REMINDER: assume in your favor (story time)
i just manifested the wrong team to win by assuming throughout the whole thing that they could win, i just kept thinking "they could at any time turn the whole match around" and guess what they did.
this is the thing about assuming, you're doing it constantly, you either do it for what you want or you don't.
this is great, personally, i just learned firsthand and very consciously that you can so easily manifest negative circumstances by not keeping your thoughts in check, if i had stopped myself from thinking that (because i didn't) then real madrid would've lost today, or even better, they would've gone to the penalty kicks, and they would've lost then !! (i loove penalty kicks)
also how easy and gullible this reality is, because real madrid started losing the game and then they turned it around in the last few minutes (when i started thinking -> affirming they could)
and okay it's definitely on me because i got distracted (sp was watching the game and i kept thinking to myself "oh but i don't want him to be sad afterward when his team loses :(" ) which is also a perfect example of how we sacrifice so much of what we want for somebody else
and best believe i'm reacting to the 3d by posting this !
new semi finals will come, at the end of the day i could just revise this (don't want to, idgaf) BUT this shows i'm still a master manifestor bc heyyy 😋
★★ UPDATE ★★
APPARENTLY BAYERN DID A LAST MINUTE GOAL (which i missed but affirmed for) AND WAS DISQUALIFIED (bc i was bitchin' out whining about it writing this post 😭)
ᯓ this is your proof that you're in charge bby !!
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Talia even being called an assassin gives me the ick because when she was first introduced she hated killing, felt immense guilt the few times she had to, and most of the time if it looked like she killed someone it turned out to be anaesthesia or a tranquilizer or something. Like she was literally studying to be a doctor when her and Bruce met and she was based off of the stereotypical Bond Girl because it was the 70's. Like I know it's basically her entire character now that she's an "assassin mom" or whatever but that was not who she was intended to be and I hate how it's done most of the time because it's ALWAYS a way to point and say "look at the evil brown woman! She's a cold blooded killer who forced/passively allowed her son to kill as well! It's a good thing that the feral brown boy is now with his good white family so he can learn the value of life and art and how to exist in civil society!" And it's actually really pissing me off. You guys don't even read a characters introduction comic before you start writing the same regurgitated nonsense steeped in racism and misogyny. Damian's whole character as it stands is basically character assassination for Talia and in order for me to be able to engage with him he'd have to be entirely rewritten.
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@oveliagirlhaditright I'm putting my Missing Link thoughts in another post because it would be too long, and honestly I have SO MANY thoughts about why the basic premise of KHML was a bad idea (completely separate from my own distaste for the "Ephemer is Xehanort's ancestor" stuff that might be in it)
Because you're right to mention Pokemon Go and it really, REALLY feels to me like it's just trying to ride the hype from the mobile ARG boom that started with Pokemon Go a whole eight years ago. Because KHML as a concept doesn't even seem to be utilizing any of the unique features of an ARG that make them appealing
There's two real franchise-based mobile ARGs that I ever remember hearing about: Pokemon Go and Harry Potter: Wizards Unite*. These two projects do make sense to me, as opposed to KHML because of the way that both franchises make use of the central concept of the augmented reality feature. They're additions to reality, which both series already played around with. HP takes place in our reality, but with a "what if magic was real and just hidden" premise, so it's insanely easy to make an ARG that's just "yeah, you're one of the people in on the secret magical society that always existed in the real world." Pokemon takes place in an alternate version of our world; every location in Pokemon is based on a real-world location. So that's also a natural progression for it, and it's easy to pretend that the "reality" you see in the ARG is just the Pokemon world. Other than location names and the presence of Pokemon, the Pokemon world is practically identical to reality
That is literally the central concept of an ARG. To make the game part of reality. And that just doesn't work with KH, a game about flying through space to reach Disney worlds. Sure, some of us might have wanted to pretend to be Keyblade wielders as kids, but did we want to be wielders in our small backyards? Not even imagining that they were another location, but the yards as they were? No! We wanted to be in the Disney worlds! Or Traverse Town! The central facet of ARG gameplay doesn't mesh with the functionality of a story-based canonical title. And so what do they do to force it to work? Complicate the lore with the Astral Planes, which completely take the "reality" out of Augmented Reality aside from... a map? Like, it might have worked with Quadratum depending on how much of "our reality" that ends up being, but that's not at all what they're doing
Additionally, ARGs are not conducive to story-heavy games! You're supposed to play them while walking around town, maybe stopping for a few minutes to take a break. Or you play them on work/school breaks. You need to be able to pick them up, play a bit for 10 minutes, and put them down. The typical gameplay cycle for most ARG players does not include 20 minutes just to watch cutscenes to get the Exclusive Lore before being able to do anything, and the people who like KH for the story aren't going to want to wait all the time for their mobile game energy to recharge before they can get their cutscenes (a thing that even KHUx did away with for story chapters after some time!)
The entire decision to make KHML an ARG, to me, feels like corporate checking off a box of "style of game that got popular in recent memory" and trying to copy it rather than thinking of the gameplay as a medium in and of itself to tell a story. Nothing about the ARG concept works with what KH is at its core, and I honestly feel like they unintentionally admitted that when it was announced that you'd be able to play it without leaving home. What is the point of making it an ARG at all if you're going to remove literally the only benefit that it has as a medium, as opposed to something that could benefit the story you're trying to tell? We are a long way from the days of TWEWY making revolutionary use of the DS technology to have its gameplay tell a significant part of its story
In an ideal world, I think that KHML should have been an MMO like we thought KHx was going to be back when it was announced. They wouldn't have to mess with the lore to make it work, other players running around would help to "populate" Scala ad Caelum in a natural way, people could form "families" with their friends to further the bloodlines narrative, and MMOs can function on the drip-fed narrative style that they wanted. It doesn't even have to be a big-budget MMO like FF14, because I actually do like KH3's artstyle and KHML's simpler usage of it (it manages to be distinctive and colorful, working in hallmarks of Nomura's hand-drawn style while still being more detailed than the PS2-era). It could just be... basically what it is now, but they add in new Disney worlds every couple of months to keep the story going
And now here we are, with a game that was supposed to be out by the end of 2023 still missing (lol) and only having had two betas by the near-midpoint of 2024 because they're having developmental issues that I would personally guess have to do with the game's self-defeating nature. I find it very frustrating
*Adding in, Wizards Unite literally ran for less than three years (June 2019 - Jan 2022) before shutting down so even being tied to a big-name franchise couldn't save it. I have a strong hunch that the Covid-19 lockdowns played a huge part in killing the ARG boom so it's doubly insane to me why Square Enix thought trying to bring it back was a good idea
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you really should check the way you think about shifting because sometimes what stops me from shifting is doing a method, im like "a... i dont want to have to do all of that"- you don't. that's the thing you literally don't have to do a single thing to shift except be like "ah yes I'd like to be in my dr"
doing a method is not shifting, i feel like shiftok led me to believe that 50% of shifting is the method and the other 50% the effort, so for a long time any time id "shift" id concentrate on doing a method and getting it right instead of just being in the reality of my choice
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5, 18 & 19 for the fanfic ask!
Hello and thank you for the questions!!
5. first sentence of the fifth paragraph of an unpublished WIP
“I have to say, Blanche,” Rose says, settling back against Blanche’s side, “I know you explained it to me, but I still don’t get it.”
18. if you keep them, share a deleted sentence or paragraph from a published fic
I don't really keep deleted sentences/paragraphs, unless they're full concepts for a scene that I might want to use in another WIP, but I did find a couple of sentences from an early draft of i would have said impossible [...] that got heavily edited by the final cut. I'll bold the parts that got kept in the final work:
"She likes to think she hid it well. She tried to, at least; bit back the most acidic jokes, tried to keep a hold on her sarcasm. It's not her roommates' fault if she's had a bad day, is it? So she tries. She listens, and she's patient, and she's affectionate -- and they seem happy. That must count as a success.
And yet, when she's finally alone in her room and ready to call it a night -- then Rose comes, carrying tea and cookies on a tray.
It's strange. She told Ma earlier that she'd like to be alone tonight, and before the door opened she only wanted to get into bed and forget everything until tomorrow morning. Then Rose came in, and she'd be lying if she said a single hint of her perfume and a single glance at her reassuring smile aren't enough to calm her nerves."
The gist of the passage remained more or less the same, but I hope it counts anyway!
19. the most interesting topic you’ve researched for a fic
I'm not sure I can choose the most interesting one -- I love learning and I've had a lot of fun with every rabbit hole I've found myself in for a fic! The most charming one, though, was definitely the little ornithology detour I went on while I was writing sonata for trio, which was a classic case of 'I only needed to find the right simile to add in this sentence, how the hell did I end up on the Wikipedia page for the American Robin?'. I learned a lot, and birds are so cute -- especially robins!! I had a great time reading about them :)
(I'm not counting my research on karst and sinkholes as a valid answer for this questions, because I already knew the topic well enough, but I did spend a lot of time fact-checking what I wrote. I don't want to spread misinformation!)
[✍️ more fic writer asks!]
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