anything else. You slept on the couch in the living room for weeks."
"It took everything in me not to punch Conner in the face for saying I was scared to sleep in my own bed," Laney chuckled.
"I'm glad that you didn't do that," Clark smiled, and he got up to wash his hands, "You're so much like your mother."
"Stubborn?" Laney asked.
"Driven," Clark replied. Laney went to wash his hands in the bathroom, and he dried his hands on the towel.
Laney turned on the tv, and Clark washed the dishes. "Dad, you don't have to—."
"But I'd like to just this once," Clark interrupted. Laney nodded. Clark's phone rang. "That's your mom."
Laney put the phone on speaker. "Hi, Mom..." Laney answered.
"I just wanted to call to see if your father got in alright... And the boys wanted to say goodnight," Lois whispered.
"Hi, Sammy! Hi, Chris!" Laney exclaimed. The boys both spoke at once in a jumble of words that Laney couldn't quite make out.
"You're not mad?" Sammy asked.
"No, I'm not mad. How was your field trip?" Laney asked.
"It was good. We went to the exploratorium," Sammy answered, and he went on to tell Laney about what he did there.
Then Chris mentioned something about missing Laney, and Laney smiled to himself. "I miss you too," Laney whispered.
"We're making pizza for dinner. Did you eat already?" Lois asked.
"Mhm, Laney made burgers," Clark answered, "Oh, and boys make sure to start your homework and chores before Sunday." Chris and Sammy groaned. Clark dried the dishes and put them away in the cupboards.
"Loving the enthusiasm," Lois joked, and she sent the boys back to the kitchen before she asked if things were going alright.
"We're okay," Laney whispered. Lois made a humming noise.
"Good. I love both of you," Lois whispered.
"Love you too, Mom," Laney replied.
"I love you, Lois," Clark replied, and they hung up. Gus came out of Laney's bedroom and stood by Laney's feet.
"Oh, hello, handsome. Dad, this is Gus Gus. Gus Gus, this is Dad," Laney introduced them. Clark followed Laney and Gus to the couch. Laney rested his legs on Clark's lap as he watched tv.
"You still watch The Wonder Years?" Clark asked, and Laney nodded.
"It's kind of what I imagine you were like as a kid," Laney replied.
"Huh," Clark nodded, "That's fair."
They didn't say much as they continued watching tv, and Clark looked over to say something at Laney, and Laney lay fast asleep with his mouth open. "Laney? Lane, wake up." Laney started to snore. He moved Laney's legs and picked up Gus, and moved him to the side. "Laney?" Clark asked a little bit louder, and still, Laney didn't stir. So, Clark picked him up and carried him to bed while his mattress blew up in the living room. He pulled the blankets over Laney and was startled by Laney grabbing his face, still half asleep and pressing a kiss to his cheek.
"You're going already?" Laney whimpered. Clark chuckled, realizing that Laney was a little bit drunk, and he let out a breath. "Don't go. Not yet," Laney wiped a few tears away with his sleeve. "I don't wanna stay here by myself," Laney mumbled as he cried.
"I'm not going anywhere. I'm just getting ready to go to bed. I'll be here when you get up," Clark reassured him, "I promised I'd be here the whole weekend, remember?"
Laney turned over on his side, and with his eyes still closed, Laney uttered, "I remember... But I wish you could stay longer," in a half-broken whisper. Clark smiled and pushed Laney's hair back.
"Goodnight, Laney," Clark whispered, and he closed Laney's door on his way out. He unpacked his duffle bag and grabbed took some of his things to the bathroom.
After he took his shower, he looked around for where Laney kept his extra blankets. He found a comforter in a bin in the coat closet and placed it on the mattress. He left the tv on for a little while before taking his glasses off and going to bed.
Clark woke up a few hours around two in the morning to a loud thud. "Fuck," Laney winced, and he opened the door and stumbled to the bathroom in the dark. He came out of the bathroom a minute later, and he stopped in his tracks. "Hiya, Dad," he greeted him casually before going back to bed. Clark turned over on his back and chuckled to himself.
The rest of the night was calm, even for Laney, who couldn't recall the last time he slept so peacefully. He didn't awaken again until eight that morning to the smell of breakfast. He stepped out of his room, and Clark greeted him. "Good morning, how're you feeling?" Clark asked.
"I don't remember going to bed," Laney yawned.
"I carried you to bed," Clark answered as he flipped their pancakes.
"Well, that's embarrassing..." Laney went to the bathroom to brush his teeth, and he came back just as Clark finished making his plate.
"Did you mean what you said about wishing I could stay longer?" Clark asked.
Laney dug into his breakfast and shrugged, "I kind of remember that... Hey, Dad? I really am glad that you came this weekend. I know I wanted to leave things alone, but it means a lot to me that you cared enough to come and spend the weekend with me." Clark took a sip of orange juice.
"It's because I love you. I really do, Laney," Clark answered.
"I love you too, Dad," Laney whispered as he picked over his apples.
Clark reached across the counter and nudged his hand. "Eat your apples," Clark instructed gently. Laney laughed.
"Can I have another sausage?" Laney asked.
"Finish some of your apples, and we'll talk," Clark replied.
Laney ate his pancakes with the apples. "Are you gonna tell Mom about the stuff I said?" he asked, his mouth half full.
"Do you want me to?" Clark asked. "She doesn't tell me about what you two talk about in therapy." Laney furrowed his brows. "You didn't know that?"
"I dunno. I figured Mom told you everything. I don't expect either of you to keep secrets from each other on my behalf... I don't talk about you there. I mostly just talk about my nightmares and the fact that I try to bury my feelings out of fear," Laney admitted, "And you can tell Mom what I said. I'll probably bring it up in therapy anyway."
Clark pushed his glasses up and finished his breakfast. "You have nightmares still?" Clark asked.
"Mhm, it's nothing that I can really put into words. I just know that some of them are caused by sleep apnea... And before you say it, Mom is already trying to force me to get a CPAP machine. It's not that bad—."
"Laney, I just heard you say you don't really need to breathe while you sleep—."
"Oh, Dad, come on. You know that's not what I said," Laney replied as he went back to eating. Clark took a deep breath.
"Sorry, but I'd feel a lot better if I knew you were doing something about that," Clark replied. Laney put his fork down and started eating his apples with his fingers. "Laney, are you telling me that you go to therapy for sleep apnea?"
"Of course not! I go to therapy because I compartmentalize," Laney snapped, "I started feeling like I had to be completely different people at school, at home, at work, just to survive. I can't date, I can't ask for help outside of therapy... I feel like I'm just waiting until the next party so that I can self-destruct... And I called Mom, telling her that I wanted to die on New Year's Eve last year, and she picked me up from the pier." Laney swallowed hard. Clark put his fork down.
"Jonathan... I didn't know—."
"Yeah, well, I'm working through it... It's not as bad as it was before, but I still struggle," Laney whispered, "I thought you knew that much, at least."
"I didn't know any of it. Laney, if you think that I don't think your feelings are important—."
"That's not the problem. It's the fact that I remember how it felt to be able to tell you this stuff, and now I feel like I want to tell you when I don't feel good," Laney coughed into his elbow, "But I feel like I don't deserve it anymore."
"Don't deserve what?" Clark asked.
"I don't deserve to talk to you about things," Laney replied, "And I know Mom tries, but she and I are so much alike that I feel like talking to her is the same as talking to myself."
"Laney, I love talking to you kids. I like knowing what's going on. Even in Conner's life, and let me tell you, sometimes I wish there were things that he would keep to himself," Clark joked, and Laney let out a little laugh. "And I'd pick arguing with you over whatever we've been doing for the past couple of years. I missed being able to go beyond just small talk with you.
I like knowing that you hate the space that's grown between us just as much as I do... And if you want me to do all the work and ask all the questions, I'll do that. Okay?" Laney forced his tears back and nodded, and Clark got up and embraced him just as he did the night before. Laney shut his eyes and let out a sigh as he let his father hold him.
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just-ornstein · 6 months
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🦋 Lizzy/Liss • She/Her • 25 🦋
This is my casual blog where I'll primarily post my art and share my interests such as The Sims 2, Deltarune, Venture Bros and sometimes more!
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🦋 About • Interests 🦋
🦋 Twitter • Instagram • YouTube • Ko-Fi • Sims Alt🦋
🦋 Art • Andromedia Chapters • Jonathan Knight Interview🦋
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twh-news · 8 months
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Is There A World For ‘Loki’ Beyond Season 2? EP Kevin Wright Sheds Light
Warning: the following interview contains spoilers about tonight’s first episode of season 2 of Loki
After Loki’s amiga Sylvie (Sophia Di Martino) opted to kill He Who Remains (Jonathan Majors) spurring multiple nefarious versions of the newbie villain across several timelines, Loki was sent back to where it all started: the bureaucratic, office grind of the TVA — but a very different one; one where his new best friend Mobius (Owen Wilson) doesn’t recognize him. Out of touch with his soulmate, Loki is trying to find his way back to her. However, like Chicken Little, he’s trying to tell everybody that the sky is falling; that Kang the Conqueror is coming their way. We talk with Marvel executive and Loki season 2 EP Kevin Wright, who is with the series from start to finish, script to post, about the daunting task of living up to what was a spectacular season one.
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EP and director Kate Herron left some big shoes to fill on Loki season one and I was shocked when she told Deadline she would not be returning for season 2. What went on there?
Kevin Wright: Throughout season one, I was constantly teasing her with, ‘Hey, when we come back for season two,’ and she said she made it very clear through shooting, she’s like, ‘This one’s it’ and I think it was purely from the…She really put everything into it, and look, COVID was right in the middle of shooting.
So, it was an even longer commitment than she had initially even signed up for, and while that was happening and while we were shut down, she was editing, and we were working together through that. I think she felt like she really put her heart and soul into it, and she wanted to be able to hand the storytelling reins over to other filmmakers, and her fingerprints are certainly on it, and she was somebody that, when we first met her, knew she was fully aligned with what we wanted to make.
So she departs, who do you go to from there? The new directors Justin Benson and Aaron Moorhead? Were they driving the ship on season 2?
KW: There was a little bit of downtime. Before they even came on, (EP & star) Tom (Hiddleston) and I kind of recalibrated. Figured out what we wanted this new season to be. We spent a lot of time developing that. Eric Martin had come on roughly around additional photography on season one as our season two kind of lead writer, and so, the three of us just starting building out story.
And there was a long stretch of just writers’ room, developing these scripts, figuring out what it was going to be, while we figured out where we would go in the directing front. Pretty early on, we knew we were going to bump up (production designer) Kasra Farahani to direct, as well. He was with us in the writers’ room, so he had already taken on a big creative role there and had so much to do with the world-building in season one. (VFX Supervisor) Dan DeLeeuw even kind of came on fairly early just because he was with us in that post-production process of season one. And he’s such a storied brain, we brought him in, but yeah, we needed that captain. I had met with Justin and Aaron. I brought them into the studio before season one. We had met generally. I really liked them for Loki. We had already brought on Kate, and so we passed them off to another project, which ended up not working out, either, and then they ended up becoming Moon Knight.
So, they were guys who were in our system, that we liked and had been in the periphery of Loki, and while they were doing additional photography for Moon Knight, I recruited Kevin Feige, the big guns, to go in there and visit them on set and say, ‘Hey, we want you to take the reins of Loki and come in on that.’ So, it was like a meandering process, but it had felt like they were eventually going to come on and work on this.
Loki season one is perfect television in the Mr. Robot sense of the word. Coming off season one, what were the challenges? You’ve established this great world, great villain in Jonathan Majors’ He Who Remains – was it a high bar to jump?
KW: Yes. Incredibly high bar. Partially, though, one of the biggest challenges was, early on, Tom and I just talking about not only was season one good, and then people liked it, which is not a given. We had a really great time making it, and it was a crazy time in the world, but it was, like, a really exciting, happy process for everybody involved, and coming back for a season two did feel a little bit like, well, how do we capture that lightning in a bottle again?
And so, we had a lot of conversations about we can’t just come back and try to play the hits and do what we did in season one, because even if we recapture it and do that again, it won’t be fulfilling, and I think there was a sense of we built something really cool, and the audience went along with it. It was big sci-fi weird stuff, and if they have bought it, it felt like we had a lot of, then, freedom to go further and deeper with these characters and not fast-forward. Like, it had this great cliffhanger.
Let’s pick up in that: what is the drama and the stakes of what is happening with Loki in the TVA with Sylvie? And I think anything that could be scary about picking up in a new season like this goes away when everybody just starts going, what is right for these characters? We’re not trying to build some bigger Marvel arc. We’re not trying to do this. If we’re true to these characters, we will deliver on what people liked about season one, and we can build the world out and dive deeper into these characters and their drama.
So, tonight we see that there’s cacophony. Loki returns to the TVA, Mobius forgets him. Sylvie’s lost. However, the TVA was destroyed in season one, and we come back to place where it’s still in existence. Was this just the best place to start with the mishegoss of timelines?
KW: I think, for us, the exciting thing then was, in that chaos of multiverse, to be able to play with those first few minutes of season two, being loose footing for Loki, trying to make sense of what is happening. Is this a different TVA, which shouldn’t make sense, because it’s outside of time? So, it’s not like it’s a different reality. Is this ours? Why don’t they remember him then?
And I think it just gave us a groundwork. We wanted to come in and not do the same thing in season two. We had a high bar that we wanted to hit, and a cyclical story structure is hard to do. Eric, our writer, even said, I think we can pull this off, but it’s going to be messy for a while, while we figure it out. That opening allowed us the tools and the groundwork to start telling this time-looping narrative, and it was sort of the mechanism to kind of get this whole thing rolling. That just gave us a lot of character drama.
Now Sylvie – we see her for a minute toward the end of episode one. That’s Loki looking into the future…
KW: Yeah. So, in the context of that, he’s been slipping in the past and to the present, and in that moment, he has slipped into the future, and so, he is seeing something in Sylvie that has yet to happen for him on his personal timeline, that will loop back around again.
Does Loki season 2 like other Marvel series bridge to another big movie in the near future? Clearly, the next Avengers: Kang Dynasty, but are there others?
KW: Nothing that I could say in the near future. The implications will ripple into other projects, though, certainly, and the TVA is an organization that will continue to have stories to tell, which is one of the exciting things about it to us.
Is there an arc here? Do you guys have, like, a five-season plan, a three-season plan, or do you take it season by season?
KW: We take it season by season, and there are certainly things that Tom and I and other casts have talked about of where we see this going, and I know there’s some excitement for that internally, but just from a storytelling standpoint, I think we always conceived of seasons 1 and 2 as a whole. That these are two chapters of the same book, and that season two is finishing that book, and there are other stories to be told there, but I think they would be new books, if that’s not too coy.
Are we going to be just as shocked as we were at the end of season one? I mean, season one was jaw-dropping.
I hope so, but what I will say is it’s not a cliffhanger. We want to be able to deliver real fulfillment in what we’re doing, but I do think it’ll be exciting and unexpected and everything people like about this show.
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ethanreedbooks · 1 month
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Jonathan Nolan is Open to Returning to Gotham City for More Batman Adventures!
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It's been a decade since The Dark Knight Rises wrapped up Christopher Nolan's epic Batman trilogy, but screenwriter Jonathan Nolan hasn't ruled out a return to the streets of Gotham City. In fact, he's all for it!
"Wouldn’t that be a dream?" Nolan mused in an interview with Showsha, when asked about the possibility of reviving the franchise. "That period of my life was epic. From working on Batman Begins in 2003 to releasing The Dark Knight Rises in 2012, it was a journey unlike any other."
Nolan, who collaborated with his brother and director Christopher Nolan on all three films in the trilogy, reflected on the incredible experience of working with an outstanding cast that included Christian Bale, Heath Ledger, and Morgan Freeman. "The chance to work on an American icon like Batman was truly extraordinary," he added. "So if the opportunity ever came to dive back into that world – absolutely!"
The Dark Knight trilogy, praised by critics and fans alike, featured Bale as Bruce Wayne, Ledger as the Joker, and a stellar ensemble cast that brought the beloved characters to life. Since the trilogy's conclusion, Jonathan Nolan has continued to make his mark in the entertainment industry, co-writing Interstellar with his brother and creating the hit TV series Westworld.
While Nolan's plate is undoubtedly full with his current projects, including the upcoming Fallout TV show, his enthusiasm for revisiting Gotham City speaks volumes about the lasting impact of the Dark Knight series. And with Robert Pattinson taking on the role of Batman in the latest film adaptation, the legacy of the Caped Crusader continues to evolve, promising more thrilling adventures for fans in the years to come.
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ahses2ahes · 9 months
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Character List, Rules, Warning.
Hello, everyone, my name is Darling and I write. This is who I write for! If you wish to request someone else, feel free to.
What I Will and Will Not Write:
So I will pretty much write anything, from smut to slow burn to enemies to lovers. You tell me, dear, and I’ll write it. If I find something I won’t write, I will make it know I am uncomfortable writing it. There is no harm in asking, though, so please, ask away!
Characters I Write For:
Oscar Isaac
Shiv from PU-239(2006)
Jake Lockley from Moon Knight(2022)
Steven Grant form Moon Knight(2022)
Marc Spector from Moon Knight(2022)
I will write for the Moon Knight boys all together! I will also write for the boys or one of the boys x reader x Layla El Faouly.
Miguel O’Hara Spiderman- Across the Spider-verse (2023)
Jonathan Levy from Scenes From a Marriage(2021)
Leto Atreides from Dune(2021)
Nathan Bateman from Ex Machina(2014)
Santiago ‘Pope’ Garcia from Triple Frontier(2019)
Blue Jones from Sucker Punch(2011)
Poe Dameron from the Star Wars sequel trilogy(2015-2019)
Basil Stitt from Lighteningface (2016)
Mads Mikkleson
Hannibal Lector from Hannibal (2013-2015)
Dwayne from The Lost Boys(1987)
Lestat De Lioncourt from Interview With A Vampire(1994)
Louis De Pointe Du Lac from Interview With A Vampire(1994)
Armand from Interview With a Vampire(1994)
Lestat De Lioncourt from Queen of the Damned(2002)
I will write polyamory for Louis and Lestat or Louis and Armand.
Ari Levinson from The Red Sea Diving Resort (2019)
Josh Hutchinson (all characters age appropriate).
Mike Schmidt from Five Nights at Freddy’s (2023)
Peeta Mellark from The Hunger Games Movie Series (2012-2015)
Finnick Odair from The Hunger Games Movie Series (2012-2015)
Thank you very much, everyone, and I hope you feel comfortable enough to request!
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scaryscarecrows · 2 years
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Ask you as a professional fan, not a professional physiatrist, but: what phycological diseases does Jason have in Arkham Knight game and comics? Better with arguments, thanks in advance)) I love your blog very much
No coffee this morning and I misread that as "Jonathan" and was fully prepared to go, 'well, I'd diagnose him with Clinical Assholery and nothing else'. I say that with love. I do. But he is a bit of a dick. You know I'm right.
Jason, on the other hand...
The only thing I would be comfortable pegging him with is C-PTSD. That was probably a Thing before his adoption, to be honest; whatever backstory you favor, be it what the tie-in comics gave him or his more traditional one, he had a difficult start and being Robin was, frankly, a terrible idea. Not that he wasn't good at it, but Gotham is a shithole and frequently when Batman needs to be involved, it's bad. Joker managed to make it worse. Anything other than that is a hit-and-a-miss diagnosis.
-His behavioral control is. Mm. Dicey. It's dicey. This is especially apparent in the interview tapes with Barbara, though Militia dialogue alludes to this as well.
-Apparent attachment issues; he appears to be pretty socially isolated and downright paranoid.
-If Joker's hallucination is to be believed, he didn't come to Bruce post-escape out of shame. Even if that isn't the case, he tells Bruce 'don't pretend to understand!' in response to 'I know what it's like'. (Admittedly, he may have a point, given the circumstances. :/)
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denimbex1986 · 8 months
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'In the early 2000s, a young Cillian Murphy began his acting career. Notable credits from his early acting days include 28 Days Later (2002), Intermission (2003), and Breakfast on Pluto (2005), which he earned a Golden Globe nomination for. Before his screen work, Murphy performed primarily in theatrical productions. 
Murphy has been married to his wife, Yvonne McGuinness, since 2004, and the couple have two young children. Although an intensely popular actor and public figure, Cillian Murphy prefers to stay out of the "celebrity scene," as he once said in an interview. 
The actor had his breakthrough following his work with the acclaimed director, Christopher Nolan, which began with The Dark Knight Trilogy (2005-2012), in which he played the villain Dr. Jonathan Crane/Scarecrow. Aside from his work with Nolan, Murphy also gained recognition for his role in the TV series Peaky Blinders (2013-2022), as the beloved character Tommy Shelby. Murphy also featured in Inception (2010) and Dunkirk (2017) and starred most recently in the hugely popular film Oppenheimer (2023) as the titular character...'
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