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#legendaria
yashas-san · 2 years
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Algo que hice hace un mes :v
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objetivoreggaeton · 1 year
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¡Ya está aquí! 'Legendaria', lo nuevo de MYA con Cali Y El Dandee
MYA, el dúo Pop-latino que ha revolucionado “La Argentina”, lanza Legendaria junto al dúo colombiano Cali Y El Dandee.
https://www.objetivoreggaeton.com/es/argentina-es/ya-esta-aqui-legendaria-lo-nuevo-de-mya-con-cali-y-el-dandee/
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imagenprimero · 1 year
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Bryan Adams, el intérprete de éxitos inolvidables
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Bryan Adams es un cantante, compositor y fotógrafo canadiense, nacido en Kingston, Ontario, el 5 de noviembre de 1959. Desde su debut en 1980 con el álbum "Bryan Adams", ha lanzado varios álbumes exitosos y ha vendido más de 100 millones de copias en todo el mundo. Es conocido por éxitos mundiales como "Summer of '69", "Heaven", "Everything I Do (I Do It for You)" y "Please Forgive Me".
A lo largo de su carrera, Adams ha recibido varios premios y reconocimientos, incluyendo 20 nominaciones al Grammy, 15 premios Juno y un premio Ivor Novello. También ha sido nombrado Oficial de la Orden del Imperio Británico por su contribución a la música y a la caridad.
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En su carrera, Bryan Adams ha colaborado con varios artistas de renombre como Rod Stewart, Sting y Barbra Streisand. Además, ha compuesto varias canciones para películas como "Robin Hood: Prince of Thieves" y "Spirit: Stallion of the Cimarron".
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Además de su éxito en las listas de éxitos, Adams también ha sido un activista comprometido, apoyando causas como el medio ambiente y los derechos de los animales. También ha trabajado como fotógrafo y ha publicado varios libros de fotografía.
En resumen, Bryan Adams es uno de los artistas más exitosos y respetados de la música internacional, con una carrera que se extiende por más de cuatro décadas.
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impulsepolls · 5 months
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Count things you were genuinely interested in, even if you didn't finish/haven't finished it yet. Best estimate is fine.
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longelk · 8 months
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did you know kaycee's username on ebay is "Leshys_Gurl", we see from luke carders emails on the official inscryption site
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just learned this and thought you should know, im in shock
WHY DID I ONLY LEARN THIS LIFECHANGING PIECE OF KAYCEE LORE JUST NOW OH MY GOD
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elbiotipo · 8 months
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Tumblr borró mi post pero una cosa que amo de Argentina es como somos el último refugio de todas las bandas de rock, disco, etc. fosilizadas de los años 80 para atrás, en otros países son obsoletas y decrépitas pero acá? Acá llenan estadios, con gente de todas las edades, y hasta les hacen cantitos, es una especie de Madagascar para bandas extintas
en otros países: ay como vas a escuchar esas bandas viejísimas? ni tienen TikTok, por qué no escuchas algo más nuevo?
En Argentina:
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khorazir · 5 months
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Arda – An Illustrated Journey in Middle-Earth and the Realms of Tolkien
Earlier this year, I created eleven new watercolours for a book about places in Middle-earth. The book has been released now as a bilingual edition (Spanish/English) by Legendaria Ediciones. Apart from the new paintings, the book contains several of my older Tolkien inspired works as well as illustrations and photographs by other artists. More info here:
Previously, Legendaria published other books containing my art:
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aftout · 5 days
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You guys say “hey nico we already saw your Chandrelle redesign yesterday” and i go uhm what the freak? Her boyfriends are literally here now as well :/ you literally have to look at them or i will wail and also drawing vallamir made me almosg pass out (Lazarus’ helmet reveal under the cut baby!)
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Idk how any of these fuckers get onto that motorcycle
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groriatrevi10xx · 20 days
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G: Algunos dibujos sobre hojas.../Some drawings on leaves...
{M: También tengo un Neko-Player por ahí, pero... no lo he pintado... Soy un asco en esto.../I have a Neko-Player lying around too, but... I haven't painted it... I suck at this...}
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Arma: Es mía... {It's mine...}
Brittany {Teagan} es de {Brittany {Teagan} Is from}: @askkassandragf-v-2
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redcomunitaria · 6 months
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Inmune a las olas
La leyenda de Hector Salazar
En los remotos confines del vasto océano, susurros ancestrales narran la inmortal leyenda de Hector Salazar, un enigmático marino cuya vida estaba entrelazada con los caprichos del destino y la furia de las aguas. Desde mediados del siglo XVIII, los relatos de su destreza y su misteriosa inmunidad ante la muerte se extendieron por los siete mares, tejiendo una trama de asombro y maravilla entre los corazones de los navegantes.
Fue en el fatídico año de 1755 que el primer capítulo de su legendaria historia fue escrito en las turbulentas olas. Un barco, azotado por una tormenta implacable, se vio arrastrado hacia las rocas traicioneras, con la mayoría de sus valientes tripulantes condenados a un destino acuoso. Sin embargo, en un giro inexplicable del destino, Héctor Salazar emergió de las embravecidas aguas, desafiando a los elementos y desafiando a la misma muerte.
La narrativa de su asombrosa inmunidad continuó en 1798, cuando un buque pesquero japonés se vio envuelto en un torbellino feroz, desatado por un tifón despiadado. Mientras los otros marineros luchaban por sus vidas en medio del caos y la destrucción, la figura enigmática de Héctor  persistió una vez más, como un símbolo de resistencia en un mar de desesperación.
La leyenda ganó más matices en 1823, cuando un buque explorador que se aventuraba audazmente cerca de las costas africanas, donde las aguas eran infestadas por los depredadores marinos más temidos, sucumbió ante la violencia de los elementos y las mandíbulas implacables de los tiburones hambrientos. La tragedia parecía segura para toda la tripulación, pero nuevamente, Héctor Salazar emergió de las aguas, desafiando a la oscuridad que acechaba en las profundidades del océano.
Incluso en el histórico naufragio del Titanic en 1912, en medio del caos y la desesperación que consumía a tantos, Héctor Salazar se mantuvo firme, resistiendo el destino que había engullido a innumerables almas. Su inmortalidad parecía desafiar las mismas leyes del universo, como si estuviera protegido por fuerzas invisibles que trascendían la comprensión humana.
Las páginas de la historia se mancharon con su presencia una vez más durante las dos Guerras Mundiales. En los campos de batalla y bahías plagados de caos y destrucción, donde las balas zumbaban y los aviones se desplomaban, la figura de Héctor Salazar se mantenía inexplicablemente indemne, como un testamento viviente a la insuperable fortaleza del espíritu humano en medio de la brutalidad de la guerra.
La última pieza de esta mística historia se desplegó en 2012, cuando un buque misterioso, procedente de tierras lejanas y envuelto en un velo de secretos con dirección a occidente, se hundió en aguas desconocidas. Solo un hombre, un superviviente enigmático que respondía al nombre de Héctor Salazar, emergió de las profundidades, llevando consigo el peso de una leyenda que trascendía generaciones y continentes.
Así, la leyenda de Hector Salazar se convirtió en una epopeya marítima, donde la inmortalidad parecía fundirse con la tragedia, y donde la figura de este enigmático marino se elevaba como un símbolo de resistencia inquebrantable ante la implacable voracidad del océano.
Don Ggatto | Leyendas para mentes inquietas
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bluescreen-menchii · 4 months
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Some interesting things I found in the code of Secrets of Legendaria (for the 3 fans of the actual game and not the TCG that still exist here)
I got a bit curious and started going through the game’s files, partially to see what went wrong and partially because I can’t stop thinking about how much wasted potential this game was (and a lot of Lionel Snill’s other games, for that matter)
Here’s a list of the most interesting stuff I found:
Moji doesn’t have an actual death animation for some reason, even though his death was kind of a defining moment in the plot as a massive change in tone. Either this was an oversight by the devs (unsurprising) or it was a really weird design choice.
Remember that disturbing, random secret you can find where you can buy the key to the smithy’s house only to find him dead? There’s actually some unused dialogue where he upgrades Lazarus’ sword. I have no idea why this could have been removed, since the sword upgrade as it is makes no sense as there’s no dialogue to explain it. This is also apparently where you were meant to get some of the correct answers for the Sphinx bossfight.
On a related note, that upgraded sword is referred to in the files as “Endervale Blade.” Could this be related to the Entervale bug where entering it as Chandrelle’s name freezes the game on a purple mist screen?
On yet another related note, there’s an unused map also titled Endervale, which also freezes the game on the purple mist when loaded.
The talking slime that refuses to fight you as you approach the dragon’s mountain actually does have code for a battle, but it’s not anything more interesting than the other slime fights earlier on.
Remember that theory that Jay from Vicious Galaxy is also the janitor in the temple in SoL because they look the same and he happens to have some silly meta dialogue about it? The janitor is referred to in the files as Jay, meaning that they might actually be the same character. Now, seeing as Lazarus and Moji Jr. also star in VG, it may very well be the case that SoL and VG take place in the same timeline. In this essay I will-
The Missingno enemy is not a bug, but a completely intentional easter egg. The weird game crash with it and the doppelgänger charm item was not intended, however.
Lazarus has a separate inventory, but we can’t access it normally within the game. The only time we get to interact with it is when Chandrelle gives him the locket half. It’s empty, save for the sword, though, so not much else to say about it.
The locket, on the other hand, is interesting. It has a description written in binary, but when translated it’s just nonsense letters. There is no second half of the locket.
The guard for the Sphinx’s boss room is named Jack, and he has an unused battle sprite for some reason. It’s really silly, actually; they just rip his door out and put it on the battlefield.
This one’s really weird: Chandrelle and Rebecha still have leftover code from when they were in Combat Arena X (I still can’t get over how SoL is technically a CA:X spinoff, it haunts me every day). This makes sense, they were probably just copy pasted over—but for some reason, in the buggy, unfinished, fog-hidden Kraken bossfight, Chandrelle’s fighting game functions get activated. This might be why you stop being able to use her moves in the middle of that fight.
Unfortunately, you can’t remove the fog from the Kraken bossfight, because it’s basically just a cutscene with buttons you can press that have no effect on the gameplay, as far as I can tell.
I would have loved to solve the mystery of the tiny hooded character who steers Chandrelle and Lazarus out of the fog, but they don’t actually appear in the files at all for some reason? If I had to guess, it’s probably Captain Barnay, recovered and wrapped in a cloak. He’s short because he’s hunched over and hurt, I would guess.
Finally, the matter of the ending, and perhaps the most annoying discovery of all: There’s an unused good ending in the game’s files, but no way to ever trigger it because it requires the old man to be in the temple before Vallamir. This can never happen in game, meaning there’s no way to actually seal Vallamir away at the end.
Now, that’s all that I, an amateur when it comes to this sort of thing, could find. If I missed anything or got something wrong, please be sure to let me know!
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gamefuna-official · 9 months
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When I was a little lad, my parents used to gather all the neighbouring folks in our house for a dinnering time. They'd laugh and eat and gather smiles around each other, all seeping with shy gratitude for my father and mother's holy generosity. There was one old lady, the closest neighbour of all, quiet dried out mother of two and grandma of three. Her eyes were always closed, mumbles barely escaped her lips, yet the respect she received was overbearing. However... Life has her downsides, and those come unexpectedly each time. The lady once tripped on a paper blanket I foolishly lost and bored her way down the main stairs. She grunted and yelped as she met each step with her stomach, until she plopped onto the bottom floor's tiles with a loud thud...
Never have I seen anything flop like this... Until I saw the release of Secrets of Legendaria
Was this worth it. Do you feel proud of yourself
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larubiatarada · 3 months
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raskolnicore · 4 months
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hoy fui a la plata y mientras pasaba les mande saludos telepáticamente a literal la mayoría de mis mutuals que son de ahí
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theblacksheepcz · 2 months
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So I found this in Legendaria’s trivia on The Hex wiki but it doesn’t seem to work for me??
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originalcontent · 1 year
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Okay someone help me out here, this has to be intentional, there is no way it isn’t, is this just a fun reference or is Luke’s video camera somehow related to this piece of eldritch game dev software? Kam obviously means camera, but it also puts me in the mind of Kaminski? We know that Gameworks explicitly exists in the Inscryption universe and it was used to make the game. And according to Kaycee’s mod, Kaminski was somehow involved in the development beyond just making the disks. I’m not sure what his whole deal is but from all the snippets referencing him, he’s clearly got a lot going on. Did he make Gameworks? Did he make KamWerks??? Or if not him, is there some other connection here? All of these redactions and censorings of the footage, is that something the camera is doing of its own volition? If it’s built from the same technology that makes self-aware video game characters, it’s possible. I know that the game has an endless rabbit hole of files and secrets to trawl through, but how the camera itself is meant to interphase with all of this? These companies have to be connected some how, there’s no way.
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