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#kessen original
silversoulsociety · 2 years
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The original Thirteen Court Guard Squads
Bleach: sennen kessen hen ✩ E7
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hawkai2406 · 2 years
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ianime0 · 2 years
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Bleach: Sennen Kessen-hen | EP 7 | The Original Gotei 13
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tempenensis · 1 year
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Which translation of title for current arc is closer to original meaning? Inhuman Makyo Shinjuku Showdown or The Decisive Battle in the Uninhabited, Demon-Infested Shinjuku? Or maybe you have your own version?
The arc title in Japanese is 人外魔境新宿決戦 (jingai-makyou-shinjuku-kessen). Let's break it down one by one
人外 (jingai) can either mean a deserted place, away from human habitation or inhuman beings
魔境 (makyou) means a place inhabited by demons or hellhole
決戦 (kessen) is decisive battle
The issue lies in 人外 (jingai), if it's aimed to emphasize the inhuman beings (Sukuna and Gojou), I personally would place it as 人外決戦 (jingai-kessen). However since it was placed in the beginning, I think it ought be used to describe Shinjuku being deserted of human beings. So I personally would translate the arc title as Decisive Showdown (in) Deserted Shinjuku Hellhole
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myjudsie · 1 year
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Tokyo Mew Mew New - Original Soundtrack - Yasuharu Takanashi (05.07.2023) CD DOWNLOAD
Tracklist
Disc 1 01. Chikyuu no Mirai ni Gohoushi Suru Nyan♡ 02. Subtitle Nyan♡ 03. Suteki na Aoyama-kun 04. Dousuru Ichigo? 05. Hajimete no Tokimeki 06. Chimera Anima Arawaru! 07. Tatakau Shika nai no? 08. Mew Mew Ichigo Metamorphose! 09. Mew Mew Mint Metamorphose! 10. Mew Mew Lettuce Metamorphose! 11. Mew Mew Pudding Metamorphose! 12. Mew Mew Zakuro Metamorphose! 13. Watashitachi Tokyo Mew Mew! 14. Kono Utsukushii Sekai 15. Youkoso! Cafe Mew Mew he 16. Elegant na Kororo de 17. Mint to Seiji 18. Watashi Yaku ni Tachitaindesu 19. Funyafunya~ 20. Saa Saa, Otachiai Nanoda 21. Purin no Deban Nanoda 22. Dokidoki ga Tomaranai 23. Datte Neko Damon 24. Kanojo wa Idol 25. Mezase Ashita no Star! 26. Toui Yokogao 27. Hontou no Kimochi wo Shiritai na 28. Setsunasa wo Mune ni Himete 29. Kakegae no nai Inochi no Hoshi 30. Mirai no Yukue 31. Ugokidasu Keikaku 32. Quiche 33. Fuan na Yochou 34. Chimera Anima no Kyoufu 35. Chimera Anima Tai Mew Mew 36. Anata ga Iru Kara Tatakaeru 37. Hikari wo Mezashite 38. Mew Mew no Shimei 39. Kono Omoi Todoketai 40. Hitoyasumi Nyan♡ Disc 2 01. Eyecatch Nyan♡ 02. Sowasowa, Fuwafuwa 03. Atatte Kudakero 04. Aitsu wa Nikui Yatsu 05. Ayashii Silhouette 06. Yabai Yabai Yabai! 07. Yatte Dekinai Koto wa nai 08. Kokoro no Mama ni 09. Blue Planet 10. Ushinawareta Hibi 11. Koi no Shizuku 12. Zawameku Kokoro 13. Kyouteki Kara no Chousen 14. Soyokaze ni Kami Nabikasete 15. Mew Mew no Kiki 16. Ao no Kishi 17. Ketsui no Tsurugi 18. Tamerainagara 19. Sayonara no Yokan 20. Mayoi to Fuan no Naka de 21. Deep Blue Kakusei 22. Hijou na Genjitsu 23. Mamoritai Taisetsu na Mono 24. Saigo no Kibou 25. Kessen wo Mae ni 26. Yousha Naki Kougeki 27. Gekitotsu Suru Tamashii 28. Quiche, Ai no Tame ni 29. Unmei wo Kaketa Taiketsu 30. Kanashiki Alien 31. Horobi no Sadame 32. Mew Aqua no Kagayaki 33. Watashitachi ga Tsukuru Mirai 34. Karei Naru Mew Mew
CD rip made by me from my personal collection both in FLAC and mp3 320 kbps. Please support Tokyo Mew Mew New buying the CD if you can!  
DOWNLOAD: FLAC | MP3
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hellohimawarihana · 7 months
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I fixed a bit of The Yugaman's hair in the fourth image to match his civilian hair above. It wasn't fixed even in the BD version, after all.
(original version and episode source on the cut)
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Yu-Gi-Oh! SEVENS Episode: 66, "Showdown! Evil Empire" (決戦!魔神帝国 Kessen! Majin Teikoku)
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animehouse-moe · 8 months
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English-First Manga Re:Anima Begins Publication
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Yeah, you read that right. Kodansha has been trying very hard to tap into the North American/English language market as a JP publisher. Some things have flopped like K-Manga, but surprisingly, their English-first series have been seeing impressive success. Blood Blade wowed fans, and now Re:Anima from Yoshinori Matsuoka is aiming to double down on that result.
So, who is Yoshirori Matsuoka? I think a lot of North American-slash-English-language readers don't really recognize the name, and it's not fault of their own. Matsuoka only has one real original manga to their name prior to this entrant. Out of the total 5 that they've worked on, they've only written for 2, and one of them is an RPG adaptation of Hiro Mashima's 'Gate of Nightmares'.
And that leaves just Kessen No Kuon, a two volume manga series from 2017. Even back then, however, Matsuoka had potential.
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The environment art was incredibly full and detailed, the character designs packing an intense degree of punch and personality. It's art that could take an artist very far- which is why I'm surprised that it took up until now for Matsuoka to be given potential to make something of their name.
Though, Kessen No Kuon's quality is sorely outdated against Matsuoka's work on Re:Anima. Character models retain their sense of personality but bring a greater degree of refinement, the line art has gotten much more confident, and Matsuoka's layouts have improved a considerable amount.
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Probably one of the best improvements is their willingness to break panels for effect and flow. It's something that in my flip through of Kessen No Kuon was sorely missing. That feeling of restriction really did limit Matsuoka's strong art, and I'm glad to see it differ here with Anima.
Similarly, I think their character designs remain strong, but have grown even more expressive. They don't need silly or simplified faces to express intent or emotion to the viewer, but Matsuoka keeps them in for comedic effect, which I can appreciate.
But that's enough about the art- it's strong and is certainly not the weakest link here. Story is more the concern as it's Matsuoka's 3rd (I'd argue 2nd) pass at writing the accompaniment to their art, so how does it fair?
Honestly, pretty damn good. It manages to make the most of Matsuoka's character designs and visual style, and presents itself as an incredibly strong science fiction story. Walking confidently into global warming territory to set the stage, it's tackling a lot of typical fare for a good sci-fi story- namely in the forms of the concept of freedom, and the idea of human connection.
Off the bat it establishes that everyone's basically just piloting a synthetic version of themselves so that they can "live" above ground, but that idea immediately gets picked apart by tradition, history, and the freedom that it affords people.
I think the easiest examples appear with the chapter's antagonist, as well as a young boy's questions of the world.
Both do incredibly well to frame the suffocating nature of existence in a world that's effectively uninhabitable, and express the natural desire to challenge or deny the system that has stripped the people of freedom and human connection.
Overall, I might even say that this is "quintessentially styled" manga. It presents a strong core with an intense desire to pose a question to viewers through its world and characters, but it's not afraid to joke around with itself. It's a delicate balance to strike, but Matsuoka shows a very confident degree of refinement within this first chapter, so more than anything I'm excited to see where it chooses to go.
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thepteryx · 2 years
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The list of movies and tv-shows (Multifandom Mashup 2022)
Movies:
Ambulance
Avatar: The Way of Water
Black Adam
Black Panther: Wakanda Forever
Chip 'n Dale: Rescue Rangers
Death on the Nile
Disenchanted
Doctor Strange in the Multiverse of Madness
Don't Worry Darling
Elvis
Enola Holmes 2
Everything Everywhere All at Once
Fantastic Beasts: The Secrets of Dumbledore
Firestarter
Im Westen nichts Neues
Jurassic World: Dominion
Lightyear
Minions: The Rise of Gru
Moonfall
Morbius
Pinocchio
Prey
Puss in Boots: The Last Wish
Sonic the Hedgehog 2
The Batman
The Contractor
The Good Nurse
The Gray Man
The Lost City
The Northman
The Sea Beast
Thor: Love and Thunder
Three Thousand Years of Longing
Uncharted
Tv-shows:
All of Us Are Dead
Andor
Cheer Up
Doctor Who
Downton Abbey: A New Era
Euphoria
Extraordinary Attorney Woo
House of the Dragon
Killing Eve
Little Women
Not Me
Obi-Wan Kenobi
Peaky Blinders
Riverdale
Stranger Things
The Boys
The Crown
The Handmaid's Tale
The Lord of the Rings: The Rings of Power
The Umbrella Academy
The Witcher Blood Origin
Tomorrow
Wednesday
Westworld
Anime:
Bleach Sennen Kessen hen
Chainsaw Man
Shingeki no kyojin
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fategoflatass · 2 years
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what will i be watching ♡ winter 2023
original series //
ars no kyojuu · buddy daddies · hikari no ou · itou junji: maniac · koori zokusei danshi to cool na douryou joshi · kubo-san wa mob wo yurusanai · mononogatari · nier:automata ver 1.1a · nokemono-tachi no yoru · ooyukiumi no kaina · otonari no tenshi-sama ni itsunomanika dame ningen ni sareteita ken · revenger · spy kyoushitsu · sugar apple fairy tail · the legend of heroes: sen no kiseki - northern war · tomo-chan wa onnanoko! · tsundere akuyaku reijou liselotte to jikkyou no endou-kun to kaisetsu no kobayashi-san
sequels //
bungou stray dogs 4th season · ijiranaide, nagatoro-san 2nd attack · tokyo revengers: seiya kessen-hen · tsurune: tsunagari no issha
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makotoarashi · 2 years
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Nagoya Kessen-hen finished
I totally forgot about Makoto helping them out and living with Shinoa Team in the end... But that’s good, they took him in after he lost his dearest team.
Also I forgot about the fact that Team Shinoa still had Guren and Mirai to save...
Woah I only remembered the fact that the original team let Mika live with them by the beach.
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thefinalanime · 3 months
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Bleach: Sennen Kessen-hen - Soukoku-tan
Títulos: Bleach: Sennen Kessen-hen – Soukoku-tan, Bleach: Thousand-Year Blood War – The Conflict, BLEACH 千年血戦篇-相剋譚-Tipo: serie TVNúmero de episodios: ???Género: acción, fantasíaDuración: ??? Fecha de estreno: 01/10/2024Estudio: Pierrot Films Fuente: Sinopsis: Equipo: Obra original Dirección Guión Diseño de personajes Música Tráiler:
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safestsephiroth · 4 months
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I wrote the below in response to someone who plays warframe asking where to start with dynasty warriors and what's good about the games from someone seeking to get into them.
I am copy-pasting in case this is useful information here, on tumblr. Sorry if formatting is imperfect.
Hello. I've been playing koei games since Kessen on the PS2 launch, still own twenty PS2 koei game discs and know the most about these games of anyone I know personally. If you're interested in warriors style gameplay and don't care about story or it being DW specifically: age of calamity is the current peak. If you must play dynasty warriors specifically, no offshoots or alternative series: dynasty warriors 5 is peak, every game after that has increasingly worse music and simpler gameplay. For the feeling of "I am one guy in an army and this is dangerous if I don't fight alongside my allies", dynasty warriors 3 is peak. For "what about samurai warriors?" I recommend the original if you can emulate it, and Spirit of Sanada is the best SW game period and is available on modern hardware. Once you've played a lot, if you like them, emulate warriors orochi 1 and 2 and play the stories once each and then get 3. Do NOT get WO4, it's a complete failure of the genre. The newest samurai warriors is Not Bad but I don't recommend it at its high price, whereas I do recommend spirit of Sanada even now. The peak of the subgenre though is fire emblem: three hopes. Best writing, top end gameplay for the genre. Superior to the game it's a spinoff of. Good luck on your adventures!
Continued below the readmore:
I got so excited discussing the game recommendations I forgot to answer the first part of your question. Dynasty Warriors is extremely beginner friendly as a series and there's basically no game you can't jump in at (aside from "this game isn't well-made/fun I don't recommend it".) As a series it's huge, but very few of the games require playing any other of the games. After Dynasty Warriors 4, the series started to take a slow shift towards ease-of-use, and battles started caring much more about KO count. These games are roughly split into 3 "eras", unofficially (this is how I organize them as someone who has paid rapt attention to this series since DW2, this is not official in any capacity) : the first era is DW2 (DW1 is an arcade fighter and does not really count) until DW5, the second era is DW6 until DW8, and the third era is Everything After That Until Now. Each of these eras have different appeals.
First era, the games are conceptually about being a soldier on a battlefield and how dangerous it is. It's about overcoming significant challenge to see through victory on these grand epic scale battles where enemies are a genuine, real threat to you. Kill counts largely end up being fairly muted if you're playing the game normally - you have to try really, really hard to break 1k KOs in this era, outside of a handful of highly specific missions. Also the corny english voice acting is tons of fun, fight me. The first era includes, among the parallel series', Samurai Warriors 1, and... nothing else. It wasn't very long in the grand scheme. The big appeal here is in being part of these epic-scale battles, which, admittedly, won't be nearly as visually impressive this long since their release. But they do mechanically feel a bit like they did then, still - the push and pull of large fronts of an army, rather than you flinging yourself at the whole thing like, well, Warframe.
The second era of T-K starts with DW5 adding in a bunch of crazy stuff to the game. Every single character has their own story mode campaign now, it's not just per-faction, and the list of characters is enormous. There is tons of hidden stuff, and stat farming starts to become something you might actually do, as is farming weapon upgrades etc. Before DW5, there was basically no reason to replay stuff overandover unless you genuinely just wanted to to enjoy it. DW5 really started to go heavy on all these upgrades and stuff. Second era cares a LOT about unlocks - costumes, characters, weapons, upgrades, secret missions/maps, hidden objectives, optional fights, variations in how battles can go, these were the cream of the crop for this era.
Samurai Warriors 2, around this same time, ditches the darker and more ominous tone of the original and exchanges it for a much more lighthearted game that's more like what modern anime anything would depict sengoku japan as. Gameplay-wise it's okay. I didn't get to own a copy of it back in the day and only found it for rental once, but I didn't hate it, it just wasn't as good as the first IMO because what made SW1 so different (ninja-unique mechanics, create-a-character with a really cool subgame wrapped around it) all got discarded for SW2.
Second-era starts to really blossom gameplay-wise around the release of Warriors Orochi 1, and hits its absolute peak at Warriors Orochi 3. 160 characters that largely play differently and have tons and tons of neat story things going on. I recommend playing any of DW 4-6 and then playing any of SW 1-2 then playing WO 1 and 2 (enough to complete them and get the story) then jump into WO3 Ultimate and /really/ play the shit out of that game. I've replayed WO3U five different times over the years, and with a friend having bought it for me on Steam I'm playing it /yet again!/
Concurrent with this, as well, were the first Dynasty Warriors: Gundam (a game that is good! DO NOT PLAY THE SEQUELS.), the first Fist of the North Star warriors game (a game that was ALSO good! DO NOT PLAY THE SEQUELS.) and a few other things that aren't really relevant here but are fun to note (kessen 3 my beloved... RIP to that series) Warriors Orochi 3: Ultimate is the final game of the second era, and the pinnacle of it gameplay-wise. Its writing is even pretty alright, with some great peaks if you played the other games and thusly care who these characters are. The pinnacle of writing in the series with only one fairly-recent exception, and ALMOST as good for gameplay, is Samurai Warriors: Spirit of Sanada. That game adds a whole lot that's great and tells its story phenomenally but I do think it suffers a bit from its focus being as narrow as it is. Still, highly recommend it - and, bonus points, you don't have to play other games in the series to enjoy it (unlike WO3).
The third era started extremely rocky. Dynasty Warriors 7 is very bad - lots and lots of paid DLC that's massively overpriced and under-providing, gameplay mechanics being flattened, character writing being squelched and flanderized to where every single character is a catchphrase (the older games are very tropey but there is some measure of nuance that just is not present in main-series games after DW6). Weapon diversity is largely eschewed, so there's less gameplay variety and less fun things to find and a lot of the redesigns are Not Good. This era really included a lot of restructuring and revisions of the writing, as well. Pretty much none of them were good. Production rates got cranked into overdrive, Omega Force was wildly overworked and games got churned out at a horrendous rate. Quality, predictably, suffered greatly. This, incidentally, is why DW7 (and anything released since) is bad, SW3 is bad, Warriors Orochi 4 is HORRENDOUSLY bad, and there are sequels to DW Gundam and FOTNS that SUCK.
However! This is also when crossovers started happening, and some of those games are amazing. I have not played the One Piece games and don't have input on them, but Hyrule Warriors is GREAT (the switch version especially), Fire Emblem Warriors is Pretty Good, HW: Age of Calamity is INCREDIBLY good and Fire Emblem: Three Hopes is probably the pinnacle of the genre as released by Omega-Force. They are good because their gameplay is excellent, the variety between characters is tons of fun, the inclusion of minibosses and outright bosses expands on what Spirit of Sanada was doing extremely well, and the game-unique mechanics are all fabulously well-done. They are genuine, 'true' action games now, at the cost of somewhat reduced movesets. Fire Emblem Warriors mashed the movesets down to having several 'clone' characters (which sucks, for the record, but the movesets are largely good, at least) and Three Hopes has a far larger cast that also does the "the class is the moveset, not the character" thing, but they do it well because instead of everyone having a move or two nobody else does, there are a handful of character-specific classes that rule and otherwise characters have unique to them /mechanics/.
Persona 5 Strikers is probably good but I still haven't finished P5 and don't want to start it until I have. Everyone I know who's played it says it's great, and I believe them.
Final note: In a way, we're kind of in the dawn of a new, fourth era right now: it's been ages since a new Dynasty Warriors was released (perhaps they're giving the next one enough time to cook? since 2018? DW9 is TERRIBLE by the way DO NOT get it) and Samurai Warriors 4 was a giant 'reboot' of things. Gameplay wise, SW4 is pretty great. I have beef with a lot of the writing decisions and character revisions, but the aesthetic and gameplay are quite good. The biggest downside of modern day warriors games is the grind - the only one to get it right is Hyrule Warriors on Switch, where the grind is in service of bigger, better, cooler rewards and there's always a feeling that you're getting something for what you're putting in. Age of Calamity's biggest weakness is that the mission you do to get the best weapons in the game is the only mission challenging enough to warrant having them.
Glad to hear you're interested in the series. Feel free to contact me if you have any questions.
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thebandcampdiaries · 10 months
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Keyyz Da Poet is back on the scene with a new song release: Butterfly
Keyyz Da Poet is a rapper with the rare ability of being able to keep a fresh and dynamic approach to songwriting and creativity. This might seem like something the average music listener does not even consider, but it is actually one of the most important elements that go into making music. The ability to be original and creative, while still retaining a very personal touch is so priceless! 
His most recent release, Butterfly, stands out as a really great example of what he can accomplish, and his blend of pop, and rap is totally irresistible. The song also features Lehn Kessen, who brought in so much extra melody and vibe, making the synergy between the two artists quite special! In addition, “Butterfly” is well-produced and impactful in terms of soundscapes, and it also feels really well-executed on a performance standpoint, highlighting Keyyz Da Poet’s craft and artistry from the moment you hit the play button. This one is for you if you do enjoy the music rap music that also has a melodic twist and some memorable hooks!
Lean more about Keyyz Da Poet’s music, and do not pass up on Butterfly. This release is currently available on some of the very best digital music streaming services on the web.
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king-of-better · 11 months
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Number.01: Decision -KESSEN-
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Autumn 2016: Mamoru and Hana visit Ushiyama Tsuguo,his wife Ayame, and their newborn, at their G-Island City home, originally meant for Space Development Corporation staff, but also preferentially offered to GGG members. The couple have been married for 2 years, and Ayame went on leave on month 8 of her pregnancy. Keita, the only one present not part of GGG, asks about the name, Hajime, derived from Kazuo, the eldest Ushiyama sibling, who Tsuguo and Sueo both still hope to save. Mitsuo, the 3rd brother, is travelling throughout the world on graduate fieldwork. Keita mentions the rumours that the Invisible Burst have effected child rearing, though, all research refutes this, Hibiki annoyed he even mentioned it.
The cicadas now chirp out of season, again commonly blamed on the Invisible Burst, Hinoki refuses to dignify Keita's comments on it. Mamoru, Sueo and Hana discuss baby Hajime, the three all turned 20 and joined GGG this year, this gathering was their first real time drinking. While his friend debate who Hajime more resembles, Mamoru contemplates if he'll ever be a father. It's been 10 years since their wedding, and while they've never discussed it, he believes they both consider it real, although since becoming adults they have not take the steps to legally marry, and doubts about pursuing his own happiness during this time of crisis are gone after seeing the couple. He still wonders about the most important question. Can an alien from the Green Planet even have a child with a human woman? His biology has already been studied, he could find out, but isn't sure if he wants to. He now craves the chance to see Gai, as he often does, but specifically for advice on this matter, remembering Gai had similar questions as an Evoluder. Hana snaps him out of his reverie, and he remembers how she has always been hisnanchor. Tsuguo had earlier told Keita he should make things official too, he and Hinoki have been dating for 10 years after all, Keita saying he hoped to next promotion he got. Keita didn't attempt to enter GGG, instead working for a home electronics store. Hinoki's thigh watch reminds her to make an update. Public data terminals, like phone booths, are a common sight now, as the Invisible Burst certainly disrupted EM fields and thus wireless communication, terminals allow the maintenance of the networks from before the Burst. Hinoki connects her GGG phone to get the latest updates, and is immediately contacted by her GGG Research colleague, Tamara Gogol, a Ukrainian Russian, who informs her they're enroute to her, and the other GGG members with her, without explanations. In the sky appears Division X: Mobile Execution Fortress Wadatsumi to collect them.
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The Invisible Burst of 2010 turned the world upside down, the Gutsy Galaxy Guard, with their Super AI Brave robots and the Carpenters were instrumental in disaster relief and repair. By the end of the year, Rose Approval stepped down as secretary-general after 2 terms and 10 years, GGG was reorganised into the UN Defence Brave Corps, the Gutsy Global Guard, and GGG Marine Refuge Base director Akamatsu Shigeru was appointed as chief. The decision was controversial but both outgoing director Yaginuma, former acting director Yang and chief scientist Takanohasi endorsed him. Akamatsu developed tech that would work in EM fields, and this settled worries.
Hana, Sueo and Hinoki, having changed into uniform, rushed to Wadatsumi's Branch Order Room. Hinoki relieved Tamara as Research Operator, and noted Saginomiya Pauvre Kamuy was acting as Intelligence Operator, chief Operator Yamajii complaining of back pain, although Hinoki wonders why Kamuy, 34 and a veteran of the Primeval War, isn't already in charge. Hana is the current main Mobile Corps Operator while Ayame is on maternity leave, and Sueo takes the position of Maintenance Operator, as while Tsuguo isn't on parental leave, he was drunk when called. Akamatsu Shigeru, son of Liger, nephew of Leo, cousin of Gai, is in command as Chief, his disposition fits the Shishioh name he has discarded. He is supported by Supervisor Yang, and Advisor Urchin Prickle. Due to the communication breakdown, the Main Order Room now has to transfer to the Division Ship to maintain operational oversight. Bionet are targeting Pontianak, home to G-Circulation Base, cornerstone of the Global Wall project. With the operators briefed, Wadatsumi heads off to meet Yamatsumi on site. Where the Gutsy Geoid Guard had a gold emblem, and Gutsy Galaxy Guard a green one, the Gutsy Global Guard has a blue emblem.
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Mobile Unit Captain Amami Mamoru enters the Diving Chamber and takes in his briefing, while Vice-captain Kaidou Ikumi scolds him for being late. On seeing Bionet is disrupting the Global Wall project, a key stepping stone to being able to relaunch Project Z, Mamoru is annoyed, but Kaiju is quietly furious, at some point both began calling the other by their first name, by the names their human parents chose for them. Mamoru is jealous of Ikumi's height and sharp features.
Big Porc-Auto attempts to use Daikaiten Ma'rin blocking the progress of most of Bionets Imitation Zonders. One further is blocked by Shoryu, who still fails to call Porc-Auto by the name of his current form, only for the young Brave to be downed, the distraction allowing the others to progress. The two are saved by the silver Brave's cape like Protect Protector, which reflects attacks on the Zonders, this is followed by the gold Brave's own cape like Broken Breaker, both capes are made of 6 parts. Big Porc-Auto thanks Getsuryu and Nichiryu, while Shoryu apologises to his older/younger sisters. Due to the Imitation Zonders still having Cores, they can't properly destroy them. The German sisters continue to attack, but are shocked when Bionet for the first time demonstrates their Imitation Zonders can combine. The Zonder Robo prepares a cannon to hit G-Circulation Base, despite the fact they cannot hope to survive, ShoRyu and Big Porc-Auto ready Mirror Coating to stand in it's way. The Global Wall works by 5 equatorial G-Circulation Bases channelling G-Liquid to 6 satellites, with Orbit Base's Protect Shade in the centre, the resultant Protect Wall would stop further EM disruption. At the last second, a Synapse Attack destroys the cannon, and Kakuseijin GaiGo lands. G-Circulation Base is unscathed, and the Captains take over, summoning the GaoMachines. Akamatsu approves Final Fusion, and Hana uses a dual handed Program Drive to initiate. GaoGaiGo forms, just as the Zonder Robo regenerates. Akamatsu gave his own King of Braves a name in kanji, like Kakuseijin before it, GaoGaiGou, though only he knows the difference. Mamoru takes Left Control, and they note they have Seven Cores to recover, Yang believes they can use the same principle as with EI-08 to deal with this. Hinoki receives data from Womb Head on her Leoglass 7+, and determines where to hit to expose all the Cores. Urchin Prickle, who served with Hyuma in the US Army, orders Hana to Emission the Dividing Driver and Kit Number 09, and the two DD Kits are Mirror Catapulted to the battle, combining into the Dividing Driver and equipping to GaoGaiGo, it opens the Zonder and exposes all the Cores. Ikumi readies the Phantom Ring, using Broken Phantom extracts all 7 cores. Mamoru handles Purification, even now Kaidou has never purified a Zonder, seeming to blame them for their situation. The Cores revert, though there is one person acting strangely different.
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In a certain Kanagawa based electronic store, Keita is trying to sell the Hypersonic-Ion Bio-Programming Dryer, and is greeted by a customer, in actuality Ritchan. She left GGG to care for her aged parents, and now runs Akamatsu Industries parents. Keita hands over a Chika-chan doll she was looking for for a relative, Bottom The World never truly recovered from the rumours and closed after only a few years. Ritchan informs him of rumours that the UN will launch 'that' project soon, he starts calculating on his Neckwatch, hoping to be ready with products that will be usable when the EM field is wiped out. Ritchan wonders if he really is saving for marriage.
5
3 days after Pontianak, Division XI: Intelligence Mirror Raid Warship Yamatsumi heads to Iñola, where apparently Doctor Thanatos has made his HQ. Bionet had seemed to be demolished after the Futsunushi Incident, as a special task force (ID5? Is this Drama CD4) raised their base, and Professor Mothma was killed. Mothma's aid, Doctor Thanatos, took over. Thanatos had been untraceable, until a Bionet commander turned out to be among the Zonder hosts. Those purified from Zonderisation were released from negative impulses after purification, and thus this Bionet member is now cooperating. Urchin notes to Akamatsu the possibility this is a trap, but they have to act on the info anyway, and fast, in hope of rescuing captives and dismantling Bionet. Akamatsu grouses about the Conqueror King, the name given to the aura that had remained visible on Jupiter the last 6 years, blacked for the Invisible Burst. The name has spread across the world, first being spoken by Akamatsu's daughter, Sakura, who learnt it via Limpid Channel, probably from the Somnium Lamia, Mamoru also heard the term from Betterman. He is unsettled the form resembling Genesic GaoGaiGar is called by that moniker, but he has only discussed Lamia's words right Ikumi and Hana. Yang knows that once the Global.Wall is erected, Project Z will be relaunched, a project he has been preparing to continue these 6 years. As Hinoki and Hana report they are approaching, GaiGo and Shoryu are prepared for launch.
6
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The Ul-tech engines are cut, and neuromechanoid and glianoid descend upon the island in the republic of Velocenia, where Bionet had once before been based. Porc-Auto has already scouted the area, the sisters are on rescue work in Africa. He has already determined the captives are where the Bionet commander claimed they would be.
Ikumi launches a Synapse Attack on the internment center roof. Finding 20 captives, the two Captives enter purification mode to fight the Bionet Beastmen guarding them. They take them down, and Shoryu brings down a container to evacuate them, Mamoru spots a girl bound and gagged, se yells a warning about the last, camouflaged Beastman, Ikumi defeats it. The girl, taller than Mamoru, dressed in blue offends Mamoru by calling him a kid when she is 15, she also seems very taken with Ikumi. Her name is Alouette, kidnapped from France, and sees getting to meet Ikumi as the silver lining to this experience. Mamoru and Ikumi were both away from earth at the time, 10 years ago, that Alouette was collaborating with GGG, and so do not know her. Porc-Auto analyses the situation with GunHawk and GunShepherd, but even caught by surprise Bionet should have had a bigger response, he concludes something must have happened, but before he can wonder what, senses something he cannot identify, which then vanishes.
7
Shoryu evacuated the hostages, but both Mamoru and Ikumi, and Akamatsu and Yang, cannot understand Bionet's actions. The general claimed their goal was not the G-Stone, but simply destruction of G-Circulation Base. Something suddenly appears and tears off GaiGo's left arm, and Mamoru is shocked to see the enemy looks just like the Conqueror King, but Ikumi points out this is an imitation Zonder, not actually Genesic GaoGaiGar, the shape caused by the host being stressed by the aurora. Akamatsu has already launched the Gap Machines, and GaoGaiGo is born. The battle resembles GaoGaiGar's with EI-15, and GaoFighGar's with Repli-GaoGaiGar.
The two captains are united in purpose, and initiate Hell and Heaven, the right hand channelled the J-Jewel, and the Left the G-Stone, and the Zonder Core is pulled from the Robo.
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8
Mamoru purifies the core, but something is wrong. The host is giggling madly, nevermind the fact it is Doctor Thanatos himself. He calls out Mamoru as the 26th test subject, and brings out claws to attack, but is stopped by Pextofolex Flavum, from the suddenly appearing Betterman Lamia, who stunned Thanatos, and instead of answering Ikumi asking what he's doing, he simply grabs the madman and leaves, saying he needs him for the coming battle. Porc-Auto, GunHawk, GunShepher and Yamatsumi are closing, but Lamia takes a fruit and eat taking the form of Nebula, and flies straight for the image of the Conquering King, signalling to Mamoru who his opponent will be. And somehow he feels excited.
9
While Bionet faces and end no-one could have expected, at the UN, the Secretary-General, Heart Clover, receives a report that the Global Wall project will commence in 120 hours. Keita's workplace will soon reap a decent profit thanks to foreknowledge that the EM radiation will soon be no concern. Clover assured his secretary, Ms. Cherry, that Project Z will finally restart. And for the woman whose real name is Isogai Sakura, that is excellent news.
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Anime i’ve Watched
Tokyo Revengers: Seiya Kessen-hen (Tokyo Revengers: Christmas Showdown):
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Synopsis: In spite of his best time-leaping efforts, Takemichi Hanagaki continuously fails to prevent the present-day death of Hinata Tachibana, his adolescent love. The adult Takemichi grapples with grief and the ramifications of the Tokyo Manji gang's criminal empire—an unintended product of his timeline meddling. Though the gang once operated under the idealistic Manjirou "Mikey" Sano, it has now been taken over by the malicious Tetta Kisaki and, as a result, has abandoned its original optimistic intent. Despite feeling hopeless, Takemichi travels to the past once again to investigate Black Dragon, a rival motorcycle gang whose actions ultimately lead to Hinata's demise. There, he meets the young Hakkai Shiba, a fellow gang member whose older brother, Taiju, tyrannically rules Black Dragon. When Taiju brutally beats Takemichi in a one-sided street brawl, Hakkai attempts to withdraw from Tokyo Manji in apology—an act that Takemichi must prevent to spare Hakkai a grim future. Through a shared tragedy, Takemichi bonds with Chifuyu Matsuno, establishing a close comradery both boys desperately need. With Chifuyu on his side, Takemichi works to unravel the fates of Black Dragon's members, fighting to create a happy future for his loved ones. [Written by MAL Rewrite] 
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Status: Completed
My Rating: 6.5/10
Finished airing in 2023 with a total of 13 episodes.
Chifuyu best boy, future or past Chifuyu will forever be the best boy. Someone find that loveable delinquent a girlfriend!
As for the rest of the season... I said I was unlikely to bother watching a second season but I did. They really do know how to leave you on a cliffhanger and they’ve done it again with the final episode of the 2nd season. So yes, i’ll likely be tuning in for season 3.
My main issues would have to be that Takemichi is a big dumb bitch. This has absolutely nothing to do with him being weak or a crybaby. He’s a big dumb bitch because he’s a literal adult, does not think a single thing through and keeps going during the first half (while in the past), “Oh jeez I had a quick talk with so and so. Must have completely changed the future, time to head back!” Like nooo Takemichi put your back into it a bit, give me a bit more effort. 
That aside the characters and story are engaging enough. Heavy on violence which should surprise no one considering the subject matter. My other main issue is with how they censor their uniforms, there really has to be a better way to go about it. The noticeable blurring and blinding bars of light just aren’t it.
Anywho. It’s Tokyo Revengers, take it or leave it. That’s basically how I feel about it. I wouldn’t be all that phased if they suddenly announced season 3 would never be released but considering it will be i’ll likely watch it to pass the time. It’s alright, not great. The mystery intrigues me, Delinquents not so much.
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clesetialspace · 1 year
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Rambling about Devil Summoner Raidou Kuzunoha vs the Soulless Army
As a bit of background I moved houses in September. Well, in that move my cords for my ps2 were ruined. We went to the combination farmer and flea market yesterday and there was a vendor selling stuff for old consoles. I was able to get both replacement cables for 12 bucks and no wait (both a big bonus in my book).
   I don't have, really any, collection of ps2 games with the grand total I own being 4. Those 4 games are BloodRayne, Kessen, Persona 4, and Devil Summoner Raidou Kuzunoha vs the soulless army. My ps2 was originally owned by my grandfather, which means that the games were either sports, shooters, or some generic variety titles. Of course I had no interest in said games, with the gems being the aforementioned 4 owned games. And then at some point it went to storage so no new games were ever bought for it and with it basically being a fancy brick until yesterday, why would I buy any more after it's unearthment.
   BloodRayne isn't all that good and Kessen is a real time strategy game, so I'm not sure why those two were safe from being lost to time. Persona 4 has been played and beaten numerous times. Thus it has been Raidou Kuzunoha's turn up at bat. the game was too hard for me to beat when I was younger (I apparently didn't even make it past chapter one), but I'm determined to actually beat it now that I am a little less of a kid. I remember a lot less of the very early game than I thought. My old file had me at the Daidouji basement but I don't remember rescuing Rin at all.
   For those unaware Devil Summoner Raidou Kuzunoha vs the Soulless Army has you play as silent protagonist Raidou Kuzunoha (he is technically nameable but I tend to just use the canon name). It is your job to protect the capital from demons as the influx of people has made the barrier between humans and demons weak....I think. I know what's going on in the game but when putting it down into words, I'm always a little less confident (;._.).  
   Anyways you are sent to act as a detective for Narumi's detective agency. Chapter one has you called by a sixteen year old girl, she asks you to come to a bridge and kill her. You go to the bridge, but before you can properly talk to her, she is stolen away by men in red masks. So now you have to find more about the stolen girl. Using her dropped butterfly brooch you find out she is Kaya Daidouji and also that the Daidouji family is rumored to be cursed. When you get to the Daidouji estate you find out that her father has fallen seriously ill. After snooping around the estate you are able to find a picture of Kaya. Using this picture you are able to talk to two girls from Kaya's school who point you towards her best friend Rin. You go to her and ask her about Kaya and her disappearance, but before you can get any answers she is transported to the dark realm where you have to go and get her.
   When you get there, she is being held hostage by tsuchigumo who says he's going to eat her. He then runs down the street. You give chase but are stopped by something called a Dragon Jaw (seemingly an uncrossable barrier) and have to go the long way round. You then destroy an elemental barrier using a volt demon and then fight tsuchigumo x3. After he is defeated Rin is teleported back to the regular realm due to her summoner being slain. You finally can ask her about Kaya and she reveals that Kaya has recently gotten more sad and distressed. I can't remember if it was here or earlier where it is revealed that the aforementioned Daidouji family curse is that all girls born into the family are cursed to turn into/ be possessed by demons once they turn sixteen and Kaya is only a month or two away from her sixteenth birthday.
   After talking to Rin you go back to the Daidouji residence where after more poking around you are able to get to what is translated to basement or cellar but is more an underground cave under the house. It is there where there is a cell which is revealed to be where Kaya had been living. It is there you find her diary. After retrieving said dairy you are attacked by a skeleton guardian who trys to kill you for taking it. and that's as far as I've gotten. I'm sure there will be more story updates as I get further along.
As you can clearly see guide writing is not in my future lol
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